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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Acac Sunflyier
Passages Malibu
664
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Posted - 2014.05.29 02:32:00 -
[1] - Quote
So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people? |
eug3nio Anninen
Dark Midgard
0
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Posted - 2014.07.30 13:24:00 -
[2] - Quote
Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people?
probably nothing of this gonna happen if CCP doesn't unify for real the 3 games ,.....
eug3nio |
RAIN Arthie
The Ascended Fleet Intrepid Crossing
378
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Posted - 2014.08.03 12:39:00 -
[3] - Quote
CCP needs to get their heads in the game if they want anything to take off. They need to unite the 3 games making them reliant on eachother. |
Aerios Spiritus
WolfPack.
0
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Posted - 2014.08.05 01:25:00 -
[4] - Quote
The only thing CCP will have trouble against is EVE Players who don't want their stations or possibly ships being boarded by Dust Mercs. Or maybe mercs being able to destroy capitals from anti orbital weaponry. or Valkyrie pilots going around killing peoples drones, fighters and fighter bombers. |
Sentamon
Imperial Academy Amarr Empire
2068
|
Posted - 2014.08.11 05:53:00 -
[5] - Quote
Aerios Spiritus wrote:The only thing CCP will have trouble against is EVE Players who don't want their stations or possibly ships being boarded by Dust Mercs. Or maybe mercs being able to destroy capitals from anti orbital weaponry. or Valkyrie pilots going around killing peoples drones, fighters and fighter bombers.
Yeah of course this will happen, and by listening to these people the other 2 games will never really take off.
There need to be meaningful connections between these 3 and Legion for it all to work. ~ Professional Forum Alt -á~ |
mr roadkill
Mystery Incorporated
20
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Posted - 2014.09.02 19:18:00 -
[6] - Quote
Aerios Spiritus wrote:The only thing CCP will have trouble against is EVE Players who don't want their stations or possibly ships being boarded by Dust Mercs. Or maybe mercs being able to destroy capitals from anti orbital weaponry. or Valkyrie pilots going around killing peoples drones, fighters and fighter bombers.
I dont agree with my ships being boarded by mercs but using mercs to take over stations and structures i like the sounds of as it fits into conquering a system. I don't want to be flying round in my ship and suddenly be told sorry you are dead due to merc infestation. |
DaReaper
Net 7 The Last Brigade
884
|
Posted - 2014.09.02 21:32:00 -
[7] - Quote
Aerios Spiritus wrote:The only thing CCP will have trouble against is EVE Players who don't want their stations or possibly ships being boarded by Dust Mercs. Or maybe mercs being able to destroy capitals from anti orbital weaponry. or Valkyrie pilots going around killing peoples drones, fighters and fighter bombers.
actually we want mercs to do that to stations. the issue is ccp gave us dust and said 'care about them they do stuff' and we asked why? dust added nothing to eve. if its not linked, then don't advertise it as linked.
Valk won't be linked, not at first, maybe never, and i'm ok with that. Different type of game play OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
Nightlund Audeles
Waves of Aegir Novaku Alliance
91
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Posted - 2014.09.04 04:29:00 -
[8] - Quote
mr roadkill wrote:Aerios Spiritus wrote:The only thing CCP will have trouble against is EVE Players who don't want their stations or possibly ships being boarded by Dust Mercs. Or maybe mercs being able to destroy capitals from anti orbital weaponry. or Valkyrie pilots going around killing peoples drones, fighters and fighter bombers. I dont agree with my ships being boarded by mercs but using mercs to take over stations and structures i like the sounds of as it fits into conquering a system. I don't want to be flying round in my ship and suddenly be told sorry you are dead due to merc infestation.
Hire your own mercs to fight the ones that come aboard your ship. Simple. |
Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
374
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Posted - 2014.09.04 09:07:00 -
[9] - Quote
You could have it unified, yet still seperate, in the following way:
EVE: A large null sec alliance is currently in the process of taking over a system from a rival. Captial ships have been deployed, and fighters have been launched around an outpost station.
This leads to the following "events":
Valkyrie: A battle lights up in a null sec system for the pilots of those alliances that a fight is taking place in that sector and that they have been scrambled to deal with it. The assualting force is also carrying drop ships filled with DUST mercenaries ready to assault the station. The defenders obviously have to destroy the landing craft before they arrive.
If the number of landing craft reaches a certain threshold (say 30%) then another event is launched:
DUST/LEGION: Again another battle appears for members of these two alliances, this time in a space station enviroment fighting over control of the station. This would be a very close quarters game and offer no armoured support. Victor of that match would get a boost to capturing the system from the enemy (with the station suffering some form of damage)
Or something like that :) Blessed are those that carry the Empress' Light; with it they destroy the shadows |
DaReaper
Net 7 The Last Brigade
893
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Posted - 2014.09.04 18:12:00 -
[10] - Quote
Arline Kley wrote:You could have it unified, yet still seperate, in the following way:
EVE: A large null sec alliance is currently in the process of taking over a system from a rival. Captial ships have been deployed, and fighters have been launched around an outpost station.
This leads to the following "events":
Valkyrie: A battle lights up in a null sec system for the pilots of those alliances that a fight is taking place in that sector and that they have been scrambled to deal with it. The assualting force is also carrying drop ships filled with DUST mercenaries ready to assault the station. The defenders obviously have to destroy the landing craft before they arrive.
If the number of landing craft reaches a certain threshold (say 30%) then another event is launched:
DUST/LEGION: Again another battle appears for members of these two alliances, this time in a space station enviroment fighting over control of the station. This would be a very close quarters game and offer no armoured support. Victor of that match would get a boost to capturing the system from the enemy (with the station suffering some form of damage)
Or something like that :)
That's not a bad idea. And if there are goals, for example if alliance a is attacked b, and alliance a's mercs beat alliance b's the station flips or has less RF or something that would make me then want to care bout valk, dust and legion. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
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CCP Guard
C C P C C P Alliance
4843
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Posted - 2014.09.13 17:05:00 -
[11] - Quote
What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. CCP Guard | EVE Community Developer |-á@ccp_guard |
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DaReaper
Net 7 The Last Brigade
946
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Posted - 2014.09.13 17:36:00 -
[12] - Quote
CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment.
Yea i'm actually really ok with this. Get bored in eve, jump onto valk and do a quick dogfight session, then jump back to eve and do other stuff. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
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CCP Guard
C C P C C P Alliance
4843
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Posted - 2014.09.14 12:33:00 -
[13] - Quote
DaReaper wrote:CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. Yea i'm actually really ok with this. Get bored in eve, jump onto valk and do a quick dogfight session, then jump back to eve and do other stuff.
The EVE setting in Valkyrie is really strong. I got real giddy when I found myself orbiting one of EVE's more iconic ships in my fast little fighter :). It looked pretty huge :P
CCP Guard | EVE Community Developer |-á@ccp_guard |
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Felicity Love
Imperium Galactic Navy
2133
|
Posted - 2014.09.14 17:44:00 -
[14] - Quote
RAIN Arthie wrote:CCP needs to get their heads in the game if they want anything to take off. They need to unite the 3 games making them reliant on eachother.
Not "reliant"... just mutually beneficial.
The last thing you want is some colossal screwup in another game borking EVE. Think it through.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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DaReaper
Net 7 The Last Brigade
950
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Posted - 2014.09.14 22:21:00 -
[15] - Quote
Felicity Love wrote:RAIN Arthie wrote:CCP needs to get their heads in the game if they want anything to take off. They need to unite the 3 games making them reliant on eachother. Not "reliant"... just mutually beneficial. The last thing you want is some colossal screwup in another game borking EVE. Think it through.
Yes, you can have them connected, but still seperate. There just needs to be a reason that i, as an eve pilot, want to care about dust/legion and valk. But that if say Valk flopped, or was not used in the way i need it to be its not that big a deal.
As i said, if my alliance was going to invade, say Hed-GP I could put out a contract for valk and legion to go in and do some damage to things while my allianc eis doing other stuff. For example. legion coudl fight int he station, if my side wins then it means i don;t have a RF timer on the station. Valk pilots coudl battle outside the startion, if they win then it means something else, like the second timer is gone.
Now if either of thouse happens it means less pain on my end. and if none of them happen then its not that big a deal.
That would make me care to use them, and if say Valk was a failure and closed in a year then it would not really hurt eve.
I happen to agree with guard, get a good game that people want to play, THEN combine them. Don;t sell an eve link till there is one and make sure Valk can stand on its own. That way they never have to be connected, or they can be for ***** n giggles OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
Carniflex
StarHunt Mordus Angels
291
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Posted - 2014.09.15 07:25:00 -
[16] - Quote
CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment.
While this is a fine goal it would be better to keep the possibility of "one universe" in mind during the design process. At the very least keeping everything lore-compatible, for a start. I do understand that it might be a bit hard to synchronize the games from the technical standpoint but at the same time I do not think it is outright impossible. EVE Client can keep ticking with 1 Hz (or be updated to 0.5 Hz perhaps in the future) and Legion / Valkyrie can keep their own clocks at much higher rate and just inform the lowest frequency clock every once in a while what they are up to, for example, in first iteration naive approach.
If / when Valkyrie will be successful there will be many knockoffs/clones and some of them might get something more "right" or "better". Being in one universe with EVE would be the unique twist for the Valkyrie which would be almost impossible to clone for the future competitors.
As far as I understand the "one universe" is present at the moment in the grand plans (the EVE keynote about unified character identity with separate aspects for the Legion/Valkyrie/EVE Online under the same identity). Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
Malissa Radort
Core Industry. Circle-Of-Two
7
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Posted - 2014.09.17 11:16:00 -
[17] - Quote
CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment.
No merge game, no community. You sell dream to us, we wait for that.
And, where is the walk in station? |
DaReaper
Net 7 The Last Brigade
964
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Posted - 2014.09.17 18:53:00 -
[18] - Quote
Malissa Radort wrote:CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. No merge game, no community. You sell dream to us, we wait for that. And, where is the walk in station?
WiS is in the holding cell indefinatly. Research Jita Riots and you have your answer. Also they never said valk will be linked. They never even hinted at it. The word was always 'make a good game.. maybe link later' OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
Crasniya
Strange Energy The Bastion
538
|
Posted - 2014.09.17 21:32:00 -
[19] - Quote
CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment.
This is a huge mistake. The biggest mistake made with DUST, was that the entire Reykjavik team wasn't focused on integrating it for the expansion cycle where it released. I fear this mentality will lead to even more poor links in the future. |
DaReaper
Net 7 The Last Brigade
966
|
Posted - 2014.09.17 23:34:00 -
[20] - Quote
Crasniya wrote:CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. This is a huge mistake. The biggest mistake made with DUST, was that the entire Reykjavik team wasn't focused on integrating it for the expansion cycle where it released. I fear this mentality will lead to even more poor links in the future.
I disagree. Dust failed because it did not link enough. and was on ps3, not pc. If dust had been on pc eve players would of used it. If it had a stronger link, eve players would of supported it. If it had no link, it would still do what it did, we just would of ignored it.
A stand alone unlinked game that is good is not a bad thing. My guess is they do not, at this time, have the tech to make the two games work together in a meaningful way. Maybe after legion and valk are both out. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
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Crasniya
Strange Energy The Bastion
540
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Posted - 2014.09.19 14:46:00 -
[21] - Quote
DaReaper, it would've done the same on PC. The mistakes it made were not respective of the platform, and EVE players are not numerous enough to make a difference. If it had a stronger link, people between both communities would've interacted heavily. The idea that it would've been better if it was just the same people playing on both games is dumb.
They have all the tech. The tech is there. Reykjavik isn't putting enough effort into it. Had CCP dedicated a EVE expansion cycle to implementing DUST integration, DUST would be twice the (actually very solid) game it is today, and EVE Online would have a lot more content to work with, and a much larger social interaction base.
Examples:
The API exists. You can actually log into the EVE site with a DUST account. But no work was done to allow DUST characters to get API keys or use API features.
The EVE Gate exists. You can actually log into the EVE site with a DUST account. But DUST accounts are not able to use the EVE Gate for in-game mail or to look up employment histories of other players.
No UI was ever placed in EVE to show territorial control of Planetary Conquest districts.
No UI was ever placed in EVE to show progress of fights in districts you were orbiting.
No UI was ever placed in EVE to show additional details about DUST players other than their employment history.
No UI was ever placed in EVE to show DUST corporation wallet ISK. Soraya Xel - Council of Planetary Management 1 - [email protected] |
Crasniya
Strange Energy The Bastion
552
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Posted - 2014.09.19 14:46:39 -
[22] - Quote
DaReaper, it would've done the same on PC. The mistakes it made were not respective of the platform, and EVE players are not numerous enough to make a difference. If it had a stronger link, people between both communities would've interacted heavily. The idea that it would've been better if it was just the same people playing on both games is dumb.
They have all the tech. The tech is there. Reykjavik isn't putting enough effort into it. Had CCP dedicated a EVE expansion cycle to implementing DUST integration, DUST would be twice the (actually very solid) game it is today, and EVE Online would have a lot more content to work with, and a much larger social interaction base.
Examples:
The API exists. You can actually log into the EVE site with a DUST account. But no work was done to allow DUST characters to get API keys or use API features.
The EVE Gate exists. You can actually log into the EVE site with a DUST account. But DUST accounts are not able to use the EVE Gate for in-game mail or to look up employment histories of other players.
No UI was ever placed in EVE to show territorial control of Planetary Conquest districts.
No UI was ever placed in EVE to show progress of fights in districts you were orbiting.
No UI was ever placed in EVE to show additional details about DUST players other than their employment history.
No UI was ever placed in EVE to show DUST corporation wallet ISK.
Soraya Xel - Council of Planetary Management 1 - [email protected]
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DaReaper
Net 7 The Last Brigade
977
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Posted - 2014.09.19 19:35:00 -
[23] - Quote
Crasniya wrote:DaReaper, it would've done the same on PC. The mistakes it made were not respective of the platform, and EVE players are not numerous enough to make a difference. If it had a stronger link, people between both communities would've interacted heavily. The idea that it would've been better if it was just the same people playing on both games is dumb.
They have all the tech. The tech is there. Reykjavik isn't putting enough effort into it. Had CCP dedicated a EVE expansion cycle to implementing DUST integration, DUST would be twice the (actually very solid) game it is today, and EVE Online would have a lot more content to work with, and a much larger social interaction base.
Examples:
The API exists. You can actually log into the EVE site with a DUST account. But no work was done to allow DUST characters to get API keys or use API features.
The EVE Gate exists. You can actually log into the EVE site with a DUST account. But DUST accounts are not able to use the EVE Gate for in-game mail or to look up employment histories of other players.
No UI was ever placed in EVE to show territorial control of Planetary Conquest districts.
No UI was ever placed in EVE to show progress of fights in districts you were orbiting.
No UI was ever placed in EVE to show additional details about DUST players other than their employment history.
No UI was ever placed in EVE to show DUST corporation wallet ISK.
Oh I don't disagree with you. They dropped the ball with Dust. But they kinda shot themselves before it even got out the door. Saying it was for ps3 pissed off a lot of eve players, then saying it will have this deep.. no wait we mean barley any link also hurt them. As stand alone, not linked to eve at all, just a FPS set in the eve universe, it MIGHT of been better, but from an eve players perpective, it was a pointless game. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
DaReaper
Net 7
1258
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Posted - 2014.09.19 19:35:20 -
[24] - Quote
Crasniya wrote:DaReaper, it would've done the same on PC. The mistakes it made were not respective of the platform, and EVE players are not numerous enough to make a difference. If it had a stronger link, people between both communities would've interacted heavily. The idea that it would've been better if it was just the same people playing on both games is dumb.
They have all the tech. The tech is there. Reykjavik isn't putting enough effort into it. Had CCP dedicated a EVE expansion cycle to implementing DUST integration, DUST would be twice the (actually very solid) game it is today, and EVE Online would have a lot more content to work with, and a much larger social interaction base.
Examples:
The API exists. You can actually log into the EVE site with a DUST account. But no work was done to allow DUST characters to get API keys or use API features.
The EVE Gate exists. You can actually log into the EVE site with a DUST account. But DUST accounts are not able to use the EVE Gate for in-game mail or to look up employment histories of other players.
No UI was ever placed in EVE to show territorial control of Planetary Conquest districts.
No UI was ever placed in EVE to show progress of fights in districts you were orbiting.
No UI was ever placed in EVE to show additional details about DUST players other than their employment history.
No UI was ever placed in EVE to show DUST corporation wallet ISK.
Oh I don't disagree with you. They dropped the ball with Dust. But they kinda shot themselves before it even got out the door. Saying it was for ps3 pissed off a lot of eve players, then saying it will have this deep.. no wait we mean barley any link also hurt them. As stand alone, not linked to eve at all, just a FPS set in the eve universe, it MIGHT of been better, but from an eve players perpective, it was a pointless game.
OMG Comet Mining idea!!! Comet Mining!
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Crasniya
Strange Energy The Bastion
541
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Posted - 2014.09.19 20:46:00 -
[25] - Quote
DaReaper wrote:Saying it was for ps3 pissed off a lot of eve players
Largely irrelevant. Veteran EVE players and their dumb opinions are probably killing EVE. They have entitlement issues that believe everything CCP does has to be "for them". (Find any number of posts where EVE players demand that "their money" they paid to CCP shouldn't be used for another CCP project. Hint: It's not their money anymore. It's CCP's money.) For doing an FPS, as much as I personally hate FPSes on consoles, console was the right choice. The fact that they screwed it up royally is a separate matter.
EVE players should be a nearly inconsequential number of DUST/Legion players. Legion will surely have a larger overlap than DUST has, and I'd actually say that's a bad thing. CCP needs new customers. They aren't going to get them until they start ignoring veteran EVE players. Because the veterans will be angry either way, it's what bitter vets do. You can't make them happy. So stop trying to.
The goal of a game link shouldn't be for a single player to benefit by playing both games. A lot of existing players want to think that way, but it's a Bad Thought. Ideally, each game should have it's own community, and the method of linking them should cause those communities to interact and transact business across. The content for EVE players in a DUST or Legion or Valkyrie link shouldn't be "I can play both" even though they can. The content should be the new mechanics in which they interact with people between games. Soraya Xel - Council of Planetary Management 1 - [email protected] |
Crasniya
Strange Energy The Bastion
552
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Posted - 2014.09.19 20:46:04 -
[26] - Quote
DaReaper wrote:Saying it was for ps3 pissed off a lot of eve players
Largely irrelevant. Veteran EVE players and their dumb opinions are probably killing EVE. They have entitlement issues that believe everything CCP does has to be "for them". (Find any number of posts where EVE players demand that "their money" they paid to CCP shouldn't be used for another CCP project. Hint: It's not their money anymore. It's CCP's money.) For doing an FPS, as much as I personally hate FPSes on consoles, console was the right choice. The fact that they screwed it up royally is a separate matter.
EVE players should be a nearly inconsequential number of DUST/Legion players. Legion will surely have a larger overlap than DUST has, and I'd actually say that's a bad thing. CCP needs new customers. They aren't going to get them until they start ignoring veteran EVE players. Because the veterans will be angry either way, it's what bitter vets do. You can't make them happy. So stop trying to.
The goal of a game link shouldn't be for a single player to benefit by playing both games. A lot of existing players want to think that way, but it's a Bad Thought. Ideally, each game should have it's own community, and the method of linking them should cause those communities to interact and transact business across. The content for EVE players in a DUST or Legion or Valkyrie link shouldn't be "I can play both" even though they can. The content should be the new mechanics in which they interact with people between games.
Soraya Xel - Council of Planetary Management 1 - [email protected]
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DaReaper
Net 7 The Last Brigade
978
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Posted - 2014.09.19 21:01:00 -
[27] - Quote
I will agree to disagree =)
but merely on the finer points, I agree with yoru premise that we need new blood OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |
DaReaper
Net 7
1258
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Posted - 2014.09.19 21:01:40 -
[28] - Quote
I will agree to disagree =)
but merely on the finer points, I agree with yoru premise that we need new blood
OMG Comet Mining idea!!! Comet Mining!
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Pestilen Ratte
Artimus Ratte
0
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Posted - 2014.09.21 07:54:00 -
[29] - Quote
CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment.
With respect, this is not the sort of leadership that instils the fear of god in your enemy.
It is rather the sort of thing a high school girl says to another high school girl, as she learns the art of the casual yet calculated dismissal.
For a start, if you are not thinking about the larger picture throughout the process, you are axiomatically limited in the scope of your achievements. If and when you ever get around to integration of the games, we can reasonably expect a great many problems due to the fact that you were not thinking about integration as you went along.
Imagine if one were to build a jet fighter along these lines. "No don't bother us with your fun talk about landing gear, we are completely focused on the engines."
Dust is a lame duck precisely because it is now too hard to integrate it into Eve. Why? Because you all did not think hard enough about how to do that, as you went along.
Aside from the premonitions of failure aroused by this Dev post, one is mindful of the language used, and the more than slightly patronising tone.
Please remember that you are an employee, and that we are customers. It is not your place to address us in this tone, and it does nothing for the fortunes of the shareholders who rely on our good grace and continued patronage for their equity.
In my view, CCP needs to have a long, hard look at their senior leadership. If your devs are posting comments like this on forums, you have serious discipline issues to address. |
Imuji
Swamphole Holdings Swamphole
4
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Posted - 2014.10.14 16:36:00 -
[30] - Quote
Pestilen Ratte wrote:For a start, if you are not thinking about the larger picture throughout the process, you are axiomatically limited in the scope of your achievements. If and when you ever get around to integration of the games, we can reasonably expect a great many problems due to the fact that you were not thinking about integration as you went along.
You're missing the point. CCP's primary focus with Valkyrie is to initially build an awesome quality game, and that's what they put their money and development time into. That we could theoretically get it tied into EVE is a different story, but that falls outside their development scope.
Please don't be a troll =) |
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ISD Ezwal
ISD Community Communications Liaisons
2483
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Posted - 2014.10.15 14:17:00 -
[31] - Quote
I have removed a rule breaking post and the one quoting it.
The Rules: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
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ISD Ezwal
ISD Community Communications Liaisons
2700
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Posted - 2014.10.15 14:17:32 -
[32] - Quote
I have removed a rule breaking post and the one quoting it.
The Rules: 3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Bagrat Skalski
Poseidaon
4556
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Posted - 2014.10.16 16:41:00 -
[33] - Quote
Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people? More like fighters fighting other fighters in space, thats all. Ideas to boost fun factor in Planetary Interaction. |
Bagrat Skalski
Poseidaon
6315
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Posted - 2014.10.16 16:41:08 -
[34] - Quote
Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people? More like fighters fighting other fighters in space, thats all.
Recon makes them stronger
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Malissa Radort
Core Industry. Circle-Of-Two
8
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Posted - 2014.11.15 16:26:28 -
[35] - Quote
The Fail of Dust is ONLY because Dust514 was on PS3. I hope the guy who get this decision is actually jobless.... And EVERYBODY TOLD YOU, you don't listen. GG. |
Vudra Keerah
Caldari Provisions Caldari State
0
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Posted - 2014.11.19 17:13:42 -
[36] - Quote
DaReaper wrote:Crasniya wrote:CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. This is a huge mistake. The biggest mistake made with DUST, was that the entire Reykjavik team wasn't focused on integrating it for the expansion cycle where it released. I fear this mentality will lead to even more poor links in the future. I disagree. Dust failed because it did not link enough. and was on ps3, not pc. If dust had been on pc eve players would of used it. If it had a stronger link, eve players would of supported it. If it had no link, it would still do what it did, we just would of ignored it. A stand alone unlinked game that is good is not a bad thing. My guess is they do not, at this time, have the tech to make the two games work together in a meaningful way. Maybe after legion and valk are both out.
Is it possible to launch the unreal engine in the background within Eve as a loading screen for Eve Valkyrie and hopefully a green lit Project Legion? |
DaReaper
Net 7
1325
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Posted - 2014.11.19 18:26:55 -
[37] - Quote
Vudra Keerah wrote:DaReaper wrote:Crasniya wrote:CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. This is a huge mistake. The biggest mistake made with DUST, was that the entire Reykjavik team wasn't focused on integrating it for the expansion cycle where it released. I fear this mentality will lead to even more poor links in the future. I disagree. Dust failed because it did not link enough. and was on ps3, not pc. If dust had been on pc eve players would of used it. If it had a stronger link, eve players would of supported it. If it had no link, it would still do what it did, we just would of ignored it. A stand alone unlinked game that is good is not a bad thing. My guess is they do not, at this time, have the tech to make the two games work together in a meaningful way. Maybe after legion and valk are both out. Is it possible to launch the unreal engine in the background within Eve as a loading screen for Eve Valkyrie and hopefully a green lit Project Legion?
Well we know from fan fest 2014 they are working on a way to make it so you have a single log in for all three games and can chose which you want to play on the fly. The concept was pretty cool. You use the launcher and pick your game. So it might be possible
OMG Comet Mining idea!!! Comet Mining!
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Vudra Keerah
Caldari Provisions Caldari State
0
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Posted - 2014.11.19 19:38:40 -
[38] - Quote
DaReaper wrote:Vudra Keerah wrote:DaReaper wrote:Crasniya wrote:CCP Guard wrote:What we're focusing on now is to make a kick-ass VR-only dogfighting game. Only when we've achieved that goal will we think of ways to possibly merge games. It's fun to think about the possibilities but its not our focus at the moment. This is a huge mistake. The biggest mistake made with DUST, was that the entire Reykjavik team wasn't focused on integrating it for the expansion cycle where it released. I fear this mentality will lead to even more poor links in the future. I disagree. Dust failed because it did not link enough. and was on ps3, not pc. If dust had been on pc eve players would of used it. If it had a stronger link, eve players would of supported it. If it had no link, it would still do what it did, we just would of ignored it. A stand alone unlinked game that is good is not a bad thing. My guess is they do not, at this time, have the tech to make the two games work together in a meaningful way. Maybe after legion and valk are both out. Is it possible to launch the unreal engine in the background within Eve as a loading screen for Eve Valkyrie and hopefully a green lit Project Legion? Well we know from fan fest 2014 they are working on a way to make it so you have a single log in for all three games and can chose which you want to play on the fly. The concept was pretty cool. You use the launcher and pick your game. So it might be possible
Was there a vid for that? I cant find one. |
DaReaper
Net 7
1330
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Posted - 2014.11.19 23:15:15 -
[39] - Quote
Vudra Keerah wrote:
Was there a vid for that? I cant find one.
The middle of Halldor's presentation from CCP presents...
CCP Presents 2014
Which reminds me.....
OMG Comet Mining idea!!! Comet Mining!
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Opertone
Deep Core Mining Inc. Caldari State
311
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Posted - 2014.11.22 17:22:49 -
[40] - Quote
Dear CCP,
please enable valkyrie for PCs as a priority.
It looks like something I have always wanted to see, a modern day star ship action game. It must be available to PC player base. It is such a worthy addition to EvE. |
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Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
426
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Posted - 2014.11.22 17:50:17 -
[41] - Quote
Opertone wrote:It must be available to PC player base
it has been mentioned before, so i'll mention it again. it WILL be on the PC. Don't worry about that.
Blessed are those that carry the Empress' Light; with it they destroy the shadows
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Opertone
Deep Core Mining Inc. Caldari State
311
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Posted - 2014.11.22 17:55:51 -
[42] - Quote
I like to post
Wow, this is most amazing project ever.
Economy driven shooter, that interconnects with EvE. Now this is absolutely limitless universe. This company will grow and expand on this idea. Mainly because this is the 'in house' company, which develops one game universe consistently. So to say, they are based on a closed system territory which is Iceland.
They have nowhere to run, thus they do not need money, they need to develop their idea (universe) more than anything. Because without ice, they will melt.
It predominately dictates the great role of CCP in future generation gaming.
I have also seen a hint to CCP's EvE in Interstellar. (the camera focuses on L"EVE"L for about 3-4 seconds in the underground facility, as the story tells about Earth escape similar to how EVE wormhole colonization began)
EvE is masterpiece |
Kevin Tumatauenga
Perkone Caldari State
1
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Posted - 2014.12.02 08:25:09 -
[43] - Quote
Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people?
i dont think ccp will ever do that? EVK, EVE and Dust514 network ever going to merge together? I highly doubt that. if im the publisher I'd let more pilots having so many alts for extra income from the subs and plexes. |
DaReaper
Net 7
1396
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Posted - 2014.12.02 23:33:07 -
[44] - Quote
Kevin Tumatauenga wrote:Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people? i dont think ccp will ever do that? EVK, EVE and Dust514 network ever going to merge together? I highly doubt that. if im the publisher I'd let more pilots having so many alts for extra income from the subs and plexes.
The only reason they might actually link it all is because of SC. And only if we demand it to be, if no one pays for valk then they won't do it.
OMG Comet Mining idea!!! Comet Mining!
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Helios Panala
4
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Posted - 2014.12.05 16:13:06 -
[45] - Quote
The thought of War Barges deploying Mobile Command Centers from orbit while flanked by a full fleet of Battleships bombarding the planet and Super-carriers with full squads of Valkyries intercepting the enemy is as amazing as it is unlikely.
I also like the idea of being able to take a little cloaked hauler out to low-sec and deploying a small drop-ship with a handful of Legion/Valkyrie clones to a planet, then heading back to a nearby station and jump cloning to the planet-side drop-ship to engage in a spot of futuristic day-z with rogue drones taking the place of zombies. |
Tommy Ork
Blue Republic RvB - BLUE Republic
0
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Posted - 2014.12.08 06:55:35 -
[46] - Quote
I am a fan of merged games. And I have high hopes for DUST, only to find myself disappointed.
I am also a huge fan of empire building games, like all those stragegy games you play on your mobile.
My proposal is that EVE to build a mobile strategy game (or browser game), so that people can build their own little empire on the planet, interact with their PI operation, setting up defence and fleets, and get on to a fleet war between the Planetary operations.
Then work on the links.
This PI empire building game can link to selected markets, and create demand on frigates / drones which will be the building block of the "soldiers" on the base. The PI empire can create commodities and minerals, which can earn the EVE player extra isk.
Then it comes in the DUST and EVR players, where the PI Empire launch an attack on their opponent, a DUST and EVR game will link to their "attack" command, and their success rate will be affected by the outcome of the DUST / EVR gameplay.
All this can link to FW, as the empires grew, they contribute to the system control somehow.
This is how it should be done !!!
So CCP, don't be lazy, get starting on your "EVE Empire" little browser strategy game which will be the welding paste for all your 4 big titles ...... |
Raspberry Jam
Native Freshfood Minmatar Republic
0
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Posted - 2015.01.19 17:47:04 -
[47] - Quote
Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people?
I believe CCP should, at the very least with DUST and Valk, use these games to tell different stories from within the lore already present in EVE. I don't think EVE, as a game, is ready to to be linked with other games (or ever could be).
Could be a fun opportunity to tell some of the lesser known stories on a smaller scale.
If Valk was setup like Tie Fighter or Wing Commander but with all the EVE flavor and actual EVE story affecting missions (on a small scale obviously), then I'd buy a PS4 just to play it.
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Eojek
Starlight Moly
48
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Posted - 2015.01.22 22:57:04 -
[48] - Quote
How to Revive Dust:
Single Player Story Campaign. People will play just to bat the tinfoil. Ah and don't do the HALO crap with a 10 hour campaign that boils down to a zombie shooter.... Sanshas are Zombies in Space.
Same goes for Valkarie. Remember what happend to Shadowrun: All PVP and no playabe story to create immersion. PVP is fine but a good story gives life to any internet space-ship game. |
MidnightWyvern
Night Theifs
80
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Posted - 2015.03.30 12:00:25 -
[49] - Quote
Eojek wrote:How to Revive Dust:
Single Player Story Campaign. People will play just to bat the tinfoil. Ah and don't do the HALO crap with a 10 hour campaign that boils down to a zombie shooter.... Sanshas are Zombies in Space.
Same goes for Valkarie. Remember what happend to Shadowrun: All PVP and no playabe story to create immersion. PVP is fine but a good story gives life to any internet space-ship game. Except EVE, in which case the story is built partly by the playerbase.
The issue of course with both other titles from CCP is that they don't have the whole single-shard unlimited-player-count thing going for them. I can't imagine what EVE would be like if network technology would allow for what the FanFest 2014 trailer showed.
Also, a single-player campaign is FAR beyond what CCP Rattati's tiny team is capable of, and the changes he's mentioned so far sound like they'll do a good job of bringing some people back into the experience.
A really big issue I feel is that they put the Dust-side "Warbarge" orbital strikes back into FAction Warfare matches. It used to be that the only way to get an orbital strike for those was to contact an EVE pilot, which created content in EVE. Now that you can get the game-generated ones again no one bothers, and the current stagnation of EVE Faction Warfare that has persisted for a while now means that that potential avenue of interaction is left untouched.
What distresses me about listening to CCP now is how they seem to have forgotten that that video from FanFest 2012 of them dropping the orbital strike during a live Dust match is what got them so much press attention in the first place, and is what got so many people on board with the concept of the game. Hearing them say that the link to EVE being in the game before launch was a mistake in terms of priorities makes me wonder what the heck those guys over in Shanghai are thinking.
http://www.youtube.com/watch?feature=player_detailpage&v=eaUaJUhTZfw#t=148s
An excellent example of why pod killmails are the best feature to be implemented in EVE Online since warping at zero.
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Tyler Twilley
The Forbidden Fleet
0
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Posted - 2015.03.30 17:30:51 -
[50] - Quote
In my opinion for CCP to keep having the BEST space MMO, they need to doe a few things, first I want to state I think what they have done so far was great, and from what I understand Dust514 was pretty much a BETA for Legion. And testing these new games before just linking them to eve is the best they could do.
Enough about that.
Okay this is just my opinion but I feel this is how you could link the three titles (Legion/Dust514, EVE, and Valkyrie) for things other than just Faction Wars (which I think would be better) is to do a few things.
First expand the ability to walk around on stations or planets so we can meet and recruit Dust/ Legion players and Valkyrie players when that time comes.
Next to be able to use those games with EVE you could allow everyone of the other games meet up in EVE in a station or hangar (for example: I am an EVE Player, I get in my Megathron, and have 15 Dust players board my ship, and 5 valk. Pilots get on board with their ships,)
And allow those dust players and valk players to walk around the ship and hang out while I travel to the battle location , maybe they need extra time to arm up they can do it enroute.
Also I like the idea of allowing players to access all three games from the browser, so my corp and alliance could coordinate who was going to be infantry or fighter pilots or transports eve pilots.
All three games could be played and if you wanted you could just like one of them and mainly only play it.
Also I've noticed a lot of, well maybe not a lot I'm not one who does this, but some people play eve just to change appearance of their character and really enjoy that, so it would be really cool to be able to allow players to meet up in stations and just hangout or just meet new people in a safe environment, I mean Local isn't a safe place to meet people generally haha.
Hope there are no spelling errors posted this from my phone, hope its readable!
o7 |
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Tyler Twilley
The Forbidden Fleet
0
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Posted - 2015.03.30 18:24:42 -
[51] - Quote
Also to deal with people posting about others not wanting Valk. pilots killing their drones, valk pilots would replace drones if you took them out with you, and when as an eve player you can set drones to attack certain targets, valk pilots would get an indicator which targets you prefer them to go for, and if they go for your chosen target for them, they get some kind of reward, such as if you are doing missions, they would get a payout for some of that bounty on the target if it had one.
for Legion/Dust players, a way CCP could add boarding the to game without making players angry about, (what i had full heath and lost my ship) they could make it to where your ship has to hit a vulneralbe state, such as has 5% hull left and becomes unable to warp, another eve ship with dust players could come side by side and board my ship and have a duel with my dust players vs their dust players for a fight for the ship, if my dust players survives and kill off the opposing dust players my ship gains warp capibilities back, and can warp out to save my players/ship, or i can fight to the death. also the pilot of the ship could become part of the fight, and once the entire crew is defeated/ or decides to get into pods and escape, the victor can decide to either take over the ship, or destroy it.
Also the reason for Dust/ Legion players wouldn't be just for that, the goal would be to get the dust players to a planet or station under sov. in FW or Null sec, to take on defending players, and if it came to ( say i had my alliance attacking another) and my alliance wins the all out war in space so no pilots were alive anymore, but all the eve pilots still had Dust/legion players stationed in the station that is under attack, they could fight to the death there until no clones were left, or the attacking clones were destroyed/ or a goal was met to take over the station!
it's kind of hard to try and explain all these ideas with writing, would be so much easier over the phone or in person lol, but i think this would change, well maybe not change, but make eve truly interesting, and really involve alot more players, with all the different possibilites
And if you were in the vuln. state (5% hull left) and the attacking party had no one to board you, you would have a 30sec timer to get to escape pods and escape, before the attacking ship could destroy you. |
1Robert McNamara1
The Graduates Forged of Fire
81
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Posted - 2015.03.30 18:33:01 -
[52] - Quote
The biggest mistake Dust made was getting too cozy to Eve.
They rushed core gameplay mechanics in order to get the Eve hooks into the game. It appears the Valkyrie team has learned from that past error and has decided to make a fun game first, and hook into Eve later if/when it makes sense to do so.
A lot of groups were concerned that Dust was going to have too large an impact on eve, others wanted more. It's really tough for CCP to muck with their cash cow while trying to make new products. Better to just let Eve be Eve, and develop other games in the same universe. Once you know they're fun, only then should we worry about how they could compliment each other without being the core of each other's worlds. |
Baneken
Arctic Light Inc. Arctic Light
513
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Posted - 2015.04.04 14:26:34 -
[53] - Quote
1Robert McNamara1 wrote:The biggest mistake Dust made was getting too cozy to Eve.
They rushed core gameplay mechanics in order to get the Eve hooks into the game. It appears the Valkyrie team has learned from that past error and has decided to make a fun game first, and hook into Eve later if/when it makes sense to do so.
A lot of groups were concerned that Dust was going to have too large an impact on eve, others wanted more. It's really tough for CCP to muck with their cash cow while trying to make new products. Better to just let Eve be Eve, and develop other games in the same universe. Once you know they're fun, only then should we worry about how they could compliment each other without being the core of each other's worlds.
Biggest mistake was that they screwed up the financial ties between the games, now on retrospect it would be easy to remove things if they don't work but back then the current release cycle would never had allowed it.
Dust would had been a completely different game if they had allowed to eve players to trade or manufacture their equipment and balance payouts accordingly. While eve players would had been able give them assignments to wreck their opponents PI-production but once again back then the PI-production didn't seem pay up anything unlike now that the NPC stockpiles have finally been exhausted and you can actually make billions with PI.
Lots of could have's with PI and dust that never happened. |
Olmeca Gold
Garoun Investment Bank Gallente Federation
4
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Posted - 2015.04.13 21:58:17 -
[54] - Quote
When I first heard about Elite and SC, I was so excited that we'd get an Eve with all the other, more modern features of mainly FPS and dogfighting games. Eve killer. Then I did my research, and I concluded that a game can be an Eve killer;
if it had the skill/practice based WASD game play, physics, FPS mode, multiple crewed ships, manual dock/warp, oculus support and other features which Eve doesn't have but SC or Elite has;
AND;
if it also had the single persistent universe without much instancing, political depth, strategical depth, community based lore, players' ability to form enormous entities together, 2000vs2000 wars, and this kind of stuff which Eve has.
Now this combination is a wet-dream of any person who likes space sims, and I believe almost every Eve player too. I think this is partially why CCP attempted Dust, with thoughts on implementing a FPS system in Eve itself later on.
But unfortunately SC or Elite or no other similar will not have most of the Eve-like features I mentioned in the second half, for at least 15 more years maybe more, due to most of the features in this second half are technically impossible to implement with a game with physics, much like 12 years ago, when the computing capabilities of today's PC's are taken into account. Surprisingly in 2015, still, you can't simply make a server that can handle 2000 vs. 2000 combat AND have physics. That is perhaps the genius behind Eve's non-physical system and what makes it unique.
Furthermore, even when a company achieves the technical capability to make such a game, it will have to deal with years of expertise CCP has building a game in their own genre. Much like others found it hard to deal with Blizzard's expertise to make a decent MMORPG.
Now I hope this situation will change in the future but it will not be near future.
Meanwhile, given the choice between a physics game or a non-physics Eve, most of us will somehow keep returning to Eve, and keep their accounts open, because the non-physics features (they are the basis of the sandbox) are the reason we are here in the first place. However I see it a genuine danger this kind of games will be marginalized over time, due to the fact that, for some 25 years, we tend to dumb-down and casualize everything that belongs to the culture, from films and music to books and games and all. Even WoW is much, much casual and dumbed-down compared to 10 years ago. In such a climate, Eve may find it harder to find new people to play it with every passing year. But thats another issue and maybe the niche playerbase will keep the game alive.
So what does this say about the future of the Eve? I think what most of us wants is a combination of the Eve - SC/Elite hybrid, with 1 community and 1 persistent universe. Today's sovereign Eve alliances have traders, industrialists, explorers and all kinds of ppl with many roles in it. They should also have planetary FPS players and carrier fighters. This shouldn't be three different games related to each other so indirectly that Eve players does not care at all about what goes on in Dust. It should be just one game with many genres.
This is the future of MMOs in next 20 years. Take a look at Blizzard and notice how, after WoW, they strive make at least one game in any genre. They made strategies and the MMO, then made a mobile game, then RPG, then MOBA, now FPS too. Why not focus on the genres that you know most about? Also, why not make focus on a Starcraft MMO instead other much less profitable genres. Because the other games will bring in an enormous amount of know-how into Blizz about how to make games in different genres, so that they can make 1 single game with 10 genres in it. I imagine a sci-fi MMO in Starcraft universe, where you can land and FPS fight on stations/planets, and where you can hop inside an interceptor inside a carrier and play a more dogfighting style, or you can hop on larger ships with multiple crews and get behind a gattling cannon to defend the ship from hostiles or get behind the ship's wheels to move it. And you do all this in a single persistent sandbox universe, with 10.000.000 players and physically simulated 20.000 player vs 20.000 player wars, with claimable territory, and when you click on a small PC screen in your ship you can play a Hearthsone-like minigame, and you get into the command ship captains board and you play like a Homeworld-like space strategy, and when you do PI you play like Starcraft-like strategy, commanding player controlled FPS units on ground (like in games like Savage and Battlefield). This is gaming in 20-40 years. I doubt this level of complexity is what Blizzard wants to go along, since they want their games to be playable to 6 year olds, but they strive to merge game universes. I think this is what CCP would do if they had access to the kind of funds Blizzard has the access. I used Blizz just to give an example.
However, its the transition from the current state of Eve to the 20 year future something to think about. I believe if Eve was kind of a game stated above, it would have many more players. But now CCP should be, and is very careful about not doing something very bold risk them their original playerbase, in order to attract FPS gamers into the same universe.
Secondly, CCP knows the timeline until PC power is high enough to handle 2000 vs 2000 fights with physics. So they focus in making good games with good mechanics in these FPS/dogfight genres in the first place, which is good. There will be temporary solutions to indirectly connect the universes along the way. But in the end I think we all strive for 1 game with 10 playable genres in it.
So make a good Eve, then make a good Dust, then make a good Valkyrie, then keep merging them as much as the PC capabilities allow, until we get nothing but 1 single sandbox. I think CCP does its best to achieve this, keeping in mind that achieving it will not take less then 15 years. |
DaReaper
Net 7
1934
|
Posted - 2015.04.15 15:58:43 -
[55] - Quote
1Robert McNamara1 wrote:The biggest mistake Dust made was getting too cozy to Eve.
They rushed core gameplay mechanics in order to get the Eve hooks into the game. It appears the Valkyrie team has learned from that past error and has decided to make a fun game first, and hook into Eve later if/when it makes sense to do so.
A lot of groups were concerned that Dust was going to have too large an impact on eve, others wanted more. It's really tough for CCP to muck with their cash cow while trying to make new products. Better to just let Eve be Eve, and develop other games in the same universe. Once you know they're fun, only then should we worry about how they could compliment each other without being the core of each other's worlds.
No, the mistake of Dust was them NOT getting cozy with eve. They had huge ambitions for dust and the link, but what we got was a half baked idea of orbital strikes and a joint chat. They needed to go all in or nothing. Because this half assed crap is just that, crap.
Sam with Valk, either go all in and do a fantastic link, or don't. And if you don;t from day one, then don;t even hint at any sort of link. Let valk build its self up for a bit, get the game perfected THEN combine them.
OMG Comet Mining idea!!! Comet Mining!
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Aphrodite Balum
Caldari Independent Navy Reserve Curatores Veritatis Alliance
6
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Posted - 2015.04.20 19:48:47 -
[56] - Quote
Aerios Spiritus wrote:The only thing CCP will have trouble against is EVE Players who don't want their stations or possibly ships being boarded by Dust Mercs. Or maybe mercs being able to destroy capitals from anti orbital weaponry. or Valkyrie pilots going around killing peoples drones, fighters and fighter bombers.
Dunno who you are talking about, but I would love all of the above, as long as it doesn't break the lore. |
Aphrodite Balum
Caldari Independent Navy Reserve Curatores Veritatis Alliance
6
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Posted - 2015.04.20 19:57:11 -
[57] - Quote
Acac Sunflyier wrote:So, is Valkyrie going to be the fighters from the carriers that get launched from carriers in eve and fly down to planets to fight the dust people?
In our dreams - yes. They will just make you think that's what they are going to release. |
Aphrodite Balum
Caldari Independent Navy Reserve Curatores Veritatis Alliance
6
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Posted - 2015.04.20 20:17:28 -
[58] - Quote
Blah blah blah. Valk is going to be as disconnected from Eve as Dust. And what is this Legion everyone is talking about? CCP threw Shanghai under the bus and refuses to help them out. The End. |
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