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Buraken v2
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Posted - 2006.06.07 09:05:00 -
[1]
Or shipclass, or.. something like that =)
discuss.
Originally by: Mang0o 200m sexy ill bid on yours becouse you are so cute   
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HippoKing
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Posted - 2006.06.07 09:06:00 -
[2]
I have one, tactical overlay and light drones 
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TheDeceit
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Posted - 2006.06.07 09:06:00 -
[3]
I vote nay. =\ --------
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Novarei
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Posted - 2006.06.07 09:07:00 -
[4]
why?
Discuss.
+-----------------------------------------------+
Join the ninth column today. |

Juwi Kotch
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Posted - 2006.06.07 09:10:00 -
[5]
I'm just wondering whether I have misunderstood the sense of cloaking all the time...
Juwi Kotch
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Buraken v2
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Posted - 2006.06.07 09:11:00 -
[6]
Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
Originally by: Mang0o 200m sexy ill bid on yours becouse you are so cute   
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Helza Poppin
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Posted - 2006.06.07 09:12:00 -
[7]
Sort of an Eve equivelent of SONAR? It would be an interesting idea, and possibly lead to a whole new skills set. Say have it as an extension to the scanner, working on a narrow arc, say 30 deg, and a limited range, again say 20k. It shouldn't be an instant 'spot the cloaked ship' device either, something that can initially know one is in the area, and then needs time to 'firm up' the sloution.
Sorry guys. I also play a lot of Silent Hunter and other sub sims too 
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Asm0dai
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Posted - 2006.06.07 09:27:00 -
[8]
Edited by: Asm0dai on 07/06/2006 09:27:13 http://eve.battleclinic.com/eve_online/item_database.php?id=g405
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HippoKing
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Posted - 2006.06.07 09:33:00 -
[9]
Originally by: Buraken v2 Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
to be quite honest, i think people safed and cloaked should be totally safe.
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Nexus1972
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Posted - 2006.06.07 09:37:00 -
[10]
So the OP wants a win button against a cov ops ship, that we cannot insure for its value and pay over the top for a cloaking device - 60 mil of ship (Ship+Cloak) that you can insure for 2 mil isk. And you want a way of killing a cov ops easier? Whats the point of having a cov ops if you can find it in anycase. Fair enough use the modules to find one near a gate or within a fixed range of you (100km or so max), but when cloaked at over 100km or so away they should not be able to be found.
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DazWozUK
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Posted - 2006.06.07 09:41:00 -
[11]
Deffo no to this one. Whats the point of having a covert ops ship that cant be covert.
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Telemicus Thrace
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Posted - 2006.06.07 09:44:00 -
[12]
Originally by: Buraken v2 Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
Why? they are cloaked. For a normal ship using a cloak you lose a high slot, you overall gimp your targetting time and you have a targetting delay once you decloak. You can only move slowly under cloak and you have to decloak to jump / warp / activate a module.
On a normal ship you sacrifice all that to fit a cloak so you can hide, which is about all you can do so whats the point of a cloak if they don't hide you? Nothing to discus unless there is some reasoning behind it. It just sounds like another "I can't find the cloaked ship so we can gank it" whine.
>> RECRUITING << |

Buraken v2
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Posted - 2006.06.07 09:45:00 -
[13]
Originally by: HippoKing
Originally by: Buraken v2 Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
to be quite honest, i think people safed and cloaked should be totally safe.
Nope there should always be some kind of counter device in eve, as there always is. (almost :p)
Originally by: Mang0o 200m sexy ill bid on yours becouse you are so cute   
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Buraken v2
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Posted - 2006.06.07 09:46:00 -
[14]
Originally by: DazWozUK Deffo no to this one. Whats the point of having a covert ops ship that cant be covert.
Read my quote on hippoking
Originally by: Mang0o 200m sexy ill bid on yours becouse you are so cute   
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Buraken v2
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Posted - 2006.06.07 09:47:00 -
[15]
Originally by: Telemicus Thrace
Originally by: Buraken v2 Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
Why? they are cloaked. For a normal ship using a cloak you lose a high slot, you overall gimp your targetting time and you have a targetting delay once you decloak. You can only move slowly under cloak and you have to decloak to jump / warp / activate a module.
On a normal ship you sacrifice all that to fit a cloak so you can hide, which is about all you can do so whats the point of a cloak if they don't hide you? Nothing to discus unless there is some reasoning behind it. It just sounds like another "I can't find the cloaked ship so we can gank it" whine.
But ofcourse the fact that you can kill someone easily kill someone and then warp to wherever and be totaly safe is not a problem to you? 
Originally by: Mang0o 200m sexy ill bid on yours becouse you are so cute   
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HippoKing
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Posted - 2006.06.07 09:50:00 -
[16]
Originally by: Buraken v2
Originally by: Telemicus Thrace
Originally by: Buraken v2 Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
Why? they are cloaked. For a normal ship using a cloak you lose a high slot, you overall gimp your targetting time and you have a targetting delay once you decloak. You can only move slowly under cloak and you have to decloak to jump / warp / activate a module.
On a normal ship you sacrifice all that to fit a cloak so you can hide, which is about all you can do so whats the point of a cloak if they don't hide you? Nothing to discus unless there is some reasoning behind it. It just sounds like another "I can't find the cloaked ship so we can gank it" whine.
But ofcourse the fact that you can kill someone easily kill someone and then warp to wherever and be totaly safe is not a problem to you? 
Given it hurts your setup, i don't think it is a problem, no. Also, currently, cloaks on non-cloaking specialised ships have ONE purpose: keeping you safe while you eat your dinner. They have no tactical application: this is what they exist for.
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Alessandra Grey
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Posted - 2006.06.07 09:58:00 -
[17]
Easy solution: no. Why? The most common place you see cloaking devices irl is in Star Trek, and do they have a counter to it? Hell no. Every time a ship decloaks its "oh @#$% theres a romulan/klingon/etc ship decloaking!". Thats the same way it should stay here. Cloaks are so you can be undetectable. If anything, cloaks should be improved so that things that are supposed to be incorporated into the game (like smuggling of illegal goods) can actually take place without running a 99.98% risk of being concordowned. Guess would be that the OP got ganked by a covops and wants to ease his pain. Next thing we know, people will want another missile nerf...sheesh. _______________________
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Telemicus Thrace
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Posted - 2006.06.07 10:01:00 -
[18]
Originally by: Buraken v2
Originally by: Telemicus Thrace
Originally by: Buraken v2 Edited by: Buraken v2 on 07/06/2006 09:11:38
Originally by: HippoKing I have one, tactical overlay and light drones 
not when they sit at an SS cloaked ^_^
Cov ops pilots should be non-found, but ppl using BS's and whatnot and using prototype cloaks should be found by some type of scanner! =)
Why? they are cloaked. For a normal ship using a cloak you lose a high slot, you overall gimp your targetting time and you have a targetting delay once you decloak. You can only move slowly under cloak and you have to decloak to jump / warp / activate a module.
On a normal ship you sacrifice all that to fit a cloak so you can hide, which is about all you can do so whats the point of a cloak if they don't hide you? Nothing to discus unless there is some reasoning behind it. It just sounds like another "I can't find the cloaked ship so we can gank it" whine.
But ofcourse the fact that you can kill someone easily kill someone and then warp to wherever and be totaly safe is not a problem to you? 
No, not really. The same way I don't have a problem with 20 BS sitting on a bubble camp.
If somebody is going to wait 5 minutes while you wait for your gimped target lock to allow you to fire they were dead anyway.
What's to counter? all they can do while cloaked (non-CovOps) is sit and maybe crawl slowly somewhere. There is your counter. Lock down the system and wait them out if it bothers you that much but a cloak is exactly for hiding and it is well balanced with all the penalties that go with using it.
So far the nearest you have come to a reason is that you can't find cloaked ships. Thats the point of the cloaking device. duh.
 >> RECRUITING << |

Kilo Paskaa
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Posted - 2006.06.07 10:03:00 -
[19]
Call in THE BEESWARM. --------
As you can see, i pwned Kieron for iskies. |

Ephemeron
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Posted - 2006.06.07 10:20:00 -
[20]
I have recently posted idea about a module that would allow detection of cloaked ships without being totally overpowered:
http://oldforums.eveonline.com/?a=topic&threadID=348586
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Flyyn
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Posted - 2006.06.07 10:35:00 -
[21]
Cloaking is the only "safe" zone in eve...In order to have such a safe zone... 1. your a seriously gimped ship. IE covert ops/ stealth bomber. True your a royal pain in the arse in local, but safe.
2. Your larger ships can cloak, but at what cost?
No if your not quick enough, then a cloak ship gets away and you need to go looking for him. Not demanding a mod that will make cloaking unusable.
This is as bad as it can get, but don't bet on it. |

NereSky
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Posted - 2006.06.07 10:46:00 -
[22]
Originally by: Buraken v2 Or shipclass, or.. something like that =)
discuss.
I dont believe a device should ever give a exact postion of a cloaked ship , but saying that 'Necessity being the mother of invention ' and all that. A device to give a close approximation of a cloaked ship or something like a smartbomb effect radar, where upon activation the module can cause the cloaked ship to give a signature for a few moments say within a 10km range or something.
all the smartbome would do is temporarily cover the cloak with some form of particles that make the cloaked ship temporarily visable, but not lockable.
Just a idea , be kind :)
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FalconHawk
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Posted - 2006.06.07 10:50:00 -
[23]
Originally by: Telemicus Thrace
What's to counter? all they can do while cloaked (non-CovOps) is sit and maybe crawl slowly somewhere. There is your counter. Lock down the system and wait them out if it bothers you that much but a cloak is exactly for hiding and it is well balanced with all the penalties that go with using it.
wondering how you want to lock a system ....instas always gives them the ability to run if they want to and taking down a bs usualy takes longer than the short moment they apear at a gate. of course you can follow them, but when they manage to escape to a high security system you still can shoot them them, but concorde ...
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Alessandra Grey
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Posted - 2006.06.07 10:53:00 -
[24]
Originally by: FalconHawk
Originally by: Telemicus Thrace
What's to counter? all they can do while cloaked (non-CovOps) is sit and maybe crawl slowly somewhere. There is your counter. Lock down the system and wait them out if it bothers you that much but a cloak is exactly for hiding and it is well balanced with all the penalties that go with using it.
wondering how you want to lock a system ....instas always gives them the ability to run if they want to and taking down a bs usualy takes longer than the short moment they apear at a gate. of course you can follow them, but when they manage to escape to a high security system you still can shoot them them, but concorde ...
the same way you lock down any system. bubbles at the gates with gatecamps. instas wont get you through a warp bubble unless its placed wrong or your ship is being flown by god himself. _______________________
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Shidhe
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Posted - 2006.06.07 11:00:00 -
[25]
It would have to be difficult and time consuming.. but it probably should exist. How about a high slot (recon ship only) launcher that fires specially designed probes - then triangulate on the result. Make the time taken longer than an average washroom break!
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Telemicus Thrace
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Posted - 2006.06.07 11:03:00 -
[26]
Originally by: Alessandra Grey
Originally by: FalconHawk
Originally by: Telemicus Thrace
What's to counter? all they can do while cloaked (non-CovOps) is sit and maybe crawl slowly somewhere. There is your counter. Lock down the system and wait them out if it bothers you that much but a cloak is exactly for hiding and it is well balanced with all the penalties that go with using it.
wondering how you want to lock a system ....instas always gives them the ability to run if they want to and taking down a bs usualy takes longer than the short moment they apear at a gate. of course you can follow them, but when they manage to escape to a high security system you still can shoot them them, but concorde ...
the same way you lock down any system. bubbles at the gates with gatecamps. instas wont get you through a warp bubble unless its placed wrong or your ship is being flown by god himself.
Not to mention chasing them down in an intie tackler. If they are not a war target and not criminally flagged and they get to high sec then they escaped. Lot of conditions to meet really.
>> RECRUITING << |

Nikita Fontaine
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Posted - 2006.06.07 11:03:00 -
[27]
It is a big problem when a carrier sits at a safespot cloacked whilst people run round with its fighters, its impossible to kill. ----------------------------------------------- Great minds think alike but fools seldom differ
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HippoKing
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Posted - 2006.06.07 11:04:00 -
[28]
Originally by: FalconHawk
Originally by: Telemicus Thrace
What's to counter? all they can do while cloaked (non-CovOps) is sit and maybe crawl slowly somewhere. There is your counter. Lock down the system and wait them out if it bothers you that much but a cloak is exactly for hiding and it is well balanced with all the penalties that go with using it.
wondering how you want to lock a system ....instas always gives them the ability to run if they want to and taking down a bs usualy takes longer than the short moment they apear at a gate. of course you can follow them, but when they manage to escape to a high security system you still can shoot them them, but concorde ...
If they were safed and wanted to run, a cloak makes no difference.
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Jon Hawkes
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Posted - 2006.06.07 11:11:00 -
[29]
Originally by: Alessandra Grey The most common place you see cloaking devices irl is in Star Trek...
Um, when did Star Trek become "IRL"?!!   
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Imperial Coercion
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Posted - 2006.06.07 11:25:00 -
[30]
Worst idea ever.
Amarr needs love from the devs damnit!. |
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