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Arla Sarain
58
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Posted - 2014.07.26 12:50:00 -
[181] - Quote
Cromwell Savage wrote:Arla Sarain wrote: The issue people have is that SBs can run these missions for some factions, but not others.
1)Put the warp in beacon into the rat spawn. 2)Remove gates 3)Improve range and tracking of rats so that stealth bombers need to get closer. 4)Get rid of ewar rats. Every time a rat ECMs you for 20s 5 times in a row God kills 7 kittens.
From personal experience with my fits running Minnie and Cal FW missions in bombers...1 and 3 won't completely 'fix it' unless you introduce webs (or up the DPS). As is, I can AB+local rep pretty much anything when missioning. Some more than others with a heavy dose of caution, but for the most part doable. Granted, my mission fits are a bit "shiney", but still immensely cheaper than what I need to run Gal missions... How close do you get?
As of now if you just orbit at 60km with an AB the rat blob starts approaching you at max 400m/s. They can't even hit you NVM get close.
Once you are forced to get into the 30-40km range thats when it starts getting heated because the frigate rats chip away at what little buffer you have. After that its just one wrong turn, angular speed under 0.01 and a battleship rat blaps you.
1 and 3 is to force the SB close to the beacon and make it easier to be caught by a player aggressor. |

X Gallentius
Justified Chaos
2415
|
Posted - 2014.07.26 13:58:00 -
[182] - Quote
Colt Blackhawk wrote:You realise how much ccp and fozzie love the gals? Just pointing on op comet, op ishtar, op algos etc. Better pray ccp doesn't fix it for the gals because if they do gal fw lv4 will be doable in noobship with civilian gatling rail. Our greatest accomplishment was getting our plants (chatgris, Fozzie, and Yttr) jobs at CCP. It was a bonus that Fozzie landed a job as ship balancer. But, as they say, fortune favors the bold. Maybe you guys will figure it out some day and get your own guys into CCP. |

Moonlit Raid
State War Academy Caldari State
195
|
Posted - 2014.07.26 14:25:00 -
[183] - Quote
I'm totally with the OP, FW missions should require tech 3's or battleships just like high sec lvl 4 missions. If brute force isn't working, you're just not using enough. |

Rahelis
Viziam Amarr Empire
91
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Posted - 2014.07.26 16:23:00 -
[184] - Quote
All four militas should by right have the same level of difficulty in FW missions.
It does not make sense to have the easiest FW missions in minmatar, then caldari and the most difficult in amarr and then gallente.
I am not insulting fellow militas, I only want to point out the obvious.
The minmatar and caldari militas consist of farmers mostly - the gallente milita is the best in terrms of organization and force projection - some gal leader chars wrote something about the hard gal missions and the need to get organized in this forum.
The caldari milita is the biggest, but consits of many farming corpses (1000 char corp "Altruism" for example).
The contrast is too big and it is only made up by bad game design.
Ewar is totally unbalanced - the only thing to balance all four milita mission is to remove Ewar as a whole form FW missions.
The rats need same dps - but should have different ranges and weapons and tanks. according to their races.
The best measure for balanced FW missions would be the same type of ship beeing able to run all four militas missions in the same amount of time.
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Miriya Zakalwe
Rifterlings Point Blank Alliance
168
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Posted - 2014.07.27 09:40:00 -
[185] - Quote
10 pages of whining and I am still unclear on what problem you folks are actually trying to fix here. How does mission farming harm you (or FW?)
Frankly, this all sounds like sour grapes. Missions have no effect on FW victory points or anything else for that matter. If you want to "fix" FW, fix the unbalanced effect plex farming has on system stability, which is what really makes it hard for the underdog to flip systems. Missions are a nonissue, when it comes to the problems with FW today.
Hunting mission runners is fun. The button changes in kronos made it much easier. Hop in an intie and give i a try, if you haven't recently. When mission runners could recloak in-mission and had near impunity, sure, maybe it was too easy. But they fixed that.
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Sara Tosa
School of Applied Knowledge Caldari State
48
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Posted - 2014.07.27 11:16:00 -
[186] - Quote
Miriya Zakalwe wrote:10 pages of whining and I am still unclear on what problem you folks are actually trying to fix here. How does mission farming harm you (or FW?)
it was started as a rebalance thread, racial ewar make missioning for specific factions extremely unbalanced between them. then it become the old "lets bash pve".
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Miriya Zakalwe
Rifterlings Point Blank Alliance
168
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Posted - 2014.07.27 11:28:00 -
[187] - Quote
Sara Tosa wrote:Miriya Zakalwe wrote:10 pages of whining and I am still unclear on what problem you folks are actually trying to fix here. How does mission farming harm you (or FW?)
it was started as a rebalance thread, racial ewar make missioning for specific factions extremely unbalanced between them.
oh yeah, that part I got, and that's reasonable. The races should be equally capable of SBing these things.
Sara Tosa wrote: then it become the old "lets bash pve".
As much as I will typically approve of bashing PvE in Eve, this thread seems to be simple, straightforward butthurt that people can make money in FW because... well, it's not exactly clear why. Some people seem to be upset that FW missioners are used to fund non-FW activities, particularly cap ships and above.
So, sour grapes. It boils down to the classic MMO "I do not like the way that other guy is having fun so IT MUST BE STOPPED."
Tough crap. HTFU and let others have their fun, and even better, hunt them down while they do it. It has no detrimental effect on FW whatsoever. |

Ashlar Vellum
24th Imperial Crusade Amarr Empire
115
|
Posted - 2014.07.27 13:18:00 -
[188] - Quote
Miriya Zakalwe wrote: As much as I will typically approve of bashing PvE in Eve, this thread seems to be simple, straightforward butthurt that people can make money in FW because... well, it's not exactly clear why. Some people seem to be upset that FW missioners are used to fund non-FW activities, particularly cap ships and above.
So, sour grapes. It boils down to the classic MMO "I do not like the way that other guy is having fun so IT MUST BE STOPPED."
Tough crap. HTFU and let others have their fun, and even better, hunt them down while they do it. It has no detrimental effect on FW whatsoever.
True enough, but don't forget that there are still people who use fw not only to print lp for their caps 24/7. The more farmers farm the more you need to farm in the end to fund your pew-pew. So why people shouldn't be salty about things that impact them in the negative way?
Also there's this one problem - one solution thing. When doing lvl4s in anything but the bomber is counterproductive. Don't you think that there should be more than one viable solution for any task, especially in the sandbox. |

Miriya Zakalwe
Rifterlings Point Blank Alliance
168
|
Posted - 2014.07.27 13:39:00 -
[189] - Quote
Certainly. Scroll back up a few pages and you'll see me suggesting to balance them to be doable in AFs for all races too.
I still reject the idea that FW mission cash influx a priori harms FW. That seems like a non sequitur.
Now, the plex farming feedback loop benefitting the dominant side, on the other hand - that's an actual problem. |

Veskrashen
Justified Chaos
399
|
Posted - 2014.07.27 15:42:00 -
[190] - Quote
Miriya Zakalwe wrote:Certainly. Scroll back up a few pages and you'll see me suggesting to balance them to be doable in AFs for all races too.
I still reject the idea that FW mission cash influx a priori harms FW. That seems like a non sequitur.
Now, the plex farming feedback loop benefitting the dominant side, on the other hand - that's an actual problem. I still feel like they need to be harder than AF level, but that's me. I feel like being able to potentially pull in 350k+ LP/hour in an AF is excessive - that's something you can only do with L5s in lowsec in a capital from what I can see. Even hitting the 175k+ at tier 3 is pretty massive, and better than anything other than L5s or incursions.
Make them hard, don't make them easy.
As far as FW being an isk farm, I do feel it's impacted FW negatively. Just look at the problems we see in Caldari, Minmatar and Amarr militias. Far too many folks just in it to use it as an LP ATM to fund the rest of the play, leaving those of us who actually want to fly and fight in FW picking up the pieces.
The Kronos changes have already had a huge impact in lowering the farmer count, which has had a very positive effect on FW overall IMO. Balancing missions upwards would have similar impacts I think. We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..." |
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Ashlar Vellum
24th Imperial Crusade Amarr Empire
117
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Posted - 2014.07.27 16:29:00 -
[191] - Quote
Miriya Zakalwe wrote:Certainly. Scroll back up a few pages and you'll see me suggesting to balance them to be doable in AFs for all races too.
Still a ton of work could be done; like adding more missions that are harder to do in a bomber (I'm talking about the one where you need to bring back an item), more consequences for declining missions in a quick succession, make agents offer you less popular missions first and more frequently etc.
Miriya Zakalwe wrote: I still reject the idea that FW mission cash influx a priori harms FW. That seems like a non sequitur.
I guess we will agree to disagree on this one.
Miriya Zakalwe wrote: Now, the plex farming feedback loop benefitting the dominant side, on the other hand - that's an actual problem.
Absolutely. I think the problem lies in an unreasonable amount of safety on top with bad game mechanics that's rewards semi-afk gameplay, but this is a discussion for another topic.
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Baron' Soontir Fel
Justified Chaos
229
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Posted - 2014.07.28 04:12:00 -
[192] - Quote
So many people not in FacWar still believe its dominated by farmers. Kind of aggravating to keep seeing it brought up when its a shadow of the problem it once was. |

Miriya Zakalwe
Rifterlings Point Blank Alliance
168
|
Posted - 2014.07.28 06:50:00 -
[193] - Quote
People running FW missions have no effect whatsoever on the PvP aspects of FW, except as presenting themselves as targets for the occasional KM. Missions neither affect system status nor victory points. They may as well not even exist when compared to the rest of FW action as they are completely separate and unrelated. It literally doesn't matter how many people are running missions for LP, except perhaps for LP item prices in the market. Otherwise there could be 10x or 100x the current number of mission runners in FW and all that would change is an increase in nice KMs for the people hunting them.
So, other than racial balance issues, sour grapes mixed with maybe a bit of elitism. |

Cearain
Goose Swarm Coalition
1321
|
Posted - 2014.07.28 16:24:00 -
[194] - Quote
Miriya Zakalwe wrote:Certainly. Scroll back up a few pages and you'll see me suggesting to balance them to be doable in AFs for all races too.
I still reject the idea that FW mission cash influx a priori harms FW. That seems like a non sequitur.
Now, the plex farming feedback loop benefitting the dominant side, on the other hand - that's an actual problem.
The effects of the missions are somewhat complicated. For example, a decent argument could be made that gallente and Amarr benefit from having harder missions. This is because it makes plexing for lp comparatively better. Moreover our lp does not get watered down so much. (although the fw stores share so many items the impact would be debatable)
I think the real problem with missions being the lp printing machine they are now is it removes any incentive to fight to gain the "tiers" ccp implemented. Everyone who is even remotely knowledgable about fw can put an alt in minmatar and run their missions. So why bother trying to get a higher tier if you are amarr?
If the missions were nerfed so that you could gain much more lp from plexing then the whole "tier system" of the occupancy war would have some economic relevance. Now it's just very hard to care.
BTW I am not saying nerfing missions is going to fix fw. But I do think it is part of the problem why fw is so stagnant outside the occasional home system invasion for lulz. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
258
|
Posted - 2014.07.28 16:34:00 -
[195] - Quote
The Gal/Cal war zone is anything but stagnant if you are active in it. BLFOX is currently recruiting |

Sara Tosa
School of Applied Knowledge Caldari State
51
|
Posted - 2014.07.28 16:37:00 -
[196] - Quote
Cearain wrote:Miriya Zakalwe wrote:Certainly. Scroll back up a few pages and you'll see me suggesting to balance them to be doable in AFs for all races too.
I still reject the idea that FW mission cash influx a priori harms FW. That seems like a non sequitur.
Now, the plex farming feedback loop benefitting the dominant side, on the other hand - that's an actual problem. The effects of the missions are somewhat complicated. For example, a decent argument could be made that gallente and Amarr benefit from having harder missions. This is because it makes plexing for lp comparatively better. Moreover our lp does not get watered down so much. (although the fw stores share so many items the impact would be debatable) so you means that running plexes is so ****** that you need to nerf everything else to get people doing it? I dont think so.
Quote: If the missions were nerfed so that you could gain much more lp from plexing then the whole "tier system" of the occupancy war would have some economic relevance. Now it's just very hard to care.
no, just no - people running missions wont get you less LP from plexes - missioning dont count for system victory points, wont change a faction tier in any way - its just a way for fw people to make money and be targets. looks like biggest problem with people running missions is that people jugdging them just dont know how fw system work. |

Cearain
Goose Swarm Coalition
1321
|
Posted - 2014.07.28 17:10:00 -
[197] - Quote
Sara Tosa wrote:Cearain wrote:Miriya Zakalwe wrote:Certainly. Scroll back up a few pages and you'll see me suggesting to balance them to be doable in AFs for all races too.
I still reject the idea that FW mission cash influx a priori harms FW. That seems like a non sequitur.
Now, the plex farming feedback loop benefitting the dominant side, on the other hand - that's an actual problem. The effects of the missions are somewhat complicated. For example, a decent argument could be made that gallente and Amarr benefit from having harder missions. This is because it makes plexing for lp comparatively better. Moreover our lp does not get watered down so much. (although the fw stores share so many items the impact would be debatable) so you means that running plexes is so ****** that you need to nerf everything else to get people doing it? I dont think so.
I am not saying nerf "everything else." FW mission running pays stupid amounts of lp and not only makes the entire tier system irrelevant but ruins other lp stores as well.
But yes plexing and the occupancy war would become economically relevant if mission lp was nerfed. More people would then plex. More people in plexes will mean more pvp in plexes. And this is good for faction war.
Quote: If the missions were nerfed so that you could gain much more lp from plexing then the whole "tier system" of the occupancy war would have some economic relevance. Now it's just very hard to care.
no, just no - people running missions wont get you less LP from plexes - missioning dont count for system victory points, wont change a faction tier in any way - its just a way for fw people to make money and be targets. looks like biggest problem with people running missions is that people jugdging them just dont know how fw system work.[/quote]
When Missions are paying out 5xs as much lp as you can get from doing occupancy plexing the value of the lp from occupancy plexing is watered down so much its not worth doing at all.
Thanatos Marathon wrote:The Gal/Cal war zone is anything but stagnant if you are active in it.
Its like arguing whether a mile is a long distance or a short distance. I look at dotlan and see most systems in fw space have had no kills in the last 3 hours. The system with the most kills most often is tama which has a high sec entry that is gatecamped. These kills have little to do with fw.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
258
|
Posted - 2014.07.28 17:20:00 -
[198] - Quote
Cearain wrote:Thanatos Marathon wrote:The Gal/Cal war zone is anything but stagnant if you are active in it. Its like arguing whether a mile is a long distance or a short distance. I look at dotlan and see most systems in fw space have had no kills in the last 3 hours. The system with the most kills most often is tama which has a high sec entry that is gatecamped. These kills have little to do with fw.
Maybe your issue is that you are only looking at the past three hours, and you are disregarding fights that include Faction Warfare players (tama/nourv is basically perma camped by Gal Mil pilots if Perunga is online and he isn't involved in something else) if it doesn't occur in a plex.
I would challenge you to find an area in eve outside of Black Rise/Placid that provides more constant PVP (ships exploding) in the last year, let alone one that provides that much pewage and still has tons of solo/micro gang and isn't just station/gate camping. I have to actively force myself to avoid pew pew if I want to do anything else in game, otherwise I would just be constantly flying around and blowing crap up (and getting blown up myself).
Black Rise Placid BLFOX is currently recruiting |

Veskrashen
Justified Chaos
400
|
Posted - 2014.07.28 18:09:00 -
[199] - Quote
Links for the warzone maps as a whole:
Cal/Gal Min/Amarr
Looking at the Min/Amarr zone, all the action seems concentrated on the pipe from Kamela to Bosboger. I'm assuming that's continued skirmishing between the major groups that live in Huola and Auga / Sieside, with the majority of kills in the major chokepoints.
Kills appear to be spread out a lot more in the Cal/Gal warzone, with the overwhelming majority of systems seeing at least 40+ kills per day. Higher concentrations center on PERUNGA-vile (aka Tama), as well as near Heydelies and the Kehjari - Nenna pipe. This is probably due to the more spread out nature of our warzone, with fewer chokepoints, more systems, and corps basing out of several warzone systems (on both sides).
In other words, the lack of activity in the majority of the Min/Amarr warzone has more to do with geography and a lack of folks basing in warzone systems than L4 mission or plex imbalances.
TL;DR: You're still doing it wrong. We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..." |

Cearain
Goose Swarm Coalition
1321
|
Posted - 2014.07.28 18:26:00 -
[200] - Quote
Thanatos Marathon wrote:Cearain wrote:Thanatos Marathon wrote:The Gal/Cal war zone is anything but stagnant if you are active in it. Its like arguing whether a mile is a long distance or a short distance. I look at dotlan and see most systems in fw space have had no kills in the last 3 hours. The system with the most kills most often is tama which has a high sec entry that is gatecamped. These kills have little to do with fw. Maybe your issue is that you are only looking at the past three hours, and you are disregarding fights that include Faction Warfare players (tama/nourv is basically perma camped by Gal Mil pilots if Perunga is online and he isn't involved in something else) if it doesn't occur in a plex. I would challenge you to find an area in eve outside of Black Rise/Placid that provides more constant PVP (ships exploding) in the last year, let alone one that provides that much pewage and still has tons of solo/micro gang and isn't just station/gate camping. I have to actively force myself to avoid pew pew if I want to do anything else in game, otherwise I would just be constantly flying around and blowing crap up (and getting blown up myself). Black RisePlacidEDIT: For those looking to get in on the fun
I think 3 hours is decent amount of time to play a computer game in a day. But again we can maybe you think that is a short time. No kills in the majority of "warzone" systems.
As far as gallente making tamma the most violent system due to gate camping, well that could be but I don't think its relevant to my point that tiers are basically irrelevant.
As far as the rest of eve being very extremely boring, I will agree.
In any event I think we are getting away from the topic. Would you agree that if fw missions were nerfed relative to plexing then more people would plex? Do you agree that more people plexing would mean more people fighting for plexes? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Crosi Wesdo
War and Order Repeat 0ffenders
1029
|
Posted - 2014.07.28 18:48:00 -
[201] - Quote
Cearain wrote: In any event I think we are getting away from the topic. Would you agree that if fw missions were nerfed relative to plexing then more people would plex? Do you agree that more people plexing would mean more people fighting for plexes?
Well, while we are at tier 4 im sure mission running will pick up pace. However, during the last month at tier 2 i didnt personally see, or hear more than 2 people on comms talk about running a set of missions. Ive done 2 sets of missions myself this year.
Cant speak for the min/amarr wz but its generally a non issue over here. Which is why it comes as no surprise to see you fixate on it.
It is a nice mechanic to generate LP should the enemy failscade leaving no offensive or defensive plexing to be done. Generally the reward levels of all LP sources manage themselves through supply and demand at the market level. i am neutral to the idea of a mission LP nerf, or an uncoupling of missions from the tier system. There are good arguments for both sides.
As for the number of kills per system per hour, to answer your question on behalf of the gal/cal warzone, its fine. Which is lucky really since there is no solution to it if it were a problem. |

Sara Tosa
School of Applied Knowledge Caldari State
52
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Posted - 2014.07.28 20:32:00 -
[202] - Quote
Cearain wrote: I am not saying nerf "everything else." FW mission running pays stupid amounts of lp and not only makes the entire tier system irrelevant but ruins other lp stores as well.
But yes plexing and the occupancy war would become economically relevant if mission lp was nerfed. More people would then plex. More people in plexes will mean more pvp in plexes. And this is good for faction war.
sorry but this dont compute. people have whined for years that only pvp'ers sholud be in plexes, that they dont want people to farm them for lp and now your excuse to nerf missions is "so more people will want to farm them for lp"? did you think about it throughly?
Quote: If the missions were nerfed so that you could gain much more lp from plexing then the whole "tier system" of the occupancy war would have some economic relevance. Now it's just very hard to care.
people should run plexes to "win the war", not to make lp. lp are an added bounus but if you make them the main focus you get farming and system bouncing like before kronos.
Quote: When Missions are paying out 5xs as much lp as you can get from doing occupancy plexing the value of the lp from occupancy plexing is watered down so much its not worth doing at all.
so basically you are in fw only for the isks. why you dont like missions then? from what you're saying they should be better for you than plexing. |

Lady Rift
What Shall We Call It
48
|
Posted - 2014.07.28 21:45:00 -
[203] - Quote
it use to be equal, where all factions being the same amount of effort, then they changed the agro mechanics. Easiest way is to undo that change for FW missions.
I don't run them unless the faction is tier 4, before the major changes I had 4 corps (one in each faction) that all could run missions so I could pick and chose the most profitable faction when I went to run them.
In the thread there were some that claimed a SB was slower than a T3. Can I get an explanation on that? I've tried to fit a(any) t3 to be able to 500-550 dps at 70km, warp cloaked at 5.5au/s all before implant and have been coming up short.
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Miriya Zakalwe
Rifterlings Point Blank Alliance
169
|
Posted - 2014.07.29 00:11:00 -
[204] - Quote
Cearain wrote: In any event I think we are getting away from the topic. Would you agree that if fw missions were nerfed relative to plexing then more people would plex? Do you agree that more people plexing would mean more people fighting for plexes?
No, of course not. That's total speculation, a complete nonsequitur, and in my opinion ridiculous. If you think the primary reason that the Amarr militia cannot flip systems is that the Amarr are too busy missioning, you need to spend more time in the war zone.
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Veskrashen
Justified Chaos
404
|
Posted - 2014.07.29 00:21:00 -
[205] - Quote
Lady Rift wrote:In the thread there were some that claimed a SB was slower than a T3. Can I get an explanation on that? I've tried to fit a(any) t3 to be able to 500-550 dps at 70km, warp cloaked at 5.5au/s all before implant and have been coming up short. I'd use an SB for any Min / Cal / Amarr mission, really. No reason not to at all - you can sig tank the rats and don't have to deal with jams.
You use T3s for Gallente because of missiles and jams.
Cloaky T3s can hit 450-500dps pretty easily with close range fits, if not more. Proteus and Tengu can hit 4.9 AU/sec warp speed as well. Oh, and you can have that plus a 500+ DPS tank in the same package.
We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..." |

Miriya Zakalwe
Rifterlings Point Blank Alliance
169
|
Posted - 2014.07.29 00:55:00 -
[206] - Quote
Really, if anything, the problem with FW now is that there is *too much* plexing. The reason that the Farmatar are an unbreakable brick is that once they hit T4, a vast armada of deplexing farmers have kept the systems easily controlled. Meanwhile, the Amarr would need to take a disproportionate number of plexes to compensate. If the recent weeks have shown anything, it is how utterly screwed they are.
Just like last year, this is going to continue until the Plex farmers are bored or rich enough.
Mission running is completely orthogonal to the problems facing FW. Totally unrelated. |

Cromwell Savage
Quantum Cats Syndicate Repeat 0ffenders
186
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Posted - 2014.07.29 01:45:00 -
[207] - Quote
Miriya Zakalwe wrote:
Mission running is completely orthogonal to the problems facing FW. Totally unrelated.
Not totally so. It's all about the LP...
Cut LP earned from plexing (which will cause massive, massive tears but has been way too generous for far too long) so that missions become the bread-n-butter (again) for earning LP...
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Cearain
Goose Swarm Coalition
1321
|
Posted - 2014.07.29 03:58:00 -
[208] - Quote
Miriya Zakalwe wrote:Cearain wrote: In any event I think we are getting away from the topic. Would you agree that if fw missions were nerfed relative to plexing then more people would plex? Do you agree that more people plexing would mean more people fighting for plexes?
No, of course not. That's total speculation, a complete nonsequitur, and in my opinion ridiculous. If you think the primary reason that the Amarr militia cannot flip systems is that the Amarr are too busy missioning, you need to spend more time in the war zone.
What you quoted from me is 2 questions not an argument let alone a nonsequitur. But the answer to both questions is yes. And the answer is pretty easy to come to. Before inferno missions paid much more than plexes because plexes paid nothing but tags. After inferno there has been many more people running plexes and many more fights in plexes.
I never suggested Amarr spend too much time running amarr fw missions that is why they are not flipping systems. You might want to read what I actually wrote.
Most people in amarr don't care about tiers because it's easy to put an alt in minmatar and run missions. I have been in the warzone and there are allot of purifiers. They are allot of alts but the mains are not necessarily in minmatar.
You will occasionally get a push like huola for the lulz but thats about it. Its a rare person that cares about the entire tier system. I think the last person I knew that cared about it recently biomassed his character.
There are many reasons that amarr do not bother to plex and flip systems and gain tiers among them are: 1) is that it is very boring because if you really want to gain tiers you will run plexes as efficiently as possible and that means running them in quiet systems. 2) There really is no reason to gain tiers when you can just put an alt in minmatar and run their fw missions for lp and make much more of it than you ever could plexing.
Miriya Zakalwe wrote:Really, if anything, the problem with FW now is that there is *too much* plexing. The reason that the Farmatar are an unbreakable brick is that once they hit T4, a vast armada of deplexing farmers have kept the systems easily controlled. Meanwhile, the Amarr would need to take a disproportionate number of plexes to compensate. If the recent weeks have shown anything, it is how utterly screwed they are..
Do you know what the calculation for lp for dplexing is?
Miriya Zakalwe wrote: Just like last year, this is going to continue until the Plex farmers are bored or rich enough.
Mission running is completely orthogonal to the problems facing FW. Totally unrelated.
If missions were removed and the only way to get fw lp was to run plexes you would see a very clear change in plexing and how militias fight for tiers.
I am not saying I think that would be a good idea necessarily, but I don't agree that missions have no effect on fw at large . Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Crosi Wesdo
War and Order Repeat 0ffenders
1029
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Posted - 2014.07.29 05:55:00 -
[209] - Quote
Cearain wrote:Miriya Zakalwe wrote:Cearain wrote: In any event I think we are getting away from the topic. Would you agree that if fw missions were nerfed relative to plexing then more people would plex? Do you agree that more people plexing would mean more people fighting for plexes?
No, of course not. That's total speculation, a complete nonsequitur, and in my opinion ridiculous. If you think the primary reason that the Amarr militia cannot flip systems is that the Amarr are too busy missioning, you need to spend more time in the war zone. What you quoted from me is 2 questions not an argument let alone a nonsequitur. But the answer to both questions is yes. And the answer is pretty easy to come to. Before inferno missions paid much more than plexes because plexes paid nothing but tags. After inferno there has been many more people running plexes and many more fights in plexes. I never suggested Amarr spend too much time running amarr fw missions that is why they are not flipping systems. You might want to read what I actually wrote. Most people in amarr don't care about tiers because it's easy to put an alt in minmatar and run missions. I have been in the warzone and there are allot of purifiers. They are allot of alts but the mains are not necessarily in minmatar. You will occasionally get a push like huola for the lulz but thats about it. Its a rare person that cares about the entire tier system. I think the last person I knew that cared about it recently biomassed his character. There are many reasons that amarr do not bother to plex and flip systems and gain tiers among them are: 1) is that it is very boring because if you really want to gain tiers you will run plexes as efficiently as possible and that means running them in quiet systems. 2) There really is no reason to gain tiers when you can just put an alt in minmatar and run their fw missions for lp and make much more of it than you ever could plexing. Miriya Zakalwe wrote:Really, if anything, the problem with FW now is that there is *too much* plexing. The reason that the Farmatar are an unbreakable brick is that once they hit T4, a vast armada of deplexing farmers have kept the systems easily controlled. Meanwhile, the Amarr would need to take a disproportionate number of plexes to compensate. If the recent weeks have shown anything, it is how utterly screwed they are.. Do you know what the calculation for lp for dplexing is? Miriya Zakalwe wrote: Just like last year, this is going to continue until the Plex farmers are bored or rich enough.
Mission running is completely orthogonal to the problems facing FW. Totally unrelated.
If missions were removed and the only way to get fw lp was to run plexes you would see a very clear change in plexing and how militias fight for tiers. I am not saying I think that would be a good idea necessarily, but I don't agree that missions have no effect on fw at large .
Ive not read the post i quoted. Could someone rate it on a scale of 1 to stupid for me to save some time? |

ALUCARD 1208
Spiritus Draconis Drunk 'n' Disorderly
372
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Posted - 2014.07.29 07:04:00 -
[210] - Quote
its cearain no rating needed    GÖÑ HIGH FIVES GÖÑ-á |
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