Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

DHB WildCat
Genos Occidere HYDRA RELOADED
380
|
Posted - 2014.06.07 00:40:00 -
[1] - Quote
Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
Seriously I speed tank light missiles... this ship is faster than light missiles as it orbits other frigs that cant even lock it while still pointing. I understand the idea behind this ship, however CCP.... its nerf bat time.
Before you say oooo you got owned you mad.........
Since release I've gotten 30+ kills with this garmur. I write this post because this ship is truely op.... needs balancing. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2182
|
Posted - 2014.06.07 01:20:00 -
[2] - Quote
DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
Seriously I speed tank light missiles... this ship is faster than light missiles as it orbits other frigs that cant even lock it while still pointing. I understand the idea behind this ship, however CCP.... its nerf bat time.
Before you say oooo you got owned you mad.........
Since release I've gotten 30+ kills with this garmur. I write this post because this ship is truely op.... needs balancing.
The Orthus is worse imo. BYDI recruitment closed-ish |

Dato Koppla
Elite Guards
579
|
Posted - 2014.06.07 01:40:00 -
[3] - Quote
Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them. |

Praxis Ginimic
Whine T3ar Brewery
796
|
Posted - 2014.06.07 02:03:00 -
[4] - Quote
The cruiser does have enough fitting for all the things. I haven't indicted in one yet but eft says it is a scary beast of a ship.
On that note... ISD please move this thread to C&P. These complaints are a crime |

Christopher Mabata
Dominion Tenebrarum New Eden's Misfits Alliance
11
|
Posted - 2014.06.07 02:08:00 -
[5] - Quote
I like the Garmur and the Orthrus As they are, sure it might seem unusual for a frigate to have the tackle range of say an Arazu, but your still doing meager DPS ( high for a frig but not vs anything else really )
And not everyone will have a booster alt running with theirs or Snakes like i ( Think ) yours may. The ship is really quite nice in the hands of an average pilot, its when exceptional pilots step in that a ship becomes well "Exceptional" especially when what most of that means is More SP, More ISK, and Alts
Christopher "The Mabata" CEO, Black Ops Admiral, And Head US TZ Diplo Dominion Tenebrarum / New Eden's Misfits Alliance / The Dark Corner Coalition |

Praxis Ginimic
Whine T3ar Brewery
796
|
Posted - 2014.06.07 02:17:00 -
[6] - Quote
DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
Seriously I speed tank light missiles... this ship is faster than light missiles as it orbits other frigs that cant even lock it while still pointing. I understand the idea behind this ship, however CCP.... its nerf bat time.
Before you say oooo you got owned you mad.........
Since release I've gotten 30+ kills with this garmur. I write this post because this ship is truely op.... needs balancing.
I seriously doubt your stats. It is a pretty powerful platform but without hg plants and alts its not nearly as op as you're making it out to be
|

Christine Peeveepeeski
Rodents of Unusual Size
528
|
Posted - 2014.06.07 03:32:00 -
[7] - Quote
I have too disagree for what it's worth... very few people can bring the skills needed to the table to actually fly these at the level they can be considered OP.
An average pilot in a t2 fitted worm = god. An average pilot in a t2 fitted garmur = an annoyance.
Bare in mind you also have the ability to pick the right fights and get the right engagement most of the time. This ship really rewards that. Looking at your killboard you've not really tested yourself in it either by the looks of it (although killboards rarely show a fight for what it actually is and I do not mean to disrespect the people you were fighting as some of them may indeed have been skilled pilots).
So far I would say it's fine, although as the meta plays out we will find out I am sure.
|

Nimrod vanHall
Van Mij Belastingvrij
87
|
Posted - 2014.06.07 05:29:00 -
[8] - Quote
And then a dramiel with links, HG snakes and an attitude speedtanks your missiles and either you gtfo or he manages to land a scram on you. |

Nad'x Hapax
Hapaxa
51
|
Posted - 2014.06.07 07:31:00 -
[9] - Quote
Are u ppl really bringing skill into this? Really?
Its impossible to catch and will be a serious pain in the backside for almost anything, anyone, gang or solo, without bringing skill into the equation. All an inty can ever hope to do to it is to drive it away or die trying.. |

carbomb
Super Team Munkey
15
|
Posted - 2014.06.07 08:37:00 -
[10] - Quote
DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
cant get near your stats except point range) even with hg snakes & maxed loki links. That must be some fit you got there..... |
|

Lloyd Roses
611
|
Posted - 2014.06.07 08:55:00 -
[11] - Quote
How is this fundamentally different from a crow with snakes/booster?
That also points you out to 45k cold without faction, and does around 70% of that dps... "I honestly thought I was in lowsec"
|

Odithia
Federal Defense Union Gallente Federation
41
|
Posted - 2014.06.07 09:18:00 -
[12] - Quote
Lloyd Roses wrote:How is this fundamentally different from a crow with snakes/booster?
That also points you out to 45k cold without faction, and does around 70% of that dps... Looks like you already got it.
The Crow is already borderline. The Garmur break that line with more point range and more dps. |

Lloyd Roses
611
|
Posted - 2014.06.07 09:51:00 -
[13] - Quote
It's more like snakes/links can create a big gap in powerlevel if your weapon system (light missiles) allows to fully exploit the range, comparing to a ship without any of the two. "I honestly thought I was in lowsec"
|

Maeltstome
Twisted Insanity. The Kadeshi
468
|
Posted - 2014.06.07 09:55:00 -
[14] - Quote
Linked, Snaked, faction fit frigates aren't pheasible outside of RVB 1v1's and Hi-Sec wars. Jump that into a gate camp and see how effective it is.
I remember Crow's moving at 18km/s without links. That was OP. |

Last Wolf
Umbra Wing
337
|
Posted - 2014.06.07 10:05:00 -
[15] - Quote
Considering DBH Wildcat used to PvP in a 5-6 bill officer fit Mach... I imagine his Garmur is probably worth 1.5b or more not including his pod. That awkward moment at the Gentlemen's Club when you see your sister on the stage....and you're not sure where to put the money.... |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2184
|
Posted - 2014.06.07 10:20:00 -
[16] - Quote
Maeltstome wrote:Linked, Snaked, faction fit frigates aren't pheasible outside of RVB 1v1's and Hi-Sec wars. Jump that into a gate camp and see how effective it is.
I remember Crow's moving at 18km/s without links. That was OP.
What? Loads of people run exactly that in low sec.. And sure you could get gate camped.. But how often does that happen? I've died to gatecamps maybe five or six times total..
As for people saying those stats aren't real, they are but they are with heat.
The thing you have to take into consideration is how insanely stuff like point range and speed synergizes with lml's.. Thats the biggest problem here, if the garmur had guns you wouldn't be able to do any of that **** because orbiting at 8km would mean you hit ****.
Bring lml's down to the level of small rails and beams when it comes to damage projection at range and the garmur will be a much more reasonable ship. The Garmur and Orthus just show really really well how stupid links and lml's are atm. BYDI recruitment closed-ish |

Zarnak Wulf
In Exile. Imperial Outlaws.
1743
|
Posted - 2014.06.07 11:15:00 -
[17] - Quote
Once you add in mandatory skirmish links the damage application from LML against small ships is not good. Standard Crash is almost mandatory to compensate. Are you only talking about their range? |

Syrias Bizniz
Zebra Corp Gentlemen's Agreement
292
|
Posted - 2014.06.07 11:32:00 -
[18] - Quote
Sooooo, here's what a Garmur can look like before links, imps and drugs. Just with some bling, which certainly is in the price range if you wanna fly this jewel.
Derp
Now show me the ship that isn't a Garmur, Gallente or Minmatar Recon / EAF that can catch this one. (Which are basically the ship a Garmur pilot should know are a threat to him.)
And here is how it could look as a Fleet Tackler in 0.0.
Damn, actually, i might get me one now. Or 2. |

Maeltstome
Twisted Insanity. The Kadeshi
469
|
Posted - 2014.06.07 12:12:00 -
[19] - Quote
A linked Rail-Devil is 1 good old fashioned slight shot away from grabbing it, thanks to 10 second MWD cycles another frig can get a nice overheat and catch faster frigs (p.s. MWD cycles being shorter for 1MN variants seems like a really beneficial change IMO) - the extreme range the garmur will operate at is the only thing that might give trouble - but if we rewind and imagine you are in another frig 40+km away and MWD'ing directly away from the garmur, the light missiles wont even touch you. A 10 sec MWD cycle on most t1 frigs moves them over 35KM.
I'm not denying its a good ship, or that Wildcat will roll with expensive stuff, but i'd say the performance quoted from this frig is almost prohibitively expensive given how often it will die. A Mach has a decent chance to crash a gate or 1-shot an unexpected tackler which gives it the 9-lives of a cat in real PVP environments, making it worth the cost.
If we're talking about using this as a tackler, why not just use an EAF and save cash. That 130dps means nothing against something bigger than a frig. Cruisers will have time to de-aggress and jump and if you win a 1v1 fight with a frig (which it wont win against the plethora of Dual-Rep AB frigs there are) then you've still spent a few billion isk just to kill another frigate... It'll work once then the guy brings his rapier alt and grabs the easiest 1bil KM of his Eve career. Good luck using a single rapier against a Mach.
As an addendum I'll say this: I think light missiles need a range adjustment. Its too far right now. This ship is definitely powerful but i think it's hull size balances out its use in real situations. |

Caleb Seremshur
The Atomic Fallout Kids
277
|
Posted - 2014.06.07 13:29:00 -
[20] - Quote
DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
Seriously I speed tank light missiles... this ship is faster than light missiles as it orbits other frigs that cant even lock it while still pointing. I understand the idea behind this ship, however CCP.... its nerf bat time.
Before you say oooo you got owned you mad.........
Since release I've gotten 30+ kills with this garmur. I write this post because this ship is truely op.... needs balancing.
This is really more of an argument to nerf links than it is to nerf the garmur.
Garmur on SISI with no links and only t2 mods available is nothing impressive. LP store weapon cost rebalance |
|

Praxis Ginimic
Whine T3ar Brewery
797
|
Posted - 2014.06.07 13:42:00 -
[21] - Quote
Syrias Bizniz wrote:Sooooo, here's what a Garmur can look like before links, imps and drugs. Just with some bling, which certainly is in the price range if you wanna fly this jewel. DerpNow show me the ship that isn't a Garmur, Gallente or Minmatar Recon / EAF that can catch this one. (Which are basically the ship a Garmur pilot should know are a threat to him.) And here is how it could look as a Fleet Tackler in 0.0.Damn, actually, i might get me one now. Or 2.
The small amount of bling in that derp fit really doesn't seem to make enough of a difference. I'm getting very near those same stats with my skills, t2, before links & plants.
The fleet fit could certainly hold anything in place for a gang that was a good dozen jumps out. I would feel good about droping plenty of isk onto a concept like that for being a star "content bringer" in a corp. |

W0lf Crendraven
The Tuskers The Tuskers Co.
249
|
Posted - 2014.06.07 13:51:00 -
[22] - Quote
if thats op how come the crow isnt? Ship is very strong but fine imo. |

Caleb Seremshur
The Atomic Fallout Kids
277
|
Posted - 2014.06.07 13:53:00 -
[23] - Quote
The guy is talking about spending like 300 mil on a frigate. It's not OP if it needs that much hilariously priced stuff on it. LP store weapon cost rebalance |

NightmareX
EVE Corporation 987654321-POP The Marmite Collective
466
|
Posted - 2014.06.07 14:33:00 -
[24] - Quote
Caleb Seremshur wrote:The guy is talking about spending like 300 mil on a frigate. It's not OP if it needs that much hilariously priced stuff on it. Not only that, but you also have to pay ALOT for the frig. So i would expect it to be pretty good for that price. Currently, it costs around 220 million isk in Amarr (i know the price on it will go down). Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

Caleb Seremshur
The Atomic Fallout Kids
280
|
Posted - 2014.06.07 15:08:00 -
[25] - Quote
It might take 6 months but it will eventually settle around the 40-50mil mark. Calling it now.
If you get a garmur or orthrus, just sell it now for anything you can get. Current sells are for 800mil, I'd just part with mine for 500mil and deal with it. The price will collapse practically overnight once the new wave of spawns comes. LP store weapon cost rebalance |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1235
|
Posted - 2014.06.07 16:35:00 -
[26] - Quote
The problem is warfare links. |

Nad'x Hapax
Hapaxa
51
|
Posted - 2014.06.07 16:47:00 -
[27] - Quote
W0lf Crendraven wrote:if thats op how come the crow isnt? Ship is very strong but fine imo.
aahh i dunno. Maybe the +50 DPS, +300-500m/s and the superior missile speed over the Crow? |

Nad'x Hapax
Hapaxa
51
|
Posted - 2014.06.07 16:51:00 -
[28] - Quote
What are u all talking about? My Garmur does (snakes no links) 6400m/s Cold and stable. 42km Point Cold. 50km+ range. 145 DPS.
Garmur will probably be a bit cheaper and the only bling is the faction disruptor. |

Syrias Bizniz
Zebra Corp Gentlemen's Agreement
292
|
Posted - 2014.06.07 19:51:00 -
[29] - Quote
Maeltstome wrote:A linked Rail-Devil is 1 good old fashioned slight shot away from grabbing it, thanks to 10 second MWD cycles another frig can get a nice overheat and catch faster frigs (p.s. MWD cycles being shorter for 1MN variants seems like a really beneficial change IMO) - the extreme range the garmur will operate at is the only thing that might give trouble - but if we rewind and imagine you are in another frig 40+km away and MWD'ing directly away from the garmur, the light missiles wont even touch you. A 10 sec MWD cycle on most t1 frigs moves them over 35KM.
I'm not denying its a good ship, or that Wildcat will roll with expensive stuff, but i'd say the performance quoted from this frig is almost prohibitively expensive given how often it will die. A Mach has a decent chance to crash a gate or 1-shot an unexpected tackler which gives it the 9-lives of a cat in real PVP environments, making it worth the cost.
If we're talking about using this as a tackler, why not just use an EAF and save cash. That 130dps means nothing against something bigger than a frig. Cruisers will have time to de-aggress and jump and if you win a 1v1 fight with a frig (which it wont win against the plethora of Dual-Rep AB frigs there are) then you've still spent a few billion isk just to kill another frigate... It'll work once then the guy brings his rapier alt and grabs the easiest 1bil KM of his Eve career. Good luck using a single rapier against a Mach.
As an addendum I'll say this: I think light missiles need a range adjustment. Its too far right now. This ship is definitely powerful but i think it's hull size balances out its use in real situations.
No, the DD will never catch it.
When the DD can apply a web, the Garmur can already apply a Scram. Either the DD is AB fit, then it will never, ever, in the entire fight get close enough for a web, or it's mwd, and the webbed Garmur will still go faster than the scrammed DD.
The other argument brought later for 'if you put that much ISK on it then it should be this strong': Well, go ahead, put 500m into a Breacher, you'll never be getting the Garmur's performance.
The combination of scramrange (hands down, one of the two strongest bonuses in the game) and perfectly applied damage that can't even get outrun properly thanks to velocity bonus makes this ship so strong. Added the high mobility of the hull, the only limiting factors are it's locking range and it's total dps.
And no, bringing a Rapier is not going to get this ship killed easily. You have enough time between Rapier on grid and Rapier applying webs to safely warp off.
Edit: What has been the Dramiel in the days of olde will most likely be the Garmur once it's availability is becoming better. |

Phaade
Perimeter Defense Systems Templis CALSF
174
|
Posted - 2014.06.07 22:27:00 -
[30] - Quote
Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. |
|

Victoria Sin
Center for Advanced Studies Gallente Federation
649
|
Posted - 2014.06.07 22:52:00 -
[31] - Quote
It's over 200m. That's really all you need to know to understand why it's not op. |

Maxor Swift
Science and Trade Institute Caldari State
23
|
Posted - 2014.06.08 00:28:00 -
[32] - Quote
Garviel Tarrant wrote:Maeltstome wrote:Linked, Snaked, faction fit frigates aren't pheasible outside of RVB 1v1's and Hi-Sec wars. Jump that into a gate camp and see how effective it is.
I remember Crow's moving at 18km/s without links. That was OP. What? Loads of people run exactly that in low sec.. And sure you could get gate camped.. But how often does that happen? I've died to gatecamps maybe five or six times total.. As for people saying those stats aren't real, they are but they are with heat. The thing you have to take into consideration is how insanely stuff like point range and speed synergizes with lml's.. Thats the biggest problem here, if the garmur had guns you wouldn't be able to do any of that **** because orbiting at 8km would mean you hit ****. Bring lml's down to the level of small rails and beams when it comes to damage projection at range and the garmur will be a much more reasonable ship. The Garmur and Orthus just show really really well how stupid links and lml's are atm.
Yeah thats the problem with this hull lmls not the speed or the links or drugs or implants or its point range or its officer mods no no really its the missiles. I just long for the day they scrap them totally and give me my SP back so i can spend it on turrets. "What you talking about willis" |

Garrett Howe
Caldari Provisions Caldari State
1
|
Posted - 2014.06.08 03:20:00 -
[33] - Quote
DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
Seriously I speed tank light missiles... this ship is faster than light missiles as it orbits other frigs that cant even lock it while still pointing. I understand the idea behind this ship, however CCP.... its nerf bat time.
Before you say oooo you got owned you mad.........
Since release I've gotten 30+ kills with this garmur. I write this post because this ship is truely op.... needs balancing.
With 3 Overdrive Injector II's, 2 Sensor Booster II's, 1 Hydraulic Bay Thruster I, 1 Hydraulic Bay Thruster II, 1 Rocket Fuel Cache Partition I, 3 LMLs with Fury, Snake/Speed Implants, Missile Implants, Gistii A-Type MWD, Republic Fleet Warp Disruptor, and a single Claymore booster w/ Siege and Skirmish links, I'm getting the same/better stats (171 dps OH up to 78.5km, 60.5 to 71 point). Not a lot of EHP, but if nothing can hit you, not really an issue. Nerf bat may be incoming indeed, no missile should travel 24km/s (note that is about 10 times as fast as the Navy's railgun project according to Wikipedia). |

Caleb Seremshur
The Atomic Fallout Kids
283
|
Posted - 2014.06.08 03:30:00 -
[34] - Quote
Victoria Sin wrote:It's over 200m. That's really all you need to know to understand why it's not op.
Price is not a balancing factor. Clearly you need to go back to EVEuni and they can teach you something about Titans. LP store weapon cost rebalance |

Valleria Darkmoon
Convicts and Savages Shadow Cartel
256
|
Posted - 2014.06.08 05:09:00 -
[35] - Quote
Maeltstome wrote:Linked, Snaked, faction fit frigates aren't pheasible outside of RVB 1v1's and Hi-Sec wars. Jump that into a gate camp and see how effective it is.
I remember Crow's moving at 18km/s without links. That was OP. I expect to see literally exactly that buzzing around low sec all the time for as long as the Garmur is this strong. I said in the original thread somewhere that the idea would be to get a hold of the Garmur as quickly as possible and then abuse the hell out of it until it gets annihilated by the nerf bat.
By the way any combination of high speed, light missiles, point range, and e-war leads to problematic ships. What keeps the Condor and Crow in check is that their damage is often so low as to be tankable by even poor active tanks so as long as you don't get caught off gate/station you can often deagress and jump/dock before he could kill you by himself. The Garmur adds dps into that mix and that's why it's so over the top. |

Caleb Seremshur
The Atomic Fallout Kids
285
|
Posted - 2014.06.08 06:53:00 -
[36] - Quote
I'm not able to pick out how the garmur is OP. All these people waffling on about the missiles applying perfect damage I ask to you *how*? Do you know how missiles work at all? Even rockets can be speed tanked. LP store weapon cost rebalance |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2189
|
Posted - 2014.06.08 11:28:00 -
[37] - Quote
Caleb Seremshur wrote:I'm not able to pick out how the garmur is OP. All these people waffling on about the missiles applying perfect damage I ask to you *how*? Do you know how missiles work at all? Even rockets can be speed tanked.
They don't apply perfectly, this is true
But they still outperform all the other long range small weapons by miles. BYDI recruitment closed-ish |

Phaade
Perimeter Defense Systems Templis CALSF
179
|
Posted - 2014.06.08 19:47:00 -
[38] - Quote
Victoria Sin wrote:It's over 200m. That's really all you need to know to understand why it's not op.
Your narrow mindedness is hilarious. Classic, can't think five minutes ahead mentality. The Garmur will stabilize around 60 to 70m. It will still be over powered then. Derp goes the tard. |

Goldensaver
Lom Corporation Brothers of Tangra
400
|
Posted - 2014.06.09 03:56:00 -
[39] - Quote
Phaade wrote:Victoria Sin wrote:It's over 200m. That's really all you need to know to understand why it's not op. Your narrow mindedness is hilarious. Classic, can't think five minutes ahead mentality. The Garmur will stabilize around 60 to 70m. It will still be over powered then. Derp goes the tard. Yup. Pretty much. The idiot thinks that first week of existence inflation assisted by a complete lack of Mordus agents prior to farm and prepare for the patch by storing tons of LP is characteristic of the price it will settle at.
Not to mention the idiocy of his opinion. Titans cost tons of money (I can't remember how much they would have cost 3 years ago), that's all you need to know about Remote AOE Doomsdays. Wait, those got nerfed/completely removed in favor of something far more balanced regardless of the price. |

Voyager Arran
GoonWaffe Goonswarm Federation
272
|
Posted - 2014.06.09 04:09:00 -
[40] - Quote
Caleb Seremshur wrote:I'm not able to pick out how the garmur is OP. All these people waffling on about the missiles applying perfect damage I ask to you *how*? Do you know how missiles work at all? Even rockets can be speed tanked.
You ever notice how Crows are ******* everywhere but nobody flies Raptors? |
|

Christopher Mabata
Dominion Tenebrarum New Eden's Misfits Alliance
12
|
Posted - 2014.06.09 04:18:00 -
[41] - Quote
carbomb wrote:DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
cant get near your stats except point range) even with hg snakes & maxed loki links. That must be some fit you got there.....
Use a Claymore or an astarte, loki took a hit to its boost effectiveness during the T3 rebalancing a while back
I can actually almost mimic these stats on EFT but to be practical in game? Not a chance for that cost vs risk Christopher "The Mabata" CEO, Black Ops Admiral, And Head US TZ Diplo Dominion Tenebrarum / New Eden's Misfits Alliance / The Dark Corner Coalition |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1403
|
Posted - 2014.06.09 10:44:00 -
[42] - Quote
Dato Koppla wrote:Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them.
Stop whining and bring boosters to help your ceptors as well!!
Wtf people always want to not even have to WORK for something. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Syrias Bizniz
Zebra Corp
296
|
Posted - 2014.06.09 11:40:00 -
[43] - Quote
Christopher Mabata wrote:carbomb wrote:DHB WildCat wrote:Frig.....
8.3km/sec before overheating cap stable.... yes with booster alt. 150 dps at 70km. 59 km disruptor before overheating to 70km.
cant get near your stats except point range) even with hg snakes & maxed loki links. That must be some fit you got there..... Use a Claymore or an astarte, loki took a hit to its boost effectiveness during the T3 rebalancing a while back I can actually almost mimic these stats on EFT but to be practical in game? Not a chance for that cost vs risk
It's all about control. A good pilot will know what's going on in the system he's in, just from checking D-Scan often enough. Together with the high velocity this frig musters you can decide to GTFO and actually be out within ~5-6 seconds.
Now put this thing into a controlled environment like FW, where you can abuse a lot more factors to your own advantage, and suddenly you're totally fine in flying a 1bil frig + expensive clone.
There have been people flying Chremoas in FW. And if i had one, plus periphery like Booster Alt etc, ...
I would too.
|

Morukk Nuamzzar
EVE Corporation 987654321-POP The Marmite Collective
12
|
Posted - 2014.06.09 11:48:00 -
[44] - Quote
Voyager Arran wrote: You ever notice how Crows are ******* everywhere but nobody flies Raptors?
Soo... only skilled pilots fly Raptors?  |

afkalt
Republic Military School Minmatar Republic
108
|
Posted - 2014.06.09 12:05:00 -
[45] - Quote
Kagura Nikon wrote:Dato Koppla wrote:Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them. Stop whining and bring boosters to help your ceptors as well!! Wtf people always want to not even have to WORK for something.
Weren't you whining loudly about having to fit a scram in the MMJD thread......irony much? |

Syrias Bizniz
Zebra Corp
296
|
Posted - 2014.06.09 12:34:00 -
[46] - Quote
[Garmur, scramkite] Ballistic Control System II Ballistic Control System II Nanofiber Internal Structure II
Limited 1MN Microwarpdrive I Caldari Navy Warp Scrambler Phased Muon Sensor Disruptor I, Targeting Range Dampening Script Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Rocket Launcher II, Caldari Navy Inferno Rocket Rocket Launcher II, Caldari Navy Inferno Rocket Rocket Launcher II, Caldari Navy Inferno Rocket
Small Inverted Signal Field Projector I Small Hydraulic Bay Thrusters I Small Core Defense Field Extender I
Sensor damps heated, scram at 14.6km. For example a Tech 2 IFP-rigged Daredevil will be damped to ... 12.2km locking range! And you can still heat that scram out to 17.5.
All before links.
Add some skirmish / Info, and you're going full ******. Also note how this fit is actually dirt cheap. |

Christine Peeveepeeski
Rodents of Unusual Size
529
|
Posted - 2014.06.09 12:44:00 -
[47] - Quote
Nothing the hookbill can't do if all you do is buy a faction scram. P.S. you try that on a dd pilot worth his salt and he is going to ruin that garmurs day.
|

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2197
|
Posted - 2014.06.09 15:09:00 -
[48] - Quote
Christine Peeveepeeski wrote:Nothing the hookbill can't do if all you do is buy a faction scram. P.S. you try that on a dd pilot worth his salt and he is going to ruin that garmurs day.
Wrong.
Not really much else to say about it.. BYDI recruitment closed-ish |

SFM Hobb3s
Wrecking Shots Black Legion.
77
|
Posted - 2014.06.09 16:54:00 -
[49] - Quote
Not sure how comfortable I am using rockets on a garmur. Especially with not much tank. Fine if you are up against one guy...but unless your up against stupid, who does that?
Not an overpowered frigate in my opinion. I would say it just has great gtfo ability. Extremely vulnerable to damps. As garmurs become more commonly used, you will start to see more small ships and inties with damps to counter. |

SurrenderMonkey
Space Llama Industries
916
|
Posted - 2014.06.09 17:33:00 -
[50] - Quote
Phaade wrote:Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve.
Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |
|

Maeltstome
Twisted Insanity. The Kadeshi
480
|
Posted - 2014.06.09 18:04:00 -
[51] - Quote
afkalt wrote:Kagura Nikon wrote:Dato Koppla wrote:Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them. Stop whining and bring boosters to help your ceptors as well!! Wtf people always want to not even have to WORK for something. Weren't you whining loudly about having to fit a scram in the MMJD thread......irony much?
I've flown with that corp - most ships are fit with faction disruptors and liek to sit 30km away with links in system. That is entirely countered by MMJD ships. It's a safe way to fly Blingy ships, but no hard tackle can hurt.
You do get real men in vigilants though ;) That's fun. |

Caleb Seremshur
The Atomic Fallout Kids
289
|
Posted - 2014.06.10 00:27:00 -
[52] - Quote
Kagura Nikon wrote:Dato Koppla wrote:Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them. Stop whining and bring boosters to help your ceptors as well!! Wtf people always want to not even have to WORK for something. Training a booster alt is hardly work.. passively skilling a toon for a few months to get no-penalty bonuses over your opponents is not by definition work at all.. it's about the lowest form of time or energy commitment I can think of.
It would be different if running a warfare link ran like bastion or triage or something where each link gave a bonus and then took something away. Right now for everyone but the booster the bonuses are completely free https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
|

Cearain
Goose Swarm Coalition
1293
|
Posted - 2014.06.10 03:12:00 -
[53] - Quote
SurrenderMonkey wrote:Phaade wrote:Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved.
Unfortunately they have said it would be a miracle if the problem was solved.
All these nuanced discussions of ship balance always boil down to this:
If you do not have a link alt you will not be able to compete in this game.
The problem will come when ccp realizes that although there are 30,000 characters logged in there are only 12,000 actual people playing the game. Maybe it will be at that point that they realize not many people want to play games where you are required to log in multiple characters at once. Whether they really try to solve this technical problem at that point I can't say.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Caleb Seremshur
The Atomic Fallout Kids
290
|
Posted - 2014.06.10 04:19:00 -
[54] - Quote
Well if the sub count is plummeting as people speculate we might just be seeing how many link/indy alts there are because they're being sacrificed to perserve the main toons.
I consider it a blessing in disguise, all those people who practically exploit this cash-grab are now being heavily penalised and it's about damned time https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
|

Dato Koppla
Elite Guards
593
|
Posted - 2014.06.10 05:30:00 -
[55] - Quote
Cearain wrote:SurrenderMonkey wrote:Phaade wrote:Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved. Unfortunately they have said it would be a miracle if the problem was solved. All these nuanced discussions of ship balance always boil down to this: If you do not have a link alt you will not be able to compete in this game. The problem will come when ccp realizes that although there are 30,000 characters logged in there are only 12,000 actual people playing the game. Maybe it will be at that point that they realize not many people want to play games where you are required to log in multiple characters at once. Whether they really try to solve this technical problem at that point I can't say.
I've been playing since 2010 and the only alt I have ever had is on the same account and trained solely for a Prorator using 1 plex on the dual-training feature they added recently. I fly solo alot and have never felt I need a link alt, sure it's annoying getting kited by 7000m/s snaked linked Condors, but once you know who they are it's easy to avoid them. Many people still fly unlinked and I've enjoyed this game alot despite never having links on my side. |

SurrenderMonkey
Space Llama Industries
923
|
Posted - 2014.06.10 14:18:00 -
[56] - Quote
Cearain wrote:SurrenderMonkey wrote:Phaade wrote:Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved. Unfortunately they have said it would be a miracle if the problem was solved.
No, they haven't. They've said it's a very difficult problem that's actively being worked on, in very large part because the exact issue is one of the remaining performance bottlenecks for Jita/fleet fight lag. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Charlie Firpol
Noob Mercs Monkeys with Guns.
227
|
Posted - 2014.06.10 16:19:00 -
[57] - Quote
This isn-¦t a problem of the Garmur itself. (Offgrid) Boosters and HG implants are the reason. While I think that HG implants are okayish in their risk/reward, Offgrid Boosters are still horribly OP.
And please buff drugs! Drugs should be the poor mans way to fight HG implanted people. |

Elusive Panda
Gendry's Leech Eternal Pretorian Alliance
22
|
Posted - 2014.06.10 17:01:00 -
[58] - Quote
Hey guys, I used Max Links + HG Snakes with +6% + Strong drug + Deadspace mods.
My ship is OP, I don't understand. |

hiporiko
Ghost Town
13
|
Posted - 2014.06.10 23:54:00 -
[59] - Quote
Elusive Panda wrote:Hey guys, I used Max Links + HG Snakes with +6% + Strong drug + Deadspace mods.
My ship is OP, I don't understand. Nailed it. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1745
|
Posted - 2014.06.11 00:33:00 -
[60] - Quote
Charlie Firpol wrote: And please buff drugs! Drugs should be the poor mans way to fight HG implanted people.
Drugs are already the poor man's way to fight OGB. Standard Crash is just about mandatory for any missile ship. Buffing drugs though would create a 'potion' situation where everyone would have to use those too. |
|

Mag's
the united
17379
|
Posted - 2014.06.11 08:33:00 -
[61] - Quote
SurrenderMonkey wrote:Cearain wrote:SurrenderMonkey wrote:Phaade wrote:Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved. Unfortunately they have said it would be a miracle if the problem was solved. No, they haven't. They've said it's a very difficult problem that's actively being worked on, in very large part because the exact issue is one of the remaining performance bottlenecks for Jita/fleet fight lag. You'll have to excuse Cearain, he tends to go into meltdown when alts are mentioned.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2204
|
Posted - 2014.06.11 08:46:00 -
[62] - Quote
You guys will excuse me for not holding my breath while ccp rewrites 12 year old stackless python written by inexperienced programmers..
(As a programmer that sounds like a ******* nightmare) BYDI recruitment closed-ish |

Mag's
the united
17379
|
Posted - 2014.06.11 08:55:00 -
[63] - Quote
Garviel Tarrant wrote:You guys will excuse me for not holding my breath while ccp rewrites 12 year old stackless python written by inexperienced programmers..
(As a programmer that sounds like a ******* nightmare) Well if the tootips are anything to go by and they were working well before, I have to agree.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Lloyd Roses
Artificial Memories Vertical.
622
|
Posted - 2014.06.11 08:56:00 -
[64] - Quote
Zarnak Wulf wrote:Charlie Firpol wrote: And please buff drugs! Drugs should be the poor mans way to fight HG implanted people.
Drugs are already the poor man's way to fight OGB. Standard Crash is just about mandatory for any missile ship. Buffing drugs though would create a 'potion' situation where everyone would have to use those too.
Not to mention that if links are strong and drugs would be very strong, the combination would be absurd. "I honestly thought I was in lowsec"
|

NearNihil
Dreddit Test Alliance Please Ignore
135
|
Posted - 2014.06.11 15:36:00 -
[65] - Quote
So what you're saying is that if a pilot uses a faction frigate designed for kiting and a max skilled boosting alt (with a quasi-pricey implant), faction/deadspace mods, high-grade navigation pirate implants and flies sort of sensibly, he can kite well? I would never have guessed. |

DHB WildCat
Genos Occidere HYDRA RELOADED
382
|
Posted - 2014.06.11 21:54:00 -
[66] - Quote
NearNihil wrote:So what you're saying is that if a pilot uses a faction frigate designed for kiting and a max skilled boosting alt (with a quasi-pricey implant), faction/deadspace mods, high-grade navigation pirate implants and flies sort of sensibly, he can kite well? I would never have guessed.
You guys dont get what Im saying....
Yes if you put isk into any ship with implants and booster alt.... YES it should be fantastic.
However
This is my point.... That ship you put all that isk into should be fantastic, but it should not be invincible! A shipo should not be able to outrun missiles. Especially light missiles. This ship cannot be tracked by any ship that it is orbiting at full speed. Light missiles hilariously run out of flight time as they try to catch up to it. It can do all this while still pointing its target OUTSIDE RAPIER / HUGINN WEB RANGE AND ARAZU / LACHESIS SCRAM RANGE
These ships are broken
|

God's Apples
The Tuskers The Tuskers Co.
381
|
Posted - 2014.06.12 02:07:00 -
[67] - Quote
Wow who woulda thought something with a point range bonus, LMLs, and fast speed could be abused in a 1v1 with snakes and links. Get over yourself. It's a fairly **** ship for fighting gangs with. You can easily kill it with 2 snaked, linked crows anyway. |

DHB WildCat
Genos Occidere HYDRA RELOADED
382
|
Posted - 2014.06.12 02:14:00 -
[68] - Quote
God's Apples wrote:Wow who woulda thought something with a point range bonus, LMLs, and fast speed could be abused in a 1v1 with snakes and links. Get over yourself. It's a fairly **** ship for fighting gangs with. You can easily kill it with 2 snaked, linked crows anyway.
Then tell that to the gang of an arazu, huginn, proteus, 10 sniper ruptures, and 20 inties including 10 crows that couldnt catch me as I killed 4 of them....
Go ahead and ask Rzr / CO2. They'll tell ya all about it. |

Zarnak Wulf
In Exile. Imperial Outlaws.
1745
|
Posted - 2014.06.12 02:27:00 -
[69] - Quote
Rail Corms with TC, Mestasis Rigs, and/or drop boosters? They would need a close range buddy but.... How did the Arazu not SD you off? |

Dato Koppla
Elite Guards
601
|
Posted - 2014.06.12 02:38:00 -
[70] - Quote
DHB WildCat wrote:NearNihil wrote:So what you're saying is that if a pilot uses a faction frigate designed for kiting and a max skilled boosting alt (with a quasi-pricey implant), faction/deadspace mods, high-grade navigation pirate implants and flies sort of sensibly, he can kite well? I would never have guessed. You guys dont get what Im saying.... Yes if you put isk into any ship with implants and booster alt.... YES it should be fantastic. However This is my point.... That ship you put all that isk into should be fantastic, but it should not be invincible! A shipo should not be able to outrun missiles. Especially light missiles. This ship cannot be tracked by any ship that it is orbiting at full speed. Light missiles hilariously run out of flight time as they try to catch up to it. It can do all this while still pointing its target OUTSIDE RAPIER / HUGINN WEB RANGE AND ARAZU / LACHESIS SCRAM RANGE These ships are broken
I'm pretty sure Rapier OH web range is something like 70+km with links. It's not the ship, it's OGB, if the playing field was level (everyone had links) then Arazus/Rapiers would be able to point and web you further than your max range. |
|

God's Apples
The Tuskers The Tuskers Co.
381
|
Posted - 2014.06.12 04:23:00 -
[71] - Quote
Wow you can kill clueless shittards flying inties as tackle for a blob. A linked snaked nomen does that for 1/3 of the price. It's not very hard to outplay a garmur if you're half decent. You can't scram 2 people at the same time. 2 linked crows will kill you fairly easily. You apply garbage damage to frigs and such insignificant damage to cruisers that if they have anyone to peel for them they can easily get out. This is all ignoring any decent small gang comp has some defensive ewar (ie long webs and/or damps in the form of hyena and keres).
Can you kill bads because you have the link and snake advantage? Yes. If you can't counter it, just move on. PvP is essentially consensual so if you don't have the tools to kill something you don't fight it in the first place. It's not different than a super pimpfit HG cyrstal'd and linked hawk. Just because you can't solo it or even kill it with your AF duo doesn't make it an OP ship. However, come back in heretic + sentinel and collect loot. Same goes with garmur.
Garmur, unlike inties, doesn't scale up with engagement size either. Since you don't have the sig reduction you easily get blapped by anything for anti-support even with links and snakes.
Maybe having the same scram/point range as an arazu is a bit silly. However, just because you can use game mechanics others don't have the advantage to, kill them, then claim the ship is OP is pretty unfair. Some ships scale better with links than others |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2206
|
Posted - 2014.06.12 08:51:00 -
[72] - Quote
God's Apples wrote:Wow who woulda thought something with a point range bonus, LMLs, and fast speed could be abused in a 1v1 with snakes and links. Get over yourself. It's a fairly **** ship for fighting gangs with. You can easily kill it with 2 snaked, linked crows anyway.
So you don't agree that a ship that absolutely ***** over solo pvp while being relatively meh for groups is a badly badly designed ship? BYDI recruitment closed-ish |

Aine Morchet
State War Academy Caldari State
32
|
Posted - 2014.06.12 23:45:00 -
[73] - Quote
Maeltstome wrote:Linked, Snaked, faction fit frigates aren't pheasible outside of RVB 1v1's and Hi-Sec wars. Jump that into a gate camp and see how effective it is.
I remember Crow's moving at 18km/s without links. That was OP.
At least around Placid/Black Rise, your odds of hitting a gatecamp that can catch this thing is basically zero.
|

Camper101
Nocturnal Romance Cynosural Field Theory.
1002
|
Posted - 2014.06.13 15:13:00 -
[74] - Quote
Hmm... 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
My name is Hans. The "L" stands for danger. |

iu'ra
Doom Generation THE H0NEYBADGER
4
|
Posted - 2014.06.13 15:31:00 -
[75] - Quote
#rekt
|

DHB WildCat
Genos Occidere HYDRA RELOADED
384
|
Posted - 2014.06.13 17:26:00 -
[76] - Quote
yup 1 vs 1 that went bad when neutral ospreys started repping. but hey i stay and fight until the end... i accepted the challenge and died....
however i did kill the repping bastard lol! http://genos.killmail.org/?a=kill_detail&kll_id=23965133
Besides the rocket brawler isnt broken, its the lml kiter that is broken.
I did however have a fun fight with rzr today...
malediciton, talos, domi, and arbitrator.... I messed up my orbit and the talos warped.... they then staggered correctly and I got neuted by the domi, lost my point on the malediction.... it warped. Then domi and arby warped 8( |

Ireland VonVicious
Vicious Trading Company
315
|
Posted - 2014.06.14 02:25:00 -
[77] - Quote
DHB WildCat wrote:yup 1 vs 1 that went bad when neutral ospreys started repping. but hey i stay and fight until the end... i accepted the challenge and died.... however i did kill the repping bastard lol! http://genos.killmail.org/?a=kill_detail&kll_id=23965133Besides the rocket brawler isnt broken, its the lml kiter that is broken. I did however have a fun fight with rzr today... malediciton, talos, domi, and arbitrator.... I messed up my orbit and the talos warped.... they then staggered correctly and I got neuted by the domi, lost my point on the malediction.... it warped. Then domi and arby warped 8(
Seems like a fair fight.
You have off grid boosting alt.
He had neutral repper.
Yay him.
That link for your kill doesn't seem to be working.
How's that ship v.s. sentry drones? |

God's Apples
The Tuskers The Tuskers Co.
381
|
Posted - 2014.06.14 04:25:00 -
[78] - Quote
Garviel Tarrant wrote:God's Apples wrote:Wow who woulda thought something with a point range bonus, LMLs, and fast speed could be abused in a 1v1 with snakes and links. Get over yourself. It's a fairly **** ship for fighting gangs with. You can easily kill it with 2 snaked, linked crows anyway. So you don't agree that a ship that absolutely ***** over solo pvp while being relatively meh for groups is a badly badly designed ship?
No, I'm saying it's a broken OP ship for a 1v1, but for real pvp that involves fighting multiple vs one the garmur is pretty **** imo and I would prefer to use a more interesting, more damage heavy, more aggressive kind of ship to fight a gang with. It's similar to the cruor with 2 a-type nos and dual rep or a linked pimpfit hawk with crystals in. It's essentially unbeatable 1v1, but it's much less strong when fighting 1v5 or 1v10. If you've ever tried to solo a gang in a crow you will understand. You can't die, but it's extremely difficult, assuming your enemies have any level of competence, to secure a kill purely based on how long it takes to kill ****. |

Cearain
Goose Swarm Coalition
1303
|
Posted - 2014.06.14 17:22:00 -
[79] - Quote
SurrenderMonkey wrote:Cearain wrote:SurrenderMonkey wrote:Phaade wrote:Links are the problem. CCP loves links (extra subscription money) over balance, thus there will never be balance in Eve. Everything CCP has said about links has been a straight forward assertion that they're going to be nerfed as soon as the technical issues are resolved. Unfortunately they have said it would be a miracle if the problem was solved. No, they haven't. They've said it's a very difficult problem that's actively being worked on, in very large part because the exact issue is one of the remaining performance bottlenecks for Jita/fleet fight lag.
Then the notes from csm are false. Here is a quote from the December 2012 meeting:
"Seleene brought up the topic of off-grid boosting, and Fozzie responded that technical limitations were the only reason it continued to exist. Fozzie could not comment on when this issue would be resolved and stated that GÇ£one day Veritas will come up to me and say GÇÿhey I fixed off-grid boostingGÇÖGÇ¥, but he had no idea on a potential timeframe for this sort of miracle."
Now its true that the more recent comments from ccp have been slightly more promising. And in fact they keep saying they intend to do this. However, what doesn't make sense is that they supposedly balanced links already. There is no question that requiring them on grid is going to be a nerf.
So if they think they are currently balanced are they going to be out of balance when they need to be on grid and so they will then be buffed?
Or can ccp admit they are not balanced now, and they will be when they finally are on grid?
If they admit they are unbalanced, how long do we need to wait for this to get balanced? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Justin Cody
AQUILA INC Verge of Collapse
225
|
Posted - 2014.06.14 17:41:00 -
[80] - Quote
Voyager Arran wrote:Caleb Seremshur wrote:I'm not able to pick out how the garmur is OP. All these people waffling on about the missiles applying perfect damage I ask to you *how*? Do you know how missiles work at all? Even rockets can be speed tanked. You ever notice how Crows are ******* everywhere but nobody flies Raptors?
because raptors are the scram ceptor...being the dps version. They try too hard to be assault frigates with extra warp speed...and frankly not enough dps to justify it.
Also maledictions are everywhere. Not quite as uniquitous is the Ares and the Stiletto is used similarly to the crow. You will notice a similar lack of use of the Crusader, Claw and Taranis. They all have to get in close to be useful and that is primarily where interceptors die (in web range).
The trouble comes in the form of roles. That is when they were re-balancing the interceptor class they couldn't have those ships overshadow assault frigates. So of course they lack the ability to tank and gank in the same manner. Interceptors are flimsy for the most part. They have enough hit points to sustain limited fire. So of course the issue with the DPS versions is that they *try* to be assault frigates but honestly aren't.
What to do? Well honestly nothing at this point. It is more a question of sucking it up. The DPS ones have their use, thought he crusader has no more effective tank than the more balanced slot layout of the malediction...it can kick out around 250 dps with conflagration crystals. I'm not saying you don't pay for it...but it is close to the taranis in effectiveness.
The raptor does OK dps...but is unfairly saddled with an un-bonused missile launcher. It can get decent ehp...6-8K or so depending on links and rig combinations. It isn't stellar and the new ship model doesn't ACTUALLY make it better. It just looks better now. |
|

CraftyCroc
Aperture Harmonics No Holes Barred
238
|
Posted - 2014.06.17 13:07:00 -
[81] - Quote
DHB - I'm with Apple's on this one. The ship, as a solo frig boat is fantastic but scales terribly when fighting multiple targets. The success you have with it is mainly in part due to your own piloting skill and not the ship being over powered. Links, implants etc all multiply the effect a decent pilot has in a given situation - others are flying this ship with a similar setup to you - they are dying more regularly. |

Maeltstome
Twisted Insanity. The Kadeshi
572
|
Posted - 2014.08.14 08:50:00 -
[82] - Quote
Justin Cody wrote:Voyager Arran wrote:Caleb Seremshur wrote:I'm not able to pick out how the garmur is OP. All these people waffling on about the missiles applying perfect damage I ask to you *how*? Do you know how missiles work at all? Even rockets can be speed tanked. You ever notice how Crows are ******* everywhere but nobody flies Raptors? because raptors are the scram ceptor...being the dps version. They try too hard to be assault frigates with extra warp speed...and frankly not enough dps to justify it. Also maledictions are everywhere. Not quite as uniquitous is the Ares and the Stiletto is used similarly to the crow. You will notice a similar lack of use of the Crusader, Claw and Taranis. They all have to get in close to be useful and that is primarily where interceptors die (in web range). The trouble comes in the form of roles. That is when they were re-balancing the interceptor class they couldn't have those ships overshadow assault frigates. So of course they lack the ability to tank and gank in the same manner. Interceptors are flimsy for the most part. They have enough hit points to sustain limited fire. So of course the issue with the DPS versions is that they *try* to be assault frigates but honestly aren't. What to do? Well honestly nothing at this point. It is more a question of sucking it up. The DPS ones have their use, thought he crusader has no more effective tank than the more balanced slot layout of the malediction...it can kick out around 250 dps with conflagration crystals. I'm not saying you don't pay for it...but it is close to the taranis in effectiveness. The raptor does OK dps...but is unfairly saddled with an un-bonused missile launcher. It can get decent ehp...6-8K or so depending on links and rig combinations. It isn't stellar and the new ship model doesn't ACTUALLY make it better. It just looks better now.
AF's will always have more bonused high slots, plus ceptors lose a bonus because they have the sig radius reducion, which should be changed or bake in.
The real reason the 'sader isn't used is because it's just a really bad IN-Slicer. If they changed the ship to: 3/3/4 with the 10% cap use and 5% damage changed to 7.5% damage and 5% ROF - people might use it more since it's unique. Right now it's not.
I'd also fly it more if they put the go-faster-red-flaps back onto it. Crusader was sexy before the graphics revamp... now it looks like a lump of brass. |

Igor Nappi
Perkone Caldari State
63
|
Posted - 2014.08.14 11:17:00 -
[83] - Quote
Yes, both links and light missiles are OP. This shouldn't really be a surprise to anybody at this point. Furthermore, I think that links must be removed from the game. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1554
|
Posted - 2014.08.14 15:56:00 -
[84] - Quote
Dato Koppla wrote:Maybe nerf booster alts? I'm sure the tank on it is paper thin and Interceptors/Fast T1/Faction frigs will be able to scram it and kill it if you don't have the massive booster alt advantage on them.
Nonsense.. then the interceptors will not have the boost on them as well.
Poeple need to stop putting all the guint on links. EVERY signle ship fighting in eve has links. If you do nto have is because you decided you were already in massive advantage.. or you are being ganked.
This has NOTHING to do with either missiles or links. The ship itself is a monster. Its more agile than anything with remotely the same power. IT is more powerful than anything remotely as fast and all that while having a long point.
The problem resides in very small mass high speed and long point combined.
It can still defeat any interceptors with scram range bonus and the oens without scram range bonus it will simply scram them from outside their effective range and then kill them.
this has ZERO correlation with links. The ship itself is overpowered. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1554
|
Posted - 2014.08.14 16:00:00 -
[85] - Quote
CraftyCroc wrote:DHB - I'm with Apple's on this one. The ship, as a solo frig boat is fantastic but scales terribly when fighting multiple targets. The success you have with it is mainly in part due to your own piloting skill and not the ship being over powered. Links, implants etc all multiply the effect a decent pilot has in a given situation - others are flying this ship with a similar setup to you - they are dying more regularly.
There are idiots dieign in every ship in game.. That will never make the ships less overpowered. We have members with 40+ kills in bellicoses.. does that makethe bellicose overpowered? "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

SkyFlyer
Perkone Caldari State
78
|
Posted - 2014.08.23 11:25:00 -
[86] - Quote
Am just gonna leave this here |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4157
|
Posted - 2014.08.23 11:49:00 -
[87] - Quote
SkyFlyer wrote:Am just gonna leave this here
Quote:No kill id specified. i get this when i try to link from ours as well, godame it im curious now though! =][= |

Mizhir
Mind Games. Suddenly Spaceships.
66720
|
Posted - 2014.08.23 12:13:00 -
[88] - Quote
Ralph King-Griffin wrote:SkyFlyer wrote:Am just gonna leave this here Quote:No kill id specified. i get this when i try to link from ours as well, godame it im curious now though!
Remove the "amp;" from the URL. One Man Crew - Collective solo pvp |

Nick Starkey
Caldari Colonial Defense Ministry Templis CALSF
73
|
Posted - 2014.08.23 12:26:00 -
[89] - Quote
My only thought when I first saw these new ships:
http://s2.postimg.org/seczg820p/gamurhue.jpg
It's the ultimate "solo" pwnzor ship, but other than small gangs with that extended point range, though honestly it's not a very useful ship when you have interceptors available for 1/10 the price and bubble immunity and sig bloom reduction. .. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
4157
|
Posted - 2014.08.23 13:05:00 -
[90] - Quote
Mizhir wrote:Ralph King-Griffin wrote:SkyFlyer wrote:Am just gonna leave this here Quote:No kill id specified. i get this when i try to link from ours as well, godame it im curious now though! Remove the "amp;" from the URL. nice, actually i have one aswell....granted, nowhere near as nice as skys im wildly inept though
i forced another one off in his hull while in an ishkur before that aswell (drones are your friend) =][= |
|
|
|
|
Pages: 1 2 3 4 :: [one page] |