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Author |
Thread Statistics | Show CCP posts - 6 post(s) |

Mad Scot
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Posted - 2006.06.20 21:20:00 -
[31]
can we get some clarification if any more missions have chaged, as the drone one seems to have been changed with no mention in any of the patch notes.
---------------------------------
Romarrian Empire |

Borgholio
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Posted - 2006.06.20 21:25:00 -
[32]
The new description of the Typhoon says:
Special Ability: 5% bonus to Large Projectile Turret firing speed and 5% bonus to siege and cruise missile launcher firing speed.
Is this a flat 5% bonus, or is this a 5% bonus per level of Minmatar Battleship skill? It doesn't say "per level" like it does on pretty much every other ship in existance, so I'd just like a bit of clarification on this. Thanks! ----------------------------------- You will be assimilated...bunghole! |

Emily Spankratchet
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Posted - 2006.06.20 21:25:00 -
[33]
Edited by: Emily Spankratchet on 20/06/2006 21:27:42 On the "not mentioned in patch notes" front, I can't seem to see any mention of the fact that drones now have a bounty and don't drop as many minerals. Given that you did note other trivial mission changes, why didn't this appear?
Not to mention the changes to The Score and other missions...
Apart from that, seems to be a reasonably smooth patch implementation.
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Huroken
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Posted - 2006.06.20 21:27:00 -
[34]
Anyone using Snake implants found any change? I was running tests a few days ago and finished with 7074m/s (checked chatlogs to confirm). Today with the same ship my speed is 6737m/s. I'll be submitting a Bug Report.
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Hellspawn01
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Posted - 2006.06.20 21:32:00 -
[35]
Where are the changes to missions being mentioned that are now on TQ?
I¦m very upset that the devs (whoever did it) mentioned it before we are faced with a buttload of changes that YOU will face the consequences now, ship losses, petitions and threads all over the place about changes that you did without telling us first.
The most important part, there are things of more importance to fix but actually we get more balancing stuff instead of fixes to things that are known since 3 patches ago.
Something slightly offtopic: If you plan to change certain things and let us discuss them before they go onto TQ, at least say that you will use some of the ideas in 15 pages of discussing or just say "screw you, we do what we planned to do" so we can stop discussing stuff.
There, I feel much better now with that stone off my amarrian chest.
**Ship lovers click here** |

Shelvan
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Posted - 2006.06.20 21:32:00 -
[36]
I've posted this in the missions forums also, but the aggro on the second stage of the new and improved "Mordus Bountyhunters" lvl3 mission seems to be a bit on the extreme side. The entire stage aggroed after firing a single missile from 35km away.
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Doragee
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Posted - 2006.06.20 21:33:00 -
[37]
Originally by: Emily Spankratchet Edited by: Emily Spankratchet on 20/06/2006 21:27:42 On the "not mentioned in patch notes" front, I can't seem to see any mention of the fact that drones now have a bounty and don't drop as many minerals. Given that you did note other trivial mission changes, why didn't this appear?
Not to mention the changes to The Score and other missions...
Apart from that, seems to be a reasonably smooth patch implementation.
Nearly popped my Raven in the Outpost...very funny w. mwd'ing drohnes....10 strains and the complete 2nd stage aggroing at once.... I would prefer at least have a small hint within the ptch notes before those changes. 
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madaluap
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Posted - 2006.06.20 21:36:00 -
[38]
Edited by: madaluap on 20/06/2006 21:36:48
Originally by: Valar The lag is because of extreme bandwith usage when everyone thats logging on has his cache invalidated and has to recache all item information. This mean that during logon, each client has to download somewhere between 1-3mb. This also causes issues with network traffic on the internal network of the cluster and thus, slows down the website aswell.
Moehahaha, show them whiners hell by sending immense ammounts of information and all they can do is:
,
followed by a omg ccp are actually doing the best they can  _________________________________________________
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Dark Kraven
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Posted - 2006.06.20 21:36:00 -
[39]
Originally by: Jim McGregor
I think CCP is making it harder to make iskies...first the market and now missions pay less. Are the bounties for 0.0 ratting still the same? I dont rat...
Not that I've noticed, but I did see some 'new rats', i.e. familiar ship, different name, different reward
@NightmareX: sweet sig ;)
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Hermes Massai
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Posted - 2006.06.20 21:48:00 -
[40]
I'm still getting client lag when switching between chat tabs..... It's been like a month now. Anyone else experiencing the same?
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Jim McGregor
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Posted - 2006.06.20 21:50:00 -
[41]
Edited by: Jim McGregor on 20/06/2006 21:54:34
Originally by: Dark Kraven
Not that I've noticed, but I did see some 'new rats', i.e. familiar ship, different name, different reward
Yeah, i think i was too hasty with that statement... It seems the mission rewards are lower, but the bounties are higher, so you get more total money for the missions. And yeah, other changes seem to be less minerals from drone missions (but they have a bounty). Also some missions have changed abit.
I havent been doing missions for months, but with these changes, they might be worth doing for the iskies now and then...
--- The Eve Wiki Community Portal | Eve Tribune |

Zezman
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Posted - 2006.06.20 22:00:00 -
[42]
Interdictor warp disruption probe launchers are indeed not working. Now we must rely on fast tacklers.
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Grimpak
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Posted - 2006.06.20 22:00:00 -
[43]
jaguar description says 10% optimal. wasn't it supposed to be 10% falloff or smth alike? -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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RevJim
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Posted - 2006.06.20 22:00:00 -
[44]
Oh dear.
Post "static patch" experience. Had an Infiltrated Outposts mission open. Off I go in my Domi, first stage done, no noticable difference. To be honest the first stage I just sit and tank while my drones kill all.
Then to the second stage, usual tactics, get range aggro a group and set my drones on them as they close. I left keyboard to get a glass of water, was afk for 2 minutes or less. Returned to my ship on 1/4 hull and not aligned. It lasted mere seconds. Scratch one Domi, a Centus repper and a set of faction and T2 hardners. Then to cap it all I get 2 mails from the insurance, both sent at same time/date one saying my insurance has run out, the other saying 25mill is the default payout for an uninsured ship. So total loss over a billion isk.
The drone NPCs were moving at about 6000m/s and dealt more damage than before, normally I could sit and tank this mission while my medium T2 drones killed all. This is no longer the case.
So off I go with the help of a couple of friends in BS's to finish the mission. Then I looted the cans, OMG!! the loot pre patch was about 1800m3 of alloys, this time I got 136m3 (that isn't a misprint) one hundred and thirty six cubic metres.
So my primary isk making tool (Domi and faction gear) has gone, the rewards from the mission are very poor, the insurance lapsed mail bug took more isk from me, I cannot afford to replace the Domi and faction gear (Centus rep cost 500mill) So I am seriously considering cancelling my subscription, it seems mission runners have been nerfed good style in some misguided attempt to get them to go into low sec space to earn isk. I also am hearing reports of a lot more lvl4 mission changes, changes for the worse. Pirate Slaughter? is now a deadspace mission?
CCP you killed not only my Domi, but my enjoyment of the game.
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Sebastian Ix
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Posted - 2006.06.20 22:01:00 -
[45]
OK, the Inderdictors being broken thing just blows. QA ftw!
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Insidi Us
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Posted - 2006.06.20 22:07:00 -
[46]
Originally by: RevJim Oh dear.
Post "static patch" experience. Had an Infiltrated Outposts mission open. Off I go in my Domi, first stage done, no noticable difference. To be honest the first stage I just sit and tank while my drones kill all.
Then to the second stage, usual tactics, get range aggro a group and set my drones on them as they close. I left keyboard to get a glass of water, was afk for 2 minutes or less. Returned to my ship on 1/4 hull and not aligned. It lasted mere seconds. Scratch one Domi, a Centus repper and a set of faction and T2 hardners. Then to cap it all I get 2 mails from the insurance, both sent at same time/date one saying my insurance has run out, the other saying 25mill is the default payout for an uninsured ship. So total loss over a billion isk.
The drone NPCs were moving at about 6000m/s and dealt more damage than before, normally I could sit and tank this mission while my medium T2 drones killed all. This is no longer the case.
So off I go with the help of a couple of friends in BS's to finish the mission. Then I looted the cans, OMG!! the loot pre patch was about 1800m3 of alloys, this time I got 136m3 (that isn't a misprint) one hundred and thirty six cubic metres.
So my primary isk making tool (Domi and faction gear) has gone, the rewards from the mission are very poor, the insurance lapsed mail bug took more isk from me, I cannot afford to replace the Domi and faction gear (Centus rep cost 500mill) So I am seriously considering cancelling my subscription, it seems mission runners have been nerfed good style in some misguided attempt to get them to go into low sec space to earn isk. I also am hearing reports of a lot more lvl4 mission changes, changes for the worse. Pirate Slaughter? is now a deadspace mission?
CCP you killed not only my Domi, but my enjoyment of the game.
Moral of the story: don't play AFK. Just because you have done it, doesn't mean you can do it.
----------------- Information overload. |

Cpt Abestos
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Posted - 2006.06.20 22:09:00 -
[47]
Originally by: Sebastian Ix OK, the Inderdictors being broken thing just blows. QA ftw!
you can thank the ban on bubbles both anchored and interdictor in fd- for that.
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Zenst
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Posted - 2006.06.20 22:09:00 -
[48]
INFORMATION WARFARE MODULES
I have just tested out all 3 of these information warfare modules and.. THEY WORK :)))))))))))))))))))))))))))))))
Great work CCP, as promised, when promised.
They do what they say on the tin :).
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Quutar
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Posted - 2006.06.20 22:13:00 -
[49]
Undocumented changes to missions, considering how massive the changes are. Drone changes and the mission difficulty adjustments. Also, changing the rat type in missions causing peopel to tank the wrong type of damage.
CCP has stated that they don't accounce large changes meant to fix exploits, so I guess that means one of a couple of things
1) CCP dropped the ball and something this large was not documented 2) The mission runners were exploiting the game, and its now fixed. 3) This is a bug and the drones and missions will be reset to thier previous way
I am guessing option 1, that this is a way to force more isk generation into 0.0 and into the large player organizations.
sonofabeachballbouncingmarymotherfiretrucker |

Hllaxiu
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Posted - 2006.06.20 22:14:00 -
[50]
Originally by: Cpt Abestos
Originally by: Sebastian Ix OK, the Inderdictors being broken thing just blows. QA ftw!
you can thank the ban on bubbles both anchored and interdictor in fd- for that.
Theres more than one system on the test server you know. ;) --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Hellspawn01
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Posted - 2006.06.20 22:14:00 -
[51]
Originally by: Insidi Us
Originally by: RevJim Oh dear.
Post "static patch" experience. Had an Infiltrated Outposts mission open. Off I go in my Domi, first stage done, no noticable difference. To be honest the first stage I just sit and tank while my drones kill all.
Then to the second stage, usual tactics, get range aggro a group and set my drones on them as they close. I left keyboard to get a glass of water, was afk for 2 minutes or less. Returned to my ship on 1/4 hull and not aligned. It lasted mere seconds. Scratch one Domi, a Centus repper and a set of faction and T2 hardners. Then to cap it all I get 2 mails from the insurance, both sent at same time/date one saying my insurance has run out, the other saying 25mill is the default payout for an uninsured ship. So total loss over a billion isk.
The drone NPCs were moving at about 6000m/s and dealt more damage than before, normally I could sit and tank this mission while my medium T2 drones killed all. This is no longer the case.
So off I go with the help of a couple of friends in BS's to finish the mission. Then I looted the cans, OMG!! the loot pre patch was about 1800m3 of alloys, this time I got 136m3 (that isn't a misprint) one hundred and thirty six cubic metres.
So my primary isk making tool (Domi and faction gear) has gone, the rewards from the mission are very poor, the insurance lapsed mail bug took more isk from me, I cannot afford to replace the Domi and faction gear (Centus rep cost 500mill) So I am seriously considering cancelling my subscription, it seems mission runners have been nerfed good style in some misguided attempt to get them to go into low sec space to earn isk. I also am hearing reports of a lot more lvl4 mission changes, changes for the worse. Pirate Slaughter? is now a deadspace mission?
CCP you killed not only my Domi, but my enjoyment of the game.
Moral of the story: don't play AFK. Just because you have done it, doesn't mean you can do it.
As much as I feel with the loss, AFK doing a mission isnt good. But the fact remains that the mission got changed drasticly without any sign is a slap in the face.
**Ship lovers click here** |

Vandemar Croup
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Posted - 2006.06.20 22:16:00 -
[52]
Links are still broken when they become two lines.
ECM modules should each have different icon! An EW pilot has to memorize the order if he has more than one racial fitted, or mouse over each.
Gun and missile users can see what ammo they have loaded (long range, close range, dmg type) by different colors. EW pilots need this as well.
Multispec = same icon as before Gravimetric = grey bar Magnetometric = green bar Ladar = red bar Radar = yellow bar
for example
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RevJim
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Posted - 2006.06.20 22:19:00 -
[53]
yep all my fault, afk mission running is a no-no. Of this I have no doubt, I am not moaning because of my stupidness, but rather the fact that now to get back to where I was, with a kitted BS and a couple of hundred mill in the wallet will now take much much longer than pre-patch, this is a prospect I do not look forward to. Pre-patch I could recoup the loss in a fairly short space of time, now post-patch and from the things I am reading and hearing about, earning isk is going to be a slow laborious process, not the faster more enjoyable one it has been. Nerfed mission rewards, nerfed loot, harder missions, some annoying bugs still not fixed (the insurance expiry mail bug is taking the michael somewhat). So, I think I will go AFK for a while and consider if the isk grind is really worth it, something tells me that it won't be.
RevJim
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VeNT
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Posted - 2006.06.20 22:20:00 -
[54]
whos bright idea was it not to post full patch notes?
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |

VeNT
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Posted - 2006.06.20 22:20:00 -
[55]
Edited by: VeNT on 20/06/2006 22:21:31 delete, double post
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |

Mad Scot
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Posted - 2006.06.20 22:21:00 -
[56]
ANy chance of some official word on what missions have been changed???
---------------------------------
Romarrian Empire |

Monty Burms
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Posted - 2006.06.20 22:52:00 -
[57]
I think that alot of the updates are good and I really do appreiciate them but.....
What happened to my phoon, i thought everyone thought that it was crap enough with out its range being taken away. Now i have to get a temp and me training my missles and drones skills has been a waste of time. Although it might not be as bad as it seems, shame i'm scared to try a mission incase i get pwnd.
 |

Liisa
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Posted - 2006.06.20 22:58:00 -
[58]
Originally by: Mad Scot ANy chance of some official word on what missions have been changed???
Let us start small with an official word that missions have been changed. We are not even at this stage yet. Once we have the official word that some missions have been changed, mabye, just mabye, with a little luck and divine intervention, we will get a reason as to why this was done.
If we are really lucky, we might even hear what was changed. ---------------------------------- I am free \o/ Sadly your sig is also slightly above the required limits of 400 x 120, total size not exceeding 24000 kbs - Cortes |

Drilla
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Posted - 2006.06.20 23:07:00 -
[59]
Originally by: Monty Burms I think that alot of the updates are good and I really do appreiciate them but.....
What happened to my phoon, i thought everyone thought that it was crap enough with out its range being taken away. Now i have to get a temp and me training my missles and drones skills has been a waste of time. Although it might not be as bad as it seems, shame i'm scared to try a mission incase i get pwnd.
Redo the math mate - Typhoon got heavily boosted not nerfed.
It went from crappiest ship in the game to semi-decent battleship.
Seek not to bar my way, for I shall win through - no matter the cost! |

Sku1ly
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Posted - 2006.06.20 23:40:00 -
[60]
Mission changes aren't as bad as Interdictors not working.
This will greatly change what we can and can't do in 0.0 until it is fixed.
Missions in Empire = no real risk.
Interdictors in 0.0 = the defining tool in a fleet battle.
STK-S Website |
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