Pages: 1 2 3 [4] 5 :: one page |
Author |
Thread Statistics | Show CCP posts - 6 post(s) |

sr blackout
|
Posted - 2006.06.21 04:50:00 -
[91]
seems that tractor beams are screwed up, they do not work on your own corp, only on your own cans 
|

PauZotoh Zhaan
|
Posted - 2006.06.21 04:56:00 -
[92]
Originally by: Sebastian Ix
Originally by: RevJim So I am seriously considering cancelling my subscription, it seems mission runners have been nerfed good style in some misguided attempt to get them to go into low sec space to earn isk.
Can I have your stuff?
Looks like CCP needs more hardware for Chineese :]
|

Talori'i
|
Posted - 2006.06.21 05:25:00 -
[93]
I am really not happy with the drone missions giving bounties and very little loot. I liked the loot.
4 8 15 16 23 42 |

Shiner BockBeer
|
Posted - 2006.06.21 05:29:00 -
[94]
LP rewards are WAY down for Lvl4 missions. MIssions that used to give ~4k LP now give under 800. I'm giving up and going back to mining, no chance I'll be getting my faction BS anymore. Getting from 320k LP to 500k is just going to take too long now.
Mission rewards from my agent are roughly 25% of what they were before. So far all time bonus rewards have been changed. Before update, nearly all cash, at least 1.2 mill or so. So far now every single mission has given worthless tech1 frig gear small quantities as a bonus. For example, got offered 24 rocket launcher I as a bonus.
NOT happy with this.
|

Muuhah
|
Posted - 2006.06.21 05:44:00 -
[95]
Character attributes have been decreased. have +3 implants, but my intel went dwn by 4 ! My other attribs went dwn, but I ain't sure by how much exactly.
All attribs seen from the web site. logged into EVE a few hours back, but did not look at my attribs. :(
Will I get a reimbursment in skill training time?
Its all across the board. Chars in other account affected as well.
Have filed a bug report, but its a generic one, as I cannot login and do a proper 1. (TOP of bug report page said so, baout problems with authenticating)
|

Basileus
|
Posted - 2006.06.21 06:25:00 -
[96]
Originally by: Muuhah Character attributes have been decreased.
I reckon this is a forum-related bug. Logged in, and my attributes were as uber as they were before...
|

Bianca Reeves
|
Posted - 2006.06.21 06:56:00 -
[97]
Finally a Missions Button in 0.0 stations \o/
Good Job CCP.
Now go fix the other stuff  ---- RENT A SIG Yes, its true, this signature is for rent! Contact me ingame for further details. READ - Reeves Enterprises, Advertisement Division |

Lori Carlyle
|
Posted - 2006.06.21 07:54:00 -
[98]
2 of my 3 accounts now have zero implants.... another disapointing move from CCP.
PINK PINK PINK PINK PINK ERISGREEN
|

Polita
|
Posted - 2006.06.21 07:58:00 -
[99]
The implants is a My Character issue (maybe with the website update they will fix it). Its not an ingame issue or I just lost +5 to my perception :/
|

Matthew
|
Posted - 2006.06.21 08:11:00 -
[100]
Originally by: Vandemar Croup ECM modules should each have different icon! An EW pilot has to memorize the order if he has more than one racial fitted, or mouse over each.
Or, you can rearrange your modules on the screen into groups before you go into battle. Not only does this mean that you know exactly which ones are which, it also makes you less likely to slip and click on the wrong one by mistake.
As you point out, gun and missile users can see what ammo they have loaded, but they can't tell the difference between two different guns loaded with the same ammo type. This is especially true of lasers, where you can't even tell the difference between different sizes of ammo. So if you were going to address module ambiguity, there's far more than just ECM modules that would need changing. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Lori Carlyle
|
Posted - 2006.06.21 08:12:00 -
[101]
My toon is "in game" my isk is "in game" my implants are "in game" but it's a website issue ?...
CCP's programming get better and better...
PINK PINK PINK PINK PINK ERISGREEN
|

Jacob Marden
|
Posted - 2006.06.21 08:33:00 -
[102]
Some agents' quality level are displaying wrong. Also, i'm not sure if it's a bug or if it's always been this way, but Concord appears to be broken in high sec. space.
|

SpaceDrake Storyteller
|
Posted - 2006.06.21 08:37:00 -
[103]
So what the crap is this I hear about CONCORD not working?
I logged in to skill-change and I read that CONCORD has apparently taken the week off. What's this about? -------------- What good are actions if there's no one to tell the tale afterward?
Player of the character "Andre Ricard". |
|

Ivan Kirilenkov

|
Posted - 2006.06.21 09:02:00 -
[104]
If you have discovered a bug or something similar that is possible to exploit, please don't post about it here, and take note that using exploits is against the EULA.
|
|

Lori Carlyle
|
Posted - 2006.06.21 09:02:00 -
[105]
Still no Offical reply?... Offical wannabes (ISD ect ect) need not reply.
PINK PINK PINK PINK PINK ERISGREEN
|

Jowen Datloran
|
Posted - 2006.06.21 09:05:00 -
[106]
Originally by: Ivan Kirilenkov If you have discovered a bug or something similar that is possible to exploit, please don't post about it here, and take note that using exploits is against the EULA.
I seriously hope this will be enforced. ---------------- Mr. Science & Trade Institute |

Lucre
|
Posted - 2006.06.21 09:09:00 -
[107]
Originally by: sr blackout seems that tractor beams are screwed up, they do not work on your own corp, only on your own cans 
Curious. I was picking up corp cans after a mining op last night and had no problems tractoring corp cans. Unless being in the same gang makes the difference?
|

Monty Burms
|
Posted - 2006.06.21 09:12:00 -
[108]
Originally by: Drilla Redo the math mate - Typhoon got heavily boosted not nerfed.
It went from crappiest ship in the game to semi-decent battleship.
Ah I have just looked into it alot, it could be pretty sweet now , but it still has had its range on turrets reduced masivly. Leaving me the question "what do I put in the Turret slots?"
 |

James Potkukelkka
|
Posted - 2006.06.21 09:36:00 -
[109]
Originally by: Ivan Kirilenkov If you have discovered a bug or something similar that is possible to exploit, please don't post about it here, and take note that using exploits is against the EULA.
What counts as an exploit atm? Using instas? Going to "hostile ground" in 0.0 ? (you might be unable to, because of someone might be there stopping you with a dictor otherwise)
|

Plures Nex
|
Posted - 2006.06.21 09:41:00 -
[110]
Originally by: James Potkukelkka What counts as an exploit atm? Using instas? Going to "hostile ground" in 0.0 ? (you might be unable to, because of someone might be there stopping you with a dictor otherwise)
There is a very large bug that you won't have noticed if you are in 0.0 space. And if I say anyhting more about it here, this post will be deleted in seconds.
|

Iam Asiam
|
Posted - 2006.06.21 09:43:00 -
[111]
Hi,
It's not just lvl 4 missions running that's evidently been hammered. I'm currently doing a level 3 that I used to sail through, now had to warp out & repair hull 3 times due to rat changes (in particular, they all now aggro as one). Also, this is for only 180k mission reward - a lvl 3 mission in 0.4 space (I'd have expected a lot more than that), & the bounties aren't much cop either. LP reward is 210 - which seems less than before the patch.
Eyam.
|

Gariuys
|
Posted - 2006.06.21 09:57:00 -
[112]
1. Missions are borked. 2. Mission rewards where reset to default ( which is way too low ) they'll average out again with time.
|

Meandre
|
Posted - 2006.06.21 10:21:00 -
[113]
NPC in missions seemed to be out-sync. They are either warping in impossible speed to me or fleeing retreating to a great distance. The overview does show the correct position.
AI is way too strong.
|

Tas Devil
|
Posted - 2006.06.21 11:32:00 -
[114]
So you delayed the content patch to make sure it was properly ready for TQ ...right... funny how it seems it wasn't quite ready yet afterall...
I could add to the dictor bubble comments... or the 'do not speak its name' exploitable bug with agents in empire...
But I think the 4 pages of comments before me lay it out pretty well...
The best Laugh ever ... Credit goes to Killer8 for this ! Oh and apparently the mods tell me there is bad language on his site so beware kids :) |

Hellspawn01
|
Posted - 2006.06.21 11:38:00 -
[115]
Very disappointing. No official statement so far.
**Ship lovers click here** |

Flyyn
|
Posted - 2006.06.21 11:54:00 -
[116]
So all these problems was for a patch to improve missions? That seems to be what I am reading in the patch notes.
Stupid mission have hurt this game more then anyother action by player, dev,or gm.
all missions should have the following requirments:
level one requires 1 player level two requires 3 players level three requires 6 players level four requires 10 players...
Either that or they should just end/remove level 2-4 agents completly.
This is as bad as it can get, but don't bet on it. |
|

Tuxford

|
Posted - 2006.06.21 12:14:00 -
[117]
Ok to reply to some of those issues.
Interdictor sphere launcher Well they aren't working. There was a minor bug with the interdictor sphere launcher. In an effort to fix that we needed to change both some database stats and some code. This kind of worked or at least didn't broke anything. The problem on TQ is that the database changes went in but not the code changes. We're aware of the problem and its getting fixed asap and is already working on SiSi.
Descriptions Not as severe bug as the interdictor one but a bit annoying. What happened was that the description on Wolf, Hawk, Thanatos and the damage control systems were wrong. So these descriptions were updated at later time which seems to have caused all "linefeeds" to be removed from the descriptions.
ECM icons Well as far as I can tell all the ecm - multispectral types have changed their graphical icons. I can't tell you why this was done but I can tell you that this will be reverted.
Other issues I'm not really involved much in so I can't really give you feedback on those. _______________ |
|

VeNT
|
Posted - 2006.06.21 12:19:00 -
[118]
when do we get the server back?
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |

Hellspawn01
|
Posted - 2006.06.21 12:19:00 -
[119]
Thanks for the update, Tux. Plz point more Devs to this thread to tell us whats going on. We would really appreciate that.
**Ship lovers click here** |

Mad Scot
|
Posted - 2006.06.21 12:22:00 -
[120]
Can we please get some official word on the mission changes please? As it stands atm this patch seems to have caused more issues than it fixed? ---------------------------------
Romarrian Empire |
|
|
Pages: 1 2 3 [4] 5 :: one page |
First page | Previous page | Next page | Last page |