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Arronicus
Caldari Navy Reconnaissance
1081
|
Posted - 2014.07.05 08:19:00 -
[61] - Quote
Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that.
>Implying goon renters are run/managed by a separate entity from goons.
Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now.
As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.05 08:26:00 -
[62] - Quote
Arronicus wrote:Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. >Implying goon renters are run/managed by a separate entity from goons. Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now. As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place.
learn something new every day, didn't actual know how the renter thing worked. And damn thought it would be more than that so ya this change would do nothing. Just increase cost of rent over the 10 systems by a plex. and it pays for itself. damn really didnt know it worked like that. |

GodsWork
Realm of God
1
|
Posted - 2014.07.05 13:34:00 -
[63] - Quote
Arronicus wrote:Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. >Implying goon renters are run/managed by a separate entity from goons. Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now. As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place.
Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments? |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2789
|
Posted - 2014.07.05 14:55:00 -
[64] - Quote
GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... |

Falin Whalen
GoonWaffe Goonswarm Federation
668
|
Posted - 2014.07.05 19:03:00 -
[65] - Quote
Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Falin Whalen
GoonWaffe Goonswarm Federation
668
|
Posted - 2014.07.05 19:38:00 -
[66] - Quote
Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

GodsWork
Realm of God
1
|
Posted - 2014.07.05 23:19:00 -
[67] - Quote
Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail.
And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2790
|
Posted - 2014.07.06 05:06:00 -
[68] - Quote
GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side...
It. Does. Not. Make. Anything. More. Difficult. For. Anyone.
It makes it significantly EASIER if each character only has to deal with ten systems.
And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up. |

sci0gon
Kaira Innovations Superior Eve Engineering
24
|
Posted - 2014.07.06 05:19:00 -
[69] - Quote
GodsWork wrote:-Corporation can only obtain sovereignty of one system max. -Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) to limit the size of an alliance and make extra corps useless and jealous of all the corps with sov... -Sovereignty shuts down all industry modules that do not belong to the holding alliance.... (so X alliance cannot own the moons in the systems of Y alliance) -Sovereignty gives a +50% dps bonus to all ally members holding sov vs foreign towers and a -50% effectiveness to all defense foreign towers.
-reduce titan dps or leadership bonuses. having both makes it too powerful even for the insane amount it costs.
the idea that you are trying to push ahead will only do one thing, create more alt corps in alt alliances to house said systems, which in return would probably only cover key systems that need to be controlled.
-1 for this idea |

Vayn Baxtor
Brutor Tribe Minmatar Republic
134
|
Posted - 2014.07.06 08:44:00 -
[70] - Quote
I would love to see a reset on blocs and systems. Unfortunately, those who are in these blocs are the ones who will certainly fight against any suggestions of breaking down their empires.
I still think this could be a interesting way to bring in several ideas, some of the classic ones people been talking about, like: - Smashing HighSec/Empire carebear land to patches where corps/alliances regulate law n orders of areas - systems with riches and dangers and stuff (same for WH) - Limit safezones for new/neutral players (or simply a limited time of immunity so they get the hang of the game) while having "The big guys" bring security to their fellow members and/or those who have a sort of non-aggression status
Stuff like that. It still needs polishing but it would be interesting because it would be more player-driven like never before in any MMORPG. But with that has to come a serious "realm pride" sort of thing, so that we don't just have everybody hold hands in piece, or like today's gentlemen's agreements that bring us these monster SOV blocs in the first place. Again, this is not perfect, but really something that just could make EVE more fun, and a dangerous place. Could also bring more of that survival stuff of DayZ, and some real exploration by not having every star be mapped out just yet (so we have science players be able to do all the fancy scifi stuff too)
Yeah, thread hijack, but I really would love to see smaller blocs and more conflicts. I won't go too much into discussion with this proposal as I haven't really thought it all the way through either.
Using tablet, typoes are common and I'm not going to fix them all. |

Falin Whalen
GoonWaffe Goonswarm Federation
670
|
Posted - 2014.07.06 16:31:00 -
[71] - Quote
GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... Are you being delibrately obtuse, or are you so enamord of your idea that you just don't see it. It is still The Mittani, and his team team running Goonswarm 1, Goonswarm 2, ...Goonswarm n. It's not harder to do that, it's easier. Hell, GSOL would love it, as only one alt per "alliance" makes it less likely for them to burn out managing 23% of nulsec moons, when they only have to take care of ten systems worth of moons. We already have a back end IT infrastructure that most medium sized companies would envy. Already, most, if not all, communication of policy is done on our out of game forums and jabber, and only takes someone a minute to log in and push button to set tax rate or whatever, oops log in all n number of alts too and get it done on them too. Oh wow where has the time gone, I've lost ten minutes pushing button.
Your idea has no benifit, does absolutely nothing for Eve, and is easily circumvented by out of game resources that any large scale alliance already poseses. Just like 99.99% of the, "My idea to break up the big null blobs/blocks." that have been posted on F&I before you. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Belinda HwaFang
Coreli Corporation Ineluctable.
13
|
Posted - 2014.07.06 16:51:00 -
[72] - Quote
I admire your intentions, and I share them, but simply creating in game arbitrary limitations will cause people to set up puppet alliances in the game which are all actually the same "out of game" alliance.
Sorry,
-- Fang |

Falin Whalen
GoonWaffe Goonswarm Federation
670
|
Posted - 2014.07.06 17:13:00 -
[73] - Quote
Belinda HwaFang wrote:I admire your intentions, and I share them, but simply creating in game arbitrary limitations will cause people to set up puppet alliances in the game which are all actually the same "out of game" alliance.
Sorry,
-- Fang I too like the intent. It's just how he wants to implement it, is easily circumvented by at least a secure forum outside of game. All that would happen is the couloured blobs on the influence map will get smaller, but the people running nulsec won't change at all. SSDD. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Lady Rift
What Shall We Call It
27
|
Posted - 2014.07.07 16:01:00 -
[74] - Quote
Falin Whalen wrote:Belinda HwaFang wrote:I admire your intentions, and I share them, but simply creating in game arbitrary limitations will cause people to set up puppet alliances in the game which are all actually the same "out of game" alliance.
Sorry,
-- Fang I too like the intent. It's just how he wants to implement it, is easily circumvented by at least a secure forum outside of game. All that would happen is the couloured blobs on the influence map will get smaller, but the people running nulsec won't change at all. SSDD.
I think you just found what he really wants. A more colourful influence map. He wouldn't care if all of null was one collation as long as it has lots of colours. |

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
122
|
Posted - 2014.07.07 21:05:00 -
[75] - Quote
Any change to SOV mechanics has to take into account that even if you split up large alliances, the subsequent smaller alliances can just set their former alliance members to +10 standings and create in-game channels to replicate the larger alliance chat and nothing will have changed except some names.
Unless you actually give some incentive for people to splinter off into smaller groups, they will remain in their two large coalitions. And I don't necessarily see this as a bad thing. Reading Comprehension: a skill so important it deserves it's own skillbook.
I want to create content, not become content. |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.08 22:04:00 -
[76] - Quote
Falin Whalen wrote:Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. you still have to log in to make sure that tower was not reinforced. unless you use api and out of game it will be one extra layer of difficulty... |

Lady Rift
What Shall We Call It
28
|
Posted - 2014.07.08 22:11:00 -
[77] - Quote
GodsWork wrote:Falin Whalen wrote:Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. you still have to log in to make sure that tower was not reinforced. unless you use api and out of game it will be one extra layer of difficulty...
LOL ........
If you don't use out of game tools
lol
|

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.08 22:14:00 -
[78] - Quote
Danika Princip wrote:GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... It. Does. Not. Make. Anything. More. Difficult. For. Anyone. It makes it significantly EASIER if each character only has to deal with ten systems. And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up.
you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM |

Lady Rift
What Shall We Call It
29
|
Posted - 2014.07.08 22:28:00 -
[79] - Quote
GodsWork wrote:Danika Princip wrote:GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... It. Does. Not. Make. Anything. More. Difficult. For. Anyone. It makes it significantly EASIER if each character only has to deal with ten systems. And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up. you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM
nope still not hard.
|

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.08 22:40:00 -
[80] - Quote
Thats the potential of 1000 extra PLEXES a month. CCP should invest in this just for this alone :P it will bring plex prices up help all the new players that like selling plexes. etc etc... and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. something similar will happen regardless how often you say no lady rift. The BEE zombie donut has to goooo.... Whos alt are you? just curious?
|

Alavaria Fera
GoonWaffe
6217
|
Posted - 2014.07.08 23:43:00 -
[81] - Quote
Logistics groups already use tons of alts for cyno and so on, just now we'd have "alt alliance executor corp ceo" (+can light cyno) alts.
GodsWork wrote:and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. The... cyno ibis? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2802
|
Posted - 2014.07.09 00:41:00 -
[82] - Quote
GodsWork wrote:
you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM
But you are not splitting anything up. You are actively forcing people to become closer with their neighbours.
There are no more places that pirates can hit anyone, since the bridge networks will work the same way they do now. There will be no extra places to guard and camp, since the blobs will only be getting bigger as the smaller groups, who cannot live in nullsec at all due to a lack of stations, resources, logistical routes and members, are forced to join them. There will not be an opening for someone to attack, as they will still be outnumbered 10,000 to 1.
There will not be an alliance with 10 members, there will be multiple alliances with 10 members, all of whom are mutually supportive, and LEAD BY THE EXACT SAME PEOPLE WHY CAN YOU NOT UNDERSTAND THIS SIMPLE FACT.
Most if not all of the new alts and corps you think will be needed already exist, they'd just be repurposed.
Your idea is bad. Sticking your fingers in your ears and going LALALALALALA every time someone explains this to you does not make it any less true.
Also, why do you think a more expensive plex is a good thing? |

Lady Rift
What Shall We Call It
31
|
Posted - 2014.07.09 06:20:00 -
[83] - Quote
Alavaria Fera wrote:Logistics groups already use tons of alts for cyno and so on, just now we'd have "alt alliance executor corp ceo" (+can light cyno) alts. GodsWork wrote:and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. The... cyno ibis?
the cyno ibis is the fattest ship around. |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.12 01:21:00 -
[84] - Quote
bump |

M1k3y Koontz
Thorn Project Surely You're Joking
587
|
Posted - 2014.07.19 01:36:00 -
[85] - Quote
The proposal attempt to treat the illness, not cure the underlying disease.
The sprawling supercoalitions and rental empires are the symptom of nullsec mechanics that encourage alliances to own as many systems as possible to increase their own defensive position, and fatten their wallets.
Owning hundreds, if not thousands of systems makes supercoalitions such a toxicly unfun target to kill that nobody dares to try to finish off a supercoalition because the sheer boredom it will bring isn't worth it. Without massive rental empires supercoalitions won't have the money to stay ahead in the ever accelerating supercapital arms race, where anyone who falls behind in supercap numbers is no longer able to extend a protective umbrella over their own capital forces.
TL;DR: See first line of my post. How much herp could a herp derp derp if a herp derp could herp derp. |

Alavaria Fera
GoonWaffe
6231
|
Posted - 2014.07.19 02:56:00 -
[86] - Quote
What's the difference between a coalition and a supercoalition.... can the latter not dock? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Owen Levanth
Federated Deep Space Explorations
209
|
Posted - 2014.07.19 11:14:00 -
[87] - Quote
GodsWork wrote:Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov. Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.pngcount the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much?
This idea won't work, just stop. You can't make it work by just declaring it will, that's madness. Just as a single counter:
Goons are coming from the Something Awful.com forums, so they won't break apart since you can't enforce your weird rules on their forum. So they may be forced to jump though your hoops, but they and their coalition won't break apart.
In short, your idea effectively helps every coalition founded and lead by people from outside of Eve, and kills quite effectively every in-game organisation. Except for the really old and large ones, of course. Who have build a large IT-infrastructure separate from Eve by now.
So oops, looks like your idea won't change much. Except preventing other large-scale coalitions to form, so we will be cursed with the same groups forever and ever, until the servers grow cold.
I repeat: Your idea is bad. |

Alavaria Fera
GoonWaffe
6233
|
Posted - 2014.07.19 23:15:00 -
[88] - Quote
Owen Levanth wrote:Goons are coming from the Something Awful.com forums, so they won't break apart since you can't enforce your weird rules on their forum. So they may be forced to jump though your hoops, but they and their coalition won't break apart.
In short, your idea effectively helps every coalition founded and lead by people from outside of Eve, and kills quite effectively every in-game organisation. Except for the really old and large ones, of course. Who have build a large IT-infrastructure separate from Eve by now. SOLO DRAKBAN, the hero of goons.
Thank goodness for strong out of game infrastructure and resources. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.22 22:21:00 -
[89] - Quote
bump. also another topic on the same matter SRP is killing eve |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.24 21:59:00 -
[90] - Quote
Bump |
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