| Pages: 1 2 3 4 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

GodsWork
Realm of God
0
|
Posted - 2014.07.04 15:00:00 -
[1] - Quote
-So i have seen the map... -I have been a long player of eve. I remember days when eve was this active but the number of alliances in 0.0 was larger. -The number of players was lower. the possibility of having personal fun was better... -When politics was necessary. When renting 0.0 was not possible.... -Why could all this happen? because supper coalitions did not exist.
Now that every one knows blobbing and not dying is much better then trying and dying its hard to take it back but can it all go back to how it was? where the bold and not the coward takes charge? Yes it can and i have a plan...
Simple really...
-Corporation can only obtain sovereignty of one system max. -Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) to limit the size of an alliance and make extra corps useless and jealous of all the corps with sov... -Sovereignty shuts down all industry modules that do not belong to the holding alliance.... (so X alliance cannot own the moons in the systems of Y alliance) -Sovereignty gives a +50% dps bonus to all ally members holding sov vs foreign towers and a -50% effectiveness to all defense foreign towers.
Then the usefulness of 0.0 space to a certain player density will control the rest. Add the factor that there is many leaders now instead of the steady few and 0.0 will be a fun filled place with real contest rather then just:
SOUTH VS. NORTH
Help Make this a reality. Bump it to hell and back.... Join the band wagon NOW NOW NOW
WOOOTTTTTT |

Aquila Sagitta
Blue-Fire
354
|
Posted - 2014.07.04 15:10:00 -
[2] - Quote
Arbitrary rules are bad game mechanics mmkay! Blue-Fire Best Fire |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1367
|
Posted - 2014.07.04 15:11:00 -
[3] - Quote
the risk averse will always seek someway to mitigate threat possibilities
if CCP limit it, nulsec corps will just switch to 3rd party tools to maintain lists of 'friends' |

GodsWork
Realm of God
0
|
Posted - 2014.07.04 15:14:00 -
[4] - Quote
that's the beauty of this it does not limit your friends it just limits your ability of control. now people will have to trust some one else to do their bidding. more difficulty collecting easy isk from 64/32 moons etc etc.... if that isk driver is limited you remove the supper alliances that can afford a million titans.... |

GodsWork
Realm of God
0
|
Posted - 2014.07.04 15:15:00 -
[5] - Quote
Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay!
Yes sir blue fire is best kind of fire once alliances are made small from necessity and sov is limited people will be more selective..... and also less likely to effect unneeded space... less renting too. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2784
|
Posted - 2014.07.04 15:34:00 -
[6] - Quote
So, essentially, it should be impossible for a group of more than about a hundred pilots to live in 0.0? |

Iain Cariaba
Veritas Theory
99
|
Posted - 2014.07.04 15:37:00 -
[7] - Quote
You seem to fail to understand that coalitions exist outside the game mechanics. All your suggestion would do is increase the number of alt owned alliances in the game. Infinite isk doesn't just mean infinitd ships, it also means infinite plexes. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

GodsWork
Realm of God
0
|
Posted - 2014.07.04 15:38:00 -
[8] - Quote
Not really. i have occupied 0.0. and 100 man corp can make a living in a single system barely. realistically you need at least 50 active members per system. spread through different timezone to be comfortable.
Say a 10 corp ally has 10 systems then ideal alliance will be 500 man. ideal coalition will stretch a region so say 5-6 of these alliances.
There will be a long incubation period until all the alliances break up they initially will start paying rent to larger guys eventually forming their own coalitions and turning on the BIG 2 |

GodsWork
Realm of God
0
|
Posted - 2014.07.04 15:40:00 -
[9] - Quote
Iain Cariaba wrote:You seem to fail to understand that coalitions exist outside the game mechanics. All your suggestion would do is increase the number of alt owned alliances in the game. Infinite isk doesn't just mean infinitd ships, it also means infinite plexes.
You don't seam to understand that the increase on the number of alliances in a coalition will increase internal issues to any coalition. Human nature will break us apart. in todays coalitions one member of the coalition really owns the big moons the rest are just more cannons. in the future coalitions you will either have to collect rent on some one elses moon (people get tired of paying rent to a moon they have sov too eventually) or let them have those precious moons....
Trust me coalitions will trim big time..... I have seen it thats how oldies did it. When they had a good moon but had no industry they would bring a bigger industry ally to do the work... Turns out big industry ally learned how to live on 0.0 and took over the region eventually example from CDC and PURE.... |

Saisin
State War Academy Caldari State
88
|
Posted - 2014.07.04 15:55:00 -
[10] - Quote
GodsWork wrote:that's the beauty of this it does not limit your friends it just limits your ability of control. now people will have to trust some one else to do their bidding. more difficulty collecting easy isk from 64/32 moons etc etc.... if that isk driver is limited you remove the supper alliances that can afford a million titans.... +1 This is fundamentally true.
Large empires should have a risk of crumbling under the weight of corruption, and corruption is always about having intermediaries to controlling the ISK or taxes income.
The current income and tax control for alliance is "too perfect" in the game right now., which is fundamentally what causes the current issues.
"surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |

Iain Cariaba
Veritas Theory
99
|
Posted - 2014.07.04 16:00:00 -
[11] - Quote
GodsWork wrote:You don't seam to understand that the increase on the number of alliances in a coalition will increase internal issues to any coalition. Human nature will break us apart. in todays coalitions one member of the coalition really owns the big moons the rest are just more cannons. in the future coalitions you will either have to collect rent on some one elses moon (people get tired of paying rent to a moon they have sov too eventually) or let them have those precious moons....
Trust me coalitions will trim big time..... I have seen it thats how oldies did it. When they had a good moon but had no industry they would bring a bigger industry ally to do the work... Turns out big industry ally learned how to live on 0.0 and took over the region eventually example from CDC and PURE.... No, the internal pressure will remain the same because the number of actual persons involved will remain the same. Remember that the rank and file of these coalitions don't care about this moon or that moon. All they know is that SRPs are funded, so they go out to fight. The systems with the big moons will still go to the coalition coffers, whether those moons are controlled by one or one hundred alts. Since not every system has one of these big moons, there will still be plenty of space for those not mining a big moon.
Oh, and by your suggestion, no one would be able to pay rent on a moon they don't have sov on, so rental contracts will switch to who is allowed sov in a system. Flesh out your idea more and try to spend a bit more time on where the loopholes will be. If I can find loopholes big enough to fly a carrier through, guaranteed someone more experienced than I will find the others. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:03:00 -
[12] - Quote
Saisin wrote:GodsWork wrote:that's the beauty of this it does not limit your friends it just limits your ability of control. now people will have to trust some one else to do their bidding. more difficulty collecting easy isk from 64/32 moons etc etc.... if that isk driver is limited you remove the supper alliances that can afford a million titans.... +1 This is fundamentally true. Large empires should have a risk of crumbling under the weight of corruption, and corruption is always about having intermediaries to controlling the ISK or taxes income. The current income and tax control for alliance is "too perfect" in the game right now., which is fundamentally what causes the current issues.
Thank you for the up now to convince the rest of eve :) and the guy that is still not confident this will work... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2784
|
Posted - 2014.07.04 16:04:00 -
[13] - Quote
GodsWork wrote:Not really. i have occupied 0.0. and 100 man corp can make a living in a single system barely. realistically you need at least 50 active members per system. spread through different timezone to be comfortable.
Say a 10 corp ally has 10 systems then ideal alliance will be 500 man. ideal coalition will stretch a region so say 5-6 of these alliances.
There will be a long incubation period until all the alliances break up they initially will start paying rent to larger guys eventually forming their own coalitions and turning on the BIG 2
No, they can't. 30 people in a system is overcrowded to hell, you won't find a site to run, a belt to mine or whatever in one system. And that assumes you're talking about a system with reasonable truesec. try to pack a hundred in there and they've got no chance of finding a place to actually make a decent income.
Not that you'll be mining, because if you have one system then you'd have EITHER a decent refinery, or a decent factory. No safe-ish research, and not a lot of offices. Is it your intention that an alliance should have one of the four outposts, and have to rely on it's neighbours for the rest of them? That's not a conflict driver, that's encouragement to blob up.
Also, you don't seem to understand how coalitions work these days, and I say this as a member of what I'm sure you'd label a pet. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:06:00 -
[14] - Quote
Iain Cariaba wrote: No, the internal pressure will remain the same because the number of actual persons involved will remain the same. Remember that the rank and file of these coalitions don't care about this moon or that moon. All they know is that SRPs are funded, so they go out to fight. The systems with the big moons will still go to the coalition coffers, whether those moons are controlled by one or one hundred alts. Since not every system has one of these big moons, there will still be plenty of space for those not mining a big moon.
Oh, and by your suggestion, no one would be able to pay rent on a moon they don't have sov on, so rental contracts will switch to who is allowed sov in a system. Flesh out your idea more and try to spend a bit more time on where the loopholes will be. If I can find loopholes big enough to fly a carrier through, guaranteed someone more experienced than I will find the others.
right now an alt in a corp in that ubber alliance has the said moon. in the future it will be an alt in another alliance in another corp controlling that supper moon.... what happens when that alliance changes leadership from an alt ally leader to a present full ally leader? whats to prevent them from doing that ? you still vote executors no?
This can work... just add some human to it and all the supper coalitions will go to ****. The reason they are good for this system is because they have unlimited sov ability. take that away and every one can go where they want. most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2784
|
Posted - 2014.07.04 16:09:00 -
[15] - Quote
GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list
Okay, so find me one single CFC member who holds no sov. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:16:00 -
[16] - Quote
Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov.
is Li3 Federation still with them? dont see them on the list let me look at some others. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:18:00 -
[17] - Quote
Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov.
Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.png
count the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much? |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2784
|
Posted - 2014.07.04 16:20:00 -
[18] - Quote
GodsWork wrote:Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov. Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.pngcount the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much?
Which is not what I asked. You are stating that coalition members hold no sov. I am asking you to prove it.
Li3 disbanded, they're part of the bastion now. Same with Gents.
You do not understand how coalitions work, yet you think you can somehow break them up. Apparently by forcing people to work closer together. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:25:00 -
[19] - Quote
Danika Princip wrote:GodsWork wrote:Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov. Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.pngcount the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much? Which is not what I asked. You are stating that coalition members hold no sov. I am asking you to prove it. Li3 disbanded, they're part of the bastion now. Same with Gents. You do not understand how coalitions work, yet you think you can somehow break them up. Apparently by forcing people to work closer together.
No by forcing them to work further apart. Sov max/min forces more names, more ceo's etc etc etc.... further apart. more levels of responsibility, trust, longer chains of command. thats what this does. You obviously dont see this.... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2784
|
Posted - 2014.07.04 16:30:00 -
[20] - Quote
How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances... |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:54:00 -
[21] - Quote
Danika Princip wrote:How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances...
Yes but now multiple alliances are needed to hold a few constellation instead of one alliance to hold several regions.. Still dont see this??
And yes you are right alts can hold multiple corps... how long will that last? how long ?
Also in the midst of the chaos corps with greed in mind will slip in the bulk of this small alliances and that is where the cracks begin. Short term it will happen as you say. Long term on the other hand it will break up.... |

Lady Rift
What Shall We Call It
24
|
Posted - 2014.07.04 16:57:00 -
[22] - Quote
How would this stop pl/goons from just creating an alliance called goons/pl holding with 10 alts in it all in different corps to hold 10 systems with good moons. rinse and repeat till all systems with good moons are controlled by the same people.
All this would do is have all the bad space that is currently under someone's sov but unoccupied not be owned by anyone. Then you will see how bad most of null is for stuff.
|

GodsWork
Realm of God
1
|
Posted - 2014.07.04 16:58:00 -
[23] - Quote
Danika Princip wrote:How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances...
PS: one more thing... Also consider the sphere of influence. the sphere of influence will start to shrink as the ability of a mega alliance to move through several regions gets impeded. No more are they able to jump bridge to jump bridge until they are on the fighting front. there is a million things that will get complicated by this the end result is to make it so that more people are in charge of less space in 0.0 hence introducing the possibility of aggression towards once friends soon to be enemies... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2785
|
Posted - 2014.07.04 17:00:00 -
[24] - Quote
GodsWork wrote:Danika Princip wrote:How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances... Yes but now multiple alliances are needed to hold a few constellation instead of one alliance to hold several regions.. Still dont see this?? And yes you are right alts can hold multiple corps... how long will that last? how long ? Also in the midst of the chaos corps with greed in mind will slip in the bulk of this small alliances and that is where the cracks begin. Short term it will happen as you say. Long term on the other hand it will break up....
Yes, multiple alliances are needed. but they HAVE to work together. they have no choice in the matter. Either they work together, or they cannot live in nullsec. This does not create conflict.
And having multiple aliances under the control of one person can last until that one person unsubs. The Mittani is CEO of both goonswarm federation and The Bastion. Do you see him disappearing anytime soon?
And then the guys who break line will be excluded and killed by their former allies. They'll be alone and unsupported, with zero safe logistical routes, not enough stations to produce their own stuff, possibly not even any ice to fuel their own towers...
Look up what happened to OWN alliance. |

Lady Rift
What Shall We Call It
24
|
Posted - 2014.07.04 17:00:00 -
[25] - Quote
GodsWork wrote:Danika Princip wrote:How does forcing an alliance, which lives in one system, to work with it's neighbours in order to get access to three of the four outposts, logistical routes, ice belts and enough space to actually rat in NOT force them to work closer together?
There would also NOT be any of the other things you seem to think would happen, since the same people would lean multiple holding alliances... PS: one more thing... Also consider the sphere of influence. the sphere of influence will start to shrink as the ability of a mega alliance to move through several regions gets impeded. No more are they able to jump bridge to jump bridge until they are on the fighting front. there is a million things that will get complicated by this the end result is to make it so that more people are in charge of less space in 0.0 hence introducing the possibility of aggression towards once friends soon to be enemies...
yup everyone will just have to take there supers or carriers to jump places. no more small stuff allowed |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:01:00 -
[26] - Quote
Lady Rift wrote:How would this stop pl/goons from just creating an alliance called goons/pl holding with 10 alts in it all in different corps to hold 10 systems with good moons. rinse and repeat till all systems with good moons are controlled by the same people.
All this would do is have all the bad space that is currently under someone's sov but unoccupied not be owned by anyone. Then you will see how bad most of null is for stuff.
How long will that last? now its just easier to take down space how often will they find out their sov is being challenged? once every few weeks they refuel? Now multiple alts corps will have to maintain the towers rather then 1 corp... You still don't see this how many towers have you had? how many of them have you had get reinforced? would you agree to logging in on your 3 alts every day? or three alts in multiple accounts? how many accounts will this require?
Again adding to that level of difficulty and increasing the need of support increasing the chain of command.... increasing the number of places that things can go wrong... |

Lady Rift
What Shall We Call It
24
|
Posted - 2014.07.04 17:05:00 -
[27] - Quote
GodsWork wrote:Lady Rift wrote:How would this stop pl/goons from just creating an alliance called goons/pl holding with 10 alts in it all in different corps to hold 10 systems with good moons. rinse and repeat till all systems with good moons are controlled by the same people.
All this would do is have all the bad space that is currently under someone's sov but unoccupied not be owned by anyone. Then you will see how bad most of null is for stuff.
How long will that last? now its just easier to take down space how often will they find out their sov is being challenged? once every few weeks they refuel? Now alts will have to maintain rather then 1 corp... You still don't see this how many towers have you had? how many of them have you had get reinforced? would you agree to logging in on your 3 alts every day? or three alts in multiple accounts? how many accounts will this require? Again adding to that level of difficulty and increasing the need of support increasing the chain of command....
I log all 12 of my toons everyday. the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Also you make it seam like api keys and out of game forums don't exist. Not hard to check an out of game webpage to see if there is any need for a defense fleet. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:07:00 -
[28] - Quote
Danika Princip here is the basic idea.... you work separate long enough that every one is on their own... all of a sudden that alliance 3 regions over is not worth the pain of jumping through the jump bridges of 5 different alliances and jumping through 5 0.0 gates to get there. Now your supper caps cannot concentrate in one alliance that has cynos on every tower on their entire side of the galaxy and they now cannot easily move from tower to tower. You also forget all the alliances that get forged in lowsec or wh space. They will be more likely to challenge a 500 man alliance even one in a very very very large coalition vs now where blob is constant. Also this spreads the benefits even among the existing coalitions... |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:12:00 -
[29] - Quote
@Lady Rift Im sure people do that. however you are one of few people that enjoy maintaining 12 alts... What do you do mine? at the end of the day it makes it that much more difficult. no shared corp hangers, no shared ships, now trade windows have to be used. Info system will require api's and forums to mount a defense. Keep in mind how jump portals work too... Multiple alliances cannot have an unbroken link of jump portals and you cannot use some one else cyno tower right?. that in itself will be a pain. Now instead of renting through one alliance you will need to maintain multiple alliances. Every aspect of the game becomes more difficult for 0.0 large alliances. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2786
|
Posted - 2014.07.04 17:22:00 -
[30] - Quote
GodsWork wrote:Danika Princip here is the basic idea.... you work separate long enough that every one is on their own... all of a sudden that alliance 3 regions over is not worth the pain of jumping through the jump bridges of 5 different alliances and jumping through 5 0.0 gates to get there. Now your supper caps cannot concentrate in one alliance that has cynos on every tower on their entire side of the galaxy and they now cannot easily move from tower to tower. You also forget all the alliances that get forged in lowsec or wh space. They will be more likely to challenge a 500 man alliance even one in a very very very large coalition vs now where blob is constant. Also this spreads the benefits even among the existing coalitions...
But you are not working seperatley. You HAVE to work with your neighbours, you have no choice in the matter. They have to work with thier neighbours too, and so on and so forth. All you end up doing is reinforcing the coalitions.
Also, having to go five bridges and five gates, ten jumps in all, is really not a long way. That's a shopping trip. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2786
|
Posted - 2014.07.04 17:25:00 -
[31] - Quote
GodsWork wrote:@Lady Rift Im sure people do that. however you are one of few people that enjoy maintaining 12 alts... What do you do mine? at the end of the day it makes it that much more difficult. no shared corp hangers, no shared ships, now trade windows have to be used. Info system will require api's and forums to mount a defense. Keep in mind how jump portals work too... Multiple alliances cannot have an unbroken link of jump portals and you cannot use some one else cyno tower right?. that in itself will be a pain. Now instead of renting through one alliance you will need to maintain multiple alliances. Every aspect of the game becomes more difficult for 0.0 large alliances.
People will use contracts, not trade windows. They also ALREADY use APIs, forums, jabber, teamspeak, mumble and the rest of them.
Using another alliance's jump bridges is the same as using your own. Keeping cyno alts around is also not hard. Beacons are not used on cap fleets.
And what does renting have to do with it? |

Lady Rift
What Shall We Call It
24
|
Posted - 2014.07.04 17:25:00 -
[32] - Quote
GodsWork wrote:@Lady Rift Im sure people do that. however you are one of few people that enjoy maintaining 12 alts... What do you do mine? at the end of the day it makes it that much more difficult. no shared corp hangers, no shared ships, now trade windows have to be used. Info system will require api's and forums to mount a defense. Keep in mind how jump portals work too... Multiple alliances cannot have an unbroken link of jump portals and you cannot use some one else cyno tower right?. that in itself will be a pain. Now instead of renting through one alliance you will need to maintain multiple alliances. Every aspect of the game becomes more difficult for 0.0 large alliances.
PI and industry. And fleet boosting soon* another account in the cooker for that
Only have the important places in these holder corps and alliances everyone else can stay in the large alliance. I think you are valuing most of null sec way to high. So what cant use the cyno beacon at a tower use a normal cyno.
To me it looks like this will be a major pain in the ass but nothing that cant be overcome by the large coalitions. I really do mean it when I say null sec logistical people are insane.
I'm not one of the few that log so many toons, its only 4 accounts. To run low sec properly you need 3 accounts (2 boosters and your combat main) and I know many who do this cause they like there booster so much that they put up with the hassle to be able to not rely on others.
|

Saisin
State War Academy Caldari State
88
|
Posted - 2014.07.04 17:29:00 -
[33] - Quote
Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on.
Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests.
What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will.
One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:33:00 -
[34] - Quote
Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players.
You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2786
|
Posted - 2014.07.04 17:35:00 -
[35] - Quote
But it doesn't do that, it just means alts have to be in different places. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 17:43:00 -
[36] - Quote
GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics.
I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now? |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:43:00 -
[37] - Quote
Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:45:00 -
[38] - Quote
Lady Rift wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now?
This forcing more alts to the people that are doing this is the whole point... in hopes that these people finaly crack introduce new blood and that new member base may deviate and betray... at some point help will be needed. the level of difficulty will increase for a small group of people to command this. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 17:48:00 -
[39] - Quote
GodsWork wrote:Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required.
more 51 day trial accounts that can lit a cyno. cyno alts are easy and chea.p if you own a capital that jumps you should have at least 2 cyno alts. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 17:49:00 -
[40] - Quote
GodsWork wrote:Lady Rift wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now? This forcing more alts to the people that are doing this is the whole point... in hopes that these people finaly crack introduce new blood and that new member base may deviate and betray... at some point help will be needed. the level of difficulty will increase for a small group of people to command this.
This will only make it harder for the small guys to expand because they have to find people that they can trust where as the large guys already have a very large extensive logistics system in place run by those they trust. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2787
|
Posted - 2014.07.04 18:02:00 -
[41] - Quote
GodsWork wrote:Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required.
Just so you know: Everyone who isn't an idiot uses cyno alts for jump freighters and most capital movement anyway. Literally every capital fleet I have ever been on, and I have been a CFC cap pilot for two years now, has used cynos lit by characters, not the beacons.
Cyno alts are not hard to come by. I have six myself. |

Falin Whalen
GoonWaffe Goonswarm Federation
665
|
Posted - 2014.07.04 18:09:00 -
[42] - Quote
GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence).
I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 19:15:00 -
[43] - Quote
Falin Whalen wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence). I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve.
This is what I've been trying to say. thank you for being more elegant.
|

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:07:00 -
[44] - Quote
Falin Whalen wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence). I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve.
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2787
|
Posted - 2014.07.04 20:12:00 -
[45] - Quote
GodsWork wrote:
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
They won't. They would lose access to everything they had in and out of game, some sort of superiority complex would not make up for that.
ESPECIALLY when you consider that, as you have been told by four people now, the leaders would all be the same people. Goonswarm 1-500 would all have the mittani as thier CEO. They would all have the same directors. There is NO multiplication of leadership. there is NO division of responsibility.
Why is that hard for you to understand? All you are doing is forcing people to make more alts and work even closer than ever before with their neighbours.
Your idea does not work. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:24:00 -
[46] - Quote
Danika Princip wrote:GodsWork wrote:
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
They won't. They would lose access to everything they had in and out of game, some sort of superiority complex would not make up for that. ESPECIALLY when you consider that, as you have been told by four people now, the leaders would all be the same people. Goonswarm 1-500 would all have the mittani as thier CEO. They would all have the same directors. There is NO multiplication of leadership. there is NO division of responsibility. Why is that hard for you to understand? All you are doing is forcing people to make more alts and work even closer than ever before with their neighbours. Your idea does not work.
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
|

Tyrone Alyeh
Dark Matter Specialists Reckoning Star Alliance
1
|
Posted - 2014.07.04 20:29:00 -
[47] - Quote
GodsWork wrote:-Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten)
10 = arbitrary number.
GodsWork wrote:Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay! Arbitrary rules these are not arbitrary. Well thought....
Gotcha
There should be incentives not to blob and it should be difficult (logistically) to maintain a blob.
There shouldn't be actual game mechanics preventing blobbing. |

RoAnnon
Eternity INC. Goonswarm Federation
340
|
Posted - 2014.07.04 20:34:00 -
[48] - Quote
Confirming we need to free nullsec of Supper Coalitions, we have too many damn nullbears eating their evening meal together. So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:37:00 -
[49] - Quote
Tyrone Alyeh wrote:GodsWork wrote:-Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) 10 = arbitrary number. GodsWork wrote:Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay! Arbitrary rules these are not arbitrary. Well thought.... Gotcha There should be incentives not to blob and it should be difficult (logistically) to maintain a blob. There shouldn't be actual game mechanics preventing blobbing.
These are rules to prevent any player alliance to out system game factions. right now some renter alliances have more systems then caldari state does. lets color up the map a little bit more. Lets make it more difficult logistically for the blobbers here is why this will work.
not to mention that every pirate will be in 0.0 trying to get all the free kills of now newly made alts trying to fix sov again as 90% of 0.0 sov drops.
The only way to fix this is through several steps of large disruptions. CCP should invest. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:40:00 -
[50] - Quote
RoAnnon wrote:Confirming we need to free nullsec of Supper Coalitions, we have too many damn nullbears eating their evening meal together.
huh you are takin my side lolz im all for it too... You do notice that you are in the wrong side of the blob for this discussion right :P |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2787
|
Posted - 2014.07.04 20:48:00 -
[51] - Quote
GodsWork wrote:
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
If you try to fix the game by making it really annoying for people to play the way they want to, they'll keep doing it and complain loudly about how annoying it is to do things. The hardcore players will stay, while the rest quit the game completely.
You don't fix the game by making it really annoying to play, you fix it by fixing it.
Edit: Also, you DO know they're mocking you, right? Supper is a meal, you mean super... |

Corraidhin Farsaidh
Hello-There
591
|
Posted - 2014.07.04 20:53:00 -
[52] - Quote
Dammit I thought this was a thread about tasty evening snacks...
|

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:56:00 -
[53] - Quote
Danika Princip wrote:GodsWork wrote:
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
If you try to fix the game by making it really annoying for people to play the way they want to, they'll keep doing it and complain loudly about how annoying it is to do things. The hardcore players will stay, while the rest quit the game completely. You don't fix the game by making it really annoying to play, you fix it by fixing it. Edit: Also, you DO know they're mocking you, right? Supper is a meal, you mean super... Ahh thats what i forgot the third P |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:58:00 -
[54] - Quote
Corraidhin Farsaidh wrote:Dammit I thought this was a thread about tasty evening snacks...
Its a trap to force you to read my propaganda... damn spell check lol...
Support this and you may have a slurry of easy alts to eat..... blob will be spread in so many places they cant cover it all :D
|

Iain Cariaba
Veritas Theory
100
|
Posted - 2014.07.04 21:06:00 -
[55] - Quote
GodsWork wrote:These are rules to prevent any player alliance to out system game factions. right now some renter alliances have more systems then caldari state does. lets color up the map a little bit more. Lets make it more difficult logistically for the blobbers .
not to mention that every pirate will be in 0.0 trying to get all the free kills of now newly made alts trying to fix sov again as 90% of 0.0 sov drops.
The only way to fix this is through several steps of large disruptions. CCP should invest. Wow, you really don't understand at all how the metagame works. You've had multiple people try to explain it to you but you don't seem to want to hear it.
:grabs megaphone and puts it next to GodsWork's head:
The people in power of the blue donut will not be effected in any meaningful way by your idea, no matter how your idealistic imagination may think they will, therefore the blue donut will not be effected.
I would go into the reasons why, but you're more than capable of rereading those posts. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Arronicus
Caldari Navy Reconnaissance
1080
|
Posted - 2014.07.05 04:26:00 -
[56] - Quote
So basically, large alliances compartmentalize, create as many new alliances as required to hold their current level of space, they split their current members and renters into these new alliances. Just as many systems are held as before, only now with new big bonuses, and more overall hassle created for the players.
From what I can tell, this wouldn't do a single thing to change the dynamic of 0.0 except for seeing it being some hard arbitrary requirement that any big alliance splits into more and more 'sub alliances' to hold the additional space they want. |

Kaarous Aldurald
ROC Deep Space The ROC
7582
|
Posted - 2014.07.05 05:43:00 -
[57] - Quote
Arronicus wrote: From what I can tell, this wouldn't do a single thing to change the dynamic of 0.0 except for seeing it being some hard arbitrary requirement that any big alliance splits into more and more 'sub alliances' to hold the additional space they want.
This is the case pretty much every time someone brings up an idea that was born from "I hate groups that are bigger than mine!". That entire train of thought is pretty much a sewer down which one can thrown brain cells. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

ShahFluffers
Ice Fire Warriors Late Night Alliance
5697
|
Posted - 2014.07.05 06:03:00 -
[58] - Quote
What I am coming away with from this thread is that the root of all problems (especially SOV) in EVE is alt characters.
Solution? Ban the use of alt characters via IP address screening. Multiboxing is no longer allowed and written as such in the EULA.
Possible problems? Entire support and industry networks collapse. Prices skyrocket (especially for T2 stuff). Null-sec SOV cannot be held or maintained in any reasonable fashion. Multiple people living in the same house can't play. Massive rage. Huge drop in subscription numbers.
How realistic is this? Not at all. CCP is as addicted to players making alts and players are to making alts in the first place. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.05 07:04:00 -
[59] - Quote
The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. |

Arronicus
Caldari Navy Reconnaissance
1081
|
Posted - 2014.07.05 08:13:00 -
[60] - Quote
ShahFluffers wrote:
Solution? Ban the use of alt characters via IP address screening. Multiboxing is no longer allowed and written as such in the EULA.
Prices would actually crash, not soar, with the MASSIVE pile of goods dumped on the market by many wealthy characters prior to quitting the game. I don't think there is a single large scale producer in the game that does not use more than 1 account, so those would all be gone. Almost every capital pilot in the game has an alt account that they use for cynos, or other things. Many miners run at LEAST 2-3 characters.
I venture we'd lose at least 2/3 of the active accounts in Eve overnight, followed by a lot more than that out of solidarity. The only real affect that it would have is a crippling death blow that would finally give some grain of merit to the 'eve is dying' threads.
Alts are not the problem in Eve. More people, less people, neither are the problem. The problems are sov mechanics, travel and power projection mechanics, ease of long range defence, and most importantly, the overwhelming force of a large super blob with heavy capital support (With of course, the prohibitive price of prospective new groups obtaining the same force). |

Arronicus
Caldari Navy Reconnaissance
1081
|
Posted - 2014.07.05 08:19:00 -
[61] - Quote
Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that.
>Implying goon renters are run/managed by a separate entity from goons.
Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now.
As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.05 08:26:00 -
[62] - Quote
Arronicus wrote:Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. >Implying goon renters are run/managed by a separate entity from goons. Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now. As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place.
learn something new every day, didn't actual know how the renter thing worked. And damn thought it would be more than that so ya this change would do nothing. Just increase cost of rent over the 10 systems by a plex. and it pays for itself. damn really didnt know it worked like that. |

GodsWork
Realm of God
1
|
Posted - 2014.07.05 13:34:00 -
[63] - Quote
Arronicus wrote:Lady Rift wrote:The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. >Implying goon renters are run/managed by a separate entity from goons. Mynnna would just need a lot more accounts. Each new account would be able to lead 3 alliances. Lets say that you went with the 10 systems limit per alliance. PRBLD currently holds 134 systems with sov, so that's 14 alliances, requiring a total of 5 accounts, maximum. 5 accounts, 14 characters, and goons can continue running their rental alliance prettymuch just like they are now. As for the value of the space, I don't think you quite realize that the valuable space is in pockets, and a large part of its value is the isk that the renters pay to rent it. Sometimes upwards of 11 billion isk for a system, per month. It's all very much worth something, that's why Goons rent it out in the first place.
Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments? |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2789
|
Posted - 2014.07.05 14:55:00 -
[64] - Quote
GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... |

Falin Whalen
GoonWaffe Goonswarm Federation
668
|
Posted - 2014.07.05 19:03:00 -
[65] - Quote
Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Falin Whalen
GoonWaffe Goonswarm Federation
668
|
Posted - 2014.07.05 19:38:00 -
[66] - Quote
Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

GodsWork
Realm of God
1
|
Posted - 2014.07.05 23:19:00 -
[67] - Quote
Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail.
And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2790
|
Posted - 2014.07.06 05:06:00 -
[68] - Quote
GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side...
It. Does. Not. Make. Anything. More. Difficult. For. Anyone.
It makes it significantly EASIER if each character only has to deal with ten systems.
And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up. |

sci0gon
Kaira Innovations Superior Eve Engineering
24
|
Posted - 2014.07.06 05:19:00 -
[69] - Quote
GodsWork wrote:-Corporation can only obtain sovereignty of one system max. -Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) to limit the size of an alliance and make extra corps useless and jealous of all the corps with sov... -Sovereignty shuts down all industry modules that do not belong to the holding alliance.... (so X alliance cannot own the moons in the systems of Y alliance) -Sovereignty gives a +50% dps bonus to all ally members holding sov vs foreign towers and a -50% effectiveness to all defense foreign towers.
-reduce titan dps or leadership bonuses. having both makes it too powerful even for the insane amount it costs.
the idea that you are trying to push ahead will only do one thing, create more alt corps in alt alliances to house said systems, which in return would probably only cover key systems that need to be controlled.
-1 for this idea |

Vayn Baxtor
Brutor Tribe Minmatar Republic
134
|
Posted - 2014.07.06 08:44:00 -
[70] - Quote
I would love to see a reset on blocs and systems. Unfortunately, those who are in these blocs are the ones who will certainly fight against any suggestions of breaking down their empires.
I still think this could be a interesting way to bring in several ideas, some of the classic ones people been talking about, like: - Smashing HighSec/Empire carebear land to patches where corps/alliances regulate law n orders of areas - systems with riches and dangers and stuff (same for WH) - Limit safezones for new/neutral players (or simply a limited time of immunity so they get the hang of the game) while having "The big guys" bring security to their fellow members and/or those who have a sort of non-aggression status
Stuff like that. It still needs polishing but it would be interesting because it would be more player-driven like never before in any MMORPG. But with that has to come a serious "realm pride" sort of thing, so that we don't just have everybody hold hands in piece, or like today's gentlemen's agreements that bring us these monster SOV blocs in the first place. Again, this is not perfect, but really something that just could make EVE more fun, and a dangerous place. Could also bring more of that survival stuff of DayZ, and some real exploration by not having every star be mapped out just yet (so we have science players be able to do all the fancy scifi stuff too)
Yeah, thread hijack, but I really would love to see smaller blocs and more conflicts. I won't go too much into discussion with this proposal as I haven't really thought it all the way through either.
Using tablet, typoes are common and I'm not going to fix them all. |

Falin Whalen
GoonWaffe Goonswarm Federation
670
|
Posted - 2014.07.06 16:31:00 -
[71] - Quote
GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... Are you being delibrately obtuse, or are you so enamord of your idea that you just don't see it. It is still The Mittani, and his team team running Goonswarm 1, Goonswarm 2, ...Goonswarm n. It's not harder to do that, it's easier. Hell, GSOL would love it, as only one alt per "alliance" makes it less likely for them to burn out managing 23% of nulsec moons, when they only have to take care of ten systems worth of moons. We already have a back end IT infrastructure that most medium sized companies would envy. Already, most, if not all, communication of policy is done on our out of game forums and jabber, and only takes someone a minute to log in and push button to set tax rate or whatever, oops log in all n number of alts too and get it done on them too. Oh wow where has the time gone, I've lost ten minutes pushing button.
Your idea has no benifit, does absolutely nothing for Eve, and is easily circumvented by out of game resources that any large scale alliance already poseses. Just like 99.99% of the, "My idea to break up the big null blobs/blocks." that have been posted on F&I before you. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Belinda HwaFang
Coreli Corporation Ineluctable.
13
|
Posted - 2014.07.06 16:51:00 -
[72] - Quote
I admire your intentions, and I share them, but simply creating in game arbitrary limitations will cause people to set up puppet alliances in the game which are all actually the same "out of game" alliance.
Sorry,
-- Fang |

Falin Whalen
GoonWaffe Goonswarm Federation
670
|
Posted - 2014.07.06 17:13:00 -
[73] - Quote
Belinda HwaFang wrote:I admire your intentions, and I share them, but simply creating in game arbitrary limitations will cause people to set up puppet alliances in the game which are all actually the same "out of game" alliance.
Sorry,
-- Fang I too like the intent. It's just how he wants to implement it, is easily circumvented by at least a secure forum outside of game. All that would happen is the couloured blobs on the influence map will get smaller, but the people running nulsec won't change at all. SSDD. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Lady Rift
What Shall We Call It
27
|
Posted - 2014.07.07 16:01:00 -
[74] - Quote
Falin Whalen wrote:Belinda HwaFang wrote:I admire your intentions, and I share them, but simply creating in game arbitrary limitations will cause people to set up puppet alliances in the game which are all actually the same "out of game" alliance.
Sorry,
-- Fang I too like the intent. It's just how he wants to implement it, is easily circumvented by at least a secure forum outside of game. All that would happen is the couloured blobs on the influence map will get smaller, but the people running nulsec won't change at all. SSDD.
I think you just found what he really wants. A more colourful influence map. He wouldn't care if all of null was one collation as long as it has lots of colours. |

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
122
|
Posted - 2014.07.07 21:05:00 -
[75] - Quote
Any change to SOV mechanics has to take into account that even if you split up large alliances, the subsequent smaller alliances can just set their former alliance members to +10 standings and create in-game channels to replicate the larger alliance chat and nothing will have changed except some names.
Unless you actually give some incentive for people to splinter off into smaller groups, they will remain in their two large coalitions. And I don't necessarily see this as a bad thing. Reading Comprehension: a skill so important it deserves it's own skillbook.
I want to create content, not become content. |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.08 22:04:00 -
[76] - Quote
Falin Whalen wrote:Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. you still have to log in to make sure that tower was not reinforced. unless you use api and out of game it will be one extra layer of difficulty... |

Lady Rift
What Shall We Call It
28
|
Posted - 2014.07.08 22:11:00 -
[77] - Quote
GodsWork wrote:Falin Whalen wrote:Danika Princip wrote:GodsWork wrote: Keep in mind Arronicus... the tower have to be maintained by those 5 accounts now too so you have to get 5 accounts for your indy with 5 extra jf's because the sov alliance owns the moon manufacturing only... you dont think this will lead into an increase of players involved? and maybe a hotbed for arguments?
It's not the CEO running the towers. You have logistics guys for that... Hell, logistics guys would love it. Only ten systems moons to manage with one alt, an hour or two tops and they are done with him for two weeks, doesn't sound to bad. you still have to log in to make sure that tower was not reinforced. unless you use api and out of game it will be one extra layer of difficulty...
LOL ........
If you don't use out of game tools
lol
|

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.08 22:14:00 -
[78] - Quote
Danika Princip wrote:GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... It. Does. Not. Make. Anything. More. Difficult. For. Anyone. It makes it significantly EASIER if each character only has to deal with ten systems. And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up.
you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM |

Lady Rift
What Shall We Call It
29
|
Posted - 2014.07.08 22:28:00 -
[79] - Quote
GodsWork wrote:Danika Princip wrote:GodsWork wrote:Falin Whalen wrote:Like I said before, you just don't get it. All this will do is make big alliances break up into smaller alliances,BUT STILL RUN BY THE SAME PEOPLE on different alts. Everything will be handled out of game, on forums, jabber, teamspeak, mumble. Hell, The Mittani, is running two allinaces already, (Goonswarm and the Bastion) so what is a few more alts going to do to run Goonswarm 1, Goonswarm 2,... Goonswarm n? The only way your idea will work is if CCP shoots themselves in the foot and makes only one account per person with only one character per account, which would perty much kill Eve faster than someone licking the third rail. And you still don't get it... its OK as long as it makes it more difficult on them. it will make it so difficult to deal with multiple alliances that most people will want to just deal with just one or two. it will also make it useless to have an alliance of more then 500 as their owned systems will not support them in 0.0 at least for null sec play. Keep on talking we will keep coming up with ideas on how to make it difficult for multiple alliances to be run by one person. Running an alliance should be a full time job not something you do on the side... It. Does. Not. Make. Anything. More. Difficult. For. Anyone. It makes it significantly EASIER if each character only has to deal with ten systems. And this does not fix the game, this just makes it really awkward to play. And FORCES people to make friends with their neighbours, thus FORCING people to blob up. you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM
nope still not hard.
|

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.08 22:40:00 -
[80] - Quote
Thats the potential of 1000 extra PLEXES a month. CCP should invest in this just for this alone :P it will bring plex prices up help all the new players that like selling plexes. etc etc... and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. something similar will happen regardless how often you say no lady rift. The BEE zombie donut has to goooo.... Whos alt are you? just curious?
|

Alavaria Fera
GoonWaffe
6217
|
Posted - 2014.07.08 23:43:00 -
[81] - Quote
Logistics groups already use tons of alts for cyno and so on, just now we'd have "alt alliance executor corp ceo" (+can light cyno) alts.
GodsWork wrote:and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. The... cyno ibis? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2802
|
Posted - 2014.07.09 00:41:00 -
[82] - Quote
GodsWork wrote:
you can never remove the need to blob up but by limiting movement in 0.0 through jump bridge use restrictions, splitting the indy so that large pipes to 0.0 are not possible but many smaller ones required more places pirates can hit you... more places you have to camp and guard smaller blobs you have to build. eventually people will see an opening to start challenging you. initially just to test you eventually attempting to take sov. Its easier to attack an alliance with 10 members versus an alliance with 11000. also keep in mind there is 3400+ 0.0 systems thats how many new alts and corps it will take make it HARD on the BLUE DOUGHNUT..... YUM YUM YUM
But you are not splitting anything up. You are actively forcing people to become closer with their neighbours.
There are no more places that pirates can hit anyone, since the bridge networks will work the same way they do now. There will be no extra places to guard and camp, since the blobs will only be getting bigger as the smaller groups, who cannot live in nullsec at all due to a lack of stations, resources, logistical routes and members, are forced to join them. There will not be an opening for someone to attack, as they will still be outnumbered 10,000 to 1.
There will not be an alliance with 10 members, there will be multiple alliances with 10 members, all of whom are mutually supportive, and LEAD BY THE EXACT SAME PEOPLE WHY CAN YOU NOT UNDERSTAND THIS SIMPLE FACT.
Most if not all of the new alts and corps you think will be needed already exist, they'd just be repurposed.
Your idea is bad. Sticking your fingers in your ears and going LALALALALALA every time someone explains this to you does not make it any less true.
Also, why do you think a more expensive plex is a good thing? |

Lady Rift
What Shall We Call It
31
|
Posted - 2014.07.09 06:20:00 -
[83] - Quote
Alavaria Fera wrote:Logistics groups already use tons of alts for cyno and so on, just now we'd have "alt alliance executor corp ceo" (+can light cyno) alts. GodsWork wrote:and the potential of 3000 new alts that may be caught with fat ships that will definitely boost pirating. The... cyno ibis?
the cyno ibis is the fattest ship around. |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.12 01:21:00 -
[84] - Quote
bump |

M1k3y Koontz
Thorn Project Surely You're Joking
587
|
Posted - 2014.07.19 01:36:00 -
[85] - Quote
The proposal attempt to treat the illness, not cure the underlying disease.
The sprawling supercoalitions and rental empires are the symptom of nullsec mechanics that encourage alliances to own as many systems as possible to increase their own defensive position, and fatten their wallets.
Owning hundreds, if not thousands of systems makes supercoalitions such a toxicly unfun target to kill that nobody dares to try to finish off a supercoalition because the sheer boredom it will bring isn't worth it. Without massive rental empires supercoalitions won't have the money to stay ahead in the ever accelerating supercapital arms race, where anyone who falls behind in supercap numbers is no longer able to extend a protective umbrella over their own capital forces.
TL;DR: See first line of my post. How much herp could a herp derp derp if a herp derp could herp derp. |

Alavaria Fera
GoonWaffe
6231
|
Posted - 2014.07.19 02:56:00 -
[86] - Quote
What's the difference between a coalition and a supercoalition.... can the latter not dock? ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Owen Levanth
Federated Deep Space Explorations
209
|
Posted - 2014.07.19 11:14:00 -
[87] - Quote
GodsWork wrote:Danika Princip wrote:GodsWork wrote:most of the coalition members dont even hold sov dude. look at the map and their rental agreements they show their own coalition members just go down the list Okay, so find me one single CFC member who holds no sov. Just look at this map and weep..... http://dl1.eve-files.com/media/corp/Verite/influence.pngcount the big uns using your ten fingers.... what % of space is it just the top 10... There is alliances that have more star systems than your highsec npc governments.... skewed much?
This idea won't work, just stop. You can't make it work by just declaring it will, that's madness. Just as a single counter:
Goons are coming from the Something Awful.com forums, so they won't break apart since you can't enforce your weird rules on their forum. So they may be forced to jump though your hoops, but they and their coalition won't break apart.
In short, your idea effectively helps every coalition founded and lead by people from outside of Eve, and kills quite effectively every in-game organisation. Except for the really old and large ones, of course. Who have build a large IT-infrastructure separate from Eve by now.
So oops, looks like your idea won't change much. Except preventing other large-scale coalitions to form, so we will be cursed with the same groups forever and ever, until the servers grow cold.
I repeat: Your idea is bad. |

Alavaria Fera
GoonWaffe
6233
|
Posted - 2014.07.19 23:15:00 -
[88] - Quote
Owen Levanth wrote:Goons are coming from the Something Awful.com forums, so they won't break apart since you can't enforce your weird rules on their forum. So they may be forced to jump though your hoops, but they and their coalition won't break apart.
In short, your idea effectively helps every coalition founded and lead by people from outside of Eve, and kills quite effectively every in-game organisation. Except for the really old and large ones, of course. Who have build a large IT-infrastructure separate from Eve by now. SOLO DRAKBAN, the hero of goons.
Thank goodness for strong out of game infrastructure and resources. ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.22 22:21:00 -
[89] - Quote
bump. also another topic on the same matter SRP is killing eve |

GodsWork
Realm of God Triple Penetration Empire
1
|
Posted - 2014.07.24 21:59:00 -
[90] - Quote
Bump |
| |
|
| Pages: 1 2 3 4 :: [one page] |