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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2786
|
Posted - 2014.07.04 17:25:00 -
[31] - Quote
GodsWork wrote:@Lady Rift Im sure people do that. however you are one of few people that enjoy maintaining 12 alts... What do you do mine? at the end of the day it makes it that much more difficult. no shared corp hangers, no shared ships, now trade windows have to be used. Info system will require api's and forums to mount a defense. Keep in mind how jump portals work too... Multiple alliances cannot have an unbroken link of jump portals and you cannot use some one else cyno tower right?. that in itself will be a pain. Now instead of renting through one alliance you will need to maintain multiple alliances. Every aspect of the game becomes more difficult for 0.0 large alliances.
People will use contracts, not trade windows. They also ALREADY use APIs, forums, jabber, teamspeak, mumble and the rest of them.
Using another alliance's jump bridges is the same as using your own. Keeping cyno alts around is also not hard. Beacons are not used on cap fleets.
And what does renting have to do with it? |

Lady Rift
What Shall We Call It
24
|
Posted - 2014.07.04 17:25:00 -
[32] - Quote
GodsWork wrote:@Lady Rift Im sure people do that. however you are one of few people that enjoy maintaining 12 alts... What do you do mine? at the end of the day it makes it that much more difficult. no shared corp hangers, no shared ships, now trade windows have to be used. Info system will require api's and forums to mount a defense. Keep in mind how jump portals work too... Multiple alliances cannot have an unbroken link of jump portals and you cannot use some one else cyno tower right?. that in itself will be a pain. Now instead of renting through one alliance you will need to maintain multiple alliances. Every aspect of the game becomes more difficult for 0.0 large alliances.
PI and industry. And fleet boosting soon* another account in the cooker for that
Only have the important places in these holder corps and alliances everyone else can stay in the large alliance. I think you are valuing most of null sec way to high. So what cant use the cyno beacon at a tower use a normal cyno.
To me it looks like this will be a major pain in the ass but nothing that cant be overcome by the large coalitions. I really do mean it when I say null sec logistical people are insane.
I'm not one of the few that log so many toons, its only 4 accounts. To run low sec properly you need 3 accounts (2 boosters and your combat main) and I know many who do this cause they like there booster so much that they put up with the hassle to be able to not rely on others.
|

Saisin
State War Academy Caldari State
88
|
Posted - 2014.07.04 17:29:00 -
[33] - Quote
Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on.
Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests.
What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will.
One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. "surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:33:00 -
[34] - Quote
Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players.
You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2786
|
Posted - 2014.07.04 17:35:00 -
[35] - Quote
But it doesn't do that, it just means alts have to be in different places. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 17:43:00 -
[36] - Quote
GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics.
I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now? |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:43:00 -
[37] - Quote
Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 17:45:00 -
[38] - Quote
Lady Rift wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now?
This forcing more alts to the people that are doing this is the whole point... in hopes that these people finaly crack introduce new blood and that new member base may deviate and betray... at some point help will be needed. the level of difficulty will increase for a small group of people to command this. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 17:48:00 -
[39] - Quote
GodsWork wrote:Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required.
more 51 day trial accounts that can lit a cyno. cyno alts are easy and chea.p if you own a capital that jumps you should have at least 2 cyno alts. |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 17:49:00 -
[40] - Quote
GodsWork wrote:Lady Rift wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. I understand the intent. But in practice all this is going to do is force more alts onto people who already have lots of alts doing this. The number of people as in humans doing the logistics isn't really going to change. Do you really thing a whole lot of people have access to this stuff now? This forcing more alts to the people that are doing this is the whole point... in hopes that these people finaly crack introduce new blood and that new member base may deviate and betray... at some point help will be needed. the level of difficulty will increase for a small group of people to command this.
This will only make it harder for the small guys to expand because they have to find people that they can trust where as the large guys already have a very large extensive logistics system in place run by those they trust. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2787
|
Posted - 2014.07.04 18:02:00 -
[41] - Quote
GodsWork wrote:Danika Princip wrote:But it doesn't do that, it just means alts have to be in different places. It does exactly that... Cyno gen now is harder to come by. again using another alliances equipment is not allowed. you have to depend on your alliance and alts solely. JF's dont have as easy a time jumping across space... actual cyno alts or cyno ally members are required.
Just so you know: Everyone who isn't an idiot uses cyno alts for jump freighters and most capital movement anyway. Literally every capital fleet I have ever been on, and I have been a CFC cap pilot for two years now, has used cynos lit by characters, not the beacons.
Cyno alts are not hard to come by. I have six myself. |

Falin Whalen
GoonWaffe Goonswarm Federation
665
|
Posted - 2014.07.04 18:09:00 -
[42] - Quote
GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence).
I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve. "it's only because of their stupidity that they're able to be so sure of themselves." The Trial - Franz Kafka-á |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.04 19:15:00 -
[43] - Quote
Falin Whalen wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence). I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve.
This is what I've been trying to say. thank you for being more elegant.
|

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:07:00 -
[44] - Quote
Falin Whalen wrote:GodsWork wrote:Saisin wrote:Lady Rift wrote:. .... the logistic people of null sec are crazy people and the things they do to get things to work is utterly insane so I have no doubt they will carry on. Too many alts is certainly a part of the problem, as it allows a large control while minimizing the risk of sedition and personal interests. What the OP is suggesting to do is to spread this action to actual players and not multiple drones of the same will. One of the solution to the current issues is to make using alts for alliance control more difficult, and to spread large scale logistics , and especially ISK income and tax flux, to more players. You are correct this is the intent of this post. By spreading not just the logistics but also the banner now people are more tempted to deviate and try and renegotiate or completely betray existing systems. also stretches the chain of command and it will definitely complicate logistics. You still don't get it. This idea you have will just make the problem worse. Welcome to Goonswarm 1, Goonswarm 2, Gonswarm n... all run by alts of The Mittani. Everything will happen in off site forums, teamspeak, jabber, mumble, ventrillo...ect. The problem is the more you force players to organise to get things done, the more organised players force out the less organised entities. This has led to the current state of affairs where 2-3 coalitions have carved up all of null (CFC, PL, N2), and only a few regions that aren't worth much are farmed like some hunting preserve for "content" (Providence). I see this all the time on F&I, someone comes up with some "briliant" idea that will utterly smash the coalitions, and the coalitions laugh and point out how they would trivially circumvent the "briliant plan" by using the tools outside Eve they already have, with the game mechanics already in Eve.
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2787
|
Posted - 2014.07.04 20:12:00 -
[45] - Quote
GodsWork wrote:
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
They won't. They would lose access to everything they had in and out of game, some sort of superiority complex would not make up for that.
ESPECIALLY when you consider that, as you have been told by four people now, the leaders would all be the same people. Goonswarm 1-500 would all have the mittani as thier CEO. They would all have the same directors. There is NO multiplication of leadership. there is NO division of responsibility.
Why is that hard for you to understand? All you are doing is forcing people to make more alts and work even closer than ever before with their neighbours.
Your idea does not work. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:24:00 -
[46] - Quote
Danika Princip wrote:GodsWork wrote:
I welcome Goonswarm 1 through n Its what i would drive with this. and it will be hilarious when Goonswarm k decides to go at it alone because they think they are better then every one else. You forget that original goonswarm had leadership problems and that is just the one entity. imagine now if you had 10, 20, 30 of these... This is the perfect example look at goonswarm history now multiply the number of leaders by N what do you get? N chances of having history repeat...
Thank YOU POINT MADE....
They won't. They would lose access to everything they had in and out of game, some sort of superiority complex would not make up for that. ESPECIALLY when you consider that, as you have been told by four people now, the leaders would all be the same people. Goonswarm 1-500 would all have the mittani as thier CEO. They would all have the same directors. There is NO multiplication of leadership. there is NO division of responsibility. Why is that hard for you to understand? All you are doing is forcing people to make more alts and work even closer than ever before with their neighbours. Your idea does not work.
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
|

Tyrone Alyeh
Dark Matter Specialists Reckoning Star Alliance
1
|
Posted - 2014.07.04 20:29:00 -
[47] - Quote
GodsWork wrote:-Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten)
10 = arbitrary number.
GodsWork wrote:Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay! Arbitrary rules these are not arbitrary. Well thought....
Gotcha
There should be incentives not to blob and it should be difficult (logistically) to maintain a blob.
There shouldn't be actual game mechanics preventing blobbing. |

RoAnnon
Eternity INC. Goonswarm Federation
340
|
Posted - 2014.07.04 20:34:00 -
[48] - Quote
Confirming we need to free nullsec of Supper Coalitions, we have too many damn nullbears eating their evening meal together. So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:37:00 -
[49] - Quote
Tyrone Alyeh wrote:GodsWork wrote:-Alliances can have sovereignty of some limited number of systems arbitrary... (Say ten) 10 = arbitrary number. GodsWork wrote:Aquila Sagitta wrote:Arbitrary rules are bad game mechanics mmkay! Arbitrary rules these are not arbitrary. Well thought.... Gotcha There should be incentives not to blob and it should be difficult (logistically) to maintain a blob. There shouldn't be actual game mechanics preventing blobbing.
These are rules to prevent any player alliance to out system game factions. right now some renter alliances have more systems then caldari state does. lets color up the map a little bit more. Lets make it more difficult logistically for the blobbers here is why this will work.
not to mention that every pirate will be in 0.0 trying to get all the free kills of now newly made alts trying to fix sov again as 90% of 0.0 sov drops.
The only way to fix this is through several steps of large disruptions. CCP should invest. |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:40:00 -
[50] - Quote
RoAnnon wrote:Confirming we need to free nullsec of Supper Coalitions, we have too many damn nullbears eating their evening meal together.
huh you are takin my side lolz im all for it too... You do notice that you are in the wrong side of the blob for this discussion right :P |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2787
|
Posted - 2014.07.04 20:48:00 -
[51] - Quote
GodsWork wrote:
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
If you try to fix the game by making it really annoying for people to play the way they want to, they'll keep doing it and complain loudly about how annoying it is to do things. The hardcore players will stay, while the rest quit the game completely.
You don't fix the game by making it really annoying to play, you fix it by fixing it.
Edit: Also, you DO know they're mocking you, right? Supper is a meal, you mean super... |

Corraidhin Farsaidh
Hello-There
591
|
Posted - 2014.07.04 20:53:00 -
[52] - Quote
Dammit I thought this was a thread about tasty evening snacks...
|

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:56:00 -
[53] - Quote
Danika Princip wrote:GodsWork wrote:
I am all for that 1 person that will try and run goonswarm 1-5000000 again make it so difficult its not enjoyable and maybe the person with superiority complex and the skills to own the entire galaxy will quit eve and leave the rest of the universe duke it out and have some funn... just maybe
So if this makes it harder for you and your own i am all for it...Actually i am sure the whole thread was named Free of supper coalitions it is meant to badmouth you and how eve is solely owned by the giant coalitions degrading the experience of every one else in the universe of eve.
If you try to fix the game by making it really annoying for people to play the way they want to, they'll keep doing it and complain loudly about how annoying it is to do things. The hardcore players will stay, while the rest quit the game completely. You don't fix the game by making it really annoying to play, you fix it by fixing it. Edit: Also, you DO know they're mocking you, right? Supper is a meal, you mean super... Ahh thats what i forgot the third P |

GodsWork
Realm of God
1
|
Posted - 2014.07.04 20:58:00 -
[54] - Quote
Corraidhin Farsaidh wrote:Dammit I thought this was a thread about tasty evening snacks...
Its a trap to force you to read my propaganda... damn spell check lol...
Support this and you may have a slurry of easy alts to eat..... blob will be spread in so many places they cant cover it all :D
|

Iain Cariaba
Veritas Theory
100
|
Posted - 2014.07.04 21:06:00 -
[55] - Quote
GodsWork wrote:These are rules to prevent any player alliance to out system game factions. right now some renter alliances have more systems then caldari state does. lets color up the map a little bit more. Lets make it more difficult logistically for the blobbers .
not to mention that every pirate will be in 0.0 trying to get all the free kills of now newly made alts trying to fix sov again as 90% of 0.0 sov drops.
The only way to fix this is through several steps of large disruptions. CCP should invest. Wow, you really don't understand at all how the metagame works. You've had multiple people try to explain it to you but you don't seem to want to hear it.
:grabs megaphone and puts it next to GodsWork's head:
The people in power of the blue donut will not be effected in any meaningful way by your idea, no matter how your idealistic imagination may think they will, therefore the blue donut will not be effected.
I would go into the reasons why, but you're more than capable of rereading those posts. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Arronicus
Caldari Navy Reconnaissance
1080
|
Posted - 2014.07.05 04:26:00 -
[56] - Quote
So basically, large alliances compartmentalize, create as many new alliances as required to hold their current level of space, they split their current members and renters into these new alliances. Just as many systems are held as before, only now with new big bonuses, and more overall hassle created for the players.
From what I can tell, this wouldn't do a single thing to change the dynamic of 0.0 except for seeing it being some hard arbitrary requirement that any big alliance splits into more and more 'sub alliances' to hold the additional space they want. |

Kaarous Aldurald
ROC Deep Space The ROC
7582
|
Posted - 2014.07.05 05:43:00 -
[57] - Quote
Arronicus wrote: From what I can tell, this wouldn't do a single thing to change the dynamic of 0.0 except for seeing it being some hard arbitrary requirement that any big alliance splits into more and more 'sub alliances' to hold the additional space they want.
This is the case pretty much every time someone brings up an idea that was born from "I hate groups that are bigger than mine!". That entire train of thought is pretty much a sewer down which one can thrown brain cells. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

ShahFluffers
Ice Fire Warriors Late Night Alliance
5697
|
Posted - 2014.07.05 06:03:00 -
[58] - Quote
What I am coming away with from this thread is that the root of all problems (especially SOV) in EVE is alt characters.
Solution? Ban the use of alt characters via IP address screening. Multiboxing is no longer allowed and written as such in the EULA.
Possible problems? Entire support and industry networks collapse. Prices skyrocket (especially for T2 stuff). Null-sec SOV cannot be held or maintained in any reasonable fashion. Multiple people living in the same house can't play. Massive rage. Huge drop in subscription numbers.
How realistic is this? Not at all. CCP is as addicted to players making alts and players are to making alts in the first place. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Lady Rift
What Shall We Call It
26
|
Posted - 2014.07.05 07:04:00 -
[59] - Quote
The issue some are having is thinking that all of goons will own goon space after this change thus they would need lots and lots and lots of alt alliances this isn't true they would only make a number to hold the valuable space and the rest of space be damned cause its not worth anything. goon pets or renters can have that. |

Arronicus
Caldari Navy Reconnaissance
1081
|
Posted - 2014.07.05 08:13:00 -
[60] - Quote
ShahFluffers wrote:
Solution? Ban the use of alt characters via IP address screening. Multiboxing is no longer allowed and written as such in the EULA.
Prices would actually crash, not soar, with the MASSIVE pile of goods dumped on the market by many wealthy characters prior to quitting the game. I don't think there is a single large scale producer in the game that does not use more than 1 account, so those would all be gone. Almost every capital pilot in the game has an alt account that they use for cynos, or other things. Many miners run at LEAST 2-3 characters.
I venture we'd lose at least 2/3 of the active accounts in Eve overnight, followed by a lot more than that out of solidarity. The only real affect that it would have is a crippling death blow that would finally give some grain of merit to the 'eve is dying' threads.
Alts are not the problem in Eve. More people, less people, neither are the problem. The problems are sov mechanics, travel and power projection mechanics, ease of long range defence, and most importantly, the overwhelming force of a large super blob with heavy capital support (With of course, the prohibitive price of prospective new groups obtaining the same force). |
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