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Thread Statistics | Show CCP posts - 1 post(s) |

MacDuncan
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Posted - 2006.06.30 09:13:00 -
[421]
Originally by: PopeZeus
Originally by: Fred0 Edited by: Fred0 on 30/06/2006 07:35:58
Originally by: PopeZeus The drones are out because when they exit the forcefield to engage their drones are available to immediately start attacking. Instead of right clicking on your drone bay and waiting ten minutes for the prompts to show up.
Another one who's been present and noticed how they every time has warped to a cloaker when they engage. You need binoculars if you are gonna watch this from Cache AND commentate accurately mate.
Because the other night the Revelation and Naglfar weren't more than 10km from the POS right?
Some people fly covops. Or you might have noticed my pod about 400km off the POS in the opposite direction of you guys, watching from afar.
Erm...i STILL don't see ANY VALID REASON for having drones deployed yesterday evening when the dreads were at about 100km away. And still nobody explained to me how light scout drones are able to harm a sieged dread anyway...!!!
Mr. PopeZeus, obviously the master of EvE himself...plz give me ONE reason that is not related with lag creation...i'm still waiting... --
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Happydayz
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Posted - 2006.06.30 09:28:00 -
[422]
Originally by: Stamm Having fought your fleets in Syndicate I know you drop cans to cause lag. The GMs even had to stop you last time. I've seen the offensive bookmarks you drop outside hostile stations. I know you will use any game mechanic you can to your advantage, dubious or not.
Dropping cans as warp-to points is a valid tactic to counter sniping T2 fitted battleships. It is a low skill point / low isk counter.
What do you propose they do instead? Their average pilot is around 4-6 months old, so you can hardly expect goonfleet to have many pilots with T2 large guns trained. Also, any competent enemy FC will not keep his sniping BS fleet stationary long enough for a covops to develop a warp-in, and again covops take a while to train up so it is unreasonable to expect a low skill point corporation to be able to have 20+ covop pilots out at varying ranges from a stargate in order to do warp-ins.
Doing simple math, the area of a sphere with a 200km radius (max combat sniping range) is around 33.5 million km3. You can see why you would need to deploy a good deal of cans to use as warp-to points.
Do you have another way to counter a T2 fitted sniping BS fleet? And no, having interceptors burn towards them for a warpin isn't a viable tactic as good 'pest pilots will also be able to fire precision cruise missiles for anti-inty defense.
The way I see it, goonfleet can either lay down cans to have warp-to points or log off their entire fleet and wait for the enemy to go away. Yet I'm confident that if they did that they would then be getting flamed for being lame and cowardly.
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MasterEYE
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Posted - 2006.06.30 09:31:00 -
[423]
Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
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DeadDuck
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Posted - 2006.06.30 09:35:00 -
[424]
With the aproach of the weekend, I think that Cloud Ring is about to see the most violent combats ever seen in EVE.
All the alliances involved there have one thing in common, they all engage regardless the odds, they all love to fight.
I really hope that the node will be reinforced has much has possible so all pilots in there could have fun.
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Pax Uranus
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Posted - 2006.06.30 09:37:00 -
[425]
Edited by: Pax Uranus on 30/06/2006 09:39:55 One of the more interesting aspects of this entire escapade is if you take a step back and take into account what the victory conditions probably are for either side.
What's it going to take for this to be considered a victory for OHGOD? What's it going to take for this to be considered a victory for D2?
It sort of makes you think, huh?
What isn't changing is that time keeps moving on. Ticktock.
As the poster above mentioned, this weekend should have some great pyrotechnics. I may have to dust off a covops and try to sneak into XZH to watch the show  |

Ilmonstre
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Posted - 2006.06.30 09:39:00 -
[426]
Originally by: MasterEYE Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
hmm thats alot of cans just for warpin points and so close to each other and you cant tell me those are the remains of a previous battle.
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Brock McF
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Posted - 2006.06.30 09:51:00 -
[427]
Edited by: Brock McF on 30/06/2006 09:54:43
Originally by: MacDuncan
Mr. PopeZeus, obviously the master of EvE himself...plz give me ONE reason that is not related with lag creation...i'm still waiting...
I would argue this is the MasterEVE 
Quote:
Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
RGR!!!eleven or one its a choice up to you.
D2 4tw
Brock
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Nareen Adlen
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Posted - 2006.06.30 11:05:00 -
[428]
Originally by: Ilmonstre
Originally by: MasterEYE Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
hmm thats alot of cans just for warpin points and so close to each other and you cant tell me those are the remains of a previous battle.
A sphere with a radius of 250km has a 785k km2 surface. If you want a guaranteed warp in spot within warp disruptor range you'd need to drop over 600 cans to cover everything. If CCP would finally fix sensor dampeners nobody would have to use this stupid tactic though.
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fire 59
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Posted - 2006.06.30 11:17:00 -
[429]
Sound's like it's really heating up out there, good stuff, except the lag which suxx no matter who it's too
Iron and G eat babie's , my views are my own, they do not refect my corp or my alliance |

Ajaya
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Posted - 2006.06.30 11:27:00 -
[430]
My two cents on the can stuff... During our contract against BB, we were camping a gate with like 3 ceptors and a bs one late night in BWF. Rats spawn at gate every once in a while, we pop rats, worthless cans apear close to gate. In total maybe 6 spawn cans sitting there. Some BB nub petitions saying we are messing up his "warp in" point w/ his cloaking rifter (which of course is warping in 300+ km from the gate so it's not even a valid argument).
GM shows up, stares at the gate for half an hour, then convo's someone in our gang threatening warnings and such if we don't immediately clean up the cans. Well, suffice it to say, the GM was out of line with his rudeness and aproach to the situation, and we were given an appology a couple days later. Thanks to the Sr. GM staff for addressing that. However, it was noted that the GM's aparently have a policy of warning people for dropping excess cans if they are "causing lag" or so I was told... I was told flat out, cans cause lag and that the GM's don't allow people to drop cans that cause lag.
So exploit? No, technically it's poor game mechanics which have been around for a long time, but I would have to think that if the GM's are getting antsy over 6 cans from NPC spawns at a gate, then the 30ish cans I saw in those images should more than qualify for the "clean it up, stop it, or get warned" treatment. Obviously you have to petition as it is being done as the GM's don't accept anything other than what they can see or their logs show as evidence.  |
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MacDuncan
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Posted - 2006.06.30 11:33:00 -
[431]
No Gate-NPC's in XZH...never were and still not spawned... --
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Wardani
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Posted - 2006.06.30 11:34:00 -
[432]
Give em hell goons. -
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Bushey
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Posted - 2006.06.30 11:41:00 -
[433]
Oh dear god.. This flame thread is worse then Diablo II's jsp forum. All I see is a bunch of babies crying because they die to "a fleet of T1 frigates with less then 2 mil sp" OH GOD BEEEEEEEEEEEEEEES
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IWasMadeForThis
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Posted - 2006.06.30 11:47:00 -
[434]
Originally by: Bushey Oh dear god.. This flame thread is worse then Diablo II's jsp forum. All I see is a bunch of babies crying because they die to "a fleet of T1 frigates with less then 2 mil sp" OH GOD BEEEEEEEEEEEEEEES
omg, if you are that biased you can only be GF alt nr 1000 whining about the whiners in this thread. Wonder what that makes me... 
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Deva Blackfire
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Posted - 2006.06.30 11:48:00 -
[435]
Originally by: Bushey Oh dear god.. This flame thread is worse then Diablo II's jsp forum. All I see is a bunch of babies crying because they die to "a fleet of T1 frigates with less then 2 mil sp" OH GOD BEEEEEEEEEEEEEEES
Dear sir, please learn to understand what you read. Thank you in advance.
Deva
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Ilmonstre
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Posted - 2006.06.30 12:12:00 -
[436]
Originally by: Nareen Adlen
Originally by: Ilmonstre
Originally by: MasterEYE Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
hmm thats alot of cans just for warpin points and so close to each other and you cant tell me those are the remains of a previous battle.
A sphere with a radius of 250km has a 785k km2 surface. If you want a guaranteed warp in spot within warp disruptor range you'd need to drop over 600 cans to cover everything. If CCP would finally fix sensor dampeners nobody would have to use this stupid tactic though.
i have seen previous cases like this gotten a GM intervention with less cans around a station then this one and they got ordered to remove all cans by the GM in question. so yes i see this as a non allowed action seing my previous experiances.
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Audrea
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Posted - 2006.06.30 12:37:00 -
[437]
Edited by: Audrea on 30/06/2006 12:38:01
Originally by: Ajaya Obviously you have to petition as it is being done as the GM's don't accept anything other than what they can see or their logs show as evidence. 
yeah, a bunch of ******* idiots  I remember when BoB dreads shot down my ship as well as few others while inside POS bubble.. and they didnt care I named 5 witnesses, even not from BoB who saw it and could testify to it.
"Nothing shows up in our logs, which supports your claims" sounds like a broken tape, after so ******* many petitions  Why even have GMs? if they only watch logs and judge by them, its really not hard to program a log analayzer to work instead of fully paid GM  ------------------ If you are tired of fleet combat lag, post HERE
All posts are my personal opinions. |

Ur Dirac
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Posted - 2006.06.30 12:39:00 -
[438]
So what's the latest update from the front?
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NOObbody
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Posted - 2006.06.30 12:50:00 -
[439]
Originally by: Ur Dirac So what's the latest update from the front?
Deployment of V-Weapons has begun. Expect no survivors
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Francois duPari
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Posted - 2006.06.30 12:50:00 -
[440]
Originally by: Tuijabird Edited by: Tuijabird on 30/06/2006 05:43:19 Keep it up goons. I can post the facts of multiple enemies that lag fighting you. People directly related or leading your corp are telling people what to do to lag. Launch dromes, spam local, invites, mass self destructing pods in same place only after enemies warp in. What do you goons do to lag people that is not so visable as these tactics? i nkow. :) I think you guys have done it all tbh, and said by others before? You use most tactics avaible to you to lag your enemy. Not just your noobie ship tacklers at times. YOU use other things to lag the enemy and Promote it in corp or allaince ops!!! SERIOUSLY tell me i'm wrong so i can post logs and screens. I sick of these tactics. talk back so i can shame you.... sad tactics sad.
Edit - also you know we are supporting the caps that pwned your pos today. You launched drones inside pos to lag NOTHING ELSE and dropped cans at the same time.I don't think EVE is dumb noobies and beleive you have some purpose for doing it.
I concur. |
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Dan Gleeballs
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Posted - 2006.06.30 12:56:00 -
[441]
Originally by: Tuijabird Edited by: Tuijabird on 30/06/2006 05:43:19
Edit - also you know we are supporting the caps that pwned your pos today. You launched drones inside pos to lag NOTHING ELSE and dropped cans at the same time.I don't think EVE is dumb noobies and beleive you have some purpose for doing it.
Ill confirm this opinion, and I WAS there. I saw the goons launch the drones inside the POS, for seemingly no reason. Ill tell you this it caused lag and gave them a massive advantage when they....ummm...they....erm...attacked the dre...no thats not it...let me remember this right...when they warped in on the supp....no thats not it...oh yeah I remember...when the sat there and did nothing. They caused lag and used it to great effect when they sat there and more effectively did nothing while lagged.
Tell me Im lying, c'mon tell me when the drones were launched the goons did something to take advantage of any lag that may have been caused, you cant can you, no, because I tell the truth.
Youre an apologist of the worst order, and a game like this is not good for one with such a delicate disposition
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Stamm
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Posted - 2006.06.30 12:59:00 -
[442]
Originally by: Tuijabird Edited by: Tuijabird on 30/06/2006 05:43:19 Keep it up goons. I can post the facts of multiple enemies that lag fighting you. People directly related or leading your corp are telling people what to do to lag. Launch dromes, spam local, invites, mass self destructing pods in same place only after enemies warp in. What do you goons do to lag people that is not so visable as these tactics? i nkow. :) I think you guys have done it all tbh, and said by others before? You use most tactics avaible to you to lag your enemy. Not just your noobie ship tacklers at times. YOU use other things to lag the enemy and Promote it in corp or allaince ops!!! SERIOUSLY tell me i'm wrong so i can post logs and screens. I sick of these tactics. talk back so i can shame you.... sad tactics sad.
Edit - also you know we are supporting the caps that pwned your pos today. You launched drones inside pos to lag NOTHING ELSE and dropped cans at the same time.I don't think EVE is dumb noobies and beleive you have some purpose for doing it.
Post it. I'm sure there's meutrals reading this thread that have no idea which side to believe. One side saying it's true, and the other denying it won't convince people.
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Xendie
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Posted - 2006.06.30 13:48:00 -
[443]
Originally by: MasterEYE Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
thats like a text book example of can lagging and is a exploit.
Originally by: F'nog This would be great, because lag is not at all a problem currently.
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CardboardSword42
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Posted - 2006.06.30 15:08:00 -
[444]
Originally by: Ilmonstre
Originally by: Nareen Adlen
Originally by: Ilmonstre
Originally by: MasterEYE Edited by: MasterEYE on 30/06/2006 09:34:50 can exsploit?
Link
hmm thats alot of cans just for warpin points and so close to each other and you cant tell me those are the remains of a previous battle.
A sphere with a radius of 250km has a 785k km2 surface. If you want a guaranteed warp in spot within warp disruptor range you'd need to drop over 600 cans to cover everything. If CCP would finally fix sensor dampeners nobody would have to use this stupid tactic though.
i have seen previous cases like this gotten a GM intervention with less cans around a station then this one and they got ordered to remove all cans by the GM in question. so yes i see this as a non allowed action seing my previous experiances.
It looks like a combination of they were overzealous with warp points and death cans, but nothing too extreme. I've been told that GMs have already looked into the matter and agreed they were warp points, but told them to limit them to ten cans.
I'm Ex-Biomass, that makes me cool But now I'm KOS and it's all about the manlove
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Rift Scorn
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Posted - 2006.06.30 15:26:00 -
[445]
Originally by: Fedaykin Naib What has happened to WOODY!?!?!?!?!? and Phonix?!?!?!!?!?!
Dunno & WoW in that order 
Spoke to Phonix on MSN the other day, he seems pretty busy IRL and gone back to picking flowers 
Your friendly clone activation expert, free of service to the eve community since '03! |

Fedaykin Naib
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Posted - 2006.06.30 15:31:00 -
[446]
Edited by: Fedaykin Naib on 30/06/2006 15:31:29
Originally by: Rift Scorn
Originally by: Fedaykin Naib What has happened to WOODY!?!?!?!?!? and Phonix?!?!?!!?!?!
Dunno & WoW in that order 
Spoke to Phonix on MSN the other day, he seems pretty busy IRL and gone back to picking flowers 

"Long Live the Fighters!"
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null set
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Posted - 2006.06.30 16:37:00 -
[447]
*posting to lag this thread*
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dirty mick
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Posted - 2006.06.30 16:51:00 -
[448]
i just love how the goons are not the ones crying and if anyone has a right to cry it is them based on the time based training method of this game.
go get em goons! we are behind you 100%
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Doragee
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Posted - 2006.06.30 16:58:00 -
[449]
Originally by: dirty mick go get em goons! we are behind you 100%
Well....every little counts, or?? ;)
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Jomasara
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Posted - 2006.06.30 17:34:00 -
[450]
Originally by: MacDuncan
Erm...i STILL don't see ANY VALID REASON for having drones deployed yesterday evening when the dreads were at about 100km away. And still nobody explained to me how light scout drones are able to harm a sieged dread anyway...!!!
If you were in a heavy-lag situation, and you might have to approach an enemy on short notice, wouldn't you launch drones immediately, so you wouldn't have to do it once firing starts and things get even more laggy?
DPS is DPS. If everyone's drones can do 20% of the damage of the ship they came from, that just turned a fleet of 100 into a fleet of 120, and the dreads will melt that much faster. Not to mention using the drones against other drones and/or fighters.
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