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Thread Statistics | Show CCP posts - 5 post(s) |

HippoKing
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Posted - 2006.06.30 21:24:00 -
[61]
I take it you guys haven't thought about just how:
a) difficult to orchestrate b) risky c) awesome d) obvious
using 30 ravens to gank a frieghter would be?
I'll give you another piece of advice for free too: Use a scout. If there are 30ravens in the same corp on the gate, don't jump through 
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Jenny Spitfire
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Posted - 2006.06.30 21:26:00 -
[62]
Originally by: HippoKing I take it you guys haven't thought about just how:
a) difficult to orchestrate b) risky c) awesome d) obvious
using 30 ravens to gank a frieghter would be?
I'll give you another piece of advice for free too: Use a scout. If there are 30ravens in the same corp on the gate, don't jump through 
30 suicide Ravens? Very unlikely except for suiciding alliance ops. ---------------- RecruitMe@NOINT!
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Lance Hawke
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Posted - 2006.06.30 21:28:00 -
[63]
I'm astounded as to how many people honestly believe it will be common to have 30 ravens suiciding freighters. Maybe once or twice... but come on...
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Vlad
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Posted - 2006.06.30 21:31:00 -
[64]
Edited by: Vlad on 30/06/2006 21:32:33 The number has already dropped to 15 and I dont really think they would need tech 2 gear either as if you had 15 Battleships all firing at once then concord wouldn't be able to hit all 15 at once.....
Have you ever flied a frieghter? the experience is extremely tedious - they are extremely slow ... escorting one would be even worse
When is CCP going to realise that the safety of empire and high security systems is no more (too easy and little risk - hell, doing a level 4 agent mission has more risk) and whats even worse is that your gang mates can't fire back without being fired apon themselves....
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Caerleus
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Posted - 2006.06.30 21:31:00 -
[65]
What with the change to both ice and freighters, it appears to me that CCP are trying small little effects to actually get peopel away from Jita.
After all, the suicide ganks in Jita are actually helping CCP out in one respect because now people will think more about going with high value cargo. On the flipside tho, it could well generate even more pilots in the system as freighters, once the news of the first succesful gank appears, use escorts.
Maybe this is a veiled push again by CCP to de-centralise the market. Its out of the scope of this thread, but if that is there intention, why don't they introduce 'region tolls'?
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Eilene Fernite
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Posted - 2006.06.30 21:34:00 -
[66]
Originally by: HippoKing I take it you guys haven't thought about just how:
a) difficult to orchestrate
There are more difficult things to do in Eve, and people do those every day.
Quote:
b) risky
Not really. You scan the freighter first, than you decide wheter or not to take the risk. And that's the only risk you take, it's not like anything's going to happen to 30 ravens sitting at a gate in 1.0
Quote:
c) awesome
Ofcourse. That's why you can almost guarantee it will happen.
Quote:
d) obvious
No more obvious than realizing you shouldn't move billions worth of zydrine in a badger.
Quote:
I'll give you another piece of advice for free too: Use a scout. If there are 30ravens in the same corp on the gate, don't jump through 
Yeah, be safe by not playing the game. A refreshing change from playing the game and actually dealing with a threat to ensure your safety.
I have no problems with high sec ganking, as long as there are ways to deal with it other than just logging off.
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Rod Blaine
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Posted - 2006.06.30 21:36:00 -
[67]
You still don't get to scramble it do you ?
And since a freighter will not be instapopped seeing how even with the 30+ ships required that would be quite impractical if not totally undoable, you can always just warp out using a buddy with a web.
A freighter can get into warp pretty damn fast as long as you don't travel afk.
If you do, well, that's going to be a bad surprise when you come back.
Old blog |

Jim McGregor
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Posted - 2006.06.30 21:41:00 -
[68]
If someone does this, please make sure to fraps it. 
--- The Eve Wiki Community Portal | Eve Tribune |

Vlad
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Posted - 2006.06.30 21:42:00 -
[69]
Edited by: Vlad on 30/06/2006 21:44:01 Edited by: Vlad on 30/06/2006 21:43:48 Correct me if i'm wrong but I thought the only ships that were immune to EW were Mothership/Titans and then Dreads when in seige mode.
Takes a transporter around 60 seconds to line up and enter warp after entering a system, even with max skills.
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HippoKing
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Posted - 2006.06.30 21:47:00 -
[70]
Originally by: Eilene Fernite I have no problems with high sec ganking, as long as there are ways to deal with it other than just logging off.
How about fitting a fully insured geddon with 8 large smartbombs and popping all the torps on the way in? If you are very lucky, you won't get concordokkened, but its most likely that you will.
Still, losing a fully insured geddon is better than losing a full freeghter.
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Rod Blaine
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Posted - 2006.06.30 21:55:00 -
[71]
Originally by: Vlad Edited by: Vlad on 30/06/2006 21:44:01 Edited by: Vlad on 30/06/2006 21:43:48 Correct me if i'm wrong but I thought the only ships that were immune to EW were Mothership/Titans and then Dreads when in seige mode.
Takes a transporter around 60 seconds to line up and enter warp after entering a system, even with max skills.
After the freighter jumps in, have it activate warp and immediately lock it and web it after it uncloaks. It will warp instantly because it's speed will be reduced enough to put it over the 70% of maximum (or thereabouts) needed to warp.
No 30 ravens can lock and pop a freighter inside the time it takes a corpmate in an interceptor to lock and web it.
Old blog |

Lawlie
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Posted - 2006.06.30 22:20:00 -
[72]
ravens wont kill the frighters, lag will.. and you cant fight that so i predict alot of logintraps as seen recently
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Kaaii
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Posted - 2006.06.30 22:23:00 -
[73]
I lost my first charon to 7 ships. Not all of them battleships.
It can be done with less than 10 inside 2 mins. Compound that with concords AI roughtly on par with a POS in targetting, add drones, frigs for added concorrdoken targetting confusion, and you're looking at one dead freighter in <2m
Totall cost to griefers BS cost - insurance.
You don't need fancy T2 everything 4tw, unlike previous posters guesses. A pack of 2 month old greifers can accomplish this easliy.
You can tell none of the devs fly freighters.......
"..Id rather fall beside 10 lions, than stand with One thousand sheep.."
Trading 101 |

Scorpyn
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Posted - 2006.06.30 22:28:00 -
[74]
Those that consider it to be a nerf should keep in mind that it is actually a bug fix tbh.
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Dorah Hawkwing
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Posted - 2006.06.30 22:29:00 -
[75]
Edited by: Dorah Hawkwing on 30/06/2006 22:31:01 Ohhh.. I know what the best escort for a freighter will be. Nanoed up Logistics, as they then can't be poped fast, either, and can repair a freighter for a long time.
Finally a chance for logistics to shine.. and shine brightly. I'm happy I invested into logistics now. *big bright grin*
5 logistics havinga freighter and each other logged , with implants to reduce repair cycles, can sure make suicide costly... and safe a freighter.
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Vlad
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Posted - 2006.06.30 22:32:00 -
[76]
Originally by: Rod Blaine
Originally by: Vlad Edited by: Vlad on 30/06/2006 21:44:01 Edited by: Vlad on 30/06/2006 21:43:48 Correct me if i'm wrong but I thought the only ships that were immune to EW were Mothership/Titans and then Dreads when in seige mode.
Takes a transporter around 60 seconds to line up and enter warp after entering a system, even with max skills.
After the freighter jumps in, have it activate warp and immediately lock it and web it after it uncloaks. It will warp instantly because it's speed will be reduced enough to put it over the 70% of maximum (or thereabouts) needed to warp.
No 30 ravens can lock and pop a freighter inside the time it takes a corpmate in an interceptor to lock and web it.
a) you have to be facing where you are warping too to do that and in a freighter that takes anything upto 30 seconds (60 seconds to do a 360) b) if they have stasis modules active against the frieghter you can garrentee that they will have warp sramblers on as well, which you will have no defense against in a freigher
Using some ship with smartbombs in empire is just suicide yourself, specially at the gates.
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Vincent Gaines
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Posted - 2006.06.30 23:05:00 -
[77]
Originally by: Lance Hawke I'm astounded as to how many people honestly believe it will be common to have 30 ravens suiciding freighters. Maybe once or twice... but come on...
all it takes is one to effectively kill a small corp...esp if they're getting ready to deploy a first POS or something to that effect
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Gronsak
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Posted - 2006.06.30 23:22:00 -
[78]
my money would be on dual heavy pulse T2 kitted geddens pulling off an empire gank
7x dhp T2 [5mil isk] 3x sensor booster, or 2x sensor booster 1x 20km [basic stuff so free] 3x dmg mod T2 [1.2mil]. 5x 1600mm [1mil isk] 5x thermal sentry drones [300k]
total cost of equipment 7.5mil isk [assume 1/3 survives, thats like 5mil isk loss]
damage output near enough about 900DPS [if they made crystals 50shots insted of 1000 shots then it might of been worth using t2 crystals, hopefully when that comes in it will be even more dps for a decent price!]
now a gedden can be bought for 52.5mil isk [bulk or build urself] and pays out 66.25. now i think it costs 22mil to insure a gedden fully [correct me if this is wrong] so you loose after insurace about 7.75 mil isk for the ship
so thats 15.25mil isk lost per ship.
Now assume in all that, that the ships last 20 seconds, thats roughly 20k damage each gedden does. take a caldari freighter, has about 185k raw HP to lasers, lets say 200k HP. that is a max skilled pilot. can probably take at lest 10k hp off that, but lets assume 200k
would take you 10 such geddens to pull it off, assuming that the prediciton of 20sec life span for the ship is correct!
so total cost of downing one freighter with t2 kitted cheap geddens is roughly 150mil isk, less than a hac       
all i can say is, DIE CAREBARESSSS DIE DIE DIEEEEEEEE 
lets just add 5more geddens to the equation, just to be sure we get the kill . so now each gedden only needs to last about 13.5seconds. so total cost of downing a freighter with a high chance of sucess is about 225mil isk, and thats assuming none of the equip survive, if 1/3 do then its sub 200mil isk
soooooo, i predict lots of freighters dieing. muhahhahahahahaaaaaaaaaaaaaaa
just need to find 15willing t2 spec gedden pilots, and probably 50 iteron 5s to pick up the loot      
oh, i patent this idea, so if anyone does this with geddens, i get the fraps first 
-------------------Sig-----------------------
welcome to eve, a game for the unemployed, the t2 bpo winners, GTC sellers, macro miners and agent *****s |

Arele
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Posted - 2006.06.30 23:36:00 -
[79]
Originally by: kieron Two new news items to announce this evening. First, Tranquility will be down for an extended maintenance period on Wednesday, 05 July at 1100 GMT. This is a departure from our normal Tues/Thurs schedule because of the US holiday and vacation of our DB admin.
The second news item concerns testing and deployment of a change to freighters. What is this change? Read the news item to find out. 
ETA on POS "docking" ? |

Lorieen
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Posted - 2006.06.30 23:37:00 -
[80]
Nice... I see the new standard cargo compliment will be 800+ or so shuttles in my hold since I rarely use all of the freighters cargo space when moving spendy cargo.
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Gronsak
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Posted - 2006.06.30 23:38:00 -
[81]
Originally by: Lorieen Nice... I see the new standard cargo compliment will be 800+ or so shuttles in my hold since I rarely use all of the freighters cargo space when moving spendy cargo.
i can see freighter manufactuers subsidisng the empire gankers, will be very very very cheap to kill a freighter, so even if i saw 500shuttles, id order a kill, just so you loose a freighter
-------------------Sig-----------------------
welcome to eve, a game for the unemployed, the t2 bpo winners, GTC sellers, macro miners and agent *****s |

Idara
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Posted - 2006.06.30 23:44:00 -
[82]
Originally by: Kaaii
I lost my first charon to 7 ships. Not all of them battleships.
It can be done with less than 10 inside 2 mins. Compound that with concords AI roughtly on par with a POS in targetting, add drones, frigs for added concorrdoken targetting confusion, and you're looking at one dead freighter in <2m
Totall cost to griefers BS cost - insurance.
You don't need fancy T2 everything 4tw, unlike previous posters guesses. A pack of 2 month old greifers can accomplish this easliy.
You can tell none of the devs fly freighters.......
I'm on that killmail! Woo!
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Tiuwaz
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Posted - 2006.06.30 23:45:00 -
[83]
i forsee the population of suicid gankers rise by 1000%
Originally by: Oveur This is not the conspiracy you are looking for.
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Max Teranous
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Posted - 2006.06.30 23:47:00 -
[84]
I think this change is a good thing. we can finally dispence with the "you killed our freighter, but wasn't carrying anything, honest" routine that some have said in the past.
As to empire, this just means that freighters may no longer be afk'ed around - as they may become a cropper. I generally find it unlikely that a group of people can successfully pull off the empire gank before falling to concord, simply because of the orginisation involved. Someone will try it tho, just to be first 
As to getting around the gank - Remembering that the freighters need to be cargo scanned first, that takes a few seconds to come up with the details of the cargo. A freighter with a webbing corp mate warps within a couple of seconds - and using instas it is safe at the out gate also. So basically an escorted frieghter is very safe. The afk ones tho.......
Max 
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Caldorous
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Posted - 2006.06.30 23:48:00 -
[85]
Originally by: kieron
Originally by: Azerrad I like this new method of announcing updates. News items seem much more interesting that patch notes.
I am going to start using RP news for notification of some of the changes to the game. I couldn't justify putting the Ice Field depletion and proposed Freighter changes on their own patch note page, especially since they are/were hotfixes and the client version did not change. Making a forum post will fall out of the community awareness due to forum traffic, RP news tends to stay on the announcements page longer and I honestly have fun writing them.
Community response has been favorable to the style, so expect to see more announcements of this sort. Thanks for the feedback!
i really missed this style of announcing updates since the release of exodus
/me remembers when the normal captains were angry because only we, the capsuleers, are able to pilote the assault frigates  -----------------------------
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Verite Rendition
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Posted - 2006.07.01 00:45:00 -
[86]
Hey, at least on the plus side Outpost construction just got really easy. Tack on a few billion to the bill to pay for extra post-egg materials and the insurance + difference on a few freighters, and then you can scuttle those at the site to deliver the goods. ---- AUS Corp Lead Megalomanic |

Tas Devil
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Posted - 2006.07.01 00:52:00 -
[87]
Originally by: ToxicFire Question, will this now mean that items can also be picked up and ejected while in space and allow transfers to POS structures
You need to learn to read...
The best Laugh ever ... Credit goes to Killer8 for this ! Oh and apparently the mods tell me there is bad language on his site so beware kids :) |

Tas Devil
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Posted - 2006.07.01 01:05:00 -
[88]
one thought for all the whinny OMG NOOESSSSS We can't fly our freighter AFk through JIta people out there ...
30 Raven to kill a freighter in 1-2 volleys... that's 3B isk in ships alone not counting fitting cost ... Do the math... and stop panicking like lemmings... it won't be economically viable to suicide gang freighters unless the person is transporting dozens of billions of isk worth of materials in there ... and you're still left with the problem of hauling the loot that drops...
The best Laugh ever ... Credit goes to Killer8 for this ! Oh and apparently the mods tell me there is bad language on his site so beware kids :) |

Hoshi
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Posted - 2006.07.01 01:13:00 -
[89]
Originally by: Verite Rendition Hey, at least on the plus side Outpost construction just got really easy. Tack on a few billion to the bill to pay for extra post-egg materials and the insurance + difference on a few freighters, and then you can scuttle those at the site to deliver the goods.
If it was just the cost of the freighter it might been an interesting idea but when half the content blows up with it it suddenly doesn't seems so hot anymore. --------------------------------------------------------------------------------
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Lorieen
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Posted - 2006.07.01 01:28:00 -
[90]
Originally by: Gronsak
Originally by: Lorieen Nice... I see the new standard cargo compliment will be 800+ or so shuttles in my hold since I rarely use all of the freighters cargo space when moving spendy cargo.
i can see freighter manufactuers subsidisng the empire gankers, will be very very very cheap to kill a freighter, so even if i saw 500shuttles, id order a kill, just so you loose a freighter
Actually I would love that... be kinda kewl to see 800+ shuttles say around one of jita's gates... that would be worth the price of the freighter + cargo.
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