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Thread Statistics | Show CCP posts - 2 post(s) |

Amthrianius
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Posted - 2006.07.10 14:52:00 -
[271]
I remember Woody laughing when 5 and FE decided to NAP each other that fe couldnt fend off one corp.
So whats going on?

---------------
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Quarantine
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Posted - 2006.07.10 15:00:00 -
[272]
Originally by: Amthrianius I remember Woody laughing when 5 and FE decided to NAP each other that fe couldnt fend off one corp.
So whats going on?

Goonies are making up the main part of the invasion force, but almost all capital ships are supplied by SMASH (and others? dunno, nobody from us is online when they attack). There's also the odd non-goon member in their fleets, and in either case the goons count for at least 2 corps anyway 
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Kyria Timeyu
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Posted - 2006.07.10 15:16:00 -
[273]
Originally by: Cartiff But, there is good news, I've had my fleet issue stabber for 2months now, and its still alive. 
Well bring it to XZH then will ya.
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Ur Dirac
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Posted - 2006.07.10 15:25:00 -
[274]
I do think that this conflict demonstrates some or all of the following:
1. D2 are hardly the powerhouse everyone took them for 2. GOON are hardly the nubs everyone took them for 3. Both 1 and 2.
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Amthrianius
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Posted - 2006.07.10 15:28:00 -
[275]
Originally by: Quarantine
Originally by: Amthrianius I remember Woody laughing when 5 and FE decided to NAP each other that fe couldnt fend off one corp.
So whats going on?

Goonies are making up the main part of the invasion force, but almost all capital ships are supplied by SMASH (and others? dunno, nobody from us is online when they attack). There's also the odd non-goon member in their fleets, and in either case the goons count for at least 2 corps anyway 
ATUK wasnt on its own but made up the majority, just like goonfleet are ;) ---------------
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Quarantine
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Posted - 2006.07.10 15:38:00 -
[276]
Edited by: Quarantine on 10/07/2006 15:39:01
Originally by: Amthrianius ATUK wasnt on its own but made up the majority, just like goonfleet are ;)
True, but SMASH and the goons wouldn't be capable of invading a non-npc station region by themselves. They do however complement each other very nicely, and thus they are succesful. Regardless of the outcome of this conflict, I can see SMASH getting some very profitable merc contracts (dunno if they are paid anything atm), since being able to field a dread fleet in the US timezone is a huge advantage in POS warfare.
edit: stupid forum...
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Gyro DuAquin1
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Posted - 2006.07.10 15:40:00 -
[277]
Originally by: Amthrianius I remember Woody laughing when 5 and FE decided to NAP each other that fe couldnt fend off one corp.
So whats going on?

well atuk came to fight, goons are there to win eve. So they do it that way, by brining in loads of ppl anchoring a pos and sit next to the tower. Then they bring in a few smash dns and thats about it. When goons fight they just get killed. IMO D2 understimated goons but now it seems that the whole fighting thing has come to an end and its anchor time.
As i see bob lauhging, imange 200 goons in nol, a pos anchored and as soon as u get ur dreads out the 200 become 300 with drones out and so one. How could someone fight that? Not to mention as soon as ur gang shrinks smash gets the dns out and shoots your pos into reinforced at a nearby system.
Oh wait u could see something like that yourself by attackin ascn, wanna try? I show u how to lead your fleets check it here |

Cartiff
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Posted - 2006.07.10 15:54:00 -
[278]
I don't think D2 was ever the Power house everyone thought it was. Peeps just looked that the corps joining and the space they took adn put 2 and 2 together.
As the person above me said, its almost impossible for D2 to reverse the situation atm, as during our Timezone there are 100-200 goons in thier POS boosting it up etc, and during their timezone there are 100-200 goons supporting the enemy dreads while we have 12 ingang LOL.
so, atm it falls down to who can anchor more POS's and who can sustain the upkeep of th POS's.
Meanwhile the PVPers get even more bored lol.
Ah well , at least the first week was fun. ----------------------------------- "Uggs386 > omfg i like little boys"
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DeadDuck
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Posted - 2006.07.10 16:28:00 -
[279]
Originally by: Cartiff
Ah well , at least the first week was fun.
2 days ago we managed to engage a big Goon fleet that was protecting a 5-6 Dread assault to a POS in G8AD-C.
From the engagment I retain the message posted on Local Channel by a Goon member during the fight:
" NO .. NOT MY IBIS ... "
I laugh so much because of that simple post... nice to fight opponents with a good sense of humour 
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Jin'Roh
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Posted - 2006.07.10 16:55:00 -
[280]
you can win every single fight in such a conflict but its pointless, if you are sleeping when your pos are under attack or an enemy pos drops out of reinforce mode
jin
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DeadDuck
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Posted - 2006.07.10 16:59:00 -
[281]
Originally by: Jin'Roh you can win every single fight in such a conflict but its pointless, if you are sleeping when your pos are under attack or an enemy pos drops out of reinforce mode
jin
So true 
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Risiru
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Posted - 2006.07.10 17:37:00 -
[282]
Originally by: TWD Has Goonswarm become alot better or is D2 just not as good as many people think they are?
And I thought you would be able to grasp the problems that come with insufficient node capacity.
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Phrixus Zephyr
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Posted - 2006.07.10 17:53:00 -
[283]
Originally by: Jin'Roh you can win every single fight in such a conflict but its pointless, if you are sleeping when your pos are under attack or an enemy pos drops out of reinforce mode
jin
No they can't.
Originally by: Remedial ...not to BoB or BoB fans or People Who Have An Opinion About BoB, and certainly not the Chief BoB Forum Prostitutes...
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Lunas Feelgood
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Posted - 2006.07.11 01:19:00 -
[284]
Originally by: TWD Has Goonswarm become alot better or is D2 just not as good as many people think they are?
Ok what do you wants us todo?
1. Facts is first week was so much fun and the goons actually fought us..
2. Facts is They lost so many ships the first week that they change tactics as soon as its day and we log on they just sit in there POS and boost there shields.. How can you fight an enemy who wont fight anymore?? And game machanics simply cant stand an attack on there POS when they are defending it.
3. Fact is in every single fleet battle who wasnt an attack on there POS the goons got completly slaughtered
4. Fact unless we all quite our job/school and play 24/7 the goons can do what they plz..
5. Fact is d2 got some serious timezone prop but offcourse that not the goons fault..
6. Fact is so basically the goons are contesting XZH without figthing for it anymore, But i have to admit its smart why risk fighting us at daytime when we got 30 guys at night and they got 300, so respect for that....Anyway first week was prop the most bloddy week I have ever been in so for that the goons got my respect...
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Dungar Loghoth
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Posted - 2006.07.11 01:21:00 -
[285]
Originally by: Lunas Feelgood
Originally by: TWD Has Goonswarm become alot better or is D2 just not as good as many people think they are?
Ok what do you wants us todo?
1. Facts is first week was so much fun and the goons actually fought us..
2. Facts is They lost so many ships the first week that they change tactics as soon as its day and we log on they just sit in there POS and boost there shields.. How can you fight an enemy who wont fight anymore?? And game machanics simply cant stand an attack on there POS when they are defending it.
3. Fact is in every single fleet battle who wasnt an attack on there POS the goons got completly slaughtered
4. Fact unless we all quite our job/school and play 24/7 the goons can do what they plz..
5. Fact is d2 got some serious timezone prop but offcourse that not the goons fault..
6. Fact is so basically the goons are contesting XZH without figthing for it anymore, But i have to admit its smart why risk fighting us at daytime when we got 30 guys at night and they got 300, so respect for that....Anyway first week was prop the most bloddy week I have ever been in so for that the goons got my respect...
You could always use Dreadnaughts.
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Bippa
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Posted - 2006.07.11 01:23:00 -
[286]
Originally by: Lunas Feelgood
Originally by: TWD Has Goonswarm become alot better or is D2 just not as good as many people think they are?
Ok what do you wants us todo?
Fact: You stopped contesting after 9 dreads losses and started a POS spam war.
Fact: It went from great fights to you playing wuss sniper tactics. Isn't it much more fun to actually fight instead of warp in, snipe, warp out.
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Lorth
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Posted - 2006.07.11 01:36:00 -
[287]
Originally by: Bippa
Fact: You stopped contesting after 9 dreads losses and started a POS spam war.
Fact: It went from great fights to you playing wuss sniper tactics. Isn't it much more fun to actually fight instead of warp in, snipe, warp out.
Well tbh of the 9 dreads, I know how 7 of them were lost. 5 were pure lag and nothing else. 1 was pilot error, and good job to the goons. The last was a fair out and out fight that we lost a dread in.
But I honestly don't think that goons have any place to say any thing about 'tactics' and 'lame' game play. Why don't we skipp that discussion, since pages 3-6 of this thread already deal with that.
------------- Recruit me |

Tuijabird
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Posted - 2006.07.11 01:39:00 -
[288]
Originally by: Bippa
Originally by: Lunas Feelgood
Originally by: TWD Has Goonswarm become alot better or is D2 just not as good as many people think they are?
Ok what do you wants us todo?
Fact: You stopped contesting after 9 dreads losses and started a POS spam war.
Fact: It went from great fights to you playing wuss sniper tactics. Isn't it much more fun to actually fight instead of warp in, snipe, warp out.
How about the goons meet d2 with even numbers to fleet battle at planet on an agreed warp in point for both parties?It won't happen. Why? Like LV saw when they went to xzh. Every fleet battle or hell even every battle that has not been d2 vs goons + death star pos with 5 minute(literal) lag on mods goons have been slaughtered. I would even say by the looks of each spurt(battles)on the killboards even most of those lagged out vs death star pos and goons..d2 still slaughtered them.This is simple fact and is all over the killboards. Simple. ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
A rolling stone gathers no moss
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Cefte
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Posted - 2006.07.11 02:06:00 -
[289]
Originally by: Lunas Feelgood Stuff
The last two times you've attacked our POS you did so within two hours after downtime. Which is fair enough, we can barely get together a gang of twenty at that point. This is not because we don't want to fight, but because of the same timezone difference that causes us to attack late at night when you guys only have twenty in your gangs.
You haven't won every fleet battle outside a POS, I haven't been in all of them so I can't give an accurate guess as to how it's going, but from what I've seen, I don't think either side can claim tactical superiority.
We're here in XZH, and we're waiting for fights. Fact is both of us are contesting XZH without really fighting it any more, because D2 have shifted the activity that actually wins the system (killing dreads) as early as they possibly can during the weekend, and totally stopped it during the week. Which is a pity.
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roikorev
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Posted - 2006.07.11 02:13:00 -
[290]
Originally by: Lorth
Originally by: Bippa
Fact: You stopped contesting after 9 dreads losses and started a POS spam war.
Fact: It went from great fights to you playing wuss sniper tactics. Isn't it much more fun to actually fight instead of warp in, snipe, warp out.
Well tbh of the 9 dreads, I know how 7 of them were lost. 5 were pure lag and nothing else. 1 was pilot error, and good job to the goons. The last was a fair out and out fight that we lost a dread in.
But I honestly don't think that goons have any place to say any thing about 'tactics' and 'lame' game play. Why don't we skipp that discussion, since pages 3-6 of this thread already deal with that.
If you will brush away your dreads losses like that then I think its only fair that GS be allowed to brush away their lag losses as well. I personally lost multiple battleships in situations where I never even loaded enemies on the screen and simply woke up in a station. This is true for many other GS pilots. Don't forget that during those pos sieges we had 100+ reinforcement gangs jump through the gate and everyone in gang died before their screens loaded. Why? Because there was a huge D2 blob sitting on the gate picking off all the lagged out ships. Had there been no lag they would have probably warped to the pos and wiped out your entire dread fleet. And we're not even factoring in all the American GS members who came home from work to join the battle but couldn't log on at all because there were 250 D2 in system already and the server wouldn't accept new connections. The way I see it, you got lucky to lose as few dreads as you did.
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Lorth
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Posted - 2006.07.11 02:37:00 -
[291]
Edited by: Lorth on 11/07/2006 02:38:17 EDIT: meh
------------- Recruit me |

sherw
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Posted - 2006.07.11 02:41:00 -
[292]
Edited by: sherw on 11/07/2006 02:41:55
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therot
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Posted - 2006.07.11 02:43:00 -
[293]
Originally by: Lorth
Well tbh of the 9 dreads, I know how 7 of them were lost. 5 were pure lag and nothing else. 1 was pilot error, and good job to the goons. The last was a fair out and out fight that we lost a dread in.
But I honestly don't think that goons have any place to say any thing about 'tactics' and 'lame' game play. Why don't we skipp that discussion, since pages 3-6 of this thread already deal with that.
Lag was it?
You mean that time where we engaged your larger support fleet 3 or 4 times over the course of three plus hours, whittling you down as both sides took huge casualties.
And then, just as the POS was about to go into reinforced after hours of bitter fighting, we jumped in a huge reinforcement fleet many of which were those who been killed earlier in the fighting and had gone back gotten new ships and traveled 30 odd jumps to get back in the fight, which then blobbed and locked down your dreads, and then wiped out 4 of them while your depleted sniper fleet was left useless
And this was lag am I right? Presumably caused by you guys IÆd assume since youÆve outnumbered us every time youÆve attempted to siege one of our POS.
Oh, but maybe it was our sweet lag hacks I forgot. Because of course if thereÆs lag in system with 250 people fighting it in and you lose, obviously the other side is using exploits and you arenÆt just being out fought.
Tell you what, do everyone reading this thread a favor Lorth. Express in number form precisely how many fights here you have actually been involved in up here.
Because I donÆt see you on one single killmail.
Originally by: Lunas Feelgood
3. Fact is in every single fleet battle who wasnt an attack on there POS the goons got completly slaughtered
YouÆre a propagandizing little liar.
I apologise in advance for making angry alt post.
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Lorth
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Posted - 2006.07.11 03:00:00 -
[294]
Originally by: therot [
Lag was it?
You mean that time where we engaged your larger support fleet 3 or 4 times over the course of three plus hours, whittling you down as both sides took huge casualties.
And then, just as the POS was about to go into reinforced after hours of bitter fighting, we jumped in a huge reinforcement fleet many of which were those who been killed earlier in the fighting and had gone back gotten new ships and traveled 30 odd jumps to get back in the fight, which then blobbed and locked down your dreads, and then wiped out 4 of them while your depleted sniper fleet was left useless
Hmm, not how I remember most of our dread losses while I was still a member. I saw drones, cans, more drones, more drones... No lag there, pure skill.
------------- Recruit me |

Zanner
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Posted - 2006.07.11 03:12:00 -
[295]
Originally by: Lunas Feelgood
Originally by: TWD Has Goonswarm become alot better or is D2 just not as good as many people think they are?
Ok what do you wants us todo?
1. Facts is first week was so much fun and the goons actually fought us..
2. Facts is They lost so many ships the first week that they change tactics as soon as its day and we log on they just sit in there POS and boost there shields.. How can you fight an enemy who wont fight anymore?? And game machanics simply cant stand an attack on there POS when they are defending it.
3. Fact is in every single fleet battle who wasnt an attack on there POS the goons got completly slaughtered
4. Fact unless we all quite our job/school and play 24/7 the goons can do what they plz..
5. Fact is d2 got some serious timezone prop but offcourse that not the goons fault..
6. Fact is so basically the goons are contesting XZH without figthing for it anymore, But i have to admit its smart why risk fighting us at daytime when we got 30 guys at night and they got 300, so respect for that....Anyway first week was prop the most bloddy week I have ever been in so for that the goons got my respect...
Guess the lesson here is to stop only recruiting for 1 timezone. EVE is a numbers game, Cartiff isnt a magician. Fire your recruiters and get more people there STAT!!111 |

PaulAtreides
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Posted - 2006.07.11 03:30:00 -
[296]
Edited by: PaulAtreides on 11/07/2006 03:30:22
Originally by: Zanner EVE is a numbers game
quality > quantity.
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Orbital Drift
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Posted - 2006.07.11 03:32:00 -
[297]
Too bad about I-UU. However, it was left wide open to a simple flanking movement and an easy two afternoon operation. Is C4C next?
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The Pacman
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Posted - 2006.07.11 07:49:00 -
[298]
Originally by: PaulAtreides Edited by: PaulAtreides on 11/07/2006 03:30:22
Originally by: Zanner EVE is a numbers game
quality > quantity.
unfortunatly not anymore - thanks goes to ...
... CCP
you'll find it out on your own one day
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Bitter Vet
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Posted - 2006.07.11 07:54:00 -
[299]
lol u guys are soooooooooooooooooooooooo bitter about all of this it's the funniest thing ever
"goonfleet are all nubs and fly t1 frigs oh crap they killed our dreads they must be cheating with lag oh crap they put up 20 pos they must be getting money from bob or ascn oh crap they took cloud ring well we didnt want it anyway quantity > quality ccp sucks game is broken etc etc etc"
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Cmd Woodlouse
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Posted - 2006.07.11 08:09:00 -
[300]
Originally by: PaulAtreides Edited by: PaulAtreides on 11/07/2006 03:30:22
Originally by: Zanner EVE is a numbers game
quality > quantity.
Those times are over. --------------------------------
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