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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Cortana Michelle
Don't Tap on the Glass
0
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Posted - 2012.02.04 13:44:00 -
[211] - Quote
I would go for WiS and some indy/mining improvements. It's been so long since indy and mining was updated for the better of us miners and r&d people. |
Oryx Lux
The Drones Club
2
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Posted - 2012.02.05 08:50:00 -
[212] - Quote
1. MOAR frigates 2. Fix the bounty system 3. Limit highsec static camping/make PVP to boot campers out a more viable option (everyone loves MOAR PVP) 3. MOAR destroyers(?) 5. MOAR MOAR |
Syah Nightstorm
Viziam Amarr Empire
2
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Posted - 2012.02.05 10:05:00 -
[213] - Quote
Some wild stuff!
1. Proper ship HUDs customized to each ship (no more generic flat/boring UI) 2. Ability & animations to land on planets for planet management purposes 3. Ability to land on asteroids and dock to space structures for various purposes, including trading/mining 4. Free roaming thru space using joystick over clicking 5. More variety in PVE stuff
6. See the agents' full body when picking up missions. I should be sitting with them in their office to discuss the matter. That would put the WIS engine to work for the time being! |
Xpaulusx
V I R I I Ineluctable.
22
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Posted - 2012.02.05 10:43:00 -
[214] - Quote
1. Black Ops Buff. 2. Redistribute moon goo equaly threwout null, stop playing favorites. 3. Self Distruct, you self distruct in combat, your opponent gets a killmail. 4. LowSec, either do something with it or get rid of it, make it part of Empire or NPC null but do something. 5. Incursion Balance/Nerf. |
Aquila Draco
107
|
Posted - 2012.02.05 22:06:00 -
[215] - Quote
1. Remove mineral drops from drones 2. Give miners back their minerals and dignity 3. Stop gun mining 4. Stop killing miners and their profession 5. Stop giving all to pew-pew ppl 6. Stop making that pew-pew skills can do everything and better then specified skills 7. Stop making that miners skills cant do noting 8. Stop ruining professions 9. Make mining valuable profession again. |
Dare Devel
Perkone Caldari State
14
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Posted - 2012.02.05 22:39:00 -
[216] - Quote
1. Hybrid Rebalance (to be properly done) 2. Dreadnoughts EHP boost 3. Cap consumption reduction on active modules. 4. Rest |
Gribbly Lazair
Lone Star Exploration Lone Star Partners
0
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Posted - 2012.02.05 23:03:00 -
[217] - Quote
1. Replace 50% of drone poo with bounties 2. Reduce module reprocessing yield by 50% 3. Improved POS & corp interface 4. Rebalance/buff low tier T1 ships 5. Surround each empire with a band of lowsec systems 6. Only allow meta 3 and 4 modules to drop in lowsec 7. Revamp faction warfare (no ideas here) 8. Introduce dynamic moon goo to randomly change bottlenecks and distribution over time (maybe even introduce those comets or rings they mentioned one fanfest!) 9. Randomly increase/decrease loot table drop rates every month/quarter (eg Sleeper salvage) 10. New weird region: maybe new pirate faction or oddity like no stargates 11. Setting self destruct turns all modules off and reduces resists to 0%
|
Tenris Anis
Schattenengel Clan
31
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Posted - 2012.02.06 01:20:00 -
[218] - Quote
Mr LaForge wrote:Stuff I'd like to see:
1. Modular POSs 2. T3 Frigates 3. T3 Battleships 4. More Null Sec Improvements 5. Overview Overhaul
- Fix Mining
(Make Mining a POS thing would work for me, just for pete's sake stop making it a botting / afk / multiboxing thing; make it either a real passive activity that needs planing and gives high sec war decs a reason or change it to something that encourage again active gameplay)
- T3 Frigates
- More Incursion Stuff / other incursion like pve stuff
- Overview Overhaul
- Low Sec improvements be it faction warfare or those criminal ideas from las vegas, I do not care, just start working here again
Could not care less about playing tag in null.
Gribbly Lazair wrote: 5. Surround each empire with a band of lowsec systems 6. Only allow meta 3 and 4 modules to drop in lowsec 7. Revamp faction warfare (no ideas here)
5. Sounds like a great idea, great for fw, great for mercs, great for pirates, great for bears. Though could be a problem with freighters ...
Rest I approve as well. |
Koodo Marilias
State War Academy Caldari State
1
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Posted - 2012.02.06 03:17:00 -
[219] - Quote
ooohh as a new player i like this idea
Eve 4.5 |
Peter XZ
Tron1000
0
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Posted - 2012.02.06 03:22:00 -
[220] - Quote
1. WiS Abandon (I don't see why anyone would go to Captains Quarters atm, my gtx 460 goes crazy with fan speed when I try)
2. PI developed with a population on it, better grafix, etc etc etc (there are lots of threads in Ideas section about improving PI)
I'll leave it at 2 things, don't want to overwork CCP
|
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Elessa Enaka
State War Academy Caldari State
68
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Posted - 2012.02.06 03:26:00 -
[221] - Quote
Tobias Sjodin wrote:1. Complete revamp of low-sec, make it completely different, ie. outlaws cannot dock but can live in a POS, or better yet hideouts/smuggler's dens that have to be probed out. A hideout can be docked in and has access to a "black market" which allows the sale/resale of smuggler's goods. However it has no access to the legal market.
2. Make the consequences for being an outlaw more severe, yet more rewarding. Have outlaws immediately crim-flagged when they are -10, but allow for the sabotage/temporary disabling/sentry interference of gate/station guns. Incentivise the profitability of going to low-sec by having illegal ship components/rigs/5:th subsystem that cannot be acquired elsewhere (ie. prohibited in the regular market/contracts).
3. Show off the pirate status more, make the profession more attractive by letting pirates pirate bling their ships (AUR) and have space parrots(or ducks) and eyepatches.
4. Make the area of arrival around low-sec gates slightly smaller (10km) both for warp-in and warp-out. This means that travel through low-sec goes slightly faster, and makes it easier to get back to the gate; but also that you are more easily caught.
5. Make all war-declarations on pirate corps completely free, and add loyalty points for the destruction of pirate ships (the bigger the ship, the bigger the reward). To both incentivise anti-piracy, as well as to show off the status of an anti-pirate by some rank increase.
This, though do not forget to also buff the flipside and make it a little more desirable to be a good guy too Devour to survive, so it is, so it's always been Eve is a great game if you can get past all of the asshats.... |
Terranid Meester
Tactical Assault and Recon Unit
10
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Posted - 2012.02.06 03:56:00 -
[222] - Quote
- T3 Frigates - 5th Sub-systems For Current T3 - Targettable sub-systems for battleships to supercapitals - Sov mechanics change - Jump clones can only be changed into while in the same station as them, reduce the time it takes to jump into them - no more fast travel |
trexinatux
Bipedal Carnivore Club
23
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Posted - 2012.02.06 06:01:00 -
[223] - Quote
1. Truckasaurus in space (New ships)
2. Sex (Make stuff more pretty, looking at you missile explosions.)
3. Wow factor ( Better explosions - kill cams, I hate how the camera cuts away from a dead ship I'm looking at and I cant see the sex explosions close up and personal like)
4. THS Certified (New sounds- music. My junky battleship cant pick up eve radio. So, I installed a satellite dish.)
5. Bored now (For the love of the spaghetti monster! Everyone rats. Fix incursions, faction warfare, and spruce up mission running.) Helpless people on subway trains... |
Herping yourDerp
Federal Navy Academy Gallente Federation
394
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Posted - 2012.02.06 06:06:00 -
[224] - Quote
FW i would really like to try it but it sounds stupid atm. industry changes, give the non combat folks some love war dec to be used for war, not griefing. FW because it needs lots of love. T3 frigs or battleships, OR more wormholes. |
Allyia Base
Federal Navy Academy Gallente Federation
0
|
Posted - 2012.02.06 06:14:00 -
[225] - Quote
1. Do some serious iteration on weapon/hull balance, especially for those poor medium railguns, cruise missiles, and to a lesser extent torps. Prime suspects are strewn across the caldari and gallente lineups.
2. Remove supercaps from the game
3. Balance the faction pirate ships. Some are a bit too much while others are pathetic.
4. Tone down incursion isk payouts across the board, increase LP reward if necessary to compensate.
5. POS quality of life changes. They are much needed both in w-space and elsewhere. |
To mare
Advanced Technology
16
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Posted - 2012.02.06 08:00:00 -
[226] - Quote
1 moar ships 2 buff of useless ships (like the 95% of T1 frigs and cruiser and Tier1 BCs) 3 more focus on solo play and small warfare 4 idk 5 idk |
Yahrr
The Tuskers
10
|
Posted - 2012.02.06 13:50:00 -
[227] - Quote
1 - more low sec stuff for bears! 2 - more low sec stuff for wolves! GêP - less free intel! Put that local channel where the sun never shines.
Also, hire this man and give him the CCP title he deserves!
Tobias Sjodin wrote:1. Complete revamp of low-sec, make it completely different, ie. outlaws cannot dock but can live in a POS, or better yet hideouts/smuggler's dens that have to be probed out. A hideout can be docked in and has access to a "black market" which allows the sale/resale of smuggler's goods. However it has no access to the legal market.
2. Make the consequences for being an outlaw more severe, yet more rewarding. Have outlaws immediately crim-flagged when they are -10, but allow for the sabotage/temporary disabling/sentry interference of gate/station guns. Incentivise the profitability of going to low-sec by having illegal ship components/rigs/5:th subsystem that cannot be acquired elsewhere (ie. prohibited in the regular market/contracts).
3. Show off the pirate status more, make the profession more attractive by letting pirates pirate bling their ships (AUR) and have space parrots(or ducks) and eyepatches.
4. Make the area of arrival around low-sec gates slightly smaller (10km) both for warp-in and warp-out. This means that travel through low-sec goes slightly faster, and makes it easier to get back to the gate; but also that you are more easily caught.
5. Make all war-declarations on pirate corps completely free, and add loyalty points for the destruction of pirate ships (the bigger the ship, the bigger the reward). To both incentivise anti-piracy, as well as to show off the status of an anti-pirate by some rank increase. |
Rek Seven
Probe Patrol Project Wildfire
139
|
Posted - 2012.02.06 14:03:00 -
[228] - Quote
1. T3 industrial 2. UI overhaul 3. T3 frigs 4. Black ops buff 5. WIS gameplay and public (corp at least0 areas |
Barbens
Uneducated Soldiers Psychotic Tendencies.
5
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Posted - 2012.02.06 15:20:00 -
[229] - Quote
1. Gallente drone boats with their 15 drones restored. 2. Sensor damps that worked well before the first nerf, way back in the day 3. PI fixes, aka select all make xxx 4. Gummybears
I asked Bhallgorn if you should click this link, this is what he said ...[url]http://dl.eve-files.com/media/1112/Bhaalgorn.jpg[/url] |
myFORUMalt alts
Science and Trade Institute Caldari State
49
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Posted - 2012.02.06 15:44:00 -
[230] - Quote
1. Casinos in space Bet isk, ships, mods, stations? against the house and players (isk sink, thank you very much) 2. More Drone Love Drones should be a primary weapon system, and should be able to dish out damage as such Drone damage mods 3. Flying in space http://www.youtube.com/watch?v=sbbfHZFYt5s 4. Eve stock market more isk sink, or possible isk inflation 5. Custom Ship paint jobs
Yes, I complain about things I don't like. |
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Arya Greywolf
Tasty Beverage
10
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Posted - 2012.02.06 16:42:00 -
[231] - Quote
1) Fix the War-Deccing system, it's a joke.
2) SOUND; make it worth turning on.
3) Balancing; ships not races.
4) Lag
5) Off-grid boosting is dumb. |
Dessau
33
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Posted - 2012.02.06 16:48:00 -
[232] - Quote
- Re-examination of EAF
- Re-examination of Command Ships
- Re-evaluation of Warfare Link / Grid mechanics
- Re-evaluation of Incursion mechanics
- Updated skins for Minmatar / Amarr
|
Tithi
Blue Republic RvB - BLUE Republic
3
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Posted - 2012.02.06 17:51:00 -
[233] - Quote
1) Fixed Bounty System / Transferable Kill Rights 2) Smuggling Missions (Distribution Missions that are Specifically High-Sec to Null Sec, with good pay). This would repopulate low sec a bit IMO. More stuff for pirates to catch, more reasons for people to get groups together to defend the hauler. 3) Another Supercap nerf. There are just too many and they aren't dying enough. 4) D-scan revamp. I'd like to see some way to autoscan every so often. Perhaps make it cost cap or something so people can't just leave it on all the time. 5) High sec isk nerf. We need more reasons for people to come to Low/Null but don't do it by increasing Low/Null ISK because we don't need MORE money in the game. |
Duck Mouth
Nebula Mining and Manufacturing
1
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Posted - 2012.02.06 18:06:00 -
[234] - Quote
Peter XZ wrote:1. WiS Abandon (I don't see why anyone would go to Captains Quarters atm, my gtx 460 goes crazy with fan speed when I try) 2. PI developed with a population on it, better grafix, etc etc etc (there are lots of threads in Ideas section about improving PI) I'll leave it at 2 things, don't want to overwork CCP
so because your video card can't handle it, CCP should abandon the idea? |
Phony v2
Dark Circle Enforcement
0
|
Posted - 2012.02.06 19:10:00 -
[235] - Quote
1.) FW 2.) FW 3.) FW 4.) FW 5.) mechanic to move away from blob warfare? |
Phony v2
Dark Circle Enforcement
0
|
Posted - 2012.02.06 19:11:00 -
[236] - Quote
Duck Mouth wrote:Peter XZ wrote:1. WiS Abandon (I don't see why anyone would go to Captains Quarters atm, my gtx 460 goes crazy with fan speed when I try) 2. PI developed with a population on it, better grafix, etc etc etc (there are lots of threads in Ideas section about improving PI) I'll leave it at 2 things, don't want to overwork CCP so because your video card can't handle it, CCP should abandon the idea?
no his card can handle it...he just doesn't like the noise... |
Shaera Taam
Minmatar Death Squad Broken Chains Alliance
30
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Posted - 2012.02.06 22:15:00 -
[237] - Quote
1. bounty hunting revamp 2. smuggling revamp 3. sov revamp 4. t3 frigs 5. more intuitive user interface
do these things and you will effectively rewrite my eve existence, and probably for the better!
what can i say? when i dream, i dream BIG!
Thus Spake the Frigate Goddess! |
SkiD-MaRk
DEAD-ON xHANGOVERx
1
|
Posted - 2012.02.06 22:40:00 -
[238] - Quote
The only thing i would like is all mining belts can only be found by probing.
Yes i mine, and yes i gank miners.
OH ya, remove the use of the word "capital" from the forums. Only too be used by ppl that are currently in one |
Urdano
Cutting Edge Incorporated RAZOR Alliance
1
|
Posted - 2012.02.07 08:24:00 -
[239] - Quote
1. Fix combat sounds (make artillery sound like artillery, for Heaven's sake...) and make them worth turning on as someone said earlier in this thread. 2. New music couldn't hurt, as epic as the old songs are. 3. Keep fixing lag, spending 2 hours on jumping 4 systems after a fleet fight with 10% TiDi- FML 4. Gambling away your ISK on casinos. 5. Ship painting (corp/alliance logos, camouflage [in space] etc) |
Alara IonStorm
1538
|
Posted - 2012.02.07 08:34:00 -
[240] - Quote
Venus Rinah wrote:1) Pink ponies in the Nex store. 2) Purple ponies in the Nex store. 3) Cyan ponies in the Nex store. 4) Yellow ponies in the Nex store. 5) Ponie hairbrushes in the Nex store.
So you would rather have Hair Brushes then Applejack or Rarity...
That is cold. |
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