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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Luba Cibre
35
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Posted - 2012.02.07 08:45:00 -
[241] - Quote
1. Sov Warfare 2. Remove Hisec Incursions, Highsec L4s 3. Nullsec Buff 4. Cruiser Buff 5. Make all ewar as annoying as ecm |

thoth rothschild
Mercenaries UNLiMiTED Double Tap.
63
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Posted - 2012.02.07 08:46:00 -
[242] - Quote
1) dictor Pilots are suicide heros 2) ui as usual :) 3) get online get action 4) sov space is so 2006 design 5) new unique warefare and modules ideas (decoy/microjump/sonar/local jam......)
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Luba Cibre
35
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Posted - 2012.02.07 08:48:00 -
[243] - Quote
****** quote button. |

Valei Khurelem
271
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Posted - 2012.02.07 08:52:00 -
[244] - Quote
1. Many, many more anti-blob buffs or additions
2. Getting rid of the OP warp disruption bubbles and equipment
3. A new server and version of the game dedicated to creating a balanced and fun EVE that doesn't just benefit a select few number of players, let's leave those assholes on their own
4. lots of custom paint jobs for ships so we aren't all flying the same stuff
5. An official end to the Nex Store/All micro-transactions for in-game items and a statement from CCP saying they'll never attempt something like that again
"don't get us wrong, we don't want to screw new players, on the contrary. The core problem here is that tech 1 frigates and cruisers should be appealing enough to be viable platforms in both PvE and PvP." -á - CCP Ytterbium |

Max Von Sydow
Viziam Amarr Empire
180
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Posted - 2012.02.07 08:54:00 -
[245] - Quote
1: Rebalance/Tiercide 2: Do something about lowsec and FW. 3: Customizable paintjobs for ships. (not sold for AUR and also available for faction/T2 ships) 4: Mining revamp 5: Ingame mini-games, like poker and other card games, maybe some 2D shoot 'em up. |

Wacktopia
Noir.
163
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Posted - 2012.02.07 09:23:00 -
[246] - Quote
1. Fix War Decs 2. Fix War Decs 3. Fix War Decs 4. Fix War Decs 5. Fix War Decs
Apparently we're getting censored now. |

PrincesseVera
KVK Refugee camp Apocalypse Now.
9
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Posted - 2012.02.10 07:20:00 -
[247] - Quote
1. Smallholding 2. Modular pos 3. WIS (and in POS) 4. Ship painting 5. More hairstyles and clothing |

Caliph Muhammed
Perkone Caldari State
73
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Posted - 2012.02.11 22:52:00 -
[248] - Quote
Wacktopia wrote:1. Fix War Decs 2. Fix War Decs 3. Fix War Decs 4. Fix War Decs 5. Fix War Decs
This. +1 |

Conrad Makbure
Division One Security Multitaskers.
7
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Posted - 2012.02.11 23:09:00 -
[249] - Quote
Clith wrote:1) Remove Level 4 missions from high sec 2) Reduce high sec incursion payouts to 25% of the current amount 3) Moon goo redistribution 4) Tengu nerf 5) Faction warfare revamp
I'll see you on #5, but, Back to your basement, little bastard troll, BACK!
Gotta be firm with these creatures. Ok, then...
- FW overhaul - new missions L1 through L5, more interesting missions - corporate office and HQ rooms for WiS - overhaul of the wardec system, so they're not aimless - new tech 3 ships |

Denuo Secus
38
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Posted - 2012.02.11 23:54:00 -
[250] - Quote
Only one thing for me: It should be possible to get rich from PvP alone - no matter if pirate or loyalist in FW or an ally. No more PvE duties only to be able to PvP.
Well ok, and shiny missile animations :) |
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Heimdallofasgard
Blazing Celts
100
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Posted - 2012.02.12 00:06:00 -
[251] - Quote
1. GUI 2. Furthering of V3 project. 3. More ship models 4. Rework Sov 5. Rework FW |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
117
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Posted - 2012.02.12 01:19:00 -
[252] - Quote
1. minmatar/amarr v3 reskin 2. fix lowsec 3. fix nullsec (but fix lowsec first) 4. fix FW 5. industry and mining revamp |

Captain Torgo
The Geedunk Expedition
9
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Posted - 2012.02.12 01:32:00 -
[253] - Quote
1) Drastic improvements to POS usability and functionality. 2) Incentive to actually make life out in 0.0 bearable (the money is not an incentive). 3) Drastic improvements to Lowsec. 4) Fixes to aggression and wardec mechanics (reverse the decshield blunder). 5) Either make Bounty Hunter a viable profession or remove it from the main page claiming it to be one. |

Barua
The Geedunk Expedition
0
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Posted - 2012.02.12 02:02:00 -
[254] - Quote
This expansion I want to see:
1. Pokemon minigame knockoff. 2. Kung Fu panda playable race. 3. Lots of reskinned boss and mob models. 4. An extra 5 levels to push through. 5. LOTS of repetitive and necessary reputation grinds. 6. Even more poorly written and often conflicting story. 7. Even further dumbed down game mechanics.
Oh wait.... those are all terrible expansion features.
 |

Conrad Makbure
Division One Security Multitaskers.
7
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Posted - 2012.02.12 04:12:00 -
[255] - Quote
trexinatux wrote:1. Truckasaurus in space (New ships)
2. Sex (Make stuff more pretty, looking at you missile explosions.)
3. Wow factor ( Better explosions - kill cams, I hate how the camera cuts away from a dead ship I'm looking at and I cant see the sex explosions close up and personal like)
4. THS Certified (New sounds- music. My junky battleship cant pick up eve radio. So, I installed a satellite dish.)
5. Bored now (For the love of the spaghetti monster! Everyone rats. Fix incursions, faction warfare, and spruce up mission running.)
I like the wow factor sutff, and more key binds for cam angles, i.e., set as parent, set as interest, keep your ship and the interest ship in the axis when using set as interest... |

Ploppy McPlop
The Scope Gallente Federation
0
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Posted - 2012.02.12 06:29:00 -
[256] - Quote
1. Salvage Drones. 2. Tractor Drones. 3. The use of salvagers and tractors in combat. |

Julius SurJo
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
8
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Posted - 2012.02.12 20:52:00 -
[257] - Quote
1-5 More ships
It is a space game after all. |

Kein Echerie
The Scope Gallente Federation
1
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Posted - 2012.02.12 21:00:00 -
[258] - Quote
Luba Cibre wrote:1. Sov Warfare 2. Remove Hisec Incursions, Highsec L4s 3. Nullsec Buff 4. Cruiser Buff 5. Make all ewar as annoying as ecm
F*** you in your dreams you will see that :P |

Tanya Powers
Science and Trade Institute Caldari State
804
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Posted - 2012.02.12 21:18:00 -
[259] - Quote
*Sp remap
-skills at lvl3 max can now be removed/unlearned once in your toon's lifetime. The realocation of the SP amount must be done in 24h or it's lost forever.
*Sp for plex
-once per year you can be nice with CCP and yourself, buy Sp with plex for a max of 10M per year. This can be done only once in a year, you cannot use several plex in the year to get the cumulative amount of 10M Sp, it's once or not at all. 1 GTC= 1M SP
/finger boters |

Brazero
0
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Posted - 2012.02.12 21:33:00 -
[260] - Quote
1.Remove PLEX 2.Remove PLEX 3.Remove PLEX 4.Remove PLEX 5.Remove PLEX |
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Lenore Leelu
Obsidian Dynamics
4
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Posted - 2012.02.12 22:09:00 -
[261] - Quote
Tobias Sjodin wrote:Tobias Sjodin wrote:1. Complete revamp of low-sec, make it completely different, ie. outlaws cannot dock but can live in a POS, or better yet hideouts/smuggler's dens that have to be probed out. A hideout can be docked in and has access to a "black market" which allows the sale/resale of smuggler's goods. However it has no access to the legal market.
2. Make the consequences for being an outlaw more severe, yet more rewarding. Have outlaws immediately crim-flagged when they are -10, but allow for the sabotage/temporary disabling/sentry interference of gate/station guns. Incentivise the profitability of going to low-sec by having illegal ship components/rigs/5:th subsystem that cannot be acquired elsewhere (ie. prohibited in the regular market/contracts).
3. Show off the pirate status more, make the profession more attractive by letting pirates pirate bling their ships (AUR) and have space parrots(or ducks) and eyepatches.
4. Make the area of arrival around low-sec gates slightly smaller (10km) both for warp-in and warp-out. This means that travel through low-sec goes slightly faster, and makes it easier to get back to the gate; but also that you are more easily caught.
5. Make all war-declarations on pirate corps completely free, and add loyalty points for the destruction of pirate ships (the bigger the ship, the bigger the reward). To both incentivise anti-piracy, as well as to show off the status of an anti-pirate by some rank increase. Quoting this because of how awesome I am.
+1 for space ducks! |

WilliamMays
Stuffs Inc.
1
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Posted - 2012.02.13 22:21:00 -
[262] - Quote
1. Rework incursions Make the reward per hour improve in larger sites requiring more people; HQ > assault > VG
Change the payouts from alot of isk and some LP, to a little isk and alot of LP. That whole faucet v sink concept...
2. T3 frigates, small and fun, what could go wrong here? Just don't put interdiction nullifiers on them.
3. Industry and Mining overhaul. This is beyond past due. I just filed my taxes faster than I can install a rorqual compression job
An untanked hulk costs nearly as much as a fleet fit maelstrom. Assualt frigates with t2 mods, which total at around 30 mil, tank better than a hulk with faction and deadspace gear, which total at around 500-600 mil.
Nullsec is supposed to be self sufficient? Dude, where's my trit?
4. Corp/pos role mgmt and interface overhaul. Oh dear god, where to start? I typed out a long rant on each of these, but decided I should shorten and then seperated it into 4 and 5 Its currently impossible to do anything without giving everyone roles for everything, this leads to people creating solo/alt corps for anything important that requires real security. How is this good? You will not see my 300 bil BPO collection displayed in some thief's brag thread. Nor will some idiot "mistakenly" abort my titan build.
Give us a little more flexibility and security options in how we run our PLAYER OWNED stuff
A distinction between Player Owned Starbases and Corp Owned Starbases would be a major help with this issue, see #5
5. POSs and COSs Yeah, I went there. Give POSs an option to be player or corp owned. Or create a different item
Leave the COS interface/role mgmt the way it is (let out your inner sadist), or make it player friendly.
POSs should require a role, but once the tower is up, everything about that tower should be that person's decision. ie roles or individuals with access, job access, hanger use
Blueprints should be usable from players personal or the corp hanger in system, if that player has access to the tower and array. This would give a player control over the blueprint, as opposed to being required to put it in the corp hanger and giving everyone under the sun access to steal it. Yes, you can change the roles (everyone doing production has access, and every director has every role) and you can lock it down (which bugs every time when you try to unlock it), but none of that would be necessary if it was in your personal hanger.
yes 4 and 5 are the abridged versions of my rants |

Tempelman N
Vengance Inc.
1
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Posted - 2012.02.14 17:09:00 -
[263] - Quote
T3 FRIGS BABY! TO BE MORE DIRECT T3 STEALTH BOMBER CAPABLE T3 FRIGS  |

Sunviking
The Shining Knights
12
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Posted - 2012.02.14 18:05:00 -
[264] - Quote
I definitely want to see Tech3 Mining/Industrial ships.
There is clearly a need for defensive subsystems, owing to the popularity of ganking them (Hulkageddon/GoonIceInterdiction).
And Tech3 Frigates.
And a reworking/boost of all Tech2 Battleships. |

Zyress
Deaths Head Brigade
31
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Posted - 2012.02.14 18:28:00 -
[265] - Quote
Clith wrote:1) Remove Level 4 missions from high sec 2) Reduce high sec incursion payouts to 25% of the current amount 3) Moon goo redistribution 4) Tengu nerf 5) Faction warfare revamp
Move lvl 5 missions to hisec Increase the number of incursions in hi-sec Move moon goo to hisec Nurf all Winmatar and angel Cartel ships Faction Warfare revamp |

Andrea Griffin
114
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Posted - 2012.02.14 19:23:00 -
[266] - Quote
1. Fix wardec mechanics - Give Mercenaries their jobs back, jobs stolen by lame dec-shield alliances. 2. Iterate on Faction Warfare - It has so much promise, but it was released then ignored. 3. Enrich Low-Sec - Make it enticing, give it unique resources and features. 4. New Ship Models - Recent new models are AMAZING, I want to see what else your art guys can do! 5. More Ship Balancing - Remove tiers, ensure every ship has a usable role. It's not you guys who need to repair what has been broken, it's us. CCP Wrangler |

Kha'Vorn
76
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Posted - 2012.02.14 19:31:00 -
[267] - Quote
1.) Reduce incursion payouts 2.) Lowsec risk vs reward rebalance 3.) Give mission rats some love, give them simpler Sleeper AI and random missions 4.) WiS 5.) Mining love
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Skydell
Space Mermaids Somethin Awfull Forums
152
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Posted - 2012.02.14 19:39:00 -
[268] - Quote
1: Black Ops - 5 au base review the bonuses
2: Data center missions can be reset with a reset mission. You need 10 Serpentis copper tags to run the Serpentis Data Center, you need 10 Shadow Serpentis copper tags to reset it. (put it on a timer, or not. I don't know what the drop ratios are month to month on those compared to thier lesser version, You would need to figure that out if a timer is needed and decide)
3: Vet rewards - They don't need to be game breaking, they can be Aurum or ISK based and account wide, something to say you are paying attention to loyalty.
4: An alternative source of Moon mats. Monopoly tactics create cartels. Mining isn't exclusive to Asteroid belts. There are recycled assets to off set the lack of desire to mine. There should be off sets to moon mining.
5: More loot. Don't tell us what they are, what they are for, how rare they are. Something that reclaims lost mystery to EVE. |

Sprite Can
34
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Posted - 2012.02.14 19:51:00 -
[269] - Quote
Tiericide Lowsec Improvements T1 Cruiser balancing Refreshing Lemon-Lime~ |

Inquisitor Magneto
Bishop Intergalactic Ventures The Interstellar Contract Agency
2
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Posted - 2012.02.15 16:37:00 -
[270] - Quote
1. luxury ships for planet/space transport and interaction missions. can use the hub as docking port. 2. ship construction graphics & animation 3. T3 modular battleships,T3 orca application 4. new POS station designs. 5. character rank pins/medal display, corporate logo option on ships |
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