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Author |
Thread Statistics | Show CCP posts - 18 post(s) |
Kirasten
No Vacancies
68
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Posted - 2014.09.01 23:46:00 -
[2041] - Quote
Jack Miton wrote:corbexx wrote:holy **** bet this was to troll me for waiting 30 mins to publish my blog just as it reached 100 pages. Not like people are upset and annoyed anyway lol :P i may or may not have waited 20 min or so before going to bed to see if i could get the first post on 100 (thread was 1 post short)
I don't remember who got first. It was quoted and congratulated, but I don't know if the post survived the "trimming". |
epicurus ataraxia
Lazerhawks
1191
|
Posted - 2014.09.01 23:48:00 -
[2042] - Quote
I did! I made it into the first post on page 100! a first!
but it didn't last long, sadly just another disappointment, But I made it there, I will always cherish it!
Well there is always tomorrow for so many things, Still trying to hold onto hope by my fingernails.
First post on page 89, doesn't have quite the same ring to it, but still a little bit nice. There is one EvE. Many people. Many lifestyles. WE are EvE |
Arya Regnar
Darwins Right Hand
578
|
Posted - 2014.09.02 00:22:00 -
[2043] - Quote
Kirasten wrote:Jack Miton wrote:corbexx wrote:holy **** bet this was to troll me for waiting 30 mins to publish my blog just as it reached 100 pages. Not like people are upset and annoyed anyway lol :P i may or may not have waited 20 min or so before going to bed to see if i could get the first post on 100 (thread was 1 post short) I don't remember who got first. It was quoted and congratulated, but I don't know if the post survived the "trimming". I know I got the 4th post. http://i.imgur.com/Uf2sNUF.jpg
EvE-Mail me if you need anything. |
Kirasten
No Vacancies
68
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Posted - 2014.09.02 03:39:00 -
[2044] - Quote
So when we reach page 100 again, does the winner get to say "FIRST!!!"
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Noxisia Arkana
Deadspace Knights Galactic Skyfleet Empire
379
|
Posted - 2014.09.02 04:08:00 -
[2045] - Quote
Kirasten wrote:So when we reach page 100 again, does the winner get to say "FIRST!!!"
Yes. |
Nolak Ataru
Incursion Osprey Replacement Fund LLC
185
|
Posted - 2014.09.02 04:13:00 -
[2046] - Quote
Kirasten wrote:So when we reach page 100 again, does the winner get to say "FIRST!!!"
No, they'll lock it then, delete the thread, and claim that since there was no opposition to the mass-changes, and no proof, they'll keep it. |
Noxisia Arkana
Deadspace Knights Galactic Skyfleet Empire
379
|
Posted - 2014.09.02 04:45:00 -
[2047] - Quote
Since the changes: 1. One of our senior pilots is running out the timer on his accounts. 2. We end up logging in highsec alts and running L4 missions or running cruisers through lowsec because unless more of us are on, our wh is log jammed and we can't do a thing about it. 3. Our players are logging in about 1/2 as often since there's nothing to do when they log in unless we pre-schedule ops.
Did you kill w-space? No, but you didn't make it more enjoyable. Luckily we can all get together and run scout sites now? |
Arya Regnar
Darwins Right Hand
578
|
Posted - 2014.09.02 09:08:00 -
[2048] - Quote
Nolak Ataru wrote: No, they'll lock it then, delete the thread, and claim that since there was no opposition to the mass-changes, and no proof, they'll keep it.
This is sadly what will probably happen.
EvE-Mail me if you need anything. |
Arya Regnar
Darwins Right Hand
578
|
Posted - 2014.09.02 09:10:00 -
[2049] - Quote
Jita depots round 2 still stand.
EvE-Mail me if you need anything. |
Chicken Exroofer
Regional Assault and Recon
71
|
Posted - 2014.09.02 11:13:00 -
[2050] - Quote
Since apparently my feedback on the results of the current set of wormhole changes was deleted for no reason I can see.
#89 Posted: 2014.09.02 11:06 | Report Here are some facts.
Our corp has already moved all but bare minimum of assets out of the wormhole. The last few ships will be leaving in less than a month. The wormhole will be left empty. We have lived there for over three years, almost four. There will be zero content in said wormhole of any kind coming from us. The vast majority of our accounts will be left to expire, and not renewed. Quite possibly ALL of our accounts.
It was already problematic to say the least to maintain wormhole ops with our small corp prior to this set of changes. The risk/reward was borderline. Now it is an untenable position. The cumulative effect of the recent wormhole changes WILL result in less activity, less active accounts, and less players in Eve.
Was this the goal? Because that is the result.
*No anecdotal evidence was used in this post.
Shame really. Wormhole life was challenging for us. Now it simply is not worth the hassle.
This is my feedback CCP, directly related to your patch. If posts that state a decision to no longer invest money in to your game as a result of changes you have made, perhaps you should add that to the forum rules. |
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MaxDEL
Quantum Explosion E X P L O S I O N
108
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Posted - 2014.09.02 11:38:00 -
[2051] - Quote
Man, with all due respect - you are a corporation of carrybears - just meat for everyone. Our corporation has about 100 accounts at the time of cancellation API Statistics and as we had about 150 accounts are not in our corporation. Total that our corporation has existed alliance BLODD UNION we have done a lot in the development direction of PVP in WH. 2 months ago CCP robbed us of our opportunity to engage in PVP, now it has selected the opportunity to slam the wormhole. At the moment, my corporation has already lived in the hi sec and frozen more than 200 accounts. More than 30 people will not come back in this game. So that you can continue here to tell a CCP is bad. Accept the truth - CCP and Fozzie GÇïGÇï**** on you.
If you are interested in this game - stop her disburse - developers will realize they made a mistake only when lose a lot of money on your small investment of money. |
Winthorp
2673
|
Posted - 2014.09.02 11:42:00 -
[2052] - Quote
I normally wouldn't troll language barriers its beneath even me but.... Can carrybears become a thing? I love it. |
Arya Regnar
Darwins Right Hand
579
|
Posted - 2014.09.02 11:49:00 -
[2053] - Quote
Another patch another WH change, biggest issue still not addressed.
EvE-Mail me if you need anything. |
Cassini Valentine
The Red Circle Inc. Ministry of Inappropriate Footwork
10
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Posted - 2014.09.02 12:07:00 -
[2054] - Quote
Good things about mass based spawn distance:
- Can web and kill things that have randomly spawned a long distance from wh. Purely a luck based system.
Problems with mass based spawn distance:
- Extremely difficult to attack in someone's home system.
- Went to fight in our neighbours home system. Our dread got a really crappy spawn and had a hard time pewing things. We didn't bring x2 carriers in instead of dread because there was a risk they wouldn't spawn within refit range and then we'd be screwed.
- If we'd rolled into serious PvP entity we can't reroll because our numbers would be too low until peak times and the risk of being caught rolling is too high. If this was our only exit from home then we would all have to POS spin until they go away or log off for 24hrs til we get a new spawn
I mean I'd love this change if it was possible for us getting more fights and more contact with w-space members, but so far this change has been a big negative in my own experience from living in a C5-C5. |
Moloney
Faceless Men
123
|
Posted - 2014.09.02 12:08:00 -
[2055] - Quote
MaxDEL wrote:Man, with all due respect - you are a corporation of carrybears - just meat for everyone. Our corporation has about 100 accounts at the time of cancellation API Statistics and as we had about 150 accounts are not in our corporation. Total that our corporation has existed alliance BLODD UNION we have done a lot in the development direction of PVP in WH. 2 months ago CCP robbed us of our opportunity to engage in PVP, (ed: api kill data in wspace)
Now you know why the api data was pulled. CCP do not want us having data to analyse the impact of the changes. |
Petra Hakaari
Probe Patrol Ixtab.
104
|
Posted - 2014.09.02 12:46:00 -
[2056] - Quote
My corp is thinking on leaving the C5 to a C4...
Isnt it about time to revert this fuckup already? |
Dinsdale Pirannha
Pirannha Corp
3410
|
Posted - 2014.09.02 13:49:00 -
[2057] - Quote
Petra Hakaari wrote:My corp is thinking on leaving the C5 to a C4...
Isnt it about time to revert this fuckup already?
How many times in the last 4 or 5 years has CCP actually completely backed out an implementation? Modified, yes, a number of times. But extremely seldom actually reverted back. (It took an ingame riot and a ton of unsubs to fix that Incarna disaster).
To revert back, that would mean that a dev would have to admit they did not have a clue what they were talking about in the first place. That does not happen. The loss of wormhole based subs to this huge mistake, though significant within the wh community, will be lost in the overall slow and ongoing degradation of the overall sub base. High sec casuals continue to leave because high sec has become an economic wasteland, and null sec players leave due to stultifying boredom brought about by the collaboration of the cartels and the dev's.
It is quite odd. CCP has managed to create a environment where virtually zero risk and zero PVP can exist in sov null, while radically increasing risk and lowering reward PvE in high sec and wormholes. This paradigm is the exact opposite of what should exist.
The movers and shakers at CCP really need to examine what their playerbase, and potential players want. The majority of players want the game to be FUN, and for many, the chance of getting blown up at any moment with little chance of reward is NOT fun.
Every day, it becomes more clear that there is a major philosophical disconnect between the majority of the subscription base and CCP decision-makers. The result is what we have today. |
Arya Regnar
Darwins Right Hand
579
|
Posted - 2014.09.02 13:51:00 -
[2058] - Quote
Petra Hakaari wrote:My corp is thinking on leaving the C5 to a C4...
Isnt it about time to revert this fuckup already? Good luck rolling those holes without orca.
It can be done with battleships but there will be f-ups and it will take a lot longer.
EvE-Mail me if you need anything. |
Chicken Exroofer
Regional Assault and Recon
73
|
Posted - 2014.09.02 14:24:00 -
[2059] - Quote
Why would they not have an orca? It fit's in to a c3, never mind a c4. And building one certainly isn't that hard. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
798
|
Posted - 2014.09.02 15:27:00 -
[2060] - Quote
Cassini Valentine wrote:Good things about mass based spawn distance:
- Can web and kill things that have randomly spawned a long distance from wh. Purely a luck based system.
Problems with mass based spawn distance:
- Extremely difficult to attack in someone's home system.
- Went to fight in our neighbours home system. Our dread got a really crappy spawn and had a hard time pewing things. We didn't bring x2 carriers in instead of dread because there was a risk they wouldn't spawn within refit range and then we'd be screwed.
- If we'd rolled into serious PvP entity we can't reroll because our numbers would be too low until peak times and the risk of being caught rolling is too high. If this was our only exit from home then we would all have to POS spin until they go away or log off for 24hrs til we get a new spawn
I mean I'd love this change if it was possible for us getting more fights and more contact with w-space members, but so far this change has been a big negative in my own experience from living in a C5-C5.
An interesting tactical issue from what I heard of that fight with the outcome of jumping the carrier(s) in with no idea if the random spawn would have dumped them in overwhelming neut range or not makes things very difficult and ultimately is a pretty poor mechanic to deal with. |
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epicurus ataraxia
Lazerhawks
1194
|
Posted - 2014.09.02 15:36:00 -
[2061] - Quote
Rroff wrote:Cassini Valentine wrote:Good things about mass based spawn distance:
- Can web and kill things that have randomly spawned a long distance from wh. Purely a luck based system.
Problems with mass based spawn distance:
- Extremely difficult to attack in someone's home system.
- Went to fight in our neighbours home system. Our dread got a really crappy spawn and had a hard time pewing things. We didn't bring x2 carriers in instead of dread because there was a risk they wouldn't spawn within refit range and then we'd be screwed.
- If we'd rolled into serious PvP entity we can't reroll because our numbers would be too low until peak times and the risk of being caught rolling is too high. If this was our only exit from home then we would all have to POS spin until they go away or log off for 24hrs til we get a new spawn
I mean I'd love this change if it was possible for us getting more fights and more contact with w-space members, but so far this change has been a big negative in my own experience from living in a C5-C5. An interesting tactical issue from what I heard of that fight with the outcome of jumping the carrier(s) in with no idea if the random spawn would have dumped them in overwhelming neut range or not makes things very difficult and ultimately is a pretty poor mechanic to deal with.
Yes when one lives or dies through blind luck, is is not an introduced mechanic, it is a tumor. There is one EvE. Many people. Many lifestyles. WE are EvE |
David Laurentson
Laurentson INC StructureDamage
99
|
Posted - 2014.09.02 19:34:00 -
[2062] - Quote
Chicken Exroofer wrote: Why would they not have an orca? It fit's in to a c3, never mind a c4. And building one certainly isn't that hard.
Main reason is the same one that'd make you want to use it in the first place: it's mass. Now, it'll spawn ~11km off-hole, and has a top speed of "nah".
Way back in the day, I lived in a c2 with a lowsec static, with a failing corp, and I frequently had tot roll the hole on my own just to get fuel in. It sucked! Polarisation timers meant it'd take 20+ minutes to do. Add in an uncloaked hole-crawl every time, and it would have driven me out of the game years ago.
I'll be honest, the message I'm getting here is that T3s were too cheap, so w-space needed fewer bears, and the chosen approach was to make w-space less... comfortable... to live in.
And unfortunately, that's going to suck for folk who hunt bear.
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epicurus ataraxia
Lazerhawks
1194
|
Posted - 2014.09.02 20:43:00 -
[2063] - Quote
Overall the level between reward and hostility is out of balance at the moment.
In the majority this can be tweaked, particuarly when corbexx has his figures of real income earned in the various hole types and the post hyperion metrics from CCP.
The mass spawn is the outrider here, the core of it is damaging, and that needs pulling until a more suitable replacement is found that does not break the whole cause and effect design of EVE, there's no place in EVE where one should ever get randomly put into a place where the player cannot influence the outcome.
Random disconnects and bugs are bad enough without them being designed into the game. There is one EvE. Many people. Many lifestyles. WE are EvE |
Retar Aveymone
GoonWaffe Goonswarm Federation
728
|
Posted - 2014.09.02 22:41:00 -
[2064] - Quote
epicurus ataraxia wrote:Overall the level between reward and hostility is out of balance at the moment.
In the majority this can be tweaked, particuarly when corbexx has his figures of real income earned in the various hole types and the post hyperion metrics from CCP.
The mass spawn is the outrider here, the core of it is damaging, and that needs pulling until a more suitable replacement is found that does not break the whole cause and effect design of EVE, there's no place in EVE where one should ever get randomly put into a place where the player cannot influence the outcome.
Random disconnects and bugs are bad enough without them being designed into the game. you know you've been posting the same thing about your rage against any randomness in where you wind up for ninety pages without really ever dealing with the reality that every gate in nullsec sticks you randomly on the edge of a large sphere and has for a decade
yet somehow we survive |
Nevyn Auscent
Broke Sauce
1495
|
Posted - 2014.09.02 22:58:00 -
[2065] - Quote
epicurus ataraxia wrote:Overall the level between reward and hostility is out of balance at the moment.
In the majority this can be tweaked, particuarly when corbexx has his figures of real income earned in the various hole types and the post hyperion metrics from CCP.
The mass spawn is the outrider here, the core of it is damaging, and that needs pulling until a more suitable replacement is found that does not break the whole cause and effect design of EVE, there's no place in EVE where one should ever get randomly put into a place where the player cannot influence the outcome.
Random disconnects and bugs are bad enough without them being designed into the game. Welcome to a lesser version of the randomness everyone else in every other area of space already deals with. Gates being a form of artificial wormhole and all if you bothered to read the lore. And they kick everyone out 15k off the gate in a random direction. Not a mere 5k like most ships get in a WH.
It hasn't killed the rest of EVE. It won't kill WH's. |
Kynric
Sky Fighters
163
|
Posted - 2014.09.02 23:20:00 -
[2066] - Quote
With as many connections as we have had during the last few days there has not been any need to roll anything to find content in my own happy home. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
798
|
Posted - 2014.09.02 23:24:00 -
[2067] - Quote
Nevyn Auscent wrote: It hasn't killed the rest of EVE. It won't kill WH's.
Flaw in your reasoning - WHs aren't like the rest of eve, so what might not kill the rest of Eve might very well kill WHs. (Or not). |
Nevyn Auscent
Broke Sauce
1495
|
Posted - 2014.09.02 23:29:00 -
[2068] - Quote
Rroff wrote:Nevyn Auscent wrote: It hasn't killed the rest of EVE. It won't kill WH's.
Flaw in your reasoning - WHs aren't like the rest of eve, so what might not kill the rest of Eve might very well kill WHs. (Or not). Ok, fair enough :P It's 'very unlikely' to kill WH's. The lack of combat/data/relic sites spawning and the sheer number of WH's spawning seem to be a much bigger issue though. |
Jessica Duranin
Science and Trade Institute Caldari State
123
|
Posted - 2014.09.02 23:38:00 -
[2069] - Quote
Oh dear. Now we have an invasion of clueless nullbears.
Wormholes are NOT stargates! This discussion is not about subcaps that can burn into position within a few seconds. It's a about large and slow moving Caps. When was the last time you jumped a cap through a stargate?
If anything you should compare wormholes with cynos. Imagine you couldn't cyno your Jump Freighter right into docking range of a station and instead had to slowboat 10km before docking.
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Nevyn Auscent
Broke Sauce
1495
|
Posted - 2014.09.02 23:47:00 -
[2070] - Quote
Jessica Duranin wrote:Oh dear. Now we have an invasion of clueless nullbears.
Wormholes are NOT stargates! This discussion is not about subcaps that can burn into position within a few seconds. It's a about large and slow moving Caps. When was the last time you jumped a cap through a stargate?
If anything you should compare wormholes with cynos. Imagine you couldn't cyno your Jump Freighter right into docking range of a station and instead had to slowboat 10km before docking.
Freighters can use gates. Freighters constantly get caught 15km of a gate after jumping through it. Freighters can't instantly jump back. Wormholes are not Stargates, you are right one way, but Stargates are Wormholes. Educate yourself on EVE lore.
As for Cynos, yes, also artificial Wormholes. And a lot of people have been wanting Cynos to have exactly this kind of slight scatter to stop exactly what you are talking about. Risk free Cap movement to a cyno on a station.
So.... Some angry Nullbears, a lot of happy other players that risk free cap movement went away, to answer your question.
Edit, oh, and Orca's can use gates also. Who also spawn further off a gate than they do off a WH, so have even longer to burn back. |
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