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Colten Tokila
Blitzkrieg. Get Off My Lawn
4
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Posted - 2014.08.15 06:51:00 -
[1] - Quote
Due to the way bounties work and are accrued, is bounty hunting something someone could do?. Bounty pay out is very very low (for obvious reasons) and seems like more of a side bonus while running around shooting people. How, if possible can people legitimately make isk being Bobba Fett?
If this is not actually a career, like it says it is on the career page, what if anything could be done to fix it. Thanks |

Maekchu
Black Rebel Rifter Club The Devil's Tattoo
68
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Posted - 2014.08.15 07:03:00 -
[2] - Quote
The career is not actually dead, it's just not very lucrative. You will make more money, gathering loot than bounties.
The bounty system could use a fix, but it's not going to happen in the near future. There are other more important things CCP needs to fix first. |

Tweek Etimua
The Paragons
61
|
Posted - 2014.08.15 07:05:00 -
[3] - Quote
Unfortunatly that and smugling are a wash. |

Loree
Southern Cross Incorporated Flying Dangerous
0
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Posted - 2014.08.15 07:11:00 -
[4] - Quote
a friend of mine back in 2010 when we use to pirate, ganked a hualer, who put a 1 billion isk bounty on his head. Ofcourse he immediately jumped clone to a empty body and i killed him so we could collect the isk. win. |

stup idity
60
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Posted - 2014.08.15 08:36:00 -
[5] - Quote
Loree wrote:a friend of mine back in 2010 when we use to pirate, ganked a hualer, who put a 1 billion isk bounty on his head. Ofcourse he immediately jumped clone to a empty body and i killed him so we could collect the isk. win.
And how is this related to bounty hunting in 2014? Hint: It isn't. I am the Herald of all beings that are me. |

Matius Udan
State War Academy Caldari State
0
|
Posted - 2014.08.15 09:13:00 -
[6] - Quote
It would be nice if it were a bit more profitable and scams wouldnt remove all the good bounties like this one
Loree wrote:a friend of mine back in 2010 when we use to pirate, ganked a hualer, who put a 1 billion isk bounty on his head. Ofcourse he immediately jumped clone to a empty body and i killed him so we could collect the isk. win.
Although I lol at the hauler getting his bounty scammed |

corebloodbrothers
Volition Cult The Volition Cult
628
|
Posted - 2014.08.15 09:32:00 -
[7] - Quote
Atm its hard to make a living from collecting bounties. The people wiht the most profitable bounties, and ships that reflect a good pay out, will be hard for you to solo kill. Sjnce the payout is a reflection of the isk placed as bounty. When u have a group togtehr competent enough to take it on ,then u also might use that group to venture into other parts of pvp that migt make u a buck or 2
In general in eve i would focus on what entertains u most, not what profits u most, since anything boring becomes a grind sooner or later if u dont like it. And if u do it solo for money and u accept boredom then do certain level4 s or incursions to get a better isk per hour pay out
Goodluck in eve Fly safe |

Matius Udan
State War Academy Caldari State
0
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Posted - 2014.08.15 10:02:00 -
[8] - Quote
corebloodbrothers wrote:Atm its hard to make a living from collecting bounties. The people wiht the most profitable bounties, and ships that reflect a good pay out, will be hard for you to solo kill. Sjnce the payout is a reflection of the isk placed as bounty. When u have a group togtehr competent enough to take it on ,then u also might use that group to venture into other parts of pvp that migt make u a buck or 2
In general in eve i would focus on what entertains u most, not what profits u most, since anything boring becomes a grind sooner or later if u dont like it. And if u do it solo for money and u accept boredom then do certain level4 s or incursions to get a better isk per hour pay out
Goodluck in eve Fly safe
Collecting bounties could be fun, hunting other players etc, not to metntion the hunted avoiding and slipping past bountiy hunters - but its not, the biggest bounties are collected by friends and alts. |

Presidente Gallente
Dark-Rising Executive Outcomes
114
|
Posted - 2014.08.15 10:07:00 -
[9] - Quote
You should see bounty as a nice side effect. The overhauled bounty system is much better now but it's not meant to earn ISK. If someone has 10bil bounty on his head but flying Frigs only it's not worth to hunt him down. If he flying 1 billion fitted ships for PvP it will give you a headache to kill him (probably) and the effort to hunt is waste of time. |

Abrazzar
Vardaugas Family
4287
|
Posted - 2014.08.15 10:09:00 -
[10] - Quote
The bounty system needs to be contract based. In fact contracts that allow transactions depending on killmail details may also be used to improve wars and mercenary work. Sovereignty and Population New Mining Mechanics |

Shaklu
Caldari Colonial Defense Ministry Templis CALSF
20
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Posted - 2014.08.15 12:53:00 -
[11] - Quote
Maekchu wrote:The career is not actually dead, it's just not very lucrative. You will make more money, gathering loot than bounties.
The bounty system could use a fix, but it's not going to happen in the near future. There are other more important things CCP needs to fix first. And that is probably why this will be tackled next. CCP loves fixing things people don't want them to, or that aren't broken. |

Frostys Virpio
The Mjolnir Bloc The Bloc
1191
|
Posted - 2014.08.15 12:58:00 -
[12] - Quote
Matius Udan wrote:corebloodbrothers wrote:Atm its hard to make a living from collecting bounties. The people wiht the most profitable bounties, and ships that reflect a good pay out, will be hard for you to solo kill. Sjnce the payout is a reflection of the isk placed as bounty. When u have a group togtehr competent enough to take it on ,then u also might use that group to venture into other parts of pvp that migt make u a buck or 2
In general in eve i would focus on what entertains u most, not what profits u most, since anything boring becomes a grind sooner or later if u dont like it. And if u do it solo for money and u accept boredom then do certain level4 s or incursions to get a better isk per hour pay out
Goodluck in eve Fly safe Collecting bounties could be fun, hunting other players etc, not to metntion the hunted avoiding and slipping past bountiy hunters - but its not, the biggest bounties are collected by friends and alts.
Most bounties are not collected by friends and alt right now because it cost more in ships to generate a KM to pay a bounty that it pays in bounty. The fact that a rather large portion of the bounties are placed on market alt and chat spammer might not help the system too... |

Claud Tiberius
60
|
Posted - 2014.08.15 13:45:00 -
[13] - Quote
Abrazzar wrote:The bounty system needs to be contract based. In fact contracts that allow transactions depending on killmail details may also be used to improve wars and mercenary work. You blew my mind.
Makes total sense.
- I make a contract: "bounty on 'character name'" and offer some reward.
- A bounty hunter sees the contract and shares his/her interest.
- I can then do a "background check" on this bounty hunter to get some sort of indication that the bounty hunter wont give the reward to the target.
- If I am happy with the available bounty hunter, I'll accept his/her job offer.
- Some time later, the bounty hunter will either kill the target (auto sends me kill mail) and I reward him automatically. Or he fails (if there is a time limit, which might be another good idea to add).
Ofc the reward would have to be relative to the destruction caused on the target. Theres no use awarding 100mill isk for destroying a rookie ship.
Thats much better then as it is now - rewarding any toon who destroys the target. Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
45
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Posted - 2014.08.15 14:23:00 -
[14] - Quote
If you want to earn some serious cash, go hunt CODE. ( https://gate.eveonline.com/Alliance/CODE._ ) They live off ganking miners, therefore have serious bountries on all of their heads in the area of 300 million isk to over 1.2 Bil.
Enjoy.
|

Ra' zutao
The Ascended Fleet Intrepid Crossing
17
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Posted - 2014.08.15 14:51:00 -
[15] - Quote
Celthric Kanerian wrote:If you want to earn some serious cash, go hunt CODE. ( https://gate.eveonline.com/Alliance/CODE._ ) They live off ganking miners, therefore have serious bountries on all of their heads in the area of 300 million isk to over 1.2 Bil. Enjoy.
and actually if you can catch them in their Catalyst Desto raids you can make pretty easy ISK, just fit out a cheap Cruiser and start popping. and they are easy to find.. just cloak camp mining sites where they are active and wait till they come to start bumping.. just know when to engage because they're usually in groups |

Shaklu
Caldari Colonial Defense Ministry Templis CALSF
21
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Posted - 2014.08.15 15:51:00 -
[16] - Quote
I think in order to make bounties actually count for anything, you have to fix them in 3 steps:
First, only allow bounties to be placed on the proper people. Possibly adding bounties for the value of ships you have lost as a direct response to the aggressor's killing of your ship.
Second, do not allow people with bounties in sec status space. It would have to scale. First 10mil, concord won't allow you to jump into 1.0. 50 mil 0.9, 200mil 0.8... something like that
License to kill via Concord Much like Privateers of old, paid mercenaries by nations in order to kill enemies of that nation, you would need Concord standing and high sec-status yourself in order to go after these villains.
Then you would have loads of people in lower security space with bounties that they can either pay off (the money would go to the aggrieved parties as replacement for the lost ship) or to be taken out by a licensed bounty hunter
FW pilots, or corps at war, would then need to differentiate between legal fights between war parties, or neutrals - unless in self-defense, of course.
If a ship is killed by multiple parties, then the ship's cost would be spread evenly to all involved (including logistics) The only place this wouldn't take place would be sec status of 0.0 or below and in Wormhole space, as concord holds no sway in those lawless places - justice is meted out by the sovereign holders or residents of those areas. |

Optimo Sebiestor
Intentionally Dense Easily Excited
259
|
Posted - 2014.08.15 15:56:00 -
[17] - Quote
Simple --> Kill target in big enugh shiny ship ALONE, get huge payout, get the blinged out pod and get even more payout ALONE. Btw I welcome everyone to come try get my Bounty :) |

Angeal MacNova
LankTech Masters of Flying Objects
160
|
Posted - 2014.08.15 16:11:00 -
[18] - Quote
This might help
https://forums.eveonline.com/default.aspx?g=posts&t=365294&find=unread
|

Presidente Gallente
Dark-Rising Executive Outcomes
114
|
Posted - 2014.08.15 16:20:00 -
[19] - Quote
Claud Tiberius wrote:Abrazzar wrote:The bounty system needs to be contract based. In fact contracts that allow transactions depending on killmail details may also be used to improve wars and mercenary work. You blew my mind. Makes total sense.
- I make a contract: "bounty on 'character name'" and offer some reward.
- A bounty hunter sees the contract and shares his/her interest.
- I can then do a "background check" on this bounty hunter to get some sort of indication that the bounty hunter wont give the reward to the target.
- If I am happy with the available bounty hunter, I'll accept his/her job offer.
- Some time later, the bounty hunter will either kill the target (auto sends me kill mail) and I reward him automatically. Or he fails (if there is a time limit, which might be another good idea to add).
Ofc the reward would have to be relative to the destruction caused on the target. Theres no use awarding 100mill isk for destroying a rookie ship. Thats much better then as it is now - rewarding any toon who destroys the target.
The problem here is that the bounty is just related to one person accepting a contract what lowers the chance extremely that the target ever will be killed. The bounty hunter has to find out by a locator agent all the time the actual position when the target has moved. The hunt will take in most of the cases too much effort what isn't worth for the bounty. The target can use many methods to get around beeing killed. Ofc course there will be exceptions like targets camping a system all the time but for most of the targets the effort will cause frustration and makes no sense for a fistful of ISK. The one who's placing the bounty has no control of the ship the target is flying. If the target will realize that there's a hunter it's possible to troll and drive the hunter mad by using t1 frigs.
The actual system is ok for a MMORPG where everyone has randomly the chance to recognize the bounty and decide to go for a kill if the skills and ship will give the chance. A contract system is imo not working and the bounty system will not be used by many players due to investing too much time. |

Rezan Tepet
Partial Safety
11
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Posted - 2014.08.15 16:48:00 -
[20] - Quote
Tweek Etimua wrote:Unfortunatly that and smugling are a wash.
BUT MY PLAN TO REENACT SCENES FROM FIREFLY IN A MINMATAR PROBE!
...will probably end with a massive uncalled for space battle during a Blood Raider incursion (lol), getting blapped by a drone whilst delivering holoreels as I'm being chased by an obsessive role-player. oaramos: |oh-WAR-uh-mohs| n. GÇö-áTerm given to early Caldarian wormhole explorers. From Rataani language; literally, "Wave-jumper."-á adj. GÇö-á[see: "moss" "mossy"] slangGÇö crazy, insane |

Paynus Maiassus
Capital Munitions
78
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Posted - 2014.08.15 17:30:00 -
[21] - Quote
Like others are saying the career does exist but must be something you do for fun rather than making ISK. They updated bounty hunting back in 2012 or so but in my opinion this was one of CCPs rare overhauls that didn't work. I imagine if they were to tie into the system some sort of way to purchase a "letter of marque" from CONCORD for certain people with say a certain minimum bounty on them that would prevent CONCORD from intervening in a bounty hunt the career would explode with activity. Otherwise you'll only be a bounty hunter as some sort of fidelity to your character concept or a roleplaying idea. You'll still need to come up with some other way to make ISK. |

Benar Ellecon
Card games on MOTORCYCLES Smug Delinquents
46
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Posted - 2014.08.15 17:43:00 -
[22] - Quote
This ^^^
Some good ideas in that thread and there is a link to Feyd's blog in one of his posts with some more good ideas on fleshing it out further.
Fly with your hair on FIRE! |

Lady Areola Fappington
2141
|
Posted - 2014.08.15 17:47:00 -
[23] - Quote
I'm personally kind of a fan of the current incarnation of bounties.
It's almost like a psuedo-insurance for gankers. Once you pop the target, kick on a SB and tag your buddies to get bounty payouts on all of them.
(yea, I know that means the bounty system is basically flawed...) Kentucky Derby losers are not turned into Ikea meatballs. Dzhokhar Tsarnaev did not accidentally blow up vowels in his own name. The chupacabra does not deliver presents on Cinco De Mayo. Anytime minutes donGÇÖt let you call the future. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
46
|
Posted - 2014.08.15 18:17:00 -
[24] - Quote
Ra' zutao wrote:Celthric Kanerian wrote:If you want to earn some serious cash, go hunt CODE. ( https://gate.eveonline.com/Alliance/CODE._ ) They live off ganking miners, therefore have serious bountries on all of their heads in the area of 300 million isk to over 1.2 Bil. Enjoy. and actually if you can catch them in their Catalyst Desto raids you can make pretty easy ISK, just fit out a cheap Cruiser and start popping. and they are easy to find.. just cloak camp mining sites where they are active and wait till they come to start bumping.. just know when to engage because they're usually in groups
I don't care about isk, I just want those sons of bitches dead.
|

Felicity Love
Imperium Galactic Navy
2105
|
Posted - 2014.08.15 19:03:00 -
[25] - Quote
Colten Tokila wrote:Due to the way bounties work and are accrued, is bounty hunting something someone could do?. Bounty pay out is very very low (for obvious reasons) and seems like more of a side bonus while running around shooting people. How, if possible can people legitimately make isk being Bobba Fett?
If this is not actually a career, like it says it is on the career page, what if anything could be done to fix it. Thanks
Since the "Bounty" system is effectively flawed in that you can toss ISK on anyone, anytime, for no reason at all... rather than when they are Criminally flagged -- I know, I know... makes too much sense -- and thus deserve it, it rapidly approaches the level of "Why Bother" in terms of viability and potential for profit.
Rarely are bounties paid out for bountie's sake... 99% of the time it's incidental, rather than being the motivation for any conflict in the first place.
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|

Tara Vorkosigan
Dark Fusion Industries
11
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Posted - 2014.08.15 19:28:00 -
[26] - Quote
Felicity Love wrote:Colten Tokila wrote:Due to the way bounties work and are accrued, is bounty hunting something someone could do?. Bounty pay out is very very low (for obvious reasons) and seems like more of a side bonus while running around shooting people. How, if possible can people legitimately make isk being Bobba Fett?
If this is not actually a career, like it says it is on the career page, what if anything could be done to fix it. Thanks Since the "Bounty" system is effectively flawed in that you can toss ISK on anyone, anytime, for no reason at all... rather than when they are Criminally flagged -- I know, I know... makes too much sense -- and thus deserve it, it rapidly approaches the level of "Why Bother" in terms of viability and potential for profit. Rarely are bounties paid out for bountie's sake... 99% of the time it's incidental, rather than being the motivation for any conflict in the first place.
This. Someone decided that they didn't like me in an in game chat channel, someone who I have never encountered in game, and put 100 million on me. That was when I was about two weeks into the game. I'm stuck with a big WANTED sticker across my character pic, and I have no way of either removing the bounty, or anyone else being able to collect it.
Sure, the old system was scammable, but at least it paid out. |

Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1292
|
Posted - 2014.08.15 20:06:00 -
[27] - Quote
This.
F
Would you like to know more? |

Saisin
State War Academy Caldari State
113
|
Posted - 2014.08.15 22:01:00 -
[28] - Quote
The bounty system still need work.
Bounty hunter is advertised as a Eve profession to lure in new players, and this is a big stretch that is going to discourage a large percentage of players entering the game for this reason. There is no real way to do bounty hunting as a career path without losing time and getting frustrated by the current mechanics.
Like it has been pointed out bounties are a gankers payout and a rich men ego boosting ranking system, and the top bounty hunters also are a fraud as they abused recent changes to reach the top of the list.
The last remaining changes to the bounty system could be: - keep a tally of total ISK earned in a toon lifetime, and only allow to place Bounty on toons with a higher total than yourself, to prevent using bounties as a griefing mechanic against newbros - allow anyone with a bounty to pay the equivalent amount of their current bounty, or any portion thereof, to get rid of the equivalent amount of bounty (greasing palms to remain incognito) - have carrying a bounty add a small percentage of the total bounty as an extra tax on gaining ISk in any form (selling, passive incomes, rats incomes,...), representing having to bribe officials to keep doing business... - implement the public kill right search suggested in n'a other thread - have a kill right contract system to allow dedicated bounty hunters to go after a player with a bounty and be able to engage them, even in high sec.
"surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |

Angeal MacNova
LankTech Masters of Flying Objects
161
|
Posted - 2014.08.15 22:06:00 -
[29] - Quote
Feyd Rautha Harkonnen wrote:
Interesting read...
The biggest hurdle to overcome is to make the reward worth the risk but at the same time not make it possible for the bounty to turn a profit from the bounty on his/her own head.
I think it's agreed upon the the new system doesn't have much meaning when anyone can place a bounty for any reason on anyone.
The bounty system should be connected in some way to the kill right system
Quick question,
What is the payout (% wise)? |

Inxentas Ultramar
Ultramar Independent Contracting
1434
|
Posted - 2014.08.15 22:30:00 -
[30] - Quote
Tara Vorkosigan wrote:This. Someone decided that they didn't like me in an in game chat channel, someone who I have never encountered in game, and put 100 million on me. That was when I was about two weeks into the game. I'm stuck with a big WANTED sticker across my character pic, and I have no way of either removing the bounty, or anyone else being able to collect it.
Awesome, isn't it? You no longer have to fear someone will take that away from you in one go! With my playstyle (lots of cheap PVP) it's going to take a while to actually remove it. I see gaining bounty and keeping as much of it as a metric for success (in a criminal context). I like the suggestion KR's should be more visible remotely, like in the Bounty Office UI. I usually lose bounty in random fights, not because someone exacted vengeance on me. Thats a shame, I'd love to be actually hunted by professional contract killers. |
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