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NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
0
|
Posted - 2014.08.17 17:09:00 -
[1] - Quote
Geckos need a different AI. The Gecko was supposed to make up for the loss of bonuses on light and medium drones on the Rattlesnake in PVE, but the heavy drone AI makes it a annoying micromanagement burden. Instead of destroying all the aggroed ships of a type, frigates or cruisers, as light and medium drones would do, the Gecko always wants to return to whatever battleship you are shooting at after it destroys its target, or wants to go pop the BS trigger, whatever it may be. Destroying frigates and cruisers shouldn't be so much of a PITA , having to reassign them constantly and losing DPS.
Because of this, I find the former iteration of the Rattlesnake far more preferable to play. The elimination of creative play via reduction of drone bay from 400m3 to 175m3 was also unappreciated.
Giving Geckos light or medium drone AI should be an easy band-aid fix while we wait for better drone AI improvements. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
5921
|
Posted - 2014.08.17 18:39:00 -
[2] - Quote
1. Geckos are "limited edition" items. Your request is like asking for frigate versions of the Primae or cruiser versions of the Zephyr.
2. You complaint has more to do with the drone AI than anything else. You might want to focus more on that aspect in your request/proposal.
3. Try changing up your tactics a bit? Rather than brawl up close with a Gecko and risk hitting triggers (and be overwhelmed) why not employ a MJD and sentries... picking stuff off at range.
Also... the Rattlesnake is pretty beastly (my drones can't be killed anymore!! Muhahaha!). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3986
|
Posted - 2014.08.17 19:06:00 -
[3] - Quote
NoLife NoFriends StillPosting wrote: The Gecko was supposed to make up for the loss of bonuses on light and medium drones on the Rattlesnake in PVE. No it wasn't, they were a present. =][= |

baltec1
Bat Country Goonswarm Federation
12720
|
Posted - 2014.08.17 19:10:00 -
[4] - Quote
All drone AI is the same... Join Bat Country today and defend the Glorious Socialist Dictatorship |

DrysonBennington
Aliastra Gallente Federation
161
|
Posted - 2014.08.17 19:44:00 -
[5] - Quote
NoLife NoFriends StillPosting wrote:Geckos need a different AI. The Gecko was supposed to make up for the loss of bonuses on light and medium drones on the Rattlesnake in PVE, but the heavy drone AI makes it a annoying micromanagement burden. Instead of destroying all the aggroed ships of a type, frigates or cruisers, as light and medium drones would do, the Gecko always wants to return to whatever battleship you are shooting at after it destroys its target, or wants to go pop the BS trigger, whatever it may be. Destroying frigates and cruisers shouldn't be so much of a PITA , having to reassign them constantly and losing DPS.
Because of this, I find the former iteration of the Rattlesnake far more preferable to play. The elimination of creative play via reduction of drone bay from 400m3 to 175m3 was also unappreciated.
Giving Geckos light or medium drone AI should be an easy band-aid fix while we wait for better drone AI improvements.
Fix the Gecko's so they at least have the same bandwidth as Large Drones so that four of them can be used. |

James Baboli
Ferrous Infernum
74
|
Posted - 2014.08.17 20:02:00 -
[6] - Quote
baltec1 wrote:All drone AI is the same... with the exception that drones attempt to agro things based on the signature size they can hit when on aggressive and there are no active aggressive modules on the owner's ship. That crazy bag FC with the silly things on the hull that shouldn't but just did. |

Mike Voidstar
Voidstar Free Flight Foundation
707
|
Posted - 2014.08.17 20:23:00 -
[7] - Quote
Geckos are not meant to fill any particular niche. They are one off gifts, and when they are gone they are gone. Unless you start seeing blueprints for them somewhere, your request is pointless
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NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
8
|
Posted - 2014.08.18 15:13:00 -
[8] - Quote
baltec1 wrote:All drone AI is the same...
wrong |

afkalt
Republic Military School Minmatar Republic
274
|
Posted - 2014.08.18 15:31:00 -
[9] - Quote
DrysonBennington wrote:NoLife NoFriends StillPosting wrote:Geckos need a different AI. The Gecko was supposed to make up for the loss of bonuses on light and medium drones on the Rattlesnake in PVE, but the heavy drone AI makes it a annoying micromanagement burden. Instead of destroying all the aggroed ships of a type, frigates or cruisers, as light and medium drones would do, the Gecko always wants to return to whatever battleship you are shooting at after it destroys its target, or wants to go pop the BS trigger, whatever it may be. Destroying frigates and cruisers shouldn't be so much of a PITA , having to reassign them constantly and losing DPS.
Because of this, I find the former iteration of the Rattlesnake far more preferable to play. The elimination of creative play via reduction of drone bay from 400m3 to 175m3 was also unappreciated.
Giving Geckos light or medium drone AI should be an easy band-aid fix while we wait for better drone AI improvements. Fix the Gecko's so they at least have the same bandwidth as Large Drones so that four of them can be used.
Do you know how broken that would be?
wtf.
I had more, but "wtf" is as constructive as I can be, |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
8
|
Posted - 2014.08.18 15:31:00 -
[10] - Quote
DrysonBennington wrote:NoLife NoFriends StillPosting wrote:Geckos need a different AI. The Gecko was supposed to make up for the loss of bonuses on light and medium drones on the Rattlesnake in PVE, but the heavy drone AI makes it a annoying micromanagement burden. Instead of destroying all the aggroed ships of a type, frigates or cruisers, as light and medium drones would do, the Gecko always wants to return to whatever battleship you are shooting at after it destroys its target, or wants to go pop the BS trigger, whatever it may be. Destroying frigates and cruisers shouldn't be so much of a PITA , having to reassign them constantly and losing DPS.
Because of this, I find the former iteration of the Rattlesnake far more preferable to play. The elimination of creative play via reduction of drone bay from 400m3 to 175m3 was also unappreciated.
Giving Geckos light or medium drone AI should be an easy band-aid fix while we wait for better drone AI improvements. Fix the Gecko's so they at least have the same bandwidth as Large Drones so that four of them can be used.
This would make them preferable to heavy drones in every scenario, making heavy drones obsolete. The Gecko is the only saving grace of CCP Rise shitting up the Rattlesnake so bad. The least they could do is give it proper AI. Geckos are the worst heavy drone choice vs Battleships and they always want to go after them after each frigate or cruiser it kills. It needs to prioritize the ship type they are targeted upon and cruisers given higher priority than battleships. And yes, the Gecko was meant to make up for the bonuses on light and medium drones and needs to have the proper AI to match.
I have not seen CCP Rise make one change due to player feedback in the official feedback threads for his balance changes. Disgusting. |

Alvatore DiMarco
Capricious Endeavours Ltd
2451
|
Posted - 2014.08.18 15:34:00 -
[11] - Quote
"Shitting up the Rattlesnake"?
Sir, are you drinking antifreeze?
Are we seriously going to have that nonsense bandied about the forums yet again? |

afkalt
Republic Military School Minmatar Republic
274
|
Posted - 2014.08.18 15:35:00 -
[12] - Quote
There should be some sort of quiz/captcha before the game lets you undock a pirate hull to check you're not this bad.
Honestly. |
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3327

|
Posted - 2014.08.19 00:26:00 -
[13] - Quote
Removed some off topic posts. Keep it on topic, thanks. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
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Kaarous Aldurald
ROC Deep Space The ROC
8905
|
Posted - 2014.08.19 00:45:00 -
[14] - Quote
Fabulous Rod alt detected.
Oh, and I have not experienced any issues with the Gecko AI. It requires a bit of micro, but that's the case with all heavy drones, and it's made up for in a large degree thanks to how fast the Gecko is. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
14
|
Posted - 2014.08.20 17:31:00 -
[15] - Quote
It looks like none can offer any reason why we shouldn't have this change.
As someone who has trained exclusively for a Torp fit, passive-shield tanked Rattlesnake that primarily uses light and medium drones, this change would go a long way to restoring the playstyle that was ruined for me and no doubht other players by the Rattlesnake changes. It would mean a lot to me if we could have this band-aid fix come Hyperion. It can't be terribly difficult to do and it would go a long way towards making the Rattlesnake less of the heavy micro-management burden that it has become. |

baltec1
Bat Country Goonswarm Federation
12755
|
Posted - 2014.08.20 17:49:00 -
[16] - Quote
NoLife NoFriends StillPosting wrote:
As someone who has trained exclusively for a Torp fit, passive-shield tanked Rattlesnake that primarily uses light and medium drones,
This is a very poor use of this ship. Join Bat Country today and defend the Glorious Socialist Dictatorship |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
14
|
Posted - 2014.08.20 18:03:00 -
[17] - Quote
baltec1 wrote:NoLife NoFriends StillPosting wrote:
As someone who has trained exclusively for a Torp fit, passive-shield tanked Rattlesnake that primarily uses light and medium drones,
This is a very poor use of this ship.
We already established that you don't know what you are talking about, as per usual. |

baltec1
Bat Country Goonswarm Federation
12755
|
Posted - 2014.08.20 18:04:00 -
[18] - Quote
NoLife NoFriends StillPosting wrote:
We already established that you don't know what you are talking about, as per usual.
Post that fit and you will be shown how its bad. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Dehval
Risk Breakers Fidelas Constans
50
|
Posted - 2014.08.20 18:29:00 -
[19] - Quote
NoLife NoFriends StillPosting wrote:Geckos are the worst heavy drone choice vs Battleships and they always want to go after them after each frigate or cruiser it kills. All heavy drones/sentries prioritize battleships over smaller targets (unless the smaller target attacks first) because they are most likely to actually hit these. This is not a unique quirk of the Gecko. This is more of a problem you have with the AI of Heavy Drones in general and you would garner more support if you were to champion for a more robust drone UI.
Quote:And yes, the Gecko was meant to make up for the loss of bonuses medium drones, lights (albeit poorly), and needs to have the proper AI to match. Nowhere has it ever been stated that the Gecko was meant to make up for the lack of the smaller drones. Just because it is what you think does not make it true and I am going to need a link of proof to wherever this statement was made.
Finally, the change in drone bay has not hindered the ship as much as you would like to claim. Previously 400m3 was 3 flights of heavy drones and 25m3 to spare. The new 175m3 is... 3 flights of heavy drones with 25m3 to spare. |

James Baboli
Ferrous Infernum
82
|
Posted - 2014.08.20 18:57:00 -
[20] - Quote
Dehval wrote: All heavy drones/sentries prioritize battleships over smaller targets (unless the smaller target attacks first) because they are most likely to actually hit these. This is not a unique quirk of the Gecko. This is more of a problem you have with the AI of Heavy Drones in general and you would garner more support if you were to champion for a more robust drone UI.
It is not an issue with any particular AI. The AI all runs the same script, which compares the sig radius of its weapon systems to that of the targets and then decides what to aggro based on that amongst other, more arcane, criteria. That crazy bag FC with the silly things on the hull that shouldn't but just did. |

NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
14
|
Posted - 2014.08.20 19:03:00 -
[21] - Quote
Dehval wrote:NoLife NoFriends StillPosting wrote:Geckos are the worst heavy drone choice vs Battleships and they always want to go after them after each frigate or cruiser it kills. All heavy drones/sentries prioritize battleships over smaller targets (unless the smaller target attacks first) because they are most likely to actually hit these. This is not a unique quirk of the Gecko. This is more of a problem you have with the AI of Heavy Drones in general and you would garner more support if you were to champion for a more robust drone UI. Quote:And yes, the Gecko was meant to make up for the loss of bonuses medium drones, lights (albeit poorly), and needs to have the proper AI to match. Nowhere has it ever been stated that the Gecko was meant to make up for the lack of the smaller drones. Just because it is what you think does not make it true and I am going to need a link of proof to wherever this statement was made. Finally, the change in drone bay has not hindered the ship as much as you would like to claim. Previously 400m3 was 3 flights of heavy drones and 25m3 to spare. The new 175m3 is... 3 flights of heavy drones with 25m3 to spare.
CCP doesn't always spell everything out for you, even if some of you desperately need it.
The Gecko seems to fullfill the role of medium drones. It even requires the same bandwidth of 5 medium drones. It also has the highest tracking to be found on a heavy drone, comparable to medium drones.
Equally. How can you prove that the Gecko is not intended for this role? Given the loss of bonuses on light and medium drones, it seems more likely than not.
The loss of 400m3 drone bay eliminated the ability to use the perfect light or medium drone type for whatever may be encounterd, it also eliminated any possibilities of creative play with heavy utility drones.
You couldn't be more wrong. |

baltec1
Bat Country Goonswarm Federation
12755
|
Posted - 2014.08.20 19:31:00 -
[22] - Quote
NoLife NoFriends StillPosting wrote:
Equally. How can you prove that the Gecko is not intended for this role?
The fact that its own description states that it is a heavy drone and that it it sold as a heavy drone. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Kaerakh
Surprisingly Deep Hole Try Rerolling
411
|
Posted - 2014.08.20 19:46:00 -
[23] - Quote
NoLife NoFriends StillPosting wrote:baltec1 wrote:All drone AI is the same... wrong
Unless if you have a quote from CCP, I agree with baltec. All drones behave the same exact way, but with different orbital and speed parameters. Sentries being an exception, but I'd bet good money if they had a speed stat they would do the exact same thing as the other drones with no further modification. Schrodinger's Hot Dropper - The Fate of Forum Alts - Click me! Click me! |

Dehval
Risk Breakers Fidelas Constans
50
|
Posted - 2014.08.20 20:00:00 -
[24] - Quote
NoLife NoFriends StillPosting wrote: CCP doesn't always spell everything out for you, even if some of you desperately need it.
The Gecko seems to fullfill the role of medium drones. It even requires the same bandwidth of 5 medium drones. It also has the highest tracking to be found on a heavy drone, comparable to medium drones.
Equally. How can you prove that the Gecko is not intended for this role? Given the loss of bonuses on light and medium drones, it seems more likely than not. The fact it is a Guristas drone and the Rattlesnake is the only Guristas ship that can use it should be telling you something as well.
The loss of 400m3 drone bay eliminated the ability to use the perfect light or medium drone type for whatever may be encounterd, it also eliminated any possibilities of creative play with heavy utility drones.
You couldn't be more wrong.
Just because the Gecko can be used on the Rattlesnake does not mean it is meant to replace all other varieties of drones. You are reading into things that are not there. This isn't some great work of art with a deeper meaning, it is a reskinned Dragonfly Fighter turned into heavy drone with greater than normal stats. The fact that it can kinda sorta compete with Hammerhead IIs in speed/tracking is only a byproduct of it being such a beefed up drone to begin with and not because it was designed to replace them.
I am reading very many assumptions here and the only true fact being that you indeed cannot put a full rainbow of drones in your drone bay anymore. Sorry about that, I guess you'll need to adapt and bring a mobile depot with you.
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Mike Voidstar
Voidstar Free Flight Foundation
710
|
Posted - 2014.08.20 21:04:00 -
[25] - Quote
NoLife NoFriends StillPosting wrote:Dehval wrote:NoLife NoFriends StillPosting wrote:Geckos are the worst heavy drone choice vs Battleships and they always want to go after them after each frigate or cruiser it kills. All heavy drones/sentries prioritize battleships over smaller targets (unless the smaller target attacks first) because they are most likely to actually hit these. This is not a unique quirk of the Gecko. This is more of a problem you have with the AI of Heavy Drones in general and you would garner more support if you were to champion for a more robust drone UI. Quote:And yes, the Gecko was meant to make up for the loss of bonuses medium drones, lights (albeit poorly), and needs to have the proper AI to match. Nowhere has it ever been stated that the Gecko was meant to make up for the lack of the smaller drones. Just because it is what you think does not make it true and I am going to need a link of proof to wherever this statement was made. Finally, the change in drone bay has not hindered the ship as much as you would like to claim. Previously 400m3 was 3 flights of heavy drones and 25m3 to spare. The new 175m3 is... 3 flights of heavy drones with 25m3 to spare. CCP doesn't always spell everything out for you, even if some of you desperately need it. The Gecko seems to fullfill the role of medium drones. It even requires the same bandwidth of 5 medium drones. It also has the highest tracking to be found on a heavy drone, comparable to medium drones. Equally. How can you prove that the Gecko is not intended for this role? Given the loss of bonuses on light and medium drones, it seems more likely than not. The fact it is a Guristas drone and the Rattlesnake is the only Guristas ship that can use it should be telling you something as well. The loss of 400m3 drone bay eliminated the ability to use the perfect light or medium drone type for whatever may be encounterd, it also eliminated any possibilities of creative play with heavy utility drones. You couldn't be more wrong.
CCP didn't intend the Gecko to replace anything. At all. They are a one off gift and when they are gone they are gone. In a few years they will be novelty toys of the rich, just like any of the other yearly ship gifts they have given. Gecko's have as much a place in balance discussion of drones as Gnosis does on a discussion of battlecruiser balance---none.
This can be proven by their lack of a means of production. Until Geckos or their blueprints become available by some renewable means, then they are not intended to be a part of the overall ecosystem of the game.
The facts are that you are senselessly clinging to stats that no longer exist on the ship. The rattler has had the roles of it's weapons reversed, with bonuses only to large drones, and to any size missile. Its time to get off the torps and get on a smaller missile with better application to light targets. It's best role is no longer passive tank sniper, it's now a more actively flown brawler. This does not require fixing.
The snake *can* be flown exactly as you want to, but that wasn't optimal before, and its even less so now. If they change it back in some way, hoo rah for you, but It's not likely to happen and it's not needed for just you and your army of forum alts.
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NoLife NoFriends StillPosting
Science and Trade Institute Caldari State
16
|
Posted - 2014.08.22 17:31:00 -
[26] - Quote
So this thread has run for a while and it seems that none can seem to offer a valid reason why we should not have this change.
This change seems to be beneficial in every way and should be easy fix.
Personally, this is a change that I need to continue enjoying the game. I had my primary playstyle destroyed on a highly SP intensive pirate faction battleship, the Rattlesnake, the only combat ship I have been training for and perfecting since I started this game over 4 years ago. This change would go a long way towards improving my opinion of the game and the devs when it comes to making the needed changes even when they don't effect a great number of people.
As a Torpedo using Rattlesnake pilot that used primarily light and medium drones, it is extremely disappointing to me that the Rattlesnake was changed to such a large degree into a ship I that I do not enjoy nearly as much. I'd like to mention that I also trained in sentries and heavy drones for the Rattlesnake, and have several different Rattlesnakes with several different fits that all use multiple deadspace and faction modules.
If any Enemy Battleships are present, a Rattlesnake using a gecko is forced to lock each individual frigate or cruiser and task the gecko onto it, usually always causing large drops in DPS as the gecko would be traveling towards a Battleship instead of the next frigate or cruiser you wanted it to destroy after it destroyed every target.
Under the effect of jamming or dampening, this problem is amplified as other drone boats have bonused light and medium drones which will continue to deal high-end damage upon frigate and cruisers without popping Battleship triggers like a Gecko will, or leaving you web scrambled and webbed as it uselessly wastes time attacking a random battleship, ultimately compromising the great benefit of using drones to combat e-war.
There is now a heavy micromanagement burden required in using a Gecko to combat ships smaller than a battleship that is compounded by being limited 7 targets. Since the Gecko appears to be compensation for the loss of bonuses on light and medium drones and a -225m3 reduction in drone bay space, it would greatly benefit the game if they could be made to prioritize the target type they are tasked upon, frigates or cruisers, instead of prioritizing battleships, something that traditional heavy drones do much better at dealing with. |

afkalt
Republic Military School Minmatar Republic
284
|
Posted - 2014.08.22 18:11:00 -
[27] - Quote
Remind me what the problem is with it primarying a battleship again? |

CW Itovuo
The Executioners Capital Punishment.
36
|
Posted - 2014.08.22 18:21:00 -
[28] - Quote
CCP giveth.
CCP taketh away.
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Frostys Virpio
The Mjolnir Bloc The Bloc
1213
|
Posted - 2014.08.22 18:29:00 -
[29] - Quote
NoLife NoFriends StillPosting wrote:SNIP
What exactly do you intend to do when the supply of geckos dwindle and their price start skyrocketing because of it? Ask CCP for more changes? |

ShahFluffers
Ice Fire Warriors Late Night Alliance
5962
|
Posted - 2014.08.22 20:54:00 -
[30] - Quote
I am probably feeding the troll at this point... but Poe's Law and all...
NoLife NoFriends StillPosting wrote:So this thread has run for a while and it seems that none can seem to offer a valid reason why we should not have a change to the Gecko AI. Likewise, you have offered no good reason why there should be any changes other than "because I want to play this way and not have to adapt!"
NoLife NoFriends StillPosting wrote:Personally, this is a change that I need to continue enjoying the game. I had my primary playstyle ruined on a highly SP intensive pirate faction battleship, the Rattlesnake, the only combat ship I have been training for, dreaming about and perfecting since I started this game over 4 years ago. This change would go a long way towards improving opinion(at least mine) of the game... Again, adapt. Things change. It keeps things "fresh."
Suicide Gankers complained about changes made to their style of gameplay... yet they adapted to keep doing what they liked to do. 0.0 SOV Alliances complained about the Dominion changes to their empires and way of life... yet they adapted to recreate the "environment" they were used to. PvPers complained about various ship that were rebalanced (about how some metas were being changed or tossed in favor of others)... and yet they all adapted new ways of blowing each other up. Industrialists complained about the recent Industry revamp... and now they are adapting to it and making profits once again (some more than others).
NoLife NoFriends StillPosting wrote:What ultimately makes it all too much is the annoying hassle of having to babysit your gecko onto every single frigate or cruiser you want to destroy if there are Battleships present, as Battleships will be prioritized by the AI script used with Gecko. That has more to do with general drone AI than the Gecko specifically.
Normal heavy drones and sentries exhibit the same behavior.
NoLife NoFriends StillPosting wrote:Under the effect of jamming or dampening, this problem is amplified as other drone boats have bonused light and medium drones which will continue to deal high-end damage upon frigate and cruisers without popping Battleship triggers like a Gecko will, or leaving you web scrambled and webbed as it uselessly wastes time attacking a random battleship, ultimately compromising the great benefit of using drones to combat e-war. I am probably beating a dead horse here... but "try a different tactic!"
NoLife NoFriends StillPosting wrote:There is now a heavy micromanagement burden required in using a Gecko to combat ships smaller than a battleship that is compounded by the ship being limited 7 locked targets max. Since the Gecko appears to be compensation for the loss of bonuses on light and medium drones and a -225m3 reduction in drone bay space, it would greatly benefit the game if they could be made to prioritize the target type they are tasked upon, frigates or cruisers, instead of prioritizing battleships, something that traditional heavy drones do much better at dealing with. *buries face in hands*
- The Gecko was not a "replacement" for anything. It is a limited edition, slightly OP, super-heavy drone given for "funsies." Just like the Gnosis was given out as a lol-jack-of-all-trades ship that is actually somewhat competitive as a battlecruiser to its peers (yet not supposed to replace them or be the harbinger for a new ship line).
- Light and medium drones are still effective on a Rattlesnake... they are just not "optimal" (in fact, I would go as far as to say they were never "optimal" on the Rattler to begin with).
- A smarter drone AI system where you can prioritize targets is something you would gain more traction with. I suggest you redo the OP to focus on that point rather than obsess over Geckos and Rattlesnakes (which are moot points). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
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