| Pages: [1] 2 3 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

CYVOK
Celestial Horizon Corp. Ascendant Frontier
|
Posted - 2006.07.22 23:36:00 -
[1]
Their are a great many Corps/Players that reside and do business in the Catch & Providence Regions that have taken note of a much stronger ASCN & AXE presence.
We are not in the area to Gank, despite what many think. We are hunting known Pirate organizations and Enemies that have made the area their "Home".
If you are a "Friendly" Corp feel free to send CYVOK an EvE mail stating as much. In general ASCN will not set standings to a CorpÆs operating "solo" in 0.0 so please have a Friendly Alliance back up your claim. Ushra'Khan & Huzza Federation are 2 such AllianceÆs who's standings we will honor if they vouch for you.
ASCN standings can be viewed at www.celestial-horizon.net/standings -Works ingame as well -In General AXE & ASCN follow the same standings.
Our ROE include NBSI in 0.0. -On the "pipe" (Travel routes in Providence & Catch) ASCN & AXE DO NOT attack and kill "neutral" non-combat vessels. In other words haulers that show as neutral we will leave alone unless they are suspected as being used as enemy scouts. -Members showing as neutral to ASCN & AXE that are in a ship capable of being used in Combat will be engaged.
NOOB CORP's ARE NOT NEUTRALS. NOOB CORP players are always considered KOS in 0.0 for the sake of ASCN & AXE.
In a great many cases members of ASCN/AXE enemy Corps have taken to "Corp Jumping" to avoid getting shot at by ASCN members. Be aware that if a long time enemy Corp or Member joins a friendly Alliance/Corp ASCN will still engage that member. We will also engage players that appear to be scouting for Enemy gangs or openly posting ASCN activities in local/(or their Corp chat if our "spies" can see it).
I apologize for the complexity of all this, but please understand that players in this universe are doing just about everything they can think of lately to avoid risk to themselves while perusing anti-ASCN/AXE goals. Its unfortunate that so few in EvE these days will meet on a field of battle without using sploits or underhanded tactics. This is our way of attempting to counter such activities.
Respectfully -CYVOK- Ascendant Frontier
|

Sovy Kurosei
Amarr
|
Posted - 2006.07.22 23:44:00 -
[2]
Quote: -On the "pipe" (Travel routes in Providence & Catch) ASCN & AXE DO NOT attack and kill "neutral" non-combat vessels. In other words haulers that show as neutral we will leave alone unless they are suspected as being used as enemy scouts. -Members showing as neutral to ASCN & AXE that are in a ship capable of being used in Combat will be engaged.
I'm assuming, besides shuttles, industrials and freightors, that all other ships are combat vessels? ___________________
|

Grimpak
Gallente
|
Posted - 2006.07.22 23:58:00 -
[3]
I can see the flammage in the horizon....
don't ask me why, but I can see people not wasting a chance to flame cyvok -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
|

Nez Perces
Amarr
|
Posted - 2006.07.23 00:21:00 -
[4]
/emote flames CYVOK just for the hell of it..... no wait... this is none of my business...
|

Mtthias Clemi
Gallente
|
Posted - 2006.07.23 00:25:00 -
[5]
Doesent seem confusing to me... 
|

Cattraknoff
Caldari
|
Posted - 2006.07.23 00:56:00 -
[6]
Originally by: Sovy Kurosei
Quote: -On the "pipe" (Travel routes in Providence & Catch) ASCN & AXE DO NOT attack and kill "neutral" non-combat vessels. In other words haulers that show as neutral we will leave alone unless they are suspected as being used as enemy scouts. -Members showing as neutral to ASCN & AXE that are in a ship capable of being used in Combat will be engaged.
I'm assuming, besides shuttles, industrials and freightors, that all other ships are combat vessels?
those and barges, yep.
|

Xeriuz
Caldari
|
Posted - 2006.07.23 00:59:00 -
[7]
Edited by: Xeriuz on 23/07/2006 00:59:56 so basicly you can kill anyone you see and just say one of the exuses that you sayd here above. GJ
______________________________________________ X
You Never Know What You Have Until You Lose It |

Xachariah
Minmatar
|
Posted - 2006.07.23 09:41:00 -
[8]
Edited by: Xachariah on 23/07/2006 09:42:11
Quote: We are not in the area to Gank, despite what many think. We are hunting known Pirate organizations and Enemies that have made the area their "Home".
While this goal generally is a good one and is being appreciated, it turns out that the way things are handled actually make everything worse.
Or said another way, we or friends of us have now lost more ships to ASCN than to said pirate organisations, even though we are definatly not part of them. As you probably know, Catch and Providence have long been home to the "Prov Com", a losely band of corps that reside peacefully in this area without being an alliance.
As far as I know, there were even pilots of yours flying with Prov Com Members in military actions.
Now all of a sudden, we get shot. We, of course, always knew that your policy allows you to shoot neutral combat vessels, however this was hardly a problem ever.
Now you camp the pipe and shoot pilots that would have formerly stood beside you in actions against such pirate organisations. Now these pilots even start to form hunting parties, because they can't freely pass the gates. I do not know your exact goal, but I cannot imagine that this is part of it.
Besides that, there were reports of corps being shot, even though they are listed as positive on your standings-site.
What do you think we should do? Most corps in Catch/Providence reside there because they do not want to be part of an alliance, so it's kinda hard to get a positive standing to you. On the other hand, we have lived here for quite some time and surely won't just leave or lay low.
If your goal truely is to get rid of some 'bad boys' down here, you may have to start thinking about the way things are handled. Because actually most people start to think that this is just pirating of yours backed up by diplomatic reasons. A thought that even I - who has been respecting ASCN a lot - find hard to argument against.
Edit: I should add that I am in no position whatsoever to say anything in the name of ProCom or any other corp that resides down here, besides our own.
|

Fitz Chivalry
eXceed Inc. Ascendant Frontier
|
Posted - 2006.07.23 09:50:00 -
[9]
Originally by: Xeriuz Edited by: Xeriuz on 23/07/2006 00:59:56 so basicly you can kill anyone you see and just say one of the exuses that you sayd here above. GJ
Go on our killboard, look at the losses and the corps involved and you will see the number of "neutral" corps involved in those losses as opposed to our "declared" enemies and you would understand this approach.
|

Darko1107
Caldari
|
Posted - 2006.07.23 09:53:00 -
[10]
Why oh why do i feel asif im playing the most boring game in the world every time i read your posts.
Now your imparting ASCN "wisdom" on other alliance leaders that are going to have dozens of small corps bombarding thier diplomats with "can you vouch for me please".
Wooooo. ------------------
Sig removed, please keep it under the 24,000 byte limit, if you have any questions please email [email protected] - Xorus |

Trakh Shardan
Caldari
|
Posted - 2006.07.23 11:04:00 -
[11]
Originally by: Darko1107 Why oh why do i feel asif im playing the most boring game in the world every time i read your posts.
Now your imparting ASCN "wisdom" on other alliance leaders that are going to have dozens of small corps bombarding thier diplomats with "can you vouch for me please".
Wooooo.
I love you darko \o/
and CYVOK we all know what you whana say
COL RAT. and SE are doing ya heads in and you wil sent more pvpers after em..
|

RutsDC
TOHA Heavy Industries
|
Posted - 2006.07.23 11:11:00 -
[12]
Originally by: CYVOK We are not in the area to Gank, despite what many think. We are hunting known Pirate organizations and Enemies that have made the area their "Home".
And everyone else who's flying anything with a gun on it.
|

Whoturned Outthelights
|
Posted - 2006.07.23 18:14:00 -
[13]
Originally by: Darko1107 Now your imparting ASCN "wisdom" on other alliance leaders that are going to have dozens of small corps bombarding thier diplomats with "can you vouch for me please".
I wouldn't worry about it, an alliance actually needs to control some space or be of relevance for this to apply. 
|

Darko1107
Caldari
|
Posted - 2006.07.23 18:32:00 -
[14]
Originally by: Whoturned Outthelights
Originally by: Darko1107 Now your imparting ASCN "wisdom" on other alliance leaders that are going to have dozens of small corps bombarding thier diplomats with "can you vouch for me please".
I wouldn't worry about it, an alliance actually needs to control some space or be of relevance for this to apply. 
I clearly said i was worrying about it didnt i?
Why oh why is the world full of idiots. ------------------
Sig removed, please keep it under the 24,000 byte limit, if you have any questions please email [email protected] - Xorus |

Lord Spidey
Hmmzor.
|
Posted - 2006.07.24 01:01:00 -
[15]
So you camp Hed with your gangs to engage pirate organization and enemies that have made HED their home?
To be honest I see the perma ascn gang on Hed/Keberz ganking more innocents than actually killing any dangerous folk (bad finite!) and when the dangerous folk come along teh ascn gang jumps out 
|

Kai page
Species 5618 Ascendant Frontier
|
Posted - 2006.07.24 08:22:00 -
[16]
Originally by: Lord Spidey So you camp Hed with your gangs to engage pirate organization and enemies that have made HED their home?
To be honest I see the perma ascn gang on Hed/Keberz ganking more innocents than actually killing any dangerous folk (bad finite!) and when the dangerous folk come along teh ascn gang jumps out 
So which one of the newb alts in shuttles is yours?
|

Mr Happ
Gallente
|
Posted - 2006.07.24 08:33:00 -
[17]
Tbh, seriously, this post is a pile of crap,
Catch/Providence isnt your space, why don't u stop trying to tell others how to play the game
Seriously, rein your own ego in a tad here - your just gonan kill everything then say *oh but our forum post*
wts clue
|

Goberth Ludwig
eXceed Inc. Ascendant Frontier
|
Posted - 2006.07.24 08:53:00 -
[18]
Originally by: Mr Happ why don't u stop trying to tell others how to play the game
oh the irony
- Gob
[IXC] Admiral Goberius |

Stella Centauri
Spontaneous Defenestration
|
Posted - 2006.07.24 10:20:00 -
[19]
Strangest thing thou, being one of these "pirates" in providence, is that I havent seen any attempts by ascn to kill us . --------------------------------------- Stella - If your boss gets to choose. |

DeMundus
The Establishment
|
Posted - 2006.07.24 10:28:00 -
[20]
Originally by: Stella Centauri Strangest thing thou, being one of these "pirates" in providence, is that I havent seen any attempts by ascn to kill us .
What she said.
|

Eximius Josari
Citizens of E.A.R.T.H. E.A.R.T.H. Federation
|
Posted - 2006.07.24 10:29:00 -
[21]
Edited by: Eximius Josari on 24/07/2006 10:29:33 The Hobbits are trying to save Rivendell from Orcs by killing Men in Gondor.
|

Krystian
Caldari
|
Posted - 2006.07.24 10:42:00 -
[22]
We stand by our ASCN friends. __________________________________________________
|

Mr Happ
Gallente
|
Posted - 2006.07.24 10:51:00 -
[23]
Originally by: Krystian We stand by our big alliance friends cause they can protect us is this goes bad
Wicked with translations aint i?
|

ggdgdggdg
|
Posted - 2006.07.24 10:51:00 -
[24]
Edited by: ggdgdggdg on 24/07/2006 10:54:26
I live in Providence and would like to make a few remarks on this ASCN 'proposal'
Firstly, I think it (currently) has very little impact on northern Providence - primarily the areas policed by Ushra'khan/Maelstrom and the CVA/NOS.
I have seen very little evidence of increased ASCN patrols and as someone else has already highlighted they seem to be focused on the HED-GP area in Catch - which is an area nominally under Huzzah control.
The fact is that apart from occasional pirate camps and a few piratical individuals northern Providence is actually pretty well policed and fairly secure 0.0 (in as much as any 0.0 can be classed as secure).
It is also one of the few places where 'neutrals' (like me) can fly around pretty much unmolested by the governing alliances as long they keep their noses clean.
When pirate camps are set up in the area they don't tend to last that long as the CVA/NOS and friends tend to react pretty quickly in their area - as does Ushra'khan and Maelstrom in theirs.
I remember back when R3-K7K, for example, was a permanent no go due to constant pirate camps in the bottleneck - but these days it is kept open and safe by locals 99% of the time.
Yes there are occasional pirate invasions and it is certainly not risk free space but personally I think the locals in northern Providence do a fantastic job keeping the area free for traffic and trade.
Indeed if they didn't dedicate so much time to this task then the area would be a damn sight more dangerous for ASCN pilots than it is today!
As far as I know CVA/NOS and Ushra'khan allow all neutrals and non hostile alliance traffic to pass in safety - and that currently includes ASCN pilots.
I do know that if ASCN genuinely join the local alliances in killing pirates and making Providence/Catch a safer more secure place for all then their contribution will be welcomed.
However, if they take their own route and do not communicate with the local alliances then there will be trouble on the horizon. It is imperative that they talk to Ushra'khan/NOS/CVA if only to clarify ground rules and KOS lists. A statement on here is just not good enough form of communication.
I know that several of the border alliances in Providence class the killing of neutrals in their space as piracy. If ASCN take the law into their own hands and is not careful it could end up ****ing off the local alliances and instead of making their routes to 0.0 safer they will actually end up having to fight a full scale war against entrenched alliances operating on the 0.0/Empire border.
While ASCN had an easy time taking down Tribal Souls a war against the border alliances would be a whole lot more messy as they cannot really be cut off and defeated with Empire at their backs. Indeed the border alliances like Ushra'khan and CVA have a long history of working in Empire and with their hardcore RP membership are not going to fold even if ASCN nuked all their 0.0 assets. It would simply devolve into a long run and messy guerilla war with ASCN needing to permanently garrison Providence in order to secure their supply routes.
Of course this is all speculation.
As I mentioned at the start ASCN have shown little interest in northern Providence and so far they haven't done anything to **** the locals off - in fact their anti-pirate patrols are to be welcomed by all who wish to see a secure Providence open for all law abiding pilots wishing to NPC or mine.
I just hope it stays that way and that depends very much on whether ASCN decide to throw their weight around or whether they decide to take a cooperative approach.
|

Krystian
Caldari
|
Posted - 2006.07.24 10:52:00 -
[25]
Originally by: Mr Happ
Originally by: Krystian We stand by our big alliance friends cause they can protect us is this goes bad
Wicked with translations aint i?
Wicked with smack aint you? __________________________________________________
|

turnschuh
Eye of God
|
Posted - 2006.07.24 10:59:00 -
[26]
Originally by: ggdgdggdg Edited by: ggdgdggdg on 24/07/2006 10:54:26
I live in Providence and would like to make a few remarks on this ASCN 'proposal'
Firstly, I think it (currently) has very little impact on northern Providence - primarily the areas policed by Ushra'khan/Maelstrom and the CVA/NOS.
I have seen very little evidence of increased ASCN patrols and as someone else has already highlighted they seem to be focused on the HED-GP area in Catch - which is an area nominally under Huzzah control.
The fact is that apart from occasional pirate camps and a few piratical individuals northern Providence is actually pretty well policed and fairly secure 0.0 (in as much as any 0.0 can be classed as secure).
It is also one of the few places where 'neutrals' (like me) can fly around pretty much unmolested by the governing alliances as long they keep their noses clean.
When pirate camps are set up in the area they don't tend to last that long as the CVA/NOS and friends tend to react pretty quickly in their area - as does Ushra'khan and Maelstrom in theirs.
I remember back when R3-K7K, for example, was a permanent no go due to constant pirate camps in the bottleneck - but these days it is kept open and safe by locals 99% of the time.
Yes there are occasional pirate invasions and it is certainly not risk free space but personally I think the locals in northern Providence do a fantastic job keeping the area free for traffic and trade.
Indeed if they didn't dedicate so much time to this task then the area would be a damn sight more dangerous for ASCN pilots than it is today!
As far as I know CVA/NOS and Ushra'khan allow all neutrals and non hostile alliance traffic to pass in safety - and that currently includes ASCN pilots.
I do know that if ASCN genuinely join the local alliances in killing pirates and making Providence/Catch a safer more secure place for all then their contribution will be welcomed.
However, if they take their own route and do not communicate with the local alliances then there will be trouble on the horizon. It is imperative that they talk to Ushra'khan/NOS/CVA if only to clarify ground rules and KOS lists. A statement on here is just not good enough form of communication.
I know that several of the border alliances in Providence class the killing of neutrals in their space as piracy. If ASCN take the law into their own hands and is not careful it could end up ****ing off the local alliances and instead of making their routes to 0.0 safer they will actually end up having to fight a full scale war against entrenched alliances operating on the 0.0/Empire border.
While ASCN had an easy time taking down Tribal Souls a war against the border alliances would be a whole lot more messy as they cannot really be cut off and defeated with Empire at their backs. Indeed the border alliances like Ushra'khan and CVA have a long history of working in Empire and with their hardcore RP membership are not going to fold even if ASCN nuked all their 0.0 assets. It would simply devolve into a long run and messy guerilla war with ASCN needing to permanently garrison Providence in order to secure their supply routes.
Of course this is all speculation.
As I mentioned at the start ASCN have shown little interest in northern Providence and so far they haven't done anything to **** the locals off - in fact their anti-pirate patrols are to be welcomed by all who wish to see a secure Providence open for all law abiding pilots wishing to NPC or mine.
I just hope it stays that way and that depends very much on whether ASCN decide to throw their weight around or whether they decide to take a cooperative approach.
nice read, intressting and neutral opinion, rare on this forum.
|

Mr Happ
Gallente
|
Posted - 2006.07.24 11:11:00 -
[27]
Originally by: Krystian
Originally by: Mr Happ
Originally by: Krystian We stand by our big alliance friends cause they can protect us is this goes bad
Wicked with translations aint i?
Wicked with smack aint you?
Not really mate, look at it like this, all this post says - If that Huzzah annot defend there space against these *so called pirates* and need ASCN help - just how alot will see it i think
|

Whoturned Outthelights
|
Posted - 2006.07.24 11:12:00 -
[28]
Originally by: DeMundus
Originally by: Stella Centauri Strangest thing thou, being one of these "pirates" in providence, is that I havent seen any attempts by ascn to kill us .
What she said.
You guys are not noobs and so you use ooc alts in the pipe approaching the systems you are camping and/or have ceptor pilots moving ahead of you if you dont like the odds you move to a SS.
You rarely see a free roaming EST gang and if you are not roaming you are not vulnerable to getting popped for the most part unless you are a bit nubbish.
I can understand why Hmmzor are a bit bitter as ascn gangs have largely prevented them from getting easy ganks in HED-GP like they used to. Times change.
|

Whoturned Outthelights
|
Posted - 2006.07.24 11:18:00 -
[29]
Originally by: Stella Centauri Strangest thing thou, being one of these "pirates" in providence, is that I havent seen any attempts by ascn to kill us .
You guys have popped 3 ASCN ships this month as far as I can see, the biggest being a tech 1 cruiser so I fail to see why you would expect them to devote much in the way of resources to going after you.
|

John McCreedy
Caldari
|
Posted - 2006.07.24 11:18:00 -
[30]
Originally by: Sovy Kurosei
Quote: -On the "pipe" (Travel routes in Providence & Catch) ASCN & AXE DO NOT attack and kill "neutral" non-combat vessels. In other words haulers that show as neutral we will leave alone unless they are suspected as being used as enemy scouts. -Members showing as neutral to ASCN & AXE that are in a ship capable of being used in Combat will be engaged.
I'm assuming, besides shuttles, industrials and freightors, that all other ships are combat vessels?
The problem is that when we didn't engage neutrals in the pipe, those in Combat ships often abused that by attacking us. Now the problem is, as anyone who PvPs knows, is that by the time you right click -> show info -> check standings, you're dead.
So unfortunately we cannot take the chance and all combat vessels will be engaged at the descrection of the pilot. Hopefully one day we'll know that when we approach a Combat vessel in the pipe, they'll be typing "hi" in local and not pressing F1, F2 etc.
Make a Difference
|
| |
|
| Pages: [1] 2 3 4 5 :: one page |
| First page | Previous page | Next page | Last page |