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Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
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Posted - 2014.08.24 05:26:00 -
[31] - Quote
Or make it 1-1 ratio. take away the 5% ship to bounty ratio. |

Kaarous Aldurald
ROC Deep Space The ROC
9061
|
Posted - 2014.08.24 05:29:00 -
[32] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:Or make it 1-1 ratio. take away the 5% ship to bounty ratio.
Insurance. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
7584
|
Posted - 2014.08.24 05:30:00 -
[33] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:Or make it 1-1 ratio. take away the 5% ship to bounty ratio.
This would be a new revolution in farming. ~ we're flying high, we're watching the world pass us by ~
|

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
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Posted - 2014.08.24 05:33:00 -
[34] - Quote
Sibyyl wrote:Zigzigzigzigzigzigzigzig TireIrons wrote:Or make it 1-1 ratio. take away the 5% ship to bounty ratio. This would be a new revolution in farming.
it has some interesting aspects currently, yes, however its pretty lackluster right now. For instance, if you go to the eve ads, there's an ad for bounty hunter. Looks super cool. Seems legit. Then you get in the game and realize that's not really how it is. Haha.
Also, insurance isn't an issue. There would be a clause in insurance that they will not pay for "repossessed" ships. That will mean bounties. |

Kaarous Aldurald
ROC Deep Space The ROC
9061
|
Posted - 2014.08.24 05:35:00 -
[35] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote: Also, insurance isn't an issue. There would be a clause in insurance that they will not pay for "repossessed" ships. That will mean bounties.
Ah, so I can use an alt to absorb the negative sec status, put bounties on freighters, and deny them any chance of insurance when they get ganked.
Awesome. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Sibyyl
Gallente Federation
7593
|
Posted - 2014.08.24 05:38:00 -
[36] - Quote
Are you saying insurance shouldn't pay you a dime if you have a 100k ISK bounty (the minimum amount) on you?
Doesn't that seem a like an all-too convenient way for someone to block insurance on someone?
I do agree with you OP on one point. CCP's promotion of the feature doesn't reflect the reality of it at all.
Then again, you have seen the cutscene to the game? ~ we're flying high, we're watching the world pass us by ~
|

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
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Posted - 2014.08.24 05:41:00 -
[37] - Quote
Kaarous Aldurald wrote:Zigzigzigzigzigzigzigzig TireIrons wrote: Also, insurance isn't an issue. There would be a clause in insurance that they will not pay for "repossessed" ships. That will mean bounties.
Ah, so I can use an alt to absorb the negative sec status, put bounties on freighters, and deny them any chance of insurance when they get ganked. Awesome.
The bounty would be the same as a wardecc. You have a time span where it tells you that it goes into effect. (24 hours).
Btw You can suicide gank in high sec so any of this bitching over dying is pretty pointless. haha a couple 7mil destroyers or something is < a bounty that will get a high sp target killed. |

Kaarous Aldurald
ROC Deep Space The ROC
9064
|
Posted - 2014.08.24 05:42:00 -
[38] - Quote
If you have to keep adding "but" and "if" into your idea to keep it from falling apart at the seams, that's a good sign that it's a bad, poorly thought out idea. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

RubyPorto
RubysRhymes
5351
|
Posted - 2014.08.24 05:44:00 -
[39] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:Kaarous Aldurald wrote:Zigzigzigzigzigzigzigzig TireIrons wrote: Also, insurance isn't an issue. There would be a clause in insurance that they will not pay for "repossessed" ships. That will mean bounties.
Ah, so I can use an alt to absorb the negative sec status, put bounties on freighters, and deny them any chance of insurance when they get ganked. Awesome. The bounty would be the same as a wardecc. You have a time span where it tells you that it goes into effect. (24 hours). Btw You can suicide gank in high sec so any of this bitching over dying is pretty pointless. haha a couple 7mil destroyers or something is < a bounty that will get a high sp target killed.
Correct, you can gank them, but you can't arbitrarily remove the insurance payout for a gankee for 100k. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
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Posted - 2014.08.24 05:46:00 -
[40] - Quote
Kaarous Aldurald wrote:If you have to keep adding "but" and "if" into your idea to keep it from falling apart at the seams, that's a good sign that it's a bad, poorly thought out idea.
No, that's a sign that the thread allows 6000 characters per post. Already had to delete flavor text to add clarifying lines in the main post.
Answering questions about a proposed idea is what the rest of the thread is for right? The main post is for proposing idea, the following posts are (presumably) to try to make an even more solid suggestion. |

Mallak Azaria
GoonWaffe Goonswarm Federation
5927
|
Posted - 2014.08.24 05:46:00 -
[41] - Quote
Remember double-apocalypse guy? His ideas were better than this. This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee & Grammar Gestapo. |

RubyPorto
RubysRhymes
5354
|
Posted - 2014.08.24 05:49:00 -
[42] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:Kaarous Aldurald wrote:If you have to keep adding "but" and "if" into your idea to keep it from falling apart at the seams, that's a good sign that it's a bad, poorly thought out idea. No, that's a sign that the thread allows 6000 characters per post. Already had to delete flavor text to add clarifying lines in the main post. Answering questions about a proposed idea is what the rest of the thread is for right? The main post is for proposing idea, the following posts are (presumably) to try to make an even more solid suggestion.
If your proposal requires more than 6000 characters worth of legalese to prevent trivially obvious abuse, that's a good sign that it's a fundamentally bad, poorly thought out idea. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Seraph Essael
Devils Diciples League of Infamy
815
|
Posted - 2014.08.24 05:59:00 -
[43] - Quote
Basically what this whole tread has been saying is... And I agree. Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person." |

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
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Posted - 2014.08.24 06:01:00 -
[44] - Quote
RubyPorto wrote:Zigzigzigzigzigzigzigzig TireIrons wrote:Kaarous Aldurald wrote:If you have to keep adding "but" and "if" into your idea to keep it from falling apart at the seams, that's a good sign that it's a bad, poorly thought out idea. No, that's a sign that the thread allows 6000 characters per post. Already had to delete flavor text to add clarifying lines in the main post. Answering questions about a proposed idea is what the rest of the thread is for right? The main post is for proposing idea, the following posts are (presumably) to try to make an even more solid suggestion. If your proposal requires more than 6000 characters worth of legalese to prevent trivially obvious abuse, that's a good sign that it's a fundamentally bad, poorly thought out idea.
If your proposal requires more than 6000 characters to prevent trivially obvious abuse, that's a sign of a well thought out idea. If your proposal doesn't come close to 6000 characters, you've either proposed a tiny change, or you're not thinking it through.
Mallak Azaria wrote:Remember double-apocalypse guy? His ideas were better than this.
Sounds like a bitter vet. Just so you know, the 12 person player base this game has won't be able to fund it for long. Your pride and joy "take your cookie and laugh at you for bringing one" game either needs to bring in more people to fund it, or it's going to die off.
hence the mail I'm sure we all get that says "please come back to eve! we need your 10 bucks for lunch money dood" |

Kaarous Aldurald
ROC Deep Space The ROC
9065
|
Posted - 2014.08.24 06:04:00 -
[45] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote: Sounds like a bitter vet. Just so you know, the 12 person player base this game has won't be able to fund it for long. Your pride and joy "take your cookie and laugh at you for bringing one" game either needs to bring in more people to fund it, or it's going to die off.
hence the mail I'm sure we all get that says "please come back to eve! we need your 10 bucks for lunch money dood"
Ah, now we get to the real point behind all this.
"EVE is dying because you're all bullies"
And apparently handcuffing player freedom is, once again, the supposed solution. Tell me, OP, did you read Riptard's blog, by chance? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
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Posted - 2014.08.24 06:08:00 -
[46] - Quote
Kaarous Aldurald wrote:Zigzigzigzigzigzigzigzig TireIrons wrote: Sounds like a bitter vet. Just so you know, the 12 person player base this game has won't be able to fund it for long. Your pride and joy "take your cookie and laugh at you for bringing one" game either needs to bring in more people to fund it, or it's going to die off.
hence the mail I'm sure we all get that says "please come back to eve! we need your 10 bucks for lunch money dood"
Ah, now we get to the real point behind all this. "EVE is dying because you're all bullies" And apparently handcuffing player freedom is, once again, the supposed solution. Tell me, OP, did you read Riptard's blog, by chance?
What? You can't seem to pick a side. Lol. Either pvping in high sec is too "bully" friendly, or my bounty idea is too... carebear friendly? I can't tell what you're getting at. U trollin bro?
This isn't about making high sec safer or less safe. It's about making bounties more relevant. |

Sibyyl
Gallente Federation
7602
|
Posted - 2014.08.24 06:08:00 -
[47] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:
Sounds like a bitter vet. Just so you know, the 12 person player base this game has won't be able to fund it for long. Your pride and joy "take your cookie and laugh at you for bringing one" game either needs to bring in more people to fund it, or it's going to die off.
hence the mail I'm sure we all get that says "please come back to eve! we need your 10 bucks for lunch money dood"
You're in for a real surprise.
We are all alts of the first person who replied to your post. You've been frantically replying to a single person. ~ we're flying high, we're watching the world pass us by ~
|

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
|
Posted - 2014.08.24 06:13:00 -
[48] - Quote
Sibyyl wrote:Zigzigzigzigzigzigzigzig TireIrons wrote:
Sounds like a bitter vet. Just so you know, the 12 person player base this game has won't be able to fund it for long. Your pride and joy "take your cookie and laugh at you for bringing one" game either needs to bring in more people to fund it, or it's going to die off.
hence the mail I'm sure we all get that says "please come back to eve! we need your 10 bucks for lunch money dood"
You're in for a real surprise. We are all alts of the first person who replied to your post. You've been frantically replying to a single person.
I lolled. Not gonna lie.
At least there's one funny nonneckbeard in here.
Long story short, bounty system is just there. doesn't do anything. Want it to do something and be interesting. It has wasted potential. |

Azda Ja
BUMP POW
175
|
Posted - 2014.08.24 06:16:00 -
[49] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:It's about making bounties more relevant.
Do they need to be?
"I only lose ships when I fly with Azda." - Barry Cuttlefish |

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
|
Posted - 2014.08.24 06:22:00 -
[50] - Quote
Azda Ja wrote:Zigzigzigzigzigzigzigzig TireIrons wrote:It's about making bounties more relevant. Do they need to be?
Well. Yeah. EVERYONE having bounties and no one being able to collect them doesn't even make sense. |

Azda Ja
BUMP POW
175
|
Posted - 2014.08.24 06:25:00 -
[51] - Quote
Aren't there things CCP could be doing that are perhaps more important? Are bounties really what they need to be worrying about right now? "I only lose ships when I fly with Azda." - Barry Cuttlefish |

Kaarous Aldurald
ROC Deep Space The ROC
9067
|
Posted - 2014.08.24 06:30:00 -
[52] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote: This isn't about making high sec safer or less safe.
Really? I couldn't tell, because it seems like it's aimed at anyone with a low sec status. (not effective, since your entire premise hangs on alts not being a thing, but I digress)
Quote: It's about making bounties more relevant.
By trying to make it so thousands upon thousands of players aren't able to participate in the system? By making it so "1-2 bounties makes you criminal status", so no one will ever do it in the first place?
It sure looks to me like you're trying to eliminate their use entirely. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
|
Posted - 2014.08.24 06:30:00 -
[53] - Quote
Azda Ja wrote:Aren't there things CCP could be doing that are perhaps more important? Are bounties really what they need to be worrying about right now?
Couldn't you say that about pretty much all expansions? Every expansion has just been for player enjoyment. This would be the same thing for a lot of players.
There's been a tutorial that's been glitched for... 3 years now? 4? don't you think that if your logic held true... that would be fixed by now? tutorials are pretty important to new players.....
PS. Oh my god thanks so much Kaarous Aldurald. I'm so glad you pointed that out. Please go on. |

Kaarous Aldurald
ROC Deep Space The ROC
9067
|
Posted - 2014.08.24 06:35:00 -
[54] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote: PS. Oh my god thanks so much Kaarous Aldurald. I'm so glad you pointed that out. Please go on.
Sure thing.
You can't claim that you want to make Bounties relevant, while simultaneously saying that you intend to exclude people with negative sec status being involved.
It only shows that your underlying purpose is to functionally remove it.
Or am I wrong? Because if I am, you go way past misguided into the realm of mentally handicapped. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Azda Ja
BUMP POW
177
|
Posted - 2014.08.24 06:37:00 -
[55] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:Azda Ja wrote:Aren't there things CCP could be doing that are perhaps more important? Are bounties really what they need to be worrying about right now? There's been a tutorial that's been glitched for... 3 years now? 4? don't you think that if your logic held true... that would be fixed by now? tutorials are pretty important to new players.....
Exactly. How about doing that, instead of something no one really seems to care about. Sure it has 'potential' as you said earlier, but you know what? There are bigger problems to address.
Besides, apart from the weird bounty system already in place, you can always rely on you know, making deals with players. Pay a "bounty hunter" to go and shoot your target for ISK. No clunky interface or whatever required, just some player interaction and boom. Done.
"I only lose ships when I fly with Azda." - Barry Cuttlefish |

RubyPorto
RubysRhymes
5356
|
Posted - 2014.08.24 06:37:00 -
[56] - Quote
Zigzigzigzigzigzigzigzig TireIrons wrote:If your proposal requires more than 6000 characters to prevent trivially obvious abuse, that's a sign of a well thought out idea. If your proposal doesn't come close to 6000 characters, you've either proposed a tiny change, or you're not thinking it through.
The current bounty system prevents easy abuse, is a well thought out idea, and was a radical change in the way bounties work in EVE. Doesn't take anywhere near 6000 characters to describe.
"Bounties pay 20% of kill value. Bounties expire after (6,9?) months of inactivity, returning 50% to the person who placed the bounty."
Yours takes more than that just to stop some of the most obvious abuses and breaks significant chunks of the game (100k ISK to cancel someone else's insurance, wheeeeee) on its way through. And it still doesn't address other easy abuses.
You're complaint, that CCP advertises bounty hunting as a viable profession and it isn't, is perfectly valid and is quite true. The solution is pretty obvious and quite easy. CCP stops advertising bounty hunting (or at least the bounty system) as a viable profession. "It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon |

Sibyyl
Gallente Federation
7613
|
Posted - 2014.08.24 06:40:00 -
[57] - Quote
I think regulating bounties (read: adding an un-exploitable in-game system for bounties in order to make them lucrative) will kill the current way in which people get hunted down or harassed in exchange for ISK or other services.
Right now, if you want someone dead you either do it yourself or hire somebody to do it. You can put a massive bounty on them using the in-game system, but that alone won't get somebody to bite.. and it shouldn't.
If you have a vendetta, find somebody or a group (there are plenty of them) who will go raise hell. There are no guarantees and you can get screwed over. This is how it should be.
What is wrong with the system as it is now? There is a large contingent of EVE players who make their pixel bucks as mercenaries. ~ we're flying high, we're watching the world pass us by ~
|

IIshira
School of Applied Knowledge Caldari State
1147
|
Posted - 2014.08.24 06:40:00 -
[58] - Quote
This ^ |

Derrick Miles
EVENumbers
3286
|
Posted - 2014.08.24 06:43:00 -
[59] - Quote
RubyPorto wrote:You're complaint, that CCP advertises bounty hunting as a viable profession and it isn't, is perfectly valid and is quite true. The solution is pretty obvious and quite easy. CCP stops advertising bounty hunting (or at least the bounty system) as a viable profession. While it would be a solution, I would much rather see a system that actually worked be implemented. Granted, I have no idea what that system would be, but I just dislike taking sand out of the sandbox whenever possible. |

Zigzigzigzigzigzigzigzig TireIrons
Freelance Wealth Redistribution Specialists
0
|
Posted - 2014.08.24 06:43:00 -
[60] - Quote
Azda Ja wrote:Zigzigzigzigzigzigzigzig TireIrons wrote:Azda Ja wrote:Aren't there things CCP could be doing that are perhaps more important? Are bounties really what they need to be worrying about right now? There's been a tutorial that's been glitched for... 3 years now? 4? don't you think that if your logic held true... that would be fixed by now? tutorials are pretty important to new players..... Exactly. How about doing that, instead of something no one really seems to care about. Sure it has 'potential' as you said earlier, but you know what? There are bigger problems to address. Besides, apart from the weird bounty system already in place, you can always rely on you know, making deals with players. Pay a "bounty hunter" to go and shoot your target for ISK. No clunky interface or whatever required, just some player interaction and boom. Done.
That argument could literally be used for any proposed changed to the game and as such is really not a good point to make.
Kaarous Aldurald wrote: Sure thing.
You can't claim that you want to make Bounties relevant, while simultaneously saying that you intend to exclude people with negative sec status being involved.
It only shows that your underlying purpose is to functionally remove it.
Or am I wrong? Because if I am, you go way past misguided into the realm of mentally handicapped.
I'm so glad you made that post! Thank you for taking time to type it! :)
RubyPorto
If you don't like a harsher eve environment then maybe this game isn't for you?
Sibyyl
Maybe what I should propose then is a kill contract that you can make where the money gets deposited upon death of the target... Actually that sounds like a fairly good idea. I honestly didn't expect to get something useful out of this thread but posted it anyway, and hey. got something useful. |
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