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Arron S
Gallente
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Posted - 2006.07.26 02:02:00 -
[91]
*Take Dr Tetrahydrocannabinol out back and beats him with a lead pipe*
Now What did you say?
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Amerame
Section XIII
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Posted - 2006.07.26 02:21:00 -
[92]
It's fine as it is, BUT if they ever nerf long range t2 ammo, then the Rokh will be completely overpowered.
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DisposableAlt
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Posted - 2006.07.26 02:26:00 -
[93]
Originally by: Nikolai Nuvolari Last I looked, Javelin reduces a Rokh's shield HP by 80% and its max velocity by 80%...both of which are important at close range...in other words, it's completely useless on a Rokh.
The penalties aren't additive, they're multiplicative. So you have .9^8=.430= 43% of your normal shields, a 57% reduction. Still huge, however.
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Nikolai Nuvolari
Caldari
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Posted - 2006.07.26 02:29:00 -
[94]
Originally by: DisposableAlt
Originally by: Nikolai Nuvolari Last I looked, Javelin reduces a Rokh's shield HP by 80% and its max velocity by 80%...both of which are important at close range...in other words, it's completely useless on a Rokh.
The penalties aren't additive, they're multiplicative. So you have .9^8=.430= 43% of your normal shields, a 57% reduction. Still huge, however.
Alright, but either way, it doesn't really make a difference for the Rokh. At 80% or 57%, Javelin DOESN'T WORK for the Rokh. ------------------ Originally by: kieron Buy ISK for RL cash here!
Mebrithiel Ju'wien > Nik's bio 4tw btw Graelyn > Nikolai for Dev 108!
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LoveKebab
DAB RAZOR Alliance
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Posted - 2006.07.26 02:51:00 -
[95]
i like the way CCP made that ship :> since most of Caldari are using missiles it wont be so hard to train some for large rails and be usefull in fleetbattles. as for today they dont have any insta dmg-dealer that can be used in fleets
from the other hand blasters could have over 15km optimal (+ about 15km falloff) - with t2 ammo
dont neft this ship cuz it's good :>
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DisposableAlt
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Posted - 2006.07.26 03:10:00 -
[96]
Originally by: LoveKebab i like the way CCP made that ship :> since most of Caldari are using missiles it wont be so hard to train some for large rails and be usefull in fleetbattles. as for today they dont have any insta dmg-dealer that can be used in fleets
from the other hand blasters could have over 15km optimal (+ about 15km falloff) - with t2 ammo
dont neft this ship cuz it's good :>
I have a feeling that the Rokh will make a very poor blasterboat. Like all caldari ships, it will be heavy and slow as hell, and its cap probably won't be too great either. Plus, how can any BS stand up to the hyperion, the tailor-made blasterboat?
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eldiabloroho
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Posted - 2006.07.26 03:38:00 -
[97]
this new cal ships is so good it came right in time, i have been mining in a retriver which isnt that good because its so weak ( in 0.0) so i was thinking about training for a cov so i would be a better miner but that would take over a month and its still weak and would have to warp out if rats target me, then i though why not an apoc its between a ret and cov mining output and can tank but its so damn ugly and i only have armarr frig 1, then boom along comes this awesome cal ship with 8 turrets for 8 miner 2s plus an awsome shield tank so i can fill the low slots with cargo expanders, man this has to be the most awesome ship in the game now.
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Nikolai Nuvolari
Caldari
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Posted - 2006.07.26 03:53:00 -
[98]
Originally by: eldiabloroho this new cal ships is so good it came right in time, i have been mining in a retriver which isnt that good because its so weak ( in 0.0) so i was thinking about training for a cov so i would be a better miner but that would take over a month and its still weak and would have to warp out if rats target me, then i though why not an apoc its between a ret and cov mining output and can tank but its so damn ugly and i only have armarr frig 1, then boom along comes this awesome cal ship with 8 turrets for 8 miner 2s plus an awsome shield tank so i can fill the low slots with cargo expanders, man this has to be the most awesome ship in the game now.
*beats eldiabloroho to death with a baseball bat*
IKVAR SAY: NO MINING! ------------------ Originally by: kieron Buy ISK for RL cash here!
Mebrithiel Ju'wien > Nik's bio 4tw btw Graelyn > Nikolai for Dev 108!
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Kery Nysell
Caldari
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Posted - 2006.07.26 09:40:00 -
[99]
Originally by: DisposableAlt
Originally by: Nikolai Nuvolari Last I looked, Javelin reduces a Rokh's shield HP by 80% and its max velocity by 80%...both of which are important at close range...in other words, it's completely useless on a Rokh.
The penalties aren't additive, they're multiplicative. So you have .9^8=.430= 43% of your normal shields, a 57% reduction. Still huge, however.
Wrong.
The penalties for T2 ammo are indeed additive, and for each gun. That's an exception to the normal "multiplicative penalties" rule.
I tried some Javelin S in the four rails of my Harpy, those things have a -20% shield/max speed, and I lost 80% of my 1105 shield points, for a modified shield of 221 ...
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K Shara
Caldari
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Posted - 2006.07.26 11:51:00 -
[100]
at BS5 with 3 midslot trackers you will reach 250km or so with lead, which will be fun.
anyone who is screaming for a nerf is an idiot.
look at the moa, the eagle, the ferox. totally crap compared to their other racial counterparts.
<><><><><><><><><>
Contraband
hpookde is so a word !!!!!!!!
<><><><><><><><><> |

welsh wizard
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Posted - 2006.07.26 12:15:00 -
[101]
Originally by: K Shara at BS5 with 3 midslot trackers you will reach 250km or so with lead, which will be fun.
anyone who is screaming for a nerf is an idiot.
look at the moa, the eagle, the ferox. totally crap compared to their other racial counterparts.
Aye :(
For some reason they've always given Caldari less turret HP's and less damage on their turret ships. As a result we are left with 3 completely unbalanced rail ships that are knowhere near as good as the equivalent tier ships of the other races.
Seems they're finally doing something about it with the Rokh. About bloody time, we finally get to deal respectable DPS.
Still not going to outdamage the megathron though and damage is infinitely preferable to range.
Now its time to fix the Moa, Eagle and especially the borderline obsolete Ferox.
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Testy Mctest
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Posted - 2006.07.26 12:25:00 -
[102]
Originally by: Tobias Rad**** nerfing it just means that Caldari specialists still won't have a fleet BS.
Ahahahahahah.
Seriously, you people ***** me up.
[center]
Originally by: Lord Violent EvE is slowly becoming a game for the stupid being catered to by devs, as they lack ability to kill/survive anything.
http://tinyurl.com/lgpnsScraphe |

Dr Tetrahydrocannabinol
Imperium Technologies Firmus Ixion
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Posted - 2006.07.26 14:49:00 -
[103]
Training of the skill Gunnery to level 5 has been completed
i sure hope they dont nerf this before i finish training turret skills :s
Caldari - BS idea |

Taurgil
Balanced Unity
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Posted - 2006.07.26 16:53:00 -
[104]
Don't nerf ships, boost the underdogs.
That's the general way it works.
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Rafein
Eye of God Axiom Empire
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Posted - 2006.07.26 16:59:00 -
[105]
OMG, it is a Marginallly better sniper over the current #1 Blasterboat. NERF!!!!
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