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Thread Statistics | Show CCP posts - 1 post(s) |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 22:01:00 -
[1] - Quote
Enough is enough CCP. These things are easily overpowered. I mean the drake is the only T1 BC that can (somewhat) efficiently solo L4's, maybe the Myrm can to but it requires a lot more skills and even then will have less dps than a decent drake. Same with Tengu's, you hardly need another ship after you get a Tengu, solo 10/10's, solo L5's, blitz L4's, pvp, exploration, you name it does it, either nerf it to the other T3's capability's or bring the other T3's up to it's level
HML's need a serious range nerf
I'm suggesting this:
HML's
+10% Powergrid Requirements -60% Velocity -50% Flighttime -20% Heavy Missile Damage
Drake needs a tank nerf, same with tengu
Obviously anyone who flys the tengu/drake/HML Launching Ships will hate these changes but they what's been needed for years 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

baltec1
203
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Posted - 2011.11.24 22:27:00 -
[2] - Quote
Use defenders |

Capn Orgasmo
The Stampede.
51
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Posted - 2011.11.24 22:33:00 -
[3] - Quote
Please for the love of god, zeus, kthulu and all that is holy shut the hell up.  |

Tanya Powers
Science and Trade Institute Caldari State
257
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Posted - 2011.11.24 22:39:00 -
[4] - Quote
Capn Orgasmo wrote:Please for the love of god, zeus, kthulu and all that is holy shut the hell up. 
You got a like because of this !!
@op
No No and NO !!
Cut flight time on HM's I'm not against, but rather see the ships bonus cut.
HAM's??? -are you kidding right? ham's are a joke...
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Kaede Kimura
Epsilon Inc STORM.
3
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Posted - 2011.11.24 22:45:00 -
[5] - Quote
Hey OP, which weapons do you happen to use? I'm betting it's not missiles. |

Hauling Hal
The Black Ops
19
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Posted - 2011.11.24 22:45:00 -
[6] - Quote
1-Up Mushroom wrote:Enough is enough CCP. These things are easily overpowered and make ships like Tengu's and Drakes overpowered. These need to be nerfed a lot, 600-700 DPS at 110km?!? No Medium Sized Weapon can compare to that and not even some large.
I like the way you quote HAMs DPS with HML range. How about I moan about Projectiles quoting Autocannon DPS and Artillery range. Makes me look like I don't know what I'm talking about, doesn't it. |

Buzzmong
Aliastra Gallente Federation
21
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Posted - 2011.11.24 22:46:00 -
[7] - Quote
Op's either joking or trolling, and also can't post in the right section.
Still, to take this thread into slightly more serious nature, I'd say perhaps HML need a range nerf (by cutting flight time), cruises might as well, but that would effect quite a few ships while certain loltastic situations with HML's are down to specific ship bonuses (ie, Tengu) rather than the system in general.
I'm not going to comment on HAM's as I don't use them, and due to the lack of threads about them, either nobody does or they're fairly balanced.
Personally, after using missiles for PVE for a while and finding them frighteningly boring (respecced for lasers instead), the only change I'd really like to see is missile velocity increased and fight times lowered for more immediate damage. |

RubyPorto
Profoundly Disturbed RED.Legion
30
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Posted - 2011.11.24 22:48:00 -
[8] - Quote
Confirmed. Heavy Missiles from 100km away are OP. The target dies before they even get there, could there be something more OP?
Also Confirmed in heavy Lag. Missiles disappearing do more damage then turrets hitting. |

Vincent Gaines
Macabre Votum Morsus Mihi
158
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Posted - 2011.11.24 22:51:00 -
[9] - Quote
Nerf the improper use of an apostrophe instead. |

Jenshae Chiroptera
216
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Posted - 2011.11.24 22:58:00 -
[10] - Quote
Wrong forum. Try "Features and Ideas" a bit further down. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |
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1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 22:59:00 -
[11] - Quote
Kaede Kimura wrote:Hey OP, which weapons do you happen to use? I'm betting it's not missiles.
Actually I have used Tengu's and Drakes and stuff with maxed missile skills and maxed out subs and stuff, not quite ships tbh, although too nice imho.
But you people need to realize that HML's are the long range weapons and HAM's are the short range weapons. Since HML's are used so often many people seem to think that Pulses, Blasters, AC's and HML's are all in the same "weapon group", when in reality HAM's belong in that group not HML's.
Sure, compared to Pulses, AC's and Blasters HML's damage may seems balanced but that's since your comparing it with the wrong weapons. Compare HML's to Rails, Arty and Beams and you'll quickly see how unbalanced it is. I mean give me Arty that does 600 DPS at 100km range and I'll be happy, maybe lower the PG requirements of Beams and it'll be nice, give rails more damage and that'd be sweet (Crucible ^^). You guys need to realize that.
Alright, maybe HAM's could keep their current range, not many people complain about them and their range is already pretty short, but their DPS is a little over the top imo, even when comparing to blasters, AC's and Pulses. 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:01:00 -
[12] - Quote
Hauling Hal wrote:1-Up Mushroom wrote:Enough is enough CCP. These things are easily overpowered and make ships like Tengu's and Drakes overpowered. These need to be nerfed a lot, 600-700 DPS at 110km?!? No Medium Sized Weapon can compare to that and not even some large.
I like the way you quote HAMs DPS with HML range. How about I moan about Projectiles quoting Autocannon DPS and Artillery range. Makes me look like I don't know what I'm talking about, doesn't it.
lol, you think HML's can't do 600-700 DPS at 110km?
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

Minister of Death
Ministry of War Amarr Empire
7
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Posted - 2011.11.24 23:03:00 -
[13] - Quote
how do these idiots like the OP even know how to operate a keyboard?  |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:05:00 -
[14] - Quote
Alright guys, come on, someone post who doesn't solely use the Drake and Tengu in their eve life and actually uses medium guns on other ships than caldari 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

Paragon Renegade
Solar Arbiters
133
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Posted - 2011.11.24 23:05:00 -
[15] - Quote
1-Up Mushroom wrote: I mean give me Arty that does 600 DPS at 100km range and I'll be happy,
I'm pretty convinced you know nothing about what you're talking about. "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:06:00 -
[16] - Quote
Paragon Renegade wrote:1-Up Mushroom wrote: I mean give me Arty that does 600 DPS at 100km range and I'll be happy, I'm pretty convinced you know nothing about what you're talking about.
Make me a fit that that uses Medium Artys and does those stats then please?
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

OninoTimmo
ElitistOps Pandemic Legion
16
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Posted - 2011.11.24 23:13:00 -
[17] - Quote
hey sup sorry about your terrible thread |

Paragon Renegade
Solar Arbiters
133
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Posted - 2011.11.24 23:13:00 -
[18] - Quote
1-Up Mushroom wrote:Paragon Renegade wrote:1-Up Mushroom wrote: I mean give me Arty that does 600 DPS at 100km range and I'll be happy, I'm pretty convinced you know nothing about what you're talking about. Make me a fit that that uses Medium Artys and does those stats then please?
I'm a few months old
Combat skills? almost non-existent
Experience? See above
Even with all that in my way, using simple Titanium sabots with T1 arties I can hit 100 damage per hit (Per gun bro).
I can deduce that someone who is completely better than me in every way with barrgae ammo & T2 guns can pull that little feat off. This is also completely ignoring the massive gaping hole in the whole argument, most notably the fact that it takes a long time for the missles to impact, and that often the target you're shooting dies before your missles even hit.
Grow a pair "Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:14:00 -
[19] - Quote
Paragon Renegade wrote:1-Up Mushroom wrote:Paragon Renegade wrote:1-Up Mushroom wrote: I mean give me Arty that does 600 DPS at 100km range and I'll be happy, I'm pretty convinced you know nothing about what you're talking about. Make me a fit that that uses Medium Artys and does those stats then please? I'm a few months old Combat skills? almost non-existent Experience? See above Even with all that in my way, using simple Titanium sabots with T1 arties I can hit 100 damage per hit (Per gun bro). I can deduce that someone who is completely better than me in every way with barrgae ammo & T2 guns can pull that little feat off. This is also completely ignoring the massive gaping hole in the whole argument, most notably the fact that it takes a long time for the missles to impact, and that often the target you're shooting dies before your missles even hit. Grow a pair
You do know what DPS and range are right?
Also, you edited your "dph" numbers like 3-4 times, make up your mind bro 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:15:00 -
[20] - Quote
OninoTimmo wrote:hey sup sorry about your terrible thread
hey np, it's cool, that's just how eve is
5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |
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Paragon Renegade
Solar Arbiters
133
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Posted - 2011.11.24 23:17:00 -
[21] - Quote
1-Up Mushroom wrote: You do know what DPS and range are right?
You do know what a quality thread is right?
I couldn't see it over the pool of tears that shouldn't exist
"Man, you aren't actually trying to do this, right? Nobody is that stupid right?"
"How wrong you are" |

Jonah Gravenstein
27
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Posted - 2011.11.24 23:29:00 -
[22] - Quote
Get CCP to give missiles the same instant damage effect that all the other weapons systems have before you talk about nerfing them.
Yes missiles can give nice DPS figures, but that is counterbalanced by the fact that your target is likely to die of old age or to other combatants before the missiles reach them due to flight time, especially in a fleet PVP op unless you're in a missile fleet (read drake/tengu train).
TL;DR DPS+Delayed damage <> overpowered. War hasn't been fought this badly since Olaf the Hairy, High Chief of all the Vikings, accidentally ordered 80,000 battle helmets with the horns on the inside. |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:38:00 -
[23] - Quote
Jonah Gravenstein wrote:Get CCP to give missiles the same instant damage effect that all the other weapons systems have before you talk about nerfing them.
Yes missiles can give nice DPS figures, but that is counterbalanced by the fact that your target is likely to die of old age or to other combatants before the missiles reach them due to flight time, especially in a fleet PVP op unless you're in a missile fleet (read drake/tengu train).
TL;DR DPS+Delayed damage <> overpowered.
It only takes mere seconds for missiles to reach your target, since your usually fighting within 40km or so, maybe a little longer at times. So either your missiles will reach there in time to actually harm the enemy or he'll die so quickly in fleet fights that you won't have time to even lock him, hence negating the effects of delayed damage.
Plus if your so worried about flighttime and your missiles not hitting in time, don't shoot the primary, because if that's the case, the primary's probably already got enough DPS on him so go shoot the secondary 5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

Karn Dulake
Souls Must Be Trampled The.Alliance
112
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Posted - 2011.11.24 23:40:00 -
[24] - Quote
Quickly Nerf everything i hate |

baltec1
203
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Posted - 2011.11.24 23:43:00 -
[25] - Quote
1-Up Mushroom wrote:Alright guys, come on, someone post who doesn't solely use the Drake and Tengu in their eve life and actually uses medium guns on other ships than caldari
Hi,
I use blasters |

1-Up Mushroom
Imperial Academy Amarr Empire
138
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Posted - 2011.11.24 23:49:00 -
[26] - Quote
baltec1 wrote:1-Up Mushroom wrote:Alright guys, come on, someone post who doesn't solely use the Drake and Tengu in their eve life and actually uses medium guns on other ships than caldari Hi, I use blasters 

5 Senses In A Person... 4 Seasons In A Year... 3 Colors In A Stoplight... 2 Poles On The Earth... ONLY 1-UP MUSHROOM!!!-á If You Like My Sig, Like Me! |

oprime
S0utherN Comfort Controlled Chaos
3
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Posted - 2011.11.24 23:50:00 -
[27] - Quote
I normally don't respond to posts like this but really... The OP has no idea how heavily nerf'd missiles let alone Heavy Assault missiles are. Heavy assault missiles especially have been nerf'd to hell and back.
I used to be able to almost alpha frigs at 60km while doing like 4~5k m/s with Javelins in a sacrilege. Now I'd be surprised to get even 22km and manage to even hit the frig for more then 10 damage with Javelins. Let alone the fact that using javelins after the missile nerf effectively webs me. For example if I overheat my mwd I do about 1800 m/s. But, when I load Javelin missiles I can't get higher then 1.3k m/s (or 800 m/s normal). Also ships like the Dramiel can OUT RUN even heavy missiles. That means the missiles will never land ever.
Using any type of T2 missile makes ships so weak that it almost becomes a moot point in using them outside of large gangs. The days of the solo HAM drake and nano sac are long gone. What you are recommending is making nearly useless ships into paper weights.
I can use many different weapon types. The least likely weapon type I'd nerf would be missiles. The most likely currently is projectiles. They are overused. Everybody and their grandma uses projectiles on everything. I've even seen projectile Armageddons as stupid as that sounds. I would add some capacitor use on projectiles. Just to balance them without changing anything else. Just enough that a ship like the curse or other pvp ships have the chance to shut them off.
If anything missiles need a boost. If it was up to me I'd turn defenders into a turret type defensive weapon that attacks all enemy missiles on grid and remove all T2 missile penalties. The penalties currently placed on them are just stupid. Also maybe make missiles insta hit like guns.
Why would people thousands of years more advanced then us be using solid fuel rockets? I'd slap cheap warp drives on them that would cut off just before hitting the target and do a concussive AOE blast. A missile like that would make any fighter pilot these days **** their pants at the mere idea of it. |

river Zateki
Dutch Squad Chained Reactions
2
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Posted - 2011.11.25 00:08:00 -
[28] - Quote
Im sorry but the OP actually has a point and the rest of you are blind. The HMLs do short range medium gun damage at 80km. theres something MAJORLY wrong with that. |

Takashi X2
Eleventh Hour Guardians
0
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Posted - 2011.11.25 00:08:00 -
[29] - Quote
1-Up Mushroom wrote:Enough is enough CCP. These things are easily overpowered and make ships like Tengu's and Drakes overpowered. These need to be nerfed a lot, 600-700 DPS at 110km?!? No Medium Sized Weapon can compare to that and not even some large. HML's need a serious range nerf and HAM's also I'm suggesting this: HAM's -25% Rate of Fire, This will decrease it's DPS bringing it in-line with other similar sized weapons, but as a bonus it decreases ammo usage  -20% Missile Flighttime, Again will bring it's range in-line with other weapon systems As for that I feel they will be more balanced HML's +20% Powergrid Requirements -60% Velocity -50% Flighttime -25% Heavy Missile Damage +20% Explosion Radius These changes will bring HML's and HAM's into line with the other medium weapons. Obviously anyone who flys the tengu/drake/HML/HAM Launching Ships will hate these changes but they what's been needed for years
I think someone eft's way way way too much. Just cuz on paper your doing that much damage doesnt mean you really do that much. I fly both missile boats and projectile boats and they each have thier purpose. In a pvp setting the effective dmg output of projectiles (and probably most turrets) in my experience is far higher then anything i could do with missiles. On the damage side of things you are really really off. The high missiles cant hit for full damage on anything but a battleship especially at long ranges because all you have to do is say hey look a missile is coming i have 20-30 seconds to warp off before it hits me. In pve i will agree they are OP but honestly thats one of they few area they are good in. That and kill capitals that are almost always too slow and too big not to be hit for near full damage. |

Michelle Vega
METR0P0LIS
0
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Posted - 2011.11.25 00:10:00 -
[30] - Quote
Skill up nub.
1-Up Mushroom wrote:Enough is enough CCP. These things are easily overpowered and make ships like Tengu's and Drakes overpowered. These need to be nerfed a lot, 600-700 DPS at 110km?!? No Medium Sized Weapon can compare to that and not even some large. HML's need a serious range nerf and HAM's also I'm suggesting this: HAM's -25% Rate of Fire, This will decrease it's DPS bringing it in-line with other similar sized weapons, but as a bonus it decreases ammo usage  -20% Missile Flighttime, Again will bring it's range in-line with other weapon systems As for that I feel they will be more balanced HML's +20% Powergrid Requirements -60% Velocity -50% Flighttime -25% Heavy Missile Damage +20% Explosion Radius These changes will bring HML's and HAM's into line with the other medium weapons. Obviously anyone who flys the tengu/drake/HML/HAM Launching Ships will hate these changes but they what's been needed for years
Metr0p0lis - - The CIA of EVE |
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