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Max Teranous
Shinra Lotka Volterra
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Posted - 2006.08.07 09:45:00 -
[91]
Originally by: Rexthor Hammerfists btw, did u manage to drive ra out of the 10/10 alrdy? just curious..
Building an outpost 100,000km from the entrance of the complex put at stop to that.
Max 
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MissBehaving
Caldari Angels Of Mercy
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Posted - 2006.08.07 09:46:00 -
[92]
Originally by: Nebba Kenezzer o/
Exciting times lie ahead.
Exciting? You guys have been fighting the same war for 9 months? How is that exciting lol
***[DjDangle's Alt]*** |

Neku
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Posted - 2006.08.07 10:22:00 -
[93]
Have fun! Keep it up guys.
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Jolithan
MisFunk Inc.
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Posted - 2006.08.07 10:23:00 -
[94]
when I was defending C-J with RA (and CWRA) last time i remeber the same tactics being used against us. There was a massive POS deployment. As mentioned before this is not very exciting neither is is how i'd like to play the game.
But I cannot blame any CORP or Allinance for that. You all know the game mechanics and you know the problems with it. This must be taken into account with every tactical plan because it's just the rules of the game we all enjoying (most of the time). It sucks nevertheless.
RA's got some of the most skilled fleet commanders i've seen so far. They're giving the coalition a hard time as good as they can. Probs for that. I'm pretty sure most of RA fighters would prefer to play the game without lag if they could.
Lets hope it stays fun for both sides after all.
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Whoturned Outthelights
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Posted - 2006.08.07 10:24:00 -
[95]
Originally by: fuze
Originally by: Malachon Draco
Well, would you really compare RED to Goons in terms of tactics, combat prowess and experience (particularly with POS setups and fights)? Quite frankly, if I were RED I'd be insulted.
I will not be part of your political agenda. Big fights happen, lag happens and if others can win even then, they are doing something right. Its merely an observation.
POS guns are not effected by lag. If you have loaded the grid already (a big part of the lag coming from cans/ships etc at the POS as well as the POS itself) then although you need to load the hostiles coming in you have nothing like the lag of those warping in.
Note we are not talking about two fleets meeting in space, we are talking about an engagement at a POS.
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The Enslaver
Shinra Lotka Volterra
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Posted - 2006.08.07 10:30:00 -
[96]
Originally by: Kaleeb Edited by: Kaleeb on 07/08/2006 09:12:53 Well it looks like RA outlasted their opponents again, reminds me of this
the 5
Goodluck both sides I hope you get some lagless fights in the future
Uh, no... We aren't going anywhere... All this is, is a statement that whilst RA continue to use borderline exploits and CCP refuse to change game mechanics to be more realistic (rather than hugely in favour of any defender), and fix the lag - we aren't going to bother trying to take that one system.
I wouldn't say RA 'outlasted' anyone... --------
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The Enslaver
Shinra Lotka Volterra
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Posted - 2006.08.07 10:31:00 -
[97]
Originally by: Papa Digger
Originally by: Bobr The station Rorke's Drift has been captured by Russian SOBR corporation!

Sorry, guys... P7- captured...
GJ RUSSO!!
You'll also find that you only got it because some of the coalition towers haven't hit the 5 day period required for sov to take effect; and your POS spam took effect a day earlier. Best of luck maintaining it - you'll need it. --------
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The Enslaver
Shinra Lotka Volterra
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Posted - 2006.08.07 10:37:00 -
[98]
Originally by: Jolithan when I was defending C-J with RA (and CWRA) last time i remeber the same tactics being used against us. There was a massive POS deployment. As mentioned before this is not very exciting neither is is how i'd like to play the game.
Err, no... I don't remember you guys ever attacking the C-J6 towers we had down.
In fact, the last time RA actively went against our POS's, they lost 11 dreads in under 10 minutes. --------
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Pastora
Russian SOBR Red Alliance
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Posted - 2006.08.07 10:40:00 -
[99]
Edited by: Pastora on 07/08/2006 10:44:10
Originally by: Plutoinum they just wait for a cheap chance / for a mistake to anchor at free moons or shoot offline towers or really weak pos during their prime time.
So, do you mean you are cheap, because you have been doing exactly the same thing at the start of the recent war?
If you want to have your stations well defended, keep 51% of moons covered with online towers with correct modules. If you don't do this, then it is your own fault. Otherwise, you might and will loose, because then you don't really deserve to have this station. Now, don't get me wrong here. We have done the same mistake in the past, that's the reason why we lost our regions, because we didn't care nor wanted back then to protect our every station at any costs.
Originally by: Light Darkness Fact is... - lets do it like RA and we own EvE with only 30 active people and a few large POSes.
Try to do it yourself and succeed, then you can state that this is a fact.
Originally by: John McCreedy However the reality was that we sent all none essential people out of the system so numbers where around what you'd expect in a normal Alliance vs. Alliance Fleet Battle.
Yes, the numbers were just right: 200+ against ours 50+. Yes, that's about right for "normal Alliance vs. Alliance Fleet Battle" in our case. If you want to pick up epic battles and fair fights, you have chosen the wrong side, ASCN. It is especially funny, when some of your pilots start to make posts about sportsmanship and such in this situation. But to be honest, I'm glad to know, that all is not lost, and even among you you have such great people as CEO Pyrex, and many others. _______________________________________________ If ifs and ands were pots and pans, I would grow mushrooms in my pants. |

Awox
Awox Inc.
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Posted - 2006.08.07 11:31:00 -
[100]
Funny that I never experienced this problem when I was involved in the original taking of C-J6MT and the first few days when coalition forces tried to take a few C-J6MT POS out!
Yes, I warped my POS infront of a -LV- dreadnaught because they were screaming like *****es on TeamSpeak. I had no troubles activating my repairer + turning around and leaving with 30% hull integrity.
I am pretty sure this "Unable to activate modules" crap is just something carebears make up when they lose a fight. Take more ships next time, I left the alliance because of this whole POS siege warfare crap, not because I couldn't activate modules.
Man up and stop using this crap as an excuse. Please someone show me fraps or something of this occuring so I don't forever think you capital carebears are bull****ters.  - nerf 0.5+ |

Black Torment
Caldari White Wolves Defence league E.R.A
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Posted - 2006.08.07 11:31:00 -
[101]
Originally by: Bobr The station Rorke's Drift has been captured by Russian SOBR corporation!

Sorry, guys... P7- captured...
Funny, sovreignty says E.R.A now... You didn't think claiming sovreignty for a day would kill us now did you? You can start moving your stuff out again now 
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darth solo
Celestial Apocalypse
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Posted - 2006.08.07 11:33:00 -
[102]
You folks shooting POS's all day make me chuckle.. isnt it like the most boring thing to do ever?.
d solo.
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Black Torment
Caldari White Wolves Defence league E.R.A
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Posted - 2006.08.07 11:35:00 -
[103]
Originally by: Awox Funny that I never experienced this problem when I was involved in the original taking of C-J6MT and the first few days when coalition forces tried to take a few C-J6MT POS out!
Yes, I warped my POS infront of a -LV- dreadnaught because they were screaming like *****es on TeamSpeak. I had no troubles activating my repairer + turning around and leaving with 30% hull integrity.
I am pretty sure this "Unable to activate modules" crap is just something carebears make up when they lose a fight. Take more ships next time, I left the alliance because of this whole POS siege warfare crap, not because I couldn't activate modules.
Man up and stop using this crap as an excuse. Please someone show me fraps or something of this occuring so I don't forever think you capital carebears are bull****ters. 
Get a clue, stop trolling. This thread has 4 pages of people agreeing that lag is killing epic fleet battles, and it is far from the first. Everyone who has ever been in a battle of 300+ will be looking at you right now thinking "lol, nub"
Oh and we do have fraps coming ;)
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Bai ul
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Posted - 2006.08.07 11:41:00 -
[104]
How about this ? http://oldforums.eveonline.com/?a=topic&threadID=374597 Would that make any sense ?
(temporarily almost dis-abled LV member)
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Drist
Grettistak Veritas Immortalis
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Posted - 2006.08.07 11:50:00 -
[105]
Originally by: Awox Funny that I never experienced this problem when I was involved in the original taking of C-J6MT and the first few days when coalition forces tried to take a few C-J6MT POS out!
Yes, I warped my POS infront of a -LV- dreadnaught because they were screaming like *****es on TeamSpeak. I had no troubles activating my repairer + turning around and leaving with 30% hull integrity.
I am pretty sure this "Unable to activate modules" crap is just something carebears make up when they lose a fight. Take more ships next time, I left the alliance because of this whole POS siege warfare crap, not because I couldn't activate modules.
Man up and stop using this crap as an excuse. Please someone show me fraps or something of this occuring so I don't forever think you capital carebears are bull****ters. 
Hehehe Just keep doing your empire agent and stop posting on things u know nothing about All parties involved agree on this issue Fix the POS lag CCP
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Awox
Awox Inc.
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Posted - 2006.08.07 11:50:00 -
[106]
Edited by: Awox on 07/08/2006 11:51:04
Originally by: Black Torment
Originally by: Awox Funny that I never experienced this problem when I was involved in the original taking of C-J6MT and the first few days when coalition forces tried to take a few C-J6MT POS out!
Yes, I warped my POS infront of a -LV- dreadnaught because they were screaming like *****es on TeamSpeak. I had no troubles activating my repairer + turning around and leaving with 30% hull integrity.
I am pretty sure this "Unable to activate modules" crap is just something carebears make up when they lose a fight. Take more ships next time, I left the alliance because of this whole POS siege warfare crap, not because I couldn't activate modules.
Man up and stop using this crap as an excuse. Please someone show me fraps or something of this occuring so I don't forever think you capital carebears are bull****ters. 
Get a clue, stop trolling. This thread has 4 pages of people agreeing that lag is killing epic fleet battles, and it is far from the first. Everyone who has ever been in a battle of 300+ will be looking at you right now thinking "lol, nub"
Oh and we do have fraps coming ;)
Uhm, I am not trolling. Quite simply asking for proof because I really am believing it's just bullcrap, and uh yeah I have been in some battles like that actually, if you had bothered to completely read my post you would have known this.
I agree lag hurt in fleet battles (never got lag-killed though) but I am sure most people are the adpoting Counter-Strike 1337ness syndrome where the first thing to say after dieing is "lag", or "hax".
Screenies/Captures please. :P - nerf 0.5+ |

Shayleigh Snowflower
DarkStar 1 Ascendant Frontier
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Posted - 2006.08.07 11:59:00 -
[107]
To all you chest-beaters out there, have fun. To all of the people out there going on about how one of the teams in this battle beat the other up. Please. Go read a book
The situation is now, just the same as it was a week ago. Neither RA nor ASCN or LV have taken any significant loss. Sure, I lost a carrier. So what? My first rupture loss set me back more than that carrier. It was damn annoying, sure, but I would have been just as annoyed loosing a raven.
There where 2 forces here, colliding at the moons throwing hundreds of billions of isk worth of equipment at eachother. Red Alliance where well dug in. They had Safespots, sniper points and POSs. They where logisticaly outnumbered real bad, and where, the famous lion in the corner. We in the coalition, had a few major run-ins with them, and Red Alliance made some real ballbusting raids on us. But, they suffered the same LAG and faulty game mechanics as we did. The POS that we where fighting at the first night conjured a huge number of small egg-like objects, spawning lots of small boxes of lag (CargoCans)
On a lag-free server, or atleast close to lag free, we would have had some INCREADIBLEY fun battles, I am sure of it. I am sure I would not have been able to sleep due to the adrenaline rush of a deadly cat and mouse game where some high skilled people put they’re capital fleet on top of our fleet in a desperate battle for the piece of space they control and for the glory of they’re spacestation. There where no winners. There where no loosers. There where just status quo and lag for most of the time. Lag was and is, however, a two way thing. RA was just as lagged as us for most of the time. However, when you warp to an area, where you will get shot at by a POS that do NOT suffer from lag, and you can’t defend yourself, because your modules are not working, then you have a huge dissadvatage. One, that CCP should see about fixing.
Anyway, I have to say, from an objective view, on what is the best thing for the game, that it is kinda cool to, that an enemy outnumberd, but with the heart and soul set to defend what is they’res (what they have stolen fair and square*lol* ), can stand up against overwelming odds. It makes the game richer. I mean, who out there make a better enemy for me than RA? RUS, RUSH.. and all the other people that threw me out of eastern Curse in nov/des 2003 make so excellent people to ‘hate’, but they make the game richer to. ... but ofcuz, they all have to die 
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CEO Rockhound
Minmatar
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Posted - 2006.08.07 12:05:00 -
[108]
Originally by: Awox Edited by: Awox on 07/08/2006 11:51:04
Originally by: Black Torment
Originally by: Awox Funny that I never experienced this problem when I was involved in the original taking of C-J6MT and the first few days when coalition forces tried to take a few C-J6MT POS out!
Yes, I warped my POS infront of a -LV- dreadnaught because they were screaming like *****es on TeamSpeak. I had no troubles activating my repairer + turning around and leaving with 30% hull integrity.
I am pretty sure this "Unable to activate modules" crap is just something carebears make up when they lose a fight. Take more ships next time, I left the alliance because of this whole POS siege warfare crap, not because I couldn't activate modules.
Man up and stop using this crap as an excuse. Please someone show me fraps or something of this occuring so I don't forever think you capital carebears are bull****ters. 
Get a clue, stop trolling. This thread has 4 pages of people agreeing that lag is killing epic fleet battles, and it is far from the first. Everyone who has ever been in a battle of 300+ will be looking at you right now thinking "lol, nub"
Oh and we do have fraps coming ;)
Uhm, I am not trolling. Quite simply asking for proof because I really am believing it's just bullcrap, and uh yeah I have been in some battles like that actually, if you had bothered to completely read my post you would have known this.
I agree lag hurt in fleet battles (never got lag-killed though) but I am sure most people are the adpoting Counter-Strike 1337ness syndrome where the first thing to say after dieing is "lag", or "hax".
Screenies/Captures please. :P
maybee you have less lag because you warped in alone? Maybee your alliance / corp don't have 300 corp / alliance tags to cycle on 100 cans, 20 pods and 200 friendly / hostile ships? Or maybee you where just running 1 fresh installed client in fullscreen mode on a 12 ghz quadrupple-core CPU with 1 terrabyte ram connected to the internett with a 1GB fibre connection, I don't know.. but, the battles at the POS where laggy when I was still alive.
Norsk Gruvedrift. We will rock you. |

Azuriel Talloth
M. Corp Lotka Volterra
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Posted - 2006.08.07 12:13:00 -
[109]
Edited by: Azuriel Talloth on 07/08/2006 12:12:58 There is a discussion about POS warfare here involving people from all over Eve. With lag being one of the top issues brought up.
CCP Please rename "Warp Disrupt Probes" to "Interdiction Spheres", thanks! |

Vrugor
Caldari The Republican Guard Knights Of the Southerncross
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Posted - 2006.08.07 12:19:00 -
[110]
Edited by: Vrugor on 07/08/2006 12:20:25 I was in the last engagement at the station in CJ and all I can say is the lag really makes the game unplayable. I warp into the station for the engagement then sit there for 1 minute with no other ships showing on my screen. Next thing I see is allot of RA ships and whats left of our forces. Luckily the gang leader warped us out because I was unable to get any of my controls to respond.
CCP needs to address this plain and simple.
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Papa Digger
REUNI0N Red Alliance
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Posted - 2006.08.07 12:27:00 -
[111]
Originally by: Azuriel Talloth Edited by: Azuriel Talloth on 07/08/2006 12:12:58 There is a discussion about POS warfare here involving people from all over Eve. With lag being one of the top issues brought up.
One more whining topic? Yeah.. lags are sux, but POS mechanics is good. It's prevent for someone win just outblobing enemy. If current POS will be nerfed, CCP must develop new "weapon" against blob (like NPC guards) which can defend your system when you sleep RL.
---- CEO. |

Skrypt
Gallente Shinra Lotka Volterra
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Posted - 2006.08.07 12:33:00 -
[112]
Edited by: Skrypt on 07/08/2006 12:33:59
Originally by: Papa Digger
Originally by: Azuriel Talloth Edited If current POS will be nerfed, CCP must develop new "weapon" against blob (like NPC guards) which can defend your system when you sleep RL.
Did he really just suggest this? NPC for while we sleep? So can I get some NPCs to run the plex for me? They're more than welcome to drop all the loot and tiers in my hangar each morning. I'm diggin' this idea! ___________
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liquidism
Asgard Schiffswerften Dusk and Dawn
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Posted - 2006.08.07 12:46:00 -
[113]
dont waste your time on petitions.. there is NO LAG in EVE. 
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Drist
Grettistak Veritas Immortalis
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Posted - 2006.08.07 12:49:00 -
[114]
Originally by: Skrypt Edited by: Skrypt on 07/08/2006 12:33:59
Originally by: Papa Digger
Originally by: Azuriel Talloth Edited If current POS will be nerfed, CCP must develop new "weapon" against blob (like NPC guards) which can defend your system when you sleep RL.
Did he really just suggest this? NPC for while we sleep? So can I get some NPCs to run the plex for me? They're more than welcome to drop all the loot and tiers in my hangar each morning. I'm diggin' this idea!
hehehe What will they think of next in RA :-)
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Azuriel Talloth
M. Corp Lotka Volterra
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Posted - 2006.08.07 12:53:00 -
[115]
Guys fix your quotes! You're making it look like I said it 
CCP Please rename "Warp Disrupt Probes" to "Interdiction Spheres", thanks! |

Plutoinum
German Cyberdome Corp Veritas Immortalis
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Posted - 2006.08.07 12:57:00 -
[116]
Edited by: Plutoinum on 07/08/2006 13:04:43
Originally by: Pastora
So, do you mean you are cheap, because you have been doing exactly the same thing at the start of the recent war?
I should better have written 'easy'. I didn't mean 'cheap' as 'lame', but if you compare the cost and effort to claim sovereignty, then the 'anchor anchor method' is the cheap one.
Originally by: Pastora
If you want to have your stations well defended, keep 51% of moons covered with online towers with correct modules. If you don't do this, then it is your own fault.
Yes, right, it comes down to this. If you don't do that, you go a high risk of losing your stations.
But if someone covers enough moons with battle pos and is willing to fight, his system is super safe. You can't cut off the fuel supply and once it comes to serious fights at these poses, the ships will rather go down in a lag-hell than anything else. ( And if someone managed to shoot a POS into reinforcement, there is still the strontium joker. )
The difference between us is, you enjoy it this way and I think it's a big mess.
Sure, we could play the same way like you theoretically, at least if we discovered the secret how to get the numbers in the western european morning until downtime, but well, if everyone played this way it would lead to a boring stalemate situation and if EVE 0.0 was reduced to a pos logistics game, I would stop playing, because it's not what I enjoy.
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Papa Digger
REUNI0N Red Alliance
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Posted - 2006.08.07 13:18:00 -
[117]
Originally by: Plutoinum
Sure, we could play the same way like you theoretically, at least if we discovered the secret how to get the numbers in the morning until downtime(for the eastern countries probably noon), but well, if everyone played this way it would lead to a boring stalemate situation and if EVE 0.0 was reduced to a pos logistics game, I would stop playing, because it's not what I enjoy.
We play in this way only because our enemy outnumber us. We need to discover new tactics (u always call it "lame") to counter your numbers, and this tactics work. Don't think if you have more pilots than you MUST win any battles. For any opponent tactics (ships, fits etc) you can find counter tactic. I love EVE for it. "I can't win, so this game is sux" - very strange logic. Or u think thats game must be easy walk for you? It's maybe only when you fight against NPC, but fight against PC is incredible harder. Humans haven't AI.. they have a ubercheat (someone call it "brains"). ---- CEO. |

Plutoinum
German Cyberdome Corp Veritas Immortalis
|
Posted - 2006.08.07 13:33:00 -
[118]
Edited by: Plutoinum on 07/08/2006 13:39:12 Edited by: Plutoinum on 07/08/2006 13:36:51
Originally by: Papa Digger
"I can't win, so this game is sux" - very strange logic. Or u think thats game must be easy walk for you? It's maybe only when you fight against NPC, but fight against PC is incredible harder. Humans haven't AI.. they have a ubercheat (someone call it "brains").
I was talking about the pos wars. If you think you need an uber brain for that, well ... get real. Same if you think that it's right that any serious attempt to kill large battle poses are supposed to end in a lag-hell, if it comes to a fight at these poses.
What you propose is that we either send our dreads in unprotected to your battle poses with your attacking carriers and snipers for easy gankage or that we have to live with losing in a lag hell. That's the current status quo.
Option 3, that we can decide it in a real battle at the pos without losing most ships to the overstressed node, doesn't exist. So the game mechanics is wrong. Well, you don't see it this way, but at least I've made my point clear now. 
edit: btw. I also think that the pos fueling with jumpdrive capable ships is wrong, because you can't cut off the fuel supply. But I'm out of this, because although I like forum whoring: This isn't my thread. 
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Pastora
Russian SOBR Red Alliance
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Posted - 2006.08.07 13:39:00 -
[119]
Originally by: Plutoinum Option 3, that we can decide it in a real battle at the pos without losing most ships to the overstressed node, doesn't exist. So the game mechanics is wrong. Well, you don't see it this way, but at least I've made my point clear now. 
How the game mechanics are wrong? The fact is that the servers can't handle such large scale warfare. This is not the flaw of the game mechanics. This is the flaw of modern hardware and the balance of performance and its costs. Can you suggest any other solution to current problem? The solution which will satisfy both attacker and defender. If you will, I think you might get a job at CCP... _______________________________________________ If ifs and ands were pots and pans, I would grow mushrooms in my pants. |

MACTEP
Solar Dragons Red Alliance
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Posted - 2006.08.07 13:53:00 -
[120]
Originally by: The Enslaver
Originally by: Jolithan when I was defending C-J with RA (and CWRA) last time i remeber the same tactics being used against us. There was a massive POS deployment. As mentioned before this is not very exciting neither is is how i'd like to play the game.
Err, no... I don't remember you guys ever attacking the C-J6 towers we had down.
In fact, the last time RA actively went against our POS's, they lost 11 dreads in under 10 minutes.
1.again and again....9 m8 9....at that time RA lost 9 not 11... 2."last time RA actively went against your POS's - during last 2 weeks... 2 errors in one replay )) check your info before post anything
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