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Jimmy O'Shanty
The Westies
32
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Posted - 2014.10.03 23:56:00 -
[1] - Quote
Do these things not have windows? How is it possible that one would have no knowledge of what lies just off the dock of an enormous technical marvel of a space station? Seems to me a quick look out would tell you what's out there. Maybe not who's out there but certainly what's out there.
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Solecist Project
I'm So Meta Even This Acronym
10336
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Posted - 2014.10.03 23:58:00 -
[2] - Quote
Because there is a huge amount of legacy code preventing it. I am Sol. I cook my bacon naked. Check out the newest and sexiest in New Eden Fashion! https://forums.eveonline.com/default.aspx?g=posts&t=374461&find=unread Please send Dave Stark a mail and tell him that Sol said Hi! Thanks! |

Doc Fury
Furious Enterprises
6624
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Posted - 2014.10.03 23:58:00 -
[3] - Quote
Knowledge of glass making and forging transparent aluminum was lost after the collapse of the EVE gate.
To all the goons and CFC still crying over the proposed power projection changes: CCP is not trying to ruin the game, they are trying to ruin your game. |

Solecist Project
I'm So Meta Even This Acronym
10336
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Posted - 2014.10.04 00:00:00 -
[4] - Quote
And because you are in a completely different environment within the program, when you are inside the station. The client does not know anything about what's going on in space when one is docked. Changing this would need a huge amount of work. I am Sol. I cook my bacon naked. Check out the newest and sexiest in New Eden Fashion! https://forums.eveonline.com/default.aspx?g=posts&t=374461&find=unread Please send Dave Stark a mail and tell him that Sol said Hi! Thanks! |

Mr Epeen
It's All About Me
6227
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Posted - 2014.10.04 00:01:00 -
[5] - Quote
Riddle me this.
How the hell do you open the door so you can go find a window to look through? Solve that and the problem fixes itself.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Erin Crawford
293
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Posted - 2014.10.04 00:22:00 -
[6] - Quote
Mr Epeen wrote:Riddle me this. How the hell do you open the door so you can go find a window to look through? Solve that and the problem fixes itself. Mr Epeen 
Aaah! But, what if it were a glass door? The mind... explodes!
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Crumplecorn
Eve Cluster Explorations
1533
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Posted - 2014.10.04 00:30:00 -
[7] - Quote
Jimmy O'Shanty wrote:Seems to me a quick look out would tell you what's out there. With current docking mechanics, can't you take a quick look anyway? Witty Image - Stream Not Liking this post hurts my RL feelings and will be considered harassment |

Herzog Wolfhammer
Sigma Special Tactics Group
5520
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Posted - 2014.10.04 01:22:00 -
[8] - Quote
Mr Epeen wrote:Riddle me this. How the hell do you open the door so you can go find a window to look through? Solve that and the problem fixes itself. Mr Epeen 
This sums up the CQ door Bring back DEEEEP Space! |

Unsuccessful At Everything
The Troll Bridge
16938
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Posted - 2014.10.04 01:52:00 -
[9] - Quote
Really?!??!?!
We cant get a ******* functional door.... what in the three hells makes you think they are capable of making a window??!?!?
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

S'Way
Bitter Vets
902
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Posted - 2014.10.04 02:11:00 -
[10] - Quote
Unsuccessful At Everything wrote:Really?!??!?!
We cant get a ******* functional door.... what in the three hells makes you think they are capable of making a window??!?!?
A window with closed shutters that never open should be possible. |
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Felicity Love
Imperium Galactic Navy
2147
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Posted - 2014.10.04 02:17:00 -
[11] - Quote
... a severe lack of windows in the CQ ?
Just saying. 
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
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Hadrian Blackstone
Yamato Holdings
102
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Posted - 2014.10.04 02:41:00 -
[12] - Quote
You guys don't know how to open that door? Wow. |

Lucien Rouen
6627
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Posted - 2014.10.04 03:35:00 -
[13] - Quote
I think your ESP is broke. |

Mara Pahrdi
The Order of Anoyia
828
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Posted - 2014.10.04 03:42:00 -
[14] - Quote
You are still not paranoid enough. We are capsuleers. At the same time admired, feared and loathed by the rest of New Eden.
Your pod is the only place where your survival is ensured without some sort of loss. Who would entrust his well being to a window?
But I agree, there should be some kind of information in CQ about what's going on outside of the station. Remove insurance. |

Solecist Project
I'm So Meta Even This Acronym
10345
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Posted - 2014.10.04 07:21:00 -
[15] - Quote
Mara Pahrdi wrote:You are still not paranoid enough. We are capsuleers. At the same time admired, feared and loathed by the rest of New Eden.
Your pod is the only place where your survival is ensured without some sort of loss. Who would entrust his well being to a window?
But I agree, there should be some kind of information in CQ about what's going on outside of the station. Undock in pod. CTRL+SPACE. 29 seconds. Dock.
A window to space, combined with the current CQ is not going to happen, because ...
... designwise it makes no sense. ... it would be a nightmare rewriting the station part. ... too gfx heavy. ... huge restrictions in possibilities, even if the TV is used.
Not gonna happen with current station environments. I am Sol. I cook my bacon naked. Check out the newest and sexiest in New Eden Fashion! https://forums.eveonline.com/default.aspx?g=posts&t=374461&find=unread
Please send Dave Stark a mail and tell him that Sol said Hi! Thanks! |

J'Poll
CDG Playgrounds
4619
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Posted - 2014.10.04 07:54:00 -
[16] - Quote
Jimmy O'Shanty wrote:Do these things not have windows? How is it possible that one would have no knowledge of what lies just off the dock of an enormous technical marvel of a space station? Seems to me a quick look out would tell you what's out there. Maybe not who's out there but certainly what's out there.
Pff, windows are so 20th century, we have clear aluminum now according to Scotty in Star Trek - The Voyage Home.
also, what in hell prevents you from just undocking and redocking before your invul timer runs out? Personal channel: Crazy Dutch Guy Help channel: Help chat - Reloaded Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar |

Abrazzar
Vardaugas Family
4783
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Posted - 2014.10.04 08:05:00 -
[17] - Quote
Because the station interior is an isolated Planck Bubble. Sovereignty and Population New Mining Mechanics |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
128
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Posted - 2014.10.04 09:52:00 -
[18] - Quote
Being able to look at what is happening outside the station would remove the risk of undocking |

Brochan McLeod
0
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Posted - 2014.10.04 10:01:00 -
[19] - Quote
I'd be more interested in looking in from the outside ... Even the nicest person's patience -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á has a limit..... |

Almethea
Trans Stellar Express
163
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Posted - 2014.10.04 11:33:00 -
[20] - Quote
Solecist Project wrote:And because you are in a completely different environment within the program, when you are inside the station. The client does not know anything about what's going on in space when one is docked. Changing this would need a huge amount of work.
for sure, it's better to open sql and modify 15 random value each 6 weeks WTS BPO : https://forums.eveonline.com/default.aspx?g=posts&t=307169 |
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
1950
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Posted - 2014.10.04 11:45:00 -
[21] - Quote
Celthric Kanerian wrote:Being able to look at what is happening outside the station would remove the risk of undocking This doesn't make sense, since there is no risk of undocking.
In your 30 seconds invuln, you can't even be bumped. Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter! |

Harrison Tato
Yamato Holdings
150
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Posted - 2014.10.04 12:41:00 -
[22] - Quote
Amarr space stations have screen doors. |

Kousaka Otsu Shigure
9
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Posted - 2014.10.04 13:28:00 -
[23] - Quote
Methinks its the ship/outside code vs. the hangar/cq code that is preventing this. This is why I think Valkyrie and EvE wont mesh together as well cause EvE servers have 1 second ticks, and Valk (and Dust) are twitch games that will need timings faster than that. |

Val'Dore
PlanetCorp InterStellar
880
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Posted - 2014.10.04 13:32:00 -
[24] - Quote
Because you aren't actually in the station numbnuts. You are in a traffic control UI meant to simulate a station environment that is completely separate from everything else. There's a loading screen for a reason.
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BrundleMeth
Caldari Provisions Caldari State
243
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Posted - 2014.10.04 13:43:00 -
[25] - Quote
Wait a minute...
I can see out just fine...
(Out of my ass I mean)... |

Almethea
Trans Stellar Express
164
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Posted - 2014.10.04 14:34:00 -
[26] - Quote
Val'Dore wrote:Because you aren't actually in the station numbnuts. You are in a traffic control UI meant to simulate a station environment that is completely separate from everything else. There's a loading screen for a reason.
and we will need a loading screen for load the camera, i dont see where's the problem WTS BPO : https://forums.eveonline.com/default.aspx?g=posts&t=307169 |

Claud Tiberius
Fidelas Constans
76
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Posted - 2014.10.04 15:17:00 -
[27] - Quote
Solecist Project wrote:And because you are in a completely different environment within the program, when you are inside the station. The client does not know anything about what's going on in space when one is docked. Changing this would need a huge amount of work. So, bad design is what your saying.
Once upon a time the Golem had a Raven hull and it looked good. Then it transformed into a plataduck. The end. |

Dwissi
Miners Delight
21
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Posted - 2014.10.06 10:42:00 -
[28] - Quote
I do recall this kind of discussion was raised as well in the Mass Effect series - there is some great explanation out there why windows are completely useless in space faring times where sensors are THE thing Should i do anything when all 3 things on my ship are fully red?
My thanks to all Eve players for the continued forums drama - i had no idea how much i missed it while i was away :) |

Voxinian
65
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Posted - 2014.10.06 10:59:00 -
[29] - Quote
Hadrian Blackstone wrote:You guys don't know how to open that door? Wow. Weird indeed. I've been walking in stations for months now and use the holodeck daily to test out new fits in simulated holographic battles.  |

Amarant'h
Fistful of Finns Triumvirate.
28
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Posted - 2014.10.06 12:43:00 -
[30] - Quote
Remote cameras outside? |
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Val'Dore
PlanetCorp InterStellar
881
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Posted - 2014.10.06 12:47:00 -
[31] - Quote
Almethea wrote:Val'Dore wrote:Because you aren't actually in the station numbnuts. You are in a traffic control UI meant to simulate a station environment that is completely separate from everything else. There's a loading screen for a reason. and we will need a loading screen for load the camera, i dont see where's the problem
The problem is once you are in a station, you might as well be in a different system altogether as far as 'seeing' is concerned.
It's like how dust interacts with the rest of us: They are in the same chat channels and can access the market, but they aren't actually 'there'.
It's a fundamental design flaw, and it was one of the reasons POSes were designed the way they were, CCP wanted to experiment with noninstanced station concepts.
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Crystalline Entity
Outdated Host Productions Talos Coalition
2
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Posted - 2014.10.06 13:49:00 -
[32] - Quote
Doc Fury wrote:Knowledge of glass making and forging transparent aluminum was lost after the collapse of the EVE gate.
Don't even start me on how much Scotty screwed up the timeline in The Voyage Home by mentioning transparent aluminum!
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Ougaa Baalstomp
The Shadow Stalkers
8
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Posted - 2014.10.06 14:56:00 -
[33] - Quote
TBH I've often thought it would be pretty awesome If you could sit in front of the screen and watch the undock.
Imagine sitting in Jita or Tama and watching the shenanigans outside.
Thinking about the possibility of this, you would only need one camera view from a specific place near undock and mode could be entered where the view becomes full screen - almost like you have undocked, but not really. This could be entered by walking towards you captains quarters screen and clicking as you would character remodelling to give a new view.
If this were worked on I'm sure the camera perspective could be tweaked to give a true feeling for the size of the ships outside.
Well we can dream. |

Princess Bride
Corripe Cervisiam Trade Consortium
647
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Posted - 2014.10.06 16:29:00 -
[34] - Quote
Because this game should be played UNDOCKED, not viewed from the safety of a station. More reasons to stay docked is NOT what this game needs. http://eveprincessbride.wordpress.com/ |

DaReaper
Net 7 The Last Brigade
1057
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Posted - 2014.10.06 16:57:00 -
[35] - Quote
In Dust, you can see a planet in the 'lobby' so in theory it is possible.
The technical answer is, it was prolly one of the decisions that was made when they scrapped ambulation for WiS (no they are NOT the same thing) my guess is, one of the other environments on the other side of the door they were planning to bring has windows. But they would not be real time.
My honest hope, is there is a secret project being worked on, that will make it feasible to link valk and legion and eve in the future. as people have mentioned, eve 2. But right now I don't think its technically possible, and as WiS is on indefinite hold AFAWK, its not gonna change anytime soon.
Why I think there is a secret and or several really large projects in the works, is due to the recently expansions, they all seemed light, which would indicate for a game with around 100 or so devs that there are prolly several teams working on something that's not ready yet. And the six week cycles adds to that. But i'm fantasizing.
Anyway, you will not have a window until they re green light WiS. OMG Comet Mining idea!!! https://forums.eveonline.com/default.aspx?g=posts&t=331766 |

Alavaria Fera
GoonWaffe
6419
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Posted - 2014.10.06 16:58:00 -
[36] - Quote
Gully Alex Foyle wrote:Celthric Kanerian wrote:Being able to look at what is happening outside the station would remove the risk of undocking This doesn't make sense, since there is no risk of undocking. In your 30 seconds invuln, you can't even be bumped. Heh yep.
The kickout station though, will "get" the unprepared ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers. |

Nevyn Auscent
Broke Sauce
1575
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Posted - 2014.10.06 20:20:00 -
[37] - Quote
Brain in a box may alter this. But yea, legacy code. It made sense at the time since it meant that docked people didn't add to system load. If they did Jita would lag a lot lot more. |

Hicksimus
Torgue
345
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Posted - 2014.10.06 22:34:00 -
[38] - Quote
Because somehow small groups of trolls in their parent's basements can make hundreds of hours of excellent Skyrim content AND even make Skyrim look better than real life.......but CCP is just happy that they figured out how to make a spaceship a different color without changing the name......that's why. Do you have it? |

Nevyn Auscent
Broke Sauce
1575
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Posted - 2014.10.06 22:35:00 -
[39] - Quote
Hicksimus wrote:Because somehow small groups of trolls in their parent's basements can make hundreds of hours of excellent Skyrim content AND even make Skyrim look better than real life.......but CCP is just happy that they figured out how to make a spaceship a different color without changing the name......that's why. Hundreds of hours on linearly scripted themepark content in a single player game with a RNG table is not the same as a sandbox MMO. The fact you somehow think the two even remotely equate.... |

Inxentas Ultramar
Ultramar Independent Contracting
1543
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Posted - 2014.10.06 22:44:00 -
[40] - Quote
It would not be completely unthinkable to allow for a d-scan result originating from the station. The server could simulate a single "player" per system from which to load a a d-scan result for everyone that is docked periodically. I do not know if the data being trasported during a d-scan request contains enough metadata (angle, velocity) to simulate it visually though.
Another option would perhaps be to create a "spectator mode" in which the space environment loads from the perspective of the station. Unfortunately that would probably lead to extreme server load as many people would keep tabs on a hub's undock, and sit in that mode constantly. On the other hand, everyone in a system could potentially undock so I'm curious how much of a bottleneck it would be. |
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Vyl Vit
839
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Posted - 2014.10.07 00:41:00 -
[41] - Quote
This thread needed a funeral at inception. I haven't been to one of those in a long time. Anyone with any sense has already left town. |

Ougaa Baalstomp
The Shadow Stalkers
8
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Posted - 2014.10.07 07:12:00 -
[42] - Quote
Princess Bride wrote:Because this game should be played UNDOCKED, not viewed from the safety of a station. More reasons to stay docked is NOT what this game needs.
...in YOUR opinion.
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Muadd Dibb
The Jovian Navy The Jovian Federation
38
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Posted - 2014.10.07 07:15:00 -
[43] - Quote
Because I would rather not be sat outside in a ship watching some random char moon at me from a station window 
Unless it was Jove Eden ofc  |

Aurora Tali
Deep Core Mining Inc. Caldari State
8
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Posted - 2014.10.07 10:20:00 -
[44] - Quote
station camps will be boring for the ones who camp xD
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Alexander Eisenhower
Gallente Rebels Inc. Villore Accords
36
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Posted - 2014.10.07 10:44:00 -
[45] - Quote
I actually am for WIS but I say this is bad because one compromise I have in mind for WIS is to separate the inside local from the out side local. Personally I cant see why a station would give you up since your coming there to spend isk. After we get WIS, a generic window, fine. Actual view of the outside? no, i dont see it. To much server load. |

Luwc
Brodozers Inc.
236
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Posted - 2014.10.07 10:51:00 -
[46] - Quote
:effort: http://hugelolcdn.com/i/267520.gif |

Arla Sarain
82
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Posted - 2014.10.07 10:54:00 -
[47] - Quote
Space is dark so you wouldn't see anything. |

flakeys
Arkham Innovations
2506
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Posted - 2014.10.07 18:11:00 -
[48] - Quote
Jimmy O'Shanty wrote: Seems to me a quick look out would tell you what's out there.
Uhm , space .... 
Either drink less or smoke more mate ..
We are all born ignorant, but one must work hard to remain stupid.
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Notorious Fellon
Republic University Minmatar Republic
340
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Posted - 2014.10.07 19:26:00 -
[49] - Quote
If windows existed, no one would undock. |

Spy 21
Infidelia Black
222
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Posted - 2014.10.08 04:46:00 -
[50] - Quote
Val'Dore wrote:Because you aren't actually in the station numbnuts. You are in a traffic control UI meant to simulate a station environment that is completely separate from everything else. There's a loading screen for a reason.
That almost sounds like you are saying that Eve is NOT real.
And how could that be?
S Obfuscation for the WIN on page 3... |
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Bagrat Skalski
Poseidaon
3667
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Posted - 2014.10.08 07:39:00 -
[51] - Quote
There is no window, only door, and they are shut tight.  http://i.minus.com/ibeZ0sJewvDMBN.gif =ƒÿü |

Abrazzar
Vardaugas Family
4833
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Posted - 2014.10.08 07:58:00 -
[52] - Quote
Easiest way to create something like this would be a station service that gives you a 250km directional scan around the station for ISK. Pay for every refresh. I am sure it would amount to a good ISK sink even if the fee would only be 1000 ISK per scan. Sovereignty and Population New Mining Mechanics |

Beta Maoye
47
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Posted - 2014.10.08 11:00:00 -
[53] - Quote
Astronauts in International Space Station can see Earth through windows. The module that the windows attached to is called Tranquility. Windows in station make sense. |

Solecist Project
I'm So Meta Even This Acronym
10695
|
Posted - 2014.10.08 11:04:00 -
[54] - Quote
Beta Maoye wrote:Astronauts in International Space Station can see Earth through windows. The module that the windows attached to is called Tranquility. Windows in station make sense. Funny, because Tranquility is running on Windows. ^_^ I am Sol. I cook my bacon naked. New capsuleer in need of money? You hope there is more you can do than mining or being a slave to an agent? THERE IS! Send me a mail! |

Ruskarn Andedare
Lion Investments
568
|
Posted - 2014.10.08 14:42:00 -
[55] - Quote
Beta Maoye wrote:Astronauts in International Space Station can see Earth through windows. The module that the windows attached to is called Tranquility. Windows in station make sense.
A single, fixed position, remote camera view on the CQ TV would make more sense, could be similar to getting a feed on the ingame browser. |

Slymah
Kabala Incorporated
240
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Posted - 2014.10.08 16:13:00 -
[56] - Quote
This falls under the same reasoning that our ships can't automatically refresh it's scanner.
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Ruskarn Andedare
Lion Investments
568
|
Posted - 2014.10.08 17:31:00 -
[57] - Quote
Slymah wrote:This falls under the same reasoning that our ships can't automatically refresh it's scanner.
Yeah, but then they haven't even got the scanner tech stable enough that it actually runs every time you ask it to  |

Frostys Virpio
The Mjolnir Bloc The Bloc
1305
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Posted - 2014.10.08 19:32:00 -
[58] - Quote
People keep killing all the window lickers in game and you wonder why we can't look outside? |

Nevil Oscillator
10
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Posted - 2014.10.08 20:26:00 -
[59] - Quote
Station environment is different but the client can still access information as far as I can tell. Why not access information from station than you currently cannot ? I think it's just a case of trying not to add things in that would potentially make another part of the game obsolete. It's a fair topic to bring up because the effects of that aren't necessarily that obvious. 12. Mentioning Trolls or Trolling in every post you make is prohibited.
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