Pages: [1] 2 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
|
CCP Phantom
C C P
4897
|
Posted - 2014.11.11 14:46:11 -
[1] - Quote
Exciting times for explorers, explosion-lovers and people interested in the EVE lore and background story.
The first class of three high-end exploration class sites with interesting properties is live now on Tranquility. That is something good for explorers as they have something new and challenging!
Inside those new sites you can find improved "Polarized" weapons which will provide considerably more DPS but will set all ship resistances straight to zero when fitted. That is something good for people who love explosions!
Additionally those new sites are actually sleeper sites throughout the whole of New Eden. For some reason their previously active cloaking mechanism is failing, and this is why we can discover them now. That is something good for people who love digging into the EVE lore and background story.
Read all the details about those exciting exploration sites in CCP SoniClover's latest dev blog Sleeper Cache exploration sites & Polarized weapons!
A word of warning: Environmental damage at some parts in those exploration sites can result in a pod loss!
CCP Phantom - Senior Community Representative - Volunteer Manager
|
|
CopyCatz
gaming is not a crime The Volition Cult
77
|
Posted - 2014.11.11 15:01:36 -
[2] - Quote
First saying that the inferno mods were hit and miss then introducing more mods that in my opinion have only one function; hi sec ganking. Oh well... |
Swiftstrike1
Swiftstrike Incorporated
819
|
Posted - 2014.11.11 15:10:09 -
[3] - Quote
Have you ever considered exploration sites that require co-op to complete?
Example Site has 2 hackable objects that must both be hacked in order to receive bacon
These objects are at least 15km apart from each other in space
If you move more than 5km away from an object after hacking it, it resets and must be hacked again
You therefore need to bring a friend to hack the other hacky thing
You could use a mechanic like this to introduce puzzle elements by having lots of hackables and hacking them in different combinations does different stuff such as give you loot or spawn sentry guns.
Targeting, Sensors and ECM Overhaul
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
745
|
Posted - 2014.11.11 15:11:10 -
[4] - Quote
"the current content tools" stop teasing me with lines like that
and I'm a little interested in these, but wow 0% resists is a pretty strong drawback.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
|
Quinn Oron
Apraxia
42
|
Posted - 2014.11.11 15:13:24 -
[5] - Quote
CopyCatz wrote:First saying that the inferno mods were hit and miss then introducing more mods that in my opinion have only one function; hi sec ganking. Oh well...
Not overly sure these will be only used for ganking - they're supposedly on par with factions/officer guns ISKwise. |
Arronicus
Fusion Enterprises Ltd Brothers of Tangra
1252
|
Posted - 2014.11.11 15:15:07 -
[6] - Quote
so, med and large in December, maybe? Also, be interesting to see just how rare the bpcs end up being. |
Lil' Brudder Too
Pistols for Pandas
49
|
Posted - 2014.11.11 15:16:01 -
[7] - Quote
So....you never answered this one the Test Server thread....
How exactly are those clouds going to work for someone who has their graphics turned to absolute min graphics....are those clouds still visible? Or will they start to melt said 'not brand-new' PC? |
Antillie Sa'Kan
Forging Industries Silent Infinity
746
|
Posted - 2014.11.11 15:16:54 -
[8] - Quote
Swiftstrike1 wrote:Have you ever considered exploration sites that require co-op to complete?
Example
Site has 2 hackable objects that must both be hacked in order to receive bacon
These objects are at least 15km apart from each other in space
If you move more than 5km away from an object after hacking it, it resets and must be hacked again
You therefore need to bring an alt to hack the other hacky thing
You could use a mechanic like this to introduce puzzle elements by having lots of hackables and hacking them in different combinations does different stuff such as give you loot or spawn sentry guns. Fixed that for you. |
Derus Grobb
The Fatal Visionaries The Periphery
97
|
Posted - 2014.11.11 15:22:34 -
[9] - Quote
Swiftstrike1 wrote:Have you ever considered exploration sites that require co-op to complete?
Example
Site has 2 hackable objects that must both be hacked in order to receive bacon
These objects are at least 15km apart from each other in space
If you move more than 5km away from an object after hacking it, it resets and must be hacked again
You therefore need to bring a friend to hack the other hacky thing
You could use a mechanic like this to introduce puzzle elements by having lots of hackables and hacking them in different combinations does different stuff such as give you loot or spawn sentry guns.
Yeah it's a good thought but people would just use alts unfortunately.
People without an alt couldn't have a slice of the pie |
Gilbaron
Free-Space-Ranger Nulli Secunda
1564
|
Posted - 2014.11.11 15:30:00 -
[10] - Quote
I'm a bit worried with giving so much more stuff via exploration and escalations. It encourages people to explore, which, in return, decreases the value of the potential loot.
Some of the inferno module bpcs are basically worthless, while others (especially the small ancillary armor rep) are a nice find.
Have you considered giving out other things instead? For example the overseer things? Or at least, adjust the droprates for some things? I personally own hundreds of bpcs that I don't need because I bought huge piles of stuff to get the small asb bpcs. I could equip a whole armada with target spectrum breakers and mjds
Build your empire !
Start today ! Rent Space in Perrigen Falls and Feythabolis
Contact me for details :)
|
|
|
Chribba
Otherworld Enterprises Otherworld Empire
13191
|
Posted - 2014.11.11 15:32:58 -
[11] - Quote
So where's the Polarized Mining Lasers?
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
|
|
ChromeStriker
0ne Percent. Odin's Call
785
|
Posted - 2014.11.11 15:36:00 -
[12] - Quote
Sleepers.... in K space???
No Worries
|
Arronicus
Fusion Enterprises Ltd Brothers of Tangra
1252
|
Posted - 2014.11.11 15:45:29 -
[13] - Quote
Chribba wrote:So where's the Polarized Mining Lasers?
/c
They hates us they do. |
TheMercenaryKing
StarFleet Enterprises Almost Awesome.
308
|
Posted - 2014.11.11 15:51:13 -
[14] - Quote
So about the polarized weapons, how will this affect module tiericide?
|
Maxxor Brutor
Imperial Collective Unsettled.
52
|
Posted - 2014.11.11 15:59:39 -
[15] - Quote
Swiftstrike1 wrote:Have you ever considered exploration sites that require co-op to complete?
Like the loot spam cans? :D
CCP Phantom wrote:
A word of warning: Environmental damage at some parts in those exploration sites can result in a pod loss!
Not in highsec I guess?
|
|
CCP SoniClover
C C P
690
|
Posted - 2014.11.11 16:01:28 -
[16] - Quote
Lil' Brudder Too wrote:So....you never answered this one the Test Server thread....
How exactly are those clouds going to work for someone who has their graphics turned to absolute min graphics....are those clouds still visible? Or will they start to melt said 'not brand-new' PC?
We don't have a quick fix for this, it depends a bit on if we can get special assets here (new type of clouds). In the meantime we'll look into adding more messaging as a warning. Note however that the damage inflicted by the clouds is never so high that flying into one means instant death, only if you're careless. So not seeing the clouds is inconvenient right now but does not make the unplayable. |
|
Omnathious Deninard
Novis Initiis
2513
|
Posted - 2014.11.11 16:11:39 -
[17] - Quote
Forgive me for being cynical but this does not make up for the exploration loot market starting to crash again.
-
|
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
745
|
Posted - 2014.11.11 16:13:00 -
[18] - Quote
Chribba wrote:So where's the Polarized Mining Lasers?
/c
who doesn't love barges with 0% resists
although with 0% resists the veldnaught might actually become a vaild gank target.
I'll join the chorus asking CCP, don't take my fancy names away from me!
In the name of the Limos, the Malkuth, and the Arbalest, so help me pod
- Mara Rinn
|
Sentenced 1989
Quantum Anomaly Corporation
118
|
Posted - 2014.11.11 16:21:39 -
[19] - Quote
Yea, still don't see the point of these, maybe structure bash and some increased DPS for bombers.
Replicator will be happy with them prolly
The Incursion Guild
QA Combat Analyze
Incursion Layout Builder
|
Arthur Aihaken
X A X
3911
|
Posted - 2014.11.11 16:34:44 -
[20] - Quote
Quote:All the sites will be distributed throughout known space, in all security bandwidths. In high-sec, you are more likely to find the Limited version than the larger versions, while in Null-Sec it is vice versa. All these sites are very rare though, so finding one is not common place.
Quote:The Limited site will be for frigate-sized ships only, but the other two will be for any type of ship. Great - more frigate-specific content for high-sec only. (sigh)
I am currently away, traveling through time and will be returning last week.
|
|
Jeremiah Saken
The Fall of Leviathan
105
|
Posted - 2014.11.11 16:40:32 -
[21] - Quote
CCP SoniClover wrote:...The Superior version will require a very dedicated, well equipped and highly skilled explorer to find... All superior sites versions (null relics/datas) should have that kind of threshold.
CCP SoniClover wrote:The Sleepers placed their storage sites as much out of the way as they could to minimize the chance of accidental discovery. This means the sites are most often found on the outskirts of solar systems. I don't know how far from sun they will be but i think it's a hint. I'm here, new site, you can't scan me but it's me. Again all signatures should be more spread through system.
Anyway good direction i think. We need some dangers on sites.
To devs: are you considering adding more hackable structures, like this new site like warpgate "wormhole". Something like ratless combat sites with warpgates and structures to hack?
Bacon tastes so much better when it's marinated in vegan tears.-á
_I am the night. I'm Bantam. _
|
Ama Scelesta
100
|
Posted - 2014.11.11 17:06:12 -
[22] - Quote
Arthur Aihaken wrote:Quote:All the sites will be distributed throughout known space, in all security bandwidths. In high-sec, you are more likely to find the Limited version than the larger versions, while in Null-Sec it is vice versa. All these sites are very rare though, so finding one is not common place. Quote:The Limited site will be for frigate-sized ships only, but the other two will be for any type of ship. Great - more frigate-specific content for high-sec only. (sigh) CCP seems to believe that high security exploration should be limited mostly to small ship content only. Perhaps as a consequence of that decision small ship content must therefore also always have inferior rewards. The idea of separating ship size limitations and reward levels from each other and adjusting them independently doesn't seem to be popular with the team designing exploration content. |
Arthur Aihaken
X A X
3911
|
Posted - 2014.11.11 17:14:25 -
[23] - Quote
Ama Scelesta wrote:CCP seems to believe that high security exploration should be limited mostly to small ship content only. Perhaps as a consequence of that decision small ship content must therefore also always have inferior rewards. The idea of separating ship size limitations and reward levels from each other and adjusting them independently doesn't seem to be popular with the team designing exploration content. The 'inferior' rewards are fine - but it seems like anything larger than a frigate is fast becoming taboo in high-sec.
I am currently away, traveling through time and will be returning last week.
|
Two step
Aperture Harmonics No Holes Barred
4810
|
Posted - 2014.11.11 17:35:42 -
[24] - Quote
Why aren't these sites also in w-space?
CSM 7 Secretary
CSM 6 Alternate Delegate
@two_step_eve on Twitter
My Blog
|
JackEuchre
Order Collective The Obsidian Front
41
|
Posted - 2014.11.11 17:37:51 -
[25] - Quote
Is there any other pve type site that will pod you? That seems a bit extreme for a pve or explo site? Its one thing losing a 100m is faction frigate, but losing a well fit pod as well....that would suck. Do they want ppl in high sec to jump in an empty Pod now to do explo? |
King Fu Hostile
Imperial Collective Unsettled.
224
|
Posted - 2014.11.11 17:44:40 -
[26] - Quote
Two step wrote:Why aren't these sites also in w-space?
Very much this.
Also, it would be nice for the BPC material requirements to include some Ancient Salvage along with the T2 weapon. |
Arthur Aihaken
X A X
3911
|
Posted - 2014.11.11 17:48:53 -
[27] - Quote
Two step wrote:Why aren't these sites also in w-space? They're barely in high-sec, so their exclusion from w-space baffles you why exactlyGǪ?
I am currently away, traveling through time and will be returning last week.
|
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4157
|
Posted - 2014.11.11 17:49:45 -
[28] - Quote
JackEuchre wrote:Is there any other pve type site that will pod you? That seems a bit extreme for a pve or explo site? Its one thing losing a 100m is faction frigate, but losing a well fit pod as well....that would suck. Do they want ppl in high sec to jump in an empty Pod now to do explo?
Yes. Just not many.
Recon 3 of 3 for example.
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4157
|
Posted - 2014.11.11 17:50:40 -
[29] - Quote
Two step wrote:Why aren't these sites also in w-space?
Because they don't cache things there, just take it back to be destructively examined?
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|
Swiftstrike1
Swiftstrike Incorporated
821
|
Posted - 2014.11.11 17:51:10 -
[30] - Quote
Maxxor Brutor wrote:Swiftstrike1 wrote:Have you ever considered exploration sites that require co-op to complete?
Like the loot spam cans? :D Those didn't require co-op, they merely (badly) encouraged it
Targeting, Sensors and ECM Overhaul
|
|
|
|
|
Pages: [1] 2 3 4 :: one page |
First page | Previous page | Next page | Last page |