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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Phantom
C C P C C P Alliance
4943

|
Posted - 2014.11.14 16:20:38 -
[1] - Quote
Rhea, the latest EVE Online release, will be published on December 9th to expand and improve the New Eden.
New wormhole systems (including the gigantic system "Thera" with four NPC stations), beautiful new ship graphics and redesigned ships, manual flight control (beta), removal of skill-loss when podkilled, the first of the new Tech-3 destroyers, a new UI look, a new starmap and and a lot more is waiting for you!
Check out CCP Seagull's overview blog Coming to EVE Online in the Rhea release on December 9th!
CCP Phantom - Senior Community Representative - Volunteer Manager
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Makari Aeron
The Shadow's Of Eve TSOE Consortium
136
|
Posted - 2014.11.14 16:22:21 -
[2] - Quote
I can't wait!
CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.
CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP
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Omnathious Deninard
Novis Initiis
2519
|
Posted - 2014.11.14 16:28:48 -
[3] - Quote
I will have to wait and see about the T3 destroyers but my initial thoughts are I will not like them so much.
Most of the rest of the stuff seems great.
-
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Thead Enco
Killing is Business Get Off My Lawn
255
|
Posted - 2014.11.14 16:30:43 -
[4] - Quote
CCP Phantom wrote:Rhea, the latest EVE Online release, will be published on December 9th to expand and improve the New Eden. New wormhole systems (including the gigantic system "Thera" with four NPC stations), beautiful new ship graphics and redesigned ships, manual flight control (beta), removal of skill-loss when podkilled, the first of the new Tech-3 destroyers, a new UI look, a new starmap and and a lot more is waiting for you! Check out CCP Seagull's overview blog Coming to EVE Online in the Rhea release on December 9th!
******* XMAS COME EARLY EXCELLENT JOB CCP 
**-á"A Lannister always pays his debts."**
_-áTyrion Lannister_
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1010
|
Posted - 2014.11.14 16:37:20 -
[5] - Quote
Three of the dread screenshots are against the wrong racial backdrops :V
(the choices are very good for color contrast however so I will allow it)
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Kasli Catal
SniggWaffe WAFFLES.
5
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Posted - 2014.11.14 16:37:35 -
[6] - Quote
Can CCP reimburse the pair of pants I just ruined 
Edit: Can we have Pirate shirts/tanks? Would prefer swag that shows off the guns and tats |

Intex Encapor
32
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Posted - 2014.11.14 16:37:44 -
[7] - Quote
gief recon rebalance |

Altrue
Exploration Frontier inc Brave Collective
1395
|
Posted - 2014.11.14 16:38:20 -
[8] - Quote
Sweet!
A lot of unexpected stuff. That all looks really promising! 
I'm just worried about the Eagle and Onyx new models, I hope that you didn't moved them away too much from the T1 model. That's what was most dissapointing with the Golem remodel.
Signature Tanking - Best Tanking
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Keras Authion
Science and Trade Institute Caldari State
156
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Posted - 2014.11.14 16:42:49 -
[9] - Quote
You guys have been seriously busy with all those nice things. We've known some of them but there's even more. Looking forward to Rhea in December. Oh, better go take some pictures of the old kitchen snk while it's still in its full blocky glory
This post was rated "C" for capsuleer.
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EvilweaselFinance
BUTTECORP INC Goonswarm Federation
342
|
Posted - 2014.11.14 16:44:12 -
[10] - Quote
I see i need a new dreadnaught. |

Aeril Malkyre
Knights of the Ouroboros
375
|
Posted - 2014.11.14 16:44:18 -
[11] - Quote
There are too many great tweaks and polishes to even wrap my head around. So I'll just say 'thank you, awesome job' and go change my pants. |

Caiman Graystock
Confederation Navy Research Epsilon Fleet
28
|
Posted - 2014.11.14 16:47:38 -
[12] - Quote
HOLY ****
This is JAM PACKED with stuff, it's better than some of the old 'full' expansion of times gone by.
Amazing. |

SwagYolo420
Vertical Rebirth
68
|
Posted - 2014.11.14 16:48:02 -
[13] - Quote
FYI, except for the rev, all the dreadnoughts have the wrong backgrounds behind them. |

EvilweaselFinance
BUTTECORP INC Goonswarm Federation
342
|
Posted - 2014.11.14 16:48:25 -
[14] - Quote
What does this mean, a new model or what:
Quote:Tech 2 Hull Variants for the Onyx and Eagle |

Caiman Graystock
Confederation Navy Research Epsilon Fleet
28
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Posted - 2014.11.14 16:49:03 -
[15] - Quote
EvilweaselFinance wrote:What does this mean, a new model or what: Quote:Tech 2 Hull Variants for the Onyx and Eagle Yes did you see the picture? |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1010
|
Posted - 2014.11.14 16:50:10 -
[16] - Quote
EvilweaselFinance wrote:What does this mean, a new model or what: Quote:Tech 2 Hull Variants for the Onyx and Eagle It means they inherit the blackbird's new model.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Valterra Craven
365
|
Posted - 2014.11.14 16:50:21 -
[17] - Quote
Limitless skills queues and loosing SP on death wiped out and both in the same year...
My jaw is almost literally on the floor.
Wow. Just wow. This is so amazing. |

DaReaper
Net 7
1232
|
Posted - 2014.11.14 16:50:54 -
[18] - Quote
Once again have to post this...
How are we going to mine ice in the 25 new wh systems that only allow frigs?
OMG Comet Mining idea!!! Comet Mining!
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Adaris
62
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Posted - 2014.11.14 16:51:13 -
[19] - Quote
An excellent hit-list of game improvements and additions!
**-á**
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DaReaper
Net 7
1232
|
Posted - 2014.11.14 16:52:01 -
[20] - Quote
Rhea is going to be bad ass, the roid field visual changes alone look awesome. Add in the rest.. and *swoon*
OMG Comet Mining idea!!! Comet Mining!
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1602
|
Posted - 2014.11.14 16:52:04 -
[21] - Quote
NICE !!!!!
But why Interbus again and again... it's so bad
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6456
|
Posted - 2014.11.14 16:53:12 -
[22] - Quote
Can I haz Khanid Revelation?
Also, holy frig, but Rhea's going to be awesome. :D
Also, also. If you're doing a bunch of clothes with factional leanings, perhaps you can throw in some variants for the semi-minor factions? For instance, Thukkers, Society of Conscious Thought, CONCORD, etc? Right now, we have a few minors (interBus, ORE) released via the Gunner/Marshall series, but otherwise it's all big four and pirates.
Priano Trans-Stellar: elegant solutions for the State's needs.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1010
|
Posted - 2014.11.14 16:54:19 -
[23] - Quote
DaReaper wrote:Once again have to post this...
How are we going to mine ice in the 25 new wh systems that only allow frigs? You won't GÇö-ánot without a frigate-sized ice miner.
That there is ice in these systems is a little incongruous, but it's not actively harmful.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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CCP BasementBen
C C P C C P Alliance
27

|
Posted - 2014.11.14 16:54:20 -
[24] - Quote
Querns wrote:EvilweaselFinance wrote:What does this mean, a new model or what: Quote:Tech 2 Hull Variants for the Onyx and Eagle It means they inherit the blackbird's new model.
This means they inherit the Moa base, as expected. Blackbird is another kind of bird :)
CCP BasementBen || Graphics & Audio Development Manager-á
"Outer space is only an hour's drive away if your car could drive straight up."
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Ix Method
Brutor Tribe Minmatar Republic
306
|
Posted - 2014.11.14 16:54:42 -
[25] - Quote
Well played Art types 
Travelling at the speed of love.
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Legetus Shmoof Metallii
Royal Black Watch Highlanders DARKNESS.
48
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Posted - 2014.11.14 16:54:47 -
[26] - Quote
I just started training for a Nag. Seems even more JUSTICIFIED now! |

Anonymous Forumposter
State War Academy Caldari State
96
|
Posted - 2014.11.14 16:54:56 -
[27] - Quote
DaReaper wrote:Once again have to post this...
How are we going to mine ice in the 25 new wh systems that only allow frigs? I might be remembering incorrectly, but i think only Thera is getting ice.. |
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CCP BasementBen
C C P C C P Alliance
27

|
Posted - 2014.11.14 16:55:13 -
[28] - Quote
SwagYolo420 wrote:FYI, except for the rev, all the dreadnoughts have the wrong backgrounds behind them.
...but if it looks good, why not!? 
CCP BasementBen || Graphics & Audio Development Manager-á
"Outer space is only an hour's drive away if your car could drive straight up."
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1010
|
Posted - 2014.11.14 16:55:32 -
[29] - Quote
Also, glad to see the continued march towards the elimination of the IGB is leaving some interesting public CREST endpoints in its wake.
I'm very much looking forward to the devblog on public CREST market order information. There's a lot of potential here.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1012
|
Posted - 2014.11.14 16:56:34 -
[30] - Quote
Anonymous Forumposter wrote:DaReaper wrote:Once again have to post this...
How are we going to mine ice in the 25 new wh systems that only allow frigs? I might be remembering incorrectly, but i think only Thera is getting ice.. This is inaccurate GÇö-áALL shattered wormholes are getting the potential for random ice anomalies.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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CCP BasementBen
C C P C C P Alliance
27

|
Posted - 2014.11.14 16:56:48 -
[31] - Quote
Kasli Catal wrote:Can CCP reimburse the pair of pants I just ruined  Edit: Can we have Pirate shirts/tanks? Would prefer swag that shows off the guns and tats
You should definitely get a pair of pirate ones!
CCP BasementBen || Graphics & Audio Development Manager-á
"Outer space is only an hour's drive away if your car could drive straight up."
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nonsciolist
GoonWaffe Goonswarm Federation
6
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Posted - 2014.11.14 16:56:54 -
[32] - Quote
can we see PBR difference gifs for the other races also? |

Anonymous Forumposter
State War Academy Caldari State
96
|
Posted - 2014.11.14 16:58:50 -
[33] - Quote
Querns wrote:This is inaccurate You're right.
Querns wrote:-áALL shattered wormholes are getting the potential for random ice anomalies.
However, this is also incorrect. It's the 75 "Standard" wormholes that will get the ice.
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Verdis deMosays
Alexylva Paradox Low-Class
68
|
Posted - 2014.11.14 16:59:06 -
[34] - Quote
Like the expansion so far.
Thera looks interesting, and dangerous. Yay!
New systems for us wormhole dwellers to play in. Yay!
T3 dessies...Amarr, so boo, but new T3! Yay!
But that Blackbird remodel... I can't help but ask why the massive redo on it? Our old blocky glove just needed a nose on it so you could see which was was front and we woulda been happy. But blocky is out and....whatever that is is in.
I'm going with batmobile. |

Harvey James
The Sengoku Legacy
953
|
Posted - 2014.11.14 16:59:52 -
[35] - Quote
can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff
also couldn't the ishkur use the tristan model , it is the T1 droneboat ???
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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Harvey James
The Sengoku Legacy
953
|
Posted - 2014.11.14 17:00:49 -
[36] - Quote
you should take out the visual dronebay on the onyx and eagle since they don't have any drones or dronebay .. just plate it over like the other side.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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Anonymous Forumposter
State War Academy Caldari State
96
|
Posted - 2014.11.14 17:01:00 -
[37] - Quote
Harvey James wrote:can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff
You're asking for torches and pitch forks with statements like that. |

DaReaper
Net 7
1233
|
Posted - 2014.11.14 17:01:13 -
[38] - Quote
Anonymous Forumposter wrote:Querns wrote:This is inaccurate You're right. Querns wrote:-áALL shattered wormholes are getting the potential for random ice anomalies. However, this is also incorrect. It's the 75 "Standard" wormholes that will get the ice.
No you are incorrect, from the blog:
"
The twenty five Small Ship Shattered Wormhole Systems will have all the features of the normal Shattered Wormhole Systems, with the following additions: "
So again... how do we mine it?
OMG Comet Mining idea!!! Comet Mining!
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Zhaniz
xX-Crusader-Xx Tactical Narcotics Team
3
|
Posted - 2014.11.14 17:01:43 -
[39] - Quote
Loving all the new stuff coming in and those new models are awesome!!!
but can i ask...
please ccp give us graphical updates to more ships in eve alot of them are needing alot of love!
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Samira Kernher
Praetorian Auxiliary Force Praetoria Imperialis Excubitoris
846
|
Posted - 2014.11.14 17:02:49 -
[40] - Quote
Did Mordus design the Amarr t3? It looks like a gold Orthrus. |

Sarmatiko
1642
|
Posted - 2014.11.14 17:05:05 -
[41] - Quote
Great stuff!
BTW what about unannounced marauder skins that were silently added in Phoebe 1.3? When we will see them in the NES?
Meh. Still waiting for lab coat. |

Anonymous Forumposter
State War Academy Caldari State
97
|
Posted - 2014.11.14 17:09:55 -
[42] - Quote
DaReaper wrote:Anonymous Forumposter wrote:Querns wrote:This is inaccurate You're right. Querns wrote:-áALL shattered wormholes are getting the potential for random ice anomalies. However, this is also incorrect. It's the 75 "Standard" wormholes that will get the ice. No you are incorrect, from the blog: " The twenty five Small Ship Shattered Wormhole Systems will have all the features of the normal Shattered Wormhole Systems, with the following additions: " So again... how do we mine it?
BAH! Barring an oversight in that devblog, looks like you win this round....
It is interesting to think we might get a small scale ice miner. Back when the data mining was going on for the new venture variant, they actually found files for 2 t2 variants (Prospect + ???), and what seemed like a noctis variant. Here's hoping for more ORE ships on the way! |
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CCP BunnyVirus
C C P C C P Alliance
1288

|
Posted - 2014.11.14 17:10:07 -
[43] - Quote
nonsciolist wrote:can we see PBR difference gifs for the other races also?
There will be a Dev Blog about it soon
3D Artist
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Stune Khai
Nex Academiae Northern Associates.
0
|
Posted - 2014.11.14 17:10:20 -
[44] - Quote
Can't believe no one's mentioned it yet ...
Space Dust!!! \o/ Yes. Mining belts will look even better.
Also - like the new UI, a lot. Tested it on SISI and looks great. I was skeptical too. The new lighting looks promising too. |

Bill Lane
Military Gamers The Methodical Alliance
73
|
Posted - 2014.11.14 17:12:26 -
[45] - Quote
Wow, great job CCP!!
Can't wait to get in some new asteroid belts. A question about them, will this only be for the actual static system belts or will this be applied to grav belts as well?
Still waiting on corp roles revamp......hehe had to mention it.
http://www.militarygamers.com/
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Phoenix Jones
Isogen 5
862
|
Posted - 2014.11.14 17:12:45 -
[46] - Quote
Stune Khai wrote:Can't believe no one's mentioned it yet ...
Space Dust!!! \o/ Yes. Mining belts will look even better.
Also - like the new UI, a lot. Tested it on SISI and looks great. I was skeptical too. The new lighting looks promising too.
God hopefully this isn't the mega lag gas clouds cause at sites.
Yaay!!!!
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Phoenix Jones
Isogen 5
862
|
Posted - 2014.11.14 17:15:09 -
[47] - Quote
Definitely need to see the new star map. Has the main complaint been addressed (it's in a window and not a full screen element blocking your view?)
Aka can I now meditate without staring inside my spell book for 5 minutes (old Everquest reference).
Yaay!!!!
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Harvey James
The Sengoku Legacy
953
|
Posted - 2014.11.14 17:16:15 -
[48] - Quote
my falcon thanks you ... now if only you could jam all those droneboats that are so prevalent (mainly cos they are OP)
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
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Marlona Sky
D00M. Northern Coalition.
5635
|
Posted - 2014.11.14 17:19:53 -
[49] - Quote
Looks amazing!
The Paradox
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DaReaper
Net 7
1234
|
Posted - 2014.11.14 17:19:57 -
[50] - Quote
Anonymous Forumposter wrote:DaReaper wrote:Anonymous Forumposter wrote:Querns wrote:This is inaccurate You're right. Querns wrote:-áALL shattered wormholes are getting the potential for random ice anomalies. However, this is also incorrect. It's the 75 "Standard" wormholes that will get the ice. No you are incorrect, from the blog: " The twenty five Small Ship Shattered Wormhole Systems will have all the features of the normal Shattered Wormhole Systems, with the following additions: " So again... how do we mine it? BAH! Barring an oversight in that devblog, looks like you win this round.... It is interesting to think we might get a small scale ice miner. Back when the data mining was going on for the new venture variant, they actually found files for 2 t2 variants (Prospect + ???), and what seemed like a noctis variant. Here's hoping for more ORE ships on the way!
Funny this is I know ccp is reading this thread, and they seem to be skipping my question (I posted it in the shattered wh thread and that too was skipped) which means there is prolly something in the works and they don't wish to announce it, incase it not finished. I really just want a 'we are aware' or 'yea no the 25 systems won't have ice, that was a dev blog error'
OMG Comet Mining idea!!! Comet Mining!
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Harvey James
The Sengoku Legacy
953
|
Posted - 2014.11.14 17:23:23 -
[51] - Quote
DaReaper wrote:Anonymous Forumposter wrote:DaReaper wrote:Anonymous Forumposter wrote:Querns wrote:This is inaccurate You're right. -áALL shattered wormholes are getting the potential for random ice anomalies. However, this is also incorrect. It's the 75 "Standard" wormholes that will get the ice. No you are incorrect, from the blog: " The twenty five Small Ship Shattered Wormhole Systems will have all the features of the normal Shattered Wormhole Systems, with the following additions: " So again... how do we mine it? BAH! Barring an oversight in that devblog, looks like you win this round.... It is interesting to think we might get a small scale ice miner. Back when the data mining was going on for the new venture variant, they actually found files for 2 t2 variants (Prospect + ???), and what seemed like a noctis variant. Here's hoping for more ORE ships on the way! Funny this is I know ccp is reading this thread, and they seem to be skipping my question (I posted it in the shattered wh thread and that too was skipped) which means there is prolly something in the works and they don't wish to announce it, incase it not finished. I really just want a 'we are aware' or 'yea no the 25 systems won't have ice, that was a dev blog error'
its odd that ORE is effectively a faction of its own so why don't there ships have the faction icon?
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Guttripper
State War Academy Caldari State
567
|
Posted - 2014.11.14 17:30:28 -
[52] - Quote
A nice visual touch to the asteroid belts could be a brand new belt has very little debris and dust "floating" in the area. As the miner(s) bust the rocks into nothing and haul them into their ships, the asteroid itself starts spewing this debris and dust until only that is what remains. Or to ~trick~ bots, instead of the asteroid disappearing from visual view, have it as a husk of rock scarred in space with these debris and dust particles around them without any of the normal types of mining rock remaining within. Similar to how a ship turns into a wreck upon destruction.
Strangely enough, upon seeing the dust field picture, I thought of the ancient Atari arcade game "Asteroids" and how those rocks used to get shot down before the large or small ufo appeared and blasted your triangulated ship apart.
*waves his cane at these young whippersnappers... |

Kismeteer
GoonWaffe Goonswarm Federation
751
|
Posted - 2014.11.14 17:31:11 -
[53] - Quote
Anything by CCP Karkur or CCP Punkturis are welcome in my book, their patches are the best. |

Gilbaron
Free-Space-Ranger Nulli Secunda
1565
|
Posted - 2014.11.14 17:33:26 -
[54] - Quote
This feels like getting crucible every few weeks. Amazing
Build your empire !
Start today ! Rent Space in Perrigen Falls and Feythabolis
Contact me for details :)
|

Apaolo Miros
Nex Exercitus Northern Coalition.
14
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Posted - 2014.11.14 17:34:18 -
[55] - Quote
New UI icons help a LOT. Sames me a ton of misclicks between market & inventory. Thanks. |

Antillie Sa'Kan
Forging Industries Silent Infinity
753
|
Posted - 2014.11.14 17:35:51 -
[56] - Quote
T2 ice mining venture please. Preferably with covert ops cloak. |

Catherine Laartii
Dominion Fleet Group
383
|
Posted - 2014.11.14 17:41:50 -
[57] - Quote
All the pretty ships as far as the eye can see. 
dat BB remodel tho... |

Jade Blackwind
Alexylva Paradox Low-Class
183
|
Posted - 2014.11.14 17:43:52 -
[58] - Quote
For great justice!  |

Catherine Laartii
Dominion Fleet Group
383
|
Posted - 2014.11.14 17:45:18 -
[59] - Quote
Also, WTH is with the incursus remodel? What about the trainwreck that is the bantam? |

Catherine Laartii
Dominion Fleet Group
383
|
Posted - 2014.11.14 17:48:53 -
[60] - Quote
Makoto Priano wrote:Can I haz Khanid Revelation?
Also, holy frig, but Rhea's going to be awesome. :D
Also, also. If you're doing a bunch of clothes with factional leanings, perhaps you can throw in some variants for the semi-minor factions? For instance, Thukkers, Society of Conscious Thought, CONCORD, etc? Right now, we have a few minors (interBus, ORE) released via the Gunner/Marshall series, but otherwise it's all big four and pirates.
SOCT weathervane hat? |

Blodhgarm Dethahal
Transcendent Sedition Protean Concept
183
|
Posted - 2014.11.14 17:51:20 -
[61] - Quote
My Rev is going to look so sexy
Now you just need to make a paint job on the Rev like the Sacriledge or Curse so I can have one of both!
-Bl+¦d
http://bloodytravels.blogspot.com/ -á-- My travels through space.
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Nevada Jack Orlenard
That Escalated Quickly Silent Infinity
0
|
Posted - 2014.11.14 17:57:39 -
[62] - Quote
Quick Q... will the AT12 prizes finally be awarded. Lots of folks waiting patiently... |

Vesan Terakol
Capsuleer Outfitters Bad Intention
113
|
Posted - 2014.11.14 18:01:23 -
[63] - Quote
Awesome, awesome, AWESOME! LOTS OF EYE CANDY! Now... i hope those particles in the roid bets are not like out old friends that cause my poor laptop to melt, although i run EVE at 60+ FPS otherwise. |

Tipa Riot
Federal Navy Academy Gallente Federation
52
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Posted - 2014.11.14 18:03:38 -
[64] - Quote
Sounds great ... but I hope you pay attention to the performance and resource consumption of all the fancy new rendering pieces or make them optional (e.g. dust in belts).
I'm my own NPC alt.
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Ric Adburr
WiNGSPAN Delivery Services
0
|
Posted - 2014.11.14 18:18:49 -
[65] - Quote
It all sounds pretty good, but I've gotta say I don't see why the Incursus needed a remodel. It's always been a fan-favorite as far as I can tell, and there are certainly other ships in much more desperate need of a remodel. Also if you want to change what the Ishkur looks like make it look like the Tristan. There should be a real T2 Tristan now that the Nemesis doesn't use the same hull anymore and the Tristan is the Gallente T1 drone frigate now so it all makes sense. Just as with the command ships, the Assault Frigates for each race could use a different T1 hull shape, and the Stealth Bombers are all different looking now to be easily considered their own hulltypes with no T1 equivalent. I think that would be awesome.
Tipa Riot wrote:Sounds great ... but I hope you pay attention to the performance and resource consumption of all the fancy new rendering pieces or make them optional (e.g. dust in belts). YES. FOR THE LOVE OF GOD THIS. Those nebulas in sleeper sites really cause me a ton of framerate drop but the game plays performance issue-free the rest of the time. There really needs to be more specific graphics controls over those sorts of things so that we can tweak the problem areas without having to butcher graphics quality across the board to solve a single issue. |

Mr Omniblivion
GoonWaffe Goonswarm Federation
195
|
Posted - 2014.11.14 18:21:01 -
[66] - Quote
Finally, changes to the Rorqual!
Damn, too soon. |

Arronicus
Fusion Enterprises Ltd Brothers of Tangra
1261
|
Posted - 2014.11.14 18:22:28 -
[67] - Quote
Everything looks amazing, but does this mean the Pos gun buff is pushed back (indefinitely?) |

Kanzero
Highway To Eternity CAStabouts
6
|
Posted - 2014.11.14 18:24:48 -
[68] - Quote
Well, this looks amazing. The new Physically Based Rendering is phantastic! |

Ranger 1
Ranger Corp Vae. Victis.
5988
|
Posted - 2014.11.14 18:25:32 -
[69] - Quote
Ric Adburr wrote:It all sounds pretty good, but I've gotta say I don't see why the Incursus needed a remodel. It's always been a fan-favorite as far as I can tell, and there are certainly other ships in much more desperate need of a remodel. Also if you want to change what the Ishkur looks like make it look like the Tristan. There should be a real T2 Tristan now that the Nemesis doesn't use the same hull anymore and the Tristan is the Gallente T1 drone frigate now so it all makes sense. Just as with the command ships, the Assault Frigates for each race could use a different T1 hull shape, and the Stealth Bombers are all different looking now to be easily considered their own hulltypes with no T1 equivalent. I think that would be awesome. Tipa Riot wrote:Sounds great ... but I hope you pay attention to the performance and resource consumption of all the fancy new rendering pieces or make them optional (e.g. dust in belts). YES. FOR THE LOVE OF GOD THIS. Those nebulas in sleeper sites really cause me a ton of framerate drop but the game plays performance issue-free the rest of the time. There really needs to be more specific graphics controls over those sorts of things so that we can tweak the problem areas without having to butcher graphics quality across the board to solve a single issue. All of the T2 ships will eventually have "new" hulls based loosely on the T1 version... so I don't think there will be any more "slightly modified from the original" T2 hulls anymore.
I'm pretty happy with that turn of events although obviously there will be some T2 hulls that more closely resemble their T1 origins than others do. I rather like the way the Blackbird hull is being handled, but I also like to occasionally see T2 hulls that pay only passing homage to their ancestors.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Erin Crawford
343
|
Posted - 2014.11.14 18:27:46 -
[70] - Quote
Amazing work CCP! Really looking forward to this release; especially liking all the new visuals and art changes from the art department!  |

Bariolage
Control F9
33
|
Posted - 2014.11.14 18:28:42 -
[71] - Quote
Rockstars.
So many reasons to appreciate the work done in this release. This new release cadence is the best. |

Ranger 1
Ranger Corp Vae. Victis.
5989
|
Posted - 2014.11.14 18:30:10 -
[72] - Quote
Erin Crawford wrote:Amazing work CCP! Really looking forward to this release; especially liking all the new visuals and art changes from the art department!  Those lighting changes are perhaps the thing I have been anticipating the most, and will likely be the best upgrade to the overall look of EVE that we have had yet.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Noriko Mai
1618
|
Posted - 2014.11.14 18:33:45 -
[73] - Quote
With this kind of expansions there will be nothing left to fix or add in a year. EVE mutating to it's final form: EVEotron 9000. |

Jon Joringer
Zero-K
148
|
Posted - 2014.11.14 18:34:07 -
[74] - Quote
I've been quite absent from EVE the past few weeks, but Tech 3 Tactical Destroyers!? What the hell are those?
Looks like a lot of nice content. Pretty impressed, CCP.  |

Jenn aSide
Smokin Aces.
9012
|
Posted - 2014.11.14 18:34:49 -
[75] - Quote
WTF are you doing CCP.
Every few weeks you hit us will all this new stuff before we can even digest the stuff you just put in. Why? That is my 1st question.
Second question is why is their still money in my bank account? I told you, hurry up and take my money damn it! grrr @ccp. |

Lyron-Baktos
Future Corps Sleeper Social Club
466
|
Posted - 2014.11.14 18:38:16 -
[76] - Quote
If old trial names are still around, does that mean the character is? I have a 6 year old trial character that was never converted. Can I get him back?
How the fuck do you remove a signature?
|

Harvey James
The Sengoku Legacy
954
|
Posted - 2014.11.14 18:41:30 -
[77] - Quote
now if only the eagle was worth flying...
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Harvey James
The Sengoku Legacy
954
|
Posted - 2014.11.14 18:42:55 -
[78] - Quote
Noriko Mai wrote:With this kind of expansions there will be nothing left to fix or add in a year. EVE mutating to it's final form: EVEotron 9000.
.. they still have WiS too do.. i want too be able too open that door and then.. ride some horses and duel for lolz
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
877
|
Posted - 2014.11.14 18:47:52 -
[79] - Quote
that incursus is ******* disgusting. please stop. |

Adrian Dixon
Arbitrary Spaceship Destruction SCUM.
154
|
Posted - 2014.11.14 18:48:35 -
[80] - Quote
This new update schedule is great. Im loving all these unexpected changes |

DaReaper
Net 7
1235
|
Posted - 2014.11.14 18:49:01 -
[81] - Quote
Lyron-Baktos wrote:If old trial names are still around, does that mean the character is? I have a 6 year old trial character that was never converted. Can I get him back?
yes the account is still there, if you hurry you can activate it before the name is wiped. Otherwise you can make a new char with the old name.
Trails stay to be activated, I did this with one of mine about a year ago, but let it expire as I had no use for a 4th account.. but that might be changing...
OMG Comet Mining idea!!! Comet Mining!
|

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 18:53:58 -
[82] - Quote
Anonymous Forumposter wrote:Harvey James wrote:can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff You're asking for torches and pitch forks with statements like that.
common sense seems too have that effect 
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Caiman Graystock
Confederation Navy Research Epsilon Fleet
30
|
Posted - 2014.11.14 19:05:10 -
[83] - Quote
The most important thing that should happen in the next expansion is an increase in bounty for the infamous criminal 'Zor' who keeps kidnapping that poor damsel. 500k? Puhlease. |

Alstevar Eastern
Caldari State
2
|
Posted - 2014.11.14 19:10:06 -
[84] - Quote
Thank you CCP for the Amarr Tech 3 Tactical Destroyer, it's the concept art choice D, the one i liked from the beginning. 
Your effective personal standings need to be higher to see the player's signature.
|

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 19:14:42 -
[85] - Quote
Alstevar Eastern wrote:Thank you CCP for the Amarr Tech 3 Tactical Destroyer, it's the concept art choice D, the one i liked from the beginning. 
so long as they don't have ridiculous tank like T3 cruisers(T2 resists and high HP) have they could be good ships
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Ivan Stoner
Old American Syndicate Silent Infinity
1
|
Posted - 2014.11.14 19:15:10 -
[86] - Quote
Rhea will be a good without one exception. The removing of the clone Insurance.
From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. After Rhea Eve will get a tiny step more into the direction of Theme Park Online. |

Nanco Zalk
Native Freshfood Minmatar Republic
0
|
Posted - 2014.11.14 19:15:11 -
[87] - Quote
the new visual effects look like I need a new computer ... lol |

Rivr Luzade
Coreli Corporation Ineluctable.
923
|
Posted - 2014.11.14 19:18:51 -
[88] - Quote
With regards to the new pirate faction jackets: Why does every pirate faction have the same design? It does not make any sense that the religiously fanatic Blood Raiders use the same design as the militaristic Guristas or the neurosciencistic lunatics of the Sansha Nation. They need to have different designs!
Also: Fix the UI as suggested in the feedback thread. It is horrible and barely usable at the moment. |

Kopfy
39
|
Posted - 2014.11.14 19:22:25 -
[89] - Quote
I see you're trying to beat Phoebe in excellency. I like it.
...and now I'm going to start a chat client and spam the people there in with smileys. |

Jeremiah Saken
The Fall of Leviathan
105
|
Posted - 2014.11.14 19:24:47 -
[90] - Quote
This is too much for one day, what you doing? A pick how would caldari t3 look like?
Great new model for blackbird! Sharp, lots of antennas. Efficiency not good looking, caldari way
Bacon tastes so much better when it's marinated in vegan tears.-á
_I am the night. I'm Bantam. _
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5561
|
Posted - 2014.11.14 19:26:38 -
[91] - Quote
With regards to WASD, will there be camera options to have the camera swing into place following the ship's motion so you can see where you're going?
Day 0 Advice for New Players
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1018
|
Posted - 2014.11.14 19:27:37 -
[92] - Quote
Ivan Stoner wrote:Rhea will be a good without one exception. The removing of the clone Insurance.
From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. After Rhea Eve will get a tiny step more into the direction of Theme Park Online. This is a pretty poor way of looking at it. Clone grades do not add any nuance to the game GÇö-áthey just add more busywork that you are punished for (in a uniquely unusual way!) if you fail to perform the busywork. The amount of money clone grades removed was never meaningful and I doubt anyone will really notice.
Taking things that perform their intended purposes poorly and eliminating or revamping them is hardly an indictment of Theme Park Online transformation.
Clone grade removal is on the same platform as the removal of learning skills, and (hopefully) the removal of learning implants.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Catherine Laartii
Dominion Fleet Group
384
|
Posted - 2014.11.14 19:28:32 -
[93] - Quote
Hate to point this out...but InterBus isn't a Gallente company. It's a completely separate faction; it'd be like saying that you're coming out with an EoM edition raven or something. Why choose something as off as that when you've got such a huge group of gallente NPC corps to pick from? |

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 19:31:10 -
[94] - Quote
Rivr Luzade wrote:With regards to the new pirate faction jackets: Why does every pirate faction have the same design? It does not make any sense that the religiously fanatic Blood Raiders use the same design as the militaristic Guristas or the neurosciencistic lunatics of the Sansha Nation. They need to have different designs!
Also: Fix the UI as suggested in the feedback thread. It is horrible and barely usable at the moment.
the jackets are a bit bland and too samey
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1018
|
Posted - 2014.11.14 19:33:17 -
[95] - Quote
Catherine Laartii wrote:Hate to point this out...but InterBus isn't a Gallente company. It's a completely separate faction; it'd be like saying that you're coming out with an EoM edition raven or something. Why choose something as off as that when you've got such a huge group of gallente NPC corps to pick from? Eh, it's not that out of line. Heck GÇö-ágallente NPC corps sell moros blueprints on the open market. Who's to say that Interbus can't pick up one of those and start cranking them out for profit, using a swank paint job as a value-add?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Rivr Luzade
Coreli Corporation Ineluctable.
926
|
Posted - 2014.11.14 19:37:11 -
[96] - Quote
the new Falcon/Rook/Blackbird models have something to them, they look very much like Ewar ships. What I especially like is the fact that they have distinguishing features on the model. Can we have this for the other T2 variants of T1 hulls, too? Like the Condor/Crow/Raptor, or Crucifier/Sentinel, and basically all the following updated models? |

Alexis Nightwish
52
|
Posted - 2014.11.14 19:37:24 -
[97] - Quote
IIRC the Onyx and the Eagle both lack drone bays, but their model shows a drone bay. Can these be removed?
Power Projection: A Brighter Future
|

Rivr Luzade
Coreli Corporation Ineluctable.
926
|
Posted - 2014.11.14 19:37:57 -
[98] - Quote
Catherine Laartii wrote:Hate to point this out...but InterBus isn't a Gallente company. It's a completely separate faction; it'd be like saying that you're coming out with an EoM edition raven or something. Why choose something as off as that when you've got such a huge group of gallente NPC corps to pick from?
Agreed. Instead, the Moros should be Quafe. Everyone loves Quafe. |

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 19:41:15 -
[99] - Quote
Alexis Nightwish wrote:IIRC the Onyx and the Eagle both lack drone bays, but their model shows a drone bay. Can these be removed?
that and making them worth flying more would be nice
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Rivr Luzade
Coreli Corporation Ineluctable.
926
|
Posted - 2014.11.14 19:44:22 -
[100] - Quote
Harvey James wrote:Alexis Nightwish wrote:IIRC the Onyx and the Eagle both lack drone bays, but their model shows a drone bay. Can these be removed? that and making them worth flying more would be nice
What's wrong with the Eagle and Onyx? Haven't flown an Onyx yet, but the Eagle is pretty amazing. The range of the medium rails is absolutely outstanding and I rather have that than more damage. For sniping and long range engagements, the Eagle is a very capable ship comparable to something like Cerberus, Muninn and Ishtar. It's certainly not something for small engagements where you don't have the numbers for sufficient DPS, but if fills a very nice niche role and has its unique usage scenarios. |

Mr Omniblivion
GoonWaffe Goonswarm Federation
196
|
Posted - 2014.11.14 19:44:22 -
[101] - Quote
Ivan Stoner wrote:Rhea will be a good without one exception. The removing of the clone Insurance.
From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. After Rhea Eve will get a tiny step more into the direction of Theme Park Online.
Losing skill points because of forgetting to upgrade your clone is not a good game mechanic. Especially when the clone system isn't set up with enough attention for the user to make it abundantly apparent that they need to upgrade their clone. If you're in a large fleet fight, thinking about upgrading your clone before getting back into the fight is one of the last things on your mind. This is a Good Change that really has no downside.
That said, losing skill points because of your choice to utilize a t3 ship and lose it is an excellent game mechanic. T3 ships are very strong and versatile, and rightfully so, have additional risks in flying them. I would like to see more of these risk/reward options come into development (T3 Destroyers!)
Despite me perpetually bashing on CCP for certain game design decisions, these changes are some really good decisions and I'm looking forward to what they continue to bring our way. |

Warde Guildencrantz
TunDraGon Cynosural Field Theory.
1090
|
Posted - 2014.11.14 19:51:01 -
[102] - Quote
CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon
I expect kaalakiota ships to be actually black this time.
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
|

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 19:54:14 -
[103] - Quote
Rivr Luzade wrote:Harvey James wrote:Alexis Nightwish wrote:IIRC the Onyx and the Eagle both lack drone bays, but their model shows a drone bay. Can these be removed? that and making them worth flying more would be nice What's wrong with the Eagle and Onyx? Haven't flown an Onyx yet, but the Eagle is pretty amazing. The range of the medium rails is absolutely outstanding and I rather have that than more damage. For sniping and long range engagements, the Eagle is a very capable ship comparable to something like Cerberus, Muninn and Ishtar. It's certainly not something for small engagements where you don't have the numbers for sufficient DPS, but if fills a very nice niche role and has its unique usage scenarios.
if i want too snipe why would i want a slow fat effectively brawler type ship that for some reason has lots of range plonked on top of? i can pick a talos too the job with better dps and range without training HAC's too do it or use an ishtar with much better dps and flexibility.
Onyx is atm only worth using in 0.0 or maybe wormhole/ Low sec ops .. ok if you live there i suppose .. although flying them is probably suicide ...
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Jaret Victorian
Crystalis Foundation
25
|
Posted - 2014.11.14 19:58:18 -
[104] - Quote
Dem coats, I've been waiting for those for years! CCP, please, make ones without logos (and a SOE one), I'mm going to throw my money at nex so hard... |

King Fu Hostile
Imperial Collective Unsettled.
238
|
Posted - 2014.11.14 20:03:38 -
[105] - Quote
Mind blown
CCP Seagull for president! |

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 20:04:47 -
[106] - Quote
i would love too know when recons and T3 cruisers are getting there turn for being fixed.. fozzie?????
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Maxxor Brutor
Imperial Collective Unsettled.
52
|
Posted - 2014.11.14 20:05:37 -
[107] - Quote
Awesome stuff!
So this means finally not all ships will just be black blobs in space all the time? :D
What is this "Justice" minmatar faction?
|

Rivr Luzade
Coreli Corporation Ineluctable.
926
|
Posted - 2014.11.14 20:08:12 -
[108] - Quote
Harvey James wrote:if i want too snipe why would i want a slow fat effectively brawler type ship that for some reason has lots of range plonked on top of? i can pick a talos too the job with better dps and range without training HAC's too do it or use an ishtar with much better dps and flexibility.
Onyx is atm only worth using in 0.0 or maybe wormhole/ Low sec ops .. ok if you live there i suppose .. although flying them is probably suicide ...
i still think its silly you cant use the scripted point in high sec .. and be reppable with the scripted version .. along with removing science lv5 as a prerequisite or remove graviton physics from it.. a science skill shouldn't be needed for a combat ship.. then maybe i would fly an onyx in anything other than a wormhole
Show me the Talos that can reach 177 km range, both locking and weapon range, with at least some resemblance of tank. The Eagle is not meant for brawling, that's why it has a range bonus and not a tracking bonus. If you want to brawl with blasters, you have to use the Deimos. The Ishtar on the other hand is bound to its drones, you can't fly too far away from the enemy or you can't activate the drones on them anymore. And you constantly need to keep the range of the drones from the enemy in consideration as well. And drones die, which leaves the Ishtar very quickly without anything to fire. The tracking is also lackluster after the last round of nerfs to the Ishtar, whereas enemies always have to follow your Eagle around -- you can fly straight away from them, and have absolutely no problems with tracking.
That's the point of the Onyx, of all Hictors to be quite frank. They are not meant for damage or something, they are meant to be tackle for big ships and mobile (the real mobile) bubbles. There should not be another use for them. Sure, a bit more DPS is fine, in order to not have a "worthless" ship in your fleet ... but that is the completely wrong and warped perception of the players, who only want more DPS and don't see the point of different roles in fleets. Why is it silly that you can't be repped with the focus point active? If the remote repair was possible with the point on, there would be absolutely no way of killing these ships with your cap, making the Hictors highly imbalanced. Why should Science V be removed? You activate a highly sophisticated module that uses various scientific effects. A basic understanding of these is mandatory to be able to use these effects properly and to know what you are doing. It's not something like the current drone problematic in RL where you should expect that people use more common sense when they use these drones. The bubble generator is something a tad bit more complicated and totally warrants the training of Science V and Graviton Physics. |

Saisin
State War Academy Caldari State
184
|
Posted - 2014.11.14 20:10:04 -
[109] - Quote
Keras Authion wrote:You guys have been seriously busy with all those nice things. We've known some of them but there's even more. Looking forward to Rhea in December. Oh, better go take some pictures of the old kitchen snk while it's still in its full blocky glory  Yep, the management of release information is done pretty smartly! Keep this up!
"surrender your ego, be free". innuendo.
solo? There is a new hope...
|

Harvey James
The Sengoku Legacy
955
|
Posted - 2014.11.14 20:15:48 -
[110] - Quote
Rivr Luzade wrote:Harvey James wrote:Rivr Luzade wrote:Harvey James wrote:Alexis Nightwish wrote:IIRC the Onyx and the Eagle both lack drone bays, but their model shows a drone bay. Can these be removed? that and making them worth flying more would be nice What's wrong with the Eagle and Onyx? Haven't flown an Onyx yet, but the Eagle is pretty amazing. The range of the medium rails is absolutely outstanding and I rather have that than more damage. For sniping and long range engagements, the Eagle is a very capable ship comparable to something like Cerberus, Muninn and Ishtar. It's certainly not something for small engagements where you don't have the numbers for sufficient DPS, but if fills a very nice niche role and has its unique usage scenarios. if i want too snipe why would i want a slow fat effectively brawler type ship that for some reason has lots of range plonked on top of? i can pick a talos too the job with better dps and range without training HAC's too do it or use an ishtar with much better dps and flexibility. Onyx is atm only worth using in 0.0 or maybe wormhole/ Low sec ops .. ok if you live there i suppose .. although flying them is probably suicide ... i still think its silly you cant use the scripted point in high sec .. and be reppable with the scripted version .. along with removing science lv5 as a prerequisite or remove graviton physics from it.. a science skill shouldn't be needed for a combat ship.. then maybe i would fly an onyx in anything other than a wormhole Show me the Talos that can reach 177 km range, both locking and weapon range, with at least some resemblance of tank. The Eagle is not meant for brawling, that's why it has a range bonus and not a tracking bonus. If you want to brawl with blasters, you have to use the Deimos. The Ishtar on the other hand is bound to its drones, you can't fly too far away from the enemy or you can't activate the drones on them anymore. And you constantly need to keep the range of the drones from the enemy in consideration as well. And drones die, which leaves the Ishtar very quickly without anything to fire. The tracking is also lackluster after the last round of nerfs to the Ishtar, whereas enemies always have to follow your Eagle around -- you can fly straight away from them, and have absolutely no problems with tracking. That's the point of the Onyx, of all Hictors to be quite frank. They are not meant for damage or something, they are meant to be tackle for big ships and mobile (the real mobile) bubbles. There should not be another use for them. Sure, a bit more DPS is fine, in order to not have a "worthless" ship in your fleet ... but that is the completely wrong and warped perception of the players, who only want more DPS and don't see the point of different roles in fleets.
i think you failed too understand how powerful ishtars are.. how much did you read the HAC thread?? sniping at 160km .. talos and naga mind can do that just fine .. and who fits tank too snipers fighting at that range anyway??
Eagle and onyx are both niche ships .. they perform one role only well.. neither of which suit HS gate fights .. where as my ishtar can perform either role at just fine..
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Tau Cabalander
Retirement Retreat Working Stiffs
4333
|
Posted - 2014.11.14 20:26:12 -
[111] - Quote
I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! |

Rivr Luzade
Coreli Corporation Ineluctable.
927
|
Posted - 2014.11.14 20:26:20 -
[112] - Quote
Harvey James wrote:Rivr Luzade wrote:Show me the Talos that can reach 177 km range, both locking and weapon range, with at least some resemblance of tank. The Eagle is not meant for brawling, that's why it has a range bonus and not a tracking bonus. If you want to brawl with blasters, you have to use the Deimos. The Ishtar on the other hand is bound to its drones, you can't fly too far away from the enemy or you can't activate the drones on them anymore. And you constantly need to keep the range of the drones from the enemy in consideration as well. And drones die, which leaves the Ishtar very quickly without anything to fire. The tracking is also lackluster after the last round of nerfs to the Ishtar, whereas enemies always have to follow your Eagle around -- you can fly straight away from them, and have absolutely no problems with tracking.
That's the point of the Onyx, of all Hictors to be quite frank. They are not meant for damage or something, they are meant to be tackle for big ships and mobile (the real mobile) bubbles. There should not be another use for them. Sure, a bit more DPS is fine, in order to not have a "worthless" ship in your fleet ... but that is the completely wrong and warped perception of the players, who only want more DPS and don't see the point of different roles in fleets. i think you failed too understand how powerful ishtars are.. how much did you read the HAC thread?? sniping at 180km .. talos and naga mind can do that just fine .. and who fits tank too snipers fighting at that range anyway?? Eagle and onyx are both niche ships .. they perform one role only well.. neither of which suit HS gate fights .. where as my ishtar can perform either role at just fine..
I don't need to read the thread, I fly Ishtars almost every day in a variety of scenarios. Then you are solo-sniping with hit and run, that's something different from fleet sniping or fleet longer range fights. An Ishtar would need 4-5 dronle link augmentors to reach 180 km, or range augmenting rigs, which either use immense amounts of CPU or reduce the CPU severely, effectively limiting the Ishtars fitting in other aspects. The Eagle has none of these problems. The Ishtar certainly can't perform the role of the Onyx, that's completely impossible.
Yep, and the niche is perfectly fine. They don't need to perform well in High sec gate camps, other ships excel in that category already. They don't need to serve your purpose as long as they already have a properly used purpose. Also, as far as I know, Hictors could use their point on caps in High sec and prevent them from jumping for a while just recently. Was a bug. |

Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3264
|
Posted - 2014.11.14 20:29:01 -
[113] - Quote
Looks like another awesome expansion.
f'n-a.  |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1023
|
Posted - 2014.11.14 20:31:58 -
[114] - Quote
Tau Cabalander wrote:I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear.
(I don't know if this is actually the case or not, but it might be!)
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1602
|
Posted - 2014.11.14 20:34:04 -
[115] - Quote
Rivr Luzade wrote:Catherine Laartii wrote:Hate to point this out...but InterBus isn't a Gallente company. It's a completely separate faction; it'd be like saying that you're coming out with an EoM edition raven or something. Why choose something as off as that when you've got such a huge group of gallente NPC corps to pick from? Agreed. Instead, the Moros should be Quafe. Everyone loves Quafe.
I hate Quafe... and InterBus all the time is just bad.
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|

Rivr Luzade
Coreli Corporation Ineluctable.
927
|
Posted - 2014.11.14 20:37:21 -
[116] - Quote
Akrasjel Lanate wrote:Rivr Luzade wrote:Catherine Laartii wrote:Hate to point this out...but InterBus isn't a Gallente company. It's a completely separate faction; it'd be like saying that you're coming out with an EoM edition raven or something. Why choose something as off as that when you've got such a huge group of gallente NPC corps to pick from? Agreed. Instead, the Moros should be Quafe. Everyone loves Quafe. I hate Quafe... and InterBus all the time is just bad.
Well, too bad for you that there's no other corp in the Gallente Federation with somewhat iconic colors. We in the Amarr Empire, on the other hand, have a wide and stunning range of possible color patterns. 
I want my Tash-Murkon Family Revelation. |

Harvey James
The Sengoku Legacy
956
|
Posted - 2014.11.14 20:40:02 -
[117] - Quote
Quote:Rivr Luzade ... The Ishtar certainly can't perform the role of the Onyx, that's completely impossible.
perhaps i wasn't clear enough .. i did refer too high sec at this point ... but point being there are plenty of ships than can either snipe or brawl better .. onyx being only useful over the others in certain secs .. and that my ishtar can cover both sniping and brawling easily in the same fit .. my ishtar covering 150km with 2 DLA's .. but can still brawl better than the onyx
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1602
|
Posted - 2014.11.14 20:45:19 -
[118] - Quote
Rivr Luzade wrote:Akrasjel Lanate wrote:Rivr Luzade wrote:Catherine Laartii wrote:Hate to point this out...but InterBus isn't a Gallente company. It's a completely separate faction; it'd be like saying that you're coming out with an EoM edition raven or something. Why choose something as off as that when you've got such a huge group of gallente NPC corps to pick from? Agreed. Instead, the Moros should be Quafe. Everyone loves Quafe. I hate Quafe... and InterBus all the time is just bad. Well, too bad for you that there's no other corp in the Gallente Federation with somewhat iconic colors. We in the Amarr Empire, on the other hand, have a wide and stunning range of possible color patterns.  I want my Tash-Murkon Family Revelation.
And Caldari
But not all Gallente NPC corps have colors assigned to them.
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|

Rivr Luzade
Coreli Corporation Ineluctable.
927
|
Posted - 2014.11.14 20:45:59 -
[119] - Quote
Harvey James wrote:Quote:Rivr Luzade ... The Ishtar certainly can't perform the role of the Onyx, that's completely impossible. perhaps i wasn't clear enough .. i did refer too high sec at this point ... but point being there are plenty of ships than can either snipe or brawl better .. onyx being only useful over the others in certain secs .. and that my ishtar can cover both sniping and brawling easily in the same fit .. my ishtar covering 150km with 2 DLA's .. but can still brawl better than the onyx
Drone activation range with 2 DLA is 133km. Unless you use rigs. And DPS brawling is not a role of the Onyx, in any area of space. Using it for that and not meeting results like a Sacrilege or Deimos, or your Garde/Ogre Ishtar, is not completely unexpected. |

Tarpedo
Incursionista
1400
|
Posted - 2014.11.14 20:50:55 -
[120] - Quote
Great features. And since EVE is now copying functions from its 3 MMO spaceship competitors - how long to wait till WiS expansion?
(all 3 competing games have WiS and it's substantial part of their gameplay) |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6844
|
Posted - 2014.11.14 20:56:08 -
[121] - Quote
Great expansion, except the ishkurs lance...it's not lancy enough. im actually really disappointed about that 
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Kaos Maximo
Uranus Intruders Test Alliance Please Ignore
0
|
Posted - 2014.11.14 20:58:29 -
[122] - Quote
Hey guys i dont feel right that new players will not have to train again for skills lost, i sure like the idea since its a pain in the ass.. but think about all of we that have lost millions of skillpoints before rhea too
Would be nice if you guys give us free skillpoints for all those skill penalties before rhea |

Harvey James
The Sengoku Legacy
956
|
Posted - 2014.11.14 21:01:03 -
[123] - Quote
Rivr Luzade wrote:Harvey James wrote:Quote:Rivr Luzade ... The Ishtar certainly can't perform the role of the Onyx, that's completely impossible. perhaps i wasn't clear enough .. i did refer too high sec at this point ... but point being there are plenty of ships than can either snipe or brawl better .. onyx being only useful over the others in certain secs .. and that my ishtar can cover both sniping and brawling easily in the same fit .. my ishtar covering 150km with 2 DLA's .. but can still brawl better than the onyx Drone activation range with 2 DLA is 133km. Unless you use rigs. And DPS brawling is not a role of the Onyx, in any area of space. Using it for that and not meeting results like a Sacrilege or Deimos, or your Garde/Ogre Ishtar, is not completely unexpected.
ah yes , i initially played with a 3rd DDA, but felt beside the cpu nerfing the fit in general, that i won't really need that extra bit of range in most circumstances.. actually you can get comparable dps to the sacrilege with the onyx.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Flashmala
Dead Rats Tell No Tales
39
|
Posted - 2014.11.14 21:02:35 -
[124] - Quote
I'm actually just waiting for the Yule Lads to show up!!
Age does not diminish the extreme disappointment of having a scoop of ice cream fall from the cone.
|

Harvey James
The Sengoku Legacy
956
|
Posted - 2014.11.14 21:04:07 -
[125] - Quote
Ralph King-Griffin wrote:Great expansion, except the ishkurs lance...it's not lancy enough. im actually really disappointed about that 
would look better without it .. or at least add it to the other side .. but perhaps they could just leave the lance too the incursus if they really want it too stay that bad and then remove it from the enyo .. might provide a stronger variance in look too then .. and the ishkur should really be based on the tristan model .
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Zappity
Stay Frosty. A Band Apart.
1547
|
Posted - 2014.11.14 21:07:24 -
[126] - Quote
Harvey James wrote:can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff Dislike. And I wish there was a bounty option on the forum. :)
Zappity's Adventures for a taste of lowsec.
|

Essack Leadae
Core Industry. Circle-Of-Two
41
|
Posted - 2014.11.14 21:09:37 -
[127] - Quote
It will probably be a good expansion, especialy because of the clone upgrade removal. It should boost PVP.
Still, it can be better if you really take care of the feedback concerning the new features, mostly about the UI. For my case, the deletion of the options to permit the customization of the colors (RGB sliders) is a real problem as dark themes isn't something I can appreciate. I think that every developers know what it could cost to not give options about the UI since Windows 8.
So, keep up the good work, but please don't do anything wrong...
With the NGE, I'm sorry about the mistake we made. We screwed up and didn't listen to the fans when we should have, and it's not a mistake we're going to make again.
- John Smedley, president of Sony Online Entertainment. CCP should do the same...
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6845
|
Posted - 2014.11.14 21:11:18 -
[128] - Quote
Zappity wrote:Harvey James wrote:can't you take off the spikes on the enyo please!! .. at the very least add them to both sides not just one!!! i hate asymmetrical stuff Dislike. And I wish there was a bounty option on the forum. :) Indeed,
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Zappity
Stay Frosty. A Band Apart.
1547
|
Posted - 2014.11.14 21:14:51 -
[129] - Quote
I thought Rhea was going to be quiet in preparation for the next sov change one. Um, I was wrong. Great stuff, love the T3 name.
Zappity's Adventures for a taste of lowsec.
|

Catherine Laartii
Dominion Fleet Group
385
|
Posted - 2014.11.14 21:15:08 -
[130] - Quote
Querns wrote:Tau Cabalander wrote:I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear. (I don't know if this is actually the case or not, but it might be!) That's one of the things I liked about the old typhoon model; such industrial punk much wow: http://izlin.free.fr/eve/ships/typhoon.jpg |

Catherine Laartii
Dominion Fleet Group
385
|
Posted - 2014.11.14 21:18:12 -
[131] - Quote
Ralph King-Griffin wrote:Great expansion, except the ishkurs lance...it's not lancy enough. im actually really disappointed about that  I felt the same way about the Retribution losing its death pike during the V3 reskin.  |

Andreus Ixiris
Duty. Circle-Of-Two
4973
|
Posted - 2014.11.14 21:19:18 -
[132] - Quote
Ivan Stoner wrote:Rhea will be a good without one exception. The removing of the clone Insurance.
From my view CCP is removing with that one of the unique features of the game. Till Rhea it was possible to loose everything without 900k SP. After Rhea Eve will get a tiny step more into the direction of Theme Park Online. If people are less risk-averse regarding the possibility of losing their skill points, it means there'll be more PvP.
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
6849
|
Posted - 2014.11.14 21:36:17 -
[133] - Quote
Dude! What did you do to the ishkurs lance! I love the model but it's lance looks like a tooth pic. how am I going to sodomize carebears with that little thingy
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Mixu Paatelainen
Eve Refinery
180
|
Posted - 2014.11.14 22:13:37 -
[134] - Quote
Amazing stuff.
Incursus model looks boss but as people have said it needs its lance to be restored.
I am assuming since you have done WASD you're thinking about actual collisions and since forever I've wanted to ram things with the incursus, for which it needs a lance! :)
Asteroid fields look purty. |

Havocide
Reikoku Pandemic Legion
6
|
Posted - 2014.11.14 22:15:01 -
[135] - Quote
Seagull's promotion, to me, feels like the best thing that has happened to this game in as long as I can remember.
Long may this rate of content release continue. |

Ramius Decimus
Dominion Fleet Group
26
|
Posted - 2014.11.14 22:25:12 -
[136] - Quote
Everything looks great, except for: "No clone grades and no skill point loss on pod death"
Thanks CCP for fully removing the balls from EVE Online. Now it'll be like every other "infinite respawn" game without the signature consequence for negligence in upgrading your clones after death.
And yet again, the challenge factor drops ever lower.....
Rear Admiral - Commander-in-Chief - 90th Fleet Group, Caldari Navy
|
|

CCP BunnyVirus
C C P C C P Alliance
1294

|
Posted - 2014.11.14 22:37:22 -
[137] - Quote
Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time.
they are
3D Artist
|
|

Dracnys
79
|
Posted - 2014.11.14 22:39:02 -
[138] - Quote
Wow this is a packed expansion! The fast release cycle really worked out for CCP. This amount of great content would've made a decent big expansion back then. Very much looking forward to Rhea. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1029
|
Posted - 2014.11.14 22:42:08 -
[139] - Quote
Ramius Decimus wrote:Everything looks great, except for: "No clone grades and no skill point loss on pod death"
Thanks CCP for fully removing the balls from EVE Online. Now it'll be like every other "infinite respawn" game without the signature consequence for negligence in upgrading your clones after death.
And yet again, the challenge factor drops ever lower.....
I suppose, in your world, losing your ship is at once less consequential and less costly than upgrading your clone?
Do you fly exclusively shuttles?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Galphii
Caldari Provisions Caldari State
293
|
Posted - 2014.11.14 22:43:35 -
[140] - Quote
So many features! My brain just melted 
"Wow, that internet argument completely changed my fundamental belief system," said no one, ever.
|

Altrue
Exploration Frontier inc Brave Collective
1397
|
Posted - 2014.11.14 23:05:10 -
[141] - Quote
CCP BunnyVirus wrote:Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time. they are
Nice!
Now about Ishukone ships... every new model has had a distinction between gold and black (Eagle, Rhea...), instead of the ugly gradient from gold to black that other Ishukone ships have...
Since the art team itself indirectly admits that its better to not do a gradient of these two colors, could we get a change in the way Ishukone ships are painted? Please 
Signature Tanking - Best Tanking
|

Unezka Turigahl
Det Som Engang Var
430
|
Posted - 2014.11.14 23:07:09 -
[142] - Quote
PBR on Singularity now please. Pwease. 
Looks like the models will finally stop being little more than silhouettes/black blobs. Can't wait! |

Warde Guildencrantz
TunDraGon Cynosural Field Theory.
1093
|
Posted - 2014.11.14 23:35:58 -
[143] - Quote
CCP BunnyVirus wrote:Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time. they are
No they aren't (at least currently), they're dark grey.
The polaris enigma is black and red. Kaalakiota ships are dark grey and red. They used to be black and red.
proof
Don't think it's too much to ask to make it a couple shades darker, I fly grey ships all day as a caldari pilot.
If you already did this, then cool. Too similar of ship coloring for caldari is getting annoying, even the nugoeihuvi ships are partially the same old grey.
I guess I could rectify that myself when more skins are released.
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
|

Nivek Steyer
Unknown Crusade
34
|
Posted - 2014.11.15 00:21:22 -
[144] - Quote
Great new changes and only a few more to make eve more enjoyable. I suggest, since you are going down the line of no skill losses with pods etc, that you reconsider and stop the skill loss for T3 Cruisers. It really makes no sense. If you're not going to do it with the destroyers and insufficient pods, then you should do it with the same on the T3's. People would fly them more and fight with them if they didn't have the annoying skill loss. Let's face it, made since before, but now with all of the new skills for drones and ships to be learned, it is not necessary anymore, there is plenty to train, for all but the oldest characters. Please surprise us and complete the no skill loss. Since it seems you want more pvp with the changes and most of us do then make the best one and kill the T3 skill loss. Oh, and complete the circle and playing field and kill local chat in null sec it's not needed as it is supposed to be hard and lawless fun. |

Arthur Aihaken
X A X
3921
|
Posted - 2014.11.15 00:26:28 -
[145] - Quote
Really looking forward to this update. Will Rhea include the new Battleship skins that are lurking?
I am currently away, traveling through time and will be returning last week.
|

Nevyn Auscent
Broke Sauce
1693
|
Posted - 2014.11.15 00:52:21 -
[146] - Quote
Nivek Steyer wrote:Great new changes and only a few more to make eve more enjoyable. I suggest, since you are going down the line of no skill losses with pods etc, that you reconsider and stop the skill loss for T3 Cruisers. It really makes no sense. If you're not going to do it with the destroyers and insufficient pods, then you should do it with the same on the T3's. People would fly them more and fight with them if they didn't have the annoying skill loss. Let's face it, made since before, but now with all of the new skills for drones and ships to be learned, it is not necessary anymore, there is plenty to train, for all but the oldest characters. Please surprise us and complete the no skill loss. Since it seems you want more pvp with the changes and most of us do then make the best one and kill the T3 skill loss. Oh, and complete the circle and playing field and kill local chat in null sec it's not needed as it is supposed to be hard and lawless fun. T3's first need to be thumped with the nerf stick on their OP subsystems & the buff stick on their terrible subsystems. Or to receive the Tactical treatment and subsystems totally removed with it just being a list of optional modes you can change to while in space that change shape. Since only 3-5 match ups ever got used anyway. Then once T3's are balanced they can have no skill loss. But right now they are just too good in certain configs and something has to keep them in check. |

Arthur Aihaken
X A X
3921
|
Posted - 2014.11.15 00:55:31 -
[147] - Quote
Quote:With Rhea, all ships except T3 strategic cruisers get rendered with PBR techniques. Will T3s eventually received the PBR rendering?
I am currently away, traveling through time and will be returning last week.
|

Shilen Chiktor
Void Experiments Void..
3
|
Posted - 2014.11.15 01:00:55 -
[148] - Quote
OMG FINALLY WASD CONTROLS!!!!! TY TY TY TY TY TY. this is the one major thing eve has been lacking for me from the beginning. |

Suicide Smith
Center for Advanced Studies Gallente Federation
20
|
Posted - 2014.11.15 01:15:11 -
[149] - Quote
Hey CCP... So, we get Skins for Dreads, how about actually releasing the Skins for Marauders that you introduced LAST update.
Or at least gives us a Time when you are expected to let us use them. It's a Cruel joke to have them ingame, but not available..
Actually, Skinned Orca falls under that too. |

Tau Cabalander
Retirement Retreat Working Stiffs
4336
|
Posted - 2014.11.15 01:39:02 -
[150] - Quote
Querns wrote:Tau Cabalander wrote:I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear. (I don't know if this is actually the case or not, but it might be!) Nope.
I take you don't know about EVE Classic graphics vs. EVE Premium graphics, nor the polygon reduction effort that followed when Classic was removed.
The Badger had a weathered-metal skin with a red stripes, looking like it had been in space for years (like the old Ibis). It was replaced with a showroom-new and Lego-blocky skin, and nearly all its antennae were removed. Example: It had a Ray-like trailing antenna from the rear top of the hull, and the front "bridge" section had numerous antennas as well (now it reminds me of a Turtle sticking its head out).
I'm trying to find an old picture, but it was circa 2009.
Example; Looks out-of-proportion but all I can find so far http://evepics.files.wordpress.com/2010/09/epbadgermining.png |

Sizeof Void
Ninja Suicide Squadron
521
|
Posted - 2014.11.15 02:22:13 -
[151] - Quote
Shilen Chiktor wrote:OMG FINALLY WASD CONTROLS!!!!! TY TY TY TY TY TY. this is the one major thing eve has been lacking for me from the beginning. Now, we just need firing arcs (ex. forward firing arcs for frigs; broadside firing arcs for battleships) and area-specific shield/armor/hull tanks (ex. weaker defenses at rear, due to propulsion, stronger defenses in front for ships with forward firing arcs).
Then, we'd have a real tactical skill-based PVP system rather than a "target primary, press F1" or "orbit target, press F1" lol PVP system. |

Sizeof Void
Ninja Suicide Squadron
522
|
Posted - 2014.11.15 02:37:21 -
[152] - Quote
Any word on the status of module tiericide?
It was introduced back in September, a few modules were (poorly) tweaked for Oceanus, feedback on the changes in the Oceanus thread was seemingly ignored, nothing more happened in Phoebe, and nothing further has apparently been announced for Rhea. |

Masao Kurata
Z List
147
|
Posted - 2014.11.15 02:53:46 -
[153] - Quote
Did you omit news about removing awoxing in highsec because:
a) You realised what a terrible idea it is and decided to fix the imbalances instead (corp kicking and unflagged neutral logi). b) You're trying to avoid discussion of it because you're set on doing it and want this thread to be a happy place with oohing and ahhing over graphics and none of that nasty non-consensual pvp. c) You think nobody cares about removing an entire play style, one of the things that makes EVE newsworthy and one of the very few options for highsec pvp. d) You forgot. |

Dr Cedric
Independent Miners Corporation Care Factor
78
|
Posted - 2014.11.15 02:56:03 -
[154] - Quote
Alexis Nightwish wrote:IIRC the Onyx and the Eagle both lack drone bays, but their model shows a drone bay. Can these be removed?
Has nobody heard of a CARGO BAY!?! seriously, if this is all we have to complain about, this must be a good expansion :)
Cedric
|

Jack Tronic
borkedLabs
224
|
Posted - 2014.11.15 02:58:48 -
[155] - Quote
Good to see CCP finally got to Page 2 of their Issue Tracker! |

Dr Cedric
Independent Miners Corporation Care Factor
78
|
Posted - 2014.11.15 03:00:36 -
[156] - Quote
Kaos Maximo wrote:Hey guys i dont feel right that new players will not have to train again for skills lost, i sure like the idea since its a pain in the ass.. but think about all of we that have lost millions of skillpoints before rhea too
Would be nice if you guys give us free skillpoints for all those skill penalties before rhea
Would be better if they gave me back the 300M+ isk I've spent upgrading/replacing my medical clone...
Cedric
|

Haege Estidal
Callide Vulpis Curatores Veritatis Alliance
0
|
Posted - 2014.11.15 04:42:25 -
[157] - Quote
Sizeof Void wrote:Shilen Chiktor wrote:OMG FINALLY WASD CONTROLS!!!!! TY TY TY TY TY TY. this is the one major thing eve has been lacking for me from the beginning. Now, we just need firing arcs (ex. forward firing arcs for frigs; broadside firing arcs for battleships) and area-specific shield/armor/hull tanks (ex. weaker defenses at rear, due to propulsion, stronger defenses in front for ships with forward firing arcs). Then, we'd have a real tactical skill-based PVP system rather than a "target primary, press F1" or "orbit target, press F1" lol PVP system.
+1000% this, current pvp system and most important the fleet combat is boring. All you have to do is anchor on FC, click broadcast, press F1. You dont have to control your ship, just click f1 until you get primaried and die.
May be collision damage too  |

Insane Randomness
Stellar Pilgrimage
14
|
Posted - 2014.11.15 05:32:22 -
[158] - Quote
**** is getting real folks. This isn't the game of yesteryear anymore. And I get this strange feeling that we're just getting started... |

Insane Randomness
Stellar Pilgrimage
14
|
Posted - 2014.11.15 05:36:49 -
[159] - Quote
Tau Cabalander wrote:Querns wrote:Tau Cabalander wrote:I find it rather ironic that CCP went through a polygon reduction phase, ruining many ships (like the Badger-class hulls being stripped of all antennae), and now are reportedly pushing the polygon limit (with ships like the Bowhead).
CCP, can you please re-do the poor naked Badger-class hulls! Hrm, might this actually be the LODs you're seeing? CCP within the last year or so introduced Level Of Detail based rendering to ships, that make them take less polygons to render the further away they are from the camera. Try zooming in on the ship and see if the antennae reappear. (I don't know if this is actually the case or not, but it might be!) Nope. I take you don't know about EVE Classic graphics vs. EVE Premium graphics, nor the polygon reduction effort that followed when Classic was removed. The Badger had a weathered-metal skin with a red stripes, looking like it had been in space for years (like the old Ibis). It was replaced with a showroom-new and Lego-blocky skin, and nearly all its antennae were removed. Example: It had a Ray-like trailing antenna from the rear top of the hull, and the front "bridge" section had numerous antennas as well (now it reminds me of a Turtle sticking its head out). I'm trying to find an old picture, but it was circa 2009. Example: Looks out-of-proportion (I had a Mark II though) but all I can find so far http://evepics.files.wordpress.com/2010/09/epbadgermining.png
Jeez, is that really circa 09? I played back in 08, don't remember ever seeing something looking that bad. |

Lateris
47
|
Posted - 2014.11.15 06:57:09 -
[160] - Quote
Sec Wars please
http://images.mmorpg.com/images/galleries/formatted/172011/07c3d3e8-4cf9-4cae-bfaa-ec3b438b1f16.jpg
0/
|

Big Lynx
Chaotic Tranquility Warp to Cyno.
753
|
Posted - 2014.11.15 07:26:43 -
[161] - Quote
PBR *drool*
That update is amazing! well done CCP! |

Justin Zaine
The Nigglers Holed Up
52
|
Posted - 2014.11.15 07:42:54 -
[162] - Quote
CCP, Keep up the damn good work 
I ******* love you.
|

Julie Hawke
30plus Greater Western Co-Prosperity Sphere
1
|
Posted - 2014.11.15 09:53:00 -
[163] - Quote
Rhea looks very nice indeed and shows great promise
But I don't see any Rorqual love .....we were told months ago that a full rework was coming.
At least an update on progress would be nice
|

Rek Seven
Probe Patrol
1961
|
Posted - 2014.11.15 10:05:22 -
[164] - Quote
I've been asking for roaming sleepers (sleepers that camp wormholes) to be added to wormholes, and when CCP finally ad there they're for k-space only?!
+1
|
|

CCP BunnyVirus
C C P C C P Alliance
1300

|
Posted - 2014.11.15 10:46:20 -
[165] - Quote
Arthur Aihaken wrote:Quote:With Rhea, all ships except T3 strategic cruisers get rendered with PBR techniques. Will T3s eventually received the PBR rendering?
Yes
3D Artist
|
|

Ramius Decimus
Dominion Fleet Group
26
|
Posted - 2014.11.15 10:54:58 -
[166] - Quote
Querns wrote: I suppose, in your world, losing your ship is at once less consequential and less costly than upgrading your clone?
Do you fly exclusively shuttles?
To be honest, I'll admit that that reaction and post was impulsive and not as thought out as usual for me. It is quite a trivial detail, even more so having never suffered the consequence of failing to upgrade my clones. Nonetheless, over all these years, I've come to realize and depend on all the minor trivial details because summed up they make the biggest difference to the mergence of lore and game mechanics into a unique blend that pretty much spells the soul of the entire EVE universe and concept.
Likewise, after more time to think about it, it really is such a trivial thing and it's removal take little away from the actual experience. That, and reducing the amount of "ragequits" due to negligence by subscribers therefore more money for CCP, and everybody's happy!
On another note.... Tech 3 Destroyers! Awesomeness!! Ever since I discovered the excellency of the Tengu-class cruiser, I've been dreaming of and desiring more T3. Whether more new subsystem/hull components or actual complete starships. And, killing 2 birds with one missile, we get a destroyer class out of the deal - a ship type I'd always considered lacking in variety and needing more T1 teirs or advanced variants (like a command destroyer to serve in similar capacity of a command ship battlecruiser but more applicable to the FW battlespace).
Rear Admiral - Commander-in-Chief - 90th Fleet Group, Caldari Navy
|

Jon Sei
The Low End Theory
1
|
Posted - 2014.11.15 11:06:22 -
[167] - Quote
Will there be a return to module tiericide in this update? |

Primary This Rifter
4S Corporation Goonswarm Federation
209
|
Posted - 2014.11.15 11:33:53 -
[168] - Quote
I really wish I could get the new Naglfar skin without having to rip the rigs off the one I already have.
Maybe I can make a deal with someone in this regard.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Pellit1
Spiritus Draconis
3
|
Posted - 2014.11.15 12:01:54 -
[169] - Quote
I would like to voice my sadness upon reading that Clone Grades and the loss of skillpoints when podded without an adequate clone active will no longer be a feature of this game.
I agree, that the old system was out of date and the idea of charging isk for a higher sp-value clone was not much more than a punishment to older players (although lets face it, if you can't afford a new clone and you have a 100m+ SP character then you're doing something drastically wrong). BUT. With that said, this was one of the appealing things to eve for me. That idea of loss and risk; It's the same with losing a ship and the modules fitted to it. What's next? Having a WoW-style graveyard where you can go and retrieve your stuff?
I realise that there's a good chance that my viewpoint will be either ridiculed or ignored, and honestly, I don't mind in either scenario, I'm just expressing my disappointment at the removal of what was, for me at least, one of the most gravitational pulls towards this game. |

Anonymous Forumposter
State War Academy Caldari State
105
|
Posted - 2014.11.15 12:08:24 -
[170] - Quote
CCP Has on numerous occasions hinted that this is just the beginning of a series of changes to the clone system. One that stands out very specifically was Pokethulhu's presentation in regards to EVE, Valkyrie, and Dust/Legion clones (possibly) becoming interchangeable and that you'd have a clone for each game all tied to one character. Rest assured, CCP has plans for clones. |

Harvey James
The Sengoku Legacy
958
|
Posted - 2014.11.15 12:21:56 -
[171] - Quote
CCP BunnyVirus wrote:Warde Guildencrantz wrote:CCP BunnyVirus wrote:nonsciolist wrote:can we see PBR difference gifs for the other races also? There will be a Dev Blog about it soon I expect kaalakiota ships to be actually black this time. they are
since they are the T2 missile manufacturers .. why isn't the hawk and cerberus kaalakiota?
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Harvey James
The Sengoku Legacy
958
|
Posted - 2014.11.15 12:22:47 -
[172] - Quote
CCP BunnyVirus wrote:Arthur Aihaken wrote:Quote:With Rhea, all ships except T3 strategic cruisers get rendered with PBR techniques. Will T3s eventually received the PBR rendering? Yes
will they be rebalanced at the same time ? and when would this be?
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please
|

Ab'del Abu
Atlantis Ascendant
99
|
Posted - 2014.11.15 12:23:04 -
[173] - Quote
awesome :> +1 |

Aratahu
Veni Vidi Vici Reloaded
0
|
Posted - 2014.11.15 12:26:19 -
[174] - Quote
Phoenix Jones wrote:Definitely need to see the new star map. Has the main complaint been addressed (it's in a window and not a full screen element blocking your view?)
I'm excited to see the new changes, hopefully we'll get a nice preview next weekend at EDU.
I'm also hoping *really, really* hoping we'll be able to use a window mode of the star map. Would be great if window vs fullscreen was optional.
The same would go for the ISIS browser, i.e. ability to quickly place a ship on a mental map of how dangerous / can I attack it. Being an old but returned player, with several hundred ships in the game I find it too hard to quickly learn of a new ship's capabilities at the moment.
|

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
933
|
Posted - 2014.11.15 13:25:19 -
[175] - Quote
I think I just came a little. Jezus CCP you are on a roll with all these things. Keep it up!
Oh, just one little thing I don't like. Rolling out the new UI may be a bit too early. I'd save that for the next release and make sure it just works the first time around. There's still a lot of concerns on the UI and icons and such, needs a lot of work. Please take your time with that before changing something as drastic and fundemental as the game's UI.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|

Chinwe Rhei
Tribal Liberation Force Minmatar Republic
107
|
Posted - 2014.11.15 14:11:29 -
[176] - Quote
Now this is what i call a proper expansion, i love all of it.
|

Khun Maa
The One Percentile
12
|
Posted - 2014.11.15 15:12:22 -
[177] - Quote
The PBR, is this the lighting changes that have been talked about the last 2 years that was going to happen once everything was V3d? This lighting change was also mentioned it would help the Amarr ships get rid of the **** brown gold you guys did a while back |
|

CCP Darwin
C C P C C P Alliance
294

|
Posted - 2014.11.15 15:47:13 -
[178] - Quote
Harvey James wrote:will they be rebalanced at the same time ? and when would this be?
T3 rebalancing and work to get them into the PBR world are not coupled to each other. As for questions about ship rebalancing schedule, that's not my area and I'm not sure what's been planned or announced.
Khun Maa wrote:The PBR, is this the lighting changes that have been talked about the last 2 years that was going to happen once everything was V3d? This lighting change was also mentioned it would help the Amarr ships get rid of the **** brown gold you guys did a while back
There have been a couple significant steps toward changing EVE's lighting model, including linear lighting, which is a prerequisite for PBR and came earlier in the year. PBR is the latest and probably the most dramatic.
Yes, PBR is the final step to make Amarr ships look like ivory and gold, as the design intended. You can see that in the PBR preview from CCP Seagull's dev blog:
A couple Amarr PBR examples
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|

Bill Lane
Military Gamers The Methodical Alliance
73
|
Posted - 2014.11.15 15:54:44 -
[179] - Quote
Rogue drone space needs love CCP!!!!!!!!!
http://www.militarygamers.com/
|

Pesadel0
the muppets DARKNESS.
114
|
Posted - 2014.11.15 16:46:45 -
[180] - Quote
Wasn't in this expansion the supposed based occupancy systems in null modification.
All in all seems god modifications . |

Maul555
Enso Corp
421
|
Posted - 2014.11.15 17:15:16 -
[181] - Quote
Is that PBR effect a new dx11 feature? |

Zahn Menhru
Infinite Mobility
3
|
Posted - 2014.11.15 17:49:08 -
[182] - Quote
CCP Phantom wrote:Rhea, the latest EVE Online release, will be published on December 9th to expand and improve the New Eden. New wormhole systems (including the gigantic system "Thera" with four NPC stations), beautiful new ship graphics and redesigned ships, manual flight control (beta), removal of skill-loss when podkilled, the first of the new Tech-3 destroyers, a new UI look, a new starmap and and a lot more is waiting for you! Check out CCP Seagull's overview blog Coming to EVE Online in the Rhea release on December 9th!
All these seem pretty amazing, I am looking really forward to it, But the problem I have with WASD they seem so raw and a nuisance to control in EVEN Racing Games.
All Space Games, No matter how old or new, Or rubbish or good they are, Have Mouse-Flight... Think about it, It would be easier to gently steer your ship with your Mouse.
I understand this is Beta but please make Mouse Flight an option, WASD are just sooo... Not Immersive.
( Just Press a Shortcut to Toggle Mouse Flight, And press again to turn Mouse Flight off ) |

adriaans
Ankaa. Nair Al-Zaurak
15
|
Posted - 2014.11.15 18:46:58 -
[183] - Quote
A lot of nice things!
These fast releases thing is really awesome btw!
----True oldschool solo pvp'er----
My latest vid: Insanity IV
|

Rain6637
GoonWaffe Goonswarm Federation
24691
|
Posted - 2014.11.15 19:10:53 -
[184] - Quote
THE ******* BLACKBIRD FALCON ROOK AND DAT ELECTRONICS SUITE OMGGGGAAAALLL
Excuse the outburst. I think the new Blackbird and its variants are very handsome.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Commissar Kate
GoonWaffe Goonswarm Federation
89827
|
Posted - 2014.11.15 19:43:18 -
[185] - Quote
Did you see the eagle and onyx variants too?
Why can't I wear that? || My Fanclub
|

Jon Dekker
Dekker Corporation
8
|
Posted - 2014.11.15 19:56:22 -
[186] - Quote
Now that there is no skillpoint loss and clone upgrade requirements, I think rats should target and destroy pods. Here's what I'm thinking:
High Sec, Low Sec, Null Sec - regular system rats, missions level 1 - 3
Rats are less aggressive to pods, and in most missions and complexes might leave you alone if you're just in your pod.
Mission level 4+, drones & sleepers:
Much more aggressive to your pod but it takes a while, perhaps after 5 minutes they'll warn you, then open fire after 10 minutes or so. This way you can scout a bit, and even evade them unless they scram and web your pod. Perhaps these missions they try to kill you but won't scram or web your pod.
Burner missions & Sansha:
Will scram and web you, and pop your pod because they're dicks like that.
CONCORD:
Depending on your sec status, CONCORD should be huge dicks.
The benefits of allowing NPC to pod you allows new players to get into the habit of dying quickly and provides just a bit more realism to the game in my opinion.
|

slakatarm
Fallen Angels corp
0
|
Posted - 2014.11.15 20:09:30 -
[187] - Quote
[quote=CCP Phantom]Rhea, the latest EVE Online release, will be published on December 9th to expand and improve the New Eden.
removal of skill-loss when podkilled
one thing that really seperates eve from other games is that you actuelly get some punishment when you do somthing stupid,like dying without a proper clone why do you want to change that? |

Commissar Kate
GoonWaffe Goonswarm Federation
89847
|
Posted - 2014.11.15 20:11:28 -
[188] - Quote
CCP... Your new lighting is spectacular. It makes every ship look practically new. I love that black is actually black now and that Amarr ships are shiny now.
Best graphics/art change in the whole patch.
Why can't I wear that? || My Fanclub
|

Rain6637
GoonWaffe Goonswarm Federation
24692
|
Posted - 2014.11.15 20:58:31 -
[189] - Quote
ack nope. forgot to look. can't imagine you can go wrong with ishukone or kaalakiota. I'm sure it's beautiful.
oh holy hell they took the pontoons and did something glorious.
kinda disagree with the patchy red/black scheme, versus the expected double stripes, but I still love it.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Indahmawar Fazmarai
3271
|
Posted - 2014.11.15 21:38:02 -
[190] - Quote
I've spent over a minute watching the PBR animated GIF.
Then I've looked at the pirate apparel (yarrr!) and scrolled back up to watch the PBR animated GIF a bit longer.
Wow. I am not a "visual" person and I rarely are impressed by pretty pictures. But that GIF... Oh sweet Jesus.
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
|

Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
196
|
Posted - 2014.11.15 22:03:09 -
[191] - Quote
Still waiting for that mythical ice mining frigate I guess.....although the fact that the new frig holes will have a chance to spawn ice leaves me hopeful 
As for the rest, I'm loving what's coming, especially the graphic updates, new wormholes, and the start of the T3 dessies (MUST KNOW SKILL REQUIREMENTS NOAWWW!!!!)
<3 |

ArmyOfMe
PILGRIMS Advent of Fate
375
|
Posted - 2014.11.16 01:52:57 -
[192] - Quote
Cant belive your ruining the blackbird, its the coolest looking ship in the game.
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken
|

Giuseppe R Raimondo
Dissidence Dawn Black Legion.
70
|
Posted - 2014.11.16 02:30:59 -
[193] - Quote
http://content.eveonline.com/www/newssystem/media/66669/1/Incursus_550.jpg
whyyyyyyyyyyyyyyy? what did it ever do to you to deserve that? |

Rain6637
GoonWaffe Goonswarm Federation
24843
|
Posted - 2014.11.16 02:38:49 -
[194] - Quote
I thought the Kronos was a bit too fabulous, but I don't fly it on TQ.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Suicide Smith
Center for Advanced Studies Gallente Federation
20
|
Posted - 2014.11.16 04:27:23 -
[195] - Quote
Rain6637 wrote:I thought the Kronos was a bit too fabulous, but I don't fly it on TQ. Sure would be nice if CCP would actually announce when they are gonna seed those Marauder skins.. After all they were added in the Last update. |

Draahk Chimera
0ne Percent. Odin's Call
36
|
Posted - 2014.11.16 16:51:34 -
[196] - Quote
Quote: No clone grades and no skill point loss on pod death
Clone grades, clone upgrade cost and skill point loss when podded (except when losing a Strategic Cruiser) will be removed in Rhea.
I really hope you will reconsider this decision.
Actual losses and the constant threat of Uncle Darwin is what set EVE apart from all the other mmos out there. I would also like to point out that your logic is a bit flawed in discussing this matter. For the old bittervets it is not the microscopic cost of the clone that prevent some of them to fly interceptors in combat, it is the 2.5b ISK pirate implants. Personally I am about to hit the 92m SP mark and my clone will only cost 10m, this is peanuts you understand? I can make 10m in about 5 minutes or less.
I can understand your reasoning when it comes to new players who are unfamiliar with the system but this could be easily rectified by some sort of warning box. For the first 1 month or so of a character's life a big box appears if the character tries to undock with an insufficient clone. After that you have no one to blame but yourself if you manage to loose a few SP.
404 - Image not found
|

Mharius Skjem
Opacity Circles
128
|
Posted - 2014.11.16 17:21:01 -
[197] - Quote
Love the new clothing for the pirate factions. Awesome
Can we have some new tribal/cyber punk stuff for us Minmatar who don't like being smart?
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
|

DeathIsMyJustice
Amarr Asset Management
0
|
Posted - 2014.11.16 18:21:37 -
[198] - Quote
Looks like the upcoming release could be the best one for a long while, loads of stuff going on :) |

Rain6637
GoonWaffe Goonswarm Federation
24987
|
Posted - 2014.11.16 18:35:43 -
[199] - Quote
Suicide Smith wrote:Rain6637 wrote:I thought the Kronos was a bit too fabulous, but I don't fly it on TQ. Sure would be nice if CCP would actually announce when they are gonna seed those Marauder skins.. After all they were added in the Last update. seeing dreads in skins, I guess it's the closest thing to variants we'll get, and a safe choice. no balance issues, etc.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Randy Roid
Future Corps Sleeper Social Club
0
|
Posted - 2014.11.16 19:52:51 -
[200] - Quote
To bad you can't apply skins to existing ships that are already packaged |

Arthur Aihaken
X A X
3928
|
Posted - 2014.11.16 20:07:09 -
[201] - Quote
CCP Darwin wrote:There have been a couple significant steps toward changing EVE's lighting model, including linear lighting, which is a prerequisite for PBR and came earlier in the year. PBR is the latest and probably the most dramatic.
Yes, PBR is the final step to make Amarr ships look like ivory and gold, as the design intended. More than a few of us have been enjoying the steady release of graphics updates, so kudos to you and the rest of the team!
A lot of the snapshots of Caldari ships (including some of the Kaalakiota versions, like the Nighthawk) seem to have a lot of weathering. Was this intended or are these anomalies from specific graphics cards?
I am currently away, traveling through time and will be returning last week.
|

Randy Roid
Future Corps Sleeper Social Club
1
|
Posted - 2014.11.16 20:46:37 -
[202] - Quote
CCP Darwin wrote:Harvey James wrote:will they be rebalanced at the same time ? and when would this be? T3 rebalancing and work to get them into the PBR world are not coupled to each other. As for questions about ship rebalancing schedule, that's not my area and I'm not sure what's been planned or announced. Khun Maa wrote:The PBR, is this the lighting changes that have been talked about the last 2 years that was going to happen once everything was V3d? This lighting change was also mentioned it would help the Amarr ships get rid of the **** brown gold you guys did a while back There have been a couple significant steps toward changing EVE's lighting model, including linear lighting, which is a prerequisite for PBR and came earlier in the year. PBR is the latest and probably the most dramatic. Yes, PBR is the final step to make Amarr ships look like ivory and gold, as the design intended. You can see that in the PBR preview from CCP Seagull's dev blog: A couple Amarr PBR examples
Thanks for you and Bunny answering questions here!
|
|

CCP Darwin
C C P C C P Alliance
348

|
Posted - 2014.11.17 01:53:32 -
[203] - Quote
Arthur Aihaken wrote:A lot of the snapshots of Caldari ships (including some of the Kaalakiota versions, like the Nighthawk) seem to have a lot of weathering. Was this intended or are these anomalies from specific graphics cards?
Please be aware that the state of ships on Sisi doesn't fully reflect what will be in the release. I can't speak to the state of specific ships because I'm not personally in the art direction loop on that, but I do know that there is a long list of visual notes being addressed prior to PBR going live.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|

Suicide Smith
Center for Advanced Studies Gallente Federation
21
|
Posted - 2014.11.17 02:27:30 -
[204] - Quote
CCP Darwin wrote:Arthur Aihaken wrote:A lot of the snapshots of Caldari ships (including some of the Kaalakiota versions, like the Nighthawk) seem to have a lot of weathering. Was this intended or are these anomalies from specific graphics cards? Please be aware that the state of ships on Sisi doesn't fully reflect what will be in the release. I can't speak to the state of specific ships because I'm not personally in the art direction loop on that, but I do know that there is a long list of visual notes being addressed prior to PBR going live. Indeed.. Well then if it's not on their list..
The Kronos (Standard, not the Skinned ones that CCP Devs seem to want to avoid telling us when they will be made available) kinda looks like the skin is from the Lunar Lander's.. Aluminium and Gold Foil.. It's a little weird for a warship.. |

Emiko Rowna
Aliastra Gallente Federation
25
|
Posted - 2014.11.17 03:51:40 -
[205] - Quote
The answer to this will make or break this patch.
Will I be able to use WASD in my Captain's Quarters? |

Suicide Smith
Center for Advanced Studies Gallente Federation
22
|
Posted - 2014.11.17 03:59:22 -
[206] - Quote
Emiko Rowna wrote:The answer to this will make or break this patch.
Will I be able to use WASD in my Captain's Quarters? ... You already can.. |

Emiko Rowna
Aliastra Gallente Federation
25
|
Posted - 2014.11.17 04:11:35 -
[207] - Quote
Suicide Smith wrote:Emiko Rowna wrote:The answer to this will make or break this patch.
Will I be able to use WASD in my Captain's Quarters? ... You already can..
Thank you! I'll try it one day.
|

TheDestroyer
Caldari Provisions Caldari State
0
|
Posted - 2014.11.17 08:13:57 -
[208] - Quote
Draahk Chimera wrote:Quote: No clone grades and no skill point loss on pod death
Clone grades, clone upgrade cost and skill point loss when podded (except when losing a Strategic Cruiser) will be removed in Rhea. I really hope you will reconsider this decision. Actual losses and the constant threat of Uncle Darwin is what set EVE apart from all the other mmos out there. I would also like to point out that your logic is a bit flawed in discussing this matter. For the old bittervets it is not the microscopic cost of the clone that prevent some of them to fly interceptors in combat, it is the 2.5b ISK pirate implants. Personally I am about to hit the 92m SP mark and my clone will only cost 10m, this is peanuts you understand? I can make 10m in about 5 minutes or less. I can understand your reasoning when it comes to new players who are unfamiliar with the system but this could be easily rectified by some sort of warning box. For the first 1 month or so of a character's life a big box appears if the character tries to undock with an insufficient clone. After that you have no one to blame but yourself if you manage to loose a few SP.
I Agree, this is a stupid change.. Whats the point in playing eve anymore, if the only risk is losing isk. This is getting to the point of world of warcraft, where you can never lose anything off great value.. Just 'ingame cash' |

Phoenix Jones
Isogen 5
878
|
Posted - 2014.11.17 09:33:19 -
[209] - Quote
TheDestroyer wrote:Draahk Chimera wrote:Quote: No clone grades and no skill point loss on pod death
Clone grades, clone upgrade cost and skill point loss when podded (except when losing a Strategic Cruiser) will be removed in Rhea. I really hope you will reconsider this decision. Actual losses and the constant threat of Uncle Darwin is what set EVE apart from all the other mmos out there. I would also like to point out that your logic is a bit flawed in discussing this matter. For the old bittervets it is not the microscopic cost of the clone that prevent some of them to fly interceptors in combat, it is the 2.5b ISK pirate implants. Personally I am about to hit the 92m SP mark and my clone will only cost 10m, this is peanuts you understand? I can make 10m in about 5 minutes or less. I can understand your reasoning when it comes to new players who are unfamiliar with the system but this could be easily rectified by some sort of warning box. For the first 1 month or so of a character's life a big box appears if the character tries to undock with an insufficient clone. After that you have no one to blame but yourself if you manage to loose a few SP. I Agree, this is a stupid change.. Whats the point in playing eve anymore, if the only risk is losing isk. This is getting to the point of world of warcraft, where you can never lose anything off great value.. Just 'ingame cash' 
Zug Zug.
Yaay!!!!
|

ISD Rontea
ISD Community Communications Liaisons
352
|
Posted - 2014.11.17 10:45:42 -
[210] - Quote
How much will cost Special Edition Dreadnoughts blueprints and pirate faction apparel in New Eden Store? Now I know where to spend my old Aurum.
ISD Rontea
Commander
-Æ-+-+-+-+-é-æ-Ç -¦-Ç-â-+-+-ï -+-+ -¦-+-¦-+-+-+-¦-¦-¦-ü-é-¦-+-Ä -ü -+-¦-Ç-+-¦-¦-+-+
Interstellar Services Department
|

Skiltvakten
Federal Intelligence Bureau
2
|
Posted - 2014.11.17 10:46:18 -
[211] - Quote
After playing around on the test server and setting up the new keyboard ship controls I have to say I love the new controls and will be using my Razor Nostromo gamepad for it, The UI...not 100% sure on that one...will take some time I'm sure. Graphic updates are spot on.
Polarized Weapons....can see every Catalyst/Ganknado pilot running those XD
But overall can't wait for it :P |

Masao Kurata
Z List
151
|
Posted - 2014.11.17 15:51:35 -
[212] - Quote
Skiltvakten wrote:Polarized Weapons....can see every Catalyst/Ganknado pilot running those XD
You do realise that A) a gank catalyst costs 10M total and polarized light neutron blasters are currently 100M each and b) for tornadoes, there currently are no polarized artillery at all implemented, in fact no long range polarized weapons at all? |

Algathas
Wraithguard. Dirt Nap Squad.
32
|
Posted - 2014.11.17 17:48:27 -
[213] - Quote
"No clone grades and no skill point loss on pod death"
This change is very disappointing. Instead of removing a mechanic, come up with something worthwhile to replace it with. This is EVE, there should be a penalty for being killed.
One of the main things that attracted me to EVE initially (and still) was the very fact that you can lose your ship/gear and also can lose SP (or isk) when podded. The rush and of pvp is lost when there is no consequence to being killed.
And will this really bring more PVP? I wonder since the same people that are too averse to pay a few minutes of income to replace their clone (or learn how to avoid being podded in the first place) are the same people that are too afraid to lose their ship or implants. They won't PVP anyway.
|

Robert Caldera
Caldera Trading and Investment
781
|
Posted - 2014.11.17 18:20:11 -
[214] - Quote
are we going to receive a final list of all trial character names being removed in some form? Would be pretty nice. |

Midnight Hope
Pator Tech School Minmatar Republic
144
|
Posted - 2014.11.17 19:15:43 -
[215] - Quote
What was wrong with the Incursus???! Why did you have to "update" it??
It is one of the best models you have and you had to go and change it...and the change doesn't really improve on it in any way.
I have to admit my heart sunk when I got to that part of the dev blog. So disappointing.  |

Dersen Lowery
Drinking in Station
1281
|
Posted - 2014.11.17 19:37:00 -
[216] - Quote
TheDestroyer wrote:I Agree, this is a stupid change.. Whats the point in playing eve anymore, if the only risk is losing isk.
If you update your clone before undocking again, all you lose is ISK right now. Even if your pod had HG Snakes, that's still only ISK to replace.
The skill point loss from a substandard clone was just a busywork tax: did you remember to fill out form 27b/6 before hurriedly reshipping and running out to rejoin your fleetmates in combat? No? Here, you get to relearn Gallente Dreadnought V. Have a nice day!
Not to mention that, since clone costs scaled with skill points, there was a distinctly theme-park element to the design of that mechanic: essentially, you can only lose what you can afford to fly.
Proud founder and member of the Belligerent Desirables.
|

Algathas
Wraithguard. Dirt Nap Squad.
33
|
Posted - 2014.11.17 20:25:06 -
[217] - Quote
Dersen Lowery wrote:TheDestroyer wrote:I Agree, this is a stupid change.. Whats the point in playing eve anymore, if the only risk is losing isk. If you update your clone before undocking again, all you lose is ISK right now. Even if your pod had HG Snakes, that's still only ISK to replace. The skill point loss from a substandard clone was just a busywork tax: did you remember to fill out form 27b/6 before hurriedly reshipping and running out to rejoin your fleetmates in combat? No? Here, you get to relearn Gallente Dreadnought V. Have a nice day! Not to mention that, since clone costs scaled with skill points, there was a distinctly theme-park element to the design of that mechanic: essentially, you can only lose what you can afford to fly.
If you look at it that way, losing anything at all is a "busywork tax". Damn you died and now you have to do "busywork" to get a new ship. You have to make isk and deal with buying a new one. We should just get a new free replacement ship upon death since its all busywork anyway. /sarcasm |

Dersen Lowery
Drinking in Station
1282
|
Posted - 2014.11.17 21:25:21 -
[218] - Quote
Algathas wrote:If you look at it that way, losing anything at all is a "busywork tax". Damn you died and now you have to do "busywork" to get a new ship. You have to make isk and deal with buying a new one. We should just get a new free replacement ship upon death since its all busywork anyway. /sarcasm
No, because the choices I have to make once I find myself back in a station are the consequence of prior planning (or lack thereof), whatever materials the market chooses to provide, whether it makes sense for me to go back in another Moa, and so on. That's complex enough to qualify as gameplay.
The clone upgrade is a busywork tax because it's an unconditional step with no incentive to do it, only a punishment for failing to do it.
Proud founder and member of the Belligerent Desirables.
|

Solhild
Republic Military School Minmatar Republic
1688
|
Posted - 2014.11.17 21:42:41 -
[219] - Quote
Emiko Rowna wrote:Suicide Smith wrote:Emiko Rowna wrote:The answer to this will make or break this patch.
Will I be able to use WASD in my Captain's Quarters? ... You already can.. Thank you! I'll try it one day.
Excellent. |

Helene Fidard
8
|
Posted - 2014.11.17 22:57:54 -
[220] - Quote
I really like the way all the new ship designs lately look as though they have been folded out of card.
Wait, no. The opposite of that. |

ShesAForumAlt
Federal Defense Union Gallente Federation
1
|
Posted - 2014.11.18 03:09:34 -
[221] - Quote
This might be an odd and massive request - but any way we could get a list or searchable thing of the freed up usernames? Some of us might want to make use of particular names and it'd be cool to see in advance they are getting freed up, so they can be pounced on.
This is totally my main.-á
|

Calvin Hale
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.11.18 03:47:54 -
[222] - Quote
As there will be Cortana in Windows 10, it would be awesome to integrate some voice controls with it, like "All drones to bay" or "Warp to *name of stargate*". That would be wicked and would add a feel of future to the game! |

TheDestroyer
Caldari Provisions Caldari State
1
|
Posted - 2014.11.18 05:15:51 -
[223] - Quote
Dersen Lowery wrote:Algathas wrote:If you look at it that way, losing anything at all is a "busywork tax". Damn you died and now you have to do "busywork" to get a new ship. You have to make isk and deal with buying a new one. We should just get a new free replacement ship upon death since its all busywork anyway. /sarcasm No, because the choices I have to make once I find myself back in a station are the consequence of prior planning (or lack thereof), whatever materials the market chooses to provide, whether it makes sense for me to go back in another Moa, and so on. That's complex enough to qualify as gameplay. The clone upgrade is a busywork tax because it's an unconditional step with no incentive to do it, only a punishment for failing to do it.
Have you never been stuck in a lost station in 0.0 having to jump 30+ moves in hostile country without having an upgraded clone ? If not, try it.. Its fun, and intense when you suddenly land on a bubble with 6-7 people trying to catch you..
The whole point in a game is to have what you call busywork tax, the main thing with the game is that theres a big difference to other online games like MMOS.. Where you can die 1000 times, and all you get is damage to armor..
If you really use a long time to refit, and get back in battles thats your issue..
Ive been playing eve the last 10 Years, altho on casual. Ive never had problems refitting ships after a loss, upgrading clones etc.. If you don't get to go out again, that goes with the game mechanincs, and perhaps your enemy wins the fight, becouse your teammates are bad at logistics.
Thanks, The Destroyer.
|

Emiko Rowna
Aliastra Gallente Federation
26
|
Posted - 2014.11.18 06:29:19 -
[224] - Quote
For those that want more of a cost for death, watch the tail end of this. One day you may get what you ask for.
Death |

Draahk Chimera
0ne Percent. Odin's Call
37
|
Posted - 2014.11.18 07:54:21 -
[225] - Quote
Emiko Rowna wrote:For those that want more of a cost for death, watch the tail end of this. One day you may get what you ask for. Death
I don't want more cost for death, I want to keep the current cost of death. And an opt-in system is meaningless, if you come to my wormhole in a tech 1 hauler and I pod you I want to know that you pay the same prize as everyone else.
404 - Image not found
|

marly cortez
Mercurialis Inc. RAZOR Alliance
56
|
Posted - 2014.11.18 10:23:29 -
[226] - Quote
Amazing how a bit of bling makes people forget. |

Ja'ffar
Day of Reckoning Inc.
1
|
Posted - 2014.11.18 10:40:09 -
[227] - Quote
First: I like EvE a lot, it's one of the most interesting and funny games. Second: It turns into WoW sooner or later! With all those changes that should make it simpler for newbys you turn away the already playing people! Remember WoW when they implemented this panda-fairy-tale-expansion?! Tons of players stopped to play WoW because it turned into a game for childrens...I don't want to say something against children understand me, but why you have to always make everything "easier"? Just let certain things like they are thats some kind of the core of EvE. You know one change doesn't mean a lot but in the last few month and years you changed a lot such things that is just kidding the older guys in the game. EvE is a difficult game and thats exactly why I choosed it years ago and not because it was this simple to get the best-in-slot weapon/ship/whatever.
...maybe think about this once.
yours Jaffar |

Tarpedo
Incursionista
1405
|
Posted - 2014.11.19 00:14:12 -
[228] - Quote
> With Rhea, we are freeing over six million character names used on old trial accounts that never became subscribing accounts.
This could be much more interesting if the game had character rename option... |

Dersen Lowery
Drinking in Station
1284
|
Posted - 2014.11.19 02:08:48 -
[229] - Quote
TheDestroyer wrote:Ive been playing eve the last 10 Years, altho on casual. Ive never had problems refitting ships after a loss, upgrading clones etc.. If you don't get to go out again, that goes with the game mechanincs, and perhaps your enemy wins the fight, becouse your teammates are bad at logistics.
Ah, but you've been in nullsec. Try losing your pod in a wormhole fight some time. Logistics in K-space are at the very least predictable and easy to prepare for in advance.
And I will insist that there is a difference between a busywork tax and actual gameplay, namely: whether you have any interesting choices to make, or only a penalty for not explicitly making the one obvious choice. The former is a game. The latter is a tax.
Proud founder and member of the Belligerent Desirables.
|

Franceska Danes
Federal Navy Academy Gallente Federation
0
|
Posted - 2014.11.19 20:58:40 -
[230] - Quote
Question to devs (relative to clone upgrading):
If you will delete clone upgrading, then please can you also delete Corporation-station clone respawn? Because earlier, you was needed stations only with medical-center, even with corporation-station respwan, because you was needed to upgrade clone after death. But now, everyone will be able to respawn on any corporation-station, even without medical-center, without any problems. Thats not fair, especially for nullsec, it breaks all pvp/pve territorial mechanics.
So can you also delete corporation-station clone respawn? And make it possible to respawn only inside stations with Medical-center? |

Arcos Vandymion
White Beast Inc.
91
|
Posted - 2014.11.20 10:20:55 -
[231] - Quote
Calvin Hale wrote:As there will be Cortana in Windows 10, it would be awesome to integrate some voice controls with it, like "All drones to bay" or "Warp to *name of stargate*". That would be wicked and would add a feel of future to the game!
Here I am giggling at the thought of the voice recognition giggling to itself and allways returning "The command has not been understood" because of my rudimentary french/russian knowledge, my english skills and the fact that I speak german. The pronounciation of a lot of systems would be vastly different for some even if the command was given in english. Take Bajing - for some reason it's "Peking" in german... granted that's a bit meaningless example as both are latinizations of an entirely different language systems; BUT we could go with Paris.
Paris (with an e sound like in electronics for english) Paris (with an a sound like amen in german) Paris (with an a like above but the s is swallowed resulting in Pari' for french)
Yeah ... fun times.
The Blackbird looks cool, as in a lot cooler than the current one.
Incursus remodel... ok. Ishkur gonna look the same? Not sure I'm in that - with the Tristan the definite droneboat maybe spliting AF / Intis up like is/was done with CovOps/HACs would be cool.
PBS looks epic (someone been playing RYSE recently hu? ^^).
The Dreads look pretty slick, nice Space Object Factory results there. THough I have no idea why in the Empress name iB needs a dread ... bashing POCOs in lowsec to make em NPC-COs again or what? Serpentis could make better use of Dreads...
Pirate clothes ... ok. Can I haz Hakama (the english article doesn't have the Iaid+ìka) and a hanger with a fuller-cut one-and-a-half-hander (aka the longsword) for my Cyberknight next? Or an Amarr Assault Dropsuit with Scrambler Rifle - whatever people usually jousting with several hundred cubic tones of spacefaring doom wear as attire in their spare time. |

Samsara Toldya
Pator Tech School Minmatar Republic
111
|
Posted - 2014.11.20 12:39:17 -
[232] - Quote
Any thoughts on removing the standing requirement for jumpclones?
I don't know why 8.0 corpstanding was introduced in the first place - but since years you won't grind standing but join a corporation, create jumpclones, leave corporation... or fly to Provi space... or...
8.0 standing requirement is somehow useless but may keep new players (unaware of how to avoid the standing requriment) prodly wearing their first +3 Imps away from trying FW, lowsec, nullsec, WH space...
You already don't need standing anymore to anchor a POS and soon clone upgrade costs will be gone, too. Fail to see why we keep 8.0 corporation standing to create a jump clone. |

Arcos Vandymion
White Beast Inc.
91
|
Posted - 2014.11.20 12:59:41 -
[233] - Quote
Rivr Luzade wrote:With regards to the new pirate faction jackets: Why does every pirate faction have the same design? It does not make any sense that the religiously fanatic Blood Raiders use the same design as the militaristic Guristas or the neurosciencistic lunatics of the Sansha Nation. They need to have different designs!
Blood Raiders ritual service attire ( NSFW ) Or Blood C like ( NSFW either) ... or any other of that bajillion anime where stuff actually dies and stays dead after being evenly spread across every surface within a 20 metre radius.
Sansha Cyberzombies |

Arcos Vandymion
White Beast Inc.
91
|
Posted - 2014.11.20 13:07:20 -
[234] - Quote
Edit: Sorry for doublepost |

John Wolfsson
BAND of MAGNUS
4
|
Posted - 2014.11.25 12:14:56 -
[235] - Quote
http://now.eveonline.com/post/103544776808/every-place-thus-far-inhabited-by-our-species-has new starmap design ? , its look interesting :) |

Jeremiah Saken
The Fall of Leviathan
121
|
Posted - 2014.11.26 15:13:39 -
[236] - Quote
John Wolfsson wrote:new starmap design ? , its look interesting :) I would rather like starsystem map changed, both functionality and graphics. I spend half of playtime on map probing, this is not the preetiest part of EvE (looks more like 93' Frontier).
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
23
|
Posted - 2014.12.02 08:47:02 -
[237] - Quote
Can we get the new UI to scale bigger like 300% so we can run the game at 4k res? Or is CCP only going to do the new UI halfway. |

Oraac Ensor
584
|
Posted - 2014.12.02 18:36:59 -
[238] - Quote
Quote:With Rhea, we are freeing over six million character names used on old trial accounts that never became subscribing accounts. What will happen to the characters the names are currently attached to if the account is reactivated?
Will they disappear, have to be renamed, be given a random system-generated name, or what? |

Ponder Stuff
Nocturnal Romance Cynosural Field Theory.
22
|
Posted - 2014.12.03 12:42:57 -
[239] - Quote
Soooooo, what happened to the next step of the power projection changes? You have so far punished me repeatedly for using my toys and it has resulted in less time in eve and for that I'm sure my girlfriend thanks you immeasurably.
I was excited for this expansion to see what you would do to continue the changes you stared so passionately and decisively. Instead we get a pointless freighter thing that would only be useful if it had a jumpdrive (ironically) and some UI changes that has divided the community again.
I spend my days writing for the games industry, my own articles and many others for many developers and industry publications and it would be nice to be able to write about eve online and use ccp as a benchmark because of what you have created, but for the last 2 years there have been very few ups and a whole lot of downs.
(loving my 20k dps nyx though) |

Medalyn Isis
Aliastra Gallente Federation
457
|
Posted - 2014.12.03 13:59:56 -
[240] - Quote
Franceska Danes wrote:Question to devs (relative to clone upgrading):
If you will delete clone upgrading, then please can you also delete Corporation-station clone respawn? Because earlier, you was needed stations only with medical-center, even with corporation-station respwan, because you was needed to upgrade clone after death. But now, everyone will be able to respawn on any corporation-station, even without medical-center, without any problems. Thats not fair, especially for nullsec, it breaks all pvp/pve territorial mechanics.
So can you also delete corporation-station clone respawn? And make it possible to respawn only inside stations with Medical-center?
EDIT: i would also suggest to make corporation-stations possible (highsec, faction nations nullsec, lowsec) only with medical center. Precisely. A simple fix to this massive sweeping change as you correctly point out, would be to make it so that a medical clone can "only" be set at a station with a medical facility.
This small fix would have no drawbacks. The alternative is that medical facilities have little relevance anymore which is not a good situation in any circumstances. |

Sizeof Void
Ninja Suicide Squadron
529
|
Posted - 2014.12.05 00:06:26 -
[241] - Quote
What I'd like to see in an upcoming release would be a feature which allows us to get NPC stations to kick players who are logged in, but permanently camped in station, out of the station and into space - particularly spambots, scambots, and marketbots.
I think this can be done by implementing a "bribe" system, similar to the team auction system, where players can bid an amount to give to the NPC station to have them boot the target player from the station. To avoid getting booted, the target player would need to offer a counter-bribe, within say 5-15 minutes. The player(s) who initiated the bribe can then bid up the bribe again, and it will go back-and-forth until one party stops bidding and the bid timer expires. If the target player logs off during the process, then he/she could either be prevented from logging back on for a certain amount of time (ie. thrown in a detention cell) or fined a certain amount, based on the last bid for the bribe.
The bribe bids should be an accumulated amount, like team auctions, so that a group of players who are particularly annoyed by a specific station-camped bot, can pool their funds to boot him/her out.
This should make it more difficult and/or more expensive for a 23.5/7 bot to stay camped in any one station.
Ofc, this system could also be used to force relunctant players out of stations during wardecs, too. :) |

Rain6637
GoonWaffe Goonswarm Federation
26693
|
Posted - 2014.12.05 08:40:14 -
[242] - Quote
Sizeof Void wrote:What I'd like to see in an upcoming release would be a feature which allows us to get NPC stations to kick players who are logged in, but permanently camped in station, out of the station and into space - particularly spambots, scambots, and marketbots. hahahahah oh man. +1
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Siri Irme
Low Technology
2
|
Posted - 2014.12.05 14:31:35 -
[243] - Quote
But, but. but... where is the ORE uniforms?  |

Jade Tovil-Toba
Merkur Trade and Logistics
0
|
Posted - 2014.12.05 15:53:38 -
[244] - Quote
Siri Irme wrote:But, but. but... where is the ORE uniforms? 
Yea and why the men`s uniforms got fashionable gloves and the female uniforms/clothes got none? Maybe you can add gloves as accessories?
Well, nonetheless I wish it would be already tuesday!
Jade Tovil-Toba - CRO Recruitment
Smutjes Revenge Corporation
|

BadAssMcKill
ElitistOps
925
|
Posted - 2014.12.05 17:57:56 -
[245] - Quote
So I was checking out the patch notes and I saw this pop up
"Users can no longer divide a stack inside a fuel bay"
Is there any particular reason for this? I quite liked keeping stront unstacked in my fuel bay so I wouldn't accidentally resiege |

Alundil
Isogen 5
782
|
Posted - 2014.12.05 19:27:53 -
[246] - Quote
Draahk Chimera wrote:Quote: No clone grades and no skill point loss on pod death
Clone grades, clone upgrade cost and skill point loss when podded (except when losing a Strategic Cruiser) will be removed in Rhea. I really hope you will reconsider this decision. Actual losses and the constant threat of Uncle Darwin is what set EVE apart from all the other mmos out there. I would also like to point out that your logic is a bit flawed in discussing this matter. For the old bittervets it is not the microscopic cost of the clone that prevent some of them to fly interceptors in combat, it is the 2.5b ISK pirate implants. Personally I am about to hit the 92m SP mark and my clone will only cost 10m, this is peanuts you understand? I can make 10m in about 5 minutes or less. I can understand your reasoning when it comes to new players who are unfamiliar with the system but this could be easily rectified by some sort of warning box. For the first 1 month or so of a character's life a big box appears if the character tries to undock with an insufficient clone. After that you have no one to blame but yourself if you manage to loose a few SP. Your point has nothing to address the changes that are coming related to clones in Rhea.
Clone grade/upgrade costs going away - Was nuisance for all and provided no meaningful ISK sink Clone SP loss when podded - this served only to truly penalize those who didn't know any better (and also brought up the real ethical concern of accrued SP is tightly linked to RL funds spent in the minds of many - and removal/loss of that SP would feel like CCP "stealing" money from those players by reducing the amount of effective SP/Time). Several of the CSM spoke about this and I believe it might have been covered in a dev blog/post as well.
To you point - clone costs are meaningless and insignificant to vets who pay the largest costs. The real cost of losing a pod is in the implants. That is not changing, nor have there been any words leading people to think that this might ever change. I have no idea what you're fussing about.
I'm right behind you
|

Alundil
Isogen 5
782
|
Posted - 2014.12.05 19:39:08 -
[247] - Quote
Algathas wrote:"No clone grades and no skill point loss on pod death"
This change is very disappointing. Instead of removing a mechanic, come up with something worthwhile to replace it with. This is EVE, there should be a penalty for being killed.
One of the main things that attracted me to EVE initially (and still) was the very fact that you can lose your ship/gear and also can lose SP (or isk) when podded. The rush and of pvp is lost when there is no consequence to being killed.
And will this really bring more PVP? I wonder since the same people that are too averse to pay a few minutes of income to replace their clone (or learn how to avoid being podded in the first place) are the same people that are too afraid to lose their ship or implants. They won't PVP anyway.
LOL at the people bemoaning the "Death of PvP" because of a removal of a mechanic that almost NEVER impacts anyone aside from a wallet deduction right after station environment loads. Seriously, ITT, people with nothing better to ***** about.
If they aren't PvPing anyway, according to you, and they are afraid to lose their ships/pods, according to you, and the mechanic change that is "Ruining EVE" is so insignificant that it takes only a few minutes to offset then is it really all that important a feature for you, and others, to tear up so obviously about? I think not.
Look at it this way, since you're "All about the PVP" - you can now skip those few minutes of clone cost replacement time and use that to do more of what you like - PvP. Seems like a win win for you. Everyone else can then finally step past a mechanic that had no meaningful impact on their gameplay experience and join in PvP (or whatever floats their boat) themselves.
For a game in need of more new blood to swell the ranks and keep CCP in the cash positive position that allows for more EVE, we have some of the whiniest players who routinely "show their ass" on the forums over the most ridiculous things.
I'm right behind you
|

Alundil
Isogen 5
782
|
Posted - 2014.12.05 19:57:43 -
[248] - Quote
Draahk Chimera wrote:if you come to my wormhole in a tech 1 hauler and I pod you I want to know that you pay the same prize as everyone else. Congratulations then because in Rhea you will have the same exact knowledge of what damage cost you caused to a pilot as you did before Rhea. Example: T1 Hauler piloted by a noob pilot, pop&pod the noob - no implants = you have no idea what clone cost that pilot paid T1 Hauler piloted by a 2009 pilot, pop&pod the 2009 - no implants = you have no idea what clone cost that pilot paid T1 Hauler piloted by a 2003 pilot, pop&pod the 2003 - no implants = you have no idea what clone cost that pilot paid
In all three of the above cases, the pilots are still in the Alpha (900,000) SP clone which means it's free and you've done nothing to them other than inconvenience (and of course exploded their T1 Hauler and whatever it was carrying - oh noes). https://wiki.eveonline.com/en/wiki/What_happens_when_my_character_dies
All of this is because clone costs are not based on the age of the pilot, but rather how many skill points they have. This is not something visible in any way via in game UI, therefore you have no knowledge of this at any point in game. The only way to see this is if that pilot has made details of their character available through some API (EVEBoard or others). Barring that, you know nothing about what it cost them to update a medical clone. Zip, zero zilch, nada.
So, in short, your knowledge of what a pilot has to pay at the time of death is the same now as it will be in Rhea. It is exactly the cost of the ship+modules+cargo+implants.
Easy-peasy.
--Happy?
I'm right behind you
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Jeremiah Saken
The Fall of Leviathan
127
|
Posted - 2014.12.05 20:18:16 -
[249] - Quote
Quote:...Scanners are now detecting Unidentified Sites throughout New Eden; we have nothing on record about the contents within... Please tell me these are not anomalies...hard to call anything that shout "i'm here, you don't even need probes to find me" exploration.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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Alundil
Isogen 5
782
|
Posted - 2014.12.05 20:32:49 -
[250] - Quote
Jeremiah Saken wrote:Quote:...Scanners are now detecting Unidentified Sites throughout New Eden; we have nothing on record about the contents within... Please tell me these are not anomalies...hard to call anything that shout "i'm here, you don't even need probes to find me" exploration. If these are the additional Sleeper Data Cache sites in kspace - they are not anomalies and must be scanned down.
I'm right behind you
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Jeremiah Saken
The Fall of Leviathan
128
|
Posted - 2014.12.05 20:52:46 -
[251] - Quote
Alundil wrote:If these are the additional Sleeper Data Cache sites in kspace - they are not anomalies and must be scanned down. They are mentioned in next point:
Quote:The Standard Sleeper Cache is now waiting to be explored in New Eden. So no, it's not about new sleeper sites, or not about caches.
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
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Daniel Jackson
Liandri Sanctuary Corps Liandri Covenant
79
|
Posted - 2014.12.05 21:23:09 -
[252] - Quote
"All the unnecessary asteroids in the mission Cash Flow for Capsuleers 6 of 10 have been removed"
why u remove them !! it was my main source of income.....
I Vote YES! for Downloadable HI-RES Textures!!!!
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Alundil
Isogen 5
783
|
Posted - 2014.12.05 23:56:42 -
[253] - Quote
Jeremiah Saken wrote:Alundil wrote:If these are the additional Sleeper Data Cache sites in kspace - they are not anomalies and must be scanned down. They are mentioned in next point: Quote:The Standard Sleeper Cache is now waiting to be explored in New Eden. So no, it's not about new sleeper sites, or not about caches. You might be right. Some clarification from CCP would be cool.
I'm right behind you
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Xydon
ICE is Coming to EVE Goonswarm Federation
5
|
Posted - 2014.12.07 13:23:20 -
[254] - Quote
why for the Rhea patch, the new Erebus skin looks so rusty was so bautiful before, even the minmatar ship aren't at this point. |

Brigadine Ferathine
The Valiant Vanguard The Volition Cult
25
|
Posted - 2014.12.08 02:38:38 -
[255] - Quote
Xydon wrote:why for the Rhea patch, the new Erebus skin looks so rusty  was so bautiful before, even the minmatar ship aren't at this point. Now you can feel Galentees PAIN of being the redheaded stepchild. |

Copper Khai
28
|
Posted - 2014.12.08 21:30:31 -
[256] - Quote
DaReaper wrote:Rhea is going to be bad ass, the roid field visual changes alone look awesome. Add in the rest.. and *swoon*
IS the Asteroid space dust being left out? Didn't see it on patch notes not on test server. |

Copper Khai
28
|
Posted - 2014.12.08 21:31:29 -
[257] - Quote
Daniel Jackson wrote:"All the unnecessary asteroids in the mission Cash Flow for Capsuleers 6 of 10 have been removed"
why u remove them !! it was my main source of income.....
Does this mean we cannot mine missions anymore?
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Cervix Thumper
School of Applied Knowledge Caldari State
7
|
Posted - 2014.12.09 11:24:38 -
[258] - Quote
first thing I noticed was the black pod. totally black..
the ships look good, nice and bright. No dust in the belts though.
UI color scheme seems ok. And I like the smaller Icons.
Don't see a change in the map at the moment.
So far so good and the update came on time +1 for that!!
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Ab'del Abu
Atlantis Ascendant
113
|
Posted - 2014.12.09 12:40:37 -
[259] - Quote
ISD Rontea wrote:How much will cost Special Edition Dreadnoughts blueprints and pirate faction apparel in New Eden Store? Now I know where to spend my old Aurum.
500 AUR each. If you get a couple of them Moros blueprints make sure to contract one of them to me :P I'll even pay real isk. |

Ranger 1
Ranger Corp Vae. Victis.
6061
|
Posted - 2014.12.09 17:59:28 -
[260] - Quote
Ab'del Abu wrote:ISD Rontea wrote:How much will cost Special Edition Dreadnoughts blueprints and pirate faction apparel in New Eden Store? Now I know where to spend my old Aurum. 500 AUR each. If you get a couple of them Moros blueprints make sure to contract one of them to me :P I'll even pay real isk. Why not just pay your ISK and buy them from the NES yourself?
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
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