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Author |
Thread Statistics | Show CCP posts - 27 post(s) |
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CCP karkur
C C P C C P Alliance
31
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Posted - 2011.12.04 18:34:00 -
[751] - Quote
Gazaa Trimburr wrote:Dear Punkturis, as you mention bug report ... does this mean that all Crucible issues that everybody is reporting here is for nuts ? I would expect that CCP collect issues from this thread. P.S.: Don't tell me this is not the case Ok, I'm not CCP Punkturis, but I'll answer this anyway.... we are reading this thread, and reacting to the issues you guys bring up. However, it's very helpful to get bugreports on the issues, with screenshots, good repro steps, and your computer info.
In these issue threads people often say stuff like "buttons don't work", and when we read things like that it will maybe alert us that something might be wrong with the buttons and we start looking and might find the issue, but sometimes there are just not enough details (which buttons? only in station, or space or all the time? what language? in fullscreen or windowed mode?, etc.).
Like your issue with the Cyrillic letters... it would be very helpful if you could submit a bugreport with screenshots where you highlight issues you have with the letters, so we know what the issues really are.
I hope that makes sense (thank you all for raising the issues and pleeeeeaaase submit screenshots with your bugreports, this programmer likes bugreports with screenshots about 79% better than ones without screenshots ) |
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Sassums
Wormhole Exploration Crew Transmission Lost
26
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Posted - 2011.12.04 18:35:00 -
[752] - Quote
Wormhole dwellers were screwed once again.
And why the hell does this forum lag so horribly when I type a message?
Anyway:
The fitting tool is absolutely horrid in WH space. It takes FOREVER to fit a ship due to the system lagging so horrible. You fit something, wait, fit one more thing, wait, rinse and repeat.
Can we please get it set back to what it was in terms of how smooth it runs. This is highly irritating if we need to refit a ship and move quickly. It's a 10 minute ordeal with the slowness of the system now. |
Gazaa Trimburr
Republic Military School Minmatar Republic
2
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Posted - 2011.12.04 18:49:00 -
[753] - Quote
CCP karkur wrote:Gazaa Trimburr wrote:Dear Punkturis, as you mention bug report ... does this mean that all Crucible issues that everybody is reporting here is for nuts ? I would expect that CCP collect issues from this thread. P.S.: Don't tell me this is not the case Ok, I'm not CCP Punkturis, but I'll answer this anyway.... we are reading this thread, and reacting to the issues you guys bring up. However, it's very helpful to get bugreports on the issues, with screenshots, good repro steps, and your computer info. In these issue threads people often say stuff like "buttons don't work", and when we read things like that it will maybe alert us that something might be wrong with the buttons and we start looking and might find the issue, but sometimes there are just not enough details (which buttons? only in station, or space or all the time? what language? in fullscreen or windowed mode?, etc.). Like your issue with the Cyrillic letters... it would be very helpful if you could submit a bugreport with screenshots where you highlight issues you have with the letters, so we know what the issues really are. I hope that makes sense (thank you all for raising the issues and pleeeeeaaase submit screenshots with your bugreports, this programmer likes bugreports with screenshots about 79% better than ones without screenshots )
Sounds fair, thanks for clarifying.
Regarding Bug Reporting ...
A) One major issue regarding bug reporting on SiSi
I wanted to report some bugs on Sisi, with the "in game" bug report tool (F10), which is really cool and user friendly as you can directly produce screenshot of what happens in game ...
- But its not working at the very end it complains about password wrong ... What the heck is going wrong ... - why dont we have such comfortably tool on Tranquility ???
B) Where does it make more sense to you to report bugs - on sisi as this is your latest snapshot or - on tranquility
Thanks!
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Salastil
ElitistOps Pandemic Legion
0
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Posted - 2011.12.04 18:57:00 -
[754] - Quote
When assigning drones to an Interdictor they will ALWAYS start attacking him once he drops his bubble. Under any circumstances, passive, aggressive, set to focus fire or not. Even if he starts attacking something before he drops the bubble it will change direction and begin attacking the friendly. |
Messoroz
AQUILA INC
73
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Posted - 2011.12.04 19:01:00 -
[755] - Quote
Salastil wrote:When assigning drones to an Interdictor they will ALWAYS start attacking him once he drops his bubble. Under any circumstances, passive, aggressive, set to focus fire or not. Even if he starts attacking something before he drops the bubble it will change direction and begin attacking the friendly.
Aggression changes for the win amirite? (i.e. bubbles now auto aggro the dictor as intended, just the drone part is probably not explicitly intended)
Submit a bug report. |
Sassums
Wormhole Exploration Crew Transmission Lost
26
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Posted - 2011.12.04 19:50:00 -
[756] - Quote
Along with the UI disappearing.
Switched to Fixed Window.
Fixed UI Disappearing.
But now the screen is horribly flickering. What is going on here.
Also it bugs out and when you click on something, it autozooms to that object. |
Olzal Erne
Center for Advanced Studies Gallente Federation
0
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Posted - 2011.12.04 20:34:00 -
[757] - Quote
Autopilot route optimization doesn't work at all if I have a station added as a waypoint. If I try to optimize with a station added as a waypoint and then remove any waypoint it adds my current location as a last waypoint. Adding station as waypoint is good idea if the route optimization would work.
Also, when I get promotion in Gallente militia I get mail saying: [no label: Factions/GallenteFederation/rankGain] |
BolsitaDeTeDeMuerte
Blasters and BS
0
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Posted - 2011.12.04 20:47:00 -
[758] - Quote
Jake Centauri wrote:The windows in my Eve user interface have a tendency to disappear leaving me with a ship and a background and NOTHING else. I have tried to reproduce the conditions under which this occurs and it seems to happen most often when minimizing Eve temporarily to do something else. If I ALT-TAB between two accounts the bug usually appears within a few switches.
I did not have this problem pre-Crucible. I hope ccp fixes this soon as it's terrifying to run high-risk areas and have your ship controls, overview, fleet window, watch list, etc. all simply disappear.....
I don't know if it carried over to this build, but Shift+Tab will minimize all windows and that might be where everything is going. I've done that plenty of times before when Alt+Tabbing.
My current issue is whenever I log in a station, my ship model is missing and I get a window to select a fifth subsystem for my Tengu when the Tengu is already fully fitted. I can just close the box and undock like normal, but I'm pretty sure it's not supposed to do that as it wasn't doing it the first couple of times I logged in to this build. I also get chat channels not showing people in them until someone starts talking.
As stated previously, please bring back window pinning, that should have never left to begin with. |
AkaiDruiD II
Sol Private Military Twilight Imperium
4
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Posted - 2011.12.04 21:10:00 -
[759] - Quote
I still can't get on, client continues to disconnect. I JUST paid for another month's sub and this is bullshit! I've considered tunnels but I'd be more pissed for paying more just to connect to the ONLY ******* server on EARTH that noone can connect to outside of UK
Only 16-20 hops and nothing changed on my end but here are a few interesting nodes;
Name: if-20-2.tcore2.l78-london.as6453.net IP Address: 216.6.99.14 Location: Westminster (51.506N, 0.128W) Network: Unknown
Name: if-13-0-0.core4.ldn-london.as6453.net IP Address: 80.231.131.50 Location: Westminster (51.506N, 0.128W) Network: 80-RIPE
Name: ix-12-0-0-3045.core4.ldn-london.as6453.net IP Address: 195.219.67.242 Location: Westminster (51.506N, 0.128W) Network: LDN-CORE2
Name: srv248-e.ccp.cc IP Address: 87.237.36.248 Location: REYKJAVIK (64.133N, 21.894W) Network: 87-RIPE
Name: srv200-g.ccp.cc IP Address: 87.237.38.200 Location: REYKJAVIK (64.133N, 21.894W) Network: 87-RIPE
These are the last 5 nodes on the trip and it only at these nodes that it seems to get congested and at one of the london nodes, their server is/was filtering packets.... |
Penny Ibramovic
Wormhole Engineers Greater Realms
2
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Posted - 2011.12.04 21:49:00 -
[760] - Quote
'Combat details' in the corporation pane, i.e. killmails, are showing only 1 pilot involved, regardless of the actual number, and no damage listed. |
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backtrace
Dreddit Test Alliance Please Ignore
25
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Posted - 2011.12.04 22:07:00 -
[761] - Quote
CCP Punkturis wrote:backtrace wrote:P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! That wasn't obvious from the video. Anyway, how do you expect me to file a bug for a bunch of letters that doesn't look like they should? Yes, I can create a freaking lot of pictures, but it would be just so much simpler to give a Russian book to font designers. Also they can use Arial to see how the letters look and what the proportions are.
Sorry for being a maybe too harsh but I am dying from 1000 paper cuts currently. To the point I am forced to use an alt to see the map! God... |
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CCP Punkturis
C C P C C P Alliance
486
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Posted - 2011.12.04 23:00:00 -
[762] - Quote
backtrace wrote:CCP Punkturis wrote:backtrace wrote:P.S. Also Cyrillic letters are s h i t! Please buy Punkturis a couple of Russian books so she could see how Cyrillic letters really look. I'm a programmer, not a font designer (I didn't make the font) but if you have issues with the Cyrillic letters you should probably make a bug report for it and then it might get fixed by the appropriate people! That wasn't obvious from the video. Anyway, how do you expect me to file a bug for a bunch of letters that doesn't look like they should? Yes, I can create a freaking lot of pictures, but it would be just so much simpler to give a Russian book to font designers. Also they can use Arial to see how the letters look and what the proportions are. Sorry for being a maybe too harsh but I am dying from 1000 paper cuts currently. To the point I am forced to use an alt to see the map! God...
I'm not sure how type designers work but I'm pretty sure that if you don't read Russian it can be hard to realize what exactly is wrong with the Cyrillic letters. If you can make a bug report with some screenshots where you point out what it is you think is wrong with it, it's more likely to get fixed.
I'm also sorry to hear that you're having troubles with this expansion, I hope it will get better for you when some of the defects have been fixed. CCP Punkturis | EVE UI Developer |
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Altol Zad
Imperial Academy Amarr Empire
0
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Posted - 2011.12.04 23:08:00 -
[763] - Quote
My Issues are as follows (w/ eve not personal):
- Cargo Bay
- Unloading cargo from Cargo Bay into Items Bay by dragging causes the Cargo Bay it self to drag along with the item (Reproduced it multiple times, on my client and friends) - Inventory/Capacity failed to update when new items where brought into the cargo bay. Had to press sort items to cause it to refresh. (Happened twice, don't know why)
- When in map mode (F10)
- After docking up the ship controls are still visible in hanger (verified on multiple clients) - If Map Mode was entered in hanger, target icons will not show up on top of the Map mode black background
- Ship Controls
- Sometime fail to update, as in being in warp and the speed indicator shows 0.0 m/s idle.
The rest where mentioned: ie pinning windows, identification not showing up until undocking, windows dont always keep their location, etc etc
Also when should we expect a patch for all this wonderfulness?
Thanks <- This guy |
backtrace
Dreddit Test Alliance Please Ignore
25
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Posted - 2011.12.04 23:09:00 -
[764] - Quote
CCP Punkturis wrote:I'm not sure how type designers work but I'm pretty sure that if you don't read Russian it can be hard to realize what exactly is wrong with the Cyrillic letters. If you can make a bug report with some screenshots where you point out what it is you think is wrong with it, it's more likely to get fixed. I've created a bug with the correct render (of Arial) and how it looks in the client. The problem isn't in (not) understanding, the problem is letters have wrong proportions and some of them have slightly wrong typefaces. I hope it should be visible for the type designer how it should look from the provided screenshot. |
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CCP Punkturis
C C P C C P Alliance
487
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Posted - 2011.12.04 23:24:00 -
[765] - Quote
backtrace wrote:CCP Punkturis wrote:I'm not sure how type designers work but I'm pretty sure that if you don't read Russian it can be hard to realize what exactly is wrong with the Cyrillic letters. If you can make a bug report with some screenshots where you point out what it is you think is wrong with it, it's more likely to get fixed. I've created a bug with the correct render (of Arial) and how it looks in the client. The problem isn't in (not) understanding, the problem is letters have wrong proportions and some of them have slightly wrong typefaces. I hope it should be visible for the type designer how it should look from the provided screenshot.
Cool! I'll make sure that this bug report will be directed to the right person CCP Punkturis | EVE UI Developer |
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Scrapyard Bob
EVE University Ivy League
439
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Posted - 2011.12.04 23:39:00 -
[766] - Quote
Situation:
PI colony with multiple launchpads.
1. Open up first launchpad customs-office interface. 2. Export 500 units of something to the orbiting CO. - You'll see 500 units of product on the left side now. 3. Switch to 2nd launchpad. 4. Export 500 units of the same thing to the orbiting CO. - You'll see two lines, one with 500 units (a ghost) and one with 1000 units (the auto-stacked). 5. Attempt to drag the ghost line with 500 units to your cargo and you get an error.
You can repeat steps 3 & 4 for 3+ LP setups and you'll see multiple rows with 500 units, which cannot be dragged or interacted with. |
Lone Gunman
Forhotea Corporation
9
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Posted - 2011.12.05 00:24:00 -
[767] - Quote
Scrapyard Bob wrote:Situation:
PI colony with multiple launchpads.
1. Open up first launchpad customs-office interface. 2. Export 500 units of something to the orbiting CO. - You'll see 500 units of product on the left side now. 3. Switch to 2nd launchpad. 4. Export 500 units of the same thing to the orbiting CO. - You'll see two lines, one with 500 units (a ghost) and one with 1000 units (the auto-stacked). 5. Attempt to drag the ghost line with 500 units to your cargo and you get an error.
You can repeat steps 3 & 4 for 3+ LP setups and you'll see multiple rows with 500 units, which cannot be dragged or interacted with.
^^This
The worst part is that the client thinks the "Ghost Units" actually have volume and eventually you wll be unable to transfer anything to the Customs Office because it thinks it's full. The workaround is you can transfer the "Ghost units" back down to the launch pad without being taxed and they will disappear,assuming you have room. |
Xtream Enderas
X.P. Industries
0
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Posted - 2011.12.05 00:43:00 -
[768] - Quote
I will be playing the game for 10 to 15 mins. The game will crash and my pc will freeze up for i cant do nouthing how do i fix it or what do i do?And i cant run my miner and hauler both it does the same thing How do i fix it????????This is on both my pc.My labtop and desktop.... |
Kernel Flux
Intaki Armaments Important Internet Spaceship League
0
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Posted - 2011.12.05 01:58:00 -
[769] - Quote
Penny Ibramovic wrote:'Combat details' in the corporation pane, i.e. killmails, are showing only 1 pilot involved, regardless of the actual number, and no damage listed.
In addition, apparently only losses are being accurately recorded. Further and more disturbing I have a few pilots whose historical killmail logs are borked - with numerous kills simply gone. I hope this issue is addressed immediately by CCP, and would appreciate an acknowledgement of the issue and timeline for fix.
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Tempest Flux
Intaki Armaments Important Internet Spaceship League
3
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Posted - 2011.12.05 02:05:00 -
[770] - Quote
My in game combat log shows only the kills where I laid the final blow. All my other kills are missing! |
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DHuncan
Mostly Harmless Mining Corp
1
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Posted - 2011.12.05 05:23:00 -
[771] - Quote
lolol dry your tears. We will find your bad guys diplomas mhahaha sorry couldnt help it. https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
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Amon Rakis
School of Applied Knowledge Caldari State
0
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Posted - 2011.12.05 05:29:00 -
[772] - Quote
The new font may seem "amazing" or "great" at times, but in all honesty, whoever designed it hadn't been around in the 80's or 90's when designed fonts needed crucial guidelines to adhere to:
"TRACKING" (the space between fonts) is obviously at "0"... but when you look at the printing/font that we are all reading right now... even the information to the left ... underneath my name, for example, has even "tracking".
What does that mean, some may ask? Well, I see "School of Applied Knowledge" under my name. What I see is an EQUAL amount of spacing to the "right" and "left" of each letter, making the "l" next to the "i" next to the "e" next to the "d" in "Applied" seem wonderfully next to each other - spaced and even.
What I DO NOT SEE IN THE NEW GAME FONT is the same guidelines and behavior applied:
The letter "e" (for one example) in the game is too "left aligned" which leaves more space before the next letter... this causes some words to seem out of space or separated unevenly, and this is causing legibility issues, regardless of what font size you choose or scalability you use.
MOST noticably is the oppositely "congested" numeral "0" (zero). It is pushed to the maximum left/right edges but then, when a symbol like a "," (comma) or "." (period) or a ":" (colon) are immediately after the number "zero", it is "wedged" right next to the "right end horizontal line" of the zero character. This makes reading symbology difficult.
An example would be TIME: 08:04 in the lower lefthand menu column is barely noticable. This is not only because the ":" (colon) is immediately set up to display right after the previous "character/number" but also creates problems in reading AND SPACING.
This is most noticable when seeing the "thin" (unboldened) print of the font (something we users cannot replicate) - yet we see it in TIME, DATE, TAB TITLES, MARKET PRICING... The symbols are far more "thin"... and when you use them in an unbolded way, TIME (for example) loses any sense of a visable ":" (colon). So the time may be 10:42 or 01:16 but when you look at those TWO examples alone, you'll see uneven spacing near the "colon"... and to make things worse, the colon is much thinner, and therefore not visible.
This adds to NON-CONTINUITY amongst all letters and numbers. Anyone who has designed a font professionally knows that there needs to be an exacting amount of space on both "left" and "right" sides of EACH letter, number, and symbol. This creates universal tracking...
This "new font" is LACKING that universality.
If you doubt it, take a look at the lowercase "e" in any situation: especially the market, but even in typing mail. The "e" (lowercase) is "left-side heavy" and therefor places 1 pixel (or so) too much extra space on its other (RIGHT) side before the next letter/symbol/number. This is more visible when you select an item and have it "emboldened"... like the price of something when purchasing/selling an item. Also see in the market listing... especially when "zero" is involved. Right now any of us reading THIS text/forum IN A BROWSER, will see the evenly spaced lettering made by the pre-existing (and functionally made) font. I see it in the predefined typeface we all see "beautifully" under our portraits ( definied in the source code as style=display: inline; float: right; font-weight: bold; text-align: right ) and even the undefined font my browser is using to type this text - which is very different. What they all have in common is even spacing on each side of each letter. Especially the "e" which seems to be one of the few (but several) problematic characters in this "new eve font"...
If I typed "New Eve Font" in the game, we'd see a slight bit more spacing to the RIGHT of each instance of the letter "e"... and this breaks up the words formed by the letters.
This has been, as a font designer/editor in my personal RL careers for 20 years, something that I'm wrestling with as I am "trying to LIKE the new font" but I simply can't.
What makes it worse is that we have the only option of seeing the "normal" (slightly boldened) version/thickness of the font in all things... EXCEPT when the UI uses a special THIN (or as some may have come to know as "NARROW" version of the font)... this NARROW verions means almost a 1 pixel line version of the font that us user can NEVER user: "possibly anti-aliased", but nonetheless, a problematically visual situation in: the CLOCK TIME, DATE, MARKET VALUES, LISTINGS of the "very much BROKEN" CORP BLUEPRINTS section of the Science and Industry tabs, as well as labels for all tabs of most windows, including the tabs for chat windows, hangars, etc.)
This is hurting the eyes for several people. Myself included.
The solution, after reading the Feedback AND the Issues pages seems to be almost 50/50 for all people... at least as in "all people who have chosen to bother voicing their feedback and issues" here.
This is one of a myriad of problems, but it is something we all want boiled down to:
OUR CHOICE.
Half of us love the new font. Great. I'm very happy for you people who love it.
Half of us dislike it, hate it, or "can't put our finger on it, but we don't like 'it'." Well, there in itself lies a problem:
Just like the CQ (which is a bug report of hell I've been working on filing because I seem to be a walking "head and half torso" defying laws of physics) and even in the Hangar (also with a windows problem that makes the whole thing "float around" instead of just the ship) creates situations where you have users who WANT A CHOICE.
If anything is supposed to be "great" about any EVE upgrade, it should be to give its paying users who wish to continue playing the game: A CHOICE.
It may be personal for some, it may be visual/medical for others. The reason shouldn't be the issue. The issue is in the flaw of the font's CURRENT design. The solution is to fix it and/or give us a choice.
CLIENT: WINDOWS XP4 |
Xylorn Hasher
Mean Corp Mean Coalition
9
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Posted - 2011.12.05 08:50:00 -
[773] - Quote
o/
Most annoying Issues:
- Ships change flying direction on random when I changeing camera position in space. That's very dangerous in combat FIX IT ASAP pls. It looks like client reconises single Left- click or L-click and hold as a double click which is allign to. - Windows cannot be pinned - annoying. - Windows opens in random place not where when i closed them - very annoying. - Items stacking issues: Items won't stack at random. - Probing singatures dissapear during scanning but they are still there when you increase scanning radius. I have large experience in probing both ships and signs so it's not possible im doing it wrong. - Problems with loading - unloading PCO's with PI materials at random. - Orca, Hulk, Tempest doesn't have engine trails. - Mining drones beams are frozen during first cycle of mining.
Tier 3 Tornado and T3 BCs review.
They are too weak !! Give them 60 CPU more. Tornado as you said should be Drake killer (!!!). It won't happend until Drake pilot is AFK. Tornado has only 100-120 DPS more than Armour Cane and almost equal to ( Tornado has a bit more ) to shield Cane. Shield Cane is better than Tornado.
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Hoshi Hoshimoto
Garoun Investment Bank Gallente Federation
0
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Posted - 2011.12.05 13:14:00 -
[774] - Quote
Hoshi Hoshimoto wrote:Patching & repairing failed on Windows XP Pro (SP3) System Have to download & reinstall the Client ...
It took me 2 Days just for downloading (2 hrs are still left) - a 768kbit/s line is a real pain in the ass ...
Client installed proberly. |
Astald Ohtar
L'AGENCE Yulai Federation
1
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Posted - 2011.12.05 14:37:00 -
[775] - Quote
The video cards on my laptop stopped misbehaving each time i jumped a gate or unlocked hurray , i usually had got the following message " the video card driver stopped responding windows in currently trying to reset the driver" or something like that
The UI goes crazy once i alt- tab , some windows despair and reappear randomly , pretty disturbing . |
The Offerer
Republic University Minmatar Republic
54
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Posted - 2011.12.05 16:23:00 -
[776] - Quote
Fitting any module on a ship in POSes is a nightmare. It takes forever no matter where the module you are fitting to your ship is located (cargo bay, corp hangar array).
Currently, you will spend less time to: - launch scanner probes - find a wormhole leading to known space - go to known space with unfitted ship and modules in cargo hold - dock in the first station - fit all modules - return to your W-Space system
then to simply fit all modules on your POS.
Clearing cache doesn't help.
W-Space residents are heavily affected. |
Katsu Masanori
University of Caille Gallente Federation
1
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Posted - 2011.12.05 20:05:00 -
[777] - Quote
Why is it that when I enter a station, having previously entered the Hanger Bay, I wind up standing in the CQ and when I try to go to the Hanger Bay Eve crashes? The screen becomes white and asks if I want to report the problem. Then I have to reconnect all over again. It seems to be a pattern that has established itself since Crucible has been deployed. I don't think it is my computer, I do play on an iMac, but this was not occurring in Incarna.
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Ang Min
CPD Adventures Pte. Ltd.
1
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Posted - 2011.12.05 20:22:00 -
[778] - Quote
Whenever I view an auction contract, it indicates "This auction was won by Ang Min" even though a) I never bid on it, and 2) the auction is still in progress. Submitted as bug #121745. |
JeckrothX
Mine 'N' Refine The Unforgiven Alliance
0
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Posted - 2011.12.05 20:43:00 -
[779] - Quote
on my broadsword when i have the script in, it says i can warp scramble up to 36km away but i get the message:
"20:43:03 Notify Houk is too far away to use your Focused Warp Disruption on, it needs to be closer than 30,000 meters."
edit: thats the new tech 2 warp disruption generator |
Celeste Aserad
Nordic Industries One
0
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Posted - 2011.12.05 21:08:00 -
[780] - Quote
- When docking / undocking, my chat and cargo window is jumping up and down. It's somewhat annoying.
- When sorting trough my Survey Scan Result and sorting by quantity, entries with 4 numbers (0 - 9K) are sorted separately from entries with 5 or more numbers (10K+)
- Sorting trough wallet divisions gave the same error as above. But somehow it worked right now.
Also, I have had some hangups and crashes, tought I do not know their origin.
I use a Windows 7, 64 bit. |
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