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Terminus adacai
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Posted - 2006.09.25 12:32:00 -
[61]
Warp to 0 km = great idea for stations and gates. (add 5-8km variable miss buffer zone)
cartography skills = great idea. train to level 5 and get 0-1 km away from object everytime.
Don't allow bookmarks within a 60-75 km radius of installations. This would get rid of instas (except mining and safe spotting) and encourage another skill.
There are a lot of good ideas. I'm sure the end result will be some type of reasonable fix.
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Zarch AlDain
Friends of Everyone
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Posted - 2006.09.25 16:00:00 -
[62]
Originally by: Sir Bart
Originally by: Zarch AlDain
Originally by: Na'Thuul
2. Limit bookmarks to 250 per player. - More than enough for safes etc
Not even close. I have around that many bookmarks around each of several 0.0 stations for tactical purposes in PvP.
Well... you're ridiculous, the most you could possible require is like 20. And that's over kill, I use : 4 snipe points, 2 spy points, 1 insta undock, 1 insta dock, 2 safe spots Where are you getting the other 200 from?
What I use them for is my business. I have them, I used them and I would not like to see them gone. The other people who took copies from the originator were also using them.
(I'm no longer based in that region so they aren't useful to me right now - but I may well end up making similar things when I end up back out in 0.0 some time).
Zarch AlDain
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Cpt Buck
International Brotherhood of Eve Workers
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Posted - 2006.09.26 13:54:00 -
[63]
blah
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Stoick Furious
Ascent of Ages
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Posted - 2006.09.26 15:59:00 -
[64]
Edited by: Stoick Furious on 26/09/2006 16:00:20 Why not as has been laid out in this very long post, add the 0 km option - making instas completely obsolete, make it so that on auto pilot you automatically use the Warp to 15 km feature to disadvantage people who play afk, AND make a *****ble item just like warp and sensor disrupters that when activated causes incoming ships locating computers to go offcourse by 15,20,50 kms (etc.) of their target sttion, asteroid belt, gate etc.
This would keep Piracy relevent and make it a little more interesting and still allow care bears to fly around empire quickly without requiring hundreds of instas.
More importantly it's a player driven solution to the problem instead of creating an artificial solution that people just create MORE bookmarks to circumvent.
EDIT: For some reason this forum censored the word f-i-t-t-a-b-l-e. I don't get it.
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Lucas Avidius
Einherjar Rising Dusk and Dawn
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Posted - 2006.09.27 04:12:00 -
[65]
Heres my take on the whole thing.
Everyone is suggesting that there either be a warp to 0 option or a skill that will bring you to 0km of the object at level 5. I think a compromise would be better.
Have a skill called "Manual Warp Guidance" (Rank 1, nav skill) or something. For someone with no levels in this, the closest you can manually warp to an object is the standard 15KM. Have the skill take 5KM off the default distance at level 1 and half the remaining distance for every other level in the skill. At level 2 you would get within 5KM, at level 3 you'd get to within 2500 meters. At level 4 1250 metres, and at max you would get within 625 metres. And of course since its "Manual Warp Guidance" it goes without saying that autopilot wouldnt benifit from it.
At the same time, increase the activation range of stargates to 5000 metres, and add a docking range to stations of say, 3750 metres. This would mean that level 5 wouldnt be nessecary for anyone who just travels, and level 2 would be sufficient for newbies to train it to as you'd land within gate activation range 95% of the time (theres always a little bit of drift when coming out of warp anyway). Level 4 would only be useful for if you need to get to a VERY specific point in space such as a can anchored at a safespot or a low-sec sniping bookmark made mere metres outside of sentry gun range. And Level 5 would be something for only the most anal retentive of folks, or for people who literally have nothing else to train.
Just my 2 cents. I'd love to be able to get rid of all the gate and station bookmarks I have and just keep stuff like safespots and other points that actually have some importance.
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Father Weebles
Panzershrek
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Posted - 2006.09.27 22:29:00 -
[66]
Edited by: Father Weebles on 27/09/2006 22:32:03
Originally by: Hellspawn01 You want BMs/instas? Make them yourself. Remove the option to copy them. My 0,02.
f that
i wont even consider making my own instas anymore now that i got bms for 6+ regions. the lag is is horrible in places tab...
"Welcome to EVE, where inflation is out of control." |

Grytok
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Posted - 2006.09.28 08:27:00 -
[67]
The Idea of Lucas Avidius is just fine I think.
Training a timemulti 1 skill to LVL 2 or 3 takes no longer than copying a full set of BMs, so there is nothing to complain about it.
For people who need the last LVLs to get exactly to a point as possible it would take about 5 days to get there, which is not so bad I think.
Sure it is another skill that is a must have, but come on. If you want to be able to have instas without BMs, then this little pain should be acceptable.
PLEASE CCP, THINK ABOUT THAT 
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Shayla Etherodyne
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Posted - 2006.09.29 08:51:00 -
[68]
Originally by: Sir Bart
Originally by: Zarch AlDain
Originally by: Na'Thuul
2. Limit bookmarks to 250 per player. - More than enough for safes etc
Not even close. I have around that many bookmarks around each of several 0.0 stations for tactical purposes in PvP.
Well... you're ridiculous, the most you could possible require is like 20. And that's over kill, I use : 4 snipe points, 2 spy points, 1 insta undock, 1 insta dock, 2 safe spots Where are you getting the other 200 from?
You are not a miner, right? An example, system with 10 belts, and 1 station where I want to drop the minerals. For optimal use I will need: 2 ista for belt, about 30 km apart to mine all or most of it, and 1 ista for every belt to te station as I am coming from differnt direction every time. Add a gate to gate and a gate to/from station (system with 2 gates) and you have 36 ista in a single system. (never done all the set as I am lazy, but an hard core user will and should do it).
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Zarch AlDain
Friends of Everyone
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Posted - 2006.09.29 09:30:00 -
[69]
Originally by: Shayla Etherodyne
Originally by: Sir Bart
Originally by: Zarch AlDain
Originally by: Na'Thuul
2. Limit bookmarks to 250 per player. - More than enough for safes etc
Not even close. I have around that many bookmarks around each of several 0.0 stations for tactical purposes in PvP.
Well... you're ridiculous, the most you could possible require is like 20. And that's over kill, I use : 4 snipe points, 2 spy points, 1 insta undock, 1 insta dock, 2 safe spots Where are you getting the other 200 from?
You are not a miner, right? An example, system with 10 belts, and 1 station where I want to drop the minerals. For optimal use I will need: 2 ista for belt, about 30 km apart to mine all or most of it, and 1 ista for every belt to te station as I am coming from differnt direction every time. Add a gate to gate and a gate to/from station (system with 2 gates) and you have 36 ista in a single system. (never done all the set as I am lazy, but an hard core user will and should do it).
Actually you can make insta-docks for stations from any direction by making one bookmark.
Just fly as close to the center of the station and bookmark where you are (or even just bookmark the spot where you undock as that is often close enough).
Zarch AlDain
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Femaref
Caldari Deep Core Mining Inc.
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Posted - 2006.09.29 18:11:00 -
[70]
On Minmatarstations - It's possible. But Amarr Stations are too large for that, as example.
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