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Tiia Doshu
Imperial Academy Amarr Empire
0
|
Posted - 2015.01.04 23:08:48 -
[1] - Quote
Alright,
I've been playing EVE on and off since 2008 and one thing I've never found a reasonable explanation for is the mechanics/physics behind a 'sucker-bubble'.
Can someone please explain it to my wee-widdle-brain?
In case the terminology is unfamiliar ...
A -----------------------------------------------------------------------------------B--------C
I'm warping from A-B , straight line travel, no obstacles. Someone puts a warp disruption bubble BEHIND 'B' roughly 80-100km away. Just HOW EXACTLY is my warp disrupted by a field that I shouldn't be anywhere near, and how does it "PULL" my ship past the intended destination of 'B'?
Anyone have any CLUE how this works in the realm of physics either real or theoretical?
Thanks
Tiia
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Mharius Skjem
Opacity Circles
293
|
Posted - 2015.01.04 23:13:22 -
[2] - Quote
Creates a false beacon that you warp to.
A recovering btter vet, with a fresh toon and a determination to like everything that CCP does to Eve...
Don't take me too seriously though, I like to tease a bit on the forums, but that's only because I love you...
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Inxentas Ultramar
Ultramar Independent Contracting
1649
|
Posted - 2015.01.04 23:20:21 -
[3] - Quote
It's not dependent on physics, but on math.
Imagine the warp path a ship takes as a single line in a 3D space, and extrapolate it. The server simply checks whether this imaginary line intersects a bubble, and if so alters your warp path, making you drop our of warp at the edge of the bubble. The proper terminology is "drag bubble" by the way. |

Crumplecorn
Eve Cluster Explorations
1745
|
Posted - 2015.01.04 23:27:14 -
[4] - Quote
Magnets.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Rawketsled
Generic Corp Name
33
|
Posted - 2015.01.04 23:37:29 -
[5] - Quote
I'd hazard a guess at that it was buggy code that ingenious players adapted for their own use.
I'm a lowsec scallywag, so I rarely interact with bubbles. Take my entire post with a grain of salt. I think C needs to be on grid with B for the bubble to drag you further.
I certainly hope the mechanics stay exactly as they are. Confusing people(your victims) in combat is a brilliant tactic. |

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4286
|
Posted - 2015.01.04 23:38:21 -
[6] - Quote
Crumplecorn wrote:Magnets.
How do they work?
OP - It's based upon whether the line of your warp intersects any bubbles that are on grid with your destination. Note - that's the LINE of your warp, not just the line segment.
'On grid' defaults to a distance of about 200-250km but this can be changed by players under certain circumstances.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
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Tiia Doshu
Imperial Academy Amarr Empire
1
|
Posted - 2015.01.04 23:38:38 -
[7] - Quote
Well...the math is faulty then and so is the physics. If the warp computer can differentiate between two canisters in a freakin' asteroid belt, or between a planet and the command center orbiting it ... then it can bloody well differentiate between a gate and a warp disruption bubble...the description of the module does NOT say 'Creates an Artificial Gravity Well' anywhere in it.
And mechanics derived from LAZY mathematical fornula are pathetic....just my 0.02isk.
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Lister Dax
Intergalactic Trade and Harm
46
|
Posted - 2015.01.04 23:41:45 -
[8] - Quote
A wizard did it. |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
673
|
Posted - 2015.01.04 23:42:35 -
[9] - Quote
Tiia Doshu wrote:Alright,
I've been playing EVE on and off since 2008 and one thing I've never found a reasonable explanation for is the mechanics/physics behind a 'sucker-bubble'.
Can someone please explain it to my wee-widdle-brain?
In case the terminology is unfamiliar ...
A -----------------------------------------------------------------------------------B--------C
I'm warping from A-B , straight line travel, no obstacles. Someone puts a warp disruption bubble BEHIND 'B' roughly 80-100km away. Just HOW EXACTLY is my warp disrupted by a field that I shouldn't be anywhere near, and how does it "PULL" my ship past the intended destination of 'B'?
Anyone have any CLUE how this works in the realm of physics either real or theoretical?
Thanks
Tiia
Ha. You should see some of the semi-illegal grid-fu manipulated bubble traps that pull you mid-system dozens of AUs from your destination direct to zero on a predeterminedspot fully within a large bubble with no chance to cloak or warp or do anything. |

Yarda Black
Militaris Industries Northern Coalition.
505
|
Posted - 2015.01.04 23:47:46 -
[10] - Quote
You tell me EXACTLY how warping in EVE works with its math and the realm of physics and I'll consider doing the same with drag bubbles. |

Julius Rigel
183
|
Posted - 2015.01.04 23:52:46 -
[11] - Quote
"Warping" means you're not actually moving your ship, but rather moving the space around your ship. Think of it like this: In your example, you start out at A and you want to end up at B, so you squeeze space together, like an accordion, so that B is really close to A. But C is much closer to B than B is to A, so that when you squeeze space together, C is practically on top of B, and thus when your ship occupies that compressed space, it touches the drag bubble as well as the place you intended to come out of warp. And the moment you touch the drag bubble, it kills your warp drive, and you come out of warp right at the edge of the bubble.
[URL=http://race.eviloatmeal.com]Do YOU like to undock?[/URL]
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Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
580
|
Posted - 2015.01.04 23:55:41 -
[12] - Quote
If it really bugs you, just think of it the way it's portrayed in other sci-fi universes: a large amount of projected artificial gravity. Would explain the "sucker" aspect of it.
Vote Sabriz!
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Cancel Align NOW
Imperial Shipment Amarr Empire
376
|
Posted - 2015.01.04 23:57:16 -
[13] - Quote
Tiia Doshu wrote:Well...the math is faulty then and so is the physics. If the warp computer can differentiate between two canisters in a freakin' asteroid belt, or between a planet and the command center orbiting it ... then it can bloody well differentiate between a gate and a warp disruption bubble...the description of the module does NOT say 'Creates an Artificial Gravity Well' anywhere in it.
And mechanics derived from LAZY mathematical fornula are pathetic....just my 0.02isk.
Please explain how the warp computer works? |

Hal Morsh
Icendus Corux Warp to Cyno.
240
|
Posted - 2015.01.05 00:03:22 -
[14] - Quote
Cancel Align NOW wrote:
Please explain how the warp computer works?
Look into EVE lore. It explains that things like stations must have artificial gravity wells for your warp drive to lock onto. I'm assuming a warp bubble deceives the warp drive, or just so happens to mess with where it's intending to land.
http://community.eveonline.com/backstory/scientific-articles/interstellar-traveling/
Go to "5 - Faster-than-light travel GÇô how?" because it explains warp drives, including a picture of one :P
CCP - Outpost code is scary.
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Cancel Align NOW
Imperial Shipment Amarr Empire
376
|
Posted - 2015.01.05 00:06:22 -
[15] - Quote
Hal Morsh wrote:Cancel Align NOW wrote:
Please explain how the warp computer works?
Look into EVE lore. It explains that things like stations must have artificial gravity wells for your warp drive to lock onto. I'm assuming a warp bubble deceives the warp drive, or just so happens to mess with where it's intending to land. http://community.eveonline.com/backstory/scientific-articles/interstellar-traveling/
Go to "5 - Faster-than-light travel GÇô how?" because it explains warp drives, including a picture of one :P
sigh. The context of that question has been lost. lost in space.
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Johan Civire
The Lyran Empire
915
|
Posted - 2015.01.05 00:06:36 -
[16] - Quote
Cancel Align NOW wrote:Tiia Doshu wrote:Well...the math is faulty then and so is the physics. If the warp computer can differentiate between two canisters in a freakin' asteroid belt, or between a planet and the command center orbiting it ... then it can bloody well differentiate between a gate and a warp disruption bubble...the description of the module does NOT say 'Creates an Artificial Gravity Well' anywhere in it.
And mechanics derived from LAZY mathematical fornula are pathetic....just my 0.02isk.
Please explain how the warp computer works?
It is fiction not reality. If it was reality this is however short answer not possible "yet"! |

ShahFluffers
Ice Fire Warriors Snuffed Out
7012
|
Posted - 2015.01.05 00:07:43 -
[17] - Quote
Tiia Doshu wrote:Well...the math is faulty then and so is the physics. If the warp computer can differentiate between two canisters in a freakin' asteroid belt, or between a planet and the command center orbiting it ... then it can bloody well differentiate between a gate and a warp disruption bubble...the description of the module does NOT say 'Creates an Artificial Gravity Well' anywhere in it.
And mechanics derived from LAZY mathematical fornula are pathetic....just my 0.02isk.
Wait until you start learning about Logistics ships, Carriers, and remote capacitor transfers. They can "magically" create extra energy in direct violation of the "Conservation of energy" law.
Ooo... ooo... and space itself. We all move our ships in fluid rather than frictionless space!! (though, this has been often explained away by saying our warp and microwarp drives create an "anchor/drag-like" effect on space)
Asymmetrical ships. How are they moving without flying in random directions?
Everyone has access to ships that require no fuel to fly and can generate energy indefinitely. Yet (most races) still stick with weaponry which requires ammo rather than stuff that requires only power.
The biggest and most expensive ships in the game are the least flexible in terms of weapons and fittings. A Titan can literally be pointed by a single Tech 2 cruiser and not be able to do anything about it.
Time literally slows down the more people you have on grid (see: "Time Dilation").
What's my point? It's a game. There are certain mechanics in place for a reason. Don't take it too seriously.
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Hal Morsh
Icendus Corux Warp to Cyno.
240
|
Posted - 2015.01.05 00:07:46 -
[18] - Quote
I don't think anyone knows how the warp computer works. We just throw fictional sci-fi thingies like gravity capacitors and vibrating disks at it and create warp drives for fictions.
CCP - Outpost code is scary.
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Tiia Doshu
Imperial Academy Amarr Empire
1
|
Posted - 2015.01.05 00:10:08 -
[19] - Quote
Julius Rigel wrote:"Warping" means you're not actually moving your ship, but rather moving the space around your ship. Think of it like this: In your example, you start out at A and you want to end up at B, so you squeeze space together, like an accordion, so that B is really close to A. But C is much closer to B than B is to A, so that when you squeeze space together, C is practically on top of B, and thus when your ship occupies that compressed space, it touches the drag bubble as well as the place you intended to come out of warp. And the moment you touch the drag bubble, it kills your warp drive, and you come out of warp right at the edge of the bubble.
Unfortunately that's not how EVE's 'warp' works...at least not as I've understood it through reading the lore. Though to be honest their fluid-space physics is a bit mind-muddling I find. |

Scipio Artelius
The Vendunari End of Life
29232
|
Posted - 2015.01.05 00:13:29 -
[20] - Quote
It shouldn't really matter how the mechanics work.
Don't warp gate-gate in nullsec, especially when not alone in system.
Drag bubble mechanics are much less likely to affect you then.
Come Win At Eve - Join The Vendunari
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Tiia Doshu
Imperial Academy Amarr Empire
1
|
Posted - 2015.01.05 00:19:26 -
[21] - Quote
Scipio Artelius wrote:It shouldn't really matter how the mechanics work.
Don't warp gate-gate in nullsec, especially when not alone in system.
Drag bubble mechanics are much less likely to affect you then.
Yeah yeah .. I know.
But knowing how to avoid most of them is not the same as understanding how the effect is allowed for in the game mechanics, how it's explained by those who created the game and are supposed to KNOW and explain how a thing works, or FIX it and stop it from working that way.
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Vaerah Vahrokha
Vahrokh Consulting
5603
|
Posted - 2015.01.05 00:36:23 -
[22] - Quote
LUMINOUS SPIRIT wrote:
Ha. You should see some of the semi-illegal grid-fu manipulated bubble traps that pull you mid-system dozens of AUs from your destination direct to zero on a predeterminedspot fully within a large bubble with no chance to cloak or warp or do anything.
Edit - only a few people know the full scope of bubble mechanics and how to create very interesting effects like what I described. I only know about half the tricks, its a closely guarded secret I guess. There is a video fro. About two years back that captures the mid-spCe bubb!e trap, and there is a forum post about it, search if interested.
But yeah bubble!he's can do a lot more then just pull you a few km away fro. Gate
There's a GARPA semi-secret manual that teaches how to play with grid shape and size. Some configurations require quite some efforts to be pulled off but the results are worth it. 
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel
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ShahFluffers
Ice Fire Warriors Snuffed Out
7012
|
Posted - 2015.01.05 00:40:58 -
[23] - Quote
Tiia Doshu wrote:But knowing how to avoid most of them is not the same as understanding how the effect is allowed for in the game mechanics, how it's explained by those who created the game and are supposed to KNOW and explain how a thing works, or FIX it and stop it from working that way. Welcome to EVE where most mechanics are "intended" to work one way, then players use it in a completely different way. As long as truly "gamebreaking" tactics do not come up... CCP is generally fine with this setup.
Some examples:
- the "MWD-Cloak trick" (results in a slow ship getting into warp quicker under the protection of a cloaking device it was not intended to use)
- the "webbing-a-large-ship-trick" (results in large ships "insta-warping" and bypassing its intended slow alignment)
- "grid-fu" ("grids" are areas of space where you can see everything on your overview. Beyond this "grid" you cannot see anything beyond. Enterprising players have found ways to "extend the grid" out past its intended limit)
- Taking up residence in a Wormhole (it was never intended for people to set up a starbase in a wormhole and live there in any permanent fashion).
- Battle Haulers (before they were rebalanced, haulers of any kind were never intended to fight (let alone in any serious way)... players proved otherwise)
- Faction Warfare was intended to be a "PvPers paradise" (the reality is that it is a farmer's paradise)
- Null-sec was never intended to be "safe" for anyone (with intel channels, friends, and organization you can actually make 0.0 space the safest place in the game).
- Capitals were never intended to proliferate as much as they have (hahahahahahaha).
Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?"
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Rawketsled
Generic Corp Name
34
|
Posted - 2015.01.05 00:44:26 -
[24] - Quote
TL;DR. Emergent behaviour happens in the sandbox, for no justifiable reason outside of just because. Love it or leave it. |

Rowells
ANZAC ALLIANCE Fidelas Constans
1906
|
Posted - 2015.01.05 00:46:11 -
[25] - Quote
Tiia Doshu wrote:Well...the math is faulty then and so is the physics. If the warp computer can differentiate between two canisters in a freakin' asteroid belt, or between a planet and the command center orbiting it ... then it can bloody well differentiate between a gate and a warp disruption bubble...the description of the module does NOT say 'Creates an Artificial Gravity Well' anywhere in it.
And mechanics derived from LAZY mathematical fornula are pathetic....just my 0.02isk.
That's the whole point of a bubble.it specifically designed to confuse the Navigation computer |

Unsuccessful At Everything
The Troll Bridge
19017
|
Posted - 2015.01.05 00:46:47 -
[26] - Quote
Magic.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
Vote Sabriz Adoudel for CSM 10!
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Ima Wreckyou
The Conference Elite CODE.
671
|
Posted - 2015.01.05 00:54:43 -
[27] - Quote
Tiia Doshu wrote:Well...the math is faulty then and so is the physics. You actually have the physics formula behind warp mechanics and interdiction bubbles? Can you share them with us and show where the current simulation violates them?
the Code ALWAYS wins
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Lugia3
The Southern Gentleman's Social Club Easily Excited
1448
|
Posted - 2015.01.05 00:56:37 -
[28] - Quote
Why?
"CCP Dolan is full of shit." - CCP Bettik
Remove Sov!
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Ned Thomas
Hellbound Turkeys Alliance of Abandoned Cybernetic Rejects
581
|
Posted - 2015.01.05 01:28:09 -
[29] - Quote
Ok, so you are looking for a lore based reason.
I don't know if there is an actual lore explanation for how warp disruption works in Eve. Never looked into it. However, like I mentioned before, similar ideas have popped up in several sci-fi universes. Usually the idea is that prevention of faster-than-light travel is caused by a massive amount of artificial gravity. One example is in the Star Wars universe, where Interdiction Cruisers use their Gravity Wells to pull ships out of hyperspace. There are several times that said ship being pulled out of hyperspace is also pulled wildly off course, so the mechanic is not without inspiration. Not sure how that flushes up with Eve lore, but it's at least a starting point.
Outside of lore, it's just a thing. Deal with it.
Vote Sabriz!
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Foodpimp
xHELLonEARTHx Against ALL Authorities
188
|
Posted - 2015.01.05 02:04:08 -
[30] - Quote
Crumplecorn wrote:Magnets.
You do know that only a fraction of the people on here even know the relevance or origin of that post. |

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
973
|
Posted - 2015.01.05 02:26:27 -
[31] - Quote
Ima Wreckyou wrote:Tiia Doshu wrote:Well...the math is faulty then and so is the physics. You actually have the physics formula behind warp mechanics and interdiction bubbles? Can you share them with us and show where the current simulation violates them? Simple topograchical defects in space time exert a pull central to their mass but form an arch on space time itself. So long as the path of warp (POW) is held to be offset from the center by Formane's Uterrance (FU) not necessarily relevant to the radius of the defect when taken as a 5th dimensional extrusion of a hyper tetrahedron. The issue comes down to the fact the camera drones use an electron oscillation medium, of which it reacts to photons of a between 200 and 970 photons per square micron. However as said medium is not an accurate medium from which to gather a 3d mapping, you would need to use an electromagnetic capture bottle capable of observing the vector and energy levels of the photons passing through it, then a method to recreate the data in a forced 2 dimensional space for your brain to perceive it accurately. THis leads to the inherant issue of the camera drones skewing the image as the optical oscillation processor system (OOPS) can not tell the difference of the rotation of the photons as they decay into electrons on the medium. This in turn leads the system to simply recreate a density mapping of the area, then overlay a false color image to better soothe your mind. Effectively, the "drag bubble" and its field aren't so much ahead of you in a line from your warp, but rather it is occupying a space tangent to you and your destination. Thus you are with FU on your POW, I would suggest taking the OOPS issue up with the ship builders and switching to tachyon burst receivers, and relying upon a sterile neutrino detector in the meantime. |

HeXxploiT
Little Red X
85
|
Posted - 2015.01.05 03:15:00 -
[32] - Quote
You know I never really gave it much thought...
Is a drag bubble a glitch that people have come to love and so ccp allows it? |

DaReaper
Net 7
1649
|
Posted - 2015.01.05 03:33:16 -
[33] - Quote
Rawketsled wrote:I'd hazard a guess at that it was buggy code that ingenious players adapted for their own use.
I'm a lowsec scallywag, so I rarely interact with bubbles. Take my entire post with a grain of salt. I think C needs to be on grid with B for the bubble to drag you further.
I certainly hope the mechanics stay exactly as they are. Confusing people(your victims) in combat is a brilliant tactic.
No the code is not buggy, it was programed to work exactly how they do. go look up the old dev blog on them. no bugs, working as they intentioned it to. its suppose to pull you out of warp.
OMG Comet Mining idea!!! Comet Mining!
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
524
|
Posted - 2015.01.05 03:33:49 -
[34] - Quote
ShahFluffers wrote:
Asymmetrical ships. How are they moving without flying in random directions?
The fact that people think asymmetrical ships would be a problem in a vacuum has always baffled me. As long as the total thrust is balanced symmetrically, you could fly a ship shaped like a crazy straw and it wouldn't matter one bit. We mere humans have built asymmetrical aircraft - indeed Blohm and Voss designed at least 5 of them during WWII . So why is it such a stretch to think that space craft couldn't be built the same way?
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
It's bonuses, not boni, you cretins.
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DaReaper
Net 7
1649
|
Posted - 2015.01.05 03:46:23 -
[35] - Quote
HeXxploiT wrote:You know I never really gave it much thought...
Is a drag bubble a glitch that people have come to love and so ccp allows it?
yes been allowed form the beginning of there use, here is an old thread i'll edit as i find the official blog:
EVE Forum
btw google is your friend
OMG Comet Mining idea!!! Comet Mining!
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Chopper Rollins
Lantean Empire
1008
|
Posted - 2015.01.05 03:54:40 -
[36] - Quote
Think of a 2 dimensional universe as a sheet. Anything with weight will warp that sheet into the third dimension, making smaller objects fall towards it. That's a gravity well. In our 3 dimensional universe we protrude into a fourth dimension by warping the 3d environment with our mass. The lore states that warp drives remove a craft from 3d space and therefore from all friction or drag. Warp bubbles do the opposite, fixing the craft in 3d space and as long as point c is in a straight line with a and b, will drag you into it as you land on grid. I've been caught once in 5 years in a magical deep space warp bubble. It takes a lot of burning to stretch a grid out far enough for that but it explains those silly bubbles you see mid warp between gates or celestials. Even discussing such a twisted concept is punishable by permabans or temporary membership in a hardcore roleplaying corp, so do not delve lightly into unspeakable things forbidden. Seriously, what is so interesting about the Forbidden Vault of Secret Mystery anyway?
Goggles. Making me look good. Making you look good.
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Yang Aurilen
The Mjolnir Bloc The Bloc
609
|
Posted - 2015.01.05 03:58:06 -
[37] - Quote
Foodpimp wrote:Crumplecorn wrote:Magnets. You do know that only a fraction of the people on here even know the relevance or origin of that post. HOW DO THEY WORK!?!
Post with your NPC alt main and not your main main alt!
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Serene Repose
2006
|
Posted - 2015.01.05 05:05:08 -
[38] - Quote
You can actually make a system fold back on itself. You can have an unreachable object on grid. Some of this stuff, OP, defies the logic of quality control in simple craftsmanship and production value. The fly in the ointment is that many CCP people play. You don't know with any certainty if things are "allowed" because these people like to use them, or if there's a broader, techno-reason we should "understand" in terms of allowable parameters.
To further exacerbate this, there are people who play WITH these people, who (when these matters are broached here in GD) say all manner of things to rationalize or justify whatever it is under the guise of being simply an objective, disinterested player. And, as all good arguments go, a THIRD element is - it's not only with the issue you raised. It's in a lot of things like hot dropping, market manipulation, weapons characteristics...the list is rather long.
Bringing up this sort of thing here is very much like spitting in the ocean. Though, I appreciate your "concern."

Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Cancel Align NOW
Imperial Shipment Amarr Empire
376
|
Posted - 2015.01.05 06:03:27 -
[39] - Quote
Serene Repose wrote:You can actually make a system fold back on itself. You can have an unreachable object on grid. Some of this stuff, OP, defies the logic of quality control in simple craftsmanship and production value. The fly in the ointment is that many CCP people play. You don't know with any certainty if things are "allowed" because these people like to use them, or if there's a broader, techno-reason we should "understand" in terms of allowable parameters. To further exacerbate this, there are people who play WITH these people, who (when these matters are broached here in GD) say all manner of things to rationalize or justify whatever it is under the guise of being simply an objective, disinterested player. And, as all good arguments go, a THIRD element is - it's not only with the issue you raised. It's in a lot of things like hot dropping, market manipulation, weapons characteristics...the list is rather long. Bringing up this sort of thing here is very much like spitting in the ocean. Though, I appreciate your "concern." 
The same thing occurs in almost every aspect of real life.
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Caleb Seremshur
The Atomic Fallout Kids
447
|
Posted - 2015.01.05 06:47:24 -
[40] - Quote
Rawketsled wrote:I certainly hope the mechanics stay exactly as they are. Confusing people(your victims) in combat is a brilliant tactic.
You really think that this is a good idea? Something not internally consistent with other parts of the game? Really?
Wow.
Join channel Aussies in space to chat with AU/NZ players
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Crumplecorn
Eve Cluster Explorations
1758
|
Posted - 2015.01.05 08:29:35 -
[41] - Quote
Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps.
In the meantime, placing a drag bubble works something like this (assuming the wall is the destination).
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3284
|
Posted - 2015.01.05 13:04:07 -
[42] - Quote
My guess it's because easier programming (check if bubble on grid, then check warp vector, but ignore bubble position).
But it works perfectly gameplay-wise:
1. The fly gets caught if - and only if - he warps to someplace obvious coming from an obvious direction. This is exactly the same for both catch and drag bubbles
2. The spider can be more creative about where to try to snare the fly
So it's all good, carry on.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Alavaria Fera
GoonWaffe
6516
|
Posted - 2015.01.05 18:31:41 -
[43] - Quote
There are all kinds of amusing things you can do with bubbles.
Drag people into the inside of a bubble? Sure!
Drag people into a bubble in another grid? Sure!
Stop bubbles.
Bubbles to drag people right into a pipebomb.
A bubbled titan.
Bubbles on a kickout station
And the best, bubbles on the ingate into lowsec, just to mess with anyone poking their head in. And of course your solo pvp alt, with a falcon alt and a link alt or two...
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Alavaria Fera
GoonWaffe
6516
|
Posted - 2015.01.06 02:44:05 -
[44] - Quote
Crumplecorn wrote:Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps. In the meantime, placing a drag bubble works something like this (assuming the wall is the destination). I see that the roadrunner is interdiction nullified
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Memphis Baas
51
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Posted - 2015.01.06 05:10:05 -
[45] - Quote
Jean Luc Lemmont wrote:The fact that people think asymmetrical ships would be a problem in a vacuum has always baffled me. As long as the total thrust is balanced symmetrically, you could fly a ship shaped like a crazy straw and it wouldn't matter one bit.
When people say "asymmetrical" in this context they don't mean the shape of the ship, but rather the fact that the thrust is NOT balanced symmetrically. Your crazy straw with 1 thruster perpendicularly attached at one end, in this game it would result in no rotation and full translation.
Tormentor frigate, for example.
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Dun'Gal
Myriad Contractors Inc.
182
|
Posted - 2015.01.06 06:53:05 -
[46] - Quote
WTB sucker bubble, sounds neat - do I get that from the Blood Raiders LP Store? Or must I visit an e-brothel, in which case, don't want. |

Tyrton
Imbecile MIiss Managment and Disasters Intergalactic Interstellar Interns
90
|
Posted - 2015.01.06 11:06:00 -
[47] - Quote
Not sure how up to date this is but its well worth the read
http://go-dl1.eve-files.com/media/0905/gridfumanual2%5B2%5D.pdf
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BoBoZoBo
Paragon Fury Tactical Narcotics Team
516
|
Posted - 2015.01.06 17:10:08 -
[48] - Quote
It makes the water less dense, so your submarine spaceship takes longer stop... wait. Or does it make it more dense... or more salinated. I forget.
Primary Test Subject GÇó SmackTalker Elite
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CCP Darwin
C C P C C P Alliance
705

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Posted - 2015.01.06 18:42:17 -
[49] - Quote
Memphis Baas wrote:Tormentor frigate, for example.
Don't be silly, a single high-angular-momentum gyroscope tucked away near the center of mass cancels out the torque, no problem!
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Vincent Athena
V.I.C.E.
3050
|
Posted - 2015.01.06 18:44:10 -
[50] - Quote
CCP Darwin wrote:Memphis Baas wrote:Tormentor frigate, for example.
Don't be silly, a single high-angular-momentum gyroscope tucked away near the center of mass cancels out the torque, no problem! Until the gyro hits its maximum RPM and explodes.
Know a Frozen fan? Check this out
Frozen fanfiction
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Solecist Project
All Glory to the HypnoBoobs
12719
|
Posted - 2015.01.06 18:44:30 -
[51] - Quote
CCP Darwin wrote:Memphis Baas wrote:Tormentor frigate, for example.
Don't be silly, a single high-angular-momentum gyroscope tucked away near the center of mass cancels out the torque, no problem! Are you feeling well? You look so pale ............
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
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Caviar Liberta
Moira. Villore Accords
839
|
Posted - 2015.01.06 18:59:29 -
[52] - Quote
Vincent Athena wrote:CCP Darwin wrote:Memphis Baas wrote:Tormentor frigate, for example.
Don't be silly, a single high-angular-momentum gyroscope tucked away near the center of mass cancels out the torque, no problem! Until the gyro hits its maximum RPM and explodes.
Gyro's made from diamonds. Problem solved. |

Jon Dekker
Dekker Corporation
30
|
Posted - 2015.01.06 19:40:30 -
[53] - Quote
CCP Darwin wrote:Memphis Baas wrote:Tormentor frigate, for example.
Don't be silly, a single high-angular-momentum gyroscope tucked away near the center of mass cancels out the torque, no problem!
I'll take two gyros please, with extra tzatziki on the side! OM NOM NOM! |

Noriko Mai
1937
|
Posted - 2015.01.06 19:51:50 -
[54] - Quote
Crumplecorn wrote:Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps. In the meantime, placing a drag bubble works something like this (assuming the wall is the destination). How did they do it? I mean, the meep meep thing go through, but the wolf can't. Amazing technology! |

Solecist Project
All Glory to the HypnoBoobs
12721
|
Posted - 2015.01.06 19:56:13 -
[55] - Quote
Noriko Mai wrote:Crumplecorn wrote:Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps. In the meantime, placing a drag bubble works something like this (assuming the wall is the destination). How did they do it? I mean, the meep meep thing go through, but the wolf can't. Amazing technology! lol you can't seriously be asking this, can you? Seriously, wtf? How old are you?
It's because of PERSPECTIVE!!!
When RoadRunner runs through it, you can see it's a tunnel!
When !!Coyote!! tries to run through it, you can see it's painted onto the mountain!
There ... sheesh .... kids these days ....
*snickers xD*
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
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Crumplecorn
Eve Cluster Explorations
1795
|
Posted - 2015.01.06 19:56:32 -
[56] - Quote
Noriko Mai wrote:Crumplecorn wrote:Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps. In the meantime, placing a drag bubble works something like this (assuming the wall is the destination). How did they do it? I mean, the meep meep thing go through, but the wolf can't. Amazing technology! Wolf warped to the gate (wall) from slightly wrong angle, and hits gate. Meep meep is dragged through gate by magic.
Ah, I remember my days of hauling POS fuel through 0.0, saying meep meep to gatecamps as I passed through them.
Wait, he's a coyote, a wolf is a ship. Wolf wolves aren't I mean, but spaceship wolves are. Point is, if you encounter a wolf, be clear on whether it's a wolf or a spaceship. Or a coyote.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Solecist Project
All Glory to the HypnoBoobs
12721
|
Posted - 2015.01.06 19:57:34 -
[57] - Quote
Crumplecorn wrote:Noriko Mai wrote:Crumplecorn wrote:Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps. In the meantime, placing a drag bubble works something like this (assuming the wall is the destination). How did they do it? I mean, the meep meep thing go through, but the wolf can't. Amazing technology! Wolf warped to the gate (wall) from slightly wrong angle, and hits gate. Meep meep is dragged through gate by magic. Ah, I remember my days of hauling POS fuel through 0.0, saying meep meep to gatecamps as I passed through them. Wow you people are CLUELESS!!
DON'T YOU KNOW HOW THE WORLD WORKS?????
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
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Noriko Mai
1937
|
Posted - 2015.01.06 20:20:15 -
[58] - Quote
Solecist Project wrote:Crumplecorn wrote:Noriko Mai wrote:Crumplecorn wrote:Cancel Align NOW wrote:Please explain how the warp computer works? To use an analogy, the warp computer peers into the distance to estimate the number of steps between here and where it is going. It then closes its eyes, stretches its arms out behind it, and does the naruto run blind for that number of steps. In the meantime, placing a drag bubble works something like this (assuming the wall is the destination). How did they do it? I mean, the meep meep thing go through, but the wolf can't. Amazing technology! Wolf warped to the gate (wall) from slightly wrong angle, and hits gate. Meep meep is dragged through gate by magic. Ah, I remember my days of hauling POS fuel through 0.0, saying meep meep to gatecamps as I passed through them. Wow you people are CLUELESS!! DON'T YOU KNOW HOW THE WORLD WORKS????? meep meep? |

Toriessian
Helion Production Labs Independent Operators Consortium
363
|
Posted - 2015.01.06 20:21:51 -
[59] - Quote
Jon Dekker wrote:=
I'll take two gyros please, with extra tzatziki on the side! OM NOM NOM!
Tzatziki should be a PI good.
You should be able to combine it with genetically modified livestock to make Gyros.
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TheMercenaryKing
StarFleet Enterprises Almost Awesome.
346
|
Posted - 2015.01.06 20:54:07 -
[60] - Quote
The best guess i can come up with is this:
a warp conduitis generated in space. The destination receives interference from the bubble and even though the warp computer has an expected destination, it is not compensating for the bubble interference - unless it is interdiction nullified. The result is the warp computer going "oh ****" as well as the pilot.
Likely the interference and drag are 2 effects working together to make a result. interference screws with the warp field resulting in a possible destination change and preventing warping while the drag is cause by the warp conduit itself and the warp disruption field overlapping, hence why it works only while intersecting the warp conduit. Think of it like Lagrange points and gravity, while two object have different gravitational fields, there will be small zones where the waves will cancel out and create a stable zone (not the right terminology but the same idea). |

Solecist Project
All Glory to the HypnoBoobs
12771
|
Posted - 2015.01.06 21:24:38 -
[61] - Quote
And PLEASE!
His name is Wile E. Coyote for a reason!
He's not a wolf!
You make Speedy Gonzales cry!!
ALL GLORY TO THE HYPNOBOOBS!
Ralph King-Griffin > **** you sol, years, ****ing years since thats happend
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45thtiger 0109
AL3XAND3R.
145
|
Posted - 2015.01.06 23:12:06 -
[62] - Quote
Tiia Doshu wrote:Scipio Artelius wrote:It shouldn't really matter how the mechanics work.
Don't warp gate-gate in nullsec, especially when not alone in system.
Drag bubble mechanics are much less likely to affect you then. Yeah yeah .. I know. But knowing how to avoid most of them is not the same as understanding how the effect is allowed for in the game mechanics, how it's explained by those who created the game and are supposed to KNOW and explain how a thing works, or FIX it and stop it from working that way.
CCP will not fix the drag bubble mechanics.
Or will they fix it one day maybe lol
The only way to fly straight through a bubble is in a interceptor or in a Tech 3 ship.
You should try it its fun not to get caught out in those terrible bubbles 
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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Herzog Wolfhammer
Sigma Special Tactics Group
6018
|
Posted - 2015.01.06 23:44:26 -
[63] - Quote
I call them sucker bubbles because in order to end up in them, you have to be a sucker (merely for going to nullsec but that's another matter) .
Bring back DEEEEP Space!
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War Kitten
Panda McLegion
5726
|
Posted - 2015.01.07 14:59:23 -
[64] - Quote
Crumplecorn wrote:Magnets.
Occam's razor applies here... magnets is the simplest answer, although road-runner perspective physics is a close 2nd place.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Debora Tsung
Die Woge des Wahnsinns Greater Western Co-Prosperity Sphere
1401
|
Posted - 2015.01.07 15:33:33 -
[65] - Quote
LUMINOUS SPIRIT wrote:Ha. You should see some of the semi-illegal grid-fu manipulated bubble traps that pull you mid-system dozens of AUs from your destination direct to zero on a predeterminedspot fully within a large bubble with no chance to cloak or warp or do anything.
Edit - only a few people know the full scope of bubble mechanics and how to create very interesting effects like what I described. I only know about half the tricks, its a closely guarded secret I guess. There is a video fro. About two years back that captures the mid-spCe bubb!e trap, and there is a forum post about it, search if interested.
But yeah bubble!he's can do a lot more then just pull you a few km away fro. Gate There was a whole... what's the word... it was like a dissertation on grid fu, just nobody got a universiy degree for that. 
Stupidity should be a bannable offense.
Also This --> AFK Cloaking Collection Thread
Please stop making "fix afk cloaking!" threads, your idea is not new. Thanks in advance.
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ISD Ezwal
ISD Community Communications Liaisons
3393
|
Posted - 2015.01.07 16:35:01 -
[66] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay.
The Rules: 5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
Also: WARP DISRUPTION FIELDS To quote: 'Warp Disruption Fields also draw ships towards them when they are placed directly in line with a point A and point B. Crafty players will often place a mobile warp disruptor directly in line from one stargate to another, several kilometers further than the intended destination.' But you already knew that....
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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War Kitten
Panda McLegion
5727
|
Posted - 2015.01.07 17:53:18 -
[67] - Quote
Debora Tsung wrote:There was a whole... what's the word... it was like a dissertation on grid fu, just nobody got a universiy degree for that.  EDIT: Think I found it. Grid-Fu by courtesy of Gewnswarm
Well done, you found another location for the same manual that was posted already in this very thread :)
I find that without a good mob to provide one for them, most people would have no mentality at all.
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Debora Tsung
Die Woge des Wahnsinns Greater Western Co-Prosperity Sphere
1403
|
Posted - 2015.01.07 18:06:22 -
[68] - Quote
War Kitten wrote:Debora Tsung wrote:There was a whole... what's the word... it was like a dissertation on grid fu, just nobody got a universiy degree for that.  EDIT: Think I found it. Grid-Fu by courtesy of Gewnswarm Well done, you found another location for the same manual that was posted already in this very thread :) In my defense, I was at work while posting that so I kinda just skimmed this thread. ^_^
Also: Baseless Lies! When somebody else posts a link to the same stuff I postet a link my post remains as the only valid one. Unless Tippia posts something that is more right than I did. 
Stupidity should be a bannable offense.
Also This --> AFK Cloaking Collection Thread
Please stop making "fix afk cloaking!" threads, your idea is not new. Thanks in advance.
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War Kitten
Panda McLegion
5727
|
Posted - 2015.01.07 18:16:55 -
[69] - Quote
Debora Tsung wrote:War Kitten wrote:Debora Tsung wrote:There was a whole... what's the word... it was like a dissertation on grid fu, just nobody got a universiy degree for that.  EDIT: Think I found it. Grid-Fu by courtesy of Gewnswarm Well done, you found another location for the same manual that was posted already in this very thread :) In my defense, I was at work while posting that so I kinda just skimmed this thread. ^_^ Also: Baseless Lies! When somebody else posts a link to the same stuff I postet a link my post remains as the only valid one. Unless Tippia posts something that is more right than I did. 
Your link is prettier too. :)
I find that without a good mob to provide one for them, most people would have no mentality at all.
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