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Thread Statistics | Show CCP posts - 12 post(s) |

Womble God
Gallente Compression Space Transport
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Posted - 2006.09.17 10:11:00 -
[61]
Ive never played an online game before coming to EVE so for me all of this is still new. Ive been guilty of moaning from time to time about crashes and delays in petitions etc Then a good friend of mine took the time to explain in some detail the amount of work that CCP has put into developing EVE.
It boggles the mind, honestly, the amount of work and effort these guys and girls have put into this game is astounding. I take my hat off to them all, despite the problems, they are doing an amazing job. Im also glad to see you have no problems further delaying the Kali patches in order to get Tranquility running at its best. Keep up the good work CCP, I hope to be here for years   Will swap cAKe for sig |

Zakalwe
Puppets on Steroids iPOD Alliance
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Posted - 2006.09.17 10:15:00 -
[62]
Thank you for the info.
Oveur, Kali should be delayed the time you, devs, need to fix things. It's gonna take 6/8/12 months ?
I dont care.
It's better than get another extension and playing it in theses conditions.
I think the majority of people of the game is thinking at the moment.
Good luck guys. Hmmm...
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Estelle Matsuko
Caldari The Beiatch Corp Inc
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Posted - 2006.09.17 10:27:00 -
[63]
Edited by: Estelle Matsuko on 17/09/2006 10:28:09
Originally by: Wrangler
Originally by: ArchenTheGreat "But as stated earlier, Dragon solved a lot of issues. We're seeing better performance on the servers and the client, a boatload of issues were fixed as we can see from our internal error log counters, but there is still some way to go."
I am seeing it completely different. I have lower FPS (client lag is bigger), I have worse server lag (modules activate time went to 20-30s), I have lots of stability issues (client locks up during jumping when two clients are active) etc.
I had no such issues before patch. I have no idea how you implement your error counters but maybe instead of this you should try to PLAY this game sometimes. I can get you on lvl4 mission in Tamo with me to show you how bad it is.
I'm sorry, but you are taking that out of context. The full blog explains that while dragon improved things, it also messed a bit with other things, which is why you don't see an improvement. Once we have those issues sorted out, you will notice the improvements. But this is just the *really* short version, you need to take in the whole blog. 
So. Gameplay wise, Dragon didnt improve EVE gameplay. That¦s what you seem to be saying there. That¦s certainly backed up by the continuous node crashes, lack of missions etc.
This "Light at the end of the tunnel" I hear mentioned all the time? When exactly are we likely to "see" it?
Lessy bloody expansions and more fixing/repairing of what we already have please.
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Kunming
Amarr adeptus gattacus Lotka Volterra
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Posted - 2006.09.17 10:29:00 -
[64]
Fixing TQ while delaying Kali is good, when Kali comes in we'll have a healthy TQ
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Sgt JoNeZ
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Posted - 2006.09.17 10:30:00 -
[65]
Hi
I am really happy that we finally got some information about the situation :)
But to me it seems like it has improved a bit already. :)
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VeNT
Minmatar Freelancer Union Unaffiliated
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Posted - 2006.09.17 10:36:00 -
[66]
how can we help?
-------------------- Selena 001 > has VeNT left system? its gone really quiet! |

Nafri
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.09.17 10:40:00 -
[67]
Originally by: Kunming Fixing TQ while delaying Kali is good, when Kali comes in we'll have a healthy TQ
thats a good one 
From Dusk till Dawn
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Tachy
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Posted - 2006.09.17 11:09:00 -
[68]
Originally by: Zakalwe Thank you for the info.
Oveur, Kali should be delayed the time you, devs, need to fix things. It's gonna take 6/8/12 months ?
I dont care.
It's better than get another extension and playing it in theses conditions.
I think the majority of people of the game is thinking at the moment.
Good luck guys.
Oveur is the one pulling the levers. He decides if it is time for Kali (part 7) or not. Delayed in the past meant about one week to three months, often with partial implementations or patches. --*=*=*--
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Bratwurst0r
Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.09.17 11:14:00 -
[69]
Originally by: Kunming Fixing TQ while delaying Kali is good, when Kali comes in we'll have a healthy TQ
yea...and once its healthy, we cant play it, because then the new patch gets deployed and its all messed up again.
I would love it to have 6 months of smoth gameplay for once...:(
Originally by: Aquila Lightwielder I'm sorry CCP you are #200 in queue to use my credit card, please wait
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Isyel
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2006.09.17 11:15:00 -
[70]
Edited by: Isyel on 17/09/2006 11:15:59
Originally by: Nafri
Originally by: Kunming Fixing TQ while delaying Kali is good, when Kali comes in we'll have a healthy TQ
thats a good one 
The community lately seems to have taken a plunge into the WoW depths. Some people really can't stop being asses no matter what. 
Oh and good luck with the fixing. I see what they meant with the "improvements" part. My module activation and movement lag is close to nothing even in very big fights. It's the fps and node crashes that ruin gameplay.
P.S. Fix the UI while you're at it... halved fps with UI on is not good. 
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Zhaine
B e l l u m
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Posted - 2006.09.17 11:23:00 -
[71]
Nice blog. Cheers guys  - - - - - - - - - -
Quote: I don't even want a ship, ships are for carebears. Give me a fish bowl for my head (to keep space out) and smear me with lard, then armed with a toasting fork-
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Zaldo
Caldari Caldari Provisions
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Posted - 2006.09.17 11:28:00 -
[72]
Never doubted that your working hard on fixing all these problems,this is great info for us players thx  Mining all day ^^ |

Maximillian Power
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Posted - 2006.09.17 11:30:00 -
[73]
yup - glad to hear it is being worked on.
I hope the debugging goes well.
A simple informative post is all most of us needed to be sure that we were not throwing away our subscription fees.
Thanks for the feedback and take care.
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Ralitge boyter
Minmatar
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Posted - 2006.09.17 12:00:00 -
[74]
Good to see you guys are on the case.
Now the only thing I am wondering is how can the two systems (China and World) be so diffrent...
Would it not be wise to try and push to having the same codebase? Just wondering of course. Though I de recall a certain software developer ehm whats their name again, Microsoft or something doing the same with their products due to porting issues they had during development. They claimed it would cut cost and save time in development of much needed new things and improvments.
Ah, never mind they must be crazy. They probably stoped existing by now.
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Jim McGregor
Caldari
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Posted - 2006.09.17 12:00:00 -
[75]
Nice blog. :) So a node can only hold the solarsystems from the same constellation? I thought a node could handle solarsystems from several different constellations...
Reply to this and ill spread the word in the forums, when we talk about load balancing. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

Audrea
Widowmakers Novus Ordos Seclorum
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Posted - 2006.09.17 12:13:00 -
[76]
Thanks for keeping us update, though I still think EVE needs more devs working on fixes, than new stuff :)
Other than that, there is one thing I would like to get clarified:
Originally by: Oveur We're also seeing an issue with ships within gangs being able to lock down a single solar system.
Does that mean you want to change the way alliances currently lock down solar systems in preparation for dread assaults? I just want to know, as such change (meaning allowing fleet to jump in and not suicide by doing that) would significantly change the tactics of POS warfare. ------------------ Tired of fleet combat lag? -Post HERE
All posts are my personal opinions.  |

Caztra Tor
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Posted - 2006.09.17 12:29:00 -
[77]
/Saaaaaalute
Now that is what I am talking about. This is exactly why I will still be here when those w/ the negative whiney asshat attitudes are Loooooong Gone. If you "special folks" leave now, ummmmm, can I have your stuff?
Thanks CCP for the info!
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Raquel Smith
Caldari Ferengi Commerce Authority
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Posted - 2006.09.17 12:29:00 -
[78]
Originally by: Carabao mmm now an excuse for lag srry too late > i helped reduce it and cancel subscription and hope 14999 others do too so and give other accounts the chance they can play lag free ... think as you like i'm saving it up for a real birthday present for my son hell who knows maybe in a few years later if eve will be online or offline > it's up to tha kid ...
LOL!!! You've cancelled your account and you STILL whine? HAHAHAHAHA Man, you've made my day.
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Ben Hump
Minmatar The Kru Coalition of Carebear Killers
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Posted - 2006.09.17 12:33:00 -
[79]
Edited by: Ben Hump on 17/09/2006 12:33:40 nice to read that but can we have some info; patce notes on kali maybe create patch notes about what is settled and then just add in if more comes just so ppl can get a feeling for the size of kali and get maybe some news on SISI testing on kali because some ppl wait can't and good luck with the server btw :)
May contain traces of irony "Yes Mister Tristan"
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Nox Solaris
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Posted - 2006.09.17 12:39:00 -
[80]
Okay all well and good, but what are you doing about the hideous problem of macro miners stripping empire systems bare or cycling back and forth from ice fields uncontested on a timer that I can set my clock by?
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Hellspawn01
Amarr The Phantom Conglomerate
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Posted - 2006.09.17 12:59:00 -
[81]
Quote: The current plan is to continue deploying server hotfixes, and to do more testing on Singularity. We'll also be putting in more optimizations in Kali, but as a release date for Kali goes, we're more focused on Tranquility these days and we'd be happy to see Tranquility in a good stable state and Kali well tested and deployed in October. It should be pointed out at this point that Kali isn't all "just new stuff", there are fixes, optimizations and improvements in there which couldn't make it into Dragon.
Kali release can still shift since public testing of Kali has inevitably been delayed due to Singularity being used for Tranquility troubleshooting, we are sure you understand the reasons behind our decision, we want to improve EVE because that's what she deserves.
Thats what the community said since the first addon tbh. I know you always mean it and the testing shows that.
Quote: Thank you all for your patience and sticking with us through thick and thin, ...
I¦m married with TQ 
Btw, would it help if you make a list with current bugs that need log files and testing so ppl can focus on Sisi on them to give BH¦s a hand?
Would it help to take TQ down for just 1 day? GM¦s could work on their petitions without having more, even if its just for 1 day, Dev¦s could take a look at the server without risking to kick pilots from nodes etc....
Eve rocks and it always will. Dev blogs give me back faith in eve 
Ship lovers click here |

Scall McLean
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Posted - 2006.09.17 13:01:00 -
[82]
I'm just going to love EVE even more when all these people who are threatening to "Leave the game" finally do. We'll have a decently stable codebase... And I'll be able to do my filthy carebare mining in 0.0 space in relative peace, without having to worry about all the nasty semi-pirates and gank squads out there trying to bust a man making a living.
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John McCreedy
Caldari Eve Defence Force Ascendant Frontier
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Posted - 2006.09.17 13:35:00 -
[83]
I realise you're all trying to fix the problems and I hope you'll take this as constructive criticism but right now, Eve feels like a bucket with a hole in. You keep topping it up with new subscriptions which is great - we've reached 30K PCU but I'm seeing an increasing number of your longer term subscribers - 3 yr plus players - leaving because quite frankly, they've had it up to the eyeballs with the lag, the constant reboots, not to mention the persistant delays to Kali (as well as splitting it into three parts, which just like Shiva, is concentrating on Empire dwellers at the expense of 0.0 Empire building).
Eve right now feels like you (CCP,) having taken your eye off the ball for so long, are now frantically playing catch up. In short, alot of what you're talking about feels like closing the barn yard door after the horse has bolted...
I just hope you never leave it this late again otherwise you're going to see a sizeable proportion of your long term member base upping and leaving because they've had enough. Make a Difference
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Fred0
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.09.17 13:41:00 -
[84]
Today we did the same thing as yesterday in D7-ZAC. 200 man fleetbattle at pos. Very little lag overall and probably the best fight in ages lasting over 30mins with total mayhem.
Thank you ccp. with the cash you earn through this game perhaps you could get in ****loads of hardware and we'd have it solved. Sometimes it seems throwing money at a problem will work ;)
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spurious signal
Caldari Brainiacs
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Posted - 2006.09.17 13:42:00 -
[85]
What's that you say?
Kali delayed more? Really?! How surprising and unexpected!

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Pesadel0
Vagabundos
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Posted - 2006.09.17 13:56:00 -
[86]
GO GO GO GO OVEUR 
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Louisa Torres
Reikoku Band of Brothers
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Posted - 2006.09.17 13:57:00 -
[87]
Originally by: spurious signal What's that you say?
Kali delayed more? Really?! How surprising and unexpected!

You'd obvioulsy rather they just deployed it, damn the torpedos eh?
Thanks for the update, Oveur.
Originally by: Rodj Blake People have been complaining about the poor state of PvP since May 2003.
That doesn't mean that it was hopeless then, and it doesn't mean that it's hopeless now.
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Oveur

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Posted - 2006.09.17 14:24:00 -
[88]
Originally by: Jim McGregor
Nice blog. :) So a node can only hold the solarsystems from the same constellation? I thought a node could handle solarsystems from several different constellations...
Reply to this and ill spread the word in the forums, when we talk about load balancing. :)
We usually group solar systems by constellation as default, but individual solar systems are regularly pulled out of their constellation and distributed seperately, so a node can hold any mix of the above.
Senior Producer EVE Online
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Oveur

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Posted - 2006.09.17 14:27:00 -
[89]
Originally by: Decairn There are 3rd party tools to find memory leaks. Are those used at all or is the language causing the leaks not supported?
We have lots of them, but occasionally we get leaks which elude us. Especially since many of these tools can't be easily deployed to a live production environment like TQ.
Senior Producer EVE Online
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Oveur

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Posted - 2006.09.17 14:28:00 -
[90]
Originally by: Ralitge boyter Good to see you guys are on the case.
Now the only thing I am wondering is how can the two systems (China and World) be so diffrent...
Would it not be wise to try and push to having the same codebase? Just wondering of course. Though I de recall a certain software developer ehm whats their name again, Microsoft or something doing the same with their products due to porting issues they had during development. They claimed it would cut cost and save time in development of much needed new things and improvments.
Ah, never mind they must be crazy. They probably stoped existing by now.
They have the same codebase. Dragon got it's name from being the first release to China.
Senior Producer EVE Online
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