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Thread Statistics | Show CCP posts - 8 post(s) |
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Ivan Kirilenkov
Forum Moderator Interstellar Services Department

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Posted - 2006.09.24 14:21:00 -
[1]
With regards to Kierons Thread being closed down, we are creating a new, fresh thread to avoid a 23-page thread with tons of trolls and rants. You may post your concerns and comments, but please remember to keep them polite, and constructive. Polite means no personal attacks, be it on groups of players or individuals. Let's not turn this into a witch-hunt. CCP is aware of the issue, and if you experience something that looks or feels like an exploit, bug-report it or in the case of observing others doing it, petition it, and the GMs will look into it.
Keep it constructive, and within the forum rules.
Any updates on this matter will be posted here.
eve-crc.net | forum rules |[email protected] He's a mdoerator you know - Serathu |
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sugark
SOTI Inc. Combined Planetary Union
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Posted - 2006.09.24 14:25:00 -
[2]
Thanks, Ivan - good one. Makes me feel reassured that this issue is not about to be hidden :) ________________________________
SOTI/NOTI recruiting |

Hakera
Anari Higard
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Posted - 2006.09.24 14:27:00 -
[3]
Edited by: Hakera on 24/09/2006 14:27:46 remove all permanent visible 0.0 plexes (fix them all and thoroughly & test them) and make them all hidden plexes so have to be found after being fixed. TBh the high end plexes are far far far too easy, cap ships should not be allowed in them ever.
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d026
Herrscher der Zeit
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Posted - 2006.09.24 14:27:00 -
[4]
Yeah thank you much!
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Ivan Kirilenkov
Forum Moderator Interstellar Services Department

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Posted - 2006.09.24 14:29:00 -
[5]
Originally by: sugark Thanks, Ivan - good one. Makes me feel reassured that this issue is not about to be hidden :)
There has not been any "hiding" - there is a difference between hiding an issue, and enforcing the forum rule that exploits and bugs are not to be posted on the forums. The reasons for this should be quite clear :)
eve-crc.net | forum rules |[email protected] He's a mdoerator you know - Serathu |
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sugark
SOTI Inc. Combined Planetary Union
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Posted - 2006.09.24 14:32:00 -
[6]
Originally by: Ivan Kirilenkov
Originally by: sugark Thanks, Ivan - good one. Makes me feel reassured that this issue is not about to be hidden :)
There has not been any "hiding" - there is a difference between hiding an issue, and enforcing the forum rule that exploits and bugs are not to be posted on the forums. The reasons for this should be quite clear :)
No, I didnŠt mean to imply that, sorry. I just meant to say that I find it reassuring to see some kind of statement. That the original topic was bound to have a short life-span is obvious. ________________________________
SOTI/NOTI recruiting |

Joerd Toastius
Octavian Vanguard RAZOR Alliance
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Posted - 2006.09.24 14:36:00 -
[7]
I don't think the issue's that complicated. Every account who's met a certain criteria - say, has killed the overseer more than three times in a row, more than three times, should be banned. Any account directly connected with such accounts should be banned. As much as possible of the isk created should be tracked down and removed. And, of course, the bug should be fixed. The only real issues are a) how to draw a line between exploiters and casual users, and how easy it is to track down the related accounts and the cash.
A long investigation's fine, provided someone keeps an eye on cash movements. Not having everyone provably linked to this permabanned isn't.
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Rinaw
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Posted - 2006.09.24 14:37:00 -
[8]
Thank u so much, im deleting other posts i made.
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Biglipz
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Posted - 2006.09.24 14:37:00 -
[9]
My concern is Kieron told everybody this issue was only made aware to the devs 3 days ago, he also said the issue has been fixed. According to some, this issue has existed for over a year, i can also confirm the issue has not been fixed, i am watching the same people exploit this bug even as i write this post. Yes i have petitioned.
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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.09.24 14:52:00 -
[10]
Edited by: Gabriel Karade on 24/09/2006 14:54:03
I think its time to consider making complexes both hidden (i.e. require exploration), and appear in a different location, both in-system and in-constellation, each time it is destroyed (so that it cannot be bookmarked)
To 'control' a complex you would therefore have to be able to control the whole constellation and still have to explore the individual systems thoroughly to find it.
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- Office Linebacker -
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Maj Woodcock
Minmatar
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Posted - 2006.09.24 14:59:00 -
[11]
 Why not just make ALL complexes ramdom spawns?? Then the farmers would have to set there all day waiting instead of just jumping in after DT. Also make it so it wouldn't respawn if you sit in the complex for X amount of time.
Begin on the West Coast that is much of an option. LOL There are other things I want to do at 5 AM. "Every normal man must be tempted at times to spit upon his hands,hoist the black flag, and begin slitting throats." - H. L. Mencken
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Iva Soreass
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Posted - 2006.09.24 15:00:00 -
[12]
Originally by: Biglipz My concern is Kieron told everybody this issue was only made aware to the devs 3 days ago, he also said the issue has been fixed. According to some, this issue has existed for over a year, i can also confirm the issue has not been fixed, i am watching the same people exploit this bug even as i write this post. Yes i have petitioned.
Told you didnt ppl were still doing it ,
Originally by: Biglipz Wrong, all the exploiters have been ordered to leave the bugged complexes, there is currently nobody exploiting the bug.
Yet you seemed to think this last night :|
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Biglipz
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Posted - 2006.09.24 15:03:00 -
[13]
Originally by: Iva Soreass
Originally by: Biglipz My concern is Kieron told everybody this issue was only made aware to the devs 3 days ago, he also said the issue has been fixed. According to some, this issue has existed for over a year, i can also confirm the issue has not been fixed, i am watching the same people exploit this bug even as i write this post. Yes i have petitioned.
Told you didnt ppl were still doing it ,
Originally by: Biglipz Wrong, all the exploiters have been ordered to leave the bugged complexes, there is currently nobody exploiting the bug.
Yet you seemed to think this last night :|
Last night at one point nobody was exploiting it. At this time however they have started the cheating again.
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Michayel Lyon
Omerta Syndicate
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Posted - 2006.09.24 15:20:00 -
[14]
Originally by: Gabriel Karade I think its time to consider making complexes both hidden (i.e. require exploration), and appear in a different location, both in-system and in-constellation, each time it is destroyed (so that it cannot be bookmarked)
QFT.
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Malachon Draco
eXceed Inc. Ascendant Frontier
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Posted - 2006.09.24 15:41:00 -
[15]
Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop farming) should be banned. - All corporations with a large number of banned accounts under the first point should be disbanded and all their assets destroyed. - Any large transfers of assets from these accounts to other accounts should be undone and those assets destroyed as well. - Any large transfers of assets from any corporations involved to other corporations should be undone and the assets destroyed. - Any characters bought by the accounts under the first point should be banned. Any accounts which can be associated to be the same person as the accounts under the first point should be banned.
If this is done we're talking about measures which would restore my faith in the game and in CCP.
As for complexes, I think they should not exist in the game. Remove them entirely and this problem goes away. If CCP wants to make it a bit more palatable, since they would be destroying a big revenue source for many people/corps/alliances, they could increase faction officer spawns in 0.0, and perhaps replace the plexes with a number of very highend asteroid belts, so to enable people to make up for lost revenue. Plexes are a neverending source of potential exploits and lame gameplay, get rid of them.
If that is really not an option, just pull the complexes out of deadspace and into normal space. Make them very large belts with specifically tailored highend rat spawns with potentially good loot. No deadspace = no exploits. And a good place to shoot other people in the face over who gets to kill the rats there :-) Which is always welcome.
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Nebuli
Caldari Art of War Cult of War
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Posted - 2006.09.24 15:53:00 -
[16]
Tend to agree with the complete removal of them, they dont realy add anything to the game, they are only done by the few that live in the correct time zones and are so easy to exploit, just remove them all, they just arent IMO in the keeping with the rest of EVE.
CEO - Art of War
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Biglipz
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Posted - 2006.09.24 15:55:00 -
[17]
Originally by: Nebuli Tend to agree with the complete removal of them, they dont realy add anything to the game, they are only done by the few that live in the correct time zones and are so easy to exploit, just remove them all, they just arent IMO in the keeping with the rest of EVE.
Or stop the respawn happening at downtime, make the server save when the complex was last completed, make the respawn more randomised. Problem solved.
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d026
Herrscher der Zeit
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Posted - 2006.09.24 15:58:00 -
[18]
Remove all the ISK and mods gained by the few people exploiting the angel 8/10 complex.
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Evil Thug
Rage and Terror Against ALL Authorities
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Posted - 2006.09.24 16:08:00 -
[19]
Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop mining of arkonor) should be banned. - All corporations with a large number of banned accounts under the first point should be disbanded and all their assets destroyed. - Any large transfers of assets from these accounts to other accounts should be undone and those assets destroyed as well. - Any large transfers of assets from any corporations involved to other corporations should be undone and the assets destroyed. - Any characters bought by the accounts under the first point should be banned. Any accounts which can be associated to be the same person as the accounts under the first point should be banned.
If this is done we're talking about measures which would restore my faith in the game and in CCP.
As for mining. I think asteroids should not exist in the game. Remove them entirely and this problem goes away. If CCP wants to make it a bit more palatable, since they would be destroying a big revenue source for many people/corps/alliances, they could also remove all peoples from game, who thinks otherwise. Replace mining belts with "I win button". Asteroids have been in this game for too long. And they are neverending source of potential exploits and lame gameplay, get rid of them.
Rage and Terror - making people quit EVE. |

Biglipz
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Posted - 2006.09.24 16:08:00 -
[20]
Originally by: d026 Remove all the ISK and mods gained by the few people exploiting the angel 8/10 complex.
Depends if you call an entire alliance farming 8 seperate 8/10 complex a few people. They rotate the characters who do the farming reguarly to.
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Biglipz
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Posted - 2006.09.24 16:11:00 -
[21]
Originally by: Evil Thug Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop mining of arkonor) should be banned.
Except mining arkonor is not an exploit, but farming a bugged overseer over and over is.
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Evil Thug
Rage and Terror Against ALL Authorities
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Posted - 2006.09.24 16:11:00 -
[22]
On more serious note.
Increase spawning rate of keyholders in 8\10. So, everyone who want to challenge this plex will be able to do so.
Rage and Terror - making people quit EVE. |

Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2006.09.24 16:14:00 -
[23]
The actions needed have all been said already so I won't spam this thread more with that...
As for the complexes...all complexes...
Please transform them into agent generated missions... This way you would solve a few problems at once:
1) no more camping 2) no more permanent exploiting cause nothing respanws 3) a wider diversity of missions
And yes, make high-end missions only available for pirate factions and 0.0 agents, so noone starts crying about too much money being made in secure space.
If you really feel like it...transform most of the complexes into agent generated missions...and make some of them hidden complexes that change position every day so people can explore ;)
I hope that was constructive enough.
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Evil Thug
Rage and Terror Against ALL Authorities
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Posted - 2006.09.24 16:15:00 -
[24]
Originally by: Biglipz
Originally by: Evil Thug Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop mining of arkonor) should be banned.
Except mining arkonor is not an exploit, but farming a bugged overseer over and over is.
I think this is exploit. I will place alts in every system with arkonor, and will petition any mining barge entered belt. Like you do, mr.alt.
Rage and Terror - making people quit EVE. |

Biglipz
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Posted - 2006.09.24 16:16:00 -
[25]
Originally by: Evil Thug
Originally by: Biglipz
Originally by: Evil Thug Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop mining of arkonor) should be banned.
Except mining arkonor is not an exploit, but farming a bugged overseer over and over is.
I think this is exploit. I will place alts in every system with arkonor, and will petition any mining barge entered belt. Like you do, mr.alt.
Except for what you think is a bug, and CCP know is a bug, are two different things, as you prove time and time again.
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c0rn1
Seraphin Technologies Veritas Immortalis
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Posted - 2006.09.24 16:21:00 -
[26]
ET, FYI: arkonor roids do not respawn every 45 minutes, you know? x x x x x x x x x x x x x x
-V- Diplomat -V- High Council Member
Life's a waste of time ... |

Biglipz
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Posted - 2006.09.24 16:22:00 -
[27]
Originally by: c0rn1 ET, FYI: arkonor roids do not respawn every 45 minutes, you know?
Evil Thug would be here trying to defend the exploit, his alt Yukka has abused it for 10-15 hours a day every day for a long long time.
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ahf 42
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Posted - 2006.09.24 16:25:00 -
[28]
kudos!! this goes a long way to reafirm many players faith in CCP.
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ahf 42
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Posted - 2006.09.24 16:26:00 -
[29]
Originally by: Evil Thug
Originally by: Biglipz
Originally by: Evil Thug Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop mining of arkonor) should be banned.
Except mining arkonor is not an exploit, but farming a bugged overseer over and over is.
I think this is exploit. I will place alts in every system with arkonor, and will petition any mining barge entered belt. Like you do, mr.alt.
trolling is a forum rule vilolation.
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Biglipz
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Posted - 2006.09.24 16:29:00 -
[30]
Originally by: ahf 42
Originally by: Evil Thug
Originally by: Biglipz
Originally by: Evil Thug Needed measures: - All accounts engaged in serious exploitation (say more than 2-3 days of 10 hours non-stop mining of arkonor) should be banned.
Except mining arkonor is not an exploit, but farming a bugged overseer over and over is.
I think this is exploit. I will place alts in every system with arkonor, and will petition any mining barge entered belt. Like you do, mr.alt.
trolling is a forum rule vilolation.
Hes just trying to get this thread locked, just like they did the last one. If Evil Thug really did send alts to all arkonor systems and petition people mining in barges, he would be banned very fast for wasting the GM's time.
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