| Pages: 1 2 [3] :: one page |
| Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Phoenix Lonestar
Litanies of Hate
|
Posted - 2006.09.27 00:08:00 -
[61]
Originally by: Hippo117
Originally by: Miklos Atreides Edited by: Miklos Atreides on 26/09/2006 23:55:26 Edited by: Miklos Atreides on 26/09/2006 23:53:50
Originally by: Native Does this mean Carriers can no longer be used for level 4 mission deadspace, or does that only apply to complexes?
can we get a solid answer to this question?
I was under the impression that capital ships were already barred from Complexes.
if they're banned from missions now too, well, I'd like my 200m in now nearly useless skills back. at least I didn't buy the last 3 (totaling 900m) I need yet 
I dropped 2b on a carrier and skills, and 240 days of training so i could possibly run some lowsec level 4's while pirating. If i'd known that was being nerfed, i'd be flying a navy battleship now. Nice one ccp :\
You dropped 2B on a carrier and skills (training time is moot, dual use and all that) so you could do lvl 4 mishes? Either you're being facetious.... or you have a tendency to make really really really really really bad decisions.
|

Futher Bezluden
Minmatar Red Dwarf Mining Corps Namtz'aar k'in
|
Posted - 2006.09.27 00:12:00 -
[62]
Given the investment in time and resources to get a carrier fully equipped, why not let people get their isk worth and do L4's if they want.
Carrier: 1 billion on E-ScrewÖ Racial Carrier: 450 million Capital Ships: 360 million Fighters: 20mil per
Learning that in less than a day, it's useless to earn isk -PRICELESS.
Guess carrier prices are going to plummet. At least they are useful in taking POS fuel into 0.0
Uber Transport 4TW! 3 billion isk hauler 4TL! THUKKER
 |

Archi Viralfury
|
Posted - 2006.09.27 00:20:00 -
[63]
Originally by: Verone
Imagine ASCN putting their titan into a 10/10...
Superweapon the first level... move to the second and wait for the superweapon cooloff... superweapon second level.
Rinse and repeat until rich(er).
Ok, i can accept the point on titans... perhaps even motherships (although im finding it hard to agree with myself on that one)
But carriers and dreads, come on, a moros for example isnt capable of that massive damage output of a titan. I mean aside from 0 transversial BS's the moros's guns are useless, and the drones albeit overpowered compared to say a megathron deploying drones, arent capable of much if any more damage than a correctly fitted out BS. Carriers on the other hand are capable of more damage than the average BS with a full deployment but that deployment is not without a great risk. for isntance 12 fighters = 240mil, chances of getting one or more blown up in a mission or cosmos 50/50 Fighters cant take out cruisers easily and will have no chance at all of taking out frigs / destroyers / interseptors. so then you would have to recall your fighters (if they are still alive) and launch some combat drones. With this happening on a regualr basis for each gro pocket, i cant see it being a quick isk farming wallet growing experiance, not to mention the ammount of ISK the ship and fittings / fighters cost in the first place.
I still fail to see how this can posibly be such a problem to people. and i fail to understand the argument that carriers or dreads are meant to be a flagship of PVP only and not meant for such as mission running when such other ships (i.e Command ship, Logistics ship, Recon Ship, covert ops ship... need i go on?) are not having any limitations to where they can go and what they can do, but you cant tell me that CCP designed these other said ship classes with mission running in mind.
It just frustrates me down to the core to see another portion of the EVE player pace getting rear ended by fixes and enhancements when in real fact, its not any more wrong than running a level 3 mission in a Battleship. It almost feels like CCP are punishing these people for wanting to fly these marveloius and frankly quite beautiful ships more often rather than letting them rust away in the hangar.
|

Hippo117
Caldari 9th Fleet Academy
|
Posted - 2006.09.27 00:21:00 -
[64]
Originally by: Phoenix Lonestar
You dropped 2B on a carrier and skills (training time is moot, dual use and all that) so you could do lvl 4 mishes? Either you're being facetious.... or you have a tendency to make really really really really really bad decisions.
Read it again. And no, I started training for a carrier while i was in ERA in tribute, because i for the most part live in 0.0. what do i do now if i take a month off in empire or so? Sit there and let the fighters fly about? Thanks, a faction bs would be better in that case. --------------
Booby > Rokh
|

amberwarrier
|
Posted - 2006.09.27 01:30:00 -
[65]
Edited by: amberwarrier on 27/09/2006 01:31:14 Nice Futher i cant agree more.its sad how CCP keeps putting stuff in the game wasting time and money. Just to take it back out more or less
|

Martinez
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2006.09.27 02:41:00 -
[66]
Carriers + Empire corp = WASTED MONEY and SKILLS
my whole problem is when carriers and dread first came out, why was a "emergency patch" not deployed to stop people from making tons of money before tons of people where using to the make cash? Seems that a new wave of players are getting to carrier level and ccp is trying to cut it off. I mean seriously how long have carriers and dreads been in game?
The changes arent the problem its the timing.
|

Kerfira
|
Posted - 2006.09.27 02:48:00 -
[67]
Originally by: Verone Imagine ASCN putting their titan into a 10/10...
Superweapon the first level... move to the second and wait for the superweapon cooloff... superweapon second level.
Rinse and repeat until rich(er).
Hmm, this'd be a pretty stupid way of running a 10/10  4 ships (none of them capitals) will run a 10/10 in about 30-40 minutes if they know what they're doing.
|

Helen Baque
Gallente Baque Industries
|
Posted - 2006.09.27 03:42:00 -
[68]
Originally by: kieron The patch will update the client from build 4561 to 25245.
New and Improved EVE! Now 5.535 times better! 
-- I already have a girlfriend. Her name is EVE. ;-) |

rodgerd
Gallente Center for Advanced Studies
|
Posted - 2006.09.27 03:42:00 -
[69]
Originally by: Hippo117
I dropped 2b on a carrier and skills, and 240 days of training so i could possibly run some lowsec level 4's while pirating. If i'd known that was being nerfed, i'd be flying a navy battleship now. Nice one ccp :\
I'm sure you'll be crying when stabs are nerfed, too.
|

Hippo117
Caldari 9th Fleet Academy
|
Posted - 2006.09.27 04:01:00 -
[70]
Originally by: rodgerd
Originally by: Hippo117
I dropped 2b on a carrier and skills, and 240 days of training so i could possibly run some lowsec level 4's while pirating. If i'd known that was being nerfed, i'd be flying a navy battleship now. Nice one ccp :\
I'm sure you'll be crying when stabs are nerfed, too.
Ohno, you're going to scram me and i will cry because i cannot warp away. **** you. --------------
Booby > Rokh
|

Phoenix Lonestar
Litanies of Hate
|
Posted - 2006.09.27 04:23:00 -
[71]
Originally by: Hippo117
Originally by: Phoenix Lonestar
You dropped 2B on a carrier and skills (training time is moot, dual use and all that) so you could do lvl 4 mishes? Either you're being facetious.... or you have a tendency to make really really really really really bad decisions.
Read it again. And no, I started training for a carrier while i was in ERA in tribute, because i for the most part live in 0.0. what do i do now if i take a month off in empire or so? Sit there and let the fighters fly about? Thanks, a faction bs would be better in that case.
If you can afford to drip 2B, you can earn 10% of that (200m) to buy and outfit a Raven w/ tech 2 modules. I don't see where the problem is. If I were you, I'd take myself off my cross and use the wood to build a bridge to get over it. But if you still want to be indignant, I suggest you start getting ****ed off at the players who were camping complexes.
I don't feel like quoting yet another person who has an issue with reading ISD/Dev posts... one of the ISD peeps ran a 10/10 complex with a player (not faction, not officer) setup, and owned a plex by himself with ease... so don't start whining about it not being as easy as the devs are letting on... since the people who work for CCP already tested it.
Originally by: Martinez my whole problem is when carriers and dread first came out, why was a "emergency patch" not deployed to stop people from making tons of money before tons of people where using to the make cash? Seems that a new wave of players are getting to carrier level and ccp is trying to cut it off. I mean seriously how long have carriers and dreads been in game?
If I'm not mistaken... (and I could be, since according to Hippo, I don't read so good)... the emergency patch wasn't contrived to **** off the exploiters. It is a bunch of server side and client side optimizations to relieve us of this lag that we've been experiencing since Dragon was released. It just so happened that a planned patch to fix the exploit was ready to be deployed at the same time that they were going to apply the optimizations.
This forum post contains a hint: Kieron's post explains this all, you dolts.
(for the record I am far from a fanboy. I had nothing but acid/spite filled posts for CCP over the past week and a half. I just have no sympathy for sploiters)
|

Martinez
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2006.09.27 04:39:00 -
[72]
if that is true ccp has alot more bugs to work out and should be using the time to fix them instead of messing with something that is working.
|

Mecinia Lua
Galactic Express The Guardian Coalition
|
Posted - 2006.09.27 04:41:00 -
[73]
I'm concerned most about the change to the manufacturing side, you actually put that in last patch not this one. Since we reported it as a bug.
This makes it impossible to sa***uard BPOs which means it limits who in a corp can actually build. Corp theft is so prevalent that I wouldn't allow anyone to have take access on that hangar. Which pretty much means noone but myself can build.
Before you didn't need take access to build the stuff and that was a more secure corporate means of doing it. The way you are changing it you're only going to encourage more folks to try to steal from the corporations because if you can take the minerals, you can take the BPO.....or BPC.....
Galactic Express Recruitment Post
|

Phoenix Lonestar
Litanies of Hate
|
Posted - 2006.09.27 04:45:00 -
[74]
Originally by: Martinez if that is true ccp has alot more bugs to work out and should be using the time to fix them instead of messing with something that is working.
The thing that you say was working was not working as the devs intended it to. Instead, CERTAIN players were taking advantage of a situation that CCP created (exploit). So you think CCP shouldn't fix exploits, because they're working just fine?
Real men of genius... "Mr. 10 of 10 complex exploiter!"
|

Martinez
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2006.09.27 04:55:00 -
[75]
no i just think the timing is a bit late. what 9months capital ships have been out. if it was such a problem it should have been fixed long ago before people made crazy money.
|

SonOTassadar
The Dead Parrot Shoppe Inc.
|
Posted - 2006.09.27 05:50:00 -
[76]
It really irritates me -- all these people complaining about the change to carriers. Stop whining, accept it, and run missions the way CCP intended missions to be. Don't like it?
Wait for it...
Waaaiitt for it...
GO BACK TO WOW!
Capital ships are fleet vessels, not afk-mission-running ships. To the people who are complaining about them being useless in high-sec for mission running: good riddance. If it's so useless take your buddies out to low-sec and go have fun losing it. It'll be a blast (a huge one at that). Trust me. ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standar Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Phoenix Lonestar
Litanies of Hate
|
Posted - 2006.09.27 06:40:00 -
[77]
Originally by: Martinez no i just think the timing is a bit late. what 9months capital ships have been out. if it was such a problem it should have been fixed long ago before people made crazy money.
So you got 9 months to exploit it. Now you can't anymore. Get over it. So since CCP didn't fix the exploit 1, 2, 3, 4, 5, 6, 7, 8 months ago, they shouldn't EVER fix it, because it's unfair to the people who are exploiting the game. I'm just making sure I have your argument right.
|

Ather Ialeas
Amarr
|
Posted - 2006.09.27 07:07:00 -
[78]
Originally by: DaemonBarber Is this new or old:
Linkage
w00t
|

Diaetnixus
|
Posted - 2006.09.27 07:24:00 -
[79]
Hmm Rock Solid Bugs . maybe i can mine them.
Asketus
|

Carlisle Perera
KarWal Corporation Sylph Alliance
|
Posted - 2006.09.27 07:45:00 -
[80]
Quote: When a structure with assembly lines is brought offline the assembly lines are no longer removed.
Thank you CCP, for fixing this bug ! Makes manufacturing in 0.0 a bit less pain :)
|

Miss Overlord
Gallente Garoun Investment Bank
|
Posted - 2006.09.27 08:08:00 -
[81]
i have to say we need a system where u can have a corp accessible BPO that can only be used by anyone to produce and there needs to be a foolproof way that they cant get a hold of it once used it goes back into the corp hanger where it started - plz fix this
|

Emily Spankratchet
Minmatar Pragmatics
|
Posted - 2006.09.27 08:28:00 -
[82]
Nooooo!
I work from home on Wednesdays. Now I'll have to actually work.
|
|

kieron

|
Posted - 2006.09.27 15:42:00 -
[83]
The patch has been deployed, please direct all post-patch feedback to this forum thread.
kieron Community Manager, EVE Online |
|
| |
|
| Pages: 1 2 [3] :: one page |
| First page | Previous page | Next page | Last page |