Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 30 40 50 60 70 .. 75 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Tippia
Sunshine and Lollipops
24900
|
Posted - 2015.01.30 19:29:12 -
[541] - Quote
Market McSelling Alt wrote:True, but the consequence of negative sec status is barely worth mentioning. That's not true. The consequences of negative sec status are a microcosm of all of EVE: exactly what players decide them to be in a contest between different wishes, wants, and needs.
CONCORD itself is just a tax like any other, only this one is on the activity of aggression as opposed to, say, trade. It is that tax (in its two incarnations) that define highsec.
Quote:If perhaps you were unable to dock in high-sec past -5 or unable to perform market transactions in high sec... now we are talking consequence. No, that is not a consequence GÇö that is idiotic and arbitrary lock-out of core game content for no sane or sensible reason whatsoever. Also known as fundamentally awful design.
Quote:All we hear about from the shooty shooty crowd is risk vs reward and safety vs expectations. But when there is nothing of consequence for a ganker to be -10 other than they are fair game by others... (Everyone is fair game according to you guys so this isn't a consequence) then there is something broken. No. All it is is some people refusing to make use of the tools at their disposal and willingly voiding the significant consequences of crime by letting the criminals go free. That is not broken GÇö that is just player choice. Player choice is a cornerstone of the game. GÇ£BrokenGÇ¥ would be if that choice was removed; if the game simply enforced one particular outcome without absolutely no player input and no ability to choose.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
2654
|
Posted - 2015.01.30 19:29:28 -
[542] - Quote
Market McSelling Alt wrote:Destiny Corrupted wrote:The purpose of CONCORD is to remove an active threat, which is to say the armed ship flown by a pirate. A pod isn't an armed threat. The consequence of crime in EVE is reduced security status, with all of the drawbacks that that implies. True, but the consequence of negative sec status is barely worth mentioning. If perhaps you were unable to dock in high-sec past -5 or unable to perform market transactions in high sec... now we are talking consequence. All we hear about from the shooty shooty crowd is risk vs reward and safety vs expectations. But when there is nothing of consequence for a ganker to be -10 other than they are fair game by others... (Everyone is fair game according to you guys so this isn't a consequence) then there is something broken. NPC corporations and empires are neutral parties to the interactions that happen between capsuleers. Indeed, violence between capsuleers isn't even considered "real" crime by them. High society doesn't actually get affected when one pod pilot blows up another one. So why shouldn't they be able to dock? Besides, those flashy -10 guys make for really good business, and money decides pretty much everything.
Kaldi Tsukaya wrote:Destiny Corrupted wrote:[quote=Dangeresque Too]
The purpose of CONCORD is to remove an active threat, which is to say the armed ship flown by a pirate. A pod isn't an armed threat. The consequence of crime in EVE is reduced security status, with all of the drawbacks that that implies. No. That is part of the mechanics of Concord. Both in the Lore and in actual gameplay, the purpose is much different. The purpose of an individual, active CONCORD response team. Is that better?
I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted
|

Kaldi Tsukaya
Deveron Shipyards and Technology
51
|
Posted - 2015.01.30 19:41:10 -
[543] - Quote
Destiny Corrupted wrote:Kaldi Tsukaya wrote:Destiny Corrupted wrote:[quote=Dangeresque Too]
The purpose of CONCORD is to remove an active threat, which is to say the armed ship flown by a pirate. A pod isn't an armed threat. The consequence of crime in EVE is reduced security status, with all of the drawbacks that that implies. No. That is part of the mechanics of Concord. Both in the Lore and in actual gameplay, the purpose is much different. The purpose of an individual, active CONCORD response team. Is that better?
Not trying to nitpick, but establishing purpose is different than mechanics is important to the debate. I assume that the Concord pilot(s) are simply "following orders" and upholding the laws/rules that govern their behavior.
Additionally, the NPC factions DO care about pilot/pilot interactions, or else their ships wouldn't shoot at criminal players who enter their systems. I am sure the criminal players would agree, don't you think? |

Tippia
Sunshine and Lollipops
24901
|
Posted - 2015.01.30 19:50:19 -
[544] - Quote
Kaldi Tsukaya wrote:Not trying to nitpick, but establishing purpose is different than mechanics is important to the debate. I assume that the Concord pilot(s) are simply "following orders" and upholding the laws/rules that govern their behavior. What the CONCORD pilots do has nothing to do with either GÇö that is just lore fluff.
The purpose of CONCORD is very simple: to impose an asset tax on unlawful aggression (aggression tax being the defining characteristic of highsec). The mechanics of CONCORD are reasonable simple, dealing with seclevel-specific spawn times for cruisers and battleships.
Quote:Additionally, the NPC factions DO care about pilot/pilot interactions, or else their ships wouldn't shoot at criminal players who enter their systems. If you want to nitpick, faction NPCs don't shoot at criminals who enter their systems (largely because criminals can't enter systems) GÇö that's what CONCORD does. The factions only care about outlaws, who CONCORD couldn't care one whit about. The only overlap is sentry guns, who react to sec status changes for whatever reason.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

Kaldi Tsukaya
Deveron Shipyards and Technology
51
|
Posted - 2015.01.30 20:05:40 -
[545] - Quote
Tippia wrote:Kaldi Tsukaya wrote:Not trying to nitpick, but establishing purpose is different than mechanics is important to the debate. I assume that the Concord pilot(s) are simply "following orders" and upholding the laws/rules that govern their behavior. What the CONCORD pilots do has nothing to do with either GÇö that is just lore fluff. The purpose of CONCORD is very simple: to impose an asset tax on unlawful aggression (aggression tax being the defining characteristic of highsec). The mechanics of CONCORD are reasonable simple, dealing with seclevel-specific spawn times for cruisers and battleships. Quote:Additionally, the NPC factions DO care about pilot/pilot interactions, or else their ships wouldn't shoot at criminal players who enter their systems. If you want to nitpick, faction NPCs don't shoot at criminals who enter their systems (largely because criminals can't enter systems) GÇö that's what CONCORD does. The factions only care about outlaws, who CONCORD couldn't care one whit about. The only overlap is sentry guns, who react to sec status changes for whatever reason.
Yes, I changed my post to 'Empires' to reflect that. I have to constantly mind the correct terminology when dealing with mechanics of NPC's. There are, as you stated, differences between the distinct NPC elements and their responses. (let's not get into FW or standings, lol)
Really, my point in relation to this thread is that "purpose" is what is intended, whereas "mechanics" is what actually happens. Eve players are notorious for manipulating the differences.
I love a good discussion |

Concord Guy's Cousin
State War Academy Caldari State
523
|
Posted - 2015.01.30 21:05:33 -
[546] - Quote
Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
48
|
Posted - 2015.01.30 21:08:11 -
[547] - Quote
Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers.
No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something. |

Tippia
Sunshine and Lollipops
24902
|
Posted - 2015.01.30 21:22:17 -
[548] - Quote
Market McSelling Alt wrote:No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something. Why? After all, he's not at war with the factions. If he's a criminal, he's already hunted by the police, and both police and navies are purposefully design to be more of an inconvenience than anything (which is why they can be defeated).
Again, the consequences of ganking are whatever players choose them to be. If they choose GÇ£noneGÇ¥, then the don't have a leg to stand on if they complain that the consequences are tough enough for their tastes.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

Hiasa Kite
Brutor Tribe Minmatar Republic
144
|
Posted - 2015.01.30 21:22:19 -
[549] - Quote
Market McSelling Alt wrote:Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers. No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something. Sitting at -10 sec status has a greater implication that FW status.
People to vote for CSM X(in order): Sabriz Adoudel, Steve Ronuken, Manfred Sideous, Mike Azariah, Gorski Car
|

baltec1
Bat Country Goonswarm Federation
14753
|
Posted - 2015.01.30 21:24:24 -
[550] - Quote
Market McSelling Alt wrote:Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers. No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something.
They do get hunted.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|
|

Paranoid Loyd
3698
|
Posted - 2015.01.30 21:25:28 -
[551] - Quote
Hiasa Kite wrote:Market McSelling Alt wrote:Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers. No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something. Sitting at -10 sec status has a greater implication that FW status. He probably thinks the police are the same that attack you, when the reality is the Faction Navy is very weak and slow compared to the Faction Police.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
48
|
Posted - 2015.01.30 21:25:58 -
[552] - Quote
baltec1 wrote:Market McSelling Alt wrote:Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers. No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something. They do get hunted.
Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?
You cant even dock at a contested station of the opposing faction. Come on man, try a little
Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad. |

Tippia
Sunshine and Lollipops
24902
|
Posted - 2015.01.30 21:28:34 -
[553] - Quote
Market McSelling Alt wrote:Oh boo hoo. Not really. Yes, really. What you're asking for is in the game already GÇö boo hoo indeed. If it's slightly less than what FWers face from the NPCs, then that seems appropriate seeing as how you're not at war with them.
Quote:Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad. Why should it mean anything of the kind? That sounds like horrible design. And it does mean you risk something when you come to highsec.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|

Concord Guy's Cousin
State War Academy Caldari State
524
|
Posted - 2015.01.30 21:34:47 -
[554] - Quote
Market McSelling Alt wrote:baltec1 wrote:They do get hunted. Oh boo hoo. Not really. If you feel that gankers aren't hunted enough then you should do something about it, all the tools are there, the thing that is missing is people willing to make the effort.
Quote:You cant even dock at a contested station of the opposing faction. Which makes sense, why would they give shelter to someone they're at war with?
Quote:Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad. Why? I hesitate to make a real life comparison but there's plenty of known criminals walking the streets of major cities without consequence, quite a sizable proportion of them wear suits and hold positions of influence too.
ISD LackOfFaith ~ "Your Catalyst was a hamster, and your Retriever smelt of elderberries"
NPC Forum Alt, because reasons.
|

baltec1
Bat Country Goonswarm Federation
14754
|
Posted - 2015.01.30 22:28:54 -
[555] - Quote
Market McSelling Alt wrote:
Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?
You cant even dock at a contested station of the opposing faction. Come on man, try a little
Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.
I once flew a megathron through enemy faction space and attacked wartargets I found. I am still a wanted man in gal high sec for that rampage.
Also Gank ships don't fit cloaks. Before spouting nonsense like this you should go to -10 and see how much fun it is doing activities you currently enjoy.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Kaldi Tsukaya
Deveron Shipyards and Technology
52
|
Posted - 2015.01.30 22:41:36 -
[556] - Quote
baltec1 wrote:Market McSelling Alt wrote:
Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?
You cant even dock at a contested station of the opposing faction. Come on man, try a little
Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.
I once flew a megathron through enemy faction space and attacked wartargets I found. I am still a wanted man in gal high sec for that rampage. Also Gank ships don't fit cloaks. Before spouting nonsense like this you should go to -10 and see how much fun it is doing activities you currently enjoy.
The Outlaws who use their mains have my respect, for the path they choose limits their choices in gameplay. If ever there was a more (dis)honorable profession |

Kaely Tanniss
Lords.Of.Midnight The Devil's Warrior Alliance
203
|
Posted - 2015.01.30 23:37:37 -
[557] - Quote
Wow...just wow. The tears are epic. How about this..pay attention to the game, take steps to prevent or lessen the chance you get hyperdunked (which is NOT common btw), don't carry cargo values that would make you a target to everyone or take the steps to protect it....why is this so hard? Every single PvP player has to do it. Just because you don't PvP doesn't mean you don't need to protect your assets. The sooner people realize this, the better off they will be. On and on the whining goes, asking for a change because people can't figure it out or take personal responsibility for their own safety and/or protection. It's really sad tbh. How about this...try to be as clever as the person who has targeted you. Reply after reply of "solutions" to something that is not a problem. Post your "solutions" in the game ideas forum where such "ideas" belong. The bottom line is there is no problem...there is no exploit. Get over it, adapt, and move on. What's next..calls to remove shootting other players all together? Ridiculous. 
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
|

John E Normus
New Order Logistics CODE.
482
|
Posted - 2015.01.31 00:08:56 -
[558] - Quote
There is a mountain of good advice out there to help pilots avoid these kinds of bad situations. If you want to have a chat about it literally every New Order agent you see will happily tell you what to do to survive us in any given situation. Try it out, play eve like someone is out to blow up your stuff! Anyway...
There was a vote, James 315 won.
The beatings will continue until we reach full compliance.
Between Ignorance and Wisdom
|

Kaely Tanniss
Lords.Of.Midnight The Devil's Warrior Alliance
206
|
Posted - 2015.01.31 00:17:05 -
[559] - Quote
CCP Falcon wrote:Okay, so what follows is entirely my personal opinion.
It's not a case of not "catering to the tearfilled entitled", it's a case of us staying true to the core of what EVE was built on.
Some of the people complaining in this thread have valid points about the fact that they don't feel safe. Simple fact of the matter is, that you're not suppose to feel safe in New Eden.
Eve is not a game for the faint hearted. It's a game that will chew you up and spit you out in the blink of an eye if you even think about letting your guard down or becoming complacent.
While every other MMO starts off with an intro that tells you you're going to be the savior of the realm, holds your hand, protects you, nurtures your development and ultimately guides you to your destiny as a hero along with several other million players who've had the exact same experience, EVE assaults you from the second you begin to play after you create a character, spitting you out into a universe that under the surface, is so complex that it's enough to make your head explode.
The entire design is based around being harsh, vicious, relentless, hostile and cold. It's about action and reaction, and the story that unfolds as you experience these two things.
True, we're working hard to lower the bar of entry so that more players can enjoy EVE and can get into the game. Our NPE (New Player Experience) is challenging, and we're trying to improve it to better prepare rookies for what lies out there, but when you start to play eve, you'll always start out as the little fish in the big pond.
The only way to grow is to voraciously consume what's around you, and its your choice whether that happens to be New Eden's abundant natural resources, or the other people who're also fighting their way to the top.
EVE is a playing experience like no other, where every action or reaction resonates through a single universe and is felt by players from all corners of the word. There are no shards here, no mirror universes, no instances and very few rules. If you stumble across something valuable, then chances are someone else already knows where you are, or is working their way toward you and you better be prepared to fight for what you've discovered.
EVE will test you from the outset, from the very second you undock and glimpse the stars, and will take pleasure from sorting those who can survive from those who'd rather curl up and perish.
EVE will let you fight until you collapse, then let you struggle to your feet, exhausted from the effort. Then when you can see the light at the end of the tunnel it'll kick you flat on your ass in the mud again and ask you why you deserve to be standing. It'll test you against every other individual playing at some point or another, and it'll ask for answers.
Give it an answer and maybe it'll let you up again, long enough to gather your thoughts. After a few more steps you're on the ground again and it's asking more questions.
EVE is designed to be harsh, it's designed to be challenging, and it's designed to be so deep and complex that it should fascinate and terrify you at the same time.
Corporation, Alliances and coalitions of tens of thousands have risen and fallen on these basic principles, and every one of those thousands of people has their own unique story to tell about how it affected them and what they experienced.
That's the beauty of EVE. Action and reaction. Emergence.
Welcome to the most frightening virtual playground you'll ever experience.
It's been posted by Feyd. It's been posted by many others. Read it, don't forget it. The point is, there is no better way to say it than the way CCP Falcon said it. Try to remember it. Eve is not WoW, it is not SWTOR..it is like nothing else. It weeds out who can hack it and who cannot. If you aren't prepared to fight to survive...you aren't prepared for Eve.. 
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
|

Kaldi Tsukaya
Deveron Shipyards and Technology
52
|
Posted - 2015.01.31 00:22:28 -
[560] - Quote
John E Normus wrote:There is a mountain of good advice out there to help pilots avoid these kinds of bad situations. If you want to have a chat about it literally every New Order agent you see will happily tell you what to do to survive us in any given situation. Try it out, play eve like someone is out to blow up your stuff! Anyway...
There was a vote, James 315 won.
The beatings will continue until we reach full compliance.
I gots my new tank fitted to pertect meez |
|

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11556
|
Posted - 2015.01.31 00:29:33 -
[561] - Quote
Market McSelling Alt wrote:Dave Stark wrote:Kaarous Aldurald wrote:Veers Belvar wrote:If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds. and then they tell you that there's not much they can do about it because apparently a man in his mid 20s wearing dark jeans and a hoodie isn't a unique enough description. ...Yeah but a license plate number is. Ok, you can have your 30 minute response time, if every time you suicide gank your character spends 3-5 years in prison afterwards 
Or, we can abandon the ridiculous premise that this imaginary Magic Space Police in any way does or should behave like anything in real life.
Since, you know, it's a videogame set in outer space featuring players who are functionally demigods, and all.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
48
|
Posted - 2015.01.31 00:41:24 -
[562] - Quote
Kaarous Aldurald wrote:Market McSelling Alt wrote:Dave Stark wrote:Kaarous Aldurald wrote:Veers Belvar wrote:If we were going to be realistic about it, someone who committed the exact same crime 30 times in a row would be getting a life senten If we're being realistic about it, the cop's response time is thirty minutes, not thirty seconds. and then they tell you that there's not much they can do about it because apparently a man in his mid 20s wearing dark jeans and a hoodie isn't a unique enough description. ...Yeah but a license plate number is. Ok, you can have your 30 minute response time, if every time you suicide gank your character spends 3-5 years in prison afterwards  Or, we can abandon the ridiculous premise that this imaginary Magic Space Police in any way does or should behave like anything in real life. Since, you know, it's a videogame set in outer space featuring players who are functionally demigods, and all.
Yeah, I wasn't the one trying to make that leap there chap. |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11556
|
Posted - 2015.01.31 00:44:23 -
[563] - Quote
Market McSelling Alt wrote: Yeah, I wasn't the one trying to make that leap there chap.
No, but you seem to have missed the whole "sarcasm" part of it.
"realism" is not something any reasonable person asks for in a freaking videogame. It was just Veers trying to justify his absurd bleating for something that is totally unacceptable in this game.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
48
|
Posted - 2015.01.31 00:47:26 -
[564] - Quote
Kaarous Aldurald wrote:Market McSelling Alt wrote: Yeah, I wasn't the one trying to make that leap there chap.
No, but you seem to have missed the whole "sarcasm" part of it. "realism" is not something any reasonable person asks for in a freaking videogame. It was just Veers trying to justify his absurd bleating for something that is totally unacceptable in this game.
.... except for the large rolly eyes I put in my post.
Whatever man, how are things? |

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11556
|
Posted - 2015.01.31 00:50:59 -
[565] - Quote
Market McSelling Alt wrote: Whatever man, how are things?
Not bad, my wife is getting out of the hospital soon, so I may actually be able to play the game for the first time in more than a month.
Thinking about getting some scamming started, or if I can get an Orca fit up right I might try hyperdunking myself. (just to keep it on topic)
Globby really should post a "how to" up on YouTube or something.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

baltec1
Bat Country Goonswarm Federation
14758
|
Posted - 2015.01.31 01:05:07 -
[566] - Quote
Kaarous Aldurald wrote: Globby really should post a "how to" up on YouTube or something.
Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Kaarous Aldurald
Sebiestor Tribe Minmatar Republic
11556
|
Posted - 2015.01.31 01:10:07 -
[567] - Quote
baltec1 wrote:Kaarous Aldurald wrote: Globby really should post a "how to" up on YouTube or something.
Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression.
I'm aware of that, I meant it more towards encouragement of proliferation of the tactic.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
|

BeBopAReBop RhubarbPie
Quantum Distributions
1405
|
Posted - 2015.01.31 01:31:51 -
[568] - Quote
baltec1 wrote:Kaarous Aldurald wrote: Globby really should post a "how to" up on YouTube or something.
Its rather easy to understand and somewhat harder to pull off. The bowhead that got highlighted more or less tackled himself when he logged off with aggression. We've done this without the target logging off, though that is *significantly* harder.
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
|

Herr Wilkus
Aggressive Salvage Services LLC
1212
|
Posted - 2015.01.31 01:56:20 -
[569] - Quote
Kaldi Tsukaya wrote:baltec1 wrote:Market McSelling Alt wrote:
Oh boo hoo. Not really. And last I checked you can still use a cloak at -10 sec status. Ever tried cloaking in highsec of the opposing faction?
You cant even dock at a contested station of the opposing faction. Come on man, try a little
Being a ganker should mean you live your life in low security space, and risk something to come to high security to do something bad.
I once flew a megathron through enemy faction space and attacked wartargets I found. I am still a wanted man in gal high sec for that rampage. Also Gank ships don't fit cloaks. Before spouting nonsense like this you should go to -10 and see how much fun it is doing activities you currently enjoy. The Outlaws who use their mains have my respect, for the path they choose limits their choices in gameplay. If ever there was a more (dis)honorable profession 
But what if the 'outlaw that uses their main' to gank, also has a well trained high sec alt for doing things without Faction Police interference in highsec? Do they still have your respect? Or have they now lost it because they use alts like everyone else in this game? |

Kaldi Tsukaya
Deveron Shipyards and Technology
52
|
Posted - 2015.01.31 02:11:47 -
[570] - Quote
Herr Wilkus wrote: But what if the 'outlaw that uses their main' to gank, also has a well trained high sec alt for doing things without Faction Police interference in highsec? Do they still have your respect? Or have they now lost it because they use alts like everyone else in this game?
Why would that change things? That toon is still limited to being an outlaw. To invest that time and training is still the same, whether they have an alt or not. |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 [19] 20 30 40 50 60 70 .. 75 :: one page |
First page | Previous page | Next page | Last page |