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Shiraz Merlot
Octavian Vanguard RAZOR Alliance
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Posted - 2006.10.01 01:05:00 -
[1]
They need to be more stable than the client.
And, er, that's it.
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Gonada
Gallente Cross Roads
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Posted - 2006.10.01 01:07:00 -
[2]
its totally retarded anyways
much rather use vent, or ts anyways, why ccp is bothering with this is beyond me.
-I don't necessarily agree with everything I say.-
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.10.01 01:08:00 -
[3]
1. People will continue to use TS because TS allows you to chat while offline and not only communicate during crashes, but also orchestrate lame things like login traps.
2. It costs money.
3. TS will handle more people more reliably.
-[23] Member-
Awesome new space games site, from the editor of E-ON! |

Valator Uel
Caldari Pax Minor Asylum Confederation of Independent Corporations
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Posted - 2006.10.01 01:13:00 -
[4]
Originally by: Dark Shikari 1. People will continue to use TS because TS allows you to chat while offline and not only communicate during crashes, but also orchestrate lame things like login traps.
2. It costs money.
3. TS will handle more people more reliably.
Well I don't know about reliability because I haven't seen it yet (although technically it'll be as reliable as the server and client ). What would be nice though is if it could be used independantly whether the client or server is running (since it is "hosted" by Vivox and not CCP servers). I also hope CCP offer various payment options, like Corp, Alliance, private and temporary (eg just for a weekend) options.
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evistin
Multiverse Corporation
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Posted - 2006.10.01 01:13:00 -
[5]
Originally by: Dark Shikari 1. People will continue to use TS because TS allows you to chat while offline and not only communicate during crashes, but also orchestrate lame things like login traps.
2. It costs money.
3. TS will handle more people more reliably.
1. This I agree
2. TS cost money, the question is who is paying
3. We have not seen the system yet, how do you know TS is more reliable? -----------
Management and Leadership û The Eve-online Guide |

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2006.10.01 01:15:00 -
[6]
Originally by: evistin
Originally by: Dark Shikari 1. People will continue to use TS because TS allows you to chat while offline and not only communicate during crashes, but also orchestrate lame things like login traps.
2. It costs money.
3. TS will handle more people more reliably.
1. This I agree
2. TS cost money, the question is who is paying
3. We have not seen the system yet, how do you know TS is more reliable?
Teamspeak has been polished over the course of half a decade or more. CCP's technology is brand new. What are the odds it will be more reliable than TS? Plus, its integrated into EVE--it can't be more reliable.
TS "costs money," but it can be run on pretty much any server for basically no cost. For a 1000-man alliance to use TS it costs a few bucks a month maybe to rent the space on the server, but for everyone to use voice comms it would cost 2000 dollars a month.
-[23] Member-
Awesome new space games site, from the editor of E-ON! |

Sovy Kurosei
Amarr Therianthropic Technologies
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Posted - 2006.10.01 01:25:00 -
[7]
It wouldn't be so bad if you could have the voice client open without logging into Eve and you could get onto some kind of corp wide voice comms plan so one guy would pay for it but everybody could log into it. Otherwise it really gets blown out of the water by TeamSpeak and Ventrillo. ___________________
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evistin
Multiverse Corporation
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Posted - 2006.10.01 01:34:00 -
[8]
Shikari,
the technology CCP is using is actually "old" and while being part of the client does give it problems, we have no idea on its implementation, it could be an external software that interacts with the client.
Cost we also do not know, TS server cost about 0.29 cents per person to operate, so while its probably cheaper to run TS, I can say for sure till I see the numbers CCP puts up. -----------
Management and Leadership û The Eve-online Guide |

Allen Miles
Caldari The Miles Corporation
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Posted - 2006.10.01 01:36:00 -
[9]
Until we see it why talk about how it will suck? If you want to use TS, use it. If not, don't.
After it is released and if it effects gameplay/lag, then lets talk about it.
||M||
Add Your Images or Add Your Corp to the DB! |

Viktor Beck
The Older Gamers Ascendant Frontier
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Posted - 2006.10.01 01:44:00 -
[10]
I'm a little more concerned about why CCP are bothering putting something in the client that is not needed and will be used very little.
I'd prefer them get Kali out.
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Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.10.01 01:46:00 -
[11]
Originally by: Dark Shikari 1. People will continue to use TS because TS allows you to chat while offline and not only communicate during crashes, but also orchestrate lame things like login traps.
2. It costs money.
3. TS will handle more people more reliably.
1) true - and it is huge. nothing like a disco (and disco from chat) to ruin things... though arguably most wish THAT level of meta-gaming would go away! 2) depend how they price it... 1-2 (insert currency here) would have to be max 3) dunno about that
what looks really great about it is client integration. saw some demo footage - and dudes who are talking (in gang) light up on you map for you to warp to... etc... could really bring thing to another level.
will have to see. most reviewer who have seen it have been pretty blown away IWRC... __ Weirda Join QOTSA Now Stealth Bomber Tweaks |

ReePeR McAllem
Amarr Caldari Deep Space Navy Caldari Deep Space Industral
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Posted - 2006.10.01 01:47:00 -
[12]
Well when using TS or Vent each time you key up to speak, does it show where that person is on the map... no, with CCP's when you talk it will show exactly from where on the map that persons communicating from... pretty neat I think, and who knows it sucks yet? its not been tried by any of youze 
Courage is rightly esteemed the first of Amarr qualities... because it is the quality which guarantees all others |

Quin Tal
Expeto Libertas
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Posted - 2006.10.01 02:10:00 -
[13]
It's undoubtably one more thing that will lag us to balls. Everyone uses Vent or TS anyways, I don't see what the big deal is.
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Kaiu
Hinkledolph and K Associates The SUdden Death Squad
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Posted - 2006.10.01 02:25:00 -
[14]
Wow, no one is interested in the implementation and integration into the upgraded map, overview and fleet command mechanics...?
For me, seeing and knowing by an indication on the map, who is speaking, which part of my fleet they are in and in which system instantly will be pretty helpful :)
But yes, lag and outofgame issues will be interesting to see... ____________________ MOGarmy
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Phoenix Lord
The Arrow Project The ARR0W Project
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Posted - 2006.10.01 02:40:00 -
[15]
The only way id pay ($1-3 a month at most) for it is if you can "broadcast" your voice. Meaning you can talk while in space and anyone within 50km or so can hear you, or you can select a person and talk to that person only. I think that would be a fun and useful thing to have, its a lot better than having to open a private chat to tell someone to do something really quickly.
---------------- Meet... bunneh:
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X ChaosX
Caldari Panzershrek
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Posted - 2006.10.01 02:49:00 -
[16]
Originally by: Phoenix Lord The only way id pay ($1-3 a month at most) for it is if you can "broadcast" your voice. Meaning you can talk while in space and anyone within 50km or so can hear you, or you can select a person and talk to that person only. I think that would be a fun and useful thing to have, its a lot better than having to open a private chat to tell someone to do something really quickly.
Please no broadcasting your voice unless you can turn off hearing others broadcastings. I dont really want to listen to someone scream in my ear as I am fighting them. ______________________________________________
Originally by: Bill Shankly i see your another one of those lousy pirates that cant fight fair and call yourself apvper, what a joke u are.
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Niccolado Starwalker
Syncore Ascendant Frontier
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Posted - 2006.10.01 02:54:00 -
[17]
Edited by: Niccolado Starwalker on 01/10/2006 02:55:00
Originally by: Shiraz Merlot They need to be more stable than the client.
And, er, that's it.
1. Voice servers will be run from and by Vivox. With other words, it will not be run by the same server, maybe and most likely not even in the same country!
2. Vivox have people with specialized knowledge on this field. They know what it is about.
3. EVE Online server will be ran paralell but integrated with EVE voice. What these integration features will include is not known, but from what I remember, eve mail voice messages, squadron and fleet based groups, ie. the people in the group ingame will be people in the group in voice, tied to your corporation and alliance
4. Yes, it will cost money, but from what I heard the cost is not much, and like 1-2 dollar extra per month. And for that you will get a voicechat program that is running independently from the game EVE, but will have features that branches straight into the game.
5. EVE voice will handle people just as good as other TS server. I would say as a matter of fact way better because you will be able to have features that can control the flow of people. One of the main problems today on EVE TS servers are Spies. Passwords are easily shared with out-of-corp member, but if EVE voice gives ties to corp/alliance chatrooms, spies will be reduces. At least the out-of-corp ones.
6. Sound quality is another matter. I have been using Teamspeak and ventrillo, and none of them gives a perfect soundpicture. Breakups are pretty common. I have experienced that important voice messages have disappeared under fleet OPs! And since its run on its exlusive server the sound picture most likely will be better!
We dont know much about integration of EVE voice. Its scethcy, but I think it looks great. How it will turn out, remains to see, but to say it will suck before its launched - before we even know its complete feature list, including to say it needs to be more stable then the client, when A.) its run by a different host on a different server, who are specialized in this field is completely wrong.
I plan to give it a try. And If these features are included and/or will improve my gameplay, I will gladly pay the extra dollar or two to be able to have an EVE online integrated voicechat
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Kaiu
Hinkledolph and K Associates The SUdden Death Squad
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Posted - 2006.10.01 03:15:00 -
[18]
Did no one watch the mog cast? linked in my sig /
He tests the system... ____________________ MOGarmy
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WildAmishRose
Caldari Vale Heavy Industries
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Posted - 2006.10.01 03:27:00 -
[19]
There are a lot of people in this world who aren't quite as tech savy as the rest of us. One of those people, my old man, plays Eve, and enjoys it quite a bit.
However, no matter how hard I try, he doesn't get the teamspeak thing. Eve voice support will be nothing but positive for him. It will give him the chance to experience another level of immersion in the game, that most of you are busy being too l33t to understand not everyone can do.
Not everyone has ventrillo.
Not everyone has teamspeak.
Not everyone knows how these programs work, or even that they exist.
Adding this functionality to the eve client itself is one of the coolest things I've ever seen an MMO company do, it will be accessable, seemingly fairily cheap, and nothing CCP has shown me so far leads me to believe it won't work, or will be poorly integrated.
I'll be trying it as soon as it comes out. My advice, stop naysaying and let CCP add functionality to make the game more enjoyable for others, without a holier than thou tirade of complaints. |

xaix ikkul
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Posted - 2006.10.01 03:57:00 -
[20]
this is stupid why pay for in game voice coms when the majority of us don't have to pay a dime when we use TS.
I say this "feature" needs to be nerfed.
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Kaiu
Hinkledolph and K Associates The SUdden Death Squad
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Posted - 2006.10.01 04:04:00 -
[21]
Who does everyone say it adds no features?
Are you all simply isk GTC users and complaining about the costs..? ____________________ MOGarmy
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.10.01 04:29:00 -
[22]
Originally by: Shiraz Merlot They need to be more stable than the client.
And, er, that's it.
And you think they won't be because...?
Its being done by a different company, and hosted on a different server. Really the big downside would you're only going to be able to use it once in game I'd bet, which will suck in itself.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.10.01 04:31:00 -
[23]
Originally by: Dark Shikari
Originally by: evistin
Originally by: Dark Shikari 1. People will continue to use TS because TS allows you to chat while offline and not only communicate during crashes, but also orchestrate lame things like login traps.
2. It costs money.
3. TS will handle more people more reliably.
1. This I agree
2. TS cost money, the question is who is paying
3. We have not seen the system yet, how do you know TS is more reliable?
Teamspeak has been polished over the course of half a decade or more. CCP's technology is brand new. What are the odds it will be more reliable than TS? Plus, its integrated into EVE--it can't be more reliable.
What's the odds a company that makes its business off of communications, being able to make a better program than Teamspeak?
Uh, pretty good, otherwise they wouldn't be in business.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Averi Draven
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Posted - 2006.10.01 04:37:00 -
[24]
Well as far as the Quality is Concerned, I attended E3 this Year where CCP had a live demonstration. I was talking through the system to a guy at the other end of the country (can't remember where) and the Audio quality was Very Clear and Clean. I was Impressed!
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Tbone
Caldari Finite Horizon
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Posted - 2006.10.01 04:42:00 -
[25]
i wont use it. -----------------------------------------------
Finite Horizon |

Tractormech
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Posted - 2006.10.01 04:46:00 -
[26]
I have played other mmos with integrated voice chat. It's much handier than vent or ts. No extra addons to get so you can tell whose speaking, less programs running in the background, quicker integration, and MUCH better sound quality. Your also not sticking one poor helpful corp member with the cost of keeping up a server, but spreading it out.
Not to mention this could add a whole new perspective to the game. Imagine being able to voice chat the target you are ransoming (not always i good idea i can imagine). Pick up groups also have an easy way of communication. You are also more secure from spies. If your not a member in the game theres no way to get access to a corp's chat. I can't really see any disadvantages that outwegh any of the advatages to this.
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aggiedog
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Posted - 2006.10.01 04:57:00 -
[27]
The only problem that I see in this is some people will pay and some won't. THis will cause problems in gangs if some people can't do voice chat. With TS or vent you can guarentee that everyone has the chance to do voice communications. --------------------------------------------- Forum Wars!...Because the battlefeild is laggy. |

Mak'shar Karrde
Minmatar UK Corp Lotka Volterra
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Posted - 2006.10.01 05:54:00 -
[28]
If you can't use it while the game is not loaded/running then Teamspeak will always be more effective. Even while a fleet is enjoying the slideshow that is jumping into another large fleet, TS allows smooth and clear communication. I just can't imagine the same being true for an integrated system.
The only place I can see it being useful is in Empire, where good communication is not the difference between life and death (for most). I imagine people will have a very long blocked list before long.
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Hllaxiu
Shiva Morsus Mihi
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Posted - 2006.10.01 06:25:00 -
[29]
Originally by: Weirda 1) true - and it is huge. nothing like a disco (and disco from chat) to ruin things... though arguably most wish THAT level of meta-gaming would go away!
The real problem is that the commander of a fleet/squadron/group will not be able to accurately relay orders and do handoffs to those lower in the chain of command with an ingame client on client disconnects. As far as meta-gaming goes, if you could never disconnect from eve without losing your entire internet connection, you may have a point, but until then, an out of game client will be required for gang operations. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Julia Reave
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Posted - 2006.10.01 10:17:00 -
[30]
Originally by: aggiedog The only problem that I see in this is some people will pay and some won't. THis will cause problems in gangs if some people can't do voice chat. With TS or vent you can guarentee that everyone has the chance to do voice communications.
QFT
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