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Nahia Senne
Fortunis Novum Black Flag Alliance
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Posted - 2006.10.02 13:34:00 -
[31]
to sum it up, be lame and prosper. otherwise you die.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.10.02 13:35:00 -
[32]
Edited by: Deva Blackfire on 02/10/2006 13:35:56 EDIT: forgot to quote, nvm
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Tiny Tove
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Posted - 2006.10.02 13:35:00 -
[33]
Edited by: Tiny Tove on 02/10/2006 13:35:18 Edited by: Tiny Tove on 02/10/2006 13:34:50 Get your mardy head on, because I know nothing about this situation being a carebear.
But the way I see it, camping is completely utterly lame (can we say ghay?) in EVERY other game on the market. Yet some how, in Eve it has become "a useful relevant tactic employed by some of the l33ti3st players, and it's a very very good thing for Eve". Well no actually. It's rubbish in any other game, and it's rubbish in Eve. And if people see your "lame" and raise you one "total lame", you should stop whining and try doing something that isn't lame in the first place. I think somebody already said this in the thread, but I'm just re-iterating in context, because I can't see any point joining you in PvP if you're all camping/sniping. I'll stay carebear, and PvP in games where lameness is still frowned upon. And yes I posted with an alt. That's lame too. You started it by camping. What was I supposed to do? Post this BEFORE you got the last tent peg in?
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DuckM4n Vo
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Posted - 2006.10.02 13:57:00 -
[34]
OP, look at your own sig, it tells us to fight back and we did :P stop whining, logging off is unfair in the same way that gate camping is, be a better pirate
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.10.02 14:09:00 -
[35]
Originally by: DuckM4n Vo OP, look at your own sig, it tells us to fight back and we did :P stop whining, logging off is unfair in the same way that gate camping is, be a better pirate
Stop talking bullcrap, plz.
Even if most ppl would camp solo others would still log. Its not "we log because you blob". Its "we log because we can".
And being "better pirate" has nothing to it, cause even BEST pirate/pvper/whoever in game wont catch logging on/off pod. Its just impossible cause game mechanics doesnt allow it.
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Luke Pubcrawler
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Posted - 2006.10.02 15:08:00 -
[36]
Not used the log off to dodge a bubble camp myself but I see why people do it.
Gatecamping I can live with - pirates/military concentrate where tagets are. A standard camp I have a sporting chance to avoid, I don't like them but I can live with them.
Bubblecamps are another matter. Sure I can scan to avoid one if I am in the system but entering a system and dropping into a bubble is pretty much fatal and if it is a new camp you might have no warning at all, especially playing solo as I do much of the time.
I have to agree with an earlier poster - camps are sort of lame, bubblecamps really lame. Don't be surprised when your victims respond in kind.
This is especially true of the clowns putting up bubblecamps at the entrances to 0.0. Many of the people you catch are on one of their first visits to 0.0 and have few if any contacts. If you first experience of bandit country is a bubble odds are you wont go back. Bubbles are about my least favourite feature of the game, and I wouldn't miss them one bit if they were removed.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.10.02 15:23:00 -
[37]
Edited by: Taram Caldar on 02/10/2006 15:25:11 The only annoying thing about bubble camps, imo is that even though they have time to scan first they STILL blow up ships for no reason at all :)
Doesn't matter to me but I bet a lot of players visiting 0.0 that get podded their first time out never go back... especially if it's in a ship they just bought.
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Estelle Matsuko
Caldari The Beiatch Corp Inc
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Posted - 2006.10.02 15:35:00 -
[38]
Anything that gives pirates, gate campers and gankers collective apoplexy is fine by me.
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Amiable
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Posted - 2006.10.02 15:37:00 -
[39]
I read somewhere that if you logout and then login with an alt, your previous ship then automatically logouts, even if aggressed. Is that true?
Seems like an almost fool-proof way of saving your implants. Interesting.
Seriously thouhg, gate-camping is pretty cheap. If I'm caught by a Pirate in a belt or mining, I deserve to be popped. But being instgibbed by 10+ folk upon jumping into the system is more than a little unsporting. I think logout would be appropriate in those circumstances.
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Rina Shanu
Phoenix Knights
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Posted - 2006.10.02 15:39:00 -
[40]
Originally by: Viktor Fyretracker as long as NPCs in the lvl4 missions have a chance to scramble they wont remove the instant warp. if someone truely does loose connection in an honest linkdeath should they loose their ship just so pirates can have easier gate camps against plug pullers?
bubble is not the same as scrambling............
my sig sucks |

d026
Herrscher der Zeit
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Posted - 2006.10.02 15:40:00 -
[41]
Edited by: d026 on 02/10/2006 15:42:01
Quote: Even if most ppl would camp solo others would still log. Its not "we log because you blob". Its "we log because we can".
thats bull, if i think its possible to get away i run or try to figth! but not when heavily outnumbered and having no chance due to u blobinstalockinwtfbbqme:) I really love to have a good fight.. but at some point i just dont see why i should let myself shoot if it looks cleare to me taht i do not have any chance to even target anything bevore i get wtfbbqed.. btw i would not logg if a fleet warps onto me while in a belt or somewere else. then it actually would be my fault not paing attention to local and i somehow would deserve to die. anyway this does not apply if oyu cant see what is on the other side.
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Deva Blackfire
DAB RAZOR Alliance
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Posted - 2006.10.02 15:42:00 -
[42]
Yes sure. And as soon ppl see im in Curse they "omg wtf RUUUUUN". At least when i have dictor they are forced to fight.
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Assur
Minmatar Vengeance of the Fallen Imperium Alliance
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Posted - 2006.10.02 15:49:00 -
[43]
Definately think it needs to be fixxed. It totally negates the whole thing about bubbles. They don't work as they should and it makes them broken. No point putting up a bubble when all they have to do is log off....
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Eve Hel
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Posted - 2006.10.02 15:53:00 -
[44]
better to be a cowerd a long life than a Brave death dude hehe
on a seriously note, the whole gate camping boubble system as it is now, its the gangs of pirates lowscum or other type's of crimenels that got the advanges over the peacefull travellers miners and other kinds of non-combattens, if gate campers got it even more easy, it would be redichelessly close to imporseble to get around in 0.0,, and than pirate ppl's wish of getting more ppl to 0.0 would be a nope nope.
although i agree that the logg off is lame, but its a nessesary defence against a lame gate camping system  |

Mak'shar Karrde
Minmatar UK Corp Lotka Volterra
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Posted - 2006.10.02 15:56:00 -
[45]
Originally by: Eve Hel
better to be a cowerd a long life than a Brave death dude hehe
on a seriously note, the whole gate camping boubble system as it is now, its the gangs of pirates lowscum or other type's of crimenels that got the advanges over the peacefull travellers miners and other kinds of non-combattens, if gate campers got it even more easy, it would be redichelessly close to imporseble to get around in 0.0,, and than pirate ppl's wish of getting more ppl to 0.0 would be a nope nope.
although i agree that the logg off is lame, but its a nessesary defence against a lame gate camping system 
You mean groups have a benefit over solo players. In a MMOG. Say it isn't so!
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Tiny Tove
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Posted - 2006.10.02 16:02:00 -
[46]
Edited by: Tiny Tove on 02/10/2006 16:02:12 And while CCP are at it, they should ban every miner who logs off if you steal his ore just so you cannot steal any more. Stop being ridiculous, if somebody doesn't want to play Eve with you and your legion of camping tards, that's THEIR business, not YOURS. Maybe that person wants to mine, but they're hardly likely to insist that YOU leave the camping alone for a life in the roids, and then Petition CCP when you refuse to play Eve with THEM.
When I warp into my first bubble, I will simply think. "I have no further wish to play this game this evening. I was having fun, but then I met some complete morons, so I'm going to do something else for the rest of the night" and I will log out. That is MY business, not YOURS and not CCP's. Just Get Over It. Somehow... any how... just find a way.
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Kaffeine
Blunt Force Syndicate
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Posted - 2006.10.02 16:04:00 -
[47]
You know what's funny... these people hitting ctrl-q and escaping 10point scrams in bubbles, while I lose my BS to another BS because my connection drops mid-warp.
So players who have crap internet lose their connection, sit there and die in space while the exploiters can just hit ctrl-q and escape? Something's wrong here.
If anything, hitting ctrl-q should make you scramble-able. And losing your connection should make you player scramble-able (not from NPCs though). After all someone could just pull the ethernet cable.
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Mak'shar Karrde
Minmatar UK Corp Lotka Volterra
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Posted - 2006.10.02 16:14:00 -
[48]
Originally by: Tiny Tove Edited by: Tiny Tove on 02/10/2006 16:02:12 And while CCP are at it, they should ban every miner who logs off if you steal his ore just so you cannot steal any more. Stop being ridiculous, if somebody doesn't want to play Eve with you and your legion of camping tards, that's THEIR business, not YOURS. Maybe that person wants to mine, but they're hardly likely to insist that YOU leave the camping alone for a life in the roids, and then Petition CCP when you refuse to play Eve with THEM.
When I warp into my first bubble, I will simply think. "I have no further wish to play this game this evening. I was having fun, but then I met some complete morons, so I'm going to do something else for the rest of the night" and I will log out. That is MY business, not YOURS and not CCP's. Just Get Over It. Somehow... any how... just find a way.
And when you roll a 6 and land on my Park Lane hotels will you just flip the board and walk away too?
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Eve Hel
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Posted - 2006.10.02 16:21:00 -
[49]
Originally by: Mak'shar Karrde
Originally by: Eve Hel
better to be a cowerd a long life than a Brave death dude hehe
on a seriously note, the whole gate camping boubble system as it is now, its the gangs of pirates lowscum or other type's of crimenels that got the advanges over the peacefull travellers miners and other kinds of non-combattens, if gate campers got it even more easy, it would be redichelessly close to imporseble to get around in 0.0,, and than pirate ppl's wish of getting more ppl to 0.0 would be a nope nope.
although i agree that the logg off is lame, but its a nessesary defence against a lame gate camping system 
You mean groups have a benefit over solo players. In a MMOG. Say it isn't so!
offcause a group has/should have a benefit over a solo player "logic" semce you didn't read my post fully or just didnt understand it ) but that 3 players can deny a simple person from enter a system that is just not right, in a fight 3vs1 the 3 will offcause win like it should be ) but the whole part of it being soo easy to force that 1 player to fight(or the lame log off) is just silly. |

Amiable
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Posted - 2006.10.02 16:23:00 -
[50]
Originally by: Mak'shar Karrde And when you roll a 6 and land on my Park Lane hotels will you just flip the board and walk away too?
Well, if every block from 2-12 were park lane, and if its a choice between flipping the board and spending 50+ hours crafting monopoly pieces I might.
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Eve Hel
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Posted - 2006.10.02 16:25:00 -
[51]
p.s. Mak'shar this is not counterstrike and i hope it doesn't become it ) |

Mak'shar Karrde
Minmatar UK Corp Lotka Volterra
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Posted - 2006.10.02 16:28:00 -
[52]
Edited by: Mak''shar Karrde on 02/10/2006 16:30:29 But that one person should know that without proper intelligence it's a possibility before he even clicks on the warp button. Everybody does or should know by now that most entrances to 0.0 are camped a good deal of the time. It's like crossing a road, at an accident blackspot, with your eyes closed.
I can travel through most chokepoints quite easily because I have a whole alliance of people giving out intelligence reports. I just have to ask 'What is the status of N-R' and I'll have a good reply before long. If I risk it without asking and end up losing my ship then I expect no sympathy, just a thwack on the back of the head for being a fool.
Don't use the old counterstrike argument. I hate FPS's and am not the one arguing that death be made painless and easily avoidable. I like the fact that in order to survive in EVE you have to have friends and a brain (that you're willing to use).
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Zing Ashuwanik
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Posted - 2006.10.02 16:29:00 -
[53]
Originally by: Viktor Fyretracker as long as NPCs in the lvl4 missions have a chance to scramble they wont remove the instant warp. if someone truely does loose connection in an honest linkdeath should they loose their ship just so pirates can have easier gate camps against plug pullers?
Yes.
Be it a pirate, a gate camp, or overwhelmed with NPCs. You lose connection, you die. your connection sucks? sad for you.
I'm actually a proponent of your ship staying in space when you log-out in space, in all cases. You want safety? go to a station, a POS, whatever.
This would stop the lameness of login traps, logging out to avoid camps/bubbles/whatever, logging out at the complex gate.
Would people lose more ships? Yes. In my opinion, this is a good thing. Making ISK is very easy.
If you want to be nice, make pods immune to bubbles. A techno-babble explanation (if any is necessary) is easy.. they're so small that they just slip through the mesh of the bubble, like water through a sieve.
This gives you (the campers) the ability to ensure that nobody gets into your region in a ship, and therefore presents little to no threat. (Assuming your standings are such that they can't dock at your station and buy a new ship) It offers a middle ground where you can ctrl-q to save your implants.
You could further change it so that when you gate into the system, you're within jump-range to get back out. This gives you a means of escape while still allowing control of regions. You can use it to scout a system, sure, gather intel on the camp, other things. It would make camps easier to break, as you could know what you were up against (without having a covops, or suiciding an alt in a shuttle).
I'm a fan of the concept of being able to control a region of space by locking down gates into/out of it, less a fan of being able to nuke every passer-by.
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deadmaus
Gallente Shiva Morsus Mihi
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Posted - 2006.10.02 16:31:00 -
[54]
Originally by: Eve Hel
it would be redichelessly close to imporseble to get around in 0.0
LOL My new sig.
But seriously if it was safe to travel around EVE without having to worry about being killed at camps etc a lot of the excitement and tension would be gone. And so would I be. |

Eve Hel
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Posted - 2006.10.02 16:40:00 -
[55]
Originally by: Mak'shar Karrde But that one person should know that without proper intelligence it's a possibility before he even clicks on the warp button. Everybody does or should know by now that most entrances to 0.0 are camped a good deal of the time. It's like crossing a road, at an accident blackspot, with your eyes closed.
I can travel through most chokepoints quite easily because I have a whole alliance of people giving out intelligence reports. I just have to ask 'What is the status of N-R' and I'll have a good reply before long. If I risk it without asking and end up losing my ship then I expect no sympathy, just a thwack on the back of the head for being a fool.
ohh we only talking about the choke points now,,,, mmkay those are the most lamest(thise are the lame PVPers) off all camps in EVE and yes i can get around those too a simple matter off pasient and using the intelligence opetunities.
i was more looking at the bouble camps longer out in 0.0 which has little to noo warnings too, those are not right if you ask me, not so much that you can make them,, that fait anough but the close to imporsebility to get through them,,, even with cloaking you'r under 1% to get though if the campers got a brain,,.
gate boubble's should be a thing that work in a balance it should not bee 100%:you'r trapped and it should not be 100% i just cloak through, as it is now its much more like 90% your'r trapped: not balance 
log off in boubble: thats really lame i agree but without above issue is not balanced ppl dont really got a alternative.. |

Tyranical Teabagger
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Posted - 2006.10.02 16:40:00 -
[56]
I only think they should fix this if they make it so you can only drop a bubble in your sovereign territory and not just any randon 0.0 choke point of your choosing. They still hold their roll of helping alliances and large corps hold their space, but they have to have put some effort into it. As it is now anyone can jump into any system and drop one on a gate and that seems somehow wrong and greatly exacerbates the problem of choke points just to try and get into a crappy close to empire 0.0 system. Not that I've logged out to avoid a camp I just scout ahead in an intie on my second account, but my point still stands.
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Eve Hel
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Posted - 2006.10.02 16:42:00 -
[57]
Originally by: deadmaus
Originally by: Eve Hel
it would be redichelessly close to imporseble to get around in 0.0
LOL My new sig.
But seriously if it was safe to travel around EVE without having to worry about being killed at camps etc a lot of the excitement and tension would be gone. And so would I be.
okay were in my post didt i say anything about it should be safe to travel in 0.0 ,,, hehe offcause not... semce to me you jumped to a konklusion their friend ) |

Splagada
Minmatar Tides of Silence
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Posted - 2006.10.02 16:44:00 -
[58]
you logout, if targeted, your ship stays here. at all. never moves away till noone locks it anymore
you login, you stay in your safespot you joined when you safely logged out
no more login traps, no more logout tactics
is that this hard to implement? ------
relaxed corp looking for members |

Eve Hel
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Posted - 2006.10.02 16:45:00 -
[59]
Originally by: Tyranical Teabagger I only think they should fix this if they make it so you can only drop a bubble in your sovereign territory and not just any randon 0.0 choke point of your choosing. They still hold their roll of helping alliances and large corps hold their space, but they have to have put some effort into it. As it is now anyone can jump into any system and drop one on a gate and that seems somehow wrong and greatly exacerbates the problem of choke points just to try and get into a crappy close to empire 0.0 system. Not that I've logged out to avoid a camp I just scout ahead in an intie on my second account, but my point still stands.
a good point indeed m8, and the boubble only for sovereign territory would make it much more balanced  |

Eve Hel
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Posted - 2006.10.02 16:47:00 -
[60]
Originally by: Splagada you logout, if targeted, your ship stays here. at all. never moves away till noone locks it anymore
you login, you stay in your safespot you joined when you safely logged out
no more login traps, no more logout tactics
is that this hard to implement?
if the boubble issue was balanced i would 100% agree,, i hate the whole idea log out tactics |
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