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Sinigr Shadowsong
Monkey Attack Squad Goonswarm Federation
130
|
Posted - 2015.02.09 22:02:31 -
[31] - Quote
No changes in foreseaable future, get used to Ishtars and Sentries for a couple of years. Just like it was with other overpowered ships/weapons. |
To mare
Advanced Technology
391
|
Posted - 2015.02.09 22:08:04 -
[32] - Quote
i was posting this idea as a joke but honestly if implemented correctly it could word.
change the sentry drones so the dont act anymore as deployable turrets but more like missile launchers, keep the same dps as current sentries but different sentries have different ranges (via missile speed not flight time) and different application values. if made properly this would reduce their usefulness as an anti-everything tool. |
Tiddle Jr
Galvanized Inc.
38
|
Posted - 2015.02.09 22:53:38 -
[33] - Quote
To mare wrote:i was posting this idea as a joke but honestly if implemented correctly it could word.
change the sentry drones so the dont act anymore as deployable turrets but more like missile launchers, keep the same dps as current sentries but different sentries have different ranges (via missile speed not flight time) and different application values. if made properly this would reduce their usefulness as an anti-everything tool.
Ur talking about fighter bombers, right? |
To mare
Advanced Technology
391
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Posted - 2015.02.10 00:02:18 -
[34] - Quote
Tiddle Jr wrote:To mare wrote:i was posting this idea as a joke but honestly if implemented correctly it could word.
change the sentry drones so the dont act anymore as deployable turrets but more like missile launchers, keep the same dps as current sentries but different sentries have different ranges (via missile speed not flight time) and different application values. if made properly this would reduce their usefulness as an anti-everything tool. Ur talking about fighter bombers, right? i have no idea about how fighter bombers work because i stay out of capital warfare as much as possible, but im just saying sentry drones could be a deployable missile launcher, immobile, good stats, like actual sentries but its shot missiles instead of turret like instant damage, this way the weapon wont be very good for large blobs because of delayed damage/lag and it would be a bit more forgiving (but still viable) for small ship because of the difference in damage application between missiles and turrets
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Donnachadh
United Allegiance of Undesirables
142
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Posted - 2015.02.10 02:42:40 -
[35] - Quote
Sentry counters that I know for a fact will work because we use them.
Long range think 100k arty or cruise fits. Get in close fast and personal, think fast attack style here. Dozens of combination of these two basics that we have used.
Above all to hell with the Ishtar, shoot the drones they are stationary targets in space and even 1400 mm arty can drill them with ease and trust me you hit them with this stuff and they die really quickly. |
afkalt
Republic Military School Minmatar Republic
735
|
Posted - 2015.02.10 08:02:10 -
[36] - Quote
Syn Shi wrote:afkalt wrote:Tiddle Jr wrote:Someone will say hey shut up the only thing is good against ishtar is only an ishtar. Ok then switch your brains on and propise a new weapon new ship or whatever is. Because not a single entity has been trying to do this. It is pure coincidence they all arrive at the same conclusion: A) BLOB IT! or B) Just give in and use ishtars. Sometimes people come up with novel ideas to kill ishtar fleets and you know what? They'd probably even work sometimes. Of course what they forget is it requires so many damned people it would be easier and more expedient at that point to kill them with....other ishtars. It's literally a poster child for broken when the counters are as stated above. @Wulfy Johnson Drones already cap out at 60km before needing mods to get range....except on the go-to hull for fleet ops, the ishtar, which gets a free DLA II. Go figure. So its not that the counter didn't work, but it involved working with other players. Where did I see that Eve is a social game where you are suppose to work with other players........ I guess with your logic CCP should disband all the big coalitions and corps because if you wanted to beat them you would have to work with others....many others.
No it required bring 2x as many players on the "non ishtar" side. Guess what? If we have those numbers you know what kills ishtars like nothing else? Ishtars.
@Donnachadh: Cruise to kill Ishtars? I've LITERALLY seen it all now.
I'd trade this meta for drakes back tomorrow.
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baltec1
Bat Country Goonswarm Federation
14922
|
Posted - 2015.02.10 08:21:54 -
[37] - Quote
Luna Arindale wrote:This change would literally ruin all drone boats, remember when the domi was 68 mil because it was crap? Sentry drones haven't changed since then you know. It was 68 mil because it was 65 mil to build.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tiddle Jr
Galvanized Inc.
38
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Posted - 2015.02.10 08:29:35 -
[38] - Quote
Domi was 54m in my mind and it was a good times, right before drama change it was 86 and next morning i found it 167 , so this trend clearly shows me that domi getting better and better especially with current prices. |
Nevyn Auscent
Broke Sauce
1908
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Posted - 2015.02.10 09:36:17 -
[39] - Quote
Sentries are BS sized weapons so to speak, so should have large sized weapon tracking and sig res. The issue currently is that they have medium sized weapon properties with large sized range & damage. Change that and Ishtars might still be popular but won't be as crazy against all fleets. |
Tiddle Jr
Galvanized Inc.
38
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Posted - 2015.02.10 09:58:39 -
[40] - Quote
Nevyn Auscent wrote:Sentries are BS sized weapons so to speak, so should have large sized weapon tracking and sig res. The issue currently is that they have medium sized weapon properties with large sized range & damage. Change that and Ishtars might still be popular but won't be as crazy against all fleets.
Who told you that sentries are bs size?! Where the hell is that written?!
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fudface
ACME-INC
79
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Posted - 2015.02.10 11:38:49 -
[41] - Quote
hands off my sentries brave newbie. CCP already destroyed my gadres and curators.
any further nerfs would make them pointless.
instead of whining about getting your arses kicked why dont you find a counter to them instead of asking mommy and daddy to fix the bad sentries.
my 2 isk worth |
Gawain Edmond
I aint payin npc tax Rock Paper Lasers
173
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Posted - 2015.02.10 14:12:55 -
[42] - Quote
you know i love how the ishtar is getting exactly the same arguments that everything else has ever had throughout all of time when it's been overpowered. there is a simple counter to it and tha'ts just ignoring them they can't really hurt you unless you let them (anything that fights out side of point range is very easy to counter). |
MrBowers
PH0ENIX COMPANY HOLDINGS Phoenix Company Alliance
6
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Posted - 2015.02.10 14:27:24 -
[43] - Quote
dreads should have their drone bay return what ships other then hauler which don't have them... |
Gawain Edmond
I aint payin npc tax Rock Paper Lasers
173
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Posted - 2015.02.10 14:41:30 -
[44] - Quote
I think you just hit on CCP's plan for dreadnaughts in a future release! |
Debora Tsung
Die Woge des Wahnsinns Greater Western Co-Prosperity Sphere
1474
|
Posted - 2015.02.10 15:01:39 -
[45] - Quote
Is it weird that I thought I had seen this thread before?
Stupidity should be a bannable offense.
Fighting back is more fun than not.
Sticky: AFK Cloaking Thread It's not pretty, but it's there.
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Skydell
Bad Girl Posse Somethin Awfull Forums
678
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Posted - 2015.02.10 15:41:01 -
[46] - Quote
We used to blob Armageddons They got nerfed
We use to blob Raven They got nerfed
We used to blob Drakes, Canes, Abaddons, Supers, Titans, Noob ships.
They got nerfed.
What didn't get nerfed? BLOBS
Nerf Sentry, Nerf Ishtar. Welcome to next in line for most effective Blob.
That is not to say we shouldn't assemble large fleets. We should. But there should be 50 targets minimum in a 250 man fleet.
It can be done. It starts at the Corporation level and a need to force us to dedicate to a Corporation identity. You want to be a military Corp? Mark your corp as a military Corp. You want to be a pirate corp? Mark your Corp as a pirate corp. Industrial, Research, Logistics, all will have base starters for standings of others. All will have different barriers in how you interact with the population.
Once this is established, a throttle can be placed on locking people in combat. You can define hostile and logistic, you can then set up a system where more than 5 hostiles locking an enemy produce Sig Rad penalties, create fleet battles where multiple engagements at once and it creates large scale battle systems rather than a whole bunch of recycled blapping.
Once Fleet becomes more than blob, fleet is epic. With the everyone gonk 1-125 it voids all things EVE. Who cares about ship choice, fit, skill points or anything else when 100 people are locking me? I will pop. End of story.
the nerf sledge hammer fails. It has failed for 12 years. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1552
|
Posted - 2015.02.10 15:56:03 -
[47] - Quote
Skydell wrote:We used to blob Armageddons They got nerfed
We use to blob Raven They got nerfed
We used to blob Drakes, Canes, Abaddons, Supers, Titans, Noob ships.
They got nerfed.
What didn't get nerfed? BLOBS
Nerf Sentry, Nerf Ishtar. Welcome to next in line for most effective Blob.
That is not to say we shouldn't assemble large fleets. We should. But there should be 50 targets minimum in a 250 man fleet.
It can be done. It starts at the Corporation level and a need to force us to dedicate to a Corporation identity. You want to be a military Corp? Mark your corp as a military Corp. You want to be a pirate corp? Mark your Corp as a pirate corp. Industrial, Research, Logistics, all will have base starters for standings of others. All will have different barriers in how you interact with the population.
Once this is established, a throttle can be placed on locking people in combat. You can define hostile and logistic, you can then set up a system where more than 5 hostiles locking an enemy produce Sig Rad penalties, create fleet battles where multiple engagements at once and it creates large scale battle systems rather than a whole bunch of recycled blapping.
Once Fleet becomes more than blob, fleet is epic. With the everyone gonk 1-125 it voids all things EVE. Who cares about ship choice, fit, skill points or anything else when 100 people are locking me? I will pop. End of story.
the nerf sledge hammer fails. It has failed for 12 years.
So friends are overpowered? |
Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
124
|
Posted - 2015.02.10 16:20:37 -
[48] - Quote
Skydell wrote:We used to blob Armageddons They got nerfed
We use to blob Raven They got nerfed
We used to blob Drakes, Canes, Abaddons, Supers, Titans, Noob ships.
They got nerfed.
What didn't get nerfed? BLOBS
Nerf Sentry, Nerf Ishtar. Welcome to next in line for most effective Blob.
That is not to say we shouldn't assemble large fleets. We should. But there should be 50 targets minimum in a 250 man fleet.
It can be done. It starts at the Corporation level and a need to force us to dedicate to a Corporation identity. You want to be a military Corp? Mark your corp as a military Corp. You want to be a pirate corp? Mark your Corp as a pirate corp. Industrial, Research, Logistics, all will have base starters for standings of others. All will have different barriers in how you interact with the population.
Once this is established, a throttle can be placed on locking people in combat. You can define hostile and logistic, you can then set up a system where more than 5 hostiles locking an enemy produce Sig Rad penalties, create fleet battles where multiple engagements at once and it creates large scale battle systems rather than a whole bunch of recycled blapping.
Once Fleet becomes more than blob, fleet is epic. With the everyone gonk 1-125 it voids all things EVE. Who cares about ship choice, fit, skill points or anything else when 100 people are locking me? I will pop. End of story.
the nerf sledge hammer fails. It has failed for 12 years.
This guy has it right. The problem with EVE is its too dumbed down. Jump in a blob F1 then chest beat on forums that you have "friends". EVE should be like spacefights in the movies with multiple mini battles going on simultaneously within one large scale battle. If CCP perfects this and fixes the blob guarantee you will see players coming to the game in droves to participate in epic large scale fights where they did something other than listen to 1 guy call targets and get instapopped when locked.
Ask most people why they leave the game, I would be willing to guess blobbing is the number one reason. Ask some of the more intelligent players why they find null sec a bore, because their creativeness and ingenuity is meaningless in a blob, which null sec always is 95% of the time. All the modules and beautiful different tactics available in this game and it always boils down to some cookie cutter fit that can be put into a blob and dumbed down for the masses. |
afkalt
Republic Military School Minmatar Republic
737
|
Posted - 2015.02.10 17:47:21 -
[49] - Quote
Gawain Edmond wrote:you know i love how the ishtar is getting exactly the same arguments that everything else has ever had throughout all of time when it's been overpowered. there is a simple counter to it and tha'ts just ignoring them they can't really hurt you unless you let them (anything that fights out side of point range is very easy to counter).
They can damned sure wreck POSes though. Sometimes running away isn't an acceptable option. |
Frostys Virpio
The Mjolnir Bloc The Bloc
1556
|
Posted - 2015.02.10 18:15:13 -
[50] - Quote
Solj RichPopolous wrote:Skydell wrote:We used to blob Armageddons They got nerfed
We use to blob Raven They got nerfed
We used to blob Drakes, Canes, Abaddons, Supers, Titans, Noob ships.
They got nerfed.
What didn't get nerfed? BLOBS
Nerf Sentry, Nerf Ishtar. Welcome to next in line for most effective Blob.
That is not to say we shouldn't assemble large fleets. We should. But there should be 50 targets minimum in a 250 man fleet.
It can be done. It starts at the Corporation level and a need to force us to dedicate to a Corporation identity. You want to be a military Corp? Mark your corp as a military Corp. You want to be a pirate corp? Mark your Corp as a pirate corp. Industrial, Research, Logistics, all will have base starters for standings of others. All will have different barriers in how you interact with the population.
Once this is established, a throttle can be placed on locking people in combat. You can define hostile and logistic, you can then set up a system where more than 5 hostiles locking an enemy produce Sig Rad penalties, create fleet battles where multiple engagements at once and it creates large scale battle systems rather than a whole bunch of recycled blapping.
Once Fleet becomes more than blob, fleet is epic. With the everyone gonk 1-125 it voids all things EVE. Who cares about ship choice, fit, skill points or anything else when 100 people are locking me? I will pop. End of story.
the nerf sledge hammer fails. It has failed for 12 years. This guy has it right. The problem with EVE is its too dumbed down. Jump in a blob F1 then chest beat on forums that you have "friends". EVE should be like spacefights in the movies with multiple mini battles going on simultaneously within one large scale battle. If CCP perfects this and fixes the blob guarantee you will see players coming to the game in droves to participate in epic large scale fights where they did something other than listen to 1 guy call targets and get instapopped when locked. Ask most people why they leave the game, I would be willing to guess blobbing is the number one reason. Ask some of the more intelligent players why they find null sec a bore, because their creativity and ingenuity is meaningless in a blob, which null sec always is 95% of the time. All the modules and beautiful different tactics available in this game and it always boils down to some cookie cutter fit that can be put into a blob and dumbed down for the masses.
In a game where your ship being damage does not really reduce your capability, concentrating fire to eliminate a target will always be the optimal way to do things because it eliminate a threat from the field. You can be in deep structure and still deal just as much damage as if you were completely un-scratched. Your movie with epic battles have a setup where damaeg can mess up a ship even if it was not outright destroyed. In a setup like that, damaging many ships can pay off if you happen to be able to incapacitate enough to gain the upper hand.
As long as EVE stays as it currently is combat wise, alphaing people off the field or at the very least concentrating dps on a single ship will be the optimal strategy like any game where you eliminate others by reducing their health bar to 0 with no penalty for being lower than full. |
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baltec1
Bat Country Goonswarm Federation
14924
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Posted - 2015.02.10 18:29:20 -
[51] - Quote
Tiddle Jr wrote:
Who told you that sentries are bs size?! Where the hell is that written?!
their size is a bit of a giveaway. They are effectively large long range weapons the only difference is you dump them out of a hatch They provide the same range and firepower as long range battleships.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tiddle Jr
Galvanized Inc.
38
|
Posted - 2015.02.10 20:18:31 -
[52] - Quote
In this case heavies are also bs size and we should stop to use them on cruisers and battlecruisers. |
afkalt
Republic Military School Minmatar Republic
737
|
Posted - 2015.02.10 20:33:23 -
[53] - Quote
Tiddle Jr wrote:In this case heavies are also bs size and we should stop to use them on cruisers and battlecruisers.
Nothing of value would be lost tbh. |
Tiddle Jr
Galvanized Inc.
38
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Posted - 2015.02.10 20:55:16 -
[54] - Quote
In this case we should talk about nerfing drone boats make their dronehold and bandwith relevant to their sizes, right? |
Luna Arindale
Ubuntu Inc. The Fourth District
50
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Posted - 2015.02.10 23:02:03 -
[55] - Quote
baltec1 wrote:Luna Arindale wrote:This change would literally ruin all drone boats, remember when the domi was 68 mil because it was crap? Sentry drones haven't changed since then you know. It was 68 mil because it was 65 mil to build.
Yeah but that was fun to capitalize off of. The point still stands that the domi was only labeled op after it got the sentry range/tracking bonus, and same for the Ishtar. People just look to nerfing the drone instead of the hull, because the drone itself is pretty garbage after CCP nerfed their damage. Try using them on an unbonused hull, it is like 440+- dps with curator IIs at 52km with 3 DDA IIs. And I doubt many unbounded hulls use them in favor of using heavies / medium / light drones. I know I used them in very specific niche fits and am a bit biased to not see them nerfed.
I find all topics like this to be from people who maybe don't realize how crap those drones would be if their base stats were nerfed. |
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