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Rain6637
GoonWaffe Goonswarm Federation
29939
|
Posted - 2015.02.17 19:01:20 -
[31] - Quote
lol. I start a topic just to make smalltalk and all the grr goonies come out of the woodwork.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Mr Epeen
It's All About Me
7797
|
Posted - 2015.02.17 20:02:00 -
[32] - Quote
Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it.
Keep up the good fight, Herzog.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Serene Repose
2261
|
Posted - 2015.02.17 20:21:21 -
[33] - Quote
Frostys Virpio wrote:Vyl Vit wrote:Frostys Virpio wrote:Rain6637 wrote:Has jump fatigue made everyone gun-shy? 1- Form a fleet 2- Go **** up someone's space 3- ???????? 4- Profit Such a nuanced suggestion. Notice how it gets into the many and varied details of game content? OP want a war. If you know of a better way for someone I assume is not in leadership position to start something, then I am all ears. If fighting over timers for "worthless" space stupid? Yes it is but at the end of the day, if you want a war in the sandbox, you have to play with the toys the sandbox contain. OP want a sandcastle kicking contest so I proposed a way to start one. No castle will really gets destroyed but it's that much more close to sand castle kicking than sitting on her arse waiting for people to start a war for her. Spoken like a true "content creator". CCP's favorite? And how! 
Treason never prospers. What is the reason?
Why, if it prospers, none dare call it "treason."
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Vyl Vit
1059
|
Posted - 2015.02.17 20:22:45 -
[34] - Quote
Elenahina wrote:Personally, I expect that the major blocs are waiting until whatever announcements are made at Fanfest (if any) before they commit to any course of action. The smaller powers are waiting for one of the big boys to make a mistake so they can capitilize on it.
Ball's in CCP's court at this point. That makes sense. I thought they were just waiting for the new destroyer.
Anyone with any sense has already left town.
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Pok Nibin
Filial Pariahs
501
|
Posted - 2015.02.17 20:23:53 -
[35] - Quote
Rain6637 wrote:lol. I start a topic just to make smalltalk and all the grr goonies come out of the woodwork. We're not laughing at you. We're laughing toward you.
Dont fight it; Rejoin your Amarrian patriarchs; You know you want to.
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Rain6637
GoonWaffe Goonswarm Federation
29941
|
Posted - 2015.02.17 20:59:33 -
[36] - Quote
Am I the only one around here who enjoys structure bashing?
Appearing on structure killmails with carbon copies of perfect Ishtar characters amuses me.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Elenahina
Agony Unleashed Agony Empire
113
|
Posted - 2015.02.19 14:06:22 -
[37] - Quote
Rain6637 wrote:Am I the only one around here who enjoys structure bashing?
Appearing on structure killmails with carbon copies of perfect Ishtar characters amuses me.
Structure bashing is kind of like getting a root canal. It's fun when it starts (mmm, nitrous oxide), miserable in the middle, and a relief when it's done.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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baltec1
Bat Country Goonswarm Federation
15034
|
Posted - 2015.02.19 16:21:51 -
[38] - Quote
Mr Epeen wrote:Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it. Keep up the good fight, Herzog. Mr Epeen 
They did that to anoms, it didnt go well.
problem with null space is that it is mostly worthless while the mechanics require us to hold vast amounts of it.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Shin Jan
Pator Tech School Minmatar Republic
17
|
Posted - 2015.02.19 16:28:47 -
[39] - Quote
Mr Epeen wrote:Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it. Keep up the good fight, Herzog. Mr Epeen 
The Wise decision, would consider many parameters, and notably would be developed slowly, so that "rage and quit" does not occur.
At first reduce missions possibilities in High Sec to lvl 1 and 2. Let them mine in High Sec, but reduce greatly the income. Appeal them to come to LowSec with lvl 3-4 missions, and 3 times better Quality/Quantity ore mining. And finally put the best of the best in NullSec. |

Lloyd Roses
859
|
Posted - 2015.02.19 16:41:21 -
[40] - Quote
Fairly certain there was a reddit post of one legion declaring war on another legion blah... warmachine... blah... last fighting man... blah... never surrender.... blah...
Last time I checked, they seemed to be marching at a medium pace at best.
I GÖÑ Sleipnir
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
2007
|
Posted - 2015.02.19 16:45:50 -
[41] - Quote
If I don't think I'm having enough wars I typically go and start one. I know as nullsec folks the process is a little different for you, but instigating a conflict should still be achievable. |

Jenn aSide
Smokin Aces.
9825
|
Posted - 2015.02.19 17:04:09 -
[42] - Quote
Rain6637 wrote:Has jump fatigue made everyone gun-shy?
No, it just exposed how weak the theroies Jump Fatigue were.
The whole idea was basically this : "If you nerf 'big groups' ability to 'teleport' across the map, conflcits will become more regional, 'smaller groups' will be able to chalenge the bigger ones that can't zoom across the map, and 'more conflcits' overall will happen to compensate for the loss of B-R style mega fights".
Of course none of that has happened so far, mainly because it NEVER happens like that.FOUR years ago in 2011 wrote:Expected consequences
Some alliances will immediately start wanting to look for better space In the longer run, there'll be more conflicts going on, with more localized goals Newer alliances will have an easier time getting a foothold in nullsec Coalitions will be marginally less stable Alliances will have to choose more carefully what space they develop, where their staging systems are, and so on (low truesec systems generally tend to be in strategically inconvenient places)
The jump fatigue system failed (so far) for the exact same reasons as the above (also why the SOV system has failed and become worse that the pos bashing system it replaced). They didn't take into account actual human nature. They didn't take into account the good aspects of the status quo (which is part of human nature, if some complex thing has some bad outcomes, people focus on that and ignore the good outcomes that come from the same coplex thing). And they didn't take into account the alternatives (in the case of the anom nerf, people just PVE'd in other places like Faction Warfare, High Sec Incursions, wormholes etc).
This is not the 1st time that a CCP change meant to 'create more conflict' resulted in less conflict. It's what happens when you apply conventional wisdom to a complex issue. And 'nerf teleporting' did become conventional wisdom, championed even by prominent null sec personalities.
Some will say that we don't actually know how it will turn out because CCP hasn't made the promised SOV changes. Well, bookmark this here post, and when THAT doesn't work either (because the problem isn't the systems invovled, the the poor utopian assumptions of the thinking behind the systems that is flawed), we can come back here and talk about it  |

Jenn aSide
Smokin Aces.
9826
|
Posted - 2015.02.19 17:17:44 -
[43] - Quote
Mr Epeen wrote:Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it. Keep up the good fight, Herzog. Mr Epeen 
Another exmaple of not understanidng human nature. The whole idea behind 'finite resources" is to 'drive' people into conflict over resources. The idea is false (and every zombie show is wrong, people wouldn't be fighting each other AND zombies, they'd be combining forces to eliminate zombies and THEN fight each other after the zombie threat is gone...history 101).
making resources finite would result in more stagnation as the mega groups filled with people who are already cooperatiing with each other would just cooperate more to keep everyone else away from trhe finite resources. In the same way that the 'new sov syste' that eliminated pos grinding actually greated mega coalations that could bring enough DPS to make short work of the new SOV strcutures like IHUBs.
'Malcanis' Law' don'esn't jsut appy to new players, it applys to ANY attempt to destabalize established groups. This is because people think human nature is greed and conflict when it fact it's CALCULATION (and if cooperating offers better returns than conflict, people will cooperate, even in a video game about conflict).
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flakeys
Arkham Innovations
2685
|
Posted - 2015.02.19 17:34:04 -
[44] - Quote
Unsuccessful At Everything wrote:Nothing stopping you from starting one.
Didn't someone insult someone's significant other once and set off some kind of slap fight in null? I think I remember that being a thing. Maybe it wasn't. Pretty sure that happened though.. like 82% sure.
Well the word ''mate'' has drawn out at least a war once in eve history , so he could undock and just sart calling people mate on a 20 jump roadtrip.
We are all born ignorant, but one must work hard to remain stupid.
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flakeys
Arkham Innovations
2685
|
Posted - 2015.02.19 17:35:24 -
[45] - Quote
Jenn aSide wrote:Mr Epeen wrote:Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it. Keep up the good fight, Herzog. Mr Epeen  Another exmaple of not understanidng human nature. The whole idea behind 'finite resources" is to 'drive' people into conflict over resources. The idea is false (and every zombie show is wrong, people wouldn't be fighting each other AND zombies, they'd be combining forces to eliminate zombies and THEN fight each other after the zombie threat is gone...history 101).
Shhht you're ruining my '''walking dead'' marathon ....
We are all born ignorant, but one must work hard to remain stupid.
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Shin Jan
Pator Tech School Minmatar Republic
18
|
Posted - 2015.02.19 19:19:09 -
[46] - Quote
Jenn aSide wrote:Mr Epeen wrote:Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it. Keep up the good fight, Herzog. Mr Epeen  Another exmaple of not understanidng human nature. The whole idea behind 'finite resources" is to 'drive' people into conflict over resources. The idea is false (and every zombie show is wrong, people wouldn't be fighting each other AND zombies, they'd be combining forces to eliminate zombies and THEN fight each other after the zombie threat is gone...history 101). making resources finite would result in more stagnation as the mega groups filled with people who are already cooperatiing with each other would just cooperate more to keep everyone else away from trhe finite resources. In the same way that the 'new sov syste' that eliminated pos grinding actually greated mega coalations that could bring enough DPS to make short work of the new SOV strcutures like IHUBs. 'Malcanis' Law' don'esn't jsut appy to new players, it applys to ANY attempt to destabalize established groups. This is because people think human nature is greed and conflict when it fact it's CALCULATION (and if cooperating offers better returns than conflict, people will cooperate, even in a video game about conflict).
Ideally, would be to make so that you can't have High ressources or ISK in High Sec. The fun comes from the interaction between the players. Where is it when tons of miners just go afk mining in High Sec, or other players doing missions interacting only with their NPC agent ?
The idea is to bring the competition out of safe space to everyone, by forcing low High Sec incomes. |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
517
|
Posted - 2015.02.19 19:34:05 -
[47] - Quote
Swanky nutjob wrote:The phoebe changes didn't allow new entities to magically take up new sov space, didn't force anyone to contract, entrenched existing alliances...
Nothing ever will make people magically have the balls or ability to actually DO things they talk about.
I am hoping to the mighty EVE Gate that there is indeed a master plan and the reason for the effective Icing of EVE is not based on the complaint of a bunch of people who never bothered trying what they were b!thc!ng about.
Primary Test Subject GÇó SmackTalker Elite
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Drez Arthie
Center for Advanced Studies Gallente Federation
25
|
Posted - 2015.02.19 19:46:29 -
[48] - Quote
Jenn aSide wrote: Another exmaple of not understanidng human nature. The whole idea behind 'finite resources" is to 'drive' people into conflict over resources. The idea is false (and every zombie show is wrong, people wouldn't be fighting each other AND zombies, they'd be combining forces to eliminate zombies and THEN fight each other after the zombie threat is gone...history 101).
So bring on the null-sov eating zombies for a while, and then send them away ..
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Jenn aSide
Smokin Aces.
9830
|
Posted - 2015.02.19 19:58:52 -
[49] - Quote
BoBoZoBo wrote:
Nothing will ever make people magically have the balls or ability to actually DO things they talk about.
Exactly. If a group can't do it under an existing system (where it's doable but hard), NO system is going to work for them, because the problem wasn't the system it was them. People like to demonize things as the causes of their problems rather than understanding their own short comings. This is why after buffed mining ships and anchor rigs some miners are still complaining lol. |

PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2621
|
Posted - 2015.02.19 20:22:29 -
[50] - Quote
Jenn aSide wrote:
Exactly. If a group can't do it under an existing system (where it's doable but hard), NO system is going to work for them,
Eh, this is demonstrably false. There are groups that have a strong effect in fac war sovereignty that couldn't have an effect on null sec sov. If the null sec sov system were changed to resemble the fac war system, those fac war groups would have a stronger effect.
We can even narrow the scope further: There were/are many groups who were less effective (or ineffective entirely) under the old fac war system who are thriving under the new one.
If we approach the limiting case were a single pilot can take sov in a system in 10 seconds, then such a system would certainly allow your proposed group to "take" sov.
My point is not to suggest such a sov system, but simply to point out that the train of thought that goes "If you can't do it under an existing system, you can't do it under any system" is utterly and completely flawed, wrong in every way. |

Rain6637
GoonWaffe Goonswarm Federation
29955
|
Posted - 2015.02.19 21:14:43 -
[51] - Quote
Maybe EVE is getting old. The point about calculation is a good one, and it's accurate for me.
I'm in the middle of a high sec PVE test with a Golem, and I'm finding the rate of ISK income from vanilla level 4 missions to be around... I don't know, 75 mil for a couple hours of lazy F1 spam? So it's still true a high sec marauder character can easily earn its own subscription... and then have a couple bil per month left over to blow on bling fits.
This is even after a lot of mission values have been slashed by 90%, to a pittance compared to 2012 and earlier.
Change hats out to null, and assuming players aren't in totally **** organizations, and ignoring PVE income in null due to risk (compared to high sec), there's not much incentive for PVP. Maybe I'm getting old, but I don't think that's it. I've never been a PVP type of gamer.
Structure bashing, yes, that's part of group maintenance, and the narrative is fun. But we're not even seeing that. Then of course there's the departure of Greyscale at a very high profile time in his tenure at CCP. On the Meta Show, Mittens and the personality formerly known as CCP Sreegs said they wouldn't discuss Greyscale's departure, but I'm not above it.
The timing of it suggests there were some expectations that were not met.
I won't pass any judgments on whether game mechanics are ethically correct, or even logically sound. I will say, though, that based on the complete lack of a great war (or even talk of conflict) probably means something needs to be changed.
Just prior to Jump Fatigue, a Goonswarm Federation group of Ishtar guerrillas was formed, and I recognized the look of it right away: these guerrillas were a harassing force that would instill even more cause for hesitation--on top of jump fatigue.
I don't know **** about sov but I know every suggestion for fixes has been rebutted with a likely scenario for being gamed, with the calculating reality of player behavior applied. And so far it all sounds far more plausible than any proposed change.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Jenn aSide
Smokin Aces.
9832
|
Posted - 2015.02.19 21:27:51 -
[52] - Quote
PotatoOverdose wrote:Jenn aSide wrote:
Exactly. If a group can't do it under an existing system (where it's doable but hard), NO system is going to work for them,
Eh, this is demonstrably false. There are groups that have a strong effect in fac war sovereignty that couldn't have an effect on null sec sov. If the null sec sov system were changed to resemble the fac war system, those fac war groups would have a stronger effect. We can even narrow the scope further: There were/are many groups who were less effective (or ineffective entirely) under the old fac war system who are thriving under the new one. If we approach the limiting case were a single pilot can take sov in a system in 10 seconds, then such a system would certainly allow your proposed group to "take" sov. My point is not to suggest such a sov system, but simply to point out that the train of thought that goes "If you can't do it under an existing system, you can't do it under any system" is utterly and completely flawed, wrong in every way.
The point is that the people who don't have the will to do a thing when it's doable probably won't have the will to do so even after you cater to them. People (like you) love to believe so, which is why CCP made change in the past with an eye towards this.
The problem wasn't the old sov system and it's pos bashing (which ccp 'fixed' with a reasonable system....that made things even worse), it was the people using the system. Same now, which is why the Jump Fatigue system doesn't do what CCP thought it would.
I know you want your conventional wisdom to work (people hold on to it like a crutch, because without this conventional wisdom, the world doesn't make sense, uncertainty is scary), but it just doesn't work that way.
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Jenn aSide
Smokin Aces.
9832
|
Posted - 2015.02.19 21:40:07 -
[53] - Quote
Rain6637 wrote:Maybe EVE is getting old. The point about calculation is a good one, and it's accurate for me.
I'm in the middle of a high sec PVE test with a Golem, and I'm finding the rate of ISK income from vanilla level 4 missions to be around... I don't know, 75 mil for a couple hours of lazy F1 spam? So it's still true a high sec marauder character can easily earn its own subscription... and then have a couple bil per month left over to blow on bling fits.
This is even after a lot of mission values have been slashed by 90%, to a pittance compared to 2012 and earlier.
Change hats out to null, and assuming players aren't in totally **** organizations, and ignoring PVE income in null due to risk (compared to high sec), there's not much incentive for PVP. Maybe I'm getting old, but I don't think that's it. I've never been a PVP type of gamer.
Structure bashing, yes, that's part of group maintenance, and the narrative is fun. But we're not even seeing that. Then of course there's the departure of Greyscale at a very high profile time in his tenure at CCP. On the Meta Show, Mittens and the personality formerly known as CCP Sreegs said they wouldn't discuss Greyscale's departure, but I'm not above it.
The timing of it suggests there were some expectations that were not met.
I won't pass any judgments on whether game mechanics are ethically correct, or even logically sound. I will say, though, that based on the complete lack of a great war (or even talk of conflict) probably means something needs to be changed.
Just prior to Jump Fatigue, a Goonswarm Federation group of Ishtar guerrillas was formed, and I recognized the look of it right away: these guerrillas were a harassing force that would instill even more cause for hesitation--on top of jump fatigue.
I don't know **** about sov but I know every suggestion for fixes has been rebutted with a likely scenario for being gamed, with the calculating reality of player behavior applied. And so far it all sounds far more plausible than any proposed change.
I don't know why Greyscale is gone, don't know if I'd believe it was something to do with null/sov/jump drives. But I can say that he seemed to be the poster boy for the kind of thinking that resulted in bad outcomes (there is a reason why I always link Greyscale DEV blogs lol, he always seemed certain that the changes he was describing would work, year after year despite what actually happened).
But he's not the only one. We see a game that's safer than ever that's not just stuffing new players in like that safety was supposed to, and yet that trend continues. Greyscale had nothing to do with that lol.
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PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2621
|
Posted - 2015.02.19 22:59:37 -
[54] - Quote
Jenn aSide wrote: I know you want your conventional wisdom to work (people hold on to it like a crutch, because without this conventional wisdom, the world doesn't make sense, uncertainty is scary), but it just doesn't work that way.
It's not about conventional wisdom, if you implemented a sov system were one frigate could flip a system in 1 second, people would do it for the lulz if nothing else, and larger groups wouldn't be any more effective than smaller groups because 1 second to flip.
The point of such a ridiculous example set at the limit of possibility is not to say that something should be done, but that it can be done.
I'm not agreeing or disagreeing with your sentiment that a new sov system won't fix many of the percieved wrongs of the current one. I agree that the people using the system are largely responsible for the current state of things.
My entire disagreement is with the notion that "If you can't do it under an existing system, you can't do it under any system," which is provably false. That specific argument is just not true - if you could flip any system in a second, none of the current power groups would be able to do a thing about it. And this example proves a simple point: yes the people obviously have an effect, but so too does the system. Ignoring one or the other will never give you the complete picture. |

Plug in Baby
Crouching Woman Hidden Cucumber
255
|
Posted - 2015.02.19 23:06:54 -
[55] - Quote
Just wait till jump fatigue goes live there will be smaller fights everywhere and it will break up blobs and the big blue doughnut! 
This is not a forum alt, this is a forum main.
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Syn Shi
School of Applied Knowledge Caldari State
124
|
Posted - 2015.02.19 23:10:35 -
[56] - Quote
Stop calling the CFC blob when a single ship shows up. |

Drez Arthie
Center for Advanced Studies Gallente Federation
25
|
Posted - 2015.02.20 00:36:48 -
[57] - Quote
Plug in Baby wrote:... big blue doughnut! 
dammit I'm hungry now
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Aston Martin DB5
Brutor Tribe Minmatar Republic
55
|
Posted - 2015.02.20 00:39:32 -
[58] - Quote
Feel free to warDec my ELItE corp... So powerful Concord is under our control. |

Rain6637
GoonWaffe Goonswarm Federation
29956
|
Posted - 2015.02.20 00:43:40 -
[59] - Quote
Mr Epeen wrote:Herzog Wolfhammer wrote: Make the resources finite...
The one simple solution that would solve so many of the problems plaguing this game right now. If I had the power to change one thing, and one thing only with EVE, this would be it. Keep up the good fight, Herzog. Mr Epeen  Wait, did he just... Basically say the spice must flow?
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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Paul AtreidesMuad
Coreli Corporation The Kadeshi
114
|
Posted - 2015.02.20 03:25:22 -
[60] - Quote
Spice must flow |
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