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Cethrie
Celestial Fleet Ascendant Frontier
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Posted - 2006.10.13 05:00:00 -
[121]
I'm not going to call you stupid.. I'm not going to say you are wrong.. I'm going to say simpley put.. You don't need to fly the Rohk.. if your skills are only viable for shield tanked missile boats, then only fly the shield tanked missile boats.
Unfortunately as caldari to fly all of their ships well, you must be spec'ed in everything well.. EW, Armor, Shield, Hybrids, Missiles & Drones.. ohh hang on.. every race has the same? Ever noticed there is a bunch of Gallente ships that require missiles, or a bunch of Amarr ships that need drone skills? Or Minmatar ships that require Armor Tanking? If you are a newer pilot and you don't have millions in each branch of skills which allows you to fly the ships well, just don't fly them. Your game will be no more gimped than anyone elses, sure your not spoiled for choice.. But I can't fly every ship available with T2 guns. Its a very small percentage of people in the player base who can.
I was annoyed as you when I had to fly Gallente to actually play large fleet sniper wars and my Raven was useless (I had abysmal EW skills so the Scorpion was out and EW wasn't the I-Win it is now). So I had to train Gallente and build my skills in Hybrids. It was a great choice .. it took probably a few months.. but it meant I opened the second part of the Caldari Tree.. the ships that use Hybrids. Training my EW opened the 3rd tree.
All that cross training payed off, I'm spoiled for choice in the way I fit the ship and they way I use the ship, I can choose to armour tank any of them, shield them, turn them into snipers or short range damage boats. So the the Rohk completes the tree, and makes all that training I have done pay off. While I agree 90 days is too long.. Everyone has either been through it.. or is planning it. If you dont want hybrids.. ignore the Rohk, the only effect it should have on your game is.. either Caldari/Guristas will have some new looking Rats or you will have Rohks on your killmails 
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Death Merchant
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.10.13 05:09:00 -
[122]
Originally by: Zixxa
Originally by: XGS Crimson
lol because somthing isnt put in your lap you want to moan about it?
No, it is fact. Highly specialized raven pilot(about one year or even less) is costs the same as vet with 30+kk skills separated in Amarr/Gallente/industry. Not such versatile, but costs the same. It is basement of Eve, dude.
Caldari pilots have complained forever for not having an active role in fleet combat because they use missiles. Now CCP give you a turret ship that allows you to compete in long range fleet battles almost immediately using tech 1 equipment. Now your mad because you specialized on one weapon system? So instead of starting to train to use this tech 3 BS or just keep specializing using the raven you want CCP to change the ship to fit you 
Hmm should I just pity you or ignore you......
"What happens in Deklien stays in Deklien". |

Flabida jaba
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Posted - 2006.10.13 05:26:00 -
[123]
Edited by: Flabida jaba on 13/10/2006 05:29:06
Originally by: keepiru 2 is right next to 1, so thats certainly a typo.
As far as the merlin, its a good t1 frig, the harpy is a good AF considering the whole class is generally pretty sucky...
I agree, there both good. but a long way from "the best" for any kind of pvp, except maybe...fleet support
* shudders imaging a merlin in fleet battle....*
and the harpy is one of the few Caldari rail boats with a damage bonus! (none of the tech 1 rail boats have any)
where damage bonuses are universal.....range bonuses are purely situational
Originally by: keepiru The problem with the Eagle/Moa is common to *ALL* sniping cruisers, and the reason why the Muninn (which in theory is an artillery platform, soon-to-be-resolved grid issues aside) is most often used with Autos - cruisers dont have the DPS to kill stuff before it warps, and so sniping cruisers are inherently unsuited to antyhing but fleet support, and then it becomes tricky because they die so fast. Unless, that is, camping gates to kill frigates is something you consider a worthwile past-time.
agreed again......but all caldari ships with bonuses to hybrid weapons are snipers...Mid slot tank sniper to be more precise......
other races have the abilty to get in a short range specalised ship and tank with low slots leaving mids free for ECM
hey im not a caldari whine fan...i like the race and it has its advantages just like all races....PvP just aint one....
Originally by: keepiru The Rokh on the other hand, while it wont have the zomgawesome alphastrike of minnie BS, or the dps of the sniperthron, will make a pretty good sniper thanks to the range it can hit at. The range bonus would be more useful if it wasnt for the equalizer hat is T2 ammo tho...
Certainly, itll be a much better fleet ship than the raven, one area where many caldari pilots feel their race is sorely lacking. Thankfully (or not, depending on how biased you are) unbonused EW doesent work at 425mm II + 50% range bonus + Spike ranges...
Rokh will be awesome..better start training
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Sever Aldaria
Agony Unleashed
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Posted - 2006.10.13 05:46:00 -
[124]
Zixxa, you're also forgetting about the Cormmorant (7 turret, 1 launcher) which is a very good destroyer if not the best for anti-frig imo although I personally like the thrasher for my own uses . But I digress. Dps and Range are usually always a trade off (blasters vs rails). To say that all Caldari rail ships are pointless in using when they have a missile equivalent ship is in itself missing the point that missiles and rails are used differently. Missiles can hit out not as far as rails but still a ways out and do great damage but they give up the instant damage factor.
[green]Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further d |

Rorix Whitecloud
Caldari Eve Defence Force Ascendant Frontier
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Posted - 2006.10.13 05:58:00 -
[125]
some have mentioned the lack of damage bonus on caldari ships... well, since our ships dont do low-slot tanking, we have the option of fitting more damage mods in there for damage... ofcouse, if the other races decides to screw tanking and go pure gank, we cant quite match that, but at that point, damage from sniping actually becomes useful (since they dont tank...)
Ofcourse... sniping when they can get away if they're over 20 km away, is still pretty worthless... thats why caldari blaster ships ftw! :D Sig pic too old... and lost the template during reformatting (doh!)
Goal: To blaster-fit every Caldari ship that has a turret slot.
~I don't remember. That's the second thing they teach you. |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.13 06:14:00 -
[126]
Originally by: Sorja Edited by: Sorja on 12/10/2006 10:52:11
Originally by: CKmobster Eagle sux?? Probably one of the better Long Range HAC's in the game. Actually was awarded best ship on one of EvE tournaments. I have friends flying this thing, both PvP and PvE.
Yes, the Eagle sux, it's hands down the worst HAC and isn't even impressive as a sniper (and I've been on both sides of the fence with this). It was once good in a tournament because of... crystal implants. It's easy to fix though, like the Moa, it only needs a 5th turret slot.
The only decent gunship for Caldari is the Harpy. I have large rails speceialized (and large blasters too...) so I hope Tux doesn't screw the Rokh.
Eagle sucks? Where the hell did you pick this up? Sig is not eve related
Eve related? Copyright of ISD?
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keepiru
Supernova Security Systems
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Posted - 2006.10.13 06:37:00 -
[127]
Most people seem to think that "isnt best ship in class for solo work" = sucks.. *shrug* ----------------
Please fix BC Sig/Agility! |

Hellcore
Minmatar Reikoku Band of Brothers
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Posted - 2006.10.13 08:08:00 -
[128]
Eagle is one of the most effective fleet ships there is. Oh and in fleets, it really doesnt matter how tough you think you are unless you're in a capital ship. 
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Flabida jaba
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Posted - 2006.10.13 08:16:00 -
[129]
Edited by: Flabida jaba on 13/10/2006 08:19:00 Edited by: Flabida jaba on 13/10/2006 08:16:40
Originally by: keepiru Most people seem to think that "isnt best ship in class for solo work" = sucks.. *shrug*
i guess your right...i know thats the way i think!
but i have now decided to post in every thread i see where someone says....
"you can insta pop frigs at 150k in (insert Caldari rail ship name here) its rawks"
I just love the ability to insta pop frigs...you?
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