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Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 15:17:00 -
[31] - Quote
And I forgot to add tht a single neut means game over for an Amarrian ship without a booster. And being that Amarr ships are already mid slot starved...... |

Kahz Niverrah
We Are So Troubled Everyone Runs Screaming Moar Tears
81
|
Posted - 2011.12.02 15:20:00 -
[32] - Quote
Daedalus Arcova wrote:a Harbinger can just scorch it to death from 30 or 40km away
Dewgong wrote:1600mm plate Harb that still tops 900 DPS
Wait... what?
Don't get me wrong, I love the harbi. It's a fine ship for it's price point... but seriously? 1600mm plateded harbi that does 900 dps? 30-40km range?
C'mon. Let's be real. 1600mm fits need to use focused medium pulses, so you're closer to 650 dps. And that's with an optimal of 6k. Using scorch drops that damage dramatically, and only pushes the optimal out to 21k or so.
For what it's worth, I'm not saying the harbinger is underpowered by any stretch of the imagination, but let's at least try to be real here. I don't always post on the forums, but when I do, I post with my main. |

Shpenat
Pafos Technologies
2
|
Posted - 2011.12.02 15:20:00 -
[33] - Quote
Hellen Kurvora wrote:
I would rather have kinetic therm then em therm. Kinetic therm is more effective against a broader range of tank types. Not to mention the sheer damage modifier of blasters fully make up for it
Before this patch everybody would laugh at you. After this patch I would say "maybe". Time will tell.
I have a feeling you are still trying to put Amarr into role they are not suppose to do well.
Granted that Amarr have no option in missions where Gallente can deploy drones, Caldari use missiles and Minmatar can just use correct ammo. Luckily your racial enemies are weak against Em/Therm.
In PvP you are still trying to compare Amarr ships 1vs1 where mobility is important. Don't do it. Amarr can be easilly outperformed in this. Hence most T1 Amarr frigs and battlecruisers are overshadowed by other races. They are mostly small engagement ships. |

Dewgong
Scuderia Caille
2
|
Posted - 2011.12.02 15:20:00 -
[34] - Quote
Hellen Kurvora wrote:Baaldor wrote:Hellen Kurvora wrote:y.
2. Some Amarr ships can fit a decent buffer. The issue is, the ships I speak of all have pathetic dps, which in turn limits their role in a fleet to bait ship. Wow, that's a fun role right there. The ships I speak of are the Prophecy and Maller. Ya, I bet those ships strike fear into your heart when they pop in on the field, eh? Most fleets will completely ignore them in a fight anyway, making their bait role pointless. Not to mention, Caldari does the tank better and Minmatar can fit damn near the same buffer if they sacrifice their speed. So no real benefit here.
Abaddon: Buffer of 138 with out fleet bonus, 149k with 826 dps with med drones and scorch. 45 km opt. Geddon: with a Bufffer of 95k without fleet bonus 101k with and delivers 1058 DPS. Poc: nice sniper fleet bs can muster a decent tank and dps. With megas, 99k ehp with 574 dps w / scorch at 62km opt. The Hacs are strong in their own right solo or gang. Caldari Hacs....lulz. Gallante only has one, Ishtar and that is pretty much a solo boat or small gang. Recons deliver good dps, nuets and very effective in gangs and especially solo. In which the Caldari version pretty much suck solo. BC's : the Harbi s a decent boat. Crusiers: Arbi is flat out a great boat for gang, Maller is tougher than ****. Frigs: they are frigs, point mwd and your done, what more do you want on a frig any way. So yeah i am not seeing what the issue is really. Harbi is not a decent boat in comparison to the other top tiers which all out perform it, the maller may be tougher than **** but its not gonna kill a damn thing and nobody will ever bother shooting at it, arbi is the only viable cruiser, all the frigs suck cept the navy slicer, HACs is the only thing you mentioned without an issue. Oh the abbadon is badass too. The Punisher is on par with the Rifter and Merlin, if not better since it can just about best it's tier for tier counterparts mano y mano
Omen can push out 600 DPS. That's alot for a cruiser.
The Harbinger provides the most DPS outside of Gallente Blaster boats and is still able to hit out far enough to pop anything that has to be close enough to tackle it. it's not blazingly fast, but it has enough EHP and DPS to arguably outperform a Hurricane. Also, a Drake, if close enough will melt, and if it's not close enough (aka Heavy Missiles and god knows how long of a range) you can just warp out and laugh at the drake.
It sounds like most of your argument is based around PVE, which is laughable. Also, get a Paladin, you wont need another ship to do missions again.
Also, blasters may do the most damage, but good luck getting close enough to do anything. By the time you're close enough you generally half dead anyways, not to mention the cap argument, while valid, is balanced out against Amarr due to the fact that our caps are huge compared to tier for tier equivalents as well as the fact that some Amarrian ships get bonus to cap recharge. |

Lil Nippy
State War Academy Caldari State
4
|
Posted - 2011.12.02 15:21:00 -
[35] - Quote
Hellen Kurvora wrote:Daedalus Arcova wrote:Hellen Kurvora wrote:the sheer damage modifier of blasters fully make up for it lol. Whats funny? Blasters are the most powerful turret when it comes to damage in the game. Did you not know that?
Lol. First thing, just stop. You obviously are not a very seasoned PvP pilot so please reconsider embarassing yourself further in this debate.
Second, go back to shooting your rock. |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 15:27:00 -
[36] - Quote
Lil Nippy wrote:Hellen Kurvora wrote:Daedalus Arcova wrote:Hellen Kurvora wrote:the sheer damage modifier of blasters fully make up for it lol. Whats funny? Blasters are the most powerful turret when it comes to damage in the game. Did you not know that? Lol. First thing, just stop. You obviously are not a very seasoned PvP pilot so please reconsider embarassing yourself further in this debate. Second, go back to shooting your rock. Please feel free to enlighten me oh great one on where what I said was inaccurate |

Grimpak
Midnight Elites Echelon Rising
159
|
Posted - 2011.12.02 15:35:00 -
[37] - Quote
Hellen Kurvora wrote:Lil Nippy wrote:Hellen Kurvora wrote:Daedalus Arcova wrote:Hellen Kurvora wrote:the sheer damage modifier of blasters fully make up for it lol. Whats funny? Blasters are the most powerful turret when it comes to damage in the game. Did you not know that? Lol. First thing, just stop. You obviously are not a very seasoned PvP pilot so please reconsider embarassing yourself further in this debate. Second, go back to shooting your rock. Please feel free to enlighten me oh great one on where what I said was inaccurate

I could say why you are wrong, but instead I'll say "use search function".
if the only thing that made a weapon was the damage modifier, then blasters would be the best weapon in game.
but alas, it's not. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 15:45:00 -
[38] - Quote
[/quote] I could say why you are wrong, but instead I'll say "use search function".
if the only thing that made a weapon was the damage modifier, then blasters would be the best weapon in game.
but alas, it's not.[/quote]
I was referring to damage not range or speed of the ship in question. Both of those were fixed by the way and damage was increased |

Grimpak
Midnight Elites Echelon Rising
159
|
Posted - 2011.12.02 15:46:00 -
[39] - Quote
Hellen Kurvora wrote:I was referring to damage not range or speed of the ship in question. Both of those were fixed by the way and damage was increased
hmm... no they weren't. the fix CCP made was akin to use a bandaid to patch a gunshot wound.
a nasty, nasty 12-gauge explosive pellet gunshot wound. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 15:54:00 -
[40] - Quote
Grimpak wrote:Hellen Kurvora wrote:I was referring to damage not range or speed of the ship in question. Both of those were fixed by the way and damage was increased
hmm... no they weren't. the fix CCP made was akin to use a bandaid to patch a gunshot wound. a nasty, nasty 12-gauge explosive pellet gunshot wound.
A 25 percent damage increase 50 percent cap decrease 10 percent tracking increase and speed and inertial modifications is a bandaid? |

Igualmentedos
Shadow Veil Industrial Shadow Directive
67
|
Posted - 2011.12.02 15:55:00 -
[41] - Quote
DarkAegix wrote:Nerf Minmatar. All races are now more-or-less balanced. \o/ This. Seriously I'm not overly pleased with Caldari at the moment and Gallente still feels....weak. I think that is a result of one race being very powerful. Minmatar need a SLIGHT nerf. |

Aerilis
Quantum Cats Syndicate
34
|
Posted - 2011.12.02 15:56:00 -
[42] - Quote
As far as racial traits go, Amarr ships are tough and slow.
Which means ****** frigs and awesome capitals.
That's all there is to it. |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:01:00 -
[43] - Quote
Igualmentedos wrote:DarkAegix wrote:Nerf Minmatar. All races are now more-or-less balanced. \o/ This. Seriously I'm not overly pleased with Caldari at the moment and Gallente still feels....weak. I think that is a result of one race being very powerful. Minmatar need a SLIGHT nerf. Minmatar need a massive nerf not slight |

Smoking Blunts
Zebra Corp BricK sQuAD.
146
|
Posted - 2011.12.02 16:04:00 -
[44] - Quote
Hellen Kurvora wrote:Grimpak wrote:Hellen Kurvora wrote:I was referring to damage not range or speed of the ship in question. Both of those were fixed by the way and damage was increased
hmm... no they weren't. the fix CCP made was akin to use a bandaid to patch a gunshot wound. a nasty, nasty 12-gauge explosive pellet gunshot wound. A 25 percent damage increase 50 percent cap decrease 10 percent tracking increase and speed and inertial modifications is a bandaid?
5% for blaster damage and 10% for rail damage iirc. wish it was 25% CCP-áare full of words and no action. We will watch what they are doing, for now
|

Lil Nippy
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:04:00 -
[45] - Quote
Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game (damage type excluded). |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:07:00 -
[46] - Quote
Smoking Blunts wrote:Hellen Kurvora wrote:Grimpak wrote:Hellen Kurvora wrote:I was referring to damage not range or speed of the ship in question. Both of those were fixed by the way and damage was increased
hmm... no they weren't. the fix CCP made was akin to use a bandaid to patch a gunshot wound. a nasty, nasty 12-gauge explosive pellet gunshot wound. A 25 percent damage increase 50 percent cap decrease 10 percent tracking increase and speed and inertial modifications is a bandaid? 5% for blaster damage and 10% for rail damage iirc. wish it was 25% Really? What did I see that was 25 percent? Gina check the notes again |

Fix My Lasers
Center for Advanced Studies Gallente Federation
14
|
Posted - 2011.12.02 16:08:00 -
[47] - Quote
Daedalus Arcova wrote:So what are all those fleets I see entirely comprised of Zealots and Guardians, or Abaddons and Guardians, or Armageddons and Guardians? Or what about all those Curses you see neuting out all those Archons and Aeons and Avatars? Are they only in my imagination?
1: In most classes, Amarr ships are tougher than their tier-for-tier counterparts, and in some cases do vastly superior dps. 2: Take a look at the list of top 20 ships used in PVP. The vast majority of them are shield tankers, which lasers cut through with ease. The rest are Amarrian. 3: You have cap problems, yes. But you also have near-infinite 'ammo', near-instant crystal switching, and very high dps even at long ranges, perversely outperforming other race's long range guns with your short-range guns at the same ranges. 4: Amarr are not the slowest. Caldari are. Amarr have the most armour hitpoints, the best armour resistance profile, and many ships have resistance bonuses. You also have very good signature radii, beaten only by Minmatar. As a race, the survivability of your ships is second to none.
Bitching about your strengths, which you manage to turn into weaknesses...
1: Scorch is overpowered. No other race gets damage projection as good as Amarr ships when using their short-ranged weapons. A minor tracking penalty is a non-issue when using high-tracking short-range guns. 2: One word: Abaddon. 3: Just stop whining.
You are of course entitled to your opinion. The problem is that your opinion is based on total crap.
When you troll wink with your right eye. The problem is that your opinion is based on total crap
Hellen Kurvora wrote: This. Seriously I'm not overly pleased with Caldari at the moment and Gallente still feels....weak. I think that is a result of one race being very powerful. Minmatar need a SLIGHT nerf.
Yes and no. Minmatar is fine, it's just other races need a buff. Nerfing minmatar will kill all the fun I have on Cane and Loki :D
Still Amarr really needs some work with Lasers and their damage type since 80% of their ships ARE laser boats. Damn! This game is more like WoW! Trolls are everywhere! Wish there was Orcs... |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:11:00 -
[48] - Quote
Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest |

Dewgong
Scuderia Caille
2
|
Posted - 2011.12.02 16:19:00 -
[49] - Quote
Hellen Kurvora wrote:Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest You are quite wrong. |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:21:00 -
[50] - Quote
Dewgong wrote:Hellen Kurvora wrote:Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest You are quite wrong.
Care to explain why? Cane would out manuver and tare a harby to shreds with it's superior dps and similar tank. Myrm would be dual repped and a harby would not scratch it's tank before the myrms drones shred it. Drakes tank is just too massive even with em therm, compared to the relativly light tank a harby would be built with and at the end of the day the drake would outlast as it always does.
The punisher has the same problem as the maller and prophecy, no damage, poor manuverability. Geddon can not be fit right and requires fleet support to shine. Mid slots are a huge deal in pvp, especially on a battleship. Curse and baddon are both beasts, I admitt to this |

Lil Nippy
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:28:00 -
[51] - Quote
Hellen Kurvora wrote:Dewgong wrote:Hellen Kurvora wrote:Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest You are quite wrong. Care to explain why? Cane would out manuver and tare a harby to shreds with its superior dps and similar tank. Myrm would be dual repped and a harby would not scratch its tank before its drones shred it. Drakes tank is just too massive even with em therm, compared to the relativly light tank a harby would be built with and at the end of the day the drake would outlast as it always does. The punisher has the same problem as the maller and prophecy, no damage, poor manuverability. Geddon can not be fit right and requires fleet support to shine. Mid slots are a huge deal in pvp, especially on a battleship. Curse and baddon are both beasts, I admitt to this
You are bad.
/thread |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:30:00 -
[52] - Quote
Lil Nippy wrote:Hellen Kurvora wrote:Dewgong wrote:Hellen Kurvora wrote:Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest You are quite wrong. Care to explain why? Cane would out manuver and tare a harby to shreds with its superior dps and similar tank. Myrm would be dual repped and a harby would not scratch its tank before its drones shred it. Drakes tank is just too massive even with em therm, compared to the relativly light tank a harby would be built with and at the end of the day the drake would outlast as it always does. The punisher has the same problem as the maller and prophecy, no damage, poor manuverability. Geddon can not be fit right and requires fleet support to shine. Mid slots are a huge deal in pvp, especially on a battleship. Curse and baddon are both beasts, I admitt to this You are bad. /thread
I love how you guys answer with "you are bad" or "you are wrong", but have nothing to substantiate any of your claims. Yet, I give you exact details to explain all of my points. It is hard to find you credible when you can not do the same. |

Dewgong
Scuderia Caille
2
|
Posted - 2011.12.02 16:34:00 -
[53] - Quote
Hellen Kurvora wrote:Dewgong wrote:Hellen Kurvora wrote:Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest You are quite wrong. Care to explain why? Cane would out manuver and tear a harby to shreds with its dps. Myrm would be dual repped and a harby would not scratch its tank before its drones shred it. Drakes tank is just too massive even with em therm, compared to the relativly light tank a harby would be built with and at the end of the day the drake would outlast as it always does. The punisher has the same problem as the maller and prophecy, no damage, poor manuverability. Geddon can not be fit right and requires fleet support to shine. Mid slots are a huge deal in pvp, especially on a battleship.
If you've been paying attention as you read the topic, you'd know why.
The entire time the Cane is in range to shoot the Harb, the Harb is in range to shoot the cane and can track it as well as out DPS it (not to mention if the Cane is MWDing around, it's taking MORE damage due to sig radius increase). Myrm, if dual repped, would more than likely cap out before the Harb or it just wont be doing a lot of DPS period. A drake's tank would have to sacrifice all the DPS modules to be able to weather a Harb's DPS. if any BC has the best chance at killing a drake, it's the Harb. Even if the Drake tanks for just em/therm, it'll be close.
The Punisher doesn't need crazy DPS to be good. It has the best frig tank by far and is able to outlast the other frigs. It doesn't need to be fast, it just needs to track the opponent, which it does. All the cap you save is more cap for tank. Cap is important for frigs since they have so damn little of it, even though Amarrian ships tend to have the most cap compared to their tier for tier counterparts.
The Maller isn't really suffering as it gives it the ability to fit respectable DPS with respectable Tank for a cruiser.
The Prophecy does suffer form it, but who cares, you shouldn't be putting lasers on it anyways.
Geddon is a massive gank boat, even with only 3 mids, you're still doing more DPS with more EHP than most other battleships can muster simultaneously.
For amarr it's not about being fast enough to chase someone, because if you want to get close enough to do anything, you're going to get shot, and it's going to ******* hurt. |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:40:00 -
[54] - Quote
Dewgong wrote:Hellen Kurvora wrote:Dewgong wrote:Hellen Kurvora wrote:Lil Nippy wrote:Punisher is just as good as the Merlin and Rifter.
Malediction is one of the most popular versatile interceptors.
Arbitrator/pilgrim/curse pretty much the all around best cruiser hulls in the game.
Harbinger is a perfectly competitive BC, absolution/damnation most durable command ships in the game.
Amarr has the best battleship hulls in the game hands down.
Archon is comparable only to the Thanatos.
Lasers are the most versatile and convenient weapon system in the game.
Agree with u on the curse but harby would rarly be a match for a myrm, drake or cane on it's own. And a punisher is garbage. The abbadon is good, the geddons mid slots destroy it. Apoc is a pve ship not that great to be honest You are quite wrong. Care to explain why? Cane would out manuver and tear a harby to shreds with its dps. Myrm would be dual repped and a harby would not scratch its tank before its drones shred it. Drakes tank is just too massive even with em therm, compared to the relativly light tank a harby would be built with and at the end of the day the drake would outlast as it always does. The punisher has the same problem as the maller and prophecy, no damage, poor manuverability. Geddon can not be fit right and requires fleet support to shine. Mid slots are a huge deal in pvp, especially on a battleship. If you've been paying attention as you read the topic, you'd know why. The entire time the Cane is in range to shoot the Harb, the Harb is in range to shoot the cane and can track it as well as out DPS it (not to mention if the Cane is MWDing around, it's taking MORE damage due to sig radius increase). Myrm, if dual repped, would more than likely cap out before the Harb or it just wont be doing a lot of DPS period. A drake's tank would have to sacrifice all the DPS modules to be able to weather a Harb's DPS. if any BC has the best chance at killing a drake, it's the Harb. Even if the Drake tanks for just em/therm, it'll be close. The Punisher doesn't need crazy DPS to be good. It has the best frig tank by far and is able to outlast the other frigs. It doesn't need to be fast, it just needs to track the opponent, which it does. The Maller isn't really suffering as it gives it the ability to fit respectable DPS with respectable Tank for a cruiser. The Prophecy does suffer form it, but who cares, you shouldn't be putting lasers on it anyways. Geddon is a massive gank boat, even with only 3 mids, you're still doing more DPS with more EHP than most other battleships can muster simultaneously.
You think a harby pumps out more dps than a cane? Are you smoking crack? Check the ship bonuses, two damage bonuses compared to the harbys one. Not to mention the cane is using explosive ammo which hurts the harbys tank more than the harbys em/therm will hurt his. Get your facts straight bud. By the way, most canes are not shield tanked in pvp.
As for the myrm, have you ever fought a myrm? They have dual repps and cap boosters, they can run their tank a lot longer than a harbys tank can hold up.
By your post I find it hard to believe you pvp at all. And maller and respectable dps don't even fit into the same sentence. I wont even bother to comment further, you clearly don't have a clue what you are talking about. |

Cloora
APEX Unlimited APEX Conglomerate
40
|
Posted - 2011.12.02 16:42:00 -
[55] - Quote
Hellen you are an idiot and post with your main so we can all laugh at your combat record and see you have no idea what you are talking about.
The Arbi is one of the best T1 cruises in the game. The Harbinger is awesome, great DPS projection and decent speed. Shield Harbys are actually kinda popular too. Heavy pulse fits either shield tanked or 800mm plate fit are really useful against kiting Canes. Always carry a cap injector on armor fit ones. The Absolution is a Raging Beserker on the battlefield. The Geddon has the best bang for your buck with the Domi. The Apoc can Scorch 600 DPS out to 80km and be one of the best anti support roles there is. The Abbadon is the best Tier 3 BS hands down.
Guardians Curses and Zealots are all great. Man I can go on and on.
OP is an idiot CEO and Major ShareholderAPEX ConglomerateMaker of Starsi softdrinks and Torped-Os! Cereal http://www.altaholics.blogspot.com
|

Dewgong
Scuderia Caille
2
|
Posted - 2011.12.02 16:43:00 -
[56] - Quote
Hellen Kurvora wrote:You think a harby pumps out more dps than a cane? Are you smoking crack? Check the ship bonuses, two damage bonuses compared to the harbys one. Not to mention the cane is using explosive ammo which hurts the harbys tank more than the harby em therm will hurt his. Get your facts straight bud.
As for the myrm, have you ever fought a myrm? They have dual repps and cap boosters, they can run their tank a lot longer than a harbys tank can hold up.
By your post I find it hard to believe you pvp at all. And maller and respectable dps don't even fit into the same sentence. I wont even bother to comment further, you clearly don't have a clue what you are talking about. Respectable DPS for a cruiser
Also, I'd love to see a Hurricane get close to 900 DPS. |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:46:00 -
[57] - Quote
Cloora wrote:Hellen you are an idiot and post with your main so we can all laugh at your combat record and see you have no idea what you are talking about.
The Arbi is one of the best T1 cruises in the game. The Harbinger is awesome, great DPS projection and decent speed. Shield Harbys are actually kinda popular too. Heavy pulse fits either shield tanked or 800mm plate fit are really useful against kiting Canes. Always carry a cap injector on armor fit ones. The Absolution is a Raging Beserker on the battlefield. The Geddon has the best bang for your buck with the Domi. The Apoc can Scorch 600 DPS out to 80km and be one of the best anti support roles there is. The Abbadon is the best Tier 3 BS hands down.
Guardians Curses and Zealots are all great. Man I can go on and on.
OP is an idiot You clearly never read my posts, I never said the Arbi was not a good ship. I specifically said it was the only viable cruiser. The harby stat for stat is not as good as any other top tier BC, I'm sorry but check the numbers. There is a reason the Cane is the second most popular BC for pvp, drake being the first.
And a harby "kiting" a cane is not gonna happen. You also better hope that cane does not have a nuet, or its game over for your harby. Apoc, 600 dps says it all. A cane can hit damn near 1000. Go pvp some more then call me an idiot. |

Hellen Kurvora
State War Academy Caldari State
4
|
Posted - 2011.12.02 16:47:00 -
[58] - Quote
Dewgong wrote:Hellen Kurvora wrote:You think a harby pumps out more dps than a cane? Are you smoking crack? Check the ship bonuses, two damage bonuses compared to the harbys one. Not to mention the cane is using explosive ammo which hurts the harbys tank more than the harby em therm will hurt his. Get your facts straight bud.
As for the myrm, have you ever fought a myrm? They have dual repps and cap boosters, they can run their tank a lot longer than a harbys tank can hold up.
By your post I find it hard to believe you pvp at all. And maller and respectable dps don't even fit into the same sentence. I wont even bother to comment further, you clearly don't have a clue what you are talking about. Respectable DPS for a cruiserAlso, I'd love to see a Hurricane get close to 900 DPS.
Actually a cane can hit at around 1000 dps, and a harby would find it very difficult reaching 900, id like to see the EFT for that. And a rupture can more than double a mallers dps. Thats respectable |

Sadayiel
Inner Conflict
12
|
Posted - 2011.12.02 16:49:00 -
[59] - Quote
Hellen Kurvora it's absolutely right, now since Blaster got boosted up in crucible the CIRCLE OF LIFE has turned again.
So now we are back to square one (after release, or after the cold war) and Amarr players start claiming for the much needed Ammar Oomph!!
so 3 years and counting until Amarr got buffed back to godlike status like in the past. |

Liam Mirren
28
|
Posted - 2011.12.02 16:55:00 -
[60] - Quote
You can't have it all, Amarr does fantastic in fleet pvp and some of them do good in gangs/solo. In pve they are still very good but run into damage type issues. Thing is that the abaddon/paladin solve that with massive dps (if people would just stop fitting like crap, abaddon does 800 dps at 60km and over 1100 dps at 25km).
Other races also have issues apart from... Minmatar. Thing is that Amarr has less issues than Gallente and Caldari and while I agree that some ships in the Amarr line feel weak, the same goes for other races. Only thing I'd change is make the prophecy and maller missile ships and all would be fine.
TL;DR yes you point out issues Amarr has but somehow you forget that other races also have issues, different issues ofcourse but still. So, deal with it. Excellence is not a skill, it's an attitude. |
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