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Keshi Linegod
Amarr Pod Squad Xelas Alliance
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Posted - 2006.10.12 15:04:00 -
[31]
Originally by: Viktor Fyretracker the fault lies with the UI, when the spam is coming hot and heavy you dont even see the scramble message. imo we need a small window that works like the debuff window in fantasy MMOs except it shows what Ewar(scrams jams and webs) effects are on your ship, how many and by pointering the icon who/what is applying those effects.
/SIGNED Even if it is just Auora saying something like "You are being warp scrambled" when the first effect is on not when you are trying to warp away. -------------------------------------------------- Loyal servant of the Amarr empire. Why the hell an't my picture showing up....... |
Luke Pubcrawler
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Posted - 2006.10.12 15:05:00 -
[32]
I dont think it is only these ones that scramble but they do seem most likely. Certainly I dont think I have ever been scrambled by any others.
However I have been told that just occassionally the odd cruiser or BS also scrambles - my money would be on the silencers or nullifiers but thats a gues as they have never done it to me.
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Daravel
Caldari
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Posted - 2006.10.12 15:08:00 -
[33]
Originally by: Keshi Linegod
Originally by: Viktor Fyretracker the fault lies with the UI, when the spam is coming hot and heavy you dont even see the scramble message. imo we need a small window that works like the debuff window in fantasy MMOs except it shows what Ewar(scrams jams and webs) effects are on your ship, how many and by pointering the icon who/what is applying those effects.
/SIGNED Even if it is just Auora saying something like "You are being warp scrambled" when the first effect is on not when you are trying to warp away.
Apparently Auora does say something, but in the cacaphony of being pelted with missiles, it is unheard.
Can I Have Your Stuff?
Originally by: Sakura Nihil Just wanted to make sure the guy didn't turn into floating goo due to our mistake
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Scragg
Caldari Tyrell Corp Veritas Immortalis
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Posted - 2006.10.12 15:10:00 -
[34]
Warpcore stabs ftw....
By the way.. when NPC's scramble and you happen to NOT have stabs on... align to something to warp and keep trying. When NPC's scramble their scramblers are not on auto repeat and you can occasionally escape when they deactivate and before they re-activate.
Losing your ship in a mission... risk vs reward mate. You risk your ship to hopefully get the reward. All part of the game.
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Brackun
Caldari Hunters Agency Firmus Ixion
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Posted - 2006.10.12 15:11:00 -
[35]
I laugh at the idea of actually having effects turned on to be able to see the frigate warp jamming you, Eve missions just bring my FPS down to -1 as it is...
"I sat there, pondering this unusual proposition, and at that moment I was just far too embarrassed to admit that I was unfamiliar with the mechanics of zero-gravity copulation." - P.M.S.L. |
Sakura Nihil
Tharsis Security
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Posted - 2006.10.12 15:19:00 -
[36]
Originally by: Daravel
Originally by: Sakura Nihil
Just wanted to make sure the guy didn't turn into floating goo due to our mistake
Yay I was quoted .
I just contributed absolutely nothing to this discussion .
Tharsis! |
Gummie
The Sanctum Ratel Alliance
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Posted - 2006.10.12 15:20:00 -
[37]
Sucks you lost your Ferox. I didn't have shield operation and management when I started lvl 3's and now I can take a nap and usually not worry about my Ferox.
Oh, and drones are you're friend, then you can fit heavy missiles to take down the cruisers in a much more reasonable time while the drones *****the frigs.
Here is my setup:
5 Limos Heavy Launchers 1 125mm rail 1 tractor beam
3 tech II large shield extenders 2 mission specific hardeners (1 primary, 1 secondary or two invuln)
3 shield power relay 1 PDU
5xmission specific light drones
Shield: 11,380 with recharge of 374 seconds Add in the hardeners and you will RARELY get below 50% shield. Heck, I actually only need my hardners on a handful of missions.
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Daravel
Caldari
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Posted - 2006.10.12 15:28:00 -
[38]
Originally by: Sakura Nihil
Originally by: Daravel
Originally by: Sakura Nihil
Just wanted to make sure the guy didn't turn into floating goo due to our mistake
Yay I was quoted .
I just contributed absolutely nothing to this discussion .
I did tell you that I was stealing the quote - And I did prompt you to say it, due to my numbers screw up.
I feel entitled.
Originally by: Gummie Sucks you lost your Ferox. I didn't have shield operation and management when I started lvl 3's and now I can take a nap and usually not worry about my Ferox.
Oh, and drones are you're friend, then you can fit heavy missiles to take down the cruisers in a much more reasonable time while the drones *****the frigs.
Here is my setup:
5 Limos Heavy Launchers 1 125mm rail 1 tractor beam
3 tech II large shield extenders 2 mission specific hardeners (1 primary, 1 secondary or two invuln)
3 shield power relay 1 PDU
5xmission specific light drones
Shield: 11,380 with recharge of 374 seconds Add in the hardeners and you will RARELY get below 50% shield. Heck, I actually only need my hardners on a handful of missions.
Thanks for the info :) - my shield skills ar thus:
Shield compensation: 4 Shield management: 4 Shield operation: 4 Shield Upgrades: 4 Tactical shield Manip: 2
Maybe I should look at some basic drone skills
Can I Have Your Stuff?
Originally by: Sakura Nihil Just wanted to make sure the guy didn't turn into floating goo due to our mistake
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Tuang Pao
The-Wrath
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Posted - 2006.10.12 15:34:00 -
[39]
Don;t be afraid to carry some small arms in your tool box as well. If you have many frigs to destroy small weapons can make that a quick job. Then return to dock and fit for the larger foes from your tool box.
Fit your ship for the threat your facing. You're not restricted to one fitting, especially in PVE.
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defiler
Caldari Mad Hermit
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Posted - 2006.10.12 15:34:00 -
[40]
Too bad you lost your ship. As you say, you shouldn't have to research other web sites to play the game, and in a way you don't. The only web research I've ever done was checking out a mission after doing it (typically when losing my ship to an unusually tough mission). If only I could have all my megas back (10+ by now)... ;)
Skimmed through the thread and didn't see anyone saying this, so here's my possibly ship-saving advice: Turn off damage messages in the UI!
IMHO, damage messages serves no real purpose once you get used to your ship. You know the damage potential of your guns and you can tell how much damage you're taking by looking at the shield/armor, right? No damage messages means far less spam, allowing you to see the "Somefilthyrat has started trying to warp scramble you". Then it's a simple matter of blasting all rats of that type (could be more than one though, so keep reading the messages) out of the sky and you should be ok.
Mad Hermit - Minding our own business since 2004. |
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Daravel
Caldari
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Posted - 2006.10.12 15:38:00 -
[41]
Originally by: defiler
Skimmed through the thread and didn't see anyone saying this, so here's my possibly ship-saving advice: Turn off damage messages in the UI!
Nice idea - think ill try that
Someone may have posted it already - in which case, Thanks.
Can I Have Your Stuff?
Originally by: Sakura Nihil Just wanted to make sure the guy didn't turn into floating goo due to our mistake
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Larkonis Trassler
g guild
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Posted - 2006.10.12 15:49:00 -
[42]
So what... missions shouldn't be challenging at all? Would you like some cheese with that whine? There are numerous resources to help you out when running missions... Yes, I've lost ships because I've been warp scrambled in missions, yes it sucks, but it keeps you on edge a bit. Better that than a mindless semi AFK ISK grind (which most missions are).
------------
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Rick Dentill
Lynx Frontier Inc. Ascendant Frontier
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Posted - 2006.10.12 15:49:00 -
[43]
Originally by: Daravel Mission: Pirate invasion
My point isn't over the scramming, more the fact that its nearly impossible to know what enemy is doing it - and you don't know your scrammed until it's too late (the message probably doesn't even appear as Im being hit by 3-4 missiles a second)
Experience is how you can tell if you don't wish to research the resources provided by other people. Or train a ship and the skills so that you dont need to warp out of a mission. _______
http://x-universe.kiwi.nu/page.php?id=dd |
Brackun
Caldari Hunters Agency Firmus Ixion
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Posted - 2006.10.12 15:54:00 -
[44]
Originally by: defiler Skimmed through the thread and didn't see anyone saying this, so here's my possibly ship-saving advice: Turn off damage messages in the UI!
I was running a L4 Guristas Extravaganza last night and this idea occured to me from no where, and it seemed to increase playability somewhat. My gang mates weren't even being hit and were totally lagging out though. Stoneage computers 4TL ;_;
"I sat there, pondering this unusual proposition, and at that moment I was just far too embarrassed to admit that I was unfamiliar with the mechanics of zero-gravity copulation." - P.M.S.L. |
Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.10.12 16:05:00 -
[45]
Originally by: Tuang Pao Don;t be afraid to carry some small arms in your tool box as well. If you have many frigs to destroy small weapons can make that a quick job. Then return to dock and fit for the larger foes from your tool box.
Fit your ship for the threat your facing. You're not restricted to one fitting, especially in PVE.
when i read this post the first time i had this image of the pilot rolling down the windows and firing an AK-47 at the pirates.
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d026
Herrscher der Zeit
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Posted - 2006.10.12 16:07:00 -
[46]
Why shoudn't they scramble? I'd do so if i'd be a npc:)
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Daravel
Caldari
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Posted - 2006.10.12 16:07:00 -
[47]
Edited by: Daravel on 12/10/2006 16:08:19
Originally by: Rick Dentill Experience is how you can tell if you don't wish to research the resources provided by other people.[/quote
I assume you mean that as you are more experienced, then you can judge whether you need to research the mission?
I appreciate that the resources are there. However:
- I have run the mission plenty of times, and don't recall being scrambled before, and iv'e had no problems with the mission before - so why research it now?
- People have suggested that I need to research the missions beforehand - but why do I need to research this game, on an external site, in order to survive? All the information for succeeding in a mission should be available to me within the game.
Can I Have Your Stuff?
Originally by: Sakura Nihil Just wanted to make sure the guy didn't turn into floating goo due to our mistake
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defiler
Caldari Mad Hermit
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Posted - 2006.10.12 16:07:00 -
[48]
Apart from that, go for what some of the others said...
Scramblers in a particularly tight orbit? Go for smartbombs. Rarely use 'em myself since most I encounter orbit at > 5km, but there are a few missions (involving certain gallenteans dodging their taxes...) where a smartbomb is a must. Drones are indispensable, just be careful if you're also using a smartbomb . Just light or medium drones though, heavies have very high signature resolution and thus have a real hard time hitting small ships.
In closing, losing a ship might hurt, but do seize the opportunity to learn from it. What went wrong? Just vastly outgunned and scrambled? Just barely too much damage for you to tank? In the latter case, you might consider ignoring the scramblers and focus on the heavy hitters early on. I consider this to be one of the things that a web site can't/shouldn't teach you, you have to experience it yourself. Unfortunately it involves a high risk of losing a couple of ships in the learning process (I've been there etc), which you hinted you can't afford. 'Tis a pickle...
I know I repeated much of what you other people said, just wanted to offer my view...
Mad Hermit - Minding our own business since 2004. |
defiler
Caldari Mad Hermit
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Posted - 2006.10.12 16:12:00 -
[49]
Originally by: Viktor Fyretracker when i read this post the first time i had this image of the pilot rolling down the windows and firing an AK-47 at the pirates.
Jettisoning marines might also work. Hmm... I'm somewhat reluctant to risk losing my exotic dancer, but perhaps she could serve as a distraction... Gotta try that.
Mad Hermit - Minding our own business since 2004. |
Daravel
Caldari
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Posted - 2006.10.12 16:34:00 -
[50]
Guess what.. I fly to Jita with my mission loot - to pay for a new ship.
Get popped by a war target...
30 mill of loot - gone.
Can I Have Your Stuff?
Originally by: Sakura Nihil Just wanted to make sure the guy didn't turn into floating goo due to our mistake
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Doragee
Minmatar Unknown Society
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Posted - 2006.10.12 16:56:00 -
[51]
Sry for your loss....but not really too sry about that...
1st. You didn't had to go to eveinfo.com to be informed about missioning and the risks within, even this board does have a quite usefully section, so called "Missions"! Interesting, isn't it?
2nd. Bringing all you loot for sale to Jita while having an empire war? All at once?
3rd. A Nano on the brick called "Ferox"? Heavy missiles fitted and "can't be bothered with drones"? You might also consider a look @ "Ship & Modules" section of this board as usefull as well... --
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Minsc
Gallente Phoenix Order
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Posted - 2006.10.12 16:59:00 -
[52]
Originally by: Daravel Guess what.. I fly to Jita with my mission loot - to pay for a new ship.
Get popped by a war target...
30 mill of loot - gone.
Why was it necessary to fly to Jita to sell your loot, any station 3 or 4 jumps out is sufficiently close enough to put your stuff up for sale as long as it's high-sec. People will make 3 or 4 jumps to get something easily, especially if the price is good.
It still boggles my mind why people feel they absolutely HAVE to put stuff up for sale directly in the hub systems when a few systems away is just as good.
Originally by: Sharkbait please for the love of god read the dam stickies
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Complacency's Bane
Caldari
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Posted - 2006.10.12 17:15:00 -
[53]
All NPCs should scramble, reguardless of ship class. There was a time when NPCs were actually dangerous - when being caught unprepared by a battleship spawn meant that you were in serious trouble. Now you pop the single magic scrambler frigate (if there even is one) and youre home free.
NPCs are flying bounties that drop loot. I'm not entirely sure why they even bother to shoot back. Putting some risk back into NPCing and missions would be nothing but positive (unless you suck at EVE).
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Thommy
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Posted - 2006.10.12 17:15:00 -
[54]
Something like this should be added, interpretion on how the end result will be open for developers / graphic experts.
Image: Jamming indicator
Guide to fix eve problems. Cleanup your cache with my cache tool |
Gonada
Gallente Cross Roads
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Posted - 2006.10.12 17:16:00 -
[55]
Edited by: Gonada on 12/10/2006 17:16:27 NPC's scrambling is a stupid idea, as when there are that many of them, you can't tell who it is, and you cant kill them. ---------------------------------------------------------
dear op:
missons are not supposed to be a turkeyshoot
they are supposed to test your abilities, your reactions, and your knowledge of the game.
if you lack any of these, there are online sites what will help you, including this own
this is the popular misconception that pure pvp'rs have about misson runners, missions are too easy for the cash reward.
well the tougher lvl 3's and 4's are not, it does take some skill , and information is king.
in the future , use eveinfo missons, and learn about your enemy instead of flying blind.
/look ma no flame!
-I don't necessarily agree with everything I say.-
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Daravel
Caldari
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Posted - 2006.10.12 17:19:00 -
[56]
I wasnt debating whether they should scramble.
I was saying that:
- The message that tells you when you are scrambled flashes up and you cant read it
- You go to warp - you cant (the message telling you are scrambled again may not even flash up)
- You search for the offending Frig - even if you know what type it is, there is sometimes up to 6 of them, ummm?
Can I Have Your Stuff?
Originally by: Sakura Nihil Just wanted to make sure the guy didn't turn into floating goo due to our mistake
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Tobias Sjodin
Caldari Ore Mongers Pirate Coalition
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Posted - 2006.10.12 17:21:00 -
[57]
FYI: Rat scrams don't stack. They can place only 1 point on you, regardless of how many they are.
1 WCS is enough.
[ore mongers, recruiting] |
Pesadel0
Vagabundos
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Posted - 2006.10.12 17:24:00 -
[58]
Originally by: Tobias Sjodin FYI: Rat scrams don't stack. They can place only 1 point on you, regardless of how many they are.
1 WCS is enough.
I tough that to until i got into worlds collide and my phoon went pop.
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R3aliti
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Posted - 2006.10.12 17:38:00 -
[59]
LOL,
Wait until you run into a Warp Scram and a Target Jammer in the same DS.
Hint, The Frigates doing this will always come in real close to you. - Answer: FOF(Heavy-MAX)Missiles
Be Prepared :)
R3
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Complacency's Bane
Caldari
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Posted - 2006.10.12 17:52:00 -
[60]
Edited by: Complacency''s Bane on 12/10/2006 17:52:38 There is a warp scrambling graphic which is very clear if you know what to look for (and have a graphics card capable of rendering turrets + effects in a big mission). There are also very few NPCs which actually scramble - learn what they are and kill them first. I cant think of a mission with more then 2-3 scramblers in any one spawn (zazzmataz might have 4)
I still maintain that the best way to fix this so that you know which NPC is scrambling you is to have ALL of them scramble you. For multiple points each. Ding - problem solved.
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