Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kei Kitsugama
State War Academy Caldari State
3
|
Posted - 2015.03.07 12:01:44 -
[1] - Quote
I hope you know what I mean, like 5 million skillpoints in.
I'm working on doing exploration, but I wonder what it branches out to in terms of gameplay options later on down the track.
Do corps want people who use Covops, Blackops etc ships? |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9014
|
Posted - 2015.03.07 12:40:26 -
[2] - Quote
What is this "end game"?
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Ned Thomas
Signal Cartel EvE-Scout Enclave
1069
|
Posted - 2015.03.07 12:40:59 -
[3] - Quote
First, there is no end game. Whatever you doing now, if you decide five years from now that you want to do something else, you can.
You could spend years building your legend as a lowsec pirate, then decide to move into a wormhole and form a corp full of explorers with a "don't shoot first" motto. You could dedicate yourself to terrorizing highsec, then abandon it all to become a line member in a nullsec alliance. You could run the largest school in the universe, and then move on to a quiet life as a small high sec industrialist. You could devote yourself to being a high sec industrialist, only to be lured away by the charms of making industrial players your prey. And so on and so on. Each of these examples here, I can give you a name of the character that has made that change just in the short time I've been in Eve. There's no endgame, there's just a part of the game you haven't played yet.
As for cov ops ships, they're very useful depending on the ship and who you're looking to join. Blockade runners are good for indy corps, bombers are widely used in nullsec, recon ships prowl lowsec and wormholes quite well. If cloaky gameplay interests you, go for it. Have fun 
Personal bias: I love cloaky ships.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9014
|
Posted - 2015.03.07 12:55:43 -
[4] - Quote
OK, serious response.
the idea here is you set your own goals and try to achieve them despite the rest of us, you might actually need to use/cooperate/employ others but your "End Game" content is entirely dictated by what you want out of eve.
for some its "i wana PONY titan" or "i want to take sov".
for others its about the adventures they have along the way with their friends and not actually anything to do with the "goal".
some like a challenge and some like the recognition that can come with achieving particularly difficult tasks.
as for ships, yes blops are usefull *narrowly stares at j'poll* but you should think about other roles aswell, bets idea would be to go on a public roam or join a player corp and see what they need, see what the roles are and what they entail.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Amyclas Amatin
SUNDERING Goonswarm Federation
627
|
Posted - 2015.03.07 13:06:32 -
[5] - Quote
For me it's crushing other people's hopes and dreams.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|

Amyclas Amatin
SUNDERING Goonswarm Federation
627
|
Posted - 2015.03.07 13:16:28 -
[6] - Quote
On a serious note, you can get into some good null-sec alliances with a pulse and a computer.
Look up Karmafleet or :cripes: Brave Newbies, if marching in lockstep with drunk braindead f1 pushers the largest groups ever seen in gaming interests you.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|

Ned Thomas
Signal Cartel EvE-Scout Enclave
1070
|
Posted - 2015.03.07 13:25:02 -
[7] - Quote
I thought having a pulse was optional?
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|

Amyclas Amatin
SUNDERING Goonswarm Federation
627
|
Posted - 2015.03.07 13:48:27 -
[8] - Quote
Ned Thomas wrote:I thought having a pulse was optional?
We don't take bots. But I think the Drone Regions people do.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|

Daerrol
Furtherance.
41
|
Posted - 2015.03.07 13:53:47 -
[9] - Quote
What you are referring to "End game" is probably where most players is the actual start of the game. Once you get your first Billion you really find out if EVE is for you or not. You have your pimped Incursion/L4 ship and there's really no need to add more mods. You are struck with teh question: Now what? Oddly the higher SP you get, unless you move into Capitals or heavy T3 usage, the lower ISK value of ships you fly! I rarely fly a ship worth more than 300m except my legion anymore, yet my net worth has never been higher and my SP is breaking 55 million. |

Amyclas Amatin
SUNDERING Goonswarm Federation
627
|
Posted - 2015.03.07 13:56:08 -
[10] - Quote
Daerrol wrote:What you are referring to "End game" is probably where most players is the actual start of the game. Once you get your first Billion you really find out if EVE is for you or not. You have your pimped Incursion/L4 ship and there's really no need to add more mods. You are struck with teh question: Now what? Oddly the higher SP you get, unless you move into Capitals or heavy T3 usage, the lower ISK value of ships you fly! I rarely fly a ship worth more than 300m except my legion anymore, yet my net worth has never been higher and my SP is breaking 55 million.
You know what's better than one blinged ship in space?
Ten.
For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/
Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"
|
|

ergherhdfgh
Imperial Academy Amarr Empire
412
|
Posted - 2015.03.07 14:08:20 -
[11] - Quote
I don't want to sound like I'm talking down to you or that I am better than you. I have more experience in this game than you yes but that can be quickly over come. I say this because I'm about to beat you about the head with a baseball bat. However I'm not doing this to try to break you down and make you feel weak but because you have some bad habits that you have brought from other video games to this one that you need to let go of if you want to experience this game for what it is. That being said:
There is no end game in Eve. There is no best ship. Bigger is not always better and is often times worse. There is no best in slot. There are officer mods but in most cases you would not want to use them even if you could afford them. Eve is not about your skill points it's about your personal player skill. You can do what ever you want with very little training and should never be waiting for skills to train. You should be doing what you want to do from day one and not trying to figure out what corps want.
First off this game is rough to solo. It in theory can be done but it's not intended to be soloed and I doubt anyone in these forums would recommend you even try to do so. This game is a true MMO in that it needs to be played with others. You should have access to vets early on. For many players that is done by joining a player corp but that is not the only way. Certainly though you should in one way or another be looking to get real time access to vets in some in game chat channel be it a corp chat that is new player friendly or some public channel doesn't matter much just make friends.
There is nothing that you "need to" be training. This early on you should be training very basic skills for anything that tickles your fancy and then specializing in what you find most fun. After you have a good idea of what you like to do then hook up with others that like to do the same thing.
Most of the content in this game is player created. There is no end game boss. There are no queueable structured 40 v 40 battlegrounds or 3 v 3 arena matches. There is no elietistjerks.com for eve as there is no one way nor any best way to do anything. There is only your way and someone else's way.
The sooner that you can let go of ideas like "what SHOULD I do?" and move to "this is what I enjoy doing" the sooner that myself and the rest of the vets in here can give you our advice on how to do things.
No matter how long someone has been playing this game their advice is not "the word of god". At best we can tell you what has worked for us given our goals and our likes and our play styles. So you can try what we tell you and see if it works for you or not. |

ergherhdfgh
Imperial Academy Amarr Empire
412
|
Posted - 2015.03.07 14:26:57 -
[12] - Quote
In case you doubt what I posted earlier or think that it has just been too long since I've been a new player and I don't understand I would like to add here that if you surf these forums and various blog posts you will find that there are plenty of vets who have started brand new characters and done incredible stuff on month old toons. Also there are plenty of new players that have purchased high skill point characters and come into these forums crying how this game is not fair or too hard.
This game can be rough no newbies or newbros as the goons would call them but if you take each misstep as a learning experience you can grow fast. Experience is essentially defined as messing up and learning from it.
If you are looking for a game where you can go to some website and read up on what the best rotation is or what the best spec is or what the best gear is then you won't like this game. If however you are looking for a game that you can PLAY around with and explore and have fun and find your own personal niche then you will probably have a lot of fun in Eve. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9014
|
Posted - 2015.03.07 14:32:58 -
[13] - Quote
ergherhdfgh wrote:In case you doubt what I posted earlier or think that it has just been too long since I've been a new player and I don't understand I would like to add here that if you surf these forums and various blog posts you will find that there are plenty of vets who have started brand new characters and done incredible stuff on month old toons. Also there are plenty of new players that have purchased high skill point characters and come into these forums crying how this game is not fair or too hard.
This game community can be rough no newbies or newbros as the goons would call them but if you take each misstep as a learning experience you can grow fast. Experience is essentially defined as messing up and learning from it.
If you are looking for a game where you can go to some website and read up on what the best rotation is or what the best spec is or what the best gear is then you won't like this game. If however you are looking for a game that you can PLAY around with and explore and have fun and find your own personal niche then you will probably have a lot of fun in Eve.

"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Tsukino Stareine
Sock Robbers Inc. Low-Class
1062
|
Posted - 2015.03.07 14:46:54 -
[14] - Quote
You fly around in titans blowing up newbies in starter zones and show your middle finger to concord and tell them to swivel |

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3727
|
Posted - 2015.03.07 14:59:49 -
[15] - Quote
I've been playing for almost 2 years now, fairly actively.
Compared to when I first started, now:
. I have a succesful trading/manufacturing activity pulling in a few Bil per month (depending on effort)
. I have a fully stocked hangar and the SP to fly decently (PVP) most ships up to cruiser/battlecruiser level (still many many missing though)
. I have some caps to make my EVE-life easier (carrier to move ships, jump freighter to move stuff, rorq for jump clones)
. I have lots of friends to PVP with (though I enjoy solo as well) and enemies to blow up
In a nutshell, I have the SP, ISK and gameplay experience to do lots of things.
Still, there are tons of things I never even tried. I basically lived in lowsec all my EVE-life, so no wormholes, no nullsec, no highsec shenanigans, etc...
Confirming there is no end-game, after a while you just get a bit more resources and confidence to continue fighting, exploring and making your small little difference in this crazy virtual reality.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

J'Poll
Green Skull LLC
5927
|
Posted - 2015.03.07 16:14:05 -
[16] - Quote
Wash your mouth with soap...NOW...
There is no Endgame in EVE.
EVE is a sandbox, you have to make your own goals and work towards them. Hence where everybody ends up is different for each players (unlike all the max level, best gear kiddies in "that other game").
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

Tsukino Stareine
Sock Robbers Inc. Low-Class
1064
|
Posted - 2015.03.07 17:38:05 -
[17] - Quote
EVE is a lateral progression game, you don't strive to go "UP" yo want to go sideways and master everything across a broad range of gameplay.
I guess endgame in EVE could be called mastering a specific part of the game and making a name for yourself. |

Orlacc
832
|
Posted - 2015.03.07 18:29:49 -
[18] - Quote
"Endgame" suggests a linear progression, like levels. None of that here. Each time you achieve a goal could be your own endgame. I am a successful explorer, so that is one endgame for me. I have a pretty good PvP toon who is currently flying a ship with max skills for that fit. So for the time being, that is a small endgame.
And so it goes. You make your own.
"Measure Twice, Cut Once."
|

Kei Kitsugama
State War Academy Caldari State
3
|
Posted - 2015.03.07 18:44:02 -
[19] - Quote
Perhaps I didn't explain myself properly.
The main thing I enjoy in games is recon/support. I play (or used to play) World of Tanks, where I just dedicated myself to becoming a better scout/recon player. I had 2 Light tanks for each tier 3-10
Unfortunately as time went on, recon/scout is starting to become less of a role, and more of a sub role.
So I thought I would try EVE again and see if there was an option to take something of a recon/support role in corps here as well. The reason I mentioned "end game" is because I'm not sure how the group meta is like in this game when you work with more experienced and higher SP playeres.
Are recon/support ships wanted in groups? Is there an overpopulation? Or do people just want tacklers all the time? I'm asking because atm I'm thinking on focusing on the role I've enjoyed in other games most. Maybe I may change my mind in 50 million SP, but I just wanted some idea as to whether to commit to that path.
Or whether its a dead end. |

ergherhdfgh
Imperial Academy Amarr Empire
415
|
Posted - 2015.03.07 18:59:12 -
[20] - Quote
what it sounds like you are looking for is wormhole life. You will need a scanning frigate ideally the tech 2 version so that you can fit the cover ops cloak or the sister's frig but that's more expensive and some scanning skills. That is pretty much it from a skill point standpoint. However player skill wise it will require you to learn a lot. But yes scouting in wormhole life is very important and you can't really have too many of them. I would say they are very valuable if you know how to do it well. |
|

Man Milk
Ugly Duckling Inc
14
|
Posted - 2015.03.07 19:01:21 -
[21] - Quote
There is definitely a place for good recon/intel gathering.
Getting yourself into a fun corporation to share your skills with makes it all good fun if that is your thing. The meta gaming in Eve is what has kept me here and is where the game really begins to shine in my opinion. Train up your covert ops cloaks and ships and stalk anyone and everyone anywhere.
Mwahaha! 
'Fail we may. Sail we must.'
|

Tsukino Stareine
Sock Robbers Inc. Low-Class
1064
|
Posted - 2015.03.07 19:05:07 -
[22] - Quote
recon/support is always valuable in any fleet.
Finding targets is highly important since if you can't find something then you can't shoot it.
Support ships are force multipliers. Sure DPS is nice but when you have something on field with EWAR capability, repair or friendly offensive-capability boosting modules then you turn that DPS into something much larger by manipulating something that isn't just raw firepower or hp.
|

Ned Thomas
Signal Cartel EvE-Scout Enclave
1074
|
Posted - 2015.03.07 19:13:47 -
[23] - Quote
Everyone loves a logibro. EWAR can let you punch above your class. Intel is as valuable as ammo.
Fleets live and die by support. You'll be fine.
I suggest training to effectively use Logistics and Recon cruisers.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|

J'Poll
Green Skull LLC
5929
|
Posted - 2015.03.07 19:21:34 -
[24] - Quote
Kei Kitsugama wrote:Perhaps I didn't explain myself properly.
The main thing I enjoy in games is recon/support. I play (or used to play) World of Tanks, where I just dedicated myself to becoming a better scout/recon player. I had 2 Light tanks for each tier 3-10
Unfortunately as time went on, recon/scout is starting to become less of a role, and more of a sub role.
So I thought I would try EVE again and see if there was an option to take something of a recon/support role in corps here as well. The reason I mentioned "end game" is because I'm not sure how the group meta is like in this game when you work with more experienced and higher SP playeres.
Are recon/support ships wanted in groups? Is there an overpopulation? Or do people just want tacklers all the time? I'm asking because atm I'm thinking on focusing on the role I've enjoyed in other games most. Maybe I may change my mind in 50 million SP, but I just wanted some idea as to whether to commit to that path.
Or whether its a dead end.
In most cases a scout is also the primary tackle before the fleet lands.
Also, plenty of groups that love you if you want to be a skirmisher
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9015
|
Posted - 2015.03.07 19:42:25 -
[25] - Quote
Kei Kitsugama wrote:Perhaps I didn't explain myself properly.
The main thing I enjoy in games is recon/support. I play (or used to play) World of Tanks, where I just dedicated myself to becoming a better scout/recon player. I had 2 Light tanks for each tier 3-10
Unfortunately as time went on, recon/scout is starting to become less of a role, and more of a sub role.
So I thought I would try EVE again and see if there was an option to take something of a recon/support role in corps here as well. The reason I mentioned "end game" is because I'm not sure how the group meta is like in this game when you work with more experienced and higher SP playeres.
Are recon/support ships wanted in groups? Is there an overpopulation? Or do people just want tacklers all the time? I'm asking because atm I'm thinking on focusing on the role I've enjoyed in other games most. Maybe I may change my mind in 50 million SP, but I just wanted some idea as to whether to commit to that path.
Or whether its a dead end. Yes, those roles are valued by any PvP Corp that knows what it's doing, even in highsec mercenary work.
Initially you will be told to be fast tackle regardless, largely to see how you handle it and to see if you can follow instructions. but also to let you get the jitters out of your system before you get a role that will cost people ships if **** it up.
Most PvP corps will have doctrine fits that cover the roles they actively use, ask about these before joining a Corp to see if their doctrine uses the roles your intrested in , sooner or later you will find one that suits you.
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Tyrton
Imbecile MIiss Managment and Disasters Intergalactic Interstellar Interns
102
|
Posted - 2015.03.07 19:52:11 -
[26] - Quote
The end game in eve is "more choice" that is all
I think i am getting close to hittine 50 mill in spaceship command (all sub cap) and the only thing this allows me is a bigger chest of tools to choose from.
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3727
|
Posted - 2015.03.07 21:03:37 -
[27] - Quote
OP, you'll do well: FC (Fleet Commander) > Scouts > everybody else
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

ShahFluffers
Ice Fire Warriors Snuffed Out
7604
|
Posted - 2015.03.07 21:44:11 -
[28] - Quote
The general stuff:
EVE doesn't really have an "end-game" per se. If you enjoy it, you can spend your entire time playing in high-security space and that can be your "end-game." You can do ancillary things that are seemingly mundane to others in low-sec, null-sec, or wormhole space... but if that is fun for you then that can be your "end-game."
The key point is "having fun." While the game does strongly encourage you to spread out, try different things, and talk to different people... it is rare that the game will outright force you to X activity with Y ship in Z manner. NOTE: I say "rare" because there ARE circumstances where you do have to go outside your comfort zone to survive/thrive... especially if you have built up assets in space and/or are stepping on the toes of others.
Even player organizations (the smart ones at least) understand that they can't exactly force their members to do or fly certain things. So there is always SOME flexibility... you just have to find it.
What you want:
Kei Kitsugama wrote:The main thing I enjoy in games is recon/support. I play (or used to play) World of Tanks, where I just dedicated myself to becoming a better scout/recon player. I had 2 Light tanks for each tier 3-10
... (snip)...
I thought I would try EVE again and see if there was an option to take something of a recon/support role in corps here as well. The reason I mentioned "end game" is because I'm not sure how the group meta is like in this game when you work with more experienced and higher SP playeres.
Are recon/support ships wanted in groups? Is there an overpopulation? Or do people just want tacklers all the time? I'm asking because atm I'm thinking on focusing on the role I've enjoyed in other games most. Maybe I may change my mind in 50 million SP, but I just wanted some idea as to whether to commit to that path. Let's start with the questions.
- "Recon and support" ships are essential in some fleets and more "nice to have" in others. ------ a person who can use scout probes and keep tabs on hostile ship movements is essential for living in wormholes. In "K-Space" (Known Space) probing and scouting abilities are a "nice to have" thing, with the latter (scouting) being more valued. ------ being a "tackler" and "scout" often go hand-in-hand. Outside of wormholes, pretty much any small, fast ship can scout effectively. You simply have to learn how to use the Directional Scanner (found on the left side of your Capacitor Hud). But there are exceptions to this (see: dedicated prober). ------ "Support" is a very amorphous term in EVE. It can be anything from a person who can haul ships/equipment to and fro... someone who is willing to be Electronic Warfare (see: debuffs) for a gang/fleet... to someone who is willing to provide Remote Repairs (see: Logi Support).
- Overpopulation? The phrase, "you can never have enough" is applicable here. Plus, you have to consider that most people want to be "scoring the kills" rather than sitting out a few dozen kilometers trying to keep safe. I will say this though... if the group you are running with is very small (sub 5 people) or VERY large (over 100)... they may prefer you be in a more "conventional" ship that can apply damage (more damage = target(s) dead faster = more time to claim victory and GTFO before something nastier arrives).
- Like I said before... tackling and scouting kind of go hand-in-hand. There are situations where Fleet Commanders will prefer more "dedicated" roles, keeping scouting and tackling separate... but for most small gangs that isn't really an option. Players in small gangs typically have to multi-task.
Quite basically... go out and do what you want to do. MAKE IT WORK. Your tastes, tactics, and ships of choice will evolve the longer you play the game... as will your effectiveness... and the more diverse your skillsets become (for more info on this, check out "The SP system" link in my signature) the more diverse your choices will be.
The SP System
How did you start?
IFW
|

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.07 23:29:49 -
[29] - Quote
Call me crazy, im just a newbro...but...Eve does appear to have an "end game" from my perspective. Its being relevant.
You come into this game, you make a million space bucks, you look at your options with said space bucks, and you feel. Small. To put it mildly. You see the biggest most awesome ships (that you learn arent as awesome as some of the smaller ships, but just looking at prices of the things people on the forum say are super awesome, its still far more than you gathered up on day 1).
You fly around over the next weeks, maybe get blowed up by something extremely more powerful than you and laughed at by some group of players which basically amounts to them carving their names in the wall of your psyche, you shoot rocks, you train some skills, and at the end of the first month. You still feel small.
You go to lowsec because everyone tells you, GET OUT OF HIGHSEC, and you think, thats because the margins and low and the goonage is high. You realize, yeah, lowsec is a little bet better than highsec, but its not like youve gone from thousands to millions, its still about the same. Except you get blowed up slightly more often so it doesnt really come out ahead.
Month 3 starts to roll around, and now you can fly covops, or interceptors, or both, you can shoot rocks in a barge, and you can amass a few hundred million space bucks. Youve learned about the forums, evenews, what nullsec, wormholes, sovereignty is, and you want to participate in that stuff.
Then you look at what the people say about this stuff. "I lost 6 billion in a frieghter" "I got my titan jumped" "My corp got 100 billion stolen" "we took a system from Brave! noobs!" "I live in worm holes" "I saw a 150 player gate camp" and you realize, looking at your skill points and time invested for return and realize...youre nothing. You wont be for a long long time. You wont be able to just toss away a Machriel every week, or a Sliepner and go about your business making T2 modules and churning out billions with PI, killing Drifter battleships, and taking over Sov space in some huge corp that makes Evenews front page.
Thats the end game.
Relevancy. Being insanely space rich and being able to do the "end game content" which is, huge space battles for actual real estate, and Drifters.
So I dont understand what people say when they say Eve has no end game. Sure it does. When you start out, theres a vast amount of things you cant do. When you can do them all at a reasonable level of efficiency, youre space famous. Youre a huge asset to a huge corp that "does things" and get put to use "doing those things". Since you dont start out being able or even wanted in that entire field of the game, and you eventually gain enough power, wealth and knowledge to participate, there is infact an end game. |

Eli Stan
Center for Advanced Studies Gallente Federation
63
|
Posted - 2015.03.08 02:13:24 -
[30] - Quote
Kei Kitsugama wrote:I hope you know what I mean, like 5 million skillpoints in.
I'm working on doing exploration, but I wonder what it branches out to in terms of gameplay options later on down the track.
Do corps want people who use Covops, Blackops etc ships?
Here's my take on Eve's "end game":
A player can reach the end-game of Eve after even just a single week of playing. Eve's endgame isn't a function of skillpoints or ISK or ship type - it's the state of mind of enjoying flying with or against other players, either directly (eg, PvP) or indirectly (eg, PvE.) For some, that's exploring into space unknown, or it's being the cheap T1 frigate on field that gets suicide tackle on the target, or having an alt that flies a Titan in SOV warfare, or it's running a corp... Some people never reach this state. Others have been there for 10+ years.
|
|

Oraac Ensor
607
|
Posted - 2015.03.08 03:03:08 -
[31] - Quote
Kraft Ogburn wrote:So I dont understand what people say when they say Eve has no end game. Then you haven't read the thread properly.
People have diligently explained that EVE per se has no end game, but each player sets his or her own personal "end game".
It would seem that you have just described yours. |

Tau Cabalander
Retirement Retreat Working Stiffs
4661
|
Posted - 2015.03.08 03:40:22 -
[32] - Quote
Kei Kitsugama wrote:I hope you know what I mean, like 5 million skillpoints in.
I'm working on doing exploration, but I wonder what it branches out to in terms of gameplay options later on down the track.
Do corps want people who use Covops, Blackops etc ships? Sure... but some corps also want people with only a computer.
Example: Brave Newbies Inc. (largest corp in EVE, and controls the Catch region of nulsec), Red Federation, Blue Republic, etc.
BNI used to require a pulse, but they've removed that requirement. 
There are all sorts of corps doing all manner of things.
Also, there is no end game in EVE. You decide what your goals are, and how you want to achieve them. |

Kei Kitsugama
State War Academy Caldari State
3
|
Posted - 2015.03.08 03:58:35 -
[33] - Quote
Thanks for the feedback |

ergherhdfgh
Imperial Academy Amarr Empire
417
|
Posted - 2015.03.08 04:31:33 -
[34] - Quote
Kraft Ogburn wrote:Call me crazy, im just a newbro...but...Eve does appear to have an "end game" from my perspective. Its being relevant.
I won't call you crazy I'll just say that's your opinion. I don't see it that way. I've never done most of the stuff you say here. I've been playing this game since early '09 and have over 100 million skill points. I could do what ever I want skill points wise in this game and I do do what ever I want but I've not found anything that I would call end game. Nor have I seen anyone do anything else that I would call end game.
I think you start off a newbie and struggle to get by and then eventually you get your feet under you and one day just suddenly realize that you are a vet. Maybe you try different stuff here and there but I've not seen an end game.
|

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.08 05:53:48 -
[35] - Quote
And thats totally fair, you do make up your own "end game" to a large degree, or never really experience one if thats the way you look at it too.
Also depends on ones definition of "end game". Where in one game that might just be "the last level" or boss or whatever, in others, its just the 'last content youll unlock'. In the latter definition, despite what people tell you about "you can do the end game in a week!" you simply cant without as mentioned, a hundred million skill points. There will always be content locked off you to be unlocked making a portion of the game for all intents and purposes, unplayable. Once its playable. Thats the "end game content". Its just simply, the hardest/longest content to get to.
In that case id say its being one of the several hundred players who " can do anything anywhere at anytime", including tackling all the PVE situations too.
Now in one way you could say, well, you can be a "part" of the greater machine that is doing this "end game content" but all intents and purposes...being a suicide tackle frigate on day one, is frankly not participating in any meaningful or relevant way.
Hence why I say relevancy is the "End game". Once youre relevant. Which requires a serious time, skill point, and isk investment, you can then participate in the "End game" which is what players it seems to me, want to "Get to" when they start playing Eve.
Its not as straight forward as any other game in existence (one of the major charms of Eve), but no new player like me, has any idea what theyre doing for months. Figuring the game out is just one of many checkpoints along the way to the end game content. Theres just absolutely no way someone comes into the game not really knowing what theyre doing, and immediately is a relevant member of the community. Theres always that fruit hanging there for you to put in time and effort to pluck. That to me, is exactly what "end game" means. |

Ekaterina 'Ghetto' Thurn
Department 10
219
|
Posted - 2015.03.08 08:15:28 -
[36] - Quote
Kei Kitsugama wrote:I hope you know what I mean, like 5 million skillpoints in.
I'm working on doing exploration, but I wonder what it branches out to in terms of gameplay options later on down the track.
Do corps want people who use Covops, Blackops etc ships?
An 'endgame' probably does exist but it is infinite in length. In essence it is the point at which you have lots of friends in EVE who you like to chat to. You combine this with having fun and enjoying the activities you personally are involved in in-game.
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
|

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1431
|
Posted - 2015.03.08 11:17:42 -
[37] - Quote
end game material as supplied by the devs is highly varied, and generally viewed as minimal
it ranges from maxing just 1 ship class (eg frigates) to running a 10,000 person alliance
from a 'meta-gaming' perspective .. there isn't an end game .. we possibly don't have enough time to train ALL skills to V and as already mentioned .. eve is typically whatever it is you want to make to make out of it
make your choices deal with the consequences have fun
for me .. the 3 above statements sum up eve's overall gaming experience
|

Cara Forelli
Green Skull LLC
976
|
Posted - 2015.03.08 15:03:41 -
[38] - Quote
Kraft Ogburn wrote:Now in one way you could say, well, you can be a "part" of the greater machine that is doing this "end game content" but all intents and purposes...being a suicide tackle frigate on day one, is frankly not participating in any meaningful or relevant way. Sure it is. You are a very relevant part of your fleet. Which is a highly relevant part of your corp. Which is quite relevant to your alliance reputation. And your coalition wouldn't be relevant without your alliance....
There's always a bigger fish. I get your point, but in general you don't get "relevant "or "famous" by playing alone (expect you Chribba). And you are hugely overestimating the time it takes to be "relevant". You don't have to fly every ship in the game to be an asset to your corp. I have met many people with 6 months of SP that are keystone members of their corporations. I have also met 10 years vets with less to offer. Your attitude, ambition, tact, and experience are so much more important than either ISK or SP.
From your financial concerns it sort of sounds like you are trying to tackle the game solo. EVE isn't a solo game. Find yourself a good corporation and your ISK worries will melt away, leaving you plenty of time to do what you are enjoy and "get relevant".
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
|

ergherhdfgh
Imperial Academy Amarr Empire
418
|
Posted - 2015.03.08 16:03:31 -
[39] - Quote
Kraft Ogburn wrote:
Also depends on ones definition of "end game". Where in one game that might just be "the last level" or boss or whatever, in others, its just the 'last content youll unlock'. In the latter definition, despite what people tell you about "you can do the end game in a week!" you simply cant without as mentioned, a hundred million skill points. There will always be content locked off you to be unlocked making a portion of the game for all intents and purposes, unplayable. Once its playable. Thats the "end game content". Its just simply, the hardest/longest content to get to.
In that case id say its being one of the several hundred players who " can do anything anywhere at anytime", including tackling all the PVE situations too.
Now in one way you could say, well, you can be a "part" of the greater machine that is doing this "end game content" but all intents and purposes...being a suicide tackle frigate on day one, is frankly not participating in any meaningful or relevant way.
Hence why I say relevancy is the "End game". Once youre relevant. Which requires a serious time, skill point, and isk investment, you can then participate in the "End game" which is what players it seems to me, want to "Get to" when they start playing Eve.
This is exactly what I would contest. Sure if you want to fly a Titan you need a fair amount of skill points but as far as I understand it pretty much all titan pilots are alts. The characters that are stuck in a titan have players behind them that have mains that run around most likely in small and medium ships most of the time.
As far as you saying suicide fast tackle is not contributing in a meaningful way while I'm not a PvPer I have been told that your scouts which are your fast tackle are the content creators of any fleet and also the position usually held by your more experienced pilots. It's often a position more important to be done well than FC. So you'd have to explain to me hot that is not relevant or meaningful.
I was once watching a twitch stream I think it might have been sir squeebles or something like that, anyway he did a roam with new players and had a guy that was less than 24 hours old on the roam. They went out and killed some stuff and looted some faciton mods. After the roam was over the less than day old toon got his cut which was about 70 million of what the faction loot sold for, he was still in his ship and was on several kill mails.
If you are not involved in "meaningful and relevant end game content" from day that's all on you. Don't blame your skill points. |

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.08 17:35:45 -
[40] - Quote
Oh yeah and definitely, getting buddies, is 'end game' too.
Alot of people, me included, come into the game knowing NOBODY.
Getting to know somebody, so you can BE somebody, is all a part of the journey.
You definitely can start on your quest for relevancy on Day One. But no one achieves it. For instance me, I took my first 4 hours figuring out the tutorials, and figuring out who was where on the map.
But nobody, nobody, comes in here on day one, and goes straight to nullsec, joins Brave, helps take down a Titan, gets involved in a Sov battle, gets a Decoration from their FC, and hops into an Exhumer, mines Ankor for Megacyte and starts building Vexors by the bundle.
Takes time. Takes SP.
You CAN, if you did alot of reading, or have pre-existing buddies in game, get into some neat stuff right from Day One, but still, you cant even buy a good Warp Distruptor at Jita for less than 2 million.
Getting a FS9 Medium Shield extender will set you back 4 million. Mounting it effectively on a Firetail takes Tier 2 guns, and Power/CPU management 4.
You can go do anything from Day one, but being good at it takes time, effort, and SP. You cant do anything before you know its there to be done. And you wont be relevant anywhere, until you can provide something valuable and be good at it. Everyone wants Logi pilots. Thats a minimum of 4 months to get there. Then youre the guy everyone wants in their Fleet.
Knowledge is power. Knowing it all, is the "end game". |
|

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.08 17:51:48 -
[41] - Quote
ergherhdfgh wrote: I was once watching a twitch stream I think it might have been sir squeebles or something like that,
You made my point for me.
You know who this Sir Squeebles is. He's relevant.
You have no idea who the newbros he took on the flight is. They arent relevant. It could be any faceless nameless newbro that is being coddled by the relevant space rich knowledgable end game content participating, Sir Squeebles.
When the Newbro has the knowledge, SP, and ISK, that Sir Squeebles has, he can take Newbros out on fleets, and at that point HE is relevant.
Maybe its simply semantics...but the grunt on the line in Pattons army isnt relevant. Patton is relevant. You come into Eve (at least I did) watching something like the "This is Eve" trailer...and you want that.
You cant get that, direct that, or be a meaningful part of that, until you can fly an Astero or Titan or know enough about the game to not tell your Vexor fleet under your command to attack those Ishtars that outnumber you.
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3727
|
Posted - 2015.03.08 18:55:28 -
[42] - Quote
Short story.
I once had a corpmate, his name is Wotan Cadelanne. Go look him up on zkillboard.
He started playing EVE in Feb 2014,
immediately joined Faction Warfare,
got 1.155 kills in March.
That's Top 10 of all EVE level of carnage for a single month.
He did this with an Atron, lots of time to waste on videogames and his very own enthusiasm and drive.
EVE's lack of spoonfed 'end-game' goes both ways: you can never reach your 'end-game', or reach it after 2 months playing.
Wotan probably did reach his personal end-game, since I haven't heard of him since May 2014.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Tsukino Stareine
Sock Robbers Inc. Low-Class
1066
|
Posted - 2015.03.08 19:03:29 -
[43] - Quote
If "endgame" means the activity that requires the largest amount of skillpoints to get into, you're playing this game wrong. |

ergherhdfgh
Imperial Academy Amarr Empire
418
|
Posted - 2015.03.08 20:19:39 -
[44] - Quote
Kraft Ogburn wrote:ergherhdfgh wrote: I was once watching a twitch stream I think it might have been sir squeebles or something like that,
You made my point for me. You know who this Sir Squeebles is. He's relevant. You have no idea who the newbros he took on the flight is. They aren't relevant. It could be any faceless nameless newbro that is being coddled by the relevant space rich knowledgeable end game content participating, Sir Squeebles. When the Newbro has the knowledge, SP, and ISK, that Sir Squeebles has, he can take Newbros out on fleets, and at that point HE is relevant. Maybe its simply semantics...but the grunt on the line in Pattons army isnt relevant. Patton is relevant. You come into Eve (at least I did) watching something like the "This is Eve" trailer...and you want that. You cant get that, direct that, or be a meaningful part of that, until you can fly an Astero or Titan or know enough about the game to not tell your Vexor fleet under your command to attack those Ishtars that outnumber you. Again I take issue with what you are saying here. Sure I can't tell you the name of the newbro that flew with him but I fail to see how that makes him meaningless or irrelevant. If fame is your thing I would say then yes that will likely take some time to build a reputation in this game and gain fame. Being famous and being known in this game may be a personal goal or yours but it most certainly is not any kind of inherent end game built into Eve. As a matter of fact there are certain people who are very very good at playing this game who's entire play style revolves around remaining anonymous and not being known to the mass of players.
I think it's possible that you might be confusing personal long term goals with some inherent end game. "End game" as you can guess by the name involves the "end" of a "game". In chess end game is a simple known you just have to take the other person's king. In a game like WoW it's a little more vague but still for PvE in WoW I think it's safe to say that End game is something having to do with defeating all of the current raid bosses on the hardest mode possible. We could argue if it means being fully raid geared in all best in slot or if it just means having downed the bosses once on mythic mode but still it is relatively easy to give a general description of what end game is in that after you've done it there is nothing beyond that to do until the next content patch.
A sandbox by definition has no end game. There is no taking of the other person's king for example. Sure you could say that today you want to builld a sand castle. Maybe tomorrow you want to build a sand castle also. Maybe the day after that you want to build something that looks like the grand canyon and fill in the low spots with water by turning on the hose. Maybe the day after that you decide you want to have a sand throwing fight with the kid next door. The point is that in a sand box every day you walk up to it and have to decide "what do I want to do today". Maybe you choose to continue where you left off yesterday maybe you don't. Sure it's possible that you can get bored playing with sand after a while but at no point is there something that happens where you can say "ok this is the end of the sand game and we can't go any further".
I think this is an important distinction if you aim to "get" eve. You can set personal goals for yourself and that is fine, there is nothing wrong with that. However it's not like if you become the leader of the largest alliance or one of the most feared FCs in game that there is nothing for you to do until the next content patch.
For example look at Rooks and Kings. They are a group of guys who are very good at fleet PvP in this game. They have decided to make it a mission statement of their corp to go up against larger forces with the odds stacked against them and still win. They come up with ways to do this and then when their opponents figure it out and find a way to counter it they have to adapt and come up with new ways of doing things. It's a constant process. There is no point where they say of we were out numbered 10 to 1 and still won now let's all log off and cancel our subscriptions or wait for the next patch.
There are also plenty of examples of players that have become very successful low sec pirate types only to turn around and start corps that live by the non-aggression principal and teach newbros how to explore peacefully.
TL;dr
End game is the defining set of circumstances that indicate the end of the game. A sandbox by definition does not have that. |

J'Poll
Green Skull LLC
5935
|
Posted - 2015.03.08 21:05:01 -
[45] - Quote
Kraft Ogburn wrote:ergherhdfgh wrote: I was once watching a twitch stream I think it might have been sir squeebles or something like that,
You made my point for me. You know who this Sir Squeebles is. He's relevant. You have no idea who the newbros he took on the flight is. They arent relevant. It could be any faceless nameless newbro that is being coddled by the relevant space rich knowledgable end game content participating, Sir Squeebles. When the Newbro has the knowledge, SP, and ISK, that Sir Squeebles has, he can take Newbros out on fleets, and at that point HE is relevant. Maybe its simply semantics...but the grunt on the line in Pattons army isnt relevant. Patton is relevant. You come into Eve (at least I did) watching something like the "This is Eve" trailer...and you want that. You cant get that, direct that, or be a meaningful part of that, until you can fly an Astero or Titan or know enough about the game to not tell your Vexor fleet under your command to attack those Ishtars that outnumber you.
Too bad you are wrong.
I've seen 3 day olds make a difference in fleets.
I've flown in a fleet that was lead by someone only 2 months in game (not an alt). Sure, he made mistakes and a lot of them...but at least he tried, unlike 99.5% of the vets that never go further then "backseat FCing".
A new player can be as important and as much as much as a difference as a veteran, with the right attitude and a bit of persistance.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.09 01:17:59 -
[46] - Quote
ergherhdfgh wrote:[quote=Kraft Ogburn][quote=ergherhdfgh]
End game is the defining set of circumstances that indicate the end of the game. A sandbox by definition does not have that.
Ah see thats where the disconnect is. 'End game' can simply refer to "the last bit of content you unlock" as well, in a sandbox game. Thats how a sandbox game has an "end game". Or simply the point at which the game is 'mastered'.
It doesnt have to be "the tning that happens before the Game Over screen".
Its a testament to eve that it can be more than one thing.
I also totally see why people like Brave reinforce that their newbros are relevant. It keeps them in the doctrine ships and doing the dirty work. Its reinforcement.
But I also see how I didnt enjoy being a cog in the machine, and not really making my own Eve story, but rather being a nameless supporting character in someone ELSES story. Hence the "I saw some newb once do something awesome."
That newb is a part of your story. Youre not a part of his.
But anyones opinion is legitimate really. I just think its helpful to new players to manage their expectations. It would have saved me from joining Brave and being bored to tears. It would have saved me from going to Lowsec before I could blow up the rats and do the exploration sites.
I wouldnt have tried to take on that Mordus Super Legion Commander spawn that didnt show up on my Overview with a half trained Hurricane, because I got Brave's Newbro Overview presets, which of course, cut your PvE right out lol.
I was wondering for a month what in the world these seekers were everyone is talking about. Turns out those werent there when the preset was made, so wasnt on. Or that one planet was completely a waste of time in PI, and that some guys tax rate on a customs station was going to make what I wanted to do, an isk sink.
Everyones advice was "DIVE RIGHT IN!!"
When I feel "take it slow" would have been better advice for me.
Take it slow. Read. Watch. Listen. Get your SP up, do whats fun for you, and what you can handle. Dont fly stuff you cant lose. Dont go into a data site in -0.5 space with your untrained cant cloak cheetah.
Thats the advice I wish I heard. |

Tsukino Stareine
Sock Robbers Inc. Low-Class
1070
|
Posted - 2015.03.09 01:22:14 -
[47] - Quote
if you want to make a name for yourself, nobody is going to tell you how. It's YOUR responsibility to become something that stands out.
So you joined BRAVE and realised you didn't like it, at least you KNOW now.
Killing rats in low sec requires a ship that takes maybe 4 days to train for. Exploration sites, depending on what they are, aren't that hard either.
Like honestly I bet you never even tried that hard. |

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.09 01:29:51 -
[48] - Quote
Tsukino Stareine wrote:if you want to make a name for yourself, nobody is going to tell you how. It's YOUR responsibility to become something that stands out.
So you joined BRAVE and realised you didn't like it, at least you KNOW now.
Killing rats in low sec requires a ship that takes maybe 4 days to train for. Exploration sites, depending on what they are, aren't that hard either.
Like honestly I bet you never even tried that hard.
I agree with you. What im saying, and no one told me, was that theres a SP, isk, and experience wall to being able to do that.
No one remembers that newbros name who did that tackle that one time.
Everyone remembers that guy who lost a titan.
I dont care about winning or losing, but I want to be the star of my own story. Not the supporting character in someone elses. The goons tried to tell me. I even heard about it on the MWO forums when I decided to give Eve a shot.
Its my fault I didnt listen.
I just want other newbros to know, you dont have to be a part of someone elses story, you can take your time, train up your skills, get experience slowly and methodically, and graduate step by step towards a higher level of gameplay. You dont have to go die in Rifters for 6 months until you can fly an Isthar with T2 modules for someones fleet doctrine.
|

Memphis Baas
192
|
Posted - 2015.03.09 03:45:19 -
[49] - Quote
EVE at the endgame is the same as any other MMO at the endgame.
Take WoW: you level up, then once you start PVE raiding or ranked PVP, you're at the "endgame." Loot may happen or not; the fun is in the fact that you're raiding or PVP'ing with a group of people, and are thus entertained in a social setting.
EVE is similar: you can train for flying any of the ships you'd care to fly within 1-2 years (4 for literally "all ships"), and once you have the ships you want, it's like having an account with 8-10 max level characters in WoW - welcome to the endgame with any role you want, tank, dps, or healer. But, like in WoW, your ships are useless unless you have friends to entertain you with various PVP (or PVE) activities.
No active friends = boring "endgame", spend your time mostly reading the forums and derive your fun from the drama posted. Lots of active friends = no time to post, fun fights every night.
So you're asking in the wrong place, in a way. We're mostly the bored "endgamers" here. |

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.09 04:12:36 -
[50] - Quote
Memphis Baas wrote:EVE at the endgame is the same as any other MMO at the endgame.
Take WoW: you level up, then once you start PVE raiding or ranked PVP, you're at the "endgame." Loot may happen or not; the fun is in the fact that you're raiding or PVP'ing with a group of people, and are thus entertained in a social setting.
EVE is similar: you can train for flying any of the ships you'd care to fly within 1-2 years (4 for literally "all ships"), and once you have the ships you want, it's like having an account with 8-10 max level characters in WoW - welcome to the endgame with any role you want, tank, dps, or healer. But, like in WoW, your ships are useless unless you have friends to entertain you with various PVP (or PVE) activities.
No active friends = boring "endgame", spend your time mostly reading the forums and derive your fun from the drama posted. Lots of active friends = no time to post, fun fights every night.
So you're asking in the wrong place, in a way. We're mostly the bored "endgamers" here.
Yup thats how I look at it.
I need more Eve friends. Theyre serious when they say Friendship is the best ship. |
|

ergherhdfgh
Imperial Academy Amarr Empire
418
|
Posted - 2015.03.09 04:57:09 -
[51] - Quote
Kraft Ogburn wrote:
Ah see thats where the disconnect is. 'End game' can simply refer to "the last bit of content you unlock" as well, in a sandbox game. Thats how a sandbox game has an "end game". Or simply the point at which the game is 'mastered'.
It doesnt have to be "the tning that happens before the Game Over screen".
Again from a character stand point you pretty much have everything aside from cap ships able to be "unlocked" by you with in the first few months. As far as mastering things from a player standpoint I know of people that may have mastered specific aspects of this game, I doubt there is anyone that would claim to have mastered all aspects of this game even then I fail to see how that would be end game, As far as mastering from a skill point perspective it would take something like 20 years to be all level 5 so it really sounds like you are trying to manipulate the definition of end game to make one where one does not exist but I guess we will have to agree to disagree on this.
Kraft Ogburn wrote:
I also totally see why people like Brave reinforce that their newbros are relevant. It keeps them in the doctrine ships and doing the dirty work. Its reinforcement.
There is an easy longer route to learn and a shorter faster more painful route to learn anything. I've not been in Brave but it seems like they are more of college corse for null sec sov warfare. To do something like that you need to come up with some cookie cutter curriculum that is good for most but best for no one.
Then there is the learn on your own take your lumps and learn from them path which is often, like I said earlier, more painful but faster. I guess I'm leaving out the one on one mentoring style but my main point is that you make it sound like Brave is using in a lopsided and abusive way the newer players. In a game where no one is required to pay the $15 bucks per month to play, much less required to log on or stay in the corp, you'd have a hard time convincing me that the relationship is anything but equilateral.
Kraft Ogburn wrote: But I also see how I didnt enjoy being a cog in the machine, and not really making my own Eve story, but rather being a nameless supporting character in someone ELSES story. Hence the "I saw some newb once do something awesome."
I have to admit I don't understand what you are talking about with all this your story, my story, his story stuff. Certainly if you didn't want to part of a group effort and wanted to do your own thing then you should have, no one and nothing other than your own decisions were stopping you from doing so.
CCP Falcon did a good job of summing up eve in this post. What I have noticed is a lot of other MMOs have kind of copied each other or maybe they are all coping one either way they are all essentially the same game with different skins imho. Having come from WoW to this game I've made it my objective here in the NC Q&A to help new players that seem to me to be struggling with the same bad habits that held me back early on in Eve.
So no in Eve you are not the hero from day 1 made to feel like the whole game was made just for you. You are thrown out into the universe alone and afraid as a little spec of dust in the grand scheme of things. You are just one among many. Just another player. If you want to be anything other than that it's up to you to make it that way. If you need a game that just automatically makes you the savior of the universe then eve is not for you. If you are looking for a sandbox that let's accomplish what ever you are willing to put in the effort to accomplish then you'll like Eve.
|

ergherhdfgh
Imperial Academy Amarr Empire
418
|
Posted - 2015.03.09 05:35:45 -
[52] - Quote
Kraft Ogburn wrote:I wrote up this big long thing, but it can summed up pretty simply.
Eve's end game, is when the game itself imposes no more limitations on you. So then that's day 2 if you consider the point at which the game does not restrict you from participating in an activity or so long that no one is there yet if you are talking all level 5.
Memphis Baas wrote:EVE at the endgame is the same as any other MMO at the endgame.
Take WoW: you level up, then once you start PVE raiding or ranked PVP, you're at the "endgame." Loot may happen or not; the fun is in the fact that you're raiding or PVP'ing with a group of people, and are thus entertained in a social setting.
EVE is similar: you can train for flying any of the ships you'd care to fly within 1-2 years (4 for literally "all ships"), and once you have the ships you want, it's like having an account with 8-10 max level characters in WoW - welcome to the endgame with any role you want, tank, dps, or healer. But, like in WoW, your ships are useless unless you have friends to entertain you with various PVP (or PVE) activities.
No active friends = boring "endgame", spend your time mostly reading the forums and derive your fun from the drama posted. Lots of active friends = no time to post, fun fights every night.
So you're asking in the wrong place, in a way. We're mostly the bored "endgamers" here. I started playing WoW 2 months into BC. I spent months leveling up only to spend the next several months gearing up only to find out that this end game that everyone was talking about called raiding I was not going to be allowed into unless I had experience raiding. I eventually did wind up in a fairly progressive raiding guild but my point is there is one path to one thing that you can do which is raid. Yes you can tank or heal or dps but you are either raiding or working towards raiding. I understand now the game is more PvP focused but even then there's rated BGs and ranked arena matches. Still a very elitist game with one path to one "end game" that everyone wants to try and act like they are too good for everyone else.
Eve has none of that. I first started this game just as wormholes were introduced. I was not even 2 weeks old when I went into wormholes and was figuring out the new AI and how to fight this new omni damage omni tank NPCs that had a smart AI and aggro that was difficult to manage. That was the hardest most difficult PvE at the time and I was doing it on a 9 day old toon in a cruiser that I could barely sit in. No one told me to go level up nor that I needed to get fully heroic geared or anything like that. I was useful helpful and meaningful right there on day 9 and I'm not even all that good at computer games.
In my first week in the game I solo tanked a very difficult room in one of the harder level 4 missions that my cousin could not solo without warping out several times. I hit the gate in a speed tanked rifter and kitted / speed tanked the entire room as he came in behind me and started taking out the webbing frigs so that I could get in closer. Was I soloing the bonus room in AE in a maruader? no but I was doing difficult level 4's and having fun.
Yes I do spend a lot of time here in the forums because I'm bored with what I am currently doing in game but that's all on me. It's because I'm a PvE person in a PvP game. However the reason I stick with eve is because it lacks the "end game" mentality that pretty much every other MMO that I've played has. Eve gives me the freedom to do what ever I want and the tools to be helpful and meaningful and productive from day 1 while still somehow finding a way to have a skill progression that gives you something to look forward to. If you think about it, it almost sounds like an impossible balancing act.
|

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4809
|
Posted - 2015.03.09 06:10:09 -
[53] - Quote
OP here's a few goals to try to work towards. Any of these could be your 'endgame'. Or, you might find something else to do entirely.
1) Acquire a trillion ISK through trading
2) Get someone to trust you enough that they put you in a position where you could steal ten billion from them.
3) Infiltrate an alliance, and destroy it from the inside
4) Become a fleet commander of lowsec incursion fleets
5) Build a corporation up to the point that you can declare de-facto sovereignty in a wormhole system (every POS in system belongs to you)
6) Start a production line for dreadnoughts.
7) Be infamous enough that every long-term player of EVE has an opinion about you.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
|

BeBopAReBop RhubarbPie
Brawlers Inc.
1499
|
Posted - 2015.03.09 08:30:40 -
[54] - Quote
*reads thread title*
I don't think anyone knows. No one has reached it yet.
New Player Placement Specialist and Scope Project FC.
Contact me for a free consultation.
|

Tipa Riot
Federal Navy Academy Gallente Federation
155
|
Posted - 2015.03.09 17:01:46 -
[55] - Quote
EvE is a simulation, an alternate universe, where the journey is more than the destination ... if you have fun in the game every time you log in, then you never reach an "end game". The notion of an "end game" comes from all those limited lifetime games, you play and if you completed it you proceed to the next expansion or new game. In EvE you don't beat the provided content but instead you compete with real people, which creates endless opportunities like in real life.
I'm my own NPC alt.
|

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.09 17:32:07 -
[56] - Quote
[quote=ergherhdfgh So then that's day 2 if you consider the point at which the game does not restrict you from participating in an activity or so long that no one is there yet if you are talking all level 5. [/quote]
Cant mine ice, cant build T2, cant fly Caps, cant fly Barges, cant mine gas, cant hack all the sites, cant beat level 5 missions.
Nope, theres ALOT of content locked off to you, for months and months.
Just getting to Strip Miners with Mining Crystals will take you quite a while, especially if youre also trying to participate in all the other activities.
Not to mention the isk to fit these things out.
Nah, you guys are wrong. Im playing the game. I see it. Im not blind. I see 72 days to get a Jump Frieghter.
So if I ever want to use a hyper jump on my own. Its going to take more than Day 2. Heck if I just want to fit a Microwarp drive onto a Cheetah. Thats going to take me weeks.
What if I want to have my own Jump Clone bay? Heck what if I just want a jump clone. What if I want a T2 implant. All of this content is locked until you put it a minimum number of hours, which are far beyond the first days.
No. You cant just come in here and do anything. You can come in here and be a target for you people. Thats its. If you dont want to be a target for you bittervets however...yeah you want to take your time, skill up, get isk, learn the game, and then you can participate in activities and slowly unlock all the content. |

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2015.03.09 17:37:38 -
[57] - Quote
Sabriz Adoudel wrote:OP here's a few goals to try to work towards. Any of these could be your 'endgame'. Or, you might find something else to do entirely.
1) Acquire a trillion ISK through trading
2) Get someone to trust you enough that they put you in a position where you could steal ten billion from them.
3) Infiltrate an alliance, and destroy it from the inside
4) Become a fleet commander of lowsec incursion fleets
5) Build a corporation up to the point that you can declare de-facto sovereignty in a wormhole system (every POS in system belongs to you)
6) Start a production line for dreadnoughts.
7) Be infamous enough that every long-term player of EVE has an opinion about you.
EXACTLY!! SO MUCH THIS^^^
This takes time and effort and SP. It takes a knowledge of the game you cant have immediately.
Ive been following Eve for 6-8 years, and just started playing 3 months ago. It was still a vertical learning curve for me. Theres still things I cant do, cant do efficiently, havent trained, havent experienced, havent warped too. Theres so much still to learn and do.
If it was true you could do all this stuff on your first day, why would I still be here, attempting to do MOAR THINGS. I want to see Thera, I want to be an FC, I want a corp, I want to build a dreadnaught. Awoxing or theft/crime isnt something im interested in, but I can see how theres an "end game" for that.
Im just amazed how obtuse some people are (again I was warned of this about Eve, I guess I should just avoid the forums).
Even different facets of Eve have an "end game".
What is the "end game of mining in eve". Well, its a Mackinaw, with T2 mining drones, T2 strip miners, crystals, mining Ice and avoiding getting New Order of Highsec'd. Thats what the end game is like. The beginning is being in a venture or a noob ship with a civilian miner.
|

Cara Forelli
Green Skull LLC
976
|
Posted - 2015.03.09 21:10:50 -
[58] - Quote
Kraft Ogburn wrote:Maybe its simply semantics...but the grunt on the line in Pattons army isnt relevant. Patton is relevant. You come into Eve (at least I did) watching something like the "This is Eve" trailer...and you want that.
You cant get that, direct that, or be a meaningful part of that, until you can fly an Astero or Titan or know enough about the game to not tell your Vexor fleet under your command to attack those Ishtars that outnumber you. Did you miss the line "Oh ****, how do I warp to something?!" in that trailer? Several of the voices featured in that trailer were from newer players.
Kraft Ogburn wrote:I wouldnt have tried to take on that Mordus Super Legion Commander spawn that didnt show up on my Overview with a half trained Hurricane, because I got Brave's Newbro Overview presets, which of course, cut your PvE right out lol.
I was wondering for a month what in the world these seekers were everyone is talking about. Turns out those werent there when the preset was made, so wasnt on. Or that one planet was completely a waste of time in PI, and that some guys tax rate on a customs station was going to make what I wanted to do, an isk sink.
Everyones advice was "DIVE RIGHT IN!!"
When I feel "take it slow" would have been better advice for me.
Take it slow. Read. Watch. Listen. Get your SP up, do whats fun for you, and what you can handle. Dont fly stuff you cant lose. Dont go into a data site in -0.5 space with your untrained cant cloak cheetah.
Thats the advice I wish I heard. I swear you edited your post because I couldn't find that part I wanted to respond to. You are very wrong in assuming that veterans are just queuing up new targets for their own benefit. I recommend new players dive in because that's how you learn EVE. You don't learn by sitting in highsec and grinding missions. You learn by trying new things, making mistakes, meeting people. It's like letting your kid play outside and experience the world, even if it means he'll sometimes fall and scrape his knees.
It sounds like you already have some stories. Maybe they were frustrating at the time, but those lessons you learned will stick with you and those moments will be the ones you remember. You won't remember grinding missions. You'll remember the time you tried a ghost site and it exploded your ship. You won't remember mining in high sec. You'll remember the time you took a wormhole to nullsec and found out what bubbles are the hard way. And sometimes these memories will actually be good ones (your first time in a fleet....your first solo kill....your first big faction drop).
As my good acquaintance Ralph once said, the best experiences in EVE happen just outside your comfort zone.
I really don't care how you define "endgame" or whether or not there is one. It's just semantics. But it does bother me that you are so afraid to try new things. You do NOT need max skills. You do NOT need boatloads of ISK. You MIGHT need more friends, which certainly makes things easier. I suspect you had a bad experience in BRAVE because it's so large. A smaller, more close-knit organization would probably suit you better. Somewhere where you could try new things with experienced vets nearby that actually have time to help you through (a half-trained hurricane would have no problem with a Mordus spawn with a friend or two to help you out).
No a new player can not do everything. But a new player CAN do anything (almost). You just need to pick what to specialize in because EVE is incredibly broad in its options. Sure there are SOME things you can't do, like fly a Titan. But to claim you need the skills to fly a Titan before you can PVP is just crazy, and not even remotely true.
Can you fly an exhumer? No. But you can fly a venture. And guess what, mining is mining.
Can you fly a blackops battleship? Nope. But you can fly a bomber, so you can still participate in hotdrops.
Can you lead a fleet? Maybe not, but participating in them is the only way to get the experience you need to do that.
Can you fly a t2 logistics cruiser? No. But the t1 options are nearly as good and no one will ever say no to more logi.
In summary...never put off what you want to do because of ISK, SP, or experience. There's always a low SP, low ISK option to participate, and you'll never get the experience until you try it. Some things just can't be learned from reading (though extensive research never hurts!)
Adventures
New player with questions? Join my public channel in game: House Forelli
Titan's Lament
|

ISD Athechu
ISD STAR
275
|
Posted - 2015.03.09 21:15:11 -
[59] - Quote
My end game is to help all the new pilots that come to join us in New Eden :)
(If i'm going to aim for something going to aim high :D)
ISD Athechu
Commander
STAR
EVE New Citizens Q&A Resources
|

Praxis Ginimic
Lazaretto
871
|
Posted - 2015.03.10 01:19:31 -
[60] - Quote
You don't log your titan alt in unless yiu get pinged and then you run for csm. |
|

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4812
|
Posted - 2015.03.10 02:42:37 -
[61] - Quote
Praxis Ginimic wrote:You don't log your titan alt in unless you get pinged and then you run for csm.
Plenty of people do driveby doomsdays with their Titans.
Of course, doing so can be risky...
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
|

Kraft Ogburn
Sebiestor Tribe Minmatar Republic
4
|
Posted - 2015.03.10 03:38:36 -
[62] - Quote
Cara Forelli wrote: Can you fly an exhumer? No. But you can fly a venture. And guess what, mining is mining.
Can you fly a blackops battleship? Nope. But you can fly a bomber, so you can still participate in hotdrops.
Can you lead a fleet? Maybe not, but participating in them is the only way to get the experience you need to do that.
Can you fly a t2 logistics cruiser? No. But the t1 options are nearly as good and no one will ever say no to more logi.
You just described the end game, and the starter content for each activity. Some of which take a few weeks to get into, and a few months, to get into all of them, maybe 2 years to master them.
When some guy comes along and asks you. "What is EVEs end game like?" just say:
Can you fly an exhumer?
Can you fly a blackops battleship?
Can you lead a fleet?
Can you fly a t2 logistics cruiser?
Then describe to that person what each of those things is like.
Dont just say "Eve doesnt have an end game"
If you want to help out newbros. Just answer the question, and dont be vague about it. Say "Well, its like this, its like having oodles of space cash and being awesome at everything you do, you know, like every other MMO in existence"
And yeah a closer smaller tight knit group would be preferrable, but I knew that before hand. I just didnt listen because, well, Goons are annoying in every other game and usually wrong, and theyre the ones saying "Brave will treat you like cannon fodder!"
And no you dont need perfect skills, but theres is something to be said for losing like 18% of your refining, or not being able to tackle rats that drop the things that pay for you to go get blowed up, or that shiny new scan enhancer that lets you do that data site. I mean even Eve uni and Eve survival both list what ships and loadouts work best for things. You dont want to go doing things that you have no hope of actually being able to DO.
I think that holds true for many of the bits of advice you hear to new players. "Dive in" being the worst offender. Because you have no idea what youre doing, and end up in places its difficult to get out of. Whereas, why not take your time and view all the cool things Eve has to offer, before diving into one facet and sucking at it.
At least read the signs at the pool ya know? Know how deep the pool is, where youre diving in, how you should dive. *shrug* just a different perspective I guess. Im having more fun now simply doing whatever I want and learning about the game, than I was when I was desperately trying to find "the activity that suits me".
A little bit of everything suits me.
I just need to find Eve friends that do that too. I might not want to mine, or FW, or do sites every day. I might want to roam lowsec looking for a fight or try and find cheap things to buy and resell at a profit, or run customs with illegal goods. Whatever. And when you can do those things at least moderately well from the get go, its alot more fun than being blown up repeatedly as some faceless newbro.
Theres probably not a right or wrong approach to Eve, im just sharing my experience and I want other new players to know what I wish I listened to. Was that taking your time and reading up, and getting to learn the game, is valuable.
I did really enjoy the classes I listened in on in Brave. I just couldnt live out there in Catch paying exhorberent prices for my ships and be whined at because I didnt want to wait a week to fly a vexor.
You can do your own thang too. Thats fine.
|

Ned Thomas
Signal Cartel EvE-Scout Enclave
1088
|
Posted - 2015.03.10 03:46:55 -
[63] - Quote
For the record, my current goal is being able to get in and out of places and taking interesting screenshots while doing do. Not real sure what all the "Can you fly this kind of ship" chatter is about. Honestly, why the hell would I fly a Black Ops battleship?
EDIT: At some point my goals and playstyle will probably change. Don't know when, don't know how, don't care. Get over it and have fun.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|

Phig Neutron
Rubicon Cubism
58
|
Posted - 2015.03.10 04:04:07 -
[64] - Quote
Kraft Ogburn wrote:[quote=Cara Forelli]You just described the end game, and the starter content for each activity. Some of which take a few weeks to get into, and a few months, to get into all of them, maybe 2 years to master them.
When some guy comes along and asks you. "What is EVEs end game like?" just say:
Can you fly an exhumer?
Can you fly a blackops battleship?
Can you lead a fleet?
Can you fly a t2 logistics cruiser?
Then describe to that person what each of those things is like.
Dont just say "Eve doesnt have an end game"
Eve doesn't have an end game. You are contradicting yourself. First you insisted the game has an end game. First it was becoming famous or something. Then it was about flying the biggest ships or having 100 million skillpoints. Then you seemed to suggest that we had to do every activity in EVE on the same day to win the game. Now it's "the end game for each activity". So... the fact that you can do something as a novice and then get better at it, that's how low you're setting the bar?
How are those four activities you selected the necessary core things that one must do to achieve the "end" of EVE? Are you saying that when you first FC a fleet with an exhumer, a BLOPS, and a logistics cruiser, you could check off the final "achievement" and retire from EVE? Nonsense. This I will concede: the game might have an end if there was a finite list of activities, but the "list of activities" in EVE is infinite, and that's what most of us mean when we say that the game has no end. No matter what list you come up with, somebody can come up with more activities that you didn't think of.
How about the following for "achievements"?
- Ransom somebody's ship for a real-life pizza delivery.
- Create a 3D sculpture out of cargo containers in the EVE gate system.
- Create a new right-wing talk radio show in the EVE universe and win the ratings game.
- Hunt down and kill the first guy who ever exploded your internet spaceship... 10 years later.
|

Mephiztopheleze
Republic University Minmatar Republic
35
|
Posted - 2015.03.10 05:04:50 -
[65] - Quote
I think this graph might interest you. In many ways, I hope it's inaccurate: http://jestertrek.com/eve/blog/2012/evefun.png
Kei Kitsugama wrote:I hope you know what I mean, like 5 million skillpoints in.
wow, someone even newer to the game than me! welcome fellow bittervet fodder!
Kei Kitsugama wrote:Do corps want people who use Covops, Blackops etc ships?
Yes.
CovOps are valuable scouts, bombers are cheap and cheerful DPS. Black Ops battleships are, currently, used as little more than Bomber Cannons.
I personally hope CCP give BLOPS battleships a little bit of TLC (Tier-2 resists mostly) as I have an alt slowly, but steadily, training towards them.
Phig Neutron wrote:How about the following for "achievements"?
- Hunt down and kill the first guy who ever exploded your internet spaceship... 10 years later.
I think I'm going to have to try that one!
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
|

Chal0ner
Coreli Corporation The Kadeshi
165
|
Posted - 2015.03.10 07:26:14 -
[66] - Quote
I've played Eve since 2008. I've co-run a null-sec alliance, and a top ranking pvp corp (somewhat well known ex-pirate corp; being a member of that corp actually got me out of a tight spot once). I was a miner for a year, I can't mine gas efficiently any longer, I can't fly titans, I prolly can get into a super (on my pvp character), but not fit it, but why I'd want that nowadays I don't know. I don't give a BEEEEEEEEEEEEEP about endgames, not worrying about that. |

Memphis Baas
197
|
Posted - 2015.03.10 10:18:30 -
[67] - Quote
Corps want active pilots.
A new recruit can train the ships a corp needs, eventually, but if the recruit never logs on or doesn't participate, what's the point? Corp goals don't get accomplished if everyone is offline, or doing their own thing solo.
This is why you'll always see recruitment ads for "anyone interested", and you'll never see "looking to recruit healers logistics pilots only" for example. |

Bastion Arzi
Red Federation RvB - RED Federation
208
|
Posted - 2015.03.10 12:48:36 -
[68] - Quote
Depends on what ur goals are. for me end game might be once I'm satisfied with my sub cap training and have then invested time into something to make isk with to fund my pvp addiction.
Then again once I've done that there's always capitals, exploration, science, pi etc.
Think I read somewhere that it would take 15 years to learn all the skills. Don't hold me to that tho.
|

ergherhdfgh
Imperial Academy Amarr Empire
419
|
Posted - 2015.03.10 20:28:30 -
[69] - Quote
Kraft Ogburn wrote:
Cant mine ice, cant build T2, cant fly Caps, cant fly Barges, cant mine gas, cant hack all the sites, cant beat level 5 missions.
Nope, theres ALOT of content locked off to you, for months and months.
Just getting to Strip Miners with Mining Crystals will take you quite a while, especially if youre also trying to participate in all the other activities.
Not to mention the isk to fit these things out.
you can mine on day 1 not being able to fly a barge does not prevent you from mining But if you want to be in a barge ya that will take a week from a brand new toon with no skills and not including the bonus you get when you are new since I'm not sure what they are doing with that now but you can be in a barge with strips and mining ice in about a week with a virgin toon on a brand new account.
gas mining takes you 1day 29 minutes again that is from a fresh toon no implants no bonus. You can hack in single digit hours,I have max hacking skills and still fail sites. You can do manufacturing pretty much immediately. Sure if you want to whine about only being able to produce tech one stuff then you are looking at about a week and a half to manufacture tech 2. Sure if you want to do it all at once it would take more time but there is too much for you to learn in this game to do it all at once. If I were to give you a 100 million skill point toon you would not even know where to begin with T2 manufacturing. You need to learn the game first.
Kraft Ogburn wrote: Nah, you guys are wrong. Im playing the game. I see it. Im not blind. I see 72 days to get a Jump Frieghter.
So if I ever want to use a hyper jump on my own. Its going to take more than Day 2. Heck if I just want to fit a Microwarp drive onto a Cheetah. Thats going to take me weeks.
What if I want to have my own Jump Clone bay? Heck what if I just want a jump clone. What if I want a T2 implant. All of this content is locked until you put it a minimum number of hours, which are far beyond the first days.
No. You cant just come in here and do anything. You can come in here and be a target for you people. Thats its. If you dont want to be a target for you bittervets however...yeah you want to take your time, skill up, get isk, learn the game, and then you can participate in activities and slowly unlock all the content.
Cap ships do take a while especially the one and only tech 2 cap ship in game. Not sure what you mean by hyper drive but if you mean jumping to a cyno beacon that can not be done alone not with a billion skill points. Cyno jumping takes at least 2 ships and you can do it in a frig if you are using a jump bridge or a titan bridge and the skills for that I don't recall taking long but regardless I don't think anyone would call cap ships end game. I don't even think that I've ever met anyone that has actually flown a cap ship for any length of time that calls it something fun to do. Cap ships are like a necessary evil that people train alts for.
Level 5 missions are not supposed to be done alone they are intended to be group missions and even on a 10 year old toon soloing them is not a good idea if it were even possible which I don't think it is for all of them. You can do level 5 missions very early on with the right fleet probably even the first day.
As far as jump clones go you are looking at 8 minutes to get access to one. Clone vat bays can only be used on Rorquals and maybe titans again you are going to have to convince me that cap ship piloting is some kind of end game that makes things fun because again the simple fact is that most cap ship pilots are alts which means you spend most of your time having fun on some other toon in frigs and cruisers and get in your cap ship when the Alliance needs it.
As far as making isk plenty of people have made over a billion isk in their first week on a new toon with no outside help. I have said it repeatedly there is no activity in this game with the exception of cap ship piloting that you are locked out of doing for any substantial length of time. Most stuff can be done in your first day and if you want to whine about tech 2 manufacturing taking a week and a half then go ahead. Yes you can not do it all at once but this game is too deep for you to learn it all at once so get over the skill points. Your skill points are not holding you back from doing anything. Only you are.
|

ergherhdfgh
Imperial Academy Amarr Empire
419
|
Posted - 2015.03.10 20:42:59 -
[70] - Quote
Kraft Ogburn wrote:
This takes time and effort and SP. It takes a knowledge of the game you cant have immediately.
Ive been following Eve for 6-8 years, and just started playing 3 months ago. It was still a vertical learning curve for me. Theres still things I cant do, cant do efficiently, havent trained, havent experienced, havent warped too. Theres so much still to learn and do.
If it was true you could do all this stuff on your first day, why would I still be here, attempting to do MOAR THINGS. I want to see Thera, I want to be an FC, I want a corp, I want to build a dreadnaught. Awoxing or theft/crime isnt something im interested in, but I can see how theres an "end game" for that.
I've been playing this game for 6 or 7 years and there is still a long list of things that I have not yet done or seen. Still the only thing that you list here that can not be done on day 1 is dreadnaught manufacturing. Sure you'd be hard pressed to do all of them on day 1 but you could do any one of them on day 1 and do the next one on day 2 etc...
I'm having a hard time understanding how you can see the level to which this game is open ended and expansive yet still argue that there is an "end game"
Kraft Ogburn wrote: Im just amazed how obtuse some people are.
That seems to be the pot calling the kettle black if you ask me.
Eve is a sandbox. There is no end game. There is nearly an unlimited number of things you can do in this sandbox and you can do nearly all of them on day 1 you just can't do them all on day 1. So pick one and do it. When you feel you have a good handle on how to do it then move onto the next thing. 5 years from now you'll still be doing that, trying different stuff out and having fun.
|
|

J'Poll
Green Skull LLC
5952
|
Posted - 2015.03.10 21:08:15 -
[71] - Quote
BeBopAReBop RhubarbPie wrote:*reads thread title*
I don't think anyone knows. No one has reached it yet.
I think a couple have.
It's called unsubbing and not coming back.
Only then, you truely achieved end-game and mastered EVE.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

J'Poll
Green Skull LLC
5952
|
Posted - 2015.03.10 21:09:25 -
[72] - Quote
Kraft Ogburn wrote:
Cant mine ice, cant build T2, cant fly Caps, cant fly Barges, cant mine gas, cant hack all the sites, cant beat level 5 missions.
Nope, theres ALOT of content locked off to you, for months and months. .
Lol
You do know that half of what you listed can easily be done, within 2 months tops.
Hell, the rest of that post is just filled with so much BS that for the sake of humanity, I deleted it so it doesn't pollute the forum again.
Kraft, I never in 5 years of EVE (of which a good 4 active on the forum helping new players) I've never seen somoene as uninformed and wrong as you.
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

BeBopAReBop RhubarbPie
Brawlers Inc.
1503
|
Posted - 2015.03.10 21:10:06 -
[73] - Quote
J'Poll wrote:BeBopAReBop RhubarbPie wrote:*reads thread title*
I don't think anyone knows. No one has reached it yet. I think a couple have. It's called unsubbing and not coming back. Only then, you truely achieved end-game and mastered EVE. Actually my goal is to still be subbed, but be able to affect the game through only forum posts and evemails.
New Player Placement Specialist and Scope Project FC.
Contact me for a free consultation.
|

J'Poll
Green Skull LLC
5952
|
Posted - 2015.03.10 21:18:50 -
[74] - Quote
ISD Athechu wrote:My end game is to help all the new pilots that come to join us in New Eden :)
(If i'm going to aim for something going to aim high :D)
My End game...make Ezwal's life as miserable as possible by chasing away as much new players
Naah, we need newbies...we love newbies, they (well most of the time) are all so nice and fluffy and hug-able...
Personal channel: Crazy Dutch Guy
Help channel: Help chat - Reloaded
Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club
|

ISD Athechu
ISD STAR
277
|
Posted - 2015.03.10 22:51:50 -
[75] - Quote
J'Poll wrote:ISD Athechu wrote:My end game is to help all the new pilots that come to join us in New Eden :)
(If i'm going to aim for something going to aim high :D) My End game...make Athechu's life as miserable as possible by chasing away as much new players  *p.s. Your name still sounds like you have a cold* Naah, we need newbies...we love newbies, they (well most of the time) are all so nice and fluffy and hug-able...
Yeah....too much effort to convince a rename...
New Pilots!!! \o/
ISD Athechu
Commander
STAR
EVE New Citizens Q&A Resources
|

Tau Cabalander
Retirement Retreat Working Stiffs
4669
|
Posted - 2015.03.10 23:27:40 -
[76] - Quote
J'Poll wrote:Naah, we need newbies...we love newbies, they (well most of the time) are all so nice and fluffy and hug-able... For some reason "To Serve Man", and "A Modest Proposal" come to mind.
|

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4816
|
Posted - 2015.03.11 00:08:09 -
[77] - Quote
Tau Cabalander wrote:J'Poll wrote:Naah, we need newbies...we love newbies, they (well most of the time) are all so nice and fluffy and hug-able... For some reason "To Serve Man", and "A Modest Proposal" come to mind.
Ah, A Modest Proposal was what I call hipster trolling.
Trolling before it was cool.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
|

Darek Castigatus
Immortalis Inc. Shadow Cartel
652
|
Posted - 2015.03.11 02:08:48 -
[78] - Quote
Kei Kitsugama wrote:Perhaps I didn't explain myself properly.
The main thing I enjoy in games is recon/support. I play (or used to play) World of Tanks, where I just dedicated myself to becoming a better scout/recon player. I had 2 Light tanks for each tier 3-10
Unfortunately as time went on, recon/scout is starting to become less of a role, and more of a sub role.
So I thought I would try EVE again and see if there was an option to take something of a recon/support role in corps here as well. The reason I mentioned "end game" is because I'm not sure how the group meta is like in this game when you work with more experienced and higher SP playeres.
Are recon/support ships wanted in groups? Is there an overpopulation? Or do people just want tacklers all the time? I'm asking because atm I'm thinking on focusing on the role I've enjoyed in other games most. Maybe I may change my mind in 50 million SP, but I just wanted some idea as to whether to commit to that path.
Or whether its a dead end.
Scouts and logistics/ewar pilots should always be welcome additions to fleets and to corps. As long as you can find a group that accepts you're new and need to learn and practice the ins and outs of each role then I see no problem with doing things the way you want to.
Pirates - The Invisible Fist of Darwin
you're welcome
|

DeMichael Crimson
Republic University Minmatar Republic
49003
|
Posted - 2015.03.11 02:33:11 -
[79] - Quote
Contrary to what most of the posters have said, there is in fact different 'End Games' within Eve. For example :
I made a goal years ago to complete all Event Agents available in this game. The majority of these Agents can only be completed once in the life of the character. As such there is an 'End Game' to them.
Currently I've completed almost all of the Empire Event Agents and am now starting to look at the Pirate Event Agents. Once I complete them, that's the 'End Game' for Event Agents.
Same thing can be said about Exploration. If you run and complete all Exploration sites by working up through the various levels and that's available for all Factions, you will eventually reach the 'End Game' for Exploration.
And for those who keep saying you can't play this game solo .........
ISD Athechu wrote:My end game is to help all the new pilots that come to join us in New Eden :)
(If i'm going to aim for something going to aim high :D) This made me chuckle.
Thanks .....................
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|

Sabriz Adoudel
Glorious Revolutionary Armed Forces of Highsec CODE.
4820
|
Posted - 2015.03.12 05:43:18 -
[80] - Quote
Confirming that there are always uses for scouting and recon work.
I do quite a bit of this at the moment - monitoring various sources of intel searching for possible targets. There's a lot you can do along those lines.
It takes a *lot* of game knowledge, threat assessment and opportunity assessment to succeed at this line of work, but by all means have it in mind as a goal.
Chaos. Opportunity. Destruction. Excitement... Vote #1 Sabriz Adoudel for CSM 10
|
|

Leoric Firesword
Rolling Static Gone Critical
122
|
Posted - 2015.03.12 14:31:37 -
[81] - Quote
Kei Kitsugama wrote:I hope you know what I mean, like 5 million skillpoints in.
I'm working on doing exploration, but I wonder what it branches out to in terms of gameplay options later on down the track.
Do corps want people who use Covops, Blackops etc ships?
I'm 25 million skillpoints in and I've not see any hint of this endgame you speak of.
it doesn't exist. the endgame of eve is what you make it to be. My "end game" is a tengu running WH sites, ya know up until I can run a capital, then it'll be capital escalations in WHs |

Alaric Faelen
Sabotage Incorporated Executive Outcomes
321
|
Posted - 2015.03.14 03:15:44 -
[82] - Quote
What I consider 'end-game' in Eve is to rival, even eclipse the NPC lore and empires. We've done that. The superpowers in sov null vastly exceed the NPC empires. We have created our own high sec, basically. (life for the average joe in a sov null alliance isn't much different than in high sec to be honest)
In that sense, we won Eve. We've taken the sandbox empire as far as it will go, and so far beyond what CCP could have imagined that they are now bent on destroying the empires we fought for years to create. CCP is essentially forced to shake the etcha-sketch because we completed the highest objective in the game, which necessarily meant there is no room for anyone else to do it. And because CCP is determined to make it impossible to have such an empire going forward- it's unlikely that Eve will ever again see that level of realization of player created content.
|

Donnachadh
United Allegiance of Undesirables
186
|
Posted - 2015.03.15 04:11:36 -
[83] - Quote
Kei Kitsugama wrote:I hope you know what I mean, like 5 million skillpoints in.
I'm working on doing exploration, but I wonder what it branches out to in terms of gameplay options later on down the track.
Do corps want people who use Covops, Blackops etc ships? After reading this whole thing it dawned on me that while everyone has given you excellent answers to secondary questions no one has given you a direct answer to your original question so here is my attempt.
If you mean end game as in followed the game to its end point, done everything that can be done and learned everything that can be learned in the game then your answer is no player knows what EvE is like at end game. The last article I read online stated that to train all skills to level 5 would take like 27 years, since EvE is going on about 15 years it is not possible for anyone to be there yet.
From a practical standpoint many of the games oldest characters are in affect at end game and I will not bother to describe that because the others have done it so well that I have nothing else to add. |
|
|
|
Pages: 1 2 3 :: [one page] |