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inSpirAcy
The Solopwnmobiles
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Posted - 2006.10.14 14:59:00 -
[1]
Cross-pulled from general discussion: Clicky.
Good that we're the first to hear of it. 
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keepiru
Supernova Security Systems
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Posted - 2006.10.14 15:01:00 -
[2]
Like I said, potts will be happy (im growing rather fond of passive shield tanks myself).
And it certainly makes them a lot more useful for large gang/fleetwork. ----------------
Please fix BC Sig/Agility! |

without
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Posted - 2006.10.14 15:03:00 -
[3]
will most definitly get a +xyz to shield recharge time too , but then again they are letting tux do the changes so who knows
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Azerrad InExile
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Posted - 2006.10.14 15:14:00 -
[4]
Originally by: without will most definitly get a +xyz to shield recharge time too , but then again they are letting tux do the changes so who knows
Hopefully, but I wouldn't be suprised to see it give just an increase to shield HP resulting in overpowered passive shield tanks.
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Majin82
Caldari g guild
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Posted - 2006.10.14 15:23:00 -
[5]
Extra sheild is always nice. But when you are talking about a BS the extra boost is far better.
I am just glad I didn't buy them yet.
Will have to wait and see. ------------------------------------- Proud member of G Guild! |

Snikkt
Gallente Time Cube Syndicate
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Posted - 2006.10.14 15:30:00 -
[6]
To people saying they're over powered, they're really expensive for a full set. -------------------
If all you have is a hammer, everything looks like a nail.
My opinions are not my corporations.
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Leandro Salazar
Aeon Industries
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Posted - 2006.10.14 15:31:00 -
[7]
If they change it to a HP bonus it will be crap (mission runner so a buffer is worthless for me and my recharge rate gets nerfed) but bearable for me , but very overpowered on some setups. If they change it to a HP bonus AND shield recharge penalty, I want RMA on my implants . They would be quite a bit weaker than the armor HP boost ones too seeing how shields have 20 less total base resistance.
They should just leave them as is and make the armor ones a boost-bonus as well.
--------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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keepiru
Supernova Security Systems
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Posted - 2006.10.14 15:44:00 -
[8]
Originally by: Leandro Salazar If they change it to a HP bonus it will be crap (mission runner so a buffer is worthless for me and my recharge rate gets nerfed)
Why? Your recharge rate will stay the same unless they specifically nerf it, so all it does is make passive setups very viable. ----------------
Please fix BC Sig/Agility! |

Leandro Salazar
Aeon Industries
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Posted - 2006.10.14 16:00:00 -
[9]
Passive tank gimps non-drone DPS. A lot. So a the same time it nerfs mission efficiency. The best ship to use HP boosting crystals on would be the Dominix. Some really hilarious setups for AFK missioning there. But for a Raven, it would be harsh nerf. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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keepiru
Supernova Security Systems
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Posted - 2006.10.14 16:13:00 -
[10]
Originally by: Leandro Salazar Passive tank gimps non-drone DPS. A lot.
That depends entirely on whether they release DC IIs and just how much of a shield recharge you can get with 2 PDU II + DC II + Full set of shield hp/regen boosting implants and a passive tank.
So I'm going to reserve my judgement until the inevitable Pottsey report :) ----------------
Please fix BC Sig/Agility! |

Care Blind
Gallente Yumpalistic Industrial
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Posted - 2006.10.14 16:17:00 -
[11]
change shield boost bonus on ships to shield hp and its all good 
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Gabriel Karade
Office linebackers Blood of the Innocents
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Posted - 2006.10.14 16:17:00 -
[12]
Originally by: Snikkt To people saying they're over powered, they're really expensive for a full set.
hmm...I wonder why they are really expensive... ----------
- Office Linebacker -
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.14 17:33:00 -
[13]
Edited by: Pottsey on 14/10/2006 17:34:27 ôPassive tank gimps non-drone DPS. A lot.ö No they do not. There is no reason not to fit a few damage mods. Just because you have the option to using every single slot to boost the tank does not mean you have to. I normally use 2 to 4 slots that have nothing to do with tanking.
In fact I recommend taking damage mods or other modules. You donÆt want 7 relays on a domi or cap will be a problem unless you use Nos. The difference between 5 or 7 relays is large so its useful to use 2 to 3 modules on something else.
Saying that some ships like the Raven pretty poor even with every slots as a passive tank so you donÆt want to fit damage mods. Others like my Eos are ok great even if none tanking modules.
O and the Crystal sets not a nerf its a boost :)
Passive shield tanking guide click here |

inSpirAcy
The Solopwnmobiles
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Posted - 2006.10.14 17:57:00 -
[14]
Originally by: Pottsey O and the Crystal sets not a nerf its a boost :)
I somehow foresaw this post long before it was made. 
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Doragee
Minmatar Unknown Society
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Posted - 2006.10.14 18:17:00 -
[15]
At least i will set back my timetable for cybernetics 5 for the last missing Epsilon...
...and i'm atm glad, i invested only in the Low Grade... --
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Leandro Salazar
Aeon Industries
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Posted - 2006.10.14 18:37:00 -
[16]
Edited by: Leandro Salazar on 14/10/2006 18:38:10 It depends entirely on perspective. Of course I got my crystals for my Raven/CNR. And that ones damage IS killed when you fit a passive tank that can survive L4s. And I am pretty certain I am not the only one in that boat. So yes, it is a nerf for many people.
This wouldn't be so bad if I could unplug them, but if this goes through the things will be lost to me when I replace them with regular +4s because those will be more benefit for me. :( Just glad I only got low-grades. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Blind Man
Caldari 0utbreak
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Posted - 2006.10.14 18:47:00 -
[17]
just another reason not to specialize in someone because sooner or later it gets nerfed 
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Ghoest
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Posted - 2006.10.14 19:45:00 -
[18]
The Vulture tank is going to be awesome now.
Wherever you went - here you are.
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FFGR
Euphoria Released Euphoria Unleashed
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Posted - 2006.10.14 21:23:00 -
[19]
Originally by: Ghoest The Vulture tank is going to be awesome now.
I'm going to be laughing at all the people that will be firing on my eagle if you think that's going to be awesome (Vulture setups are a bit borky when used as an anti-frig platform like the eagle in fleetbattles due to it's lock range) _____________________________
siggys v. 0.5 |

Ithildin
Gallente The Corporation
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Posted - 2006.10.14 21:31:00 -
[20]
Cross-posting is bad, but I think this deserves it...
This new implant will require that the shield recharge time is increased by precisely the same modifier as the shield hit point amount is.
And make sure that the nerf effect is also increased by the set-bonus
Really. This set should be a boost to hit points, not to make shield tanking stupidly effective, but in a new way. Looking at Pottsey's thread, I can only deduce that unless the above is made true you will be able to build near unbeatable tanks (tanks that have no weak spot) - Three years old |

Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2006.10.15 00:23:00 -
[21]
Originally by: Ithildin Cross-posting is bad, but I think this deserves it...
This new implant will require that the shield recharge time is increased by precisely the same modifier as the shield hit point amount is.
And make sure that the nerf effect is also increased by the set-bonus
Really. This set should be a boost to hit points, not to make shield tanking stupidly effective, but in a new way. Looking at Pottsey's thread, I can only deduce that unless the above is made true you will be able to build near unbeatable tanks (tanks that have no weak spot)
hmm, if they don't increase recharge time an equal amount as the shield increase it will be a nice boost for any ship that can fit a passive shield tank. For a ship like the minmatar command bc's I rather see it as a nerf, no way i'll passive tank them. Potential solution to the current Recon cloak and cyno bug... oh well Rabble rabble ra...(meh) |

Sorja
E X O D U S Imperial Republic Of the North
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Posted - 2006.10.15 03:24:00 -
[22]
You don't need a crystal set for mission running. Many can do all of them (excepted Enemies abound) in a regular raven with tech II gear. Those who would need the crystal set to have it easier in missions don't have the skills to do them wihtout and so don't have the ISK to buy a set neither.
I use crystals for PvP and that's a lot of isk on the table. I can't say they are overpowered by any means. There is no reason to change them, and if Tux screws with them, he better re-imburse who bought sets already because an increase in shields doens't interest me in the slightest. Either you go for active tanking and benefit from crystals, or you go for passive and extenders do the job nicely. Unless, of course, they increase shields by a lot in which case Vaga and Domi pilots will be very happy.
____________________ Darko1107 > does anything in ascn space have tech II fittings? Quillan Rage > Iron ships |

Blind Man
Caldari 0utbreak
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Posted - 2006.10.15 03:57:00 -
[23]
Originally by: Reatu Krentor
Originally by: Ithildin Cross-posting is bad, but I think this deserves it...
This new implant will require that the shield recharge time is increased by precisely the same modifier as the shield hit point amount is.
And make sure that the nerf effect is also increased by the set-bonus
Really. This set should be a boost to hit points, not to make shield tanking stupidly effective, but in a new way. Looking at Pottsey's thread, I can only deduce that unless the above is made true you will be able to build near unbeatable tanks (tanks that have no weak spot)
hmm, if they don't increase recharge time an equal amount as the shield increase it will be a nice boost for any ship that can fit a passive shield tank. For a ship like the minmatar command bc's I rather see it as a nerf, no way i'll passive tank them.
thats why it should be changed to shield hp bonus bwaahhah 
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Pottsey
Gallente Acme Shipping Inc
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Posted - 2006.10.15 06:10:00 -
[24]
I am fine with a recharge penalty but I would like it to be large enough not to make the implants overpowered but small enough so you do get a HP regen boost from the implants. It will take some playing around with but should be doable. Passive shield tanking guide click here |

tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.10.15 08:19:00 -
[25]
IMHO with low grade sets going for about 800m and full sets around 2bill they should be overpowered.
2bill isk should make you worth two normal pilots end of story. If you're going to risk that kind of isk and got the balls to do it then reaping the rewards of your bravery is only fair.
Bringing EVERYTHING in game to the same level is turning what was a exciting game of extreme setups and risk into a dull level play field where everyrone is equal, noone has the upper hand it's all just luck.
JUST LEAVE THINGS ALONE for the love of god.
Click me for Pirate Coalition Website of Gankage |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.15 08:53:00 -
[26]
Originally by: tiller IMHO with low grade sets going for about 800m and full sets around 2bill they should be overpowered.
2bill isk should make you worth two normal pilots end of story. If you're going to risk that kind of isk and got the balls to do it then reaping the rewards of your bravery is only fair.
Bringing EVERYTHING in game to the same level is turning what was a exciting game of extreme setups and risk into a dull level play field where everyrone is equal, noone has the upper hand it's all just luck.
JUST LEAVE THINGS ALONE for the love of god.
You know... talisman implants doesn't make you 2 pilots, and their price is low since they suck at careberism. For pvp value, they turn certain ships into nightmares. You meet domi with lg. talismans and you know what happened to your cap in < 17.5s. And their price is close to ordinary t1 implants.
Sig is not eve related
Eve related? Copyright of ISD?
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Kaylana Syi
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2006.10.15 08:56:00 -
[27]
Welcome to EVE ladies and gents... the game where the player market pricing has nothing to do with the developers decisions to balance broken modules.
They are grossly overpowered in PvE. Plain and simple. To the nerf mobile tuxman.
Team Minmatar Carriers need Clone Vats
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tiller
Beer and Kebabs Pirate Coalition
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Posted - 2006.10.15 09:07:00 -
[28]
Originally by: Kaylana Syi Welcome to EVE ladies and gents... the game where the player market pricing has nothing to do with the developers decisions to balance broken modules.
They are grossly overpowered in PvE. Plain and simple. To the nerf mobile tuxman.
I've got a great idea, for the ult balance once and for all. We can all fly exactly the same ship. Each ship has 1 launcher, 1 mining laser, 1 cyno generator, 1 cloak, 1 tracking disruptor, 1 smartbomb. Would be fun fun fun
btw, generally those who shout BROKEN NERF IT fall into one of 3 cats...
1. they cannot use the item 2. they cannot afford the item 3. they got bbq'd because of the item
nuff said
Click me for Pirate Coalition Website of Gankage |

lofty29
Praxiteles Inc.
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Posted - 2006.10.15 09:14:00 -
[29]
Originally by: tiller
Originally by: Kaylana Syi Welcome to EVE ladies and gents... the game where the player market pricing has nothing to do with the developers decisions to balance broken modules.
They are grossly overpowered in PvE. Plain and simple. To the nerf mobile tuxman.
I've got a great idea, for the ult balance once and for all. We can all fly exactly the same ship. Each ship has 1 launcher, 1 mining laser, 1 cyno generator, 1 cloak, 1 tracking disruptor, 1 smartbomb. Would be fun fun fun
btw, generally those who shout BROKEN NERF IT fall into one of 3 cats...
1. they cannot use the item 2. they cannot afford the item 3. they got bbq'd because of the item
nuff said
No, they're broke because they increase a tank which can run forever (Gist X- Large shield booster + hardners w/ pdus in lows) and make it 66% stronger, which IS overpowered. Wheras us armor reppers only get 66% more armor  ---
Praxitele's Inc. is Recruiting! |

LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.10.15 09:14:00 -
[30]
Originally by: tiller
Originally by: Kaylana Syi Welcome to EVE ladies and gents... the game where the player market pricing has nothing to do with the developers decisions to balance broken modules.
They are grossly overpowered in PvE. Plain and simple. To the nerf mobile tuxman.
I've got a great idea, for the ult balance once and for all. We can all fly exactly the same ship. Each ship has 1 launcher, 1 mining laser, 1 cyno generator, 1 cloak, 1 tracking disruptor, 1 smartbomb. Would be fun fun fun
btw, generally those who shout BROKEN NERF IT fall into one of 3 cats...
1. they cannot use the item 2. they cannot afford the item 3. they got bbq'd because of the item
nuff said
1. is usually most common reason, also known under name imbalance.
Sig is not eve related
Eve related? Copyright of ISD?
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