Pages: 1 2 3 [4] 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

starship enginer
|
Posted - 2006.10.21 10:53:00 -
[91]
i cant see more than 1 stab being used on any pvp ship after this which is great, and even using one stab gimps you quite a lot!
but there is one ship that survives :)
the smartbomb in highs, cap inj in mids, and stabs in lows :)
|

Alpine 69
Eye of God Axiom Empire
|
Posted - 2006.10.21 11:08:00 -
[92]
yea i love the new stab nerf, will make ppl not fit vaga's with 3 stabs, we encounter those daily, rather annoying having to need a rapier, a lachesis, a dictor and a frackload of firepower to kill a stabbed vaga ffs
but yea also gatesnipers in lowsec will be like "omg i cant lock ppl at gate 150km away with 2 sensor boosters cause i have 3 stabs, well **** :("
mods feel free to have random discussions in my sig :P |

Bardi MecAuldnis
Amarr Pirates of Destruction Union Pirate Coalition
|
Posted - 2006.10.21 11:41:00 -
[93]
Flippin' login erased my post. Not going to retype all that.
So here we go
Stabbabond = lame. <- that is the guy who just wants the cheap gank Stabbed out sniper = lame <- he also wants cheap gank Stabbed out hauler = ok <- protecting his assets Stabbed out frigate = ok <- protecting his assets Stabbed out ratting ship = lame <- lows are much better used for damage mods/tank (kills rats faster; tanks rats better)
Bardi's rules for survival: 1) Watch local - check bios and standings; character age is also a good thing to know. 2) Use scanner - always good to know what is around you. 3) Safespots - when in doubt, hide (esp if there is an older pirate character that just came in and you can't pick him up on scanners; Pilgrim anyone?)
These rules have helped me live through low sec and 0.0 from day 2 (I actually ran missions for the first day, gasp!). I've never been ganked. I've only lost ships to my own stupidity (falling asleep) and bad judgement (try to run a gatecamp during a period of heavy server lag; Malediction bounces off of gate and sits there... BOOM!).
By the way, I much prefer nanofibers on my travelling vessels and haulers. --- Hey hey let's go kenka suru! Taisetsuna mono protect my balls! Boku ga warui, so lets fighting! LET'S FIGHTING LOVE!!! |

Yazoul Samaiel
Caldari Black Nova Corp Band of Brothers
|
Posted - 2006.10.21 11:42:00 -
[94]
Originally by: Zixxa Idiotic solution. One stab should be allowed even on warships. Best PvP corps like RAT or Burn Eden flying with WCS and do not care about you, kids. They just come to give you, me-wanna-be-pvper, small lesson how to fight. Full rack of WCS is completely other reality, it may be penalized.
Go do ur cheerleading in alliance/corp stuff u troll , and when u quit i pretty sure no one will even want ur stuff coz its prob huge stacks of stabs.
PS: Ships that fit stabs are not warships , they are Icecream trucks. "There is no such thing as innocence , only different degrees of guilt"
|

Hinterwaeldler
Caldari Eve guardians
|
Posted - 2006.10.21 11:49:00 -
[95]
Originally by: TheEndofTheWorld What will this wcs nerf fix? Dunno, nothing. So you don't like PVP ships with wcs? You know what will they do after the nerf? Just not engage. Never ever even try to engage when they aren't 100% of the win.
I would rather have them not engage me at all than to run away if it doesn't go in their favour.
|

Kard Fater
Caldari 1337.sz. ITALBOLT
|
Posted - 2006.10.21 11:58:00 -
[96]
Make stabs to be a highslot module, that way PvP ships will have a massive handicap if they use them. Period. Give indies and barges +2 more highslot - not turret, not bay, just two more highslot in case they want to fit WCS. Thadaaam -> problem solved. I think it could be that easy.
|

Patch86
Di-Tron Heavy Industries
|
Posted - 2006.10.21 12:34:00 -
[97]
All the nerf does is make you less able to fight at range. Seeing as WCS are for travelling, not fighting I don't see how this can be a problem. You can still have your speedy frigate or hauler stabbed up to the eye-brows; the only people it stops are gate snipers who sit alligned to warp with all their lows as stabs, making them pretty much invulnerable.
Thus, good.
-----------------------------------------------
|

Gabriel Karade
Office linebackers Blood of the Innocents
|
Posted - 2006.10.21 12:41:00 -
[98]
The WCS nerf is genius, if it were up to me you wouldnĘt be able to fit a WCS and scrambler on the same ship at the same time either, but nerfed locking range/time will do... ----------
- Office Linebacker -
|

Zixxa
|
Posted - 2006.10.21 13:21:00 -
[99]
Originally by: Yazoul Samaiel
Originally by: Zixxa Idiotic solution. One stab should be allowed even on warships. Best PvP corps like RAT or Burn Eden flying with WCS and do not care about you, kids. They just come to give you, me-wanna-be-pvper, small lesson how to fight. Full rack of WCS is completely other reality, it may be penalized.
Go do ur cheerleading in alliance/corp stuff u troll , and when u quit i pretty sure no one will even want ur stuff coz its prob huge stacks of stabs.
PS: Ships that fit stabs are not warships , they are Icecream trucks.
Are you completely *tarded, sonny? Do you know what is the difference between one, two and three?
|

Zixxa
|
Posted - 2006.10.21 13:30:00 -
[100]
Originally by: LUKEC
Originally by: Zixxa Idiotic solution. One stab should be allowed even on warships. Best PvP corps like RAT or Burn Eden flying with WCS and do not care about you, kids. They just come to give you, me-wanna-be-pvper, small lesson how to fight. Full rack of WCS is completely other reality, it may be penalized.
New rules... adept or die. Burn eden survived damp nerf quite well.
Do you have corp rules about stab using? We do have.
|
|

scabbsssjr
Gallente The Afterlife
|
Posted - 2006.10.21 13:48:00 -
[101]
/me Grabs nerf bat and starts beating Jones Maloy
I geuss you are in cruisers atm. 5 stabs on a ruputure? You are why stabs are being nerfed. That being said, stabs need to be nerfed to limit their usage, because with stabs you can get 90% of the reward of low sec and 0.0 and only 10% of the risk. That right their is unbalancing the game. This whole game is based on Risk vs Reward.
People who can't gank? LOL have you ever tried to scram a megathron that has 7 stabs? I geuss not because you were to busy filling your mids and lows with stabs and ecms.
|

ElCoCo
KIA Corp
|
Posted - 2006.10.21 14:21:00 -
[102]
Originally by: Zixxa Do you have corp rules about stab using? We do have.
Are they "fit as many as you can"?
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 14:27:00 -
[103]
Originally by: Yazoul Samaiel As it has been explained this nerf will not affect non concentual combat ppl as like the noob dude who is worried , u got nothign to worry about m8 this will only affect the lame pvpeers in this game who stab up their ships and run deep into enemy territory to get soem cheap ganks and htink they are l333t and in reality they aint much more than a bunch of coward combatents who fear loads for their ships and wotn stand up in a regular fight . This is deffo a step in the right direction and will restore a lot of missed balance in combat and tbh i am realy glad to see a lot of those lamers whinign about it already , plz whine more 
i think that my 2 wcs, 11.25km max targeting range rupture can vouch that it will affect non-pvpers. i can't even fit artillery because it can't track at that range. so how am i supposed to go around killing rats if the only way to make my ship remotely safe is to cripple it? --- WCS Nerf boycott low-sec
http://oldforums.eveonline.com/?a=topic&threadID=411964Gaming La |

Sniser
4S Corporation Morsus Mihi
|
Posted - 2006.10.21 14:39:00 -
[104]
Originally by: Nicocat Bwaaaahahahahahahahahahaha!
*ahem*
I approve of WCS nerfs. Why? Because fighting a stabbed-up Ferox/Raven (full tanking ability, no damage anyway) is very, very annoying when he warps off in low shield. Because the Stabbabond needs to die. Because I don't like Burn Eden anyway. Because it's STILL ok to run around low-/no-sec transporting **** with stabs fitted. Because ratting doesn't need stabs unless you're a total tool that can't kill a warp disrupting frigate, and don't know to do so FIRST. Because gate snipers are the lowest, most pathetic wastes of space in EVE. Because, if you're fighting with super-expensive modules in PvP, you're asking to lose them anyway.
I think I got it all.
/agree
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 14:41:00 -
[105]
one of the largest reasons to nerf stabs i have heard is people complaining about 120km+ gate snipers using stabs. almost any ship at that range can warp out before a 9.5km/s 20km warp scram interceptor can target them. even if they do fit stabs after the nerf they can put them offline and just safespot to put them online before moving again. all i can see this nerf, and it is a nerf as in making the item in question totaly usless and worthless, affecting is pvp hit-and-run ships, people who want to avoid pvp, and low sec ratting.
i thought it was bad they took up 30tf and a low-slot. now they cripple your ship too --- WCS Nerf boycott low-sec
http://oldforums.eveonline.com/?a=topic&threadID=411964Gaming La |

starship enginer
|
Posted - 2006.10.21 14:44:00 -
[106]
Originally by: Jones Maloy
i think that my 2 wcs, 11.25km max targeting range rupture can vouch that it will affect non-pvpers. i can't even fit artillery because it can't track at that range. so how am i supposed to go around killing rats if the only way to make my ship remotely safe is to cripple it?
what makes you think you should have the right to be safe in low sec for nothing more than fitting a few stabs???
the nerf is good. i hope it has no stacking so each new stab halfs your lock distance and scan res
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 15:21:00 -
[107]
wcs are in the game to counter scrams at the cost of ship potential. --- WCS Nerf boycott low-sec
http://oldforums.eveonline.com/?a=topic&threadID=411964Gaming La |

Just Smith
Shinra Lotka Volterra
|
Posted - 2006.10.21 15:28:00 -
[108]
If anyone the wc nerf will help none combat people more, people will fit less warp scamers cus they will not need so many to hold down combat ships
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 15:35:00 -
[109]
Originally by: Just Smith If anyone the wc nerf will help none combat people more, people will fit less warp scamers cus they will not need so many to hold down combat ships
lol. they can lock you down with 1 point of scram instead of 2 or 3 to be sure. --- WCS Nerf boycott low-sec |

Grey Area
Caldari
|
Posted - 2006.10.21 15:41:00 -
[110]
Originally by: Gabriel Karade The WCS nerf is genius, if it were up to me you wouldnĘt be able to fit a WCS and scrambler on the same ship at the same time either, but nerfed locking range/time will do...
I'd much prefer your version INSTEAD of the range/lock nerf. No need to fit a scrambler for a mission runner, but the severity of the suggested penalty makes low sec mission running a far greater risk. And will our bounties from missions go up to reflect this? I doubt it... --- Monty Pythons spoof of the EVE Forums; Palin: "Is this the right room for an argument?" Cleese: "I've told you once." |
|

Lord Violent
|
Posted - 2006.10.21 15:54:00 -
[111]
A nerf to stabs is long overdue however imho it should have been damage based as in its current form its easily circumvented and well still see many stabed ships. In its perfect form (however requiring some programming so never gonna happen) using weapons would have deactivated stabs like aggression timer.
However the joo lamer stab ho mentality is almost as comical as the OMG now I die mentality. Complaining that people fit stabs is like Army A complaining Army B has bullet proof jackets. Ships cost isk, isk takes time. Not everyone has multiple accounts to scout and why shouldnt they fly solo with some chance to survive.
It wasnt the module it was the abuse.
|

Pestillence
Chav-Scum
|
Posted - 2006.10.21 15:54:00 -
[112]
Originally by: Jones Maloy Edited by: Jones Maloy on 21/10/2006 15:31:46 wcs are in the game to counter scrams at the cost of ship potential.
Hehe, thats what they do.
They just tweaked the "potential!"
<3
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 17:08:00 -
[113]
there must be some way to curb "abuse" (i don't think that hit and run type thingys are abuse at all. or gate sniping either.) if it's gate snipers that get you angry why don't you do a little tweak on sensor boosters. 1.50 multiplier on scan resolution 1.40 multiplier on max targeting range. or adressing optimal range and falloff. stabs have nothing to do with gate snipers. as i have said elsewhere, at that range a 9.5km/s 20km scram inty can't stop a ship from warping out if it is already alligned. and that is with full snake implants and max skills. i can see no reason a ship like this would fit stabs. can you give me an example how it's even possible someone could get into scram range?
btw the first post pretty much sums it up. --- WCS Nerf boycott low-sec |

Jones Maloy
Minmatar
|
Posted - 2006.10.21 17:26:00 -
[114]
lets start with a comparison of what it takes to warp scramble a ship and then what it takes to counter that warp scramble.
a warp scrambler takes up 1 pg, 30 cpu, and a mid slot. it uses up 1 cap/sec and has a scramble strength of 2.
now to counter this modual you need to fit the following (going with the proposed nerf):
2 wcs use 2 pg, 60 cpu, and two low slots. they don't require any cap but they give the ship a .25 scan resolution and max targeting range multiplier.
to fit the scrambler you use up some spare cpu and pg, but to counter it you must entirely cripple you ship's combat ability. i do not think that is anywhere close to balanced. the ability to warp scramble a ship is very easy to obtain, but the ability to counter it is not. this gives a distinct advantage to the scrambler user i.e. unbalanced. if the point of the wcs nerf was to balance the game mechanics it totaly backfired giving a huge advantage to the attacker while leaving most ships defensless. the last few sentences were a bit redundant but i hope you get the point. --- WCS Nerf boycott low-sec |

Sean Dillon
Caldari Privateers
|
Posted - 2006.10.21 18:33:00 -
[115]
I fly with stabs, I haven't been killed yet in my privateer life I killed 13 ships with my raven. Been chased and hunted many times, yet I still fly this ship. Reason? Cause I am smart and pick my battles and dont get picked.
Its play are be played, I play the cards untill today not them.
As to why nerf them? I don't think its needed, if people get frustrated by it let it be, its there for a reason. Using stabs has a serious draw back, ur tank sucks for example I think that as nerf is already big enough.
|

Snikkt
Gallente Time Cube Syndicate
|
Posted - 2006.10.21 20:11:00 -
[116]
Originally by: Jones Maloy lets start with a comparison of what it takes to warp scramble a ship and then what it takes to counter that warp scramble.
a warp scrambler takes up 1 pg, 30 cpu, and a mid slot. it uses up 1 cap/sec and has a scramble strength of 2.
now to counter this modual you need to fit the following (going with the proposed nerf):
2 wcs use 2 pg, 60 cpu, and two low slots. they don't require any cap but they give the ship a .25 scan resolution and max targeting range multiplier.
to fit the scrambler you use up some spare cpu and pg, but to counter it you must entirely cripple you ship's combat ability. i do not think that is anywhere close to balanced. the ability to warp scramble a ship is very easy to obtain, but the ability to counter it is not. this gives a distinct advantage to the scrambler user i.e. unbalanced. if the point of the wcs nerf was to balance the game mechanics it totaly backfired giving a huge advantage to the attacker while leaving most ships defensless. the last few sentences were a bit redundant but i hope you get the point.
I agree completely.
The stab nerf is rediclous. -------------------
If all you have is a hammer, everything looks like a nail.
My opinions are not my corporations.
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 20:15:00 -
[117]
Originally by: Snikkt
I agree completely.
The stab nerf is rediclous.
omfg it's not a flame
thank you --- WCS Nerf boycott low-sec |

Afonso Henriques
Minmatar Low Grade Ore The SUdden Death Squad
|
Posted - 2006.10.21 20:28:00 -
[118]
This thread is comedy gold. I see a lot of ! crying about wcs. The change is long overdue. No amount of crying here is going to stop it.
|

Jones Maloy
Minmatar
|
Posted - 2006.10.21 21:36:00 -
[119]
i'm pretty sure noone has cried about it.
totaly, totaly not related, but the new even darker mountain dew: code red can sucks --- WCS Nerf boycott low-sec |

Aranelle
|
Posted - 2006.10.21 23:04:00 -
[120]
Sorry to be newtonian, but if you "adjust" stabs with resolution and sig radius penalties. The same should hold for scramblers. They get to keep you there against your will, what are they sacrifcing for using their "I Win" button? So, in all fairness, you adjust one, you should adjust the other...fair is fair eh?
|
|
|
|
|
Pages: 1 2 3 [4] 5 6 :: one page |
First page | Previous page | Next page | Last page |