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Eilie
Minmatar
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Posted - 2006.10.22 13:46:00 -
[61]
I would like to point out that most of us who think the T2 lottery system is unfair and retarded AGREE that T2 shouldn't become really common and cheap. What we are complaining about is that most of the people who have T2 BPOs did nothing to deserve them! Just look at all the stories of people winning a BPO with 1 lvl1 agent whom they never did missions for while others had 5 lvl4 agents and did missions for them everyday and got nothing! That is completely ****** up! Reward should come with hard work and/or risk! If you can't see that, than I don't know what to say to you...
The system I proposed in my earlier post would keep T2 BPOs rare but give everyone an equal chance of getting one. After a few years they would become more common but by than we should have T3.
Originally by: Agent Kenshin The price isnt going to go down. All that does is change where the most profit is being made. It transfers the money from the BPO owners to those who moon mine and make the materials needed for t2 production. The materials to make t2 bpos are limited by the current game mechanics and there for the t2 bpos are also limited.
What is wrong with the POS moon miners making more profit? They do really hard work hauling stuff to and from POSs all day and also have lots of risk and need to defend the POS from dread attacks! Whereas a T2 BPO owner just sits in Jita all day just clicking on "Buy", "Build", and "Sell" with no hard work or risk!
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BloodFart
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Posted - 2006.10.22 14:47:00 -
[62]
Invention is overhyped and most likely won't do jack to fix the T2 market. I promise you you'll still be getting raped by it loooong after Kali is releaed, no matter what anybody says. Because for some reason CCP loves having game breaking artificial monopolies and a mere 50 or so people making tens of billions of isk a week controlling the entire market.
The T2 lottery was probably the dumbest thing ever added to this game (besides jump queues) and pretty much everyone agrees on that point, except the devs who are living in La-La Land.
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Etruscus
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Posted - 2006.10.22 14:56:00 -
[63]
Originally by: bundy bear One person being able to win a 75 billion isk BPO out of pure luck is just rediculous. When will CCP finally wake up and release three or four times as many BPO's to fix the market.
Wouldn't this imply the markets are working and not broken? That is, that the "free-market" is willing to pay for any good depending on its supply and demand equillibrium at the moment it is sold?
Or is it just that you are upset because you didn't get it and someone else did. Or is it just pure envy?
Inquiring minds wants to know.
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Malicious Wraith
The Dark Side of the Moon
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Posted - 2006.10.22 14:57:00 -
[64]
Edited by: Malicious Wraith on 22/10/2006 14:57:59
Originally by: zeKzn what exactly is so rediculous about an extremely rare and valuable item being sold for an extremely high price?
qft
Fix the lottery, not the t2 market... ----------------------------------------
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The Enslaver
Shinra Lotka Volterra
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Posted - 2006.10.22 14:58:00 -
[65]
Originally by: Malicious Wraith
Originally by: zeKzn what exactly is so rediculous about an extremely rare and valuable item being sold for an extremely high price?
qft
There is no problem with that, the problem is in that the item is given out for free, for hardly any effort. --------
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Eilie
Minmatar
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Posted - 2006.10.22 15:15:00 -
[66]
Originally by: The Enslaver
Originally by: Malicious Wraith
Originally by: zeKzn what exactly is so rediculous about an extremely rare and valuable item being sold for an extremely high price?
qft
There is no problem with that, the problem is in that the item is given out for free, for hardly any effort.
QFT.
It's funny (but also sad) that so many people don't understand what we're complaining about. Yes, the free market of EVE is working great. You expect something so rare and valuable to be sold for 75bil. The problem is that CCP shouldn't have just given away something like that to someone at random in the first place!
So no, we are not jealous. We are mad because the person who got the BPO did NOTHING to deserve it! (Getting a research agent is so easy it's a joke.)
You can say that life isn't fair. But this is a game where everyone starts out the same. You should get rare items with hard work, skill, and intelligence, not random luck!
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Old Geeza
The Retirement Home
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Posted - 2006.10.22 15:22:00 -
[67]
You might want to ask why certain T2 corps are stock piling Vagabonds in Rens while trying to get other producers to raise their prices even further...
_______________________________________ Sign the petition against jump queues! |
Reite
Destructive Influence Band of Brothers
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Posted - 2006.10.22 15:26:00 -
[68]
Originally by: Old Geeza You might want to ask why certain T2 corps are stock piling Vagabonds in Rens while trying to get other producers to raise their prices even further...
lol. I would think stockpiling HACs right now would be pretty stupid considering we have no idea how much invention will lower prices, but they WILL lover them. Unless CCP make it absolutly whortless that is.
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Pick Me
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Posted - 2006.10.22 15:33:00 -
[69]
Originally by: Caletha
Instead of BPO's they should have seeded 1000-run BPC's, this way no single person would ever get EvE switched to easy mode.
Easy? Do you have any ideas how hard it is to make theses items? Have you seen the number of tech 2 components is needed to build a single HAC?
If they were 1000-run bpc, people would keep them for themselves and the price on the market would sky-rocket forever and never go down.
You will see that with invention, you will only put them on market if the price is really overpriced and you know you will make a nice markup. Else you will keep them. I doubt invention will increase the number of items on the market, except for a very small few. |
Terminus adacai
Caldari Mintaka Mining Inc
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Posted - 2006.10.22 15:38:00 -
[70]
Those willing and able to earn research points are more than likely liable to make copies and produce. If you just handed over bpo's with a general lottery, wouldn't it suck if the winners were not active, noob, or weren't into production or industry?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.10.22 15:39:00 -
[71]
What is the problem here? I'd rather have it being down to luck than infernal grinding. It's a game, not work.
Looking For Ventrilo Hosting |
Valan
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Posted - 2006.10.22 15:40:00 -
[72]
I wonder how many of those BPOs have been stockpiled by alliances who have 'not been exploiting the complex bug'.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Pick Me
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Posted - 2006.10.22 15:41:00 -
[73]
Originally by: Roy Batty68 Put a time limit on the life of a BPO. Voila. Problem fixed.
How long do you think RL industry would last if their production could just stop at any time? What kind of relations with supplier would it have if it was always a short relation? |
d026
Herrscher der Zeit
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Posted - 2006.10.22 15:42:00 -
[74]
Quote: Easy? Do you have any ideas how hard it is to make theses items? Have you seen the number of tech 2 components is needed to build a single HAC?
The discussion is not if its hard to produce a certain item (it cant be that hard i see lots of tII items on the market:) the problem is that you are given a TII BPO worth 75 BILIONS and the only thing you ever had to du if you were lucky is talking ONCE to your lvl 1 r&d agent. This just does not fall in line with how the complete rest of eve is working. Even running a lvl 1 kill mission involves more risk, you could be jumped on by a noobcorp suicideganker:)
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Azrael Bierce
Eve Defence Force
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Posted - 2006.10.22 15:42:00 -
[75]
The problem with the current system is that through no amount of work can you acquire one. It is pure luck. And, on top of it all, all of the BPOs are out.
A new player has *NO* access to that part of the game, and that is a horrible game mechanic.
New BPOs need to be released regularly through the invention system. Not when an existing one is blown up, or the owner quits, but constantly. This way everyone has access to the game content.
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Cmdr Sy
Off Balance Sheet Entity
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Posted - 2006.10.22 15:43:00 -
[76]
Originally by: The Enslaver There is no problem with that, the problem is in that the item is given out for free, for hardly any effort.
CCP are damned if they do, damned if they don't, because if some semi-proportional effort was involved in qualifying for a T2 BPO award, people would be screaming about the devs incentivising grind.
As it is, at least a little bit of grinding towards L4 agents gives people a slightly better chance than someone who trains a couple of skills and instantly goes to an L2.
This "random reward for no effort", distasteful though it may be, is characteristic of any lottery. Obviously it annoys everyone who has to work for a living IRL, that some slob on a sink estate wins millions on a lottery and instantly affords the same lifestyle with no investment in the education grind and minimal contribution to society. But that is an unavoidable property of all lottery systems.
CCP decided on a lottery because they couldn't think of a better (fairer?) mechanism than a random number generator. They would gladly replace it with something more reasonable, provided it did not further polarise the community.
And how is that to be achieved?
Higher faction standing requirements? Big whine from the non-PVE crowd.
Linked to Events? Big whine from the non-RP crowd.
Reward for low sec risk? Big whine from the Empire huggers.
Reward for epic challenges? Big whine from people in the wrong timezone to farm some complex, and newer players who can't field a squadron of faction BS.
The problem is that the society of EVE is fractured into a patchwork of communities, existing in surprisingly different contexts, bounded by limitations which outsiders often fail to appreciate, and better men than I have tried and failed to come up with mechanisms that will give more than a fraction of the populace a fair shot.
Until some mechanism is devised that really bridges the gap in play styles, I will settle for an accumulation of points and a random number generator. The winners will have done nothing to deserve the reward, but at least everyone will have had an opportunity to sign up for the dice roll.
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Scoundrelus
Unseen Jihad
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Posted - 2006.10.22 15:44:00 -
[77]
The thing that annoys me is that getting a BPO is neither hard work nor skill, yet the people who get em end up getting really rich. It annoys me the same way as the lottery annoys me in real life. Here I am going through six years of schooling to get a good job and some shmuck who dropped out of school wins the lottery and is set for life. =============================================== We are Watching You. |
Coasterbrian
Celestial Fleet Ascendant Frontier
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Posted - 2006.10.22 15:45:00 -
[78]
There one other little detail people love to forget. The build time. The vagabond has a base build time of 1 day and 20 hours. With Industry 5, it goes down to 1 day and 11 hours, and with really good PE you might get it down as far as 20 hours. Still that's only about 8 ships per week per BPO. If you multiply that by 8 BPOs (the supposed number of each HAC BPO in the game) that's only 64 HACs being produced a week. And that's assuming VERY high PE on every BPO. Couple that with the insanely high demand, and you get the reason for the scarcity. Corps aren't hoarding the ships. They just can't produce them fast enough to come anywhere near meeting demand. ----------
I say what I mean, but I don't always mean what I say. |
Pick Me
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Posted - 2006.10.22 15:45:00 -
[79]
Originally by: Malthros Zenobia
T2's been out long enough, time to seed the BPOs to the market.
No they won't and the invention system kinda reinforce the idea that they will keep the tech 2+ players driven.
Now I'm pretty sure they will release a lot of tech 2 bpo just before putting some tech 3 ones, all thru the lottery. |
Victor Valka
Caldari Terra Incognita
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Posted - 2006.10.22 15:46:00 -
[80]
Originally by: Pick Me You will see that with invention, you will only put them on market if the price is really overpriced and you know you will make a nice markup. Else you will keep them. I doubt invention will increase the number of items on the market, except for a very small few.
That kind of is the point of Inventions. Everyone willing to put effort into it will be able to build their own T2 ships and items. If Inventions does that, it will be a success as a gameplay mechanism. In my eyes, at least.
It's not a get-rich-fast system so many seem to be expecting, nor will it bring down the prices on T2 items.
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Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.10.22 15:50:00 -
[81]
Edited by: Gamer4liff on 22/10/2006 15:51:24
Originally by: Cmdr Sy
CCP are damned if they do, damned if they don't.
Good Post, I agree with you.
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Shabesa
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Posted - 2006.10.22 15:56:00 -
[82]
Funny how people play games to escape RL and then get stressed out by same issues.
OMFG somebody got rich by pure luck! No f*ing way!! Not here too!!!
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Pick Me
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Posted - 2006.10.22 15:56:00 -
[83]
Originally by: Eilie I would like to point out that most of us who think the T2 lottery system is unfair and retarded AGREE that T2 shouldn't become really common and cheap. What we are complaining about is that most of the people who have T2 BPOs did nothing to deserve them! Just look at all the stories of people winning a BPO with 1 lvl1 agent whom they never did missions for while others had 5 lvl4 agents and did missions for them everyday and got nothing!
Yes but that's what they are, story. It's easy to say on the forum that with 1 mil RP I did'nt get any RP offer and someone with a level 1 to say he's got 5 in a row.
It's random, it does'nt take any effort to win thru a lottery, only to buy at least one ticket. The effort would be to train skills like Research Project Manager to 5 which some people did and get more tickets.
If the only way to release bpo so that new player that choose the research path (as opposed to fighter/trader/manufacturer) can get something of value. And yes they have a lot more chance with higher skills in the science category (whatever alts posts are saying to that matter).
It it was linked to something else, like work/grinding, alliance are the summit of grinding so they would get them all and the new players would leave the game as they would have no chance.
It appear (from the OP which I don't trust to the auctions I don't trust any bit more) that some alliance might be willing to pay 75bil for one? So be it. More isk going from the stupids to the lucky. The work with tech 2 as always been the production of the item as getting the parts is not as easy as it seem as they are not seeded on the market themselves.
Nothing force new players or peoples in small corp to sell their bpo to alliance even if they offer bils (I know, I was offered bils for mines). So instead of making a one shot 5 bil on a bpo, I made more than that just by making the items for many months. It sure give me something to do since I cannot really enter 0.0.
Anything else than the lottery would automatically give the stuff to the alliances control only, like the boosters will clearly show up. |
Pick Me
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Posted - 2006.10.22 16:00:00 -
[84]
Originally by: BloodFart Invention is overhyped and most likely won't do jack to fix the T2 market. I promise you you'll still be getting raped by it loooong after Kali is releaed, no matter what anybody says. Because for some reason CCP loves having game breaking artificial monopolies and a mere 50 or so people making tens of billions of isk a week controlling the entire market.
It will fix the tech 2 problem that is stuff sold for 50 times to build cost as invention will be worth it for thoses items.
Quote:
The T2 lottery was probably the dumbest thing ever added to this game (besides jump queues) and pretty much everyone agrees on that point, except the devs who are living in La-La Land.
Nope, it's clearly the opposite but after the 10'000 threads about it for the past 2 years, most can't be bothered to even read them anymore as it's always the same thing over and over. Hell even the devs replied 2 years ago. Now it would be a waste a time.
Jump queues are there to help prevent node crash. How is that a dumb thing? |
Roy Batty68
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Posted - 2006.10.22 16:02:00 -
[85]
Originally by: Pick Me
Originally by: Roy Batty68 Put a time limit on the life of a BPO. Voila. Problem fixed.
How long do you think RL industry would last if their production could just stop at any time? What kind of relations with supplier would it have if it was always a short relation?
It's a game. Quit comparing to rl.
Well then the only other option to the monopoly problem is to free up the distribution of BPOs. Either give them a time to live of a few months so they reenter the lotto system or make it so they're always a possible draw just on a rare rate. Give everyone a shot. Because "only the lucky few" system is obviously crap. Otherwise this topic wouldn't be on the boards every week.
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Pick Me
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Posted - 2006.10.22 16:02:00 -
[86]
Originally by: The Enslaver
Originally by: Malicious Wraith
Originally by: zeKzn what exactly is so rediculous about an extremely rare and valuable item being sold for an extremely high price?
qft
There is no problem with that, the problem is in that the item is given out for free, for hardly any effort.
But would'nt you agree that thoses putting more effort (higher science skills and doing missions) would have better chance over a long time? |
Eilie
Minmatar
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Posted - 2006.10.22 16:05:00 -
[87]
Originally by: Pick Me If the only way to release bpo so that new player that choose the research path (as opposed to fighter/trader/manufacturer) can get something of value. And yes they have a lot more chance with higher skills in the science category (whatever alts posts are saying to that matter).
It it was linked to something else, like work/grinding, alliance are the summit of grinding so they would get them all and the new players would leave the game as they would have no chance.
Well ATM new players who want to be researchers or manufacturers have no chance to get a T2 BPO. Invention will only help the older players lieke myself who have 200k+ RP... and depending on how much RP those datacores cost, we could be all out of RP in a few months and back in the same situation...
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Pick Me
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Posted - 2006.10.22 16:06:00 -
[88]
Originally by: Eilie
It's funny (but also sad) that so many people don't understand what we're complaining about. Yes, the free market of EVE is working great. You expect something so rare and valuable to be sold for 75bil. The problem is that CCP shouldn't have just given away something like that to someone at random in the first place!
So no, we are not jealous. We are mad because the person who got the BPO did NOTHING to deserve it! (Getting a research agent is so easy it's a joke.)
You can say that life isn't fair. But this is a game where everyone starts out the same. You should get rare items with hard work, skill, and intelligence, not random luck!
I'm on a roll here!
We do understand, but there is no other way. On the market/game auction, if limited, only the rich will get them, so unfair. If result of RP or missions, unfair, only the grinder will get them. If in 0.0, so hard to get, unfair since only the alliance will get them (look for booster soon(tm).
Only way to give a small chance to recent new players is that way, even if they have less RP than the old ones.
So they did nothing to deserve it? Last time I checked, it took around 2 months to get RPM 5 and another science skills to 5. Does this remind you of something? Advanced learning? Maybe thoses doing that deserve a reward for it? Like the learning? |
The Enslaver
Shinra Lotka Volterra
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Posted - 2006.10.22 16:13:00 -
[89]
Originally by: Pick Me
Originally by: The Enslaver
Originally by: Malicious Wraith
Originally by: zeKzn what exactly is so rediculous about an extremely rare and valuable item being sold for an extremely high price?
qft
There is no problem with that, the problem is in that the item is given out for free, for hardly any effort.
But would'nt you agree that thoses putting more effort (higher science skills and doing missions) would have better chance over a long time?
They should have better chance, but in reality I don't think they do. Personally I believe the lottery system to be bugged anyway. --------
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Pick Me
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Posted - 2006.10.22 16:14:00 -
[90]
Originally by: d026
Quote: Easy? Do you have any ideas how hard it is to make theses items? Have you seen the number of tech 2 components is needed to build a single HAC?
The discussion is not if its hard to produce a certain item (it cant be that hard i see lots of tII items on the market:) the problem is that you are given a TII BPO worth 75 BILIONS and the only thing you ever had to du if you were lucky is talking ONCE to your lvl 1 r&d agent. This just does not fall in line with how the complete rest of eve is working. Even running a lvl 1 kill mission involves more risk, you could be jumped on by a noobcorp suicideganker:)
Ya but thoses using a lot of level 4 agents with their RPM 5 skill are getting a lot more RP a day than a loosy level 1 agent with level 2 science skills. He might get lucky, but 600'000 tickets versus 1'000 tickets, he got to be very lucky. |
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