|
| Pages: [1] 2 3 4 5 :: one page | |
| Author | Thread Statistics | Show CCP posts - 1 post(s) |
![]() KIAEddZ |
Posted - 2003.11.03 10:53:00 -
[1] Or at least the recognisation that using mines to create Lag is an exploit of the game engine, and use for ths purpose is punishable by account termination. Please sign below if you agree with this notion. And if not, please detail your thoughts on the matter. Thx :) http://oldforums.eveonline.com/?a=topic&threadID=176347 www.kia-corp.co.uk/killboard CEO of KIA Corp - Been doing it for the Laydeez since 1993, now we i |
KIAEddZ Caldari KIA Corp KIA Alliance |
Posted - 2003.11.03 10:53:00 -
[2] Or at least the recognisation that using mines to create Lag is an exploit of the game engine, and use for ths purpose is punishable by account termination. Please sign below if you agree with this notion. And if not, please detail your thoughts on the matter. Thx :) KIA EVE Home |
![]() DREAMWORKS |
Posted - 2003.11.03 10:56:00 -
[3] Yeah, and ban stuff else i found you can exploit. __________________________ http://www.nin.com/visuals/thtf_hi.html |
![]() DREAMWORKS |
Posted - 2003.11.03 10:56:00 -
[4] (sarcasm) __________________________ http://www.nin.com/visuals/thtf_hi.html |
DREAMWORKS Gallente DreamCatchers Inc. TALIONIS ALLIANCE |
Posted - 2003.11.03 10:56:00 -
[5] Yeah, and ban stuff else i found you can exploit. __________________________ http://www.nin.com/visuals/thtf_hi.html |
DREAMWORKS Gallente DreamCatchers Inc. TALIONIS ALLIANCE |
Posted - 2003.11.03 10:56:00 -
[6] (sarcasm) __________________________ http://www.nin.com/visuals/thtf_hi.html |
![]() KIAEddZ |
Posted - 2003.11.03 11:07:00 -
[7] (Can't speak English) I think you meant Dreamy. (SARCASM) ;) http://oldforums.eveonline.com/?a=topic&threadID=176347 www.kia-corp.co.uk/killboard CEO of KIA Corp - Been doing it for the Laydeez since 1993, now we i |
KIAEddZ Caldari KIA Corp KIA Alliance |
Posted - 2003.11.03 11:07:00 -
[8] (Can't speak English) I think you meant Dreamy. (SARCASM) ;) KIA EVE Home |
![]() teknetos |
Posted - 2003.11.03 12:27:00 -
[9] .......yeah last night the minefield that may or may not have been awaiting us was a genuine concern, and the lag would probably have condemned us to slaughter but we came to the conclusion that most members of the NVA are miners and can't PvP to save their lives (some not all, so don't earbash me), and we decided to jump in, we arrived in an empty jumpin to great surprise (no mines, no NVA ----------MINES ARE AN EXPLOIT---------- |
teknetos |
Posted - 2003.11.03 12:27:00 -
[10] .......yeah last night the minefield that may or may not have been awaiting us was a genuine concern, and the lag would probably have condemned us to slaughter but we came to the conclusion that most members of the NVA are miners and can't PvP to save their lives (some not all, so don't earbash me), and we decided to jump in, we arrived in an empty jumpin to great surprise (no mines, no NVA ----------MINES ARE AN EXPLOIT---------- |
![]() Serak Tur |
Posted - 2003.11.03 12:49:00 -
[11] Edited by: Serak Tur on 03/11/2003 12:52:44 I for one would like to see mines taken completely out of the game. If their use was banned that would have a similar affect though. All mines do is create situations were the opposing force is given (a reasonable) excuse not to engage the defending force. IMO mine use is little better than using cargo containers to create lag like some did in the early days. It is unfortunate that many people feel they must use them to get an advantage. Which, given the game engine, they undoubtedly do provide. I know I would be hard pressed to jump into a spot that had 30+ ships AND a load of mines. I agree with you fully EddZ and happily sign. -Serak Tur |
Serak Tur Ascent of Ages |
Posted - 2003.11.03 12:49:00 -
[12] Edited by: Serak Tur on 03/11/2003 12:52:44 I for one would like to see mines taken completely out of the game. If their use was banned that would have a similar affect though. All mines do is create situations were the opposing force is given (a reasonable) excuse not to engage the defending force. IMO mine use is little better than using cargo containers to create lag like some did in the early days. It is unfortunate that many people feel they must use them to get an advantage. Which, given the game engine, they undoubtedly do provide. I know I would be hard pressed to jump into a spot that had 30+ ships AND a load of mines. I agree with you fully EddZ and happily sign. -Serak Tur |
![]() Mongo Peck |
Posted - 2003.11.03 12:58:00 -
[13] Scrap them ..... oh CCP Wake TF Up Mongo speaks !! |
Mongo Peck Requiem of Hades |
Posted - 2003.11.03 12:58:00 -
[14] Scrap them ..... oh CCP Wake TF Up Mongo speaks !! |
![]() Wild Rho |
Posted - 2003.11.03 13:01:00 -
[15] Fix the jump in lag, until then I vote for banning the use of mines and cargo to create jump in lag. I have the body of a supermodel. I just can't remember where I left it... |
Wild Rho Amarr Imperial Shipment |
Posted - 2003.11.03 13:01:00 -
[16] Fix the jump in lag, until then I vote for banning the use of mines and cargo to create jump in lag. |
![]() KIAInkZ |
Posted - 2003.11.03 13:04:00 -
[17] Mines serve absolutely no purpose in this game. Either make them useful, or take them away plz. --- Forums/Killboard - http://www.kia-corp.co.uk |
KIAInkZ Deep Core Mining Inc. |
Posted - 2003.11.03 13:04:00 -
[18] Mines serve absolutely no purpose in this game. Either make them useful, or take them away plz. --- Forums/Killboard - http://www.kia-corp.co.uk |
![]() DB Preacher |
Posted - 2003.11.03 13:14:00 -
[19] Couldnt agree more... Current RKK Ranking: (CAL4) Soldier Drop by and say hi in Reikoku Forums. |
DB Preacher Reikoku Band of Brothers |
Posted - 2003.11.03 13:14:00 -
[20] Couldnt agree more... Caldari Alliance PVP Championship Winner Current RKK Ranking: (PSCAL6) Proficient Short Tanto |
![]() Violation |
Posted - 2003.11.03 13:16:00 -
[21] Yes, things would be alot better without them, there is enough lag already without these things lying around everywhere in fleet battles. |
Violation Minmatar |
Posted - 2003.11.03 13:16:00 -
[22] Yes, things would be alot better without them, there is enough lag already without these things lying around everywhere in fleet battles. |
![]() Bottle |
Posted - 2003.11.03 13:17:00 -
[23] Mines have been a war traktik for years and years, it would be silly to remove then as they quite obviously do have use in a war situ. I do agree however that the lag situ is far more important and with that fixed the game play in many cases would be improved. |
Bottle Caldari Black Omega Security Curse Alliance |
Posted - 2003.11.03 13:17:00 -
[24] Mines have been a war traktik for years and years, it would be silly to remove then as they quite obviously do have use in a war situ. I do agree however that the lag situ is far more important and with that fixed the game play in many cases would be improved. |
![]() TIvian |
Posted - 2003.11.03 13:21:00 -
[25] Edited by: TIvian on 03/11/2003 13:21:42 What you call an Exploit I call a tactic and game mechanics. so when you jump into space. and there are 10 or more ships and there is lag....are you going to whine that its and exploit? or there is lag because some one is using a boat load of dones in a field is that an exploit because he mind that bistot roid before you could target it? GIVE ME A FREAKING BREAK!!! don't like it don't play it! (\_/) (O.o) (> <) Teh Uber Asheron's Call Bunny Booty WTFPWNZ you!! |
TIvian Caldari The Hushz |
Posted - 2003.11.03 13:21:00 -
[26] Edited by: TIvian on 03/11/2003 13:21:42 What you call an Exploit I call a tactic and game mechanics. so when you jump into space. and there are 10 or more ships and there is lag....are you going to whine that its and exploit? or there is lag because some one is using a boat load of dones in a field is that an exploit because he mind that bistot roid before you could target it? GIVE ME A FREAKING BREAK!!! don't like it don't play it! They say "America is the GREAT SATAN!!" I say, If they think we're the devil, THEN LETS SEND THEM TO HELL! |
![]() Techie Zero |
Posted - 2003.11.03 13:25:00 -
[27] I think it is CCPs responsibility for this problem and they need to pay more attention to it. But it's not just mines. Anything to an excess in an area is an issue. CCP did limit the cargo can issue, now they need to work on this too. Many games like Asheron's Call had techniques to help with load balancing. If there were too many players in an area they would actually teleport you to a different server node. I don't think it's bad to mine a jump in point. You want your mines to explode when a guy gets there or when he tries to fight you. CCP however needs to be proactive in controlling server load. EVE-I.com~THE Info source |
Techie Zero Gallente Forsaken Empire The Forsaken Empire |
Posted - 2003.11.03 13:25:00 -
[28] I think it is CCPs responsibility for this problem and they need to pay more attention to it. But it's not just mines. Anything to an excess in an area is an issue. CCP did limit the cargo can issue, now they need to work on this too. Many games like Asheron's Call had techniques to help with load balancing. If there were too many players in an area they would actually teleport you to a different server node. I don't think it's bad to mine a jump in point. You want your mines to explode when a guy gets there or when he tries to fight you. CCP however needs to be proactive in controlling server load. |
![]() Bottle |
Posted - 2003.11.03 13:30:00 -
[29] Would agree its not necassarly an exploit. its a bug, and one that should be removed. Using it as a tactik purposely is cheap. and show a lack of origanality. |
Bottle Caldari Black Omega Security Curse Alliance |
Posted - 2003.11.03 13:30:00 -
[30] Would agree its not necassarly an exploit. its a bug, and one that should be removed. Using it as a tactik purposely is cheap. and show a lack of origanality. |
| Pages: [1] 2 3 4 5 :: one page | |
| First page | Previous page | Next page | Last page | |
| Copyright © 2006-2025, Chribba - OMG Labs. All Rights Reserved. - perf 0,05s, ref 20251012/0702 EVE-Online™ and Eve imagery © CCP. |
| COPYRIGHT NOTICE EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website. |