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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Ishtanchuk Fazmarai
3516
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Posted - 2015.05.09 12:43:25 -
[511] - Quote
Saturday May 4 2014 @ 18:30: PCU 42,364 Sunday May 5 2014 @ 19:00: PCU 47,313
Saturday May 2 2015 @ 19:00: PCU 37,700 Sunday May 3 2015 @ 18:30: PCU 39,938
I guess you may have a point, but the numbers show nothing.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Eve Solecist
Shitt Outta Luck - GANKING4GOOD
2900
|
Posted - 2015.05.09 12:47:09 -
[512] - Quote
You have to take into account:
Banning of multiboxers. Bannings of botters. MCT.
You don't. Thus your numbers are irrelevant.
Because if you weren't such a sad egofreak you would see that we are actually beyond old numbers, if we take things into account.
Realise already that most other people aren't liars, hypocrites and constantly twisting things like you do.
Thanks.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
Him after realising rigs don't need any skills: Chris Lazeare > That changes everything
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Ishtanchuk Fazmarai
3517
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Posted - 2015.05.09 13:53:30 -
[513] - Quote
Eve Solecist wrote:You have to take into account:
Banning of multiboxers. Bannings of botters. MCT.
You don't. Thus your numbers are irrelevant.
Because if you weren't such a sad egofreak you would see that we are actually beyond old numbers, if we take things into account.
Realise already that most other people aren't liars, hypocrites and constantly twisting things like you do.
Thanks.
Oh come on. "Old numbers" it's 20% more than now (50,000 on may 2011 vs 40,000 on may 2015). You better produce evidence that one in five pilots is gone because they were bots and multiboxers and skillqueued characters who were logged in just to pump up the numbers... and then tell us that losing 1 in 5 paid accounts is good for a subscription based game.
As for the ad hominems, you should learn to not use them, specially since you're clueless at judging people.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Solecist Project
Shitt Outta Luck - GANKING4GOOD
23922
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Posted - 2015.05.09 14:12:08 -
[514] - Quote
I produce evidence as soon as you come up with an honest and neutral thought.
That being said... yes, you're right. I was wrong.
You're right.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Otso Bakarti
Aliastra Gallente Federation
183
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Posted - 2015.05.09 15:33:18 -
[515] - Quote
Solecist Project wrote:I produce evidence as soon as you come up with an honest and neutral thought.
That being said... yes, you're right. I was wrong.
You're right. You are absolutely right. You are flawless. You always make the right decisions.
When you rage about gankers how they are sociopaths and monsters you are right. You are a nice, honest and loveable person. What bug got up your butt?
If you want to play investment banker, suit and tie lackey, then yeah. You can toss out numbers and quibble about the significance of the 3.5k at 2 a.m. Aussie time versus the 2.2k at 4 p.m. Limey time. Or, you could just look at the graph and see the dip. The one says you're not really interested in what the facts are, but more that the facts "say" a particular thing. The other is the kind of common sense we use to hit that hole in the wall called the "doorway" while trying to exit a room.
Another consideration is, a huge influx of gaming gods aged 14 to 20 something have descended upon us and spewed their bile through our precincts. They may play video games, but they can't play EVE, as it takes too much thought. This sort of person swelling the ranks prides himself on paying with PLEX, so CCP wouldn't see any real income rise with their arrival.
EVE, ultimately, is a trademark. You click the launcher. It says, "EVE, baby and I'm ready!" But...there's EVE and then there's EVE. EVE already died. The trademark lives on.
I survived Win95
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Gaellia Bonaventure
Imperial Shipment Amarr Empire
3967
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Posted - 2015.05.09 16:13:59 -
[516] - Quote
Eve Solecist wrote: Haven't you heard? The game is losing subs. The 40k we almost reached last week on sunday mean nothing.
.
CCP need not fear. Alts will keep this game alive.
Bring your possibles.
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Ishtanchuk Fazmarai
3518
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Posted - 2015.05.09 17:20:01 -
[517] - Quote
Gaellia Bonaventure wrote:Eve Solecist wrote: Haven't you heard? The game is losing subs. The 40k we almost reached last week on sunday mean nothing.
.
CCP need not fear. Alts will keep this game alive.
Just don't tell them that after making easier to have an alt (2011-2013) and easier to spend more money with each account (2013-present) the only thing left is to allow to play without paying forward.
Yes, you read that well.
F2P.
In your EVE.
Why other reason could be to even ~think~ of permadeath? (Well, almost-permadeath. Pay 10$ and you can keep 5 million SP).
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Eve Solecist
Shitt Outta Luck - GANKING4GOOD
2907
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Posted - 2015.05.09 18:19:58 -
[518] - Quote
Ishtanchuk Fazmarai wrote:Gaellia Bonaventure wrote:Eve Solecist wrote: Haven't you heard? The game is losing subs. The 40k we almost reached last week on sunday mean nothing.
.
CCP need not fear. Alts will keep this game alive. Just don't tell them that after making easier to have an alt (2011-2013) and easier to spend more money with each account (2013-present) the only thing left is to allow to play without paying forward. Yes, you read that well. F2P. In your EVE. Why other reason could be to even ~think~ of permadeath? (Well, almost-permadeath. Pay 10$ and you can keep 5 million SP). Yeah, I agree.
You're right.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
Him after realising rigs don't need any skills: Chris Lazeare > That changes everything
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Nevase Prometeus
University of Caille Gallente Federation
7
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Posted - 2015.05.09 21:18:32 -
[519] - Quote
First I had to apologize for my poor English language.
In my point of views. I had play EVE for nearly 2 years. I'm solo PVE player with no corp (I stay in NPC corp) and alt. It is very hard for player to stay solo and enjoy the contents while another PVP player targets you. I understood the sandbox concept PVP is fun and be another way to enjoy EVE . Solo player like me try to adapt and learning to survive but it is not easy . So from dificult come to irritated to angers and finally to boring.
EVE is still fun for player who had corp and friend but difficult and hard for solo player. Yes somebody might ask why not join corp. The answer is as same as why player join crop. Each player had their way to enjoy EVE . That is why somebody feel less player. Becuase when EVE had only old and royalty player but hard and brutal for new player who had fresh start espicially solo player who want to enjoy EVE content quietly.
Nowaday I paid for my account yearly till maybe this september but I had not let my ship fly anymore just login and set learning skill for a month. I don't know I'll stay in EVE or not . Sincerely I love EVE but when you can't enjoy game as you want to play maybe it time to say goodbye.
Thanks and apologize again for my poor grammar. |
Logan Revelore
Symbiotic Systems
56
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Posted - 2015.05.09 22:57:41 -
[520] - Quote
If CCP want subs to increase by a decent amount they need to convert the sandbox into a sandpark. There's excellent PvP and sandbox gameplay in this game, but there's no PvE served stories of value. The only stories are those we the players write and serve each others, but that won't bring in substantial numbers of people.
That's why this game is a niche.
If they want it to be more than that they need to give this amazing sandbox some prebuilt sand castles that a more mainstream player can knock over. How this can be done is out of the scope of this post. The key take away is Sandpark though. In the very slim chance people want me to bring a suggestion to the table on how this can be accomplished they're welcomed to throw me a PM. |
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Sgt Ocker
Burning Sky Labs
454
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Posted - 2015.05.10 02:06:09 -
[521] - Quote
Nevase Prometeus wrote:First I had to apologize for my poor English language.
In my point of views. I had play EVE for nearly 2 years. I'm solo PVE player with no corp (I stay in NPC corp) and alt. It is very hard for player to stay solo and enjoy the contents while another PVP player targets you. I understood the sandbox concept PVP is fun and be another way to enjoy EVE . Solo player like me try to adapt and learning to survive but it is not easy . So from dificult come to irritated to angers and finally to boring......
Logan Revelore wrote:If CCP want subs to increase by a decent amount ..... Eve is a game based solely on non-consensual PVP.
PVE content is designed as a means for players to make isk to engage in PVP.
That is not to say a guy who wants to do only PVE should not be allowed to but they have to keep in mind, someone else may wish to engage them in the core aspect of the game and attack him.
It would be interesting if Eve had more of a role play aspect to it. NPC Sandcastles to conquer. Just how that would work in a world of non-consensual PVP is another thing.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1700
|
Posted - 2015.05.10 02:38:44 -
[522] - Quote
I just realized this thread was still going.
Why the f**k is this thread still going?
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Sgt Ocker
Burning Sky Labs
454
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Posted - 2015.05.10 03:18:20 -
[523] - Quote
Ned Thomas wrote:I just realized this thread was still going.
Why the f**k is this thread still going? Why shouldn't it be?
No-one is forcing you to read it.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
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Jenshae Chiroptera
1491
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Posted - 2015.05.10 03:57:12 -
[524] - Quote
Ishtanchuk Fazmarai wrote:Just one funny fact. The price and traded amount of white glaze and Caldari fuel blocks in Jita are going down, and have been for months. Less demand for ore + less demand for fuel = less towers consuming it + less industry? I have the inside scoop on what is happening with this. Going to show some people, it will give them a chuckle. Will try remember to post about it when it is irrelevant. (You need to go back to the drawing board on this one).
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
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Malcanis
Vanishing Point. The Initiative.
16341
|
Posted - 2015.05.10 06:52:35 -
[525] - Quote
Logan Revelore wrote:If CCP want subs to increase by a decent amount they need to convert the sandbox into a sandpark. There's excellent PvP and sandbox gameplay in this game, but there's no PvE served stories of value. The only stories are those we the players write and serve each others, but that won't bring in substantial numbers of people.
That's why this game is a niche.
If they want it to be more than that they need to give this amazing sandbox some prebuilt sand castles that a more mainstream player can knock over. How this can be done is out of the scope of this post. The key take away is Sandpark though. In the very slim chance people want me to bring a suggestion to the table on how this can be accomplished they're welcomed to throw me a PM.
There is no support whatsoever for the idea that CCP are even able to do this, even if they were stupid enough to try and emulate the incredible success of ST:O.
EVE famously has the worst PvE of any MMO, and there's a reason for this (and it's not an ideological one).
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Malcanis
Vanishing Point. The Initiative.
16342
|
Posted - 2015.05.10 07:07:25 -
[526] - Quote
As for the ideological reason, well I wrote about that a while ago.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
3901
|
Posted - 2015.05.10 07:14:54 -
[527] - Quote
Wonderful article, thanks dude.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Ishtanchuk Fazmarai
3520
|
Posted - 2015.05.10 09:04:03 -
[528] - Quote
One of my few natural talents is that of word-looming and story-telling. I can assemble words and tell stories with them in ways other people enjoy. Amazingly enough, I've been able to do that even in a foreign language I learned mostly on the internet.
Contrary to common belief, I don't want a peaceful New Eden where everybody loves each other. I know that it would make a terrible narrative. But my view of New Eden is the view of a place where people like me, who would make terrible warrirors in RL, still have a way to deal with those warriors.
You know. When someone wants to kill you, you can stand up all your 6'6" tall, grab your sword and your chainmail and a helmet and a shield and go kill him first, or wait for him to come. But not when you're chubby and shortsighted and unsporty. He still wants to kill you, and he would do in a open fight, sword vs sword. But he can't kill you if you sneak into his bedroom and slit his throat while he sleeps. Or you may poison him, or burn his house, or just hire ten guys to kill him while he's busy herding his sheeps.
It's not very glamurous, admittedly. War is fine, whereas assasination is mean. But in my view of New Eden, the consequences of using your sword against an unarmed guy who "didn't readied for a fight" should be about as fearsome as being unarmed and see a guy coming after you with a sword. "Didn't readied for assasination" should be an option.
That would be a better narrative than "some guys use swords and stay subbed for years and others are killed with swords and quit in a few months but it's OK because everyone can use the same swords and there's an unlimited supply of victims".
EVE needs poison, hired thugs, and a timely slit throat each now and then. EVE needs more consequences. More risk.
PvPrs can use PvP on PvErs. PvErs should be able to use PvE on PvPrs. This way everybody would face consequences and risk, and not just the guys who don't PvP.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Malcanis
Vanishing Point. The Initiative.
16345
|
Posted - 2015.05.10 11:35:06 -
[529] - Quote
Ishtanchuk Fazmarai wrote:
PvPrs can use PvP on PvErs. PvErs should be able to use PvE on PvPrs. This way everybody would face consequences and risk, and not just the guys who don't PvP.
And what, in this frankly batshit insane scheme of things, will stop the "PvPers" from using PvE on "PvErs"?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Ishtanchuk Fazmarai
3522
|
Posted - 2015.05.10 12:35:20 -
[530] - Quote
Malcanis wrote:Ishtanchuk Fazmarai wrote:
PvPrs can use PvP on PvErs. PvErs should be able to use PvE on PvPrs. This way everybody would face consequences and risk, and not just the guys who don't PvP.
And what, in this frankly batshit insane scheme of things, will stop the "PvPers" from using PvE on "PvErs"?
Security status and killrights.
From tamer to nastier:
Some of the PvE "PvP" should be universally available Some of the PvE "PvP" should be available only on characters with negative security Some of the PvE "PvP" should be available only on characters with -10.0 sec Some of the PvE "PvP" should be available only on characters with any active killright from any character Some of the PvE "PvP" should be available only on characters with a active killright from the PvE "agressor"
Also some choices could be added to wardeccers only.
Anyone engaging into "unconsensual PvP" should be exposed to "unconsensual PvP through other means". At least potentially.
Players who didn't engaged into unconsensual PvP would still be exposed to, huh, unconsensual PvP. But would be given tools to exact revenge by playing their way, and not the PvPr's way.
And that's the whole beauty of the concept. You play your way and your way allows you to push me, and then I may choose to push you back by playing my way.
You wardec me... I peacedec you. Ying and Yang.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Eve Solecist
Shitt Outta Luck - GANKING4GOOD
2918
|
Posted - 2015.05.10 13:24:41 -
[531] - Quote
Ishtanchuk Fazmarai wrote:One of my few natural talents is that of word-looming and story-telling. I can assemble words and tell stories with them in ways other people enjoy. Amazingly enough, I've been able to do that even in a foreign language I learned mostly on the internet. Contrary to common belief, I don't want a peaceful New Eden where everybody loves each other. I know that it would make a terrible narrative. But my view of New Eden is the view of a place where people like me, who would make terrible warrirors in RL, still have a way to deal with those warriors. You know. When someone wants to kill you, you can stand up all your 6'6" tall, grab your sword and your chainmail and a helmet and a shield and go kill him first, or wait for him to come. But not when you're chubby and shortsighted and unsporty. He still wants to kill you, and he would do in a open fight, sword vs sword. But he can't kill you if you sneak into his bedroom and slit his throat while he sleeps. Or you may poison him, or burn his house, or just hire ten guys to kill him while he's busy herding his sheeps. It's not very glamurous, admittedly. War is fine, whereas assasination is mean. But in my view of New Eden, the consequences of using your sword against an unarmed guy who "didn't readied for a fight" should be about as fearsome as being unarmed and see a guy coming after you with a sword. "Didn't readied for assasination" should be an option. That would be a better narrative than "some guys use swords and stay subbed for years and others are killed with swords and quit in a few months but it's OK because everyone can use the same swords and there's an unlimited supply of victims". EVE needs poison, hired thugs, and a timely slit throat each now and then. EVE needs more consequences. More risk. PvPrs can use PvP on PvErs. PvErs should be able to use PvE on PvPrs. This way everybody would face consequences and risk, and not just the guys who don't PvP. I agree, that's quite some word looming and story telling.
Abolish Rookiecorps
ISD Ezwal > And then Ezwal comes along and takes all that space(s) away.
Him after realising rigs don't need any skills: Chris Lazeare > That changes everything
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Malcanis
Vanishing Point. The Initiative.
16345
|
Posted - 2015.05.10 13:45:26 -
[532] - Quote
Ishtanchuk Fazmarai wrote:Malcanis wrote:Ishtanchuk Fazmarai wrote:
PvPrs can use PvP on PvErs. PvErs should be able to use PvE on PvPrs. This way everybody would face consequences and risk, and not just the guys who don't PvP.
And what, in this frankly batshit insane scheme of things, will stop the "PvPers" from using PvE on "PvErs"? Security status and killrights. From tamer to nastier: Some of the PvE "PvP" should be universally available Some of the PvE "PvP" should be available only on characters with negative security Some of the PvE "PvP" should be available only on characters with -10.0 sec Some of the PvE "PvP" should be available only on characters with any active killright from any character Some of the PvE "PvP" should be available only on characters with a active killright from the PvE "agressor" Also some choices could be added to wardeccers only. Anyone engaging into "unconsensual PvP" should be exposed to "unconsensual PvP through other means". At least potentially. Players who didn't engaged into unconsensual PvP would still be exposed to, huh, unconsensual PvP. But would be given tools to exact revenge by playing their way, and not the PvPr's way. And that's the whole beauty of the concept. You play your way and your way allows you to push me, and then I may choose to push you back by playing my way. You wardec me... I peacedec you. Ying and Yang.
That's a lovely sounding story, sailing the sea of dreams, but it founders on the rock of reality and drowns in the sea of inconvenient facts.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Nevase Prometeus
University of Caille Gallente Federation
9
|
Posted - 2015.05.10 13:58:49 -
[533] - Quote
I just think about simple solutions and need more polishment . Compensation or Punishment.
Like security status. When someone start shoot you and you don't fight back . After you die the killer got 'predator' status and you got 'prey' status.
Now is base on history of both side.If predator had a lot of prey in their list and prey is never or rarely start a fight. It's trigger
Prey could send 'report' to some npc lke Concord. So NPC could do punishments (like Concord going to destroy ship or podkill as same as predator do with prey) maybe even predator had gone to null or lowsec.
Or prey could choose 'compensation' like Concord's watchlist as long as prey stay in hisec when prey got attack again Concord come and help him instantly.
This situation will happen like one kill for one actions.
This idea is just a draft idea . So EVE could stay in PVP sandbox just make some rooms for anothers player that does not like PVP.
Thanks for sharing. |
Solecist Project
Shitt Outta Luck - GANKING4GOOD
23927
|
Posted - 2015.05.10 14:18:00 -
[534] - Quote
Nevase Prometeus wrote:I just think about simple solutions and need more polishment . Compensation or Punishment.
Like security status. When someone start shoot you and you don't fight back . After you die the killer got 'predator' status and you got 'prey' status.
Now is base on history of both side.If predator had a lot of prey in their list and prey is never or rarely start a fight. It's trigger
Prey could send 'report' to some npc lke Concord. So NPC could do punishments (like Concord going to destroy ship or podkill as same as predator do with prey) maybe even predator had gone to null or lowsec.
Or prey could choose 'compensation' like Concord's watchlist as long as prey stay in hisec when prey got attack again Concord come and help him instantly.
This situation will happen like one kill for one actions.
This idea is just a draft idea . So EVE could stay in PVP sandbox just make some rooms for anothers player that does not like PVP.
Thanks for sharing. Yeah I agree, people need to make some room if they don't like PvP.
S.O.L. GANKING4GOOD
Abolish Rookiecorps.
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Malcanis
Vanishing Point. The Initiative.
16348
|
Posted - 2015.05.10 14:26:42 -
[535] - Quote
Nevase Prometeus wrote:I just think about simple solutions and need more polishment . Compensation or Punishment.
Like security status. When someone start shoot you and you don't fight back . After you die the killer got 'predator' status and you got 'prey' status.
Now is base on history of both side.If predator had a lot of prey in their list and prey is never or rarely start a fight. It's trigger
Prey could send 'report' to some npc lke Concord. So NPC could do punishments (like Concord going to destroy ship or podkill as same as predator do with prey) maybe even predator had gone to null or lowsec.
Or prey could choose 'compensation' like Concord's watchlist as long as prey stay in hisec when prey got attack again Concord come and help him instantly.
This situation will happen like one kill for one actions.
This idea is just a draft idea . So EVE could stay in PVP sandbox just make some rooms for anothers player that does not like PVP.
Thanks for sharing.
And if someone never mines or manufactures, they should be allowed to have free NPC minerals and goods?
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Nevase Prometeus
University of Caille Gallente Federation
9
|
Posted - 2015.05.10 15:04:02 -
[536] - Quote
Malcanis wrote:Nevase Prometeus wrote:I just think about simple solutions and need more polishment . Compensation or Punishment.
Like security status. When someone start shoot you and you don't fight back . After you die the killer got 'predator' status and you got 'prey' status.
Now is base on history of both side.If predator had a lot of prey in their list and prey is never or rarely start a fight. It's trigger
Prey could send 'report' to some npc lke Concord. So NPC could do punishments (like Concord going to destroy ship or podkill as same as predator do with prey) maybe even predator had gone to null or lowsec.
Or prey could choose 'compensation' like Concord's watchlist as long as prey stay in hisec when prey got attack again Concord come and help him instantly.
This situation will happen like one kill for one actions.
This idea is just a draft idea . So EVE could stay in PVP sandbox just make some rooms for anothers player that does not like PVP.
Thanks for sharing. And if someone never mines or manufactures, they should be allowed to have free NPC minerals and goods?
No. they should work as ordinary player mining manufactures just had this protocal like you keep yourself clean such as 1 weeks this system will start to protect you. So when any PVP want to play with you they had two options. 1. ask prey to turn this status off or attack without prey accept and facing compensations or punishments as abobe. |
Jenshae Chiroptera
1491
|
Posted - 2015.05.10 16:25:26 -
[537] - Quote
Community toxicity might be helping to push players out of EVE and maybe we are getting veteran top heavy, so newbies feel they have too far to go.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other areas of space, where they can grow
Fozzie is treating a symptom.
|
Kerena Alabel
TerminalDogma Stain Confederation
23
|
Posted - 2015.05.10 18:37:40 -
[538] - Quote
Jenshae Chiroptera wrote:Community toxicity might be helping to push players out of EVE and maybe we are getting veteran top heavy, so newbies feel they have too far to go.
I know ill get a thoudand replies saying "htfu" or some variant but im inclined to agree with you.
Sure be ruthless space bastards but try not to be a **** about it, know what i mean?
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Sgt Ocker
Burning Sky Labs
458
|
Posted - 2015.05.11 02:07:47 -
[539] - Quote
Malcanis wrote:Ishtanchuk Fazmarai wrote:
PvPrs can use PvP on PvErs. PvErs should be able to use PvE on PvPrs. This way everybody would face consequences and risk, and not just the guys who don't PvP.
And what, in this frankly batshit insane scheme of things, will stop the "PvPers" from using PvE on "PvErs"? What fun ; One man PVE corp hires NPC's to PVP for him (or her).
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
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Herzog Wolfhammer
Sigma Special Tactics Group
6635
|
Posted - 2015.05.11 04:41:55 -
[540] - Quote
Kerena Alabel wrote:Jenshae Chiroptera wrote:Community toxicity might be helping to push players out of EVE and maybe we are getting veteran top heavy, so newbies feel they have too far to go. I know ill get a thoudand replies saying "htfu" or some variant but im inclined to agree with you. Sure be ruthless space bastards but try not to be a **** about it, know what i mean?
It's like IRL when you get stopped by the police for something, even a minor infraction. Some just write you a ticket, others gotta make you literally lick their badge and be a complete prick. The latter has people hating cops and not giving a rat's ass when some gangster or crackhead offs one of them.
Bring back DEEEEP Space!
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