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Greyshadow
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 10:29:00 -
[61]
Edited by: Greyshadow on 24/10/2006 10:29:06
Originally by: Miss Overlord this game the way numbers are stacked leans towards blob warfare and CCP fail to allow blob warfare it simply is a matter of luck and see who dies and who doesnt.
You could look at it like that if you were unorganised, but TRI/RISK/EE had been preparing for this fight all day, tactics were being used, ships positioned correctly and bubbles applied to the gate to create the best possible advantage for us.
There was a element of luck invovled yes, but we tried to limit that as best we could.
It is possible to do large fleet battles in a organised way, we just need CCP to back us up with the hardware to do it.
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D2O HeavyWater
Synergy. Imperial Republic Of the North
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Posted - 2006.10.24 10:31:00 -
[62]
Well I gotta say the LAG was horrible but we all expected it to be, tranq has had major issues for a number of months now, even a 30 v 30 battle is pretty much unplayable. Both sides took heavy losses, I lost my scorp after about 3 minutes of jumping. I did manage to lock a pilots though and get some some shots off. In the 3 minutes of fighting I only managed to activate 1 ecm module, none of the other slots would activate due to the lag. Still it was enjoyable and helped pass a few of hours. Well done to the fleet commanders on both sides, you couldnt wish for a tougher situation to be in, e-warps, gate queues, no overview, modules not activating etc.... fingers crossed from Nov 1st things will be better. Thanks for the fight fellas and no doubt see yas again soon.
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boo3916
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 11:16:00 -
[63]
 just like to say a well done to both sides for a smack free fight, pity the lag spoit what could have been a truly memorable fight. i myself didnt see any targets on my overview for a good 5 or 6 mins and even then i only got 3 targets materialise of which 2 got killed.
however all that aside ccp really do need to concentrate more for this kind of fight which happens daily, it spoils everyones fun and thats what most people play for fun.
we took down 3 x fof pos in total, 1 large 1 med and 1 small, we lost 2 small pos which was no great loss as they were only really there to use as a safe jump in point for our capital ships.
of all the alliances in the north iron have the most respect from me, they are always up for a fight and are by far the most organised. as for fof what can i say throughout our war we inflicted heavy losses on them and they should not really be claiming space in pureblind as they cannot and are unable to defend it themselves.
our war just also eded with fla of which we inflicted favourable losses and its a pity they didnt really fight us back but went and hid in 0.0.
ekp need i say any more we war decced them and the war didnt last long
iron are worthy opponents so they have my respect, the other northern alliances involved have no respect from me what soever.
well done iron for a great fight last night, spoilt only by ccp to the rest grow some balls you will need them in the future, and i,m sure iron must admit they love our prescence in pure blind even if its just for the fact it stops then getting bored
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Noluck Ned
FATAL REVELATIONS Lotka Volterra
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Posted - 2006.10.24 11:52:00 -
[64]
Sorry to hear that yet again a potentially epic battle and a fun fight was ruined by inability of the server to handle it.
We have been up against it for a while now too. Fleet combat is no longer playable and yet there is no other counter for defending or attacking POS systems. Only a large fleet has any chance of succeeding during a seige and you can pretty much count on losing at least 1/3 of your fleet due to lag/crashes.
So CCP advertises and encourages "Epic Space Battles" but consitently fails to deliver a satisfactory experience. It sucks to travel x jumps to a fight then never even get a shot off as you die.
F4T4L is Recruiting! |

XxAngelxX
Amarr E X O D U S Imperial Republic Of the North
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Posted - 2006.10.24 12:01:00 -
[65]
I saw the fight yesterday from 2 perspectives - The first, I sat and watched you putting up bubbles for about half an hour before the engagement - there's nothing like knowing you're gonna get a fight! When the first half of the fleet jumped in, I didnt see many ewarps, infact, my overview didnt change very much throughout the whole thing. Teamspeak ended up with the target caller having to ask people who were able to shoot and see what was occuring to let them know when a target was going down, and when I was asked to call targets I just couldnt, nothing was changing on my overview at all.
From my second perspective - My BS character was in the second lot to jump. When given the command, what a surprise, 17th in queue. Needless to say the same jump queues have caused me to loose 3 ships in the last week down south. When I eventually jumped, of course I ewarped. On arriving back at the gate, I sat there in an earily empty gate, with only 1 cyno field showing. Nothing on overview, nothing round me. I had to check I was on the same gate..But eventually I decided it would probably be a good idea to log off and on as I was in a scorp and I dont like losing ships when I cant shoot people first :\ So then I sat entering game, 8th in queue, swaring at the 7 infront of me for at least 5/10 minutes. I eventually loaded, got a killmail and the node crashed. Frustrated? Yeah.
All these people saying "do this with your overview" ya di da, yes, we do all that. It doesnt make the blindest bit of difference. I dont confess to being the best programmer or technical mind, but I know that adding new features and "rushing through" Kali is not what this game needs. People that have been playing the game for 3 years play it because they love it as it is, and I'd say the majority of these people are PVPers. I'd much rather a new patch where code is rolled back and lag issues fixed so we can have 100vs100 fights like we used to.
Anyhow, Trium - my hats off to you. I was hoping you'd fight and even though I knew we'd take more losses than you due to the bubbles and jump-in lag, all in all it was great fun. Risk and EE, well, maybe one day stabs on combat ships and logoff tactics will be nerfed. CCP - I know you are trying, but get your priorities in order.
See you all on the battlefield.
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marcouk2
Gallente Synergy. Imperial Republic Of the North
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Posted - 2006.10.24 12:05:00 -
[66]
Originally by: boo3916
 just like to say a well done to both sides for a smack free fight, pity the lag spoit what could have been a truly memorable fight. i myself didnt see any targets on my overview for a good 5 or 6 mins and even then i only got 3 targets materialise of which 2 got killed.
however all that aside ccp really do need to concentrate more for this kind of fight which happens daily, it spoils everyones fun and thats what most people play for fun.
we took down 3 x fof pos in total, 1 large 1 med and 1 small, we lost 2 small pos which was no great loss as they were only really there to use as a safe jump in point for our capital ships.
of all the alliances in the north iron have the most respect from me, they are always up for a fight and are by far the most organised. as for fof what can i say throughout our war we inflicted heavy losses on them and they should not really be claiming space in pureblind as they cannot and are unable to defend it themselves.
our war just also eded with fla of which we inflicted favourable losses and its a pity they didnt really fight us back but went and hid in 0.0.
ekp need i say any more we war decced them and the war didnt last long
iron are worthy opponents so they have my respect, the other northern alliances involved have no respect from me what soever.
well done iron for a great fight last night, spoilt only by ccp to the rest grow some balls you will need them in the future, and i,m sure iron must admit they love our prescence in pure blind even if its just for the fact it stops then getting bored
so you gonna dec us next then? 
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Naldo
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 12:12:00 -
[67]
Originally by: marcouk2
Originally by: boo3916
 just like to say a well done to both sides for a smack free fight, pity the lag spoit what could have been a truly memorable fight. i myself didnt see any targets on my overview for a good 5 or 6 mins and even then i only got 3 targets materialise of which 2 got killed.
however all that aside ccp really do need to concentrate more for this kind of fight which happens daily, it spoils everyones fun and thats what most people play for fun.
we took down 3 x fof pos in total, 1 large 1 med and 1 small, we lost 2 small pos which was no great loss as they were only really there to use as a safe jump in point for our capital ships.
of all the alliances in the north iron have the most respect from me, they are always up for a fight and are by far the most organised. as for fof what can i say throughout our war we inflicted heavy losses on them and they should not really be claiming space in pureblind as they cannot and are unable to defend it themselves.
our war just also eded with fla of which we inflicted favourable losses and its a pity they didnt really fight us back but went and hid in 0.0.
ekp need i say any more we war decced them and the war didnt last long
iron are worthy opponents so they have my respect, the other northern alliances involved have no respect from me what soever.
well done iron for a great fight last night, spoilt only by ccp to the rest grow some balls you will need them in the future, and i,m sure iron must admit they love our prescence in pure blind even if its just for the fact it stops then getting bored
so you gonna dec us next then? 
Maybe, it will have to suit us though. We are not war deccing for kills isk or anything like that. Its strategic planning, maybe when we shift focus away from the Pure Blind residents we will turn our attentions to you, until then keep up the nice fights. 
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 12:12:00 -
[68]
Originally by: marcouk2 so you gonna dec us next then? 
Only if you promise to jump a fleet on us in Jita so we can crash whole EVE. 
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marcouk2
Gallente Synergy. Imperial Republic Of the North
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Posted - 2006.10.24 12:14:00 -
[69]
Originally by: ArchenTheGreat
Originally by: marcouk2 so you gonna dec us next then? 
Only if you promise to jump a fleet on us in Jita so we can crash whole EVE. 
See you there 
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Infinity Ziona
Privateers
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Posted - 2006.10.24 12:19:00 -
[70]
Originally by: d4ve
Originally by: Blind Man I agree with Infinity on this one 
you already know the servers have problems, you know it will be laggy, yet you do it anyways (ok)
but don't whine on the forums about an issue that is well-known and is being addressed soon.
sorry.. i said what i thought about the infinity guy coming in to flame a battle that had nothing to do with him already, and i still think im correct about him.
YOu made it my business (and everyone elses) when you came here and made your whine.
Theres a whine post every other day about the same thing, over and over again, like its the first time it happened.
Its not.
Dont like negative posts, dont post topics. The Privateering Life |

Miss Overlord
Gallente EUROPEANS
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Posted - 2006.10.24 12:20:00 -
[71]
laggy always it is - put up with this we must , till fixed it is
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d4ve
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.10.24 12:45:00 -
[72]
Originally by: Infinity Ziona YOu made it my business (and everyone elses) when you came here and made your whine.
Theres a whine post every other day about the same thing, over and over again, like its the first time it happened.
Its not.
Dont like negative posts, dont post topics.
hahah.. ok. lets take a look at my original post in this thread. (ive edited out the parts that were a responce to your oh so well-formulated and constructive reply):
Originally by: d4ve gf tri. too bad the node crashed, i would have liked to see the outcome if we could have had a go at those two carriers you had on gate.
same thing tomorrow again? 
is this a post on eve-o forums that contain relatively large ammounts of whine? id liketo say no but i leave it to others to judge.
meh... i never thought id say this, but im actually startign to miss the BoB flames. at least they make some sense flaming ppl for not jumping in when they have 2:1 odds. nowadays we get flamed for jumping into bubblecamps when we think we can win the fight  ___
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Darknesss
D00M. Triumvirate.
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Posted - 2006.10.24 13:20:00 -
[73]
A few points i would like to clear up... yes IRON did completely the right thing bringing double our numbers, it was the minimum they would have needed to secure a victory, everyone new the battle was coming, it was exciting, and i really do respect IRON for coming, jumping into the situation they did takes guts, as boo said its a shame the people whos space it was didnt have the guts to show up themselves.
Regarding our 2 carrier losses we would have suffered, its all alot of what if's to be honest, without lag, the carriers could have seen targets, and could have locked eachother and remote repped eachother, im sure i dont need to tell you guys how tough it is to take down a carrier which is being remote repped by 4 other carriers and has its own very heavy tank.
When the servers went down, it took our advantage of positioning and bubbles away, our fighters were out, you guys logged on quicker and we had no way of getting them back, it would have been suicide and futile to go back into your fleet, this is why we are talking with senior GM's now because we feel the loss of 600-1 billion isk in fighters due to a situation beyond our control is simply unfair. This is not something we can/would blame IRON for its simply CCP's fault, and we wouldnt mind so much if we would get reimbursed.
This fight did have epic potential capitals were used, the numbers were in the hundreds and it was unavoidable seeing as they were coming to destroy our 2 POS which we were not going to give up without a fight, people here simply saying well just dont do fleet fights, with sovereignty with POS warfare numbers are required and fleet fights are forced theres no choice in the matter either send in a fleet and risk node death or lose your POS's.
The IRON i once disliked so much is dead. The new IRON i respect is here.
hat off to you
Darknesss
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Demarcus
Project Gemini Freelancer Alliance
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Posted - 2006.10.24 13:24:00 -
[74]
Originally by: ILikeTastyPie
Originally by: Demarcus Edited by: Demarcus on 24/10/2006 03:59:33
Originally by: Assassin 2 crap lag.
On the other hand we dont wish to be saying 'what could have happened' azeroth as we were killing more of your fleet then you were of ours, our total kill/loss ratio came out with us on top even tho we were outnumbered 2 to 1.
But good fight, node crash spoilt it
Really? I thought you couldn't see or target us? 
And the node crash saved your carriers, you should be thanking CCP. I mean common now if your going to complain and make excuses you need to go all out. Find a way to blame the POS loses on the lag as well.
There's really no call for this kind of pointless posturing. "The node crash saved your carriers" seems to be a popular statement from your side but its complete nonsense. For example, I had your scorpion locked and was about to set fighters on it when you emergency warped so I guess you need to thank CCP also. The node crash / lag "saved" your scorp no doubt amongst many others on both sides. Is that a point worth making or is that just a desperate claim for victory in a battle where there were no real winners? You tell me.
pie
Gotta love pie, always the optomist.  ------------------------------------- You are all worthless, and weak.
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Damfoose
Kinetic Vector Freelancer Alliance
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Posted - 2006.10.24 13:30:00 -
[75]
Well I traveled the x many jumps to the fight all well and good no real lag nor jump ques at the gates, met up with IRON and formed up no worries, the 2 stage jump was called personally I was checking my underwear for brown stains as being one of the first to jump in and being in a scorp I just knew I would be one of the first to be called as target. so it goes like this hit jump wait for it wait for it oh no worries jumps in ohhh bugger wait for everything around the gate to load 2 minutes or so it seems to be for bloomin ever, ok second lot are jumping in and emergency warping away hmmmmm not good , oh look their starting to come back, then I hear who can see targets in my ears umm well sort of a little conferance then primary secondary and tirsuary , Me I go looking for them in my over view whic is stuttering and lagging click damn wron person hes moved up a little try again oh got him clicked now target hmm nothing try again message you are already targeting xxxxxx ok wtf, well may as well start activating modules for target lock and wait then wait some more hmmmmmm targeting time is a little long here lets start alighning to somethng to warp out to if needed ....... still nothing its getting to be aboutt 3 min into the battle now we have gone through a number of primary and secondary targets ive managed to lock 2 and not had any of my modules activate so im thinking warp out and come back but im still pointing in the same direction as when I jumped in oh look their goes my shield lets get the armour repper going nothing not working oh armour gone hull going then gone in the mean time im hammering the warp out to planet button but nothing is happening im in my pod still not moving and POP goes the node ok time to log back in im in ewww emergancy warp thank goodnes for that oh bugger im on fire but im way out their I sit for 3 minutes on fire when I manage to open my mail to check who poped me to see report pod destruction clone activation but im STILL sat in MI6 on firen serious case of WTFOMGBBQPOPED.....
Lag made it very frustrating , I never got any modules activated due to lag and yes I have all effects and turret effects turned off I have nothing flashing and pretty much everything running on my PC that normally runs turned off. Enjoyable well sort of I would have at least liked to have shot something.
After pod destruction I jumped straight into another scorp and fle that in from empire avoiding the EC gate camp along the way o/ 
Must update Sig / Sig updated Satis :)
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d4ve
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2006.10.24 13:33:00 -
[76]
Originally by: Darknesss Regarding our 2 carrier losses we would have suffered, its all alot of what if's to be honest...
ofc. its alot of what if's. but it could have been a glorious battle.
like i said in my first post: too bad the node crashed, i would have liked to see the outcome if we could have had a go at those two carriers you had on gate.
a (somewhat decimated) 100-man fleet against five or six carriers. your sniper support warping in and out while we struggle to hold the carriers in place 
we're all in love with the lagfree game with stable servers.. if only it could be reality. ___
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Shinoobie
E X O D U S Imperial Republic Of the North
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Posted - 2006.10.24 13:35:00 -
[77]
Enough of the negativity!!!
I feel the love!! And from Darknesss at that!! :P
All I will say is that against the software/hardware architecture odds BOTH sides had fun last night. Despite what people say, this engagement was not only necessary but a breath of fresh air too.
It was nice not to have anyone log off on us for a change, nor exploiting the character change bug, that apparently isn't an exploit :/
Good fun fight, that both sides should be proud of.
Regards,
Shin
Elite Scouting 
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Darknesss
D00M. Triumvirate.
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Posted - 2006.10.24 13:37:00 -
[78]
Originally by: d4ve
Originally by: Darknesss Regarding our 2 carrier losses we would have suffered, its all alot of what if's to be honest...
ofc. its alot of what if's. but it could have been a glorious battle.
like i said in my first post: too bad the node crashed, i would have liked to see the outcome if we could have had a go at those two carriers you had on gate.
a (somewhat decimated) 100-man fleet against five or six carriers. your sniper support warping in and out while we struggle to hold the carriers in place 
we're all in love with the lagfree game with stable servers.. if only it could be reality.
lol well atleast we can all agree, the battle had potential 
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Kadran
Spectral Armada Eternal Empire
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Posted - 2006.10.24 18:02:00 -
[79]
Yep the battle had lots of potential. I was really hoping to see if Tri/Risk/EE could cripple the enemy fleet enough to protect the towers that were in system. Oh well until next time :-)
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WarGod
D00M. Triumvirate.
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Posted - 2006.10.24 19:33:00 -
[80]
Hope this EC node does better  D00M. WarGods Kills
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 20:21:00 -
[81]
Originally by: WarGod Hope this EC node does better 
No it didn't.
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tyrol
E X O D U S Imperial Republic Of the North
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Posted - 2006.10.24 20:22:00 -
[82]
didnt last anywhere near as long
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WarGod
D00M. Triumvirate.
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Posted - 2006.10.24 20:29:00 -
[83]
Fighting with 3:1 odds agaisnt us we willingly went against at short range with enemy dictor.
GF we enjoy it ALOT! Very fun YarRrr. D00M. WarGods Kills
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2006.10.24 20:47:00 -
[84]
I jumped in with fleet... made a runner to Torrinos.
Went upstairs and had a ****.
when I came back, twas all over.
What I do the rest of the time - Vote for a Jita bypass! |

vladdy2
VentureCorp Imperial Republic Of the North
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Posted - 2006.10.24 21:07:00 -
[85]
ye wasnt able to make it yesterday and today at work i started up the KBs to watch teh fights "remotely" 
refresh, refresh, refresh, hmmm slowly kms hit the boards, hmm posting Kms seems slow, "hurry up n00bs post em!!!", refresh, refresh, okay wtf, hmm musta borked EC-P8R too  .
Oh well still at work and manning all the pertinent KB's, so give me "entertainment!!!" 
I hate Work  I hate not being there and being Lagged out with ya'll   --------------------------------- another VNTR member with no sig by Vaevictus :( |

Locke DieDrake
Human Information Virus
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Posted - 2006.10.24 21:14:00 -
[86]
So sad for the state of eve that instead of talk of the epic clash of empires.
The parties involved are on the forums talking about how epic the fight might have been, or who might have won. If only the servers could handle alliance level fighting.
They can't, which for me makes alliances just a waste of energy.
Oh and obligitory... IRON would have kicked your guy's asses if the server didn't crash. I was in iron, until about 20 days ago, I left because of exactly this sort of thing happeneing ALL THE TIME.  ___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________
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NightWolfe
Caldari Exanimo Inc Triumvirate.
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Posted - 2006.10.24 21:18:00 -
[87]
Yet again....Kudos to all involved well, apart from CCP :P
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boo3916
Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 21:22:00 -
[88]
 we wernt bothered about if iron kicked our arse,s or not. what we wanted was a good clean smack free fight which was what we got until the node in ecp8-r went down
respect to iron as always they always will fight, hope you show us the respect we deserve too, as being outnumbered we still took the fight to you and warped into your fleet close range for some fun very enjoyable and a gf to all involved
until next time
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ArchenTheGreat
Caldari Yesodic Nomads Corp Triumvirate.
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Posted - 2006.10.24 21:23:00 -
[89]
Originally by: Locke DieDrake
Oh and obligitory... IRON would have kicked your guy's asses if the server didn't crash. I was in iron, until about 20 days ago, I left because of exactly this sort of thing happeneing ALL THE TIME. 
We knew this. It was 400 men gang against 50 men gang I think. So we jumped to fleet at gate to at least get some kills. And than node crashed.
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marcouk2
Gallente Synergy. Imperial Republic Of the North
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Posted - 2006.10.24 21:32:00 -
[90]
Originally by: ArchenTheGreat We knew this. It was 400 men gang against 50 men gang I think. So we jumped to fleet at gate to at least get some kills. And than node crashed.
We had around 100+ pilots involved in the EC fight, not sure where you got 400 from, lol
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