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meppa
Black Omega Security The OSS
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Posted - 2006.10.25 13:43:00 -
[31]
You need the trackinenhancers to compete in long range fleet. Max range is needed and if i lose them my apoc long range fleet fitting is better as it hits farther away and CAN SUSTAIN FIRE.
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starship enginer
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Posted - 2006.10.25 13:46:00 -
[32]
Originally by: meppa You need the trackinenhancers to compete in long range fleet. Max range is needed and if i lose them my apoc long range fleet fitting is better as it hits farther away and CAN SUSTAIN FIRE.
no you dont, those 2 tracking enhancers get stacked with the tracking comps, thus adding the 4th tracking mod is almost totally worthelss. take one off and you will notice that your optimal barly goes down [plug in a +3% cheapo optimal inplant to make up if u wish]
also, fleets NEVER fight at the exact edge of your optimal since u align away most times, thus 150km is about norm which it can hit at without those 2 tracking enhancers
either way, this ships DPS is insane as a sniper! sure its got cap probs, jut you can overcome them fitting the ship properly. also its tracking is very very high compaired to other snipers!
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Kyla Lianna
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Posted - 2006.10.25 13:46:00 -
[33]
am pretty sure that when the details of the new ships was released one the devs said that
The abaddon will out gun the geddon or out tank the apoc, just not at the same time.
seems thats what everyone is wanting but it was listed as not happening. sure 8 tachyon II's but dont expect to be able to fit the full 7 slot armor tank, afterall it gets 5% to resists as well so comes in with sum built in hardeners anyways. eithe rthat or fit a ful 7 slot tank but dont expect the ultiamte high damage dealing lasers to go on it.
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po lilopdface
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Posted - 2006.10.25 13:47:00 -
[34]
Originally by: starship enginer what noobs, what is there not to like about this ship
close range:
8x MP T2 1x Heavy cap inj. web. 20km. 1x tracking desrupter 1x Large II rep : 2x 1600 tungston : 2x energized adaptive : 2x dmg mod
27,885 armor HP with Great resistances! enough cap to fire and keep large T2 rep on for 2 mins!! over 1100DPS at 15km range hardes to jam amarr BS
if you want a full tank setup try
5x DHP II 3x MP II 2x heavy cap injecter. web. 20km 2x large T2 rep: 1x exp 55% t2, 1x kin 55% t2, 1x thermal 55% t2, 1x energized adaptive T2, 1x DCU
that is a MOSTER TANK. it will tank more than any other BS WHILE having zero cap problems [til cap charges run out, but fights dont last that long]. it also has great DPS for such a tank.
off rough pen and paper calculations it tanks 750DPS on average [hit by all dmg types equally] and does over 650 DPS
what is there not to love about this ship?
QFT
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Toaster Oven
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Posted - 2006.10.25 13:47:00 -
[35]
Edited by: Toaster Oven on 25/10/2006 13:49:05
Originally by: starship enginer 8x MP T2 1x Heavy cap inj. web. 20km. 1x tracking desrupter 1x Large II rep : 2x 1600 tungston : 2x energized adaptive : 2x dmg mod
27,885 armor HP with Great resistances! enough cap to fire and keep large T2 rep on for 2 mins!! over 1100DPS at 15km range hardes to jam amarr BS
Please read my post before spouting off numbers out of context. With 2 heavy nos on you, your cap will last about 80 seconds. Hardest to jam Amarr BS means nothing when other races get high sensor strength. And still, this is nothing a Geddon can't do better already.
Quote: 5x DHP II 3x MP II 2x heavy cap injecter. web. 20km 2x large T2 rep: 1x exp 55% t2, 1x kin 55% t2, 1x thermal 55% t2, 1x energized adaptive T2, 1x DCU
LOL, just LOL. Yay, you have the dmg output of a Domi with no NOS and no EW. Ok great, you have a tank. You'll run out of cap boosters in a minute and die a horrible flaming death.
Quote: off rough pen and paper calculations
I'm not interested in hearing the opinions of bench warriors and those who have no experience flying Amarr as seems to be the case with you. Ship is out there for testing. Those of us with the skills to use it properly can see just how terrible it is. Please come back when you have some real experience to contribute. Kthx
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Nyphur
Pillowsoft Interstellar Starbase Syndicate
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Posted - 2006.10.25 13:48:00 -
[36]
Gatecamp. Dual rep tank. Cap injector. Secure can full of cap 800s. Overpowered, but perhaps not given the cost. I'll be looking forward to its release.
Eve-Tanking.com - For tanking spreadsheet and resources. |

meppa
Black Omega Security The OSS
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Posted - 2006.10.25 13:49:00 -
[37]
So medium repairer is ultimate tank these days? Wow i am so proud of being armour tanking amarr now.
Wake up to real world, fairytale is over. Abbadon could perhaps out tank apoc, but it never can't out damage geddon because it can't sustain its fire. All changes you propose to that fit i had will pretty much make it worse then geddon in long range engagement. And i am concentrating on that as short range is more cap dependant with all the nossing.
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starship enginer
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Posted - 2006.10.25 13:52:00 -
[38]
Originally by: Toaster Oven bullcrap
domi can not tank near this thing!!
domi can fit 3 heavy nosf and does 150-200dps less
domi drones can be killed, domi drones have flight time, domi gets 500dps with thermal only drones
domi can not load t2 long rage ammo and warp in at 40km, shoot and warp out
domi can not snipe, this ship has more DPS as a sniper than the tempest has with close range guns
its feking UBBBERRRRRRRRRRRRRrrrrrrrrrrrrrrrrr
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migwar
Viziam
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Posted - 2006.10.25 13:52:00 -
[39]
How do those numbers compare to a nuetron fitted megathron fitted with a duel rep?
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starship enginer
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Posted - 2006.10.25 13:54:00 -
[40]
Edited by: starship enginer on 25/10/2006 13:54:39
Originally by: migwar How do those numbers compare to a nuetron fitted megathron fitted with a duel rep?
you cant fit dual L rep and neutrons on a megathron, not even close. can not even do ions and dual L t2 rep.
and this ship is nice, very nice. its can do great DPS and great tanking at the same time
or you can do 1200+ DPS and have 28k armor HP and sitll fit a large t2 rep [and that armors got decent resistance!]
Originally by: Dammar
Originally by: starship enginer rabblerobble
Only noob i see is the one hiding behind an alt because he's too cowardly to talk like that on his main. Same old, same old. Must suck having an ego that fragile. Why don't you tell us about it...and you can give us some beam setups too cause we don't know how to fit those either. 
atm i have no main hence using this char to post with
but u might know me as one of the following
xlop / vyperpit / gronsak
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Dammar
Ephorate
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Posted - 2006.10.25 13:54:00 -
[41]
Originally by: starship enginer rabblerobble
Only noob i see is the one hiding behind an alt because he's too cowardly to talk like that on his main. Same old, same old. Must suck having an ego that fragile. Why don't you tell us about it...and you can give us some beam setups too cause we don't know how to fit those either. 
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meppa
Black Omega Security The OSS
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Posted - 2006.10.25 13:55:00 -
[42]
Edited by: meppa on 25/10/2006 13:55:53 Unfortunately at long range it is like Tempest with 70 shots (considering that abbadon can fire 100 shots and then it is out of cap and tempest has about half of rof and does nearly same damage, so gave some extra shots for the Tempest). Now raise your hand if you go to fleet battle in a tempest with 70 ammo total? ;)
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Sandra Tseng
THE MISPHIT'S
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Posted - 2006.10.25 13:55:00 -
[43]
Quote: 8x T2 tachyon 2x T2 cap rechargers 2x T2 cap rechargers 1x T2 medium repper 2x T2 capacitor power relays 3x T2 Heatsink 1x T2 capacitor power relay
Fixed Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Toaster Oven
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Posted - 2006.10.25 13:56:00 -
[44]
Originally by: Nyphur Gatecamp. Dual rep tank. Cap injector. Secure can full of cap 800s. Overpowered, but perhaps not given the cost. I'll be looking forward to its release.
You're using that as a positive argument? If I can drag an indy behind me, anchor a can full of goodies, and get setup without dieing. It means me and my gang pretty much have complete domination over the system we're camping. So you're not going to be firing at anything for long. In fact, any BS can do this trick. Doesn't make Abbadon anything special that it can join the club as well.
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MECTO
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Posted - 2006.10.25 13:57:00 -
[45]
Originally by: starship enginer
Originally by: Toaster Oven bullcrap
domi can not tank near this thing!!
domi can fit 3 heavy nosf and does 150-200dps less
domi drones can be killed, domi drones have flight time, domi gets 500dps with thermal only drones
domi can not load t2 long rage ammo and warp in at 40km, shoot and warp out
domi can not snipe, this ship has more DPS as a sniper than the tempest has with close range guns
its feking UBBBERRRRRRRRRRRRRrrrrrrrrrrrrrrrrr
that's why domi need 7.5 rep bonus. 
Originally by: Kusotarre I am awesome in fleets, everyone on teamspeak trembles in fear as my battlecry blasts through their headphones, heralding a new era of target-less randomosity.
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starship enginer
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Posted - 2006.10.25 13:58:00 -
[46]
Edited by: starship enginer on 25/10/2006 13:58:50
Originally by: Toaster Oven
Originally by: Nyphur Gatecamp. Dual rep tank. Cap injector. Secure can full of cap 800s. Overpowered, but perhaps not given the cost. I'll be looking forward to its release.
You're using that as a positive argument? If I can drag an indy behind me, anchor a can full of goodies, and get setup without dieing. It means me and my gang pretty much have complete domination over the system we're camping. So you're not going to be firing at anything for long. In fact, any BS can do this trick. Doesn't make Abbadon anything special that it can join the club as well.
it tanks farrrr better than any other BS its DPS to tank ratio is the best its guns range is high [can do 45km with t2 ammo]
hence it would be the best at that job.
Originally by: MECTO
that's why domi need 7.5 rep bonus. 
no domi is fine. although i wouldnt mind loosing that +5% to hyb for a +25% drone HP
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Nyphur
Pillowsoft Interstellar Starbase Syndicate
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Posted - 2006.10.25 13:59:00 -
[47]
Originally by: Toaster Oven
Originally by: Nyphur Gatecamp. Dual rep tank. Cap injector. Secure can full of cap 800s. Overpowered, but perhaps not given the cost. I'll be looking forward to its release.
You're using that as a positive argument? If I can drag an indy behind me, anchor a can full of goodies, and get setup without dieing. It means me and my gang pretty much have complete domination over the system we're camping. So you're not going to be firing at anything for long. In fact, any BS can do this trick. Doesn't make Abbadon anything special that it can join the club as well.
Compare the DPS tanked and dealt by the Abbadon orbitting a can of cap 800s with other BS doing the same. The abbadon will deal more damage and tank better.
Eve-Tanking.com - For tanking spreadsheet and resources. |

Toaster Oven
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Posted - 2006.10.25 14:00:00 -
[48]
Edited by: Toaster Oven on 25/10/2006 14:01:34
Originally by: starship enginer xlop / vyperpit / gronsak
ROFL, I thought you left the game after being ridiculed in so many threads. Guess you're back for more verbal abuse 
Edit - Just lost 50M, had bet you were Detaurus 
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meppa
Black Omega Security The OSS
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Posted - 2006.10.25 14:00:00 -
[49]
Quote: 8x MP II + Conflag + 3x HS II + 2x LAR II with cap booster: 1min 7sec, 12 cap booster 800s remaining
From the original post, it seems that you can fight exactly 1 minute 7 seconds on that gate. If your opponent doesn't die you are out of cap and die. Seems excellent to me. Btw are you planning on buying this ship bpo starship engineer so that you can sell us dozens and dozens of these ships when we try to use them and lose them?
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Rina Shanu
Phoenix Knights
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Posted - 2006.10.25 14:00:00 -
[50]
Surely one of the 3 characters you probaly bought from the SellForums can fly amarr ?! If not maybe you could go ahead and buy an amarr able character and stop *****ing arround with calculations you make on paper. I prefer seeing the ship first than calling people nubs !
If you are the owner of such characters why did not you go on the test server and test the new BCs and BSs out ? How come you bring here calculations made on paer and have the nerve to pretend youknow so much better ? Practice makes perfect not pen and paper !
Image removed, not appropriate for this site. -Suvetar then make me a sig Suvetar what has 4 legs and 1 arm? a happy pitbull |

starship enginer
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Posted - 2006.10.25 14:01:00 -
[51]
Edited by: starship enginer on 25/10/2006 14:02:13
Originally by: meppa
Quote: 8x MP II + Conflag + 3x HS II + 2x LAR II with cap booster: 1min 7sec, 12 cap booster 800s remaining
From the original post, it seems that you can fight exactly 1 minute 7 seconds on that gate. If your opponent doesn't die you are out of cap and die. Seems excellent to me. Btw are you planning on buying this ship bpo starship engineer so that you can sell us dozens and dozens of these ships when we try to use them and lose them?
no i dont build in eve
although there is one problem with the amarr race which is gona get much worse, people will plate up more and amarr do em lots. hence that is not gona help much. but hopefuly tux will look into taking 10% em off armor and adding 10% to exp
and it only lasts 1m with the setup he posted, use dual heavy cap injectors, it fits, then it lasts a lot longer!
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Sandra Tseng
THE MISPHIT'S
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Posted - 2006.10.25 14:02:00 -
[52]
BTW - if you are being NOSed while you are in a TACHYON (sniper) ship setup you are doing something horribly wrong and deserve to die.
If you expect to be that close - fit massive tank (which this ship is more than cabable of) and step down a few tiers in guns (Pulse lasers instead of tachs maybe? Max NOS range is 25km for gawds sake)
_ Killed my sig AGAIN! :p http://www.ninc.org/krubarax/images/2d/verydisco.jpg |

Frools
No Quarter. Axiom Empire
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Posted - 2006.10.25 14:13:00 -
[53]
Originally by: Sandra Tseng BTW - if you are being NOSed while you are in a TACHYON (sniper) ship setup you are doing something horribly wrong and deserve to die.
ironically the newly nerfed gleam puts a tach sniper down at about 23km optimal  and about 160 with aurora all hail the rokh 
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Centurin
Sturmgrenadier Inc R i s e
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Posted - 2006.10.25 14:15:00 -
[54]
Edited by: Centurin on 25/10/2006 14:15:36
Originally by: starship enginer this ship can also be used as a massive tank curse
8x named heavy nosf 1x mwd : 1x web, 1x ECCM, 1x heavy cap injector 2x large t2 rep, 3x 55% t2 hard, 1x energized, 1x dcu
That will tank 750+ DPS and it takes almost no skill time to train. if that ship is in your gang it can stop 4 hacs with 2 heavy nosf on each, it can hurt ANY ship greatly in the nosf dep
2months training time = great support ship
and that is with 2months training, and on top of its great dps as a sniper, and its great close rage setups
this is a nice ship!
Please tell me that was a joke post... ----------------------------------------------- "Freedom is the right of all sentient beings" - Optimus Prime |

meppa
Black Omega Security The OSS
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Posted - 2006.10.25 14:15:00 -
[55]
180km for tachs, but you can fire only 1minute 3seconds :p
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LC Sulla
BGG Freelancer Alliance
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Posted - 2006.10.25 14:20:00 -
[56]
Edited by: LC Sulla on 25/10/2006 14:21:16 On face value it seems at if what the devs said could be accurate with decent skills, 'it can out-gun a geddon and out-tank an apoc although not at the same time'.
It will certainly be able to out-gun a geddon for a very short period of time but that just may not be enough to compensate.
What is really needed is a much larger base cap (which atm is smaller than the hyperion). OR they could significantly reduce the cap recharge time. As it stands the base cap recharge rate is 5.1 cap/sec compared with the hyperion's 4.8 cap/sec. Not so different except for the fact that lasers chew through caps much faster...
Certainly looks like more tweaking needs to be done here. Maybe a special ability like a 25% reduction is laser cap usage (static) might help somewhat.
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meppa
Black Omega Security The OSS
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Posted - 2006.10.25 14:23:00 -
[57]
Or deployable solar sail type energy collector that would give 99% velocity penalty and you can't fly towards sun at all? 
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Frools
No Quarter. Axiom Empire
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Posted - 2006.10.25 14:28:00 -
[58]
Originally by: meppa 180km for tachs, but you can fire only 1minute 3seconds :p
Tachyon II + 3 TEII + aurora = 160km optimal sniper ammo was nerfed to 80% remember
you can get 172km with 4 tracking mods an 3% optimal implant
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Nyphur
Pillowsoft Interstellar Starbase Syndicate
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Posted - 2006.10.25 14:29:00 -
[59]
Originally by: meppa 180km for tachs, but you can fire only 1minute 3seconds :p
Still not liking this cap injector idea, eh? When you're sniping, there is nothing stopping you having a friend in an indy with cap charges next to you or a logistics cruiser 40km away feeding you and your buddies cap.
Eve-Tanking.com - For tanking spreadsheet and resources. |

LC Sulla
BGG Freelancer Alliance
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Posted - 2006.10.25 14:29:00 -
[60]
Originally by: meppa Or deployable solar sail type energy collector that would give 99% velocity penalty and you can't fly towards sun at all? 
Hah... Reminded me of a star wars quote (for some reason), Leia: would it help if I got out and pushed? Solo: It might!!
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