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Yuri Gagarijn
Interstellare Asteroidenlutscher Harkonnen Federation
0
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Posted - 2015.04.19 10:48:09 -
[1] - Quote
Heyho,
as you can see i want to buy a new mission missilenboat, but I couldn't find an actual thread about this topic, so i made this one.
What i know about the ships is, that the raven has alot of dps but a weak tank and the scorpion/rattlesnake has a better tank but not so good dps.
Can you tell me the strengths and weaknesses of each ship? Are there mentionable alternatives?
Thanks
PS: sorry for my english, im not a native speaker. |

Tsukino Stareine
Sock Robbers Inc. Low-Class
1153
|
Posted - 2015.04.19 11:07:12 -
[2] - Quote
Rattlesnake has more tank and dps than both of them. Only downside is that it's a mixed weapon system.
Scorp has good tank but bad application, you will eventually need to sacrifice tank for target painters
navy raven has the best base application with the 25% reduction to explosion radius and has the same base DPS as the scorp
Overall rattlesnake is cheaper and better than the other two but requires much more sp. |

Yuri Gagarijn
Interstellare Asteroidenlutscher Harkonnen Federation
0
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Posted - 2015.04.19 11:11:38 -
[3] - Quote
How much SP do you recommend for the RS? Im just playing for two or three months. |

baltec1
Bat Country Goonswarm Federation
15614
|
Posted - 2015.04.19 11:36:48 -
[4] - Quote
Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months.
I would say go for the raven and use it for level 3 missions to get used to the ship class.
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
9374
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Posted - 2015.04.19 12:00:42 -
[5] - Quote
listen to Baltec and go with the raven, there are plenty of people (myself included) that would love to **** with an inexperienced pilot in a faction battleship but ignore a raven.
Lords.Of.Midnight now recruiting
Steamy hot small gang action is waiting for you.
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Odithia
Rondass
79
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Posted - 2015.04.19 12:18:33 -
[6] - Quote
Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. In adition to basic core skills (navigation, targeting, engineering, shield, etc.), you need both solid drone and missile skills. That's two weapon system to get to battleship level and it takes a while.
I would get solid core and missiles skills then start with a regular Raven then sell it and get a Rattlesnake once drones skills are good enough. By good drone skills I mean all support at 4, drone interfacing 5 and possibly heavy and sentry drones 5. |

Yuri Gagarijn
Interstellare Asteroidenlutscher Harkonnen Federation
0
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Posted - 2015.04.19 14:14:56 -
[7] - Quote
When you talk about the Raven you mean the Raven Navy Issue, right? |

SirElwood Blues
TimeZone Warriors
0
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Posted - 2015.04.19 14:15:25 -
[8] - Quote
Skill good for a cruise raven, and while you're comfortable flying it, train the Golem. It's THE beast to do missions in. |

Rexxorr
Zero Corp Tax3
74
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Posted - 2015.04.19 14:20:45 -
[9] - Quote
So, just starting out with low skill points, I suggest the following progression, navy scorp -> navy raven-> golem
For the next ship line machariel-> vargur
As far as the rattlesnake, I find it slow and far to micromanagy to get anywhere close to its potential EFT dps.
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Tiddle Jr
Galvanized Inc.
120
|
Posted - 2015.04.19 14:55:49 -
[10] - Quote
Yuri Gagarijn wrote:When you talk about the Raven you mean the Raven Navy Issue, right?
No, standard Raven, then Golem skip both Navy Raven & Scorpion. When you have solid drone skills you could try and have some fun with Rattler. |
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Yuri Gagarijn
Interstellare Asteroidenlutscher Harkonnen Federation
0
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Posted - 2015.04.19 15:09:42 -
[11] - Quote
The RattleS already does more damage when i have both BS skills on 3. Lets say a launcher does 100 dps (for example):
Scorpion Navi Issue= 6 Launcher = 600dps RS = 5 Launcher = 500dps + gallente bs skill = 650dps
Am i right with this?
Also the RS is much more afforable than the RNI or the SNI and has a better tank.
Did i oversee something or is the Rattlesnake the cheapest/best ship. |

Ion Kirst
KIRSTONE ALLIANCE
119
|
Posted - 2015.04.19 15:16:59 -
[12] - Quote
There have been many, many posts here on the Rattlesnake, CNR, Raven, and Scorp. You just really bother to look, or you didn't look very hard.
As you are only a 2 month player, I think you better wait until you get into any BS. With low SPs, which means poor dps, poor tank, and poor support skills, you will most llikely lose it. Being at a young tender age in EVE, you may not handle losing all what you have earned in an instant. Old adage, even if you can afford it doesn't mean you should fly it.
Stay in a BC, if you are even at that point, and do L3s.
Grasshopper, you will know when you are ready, when you don't have to ask.
-Kirst
Always remember Tovil-Toba, and what was done there.
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elitatwo
Eve Minions Poopstain Removal Team
637
|
Posted - 2015.04.19 15:25:54 -
[13] - Quote
Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months.
I don't think that is the right question in this case.
The ship information will tell you what you need to train to fly a Rattlesnake but the thing is, you are in for a huge disappointment if you don't a few years more of skills in your sheet.
When you try to do the same thing with three very different ships, you will be disappointed too.
The Raven (tech one) is a fast moving kiting ship.
The Navy Raven is and improved Raven.
The Navy Scorpion is an improved Rokh in a Scorpion hull.
And the Rattlesnake is the last and higest improvement of a Navy Raven with some extra treats and tradeoffs.
The Golem is a specialized tech2 boat, which is no improvement of anything.
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Caleidascope
Republic Military School Minmatar Republic
578
|
Posted - 2015.04.19 16:49:51 -
[14] - Quote
baltec1 wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. 1) I would say go for the raven 2) and use it for level 3 missions to get used to the ship class. 1 is good advice. 2 is bad advice.
What I find strange about the OP questions is that it sounds like OP does not use missile ships for L1, 2 and 3 missions... Which is strange because that is where "normal" people learn about balancing tank and gank. Which brings us to my recommendation.
Since OP is obviously clueless, the best ship for OP is Navy Scorp. Why? 1) It has good tank that will likely keep clueless OP alive long enough to learn what the "normal" people learned doing L1, 2 and 3. I see the clueless OP dieing quiet easily in Navy Raven. And Rattle requires good advanced drone skills (and reasonably good missile skills) that the clueless OP obviously does not have. 2) It has good gank, but it uses single weapon system, cruise missiles. Not great gank like Navy Raven or Rattle, but good enough to do the job, to learn about gank and tank, and with that experience "under the belt" the OP can then decide: 2a) More gank, less tank cruise missile Navy Raven. 2b) More gank, more tank, split weapon systems (sentry drones+cruise missiles) and a longer training time Rattlesnake.
Life is short and dinner time is chancy
Eat dessert first!
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Tsukino Stareine
Sock Robbers Inc. Low-Class
1153
|
Posted - 2015.04.19 17:13:15 -
[15] - Quote
elitatwo wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. I don't think that is the right question in this case. The ship information will tell you what you need to train to fly a Rattlesnake but the thing is, you are in for a huge disappointment if you don't a few years more of skills in your sheet. When you try to do the same thing with three very different ships, you will be disappointed too. The Raven (tech one) is a fast moving kiting ship. The Navy Raven is and improved Raven. The Navy Scorpion is an improved Rokh in a Scorpion hull. And the Rattlesnake is the last and higest improvement of a Navy Raven with some extra treats and tradeoffs. The Golem is a specialized tech2 boat, which is no improvement of anything.
so much bleurgh in this post =S
Do you know how much of this is wrong?
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Valkin Mordirc
876
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Posted - 2015.04.19 17:19:02 -
[16] - Quote
Yuri Gagarijn wrote:The RattleS already does more damage when i have both BS skills on 3. Lets say a launcher does 100 dps (for example):
Scorpion Navi Issue= 6 Launcher = 600dps RS = 5 Launcher = 500dps + gallente bs skill = 650dps
Am i right with this?
Also the RS is much more afforable than the RNI or the SNI and has a better tank + i can tain drones over time so i get that dps too.
Did i oversee something or is the Rattlesnake the cheapest/best ship.
You forgot to add the 500DPS to 600 dps from the two sentries or heavies. The Rattlesnake is a Drone/Missile ship.
Honestly you seem to be making a common mistake. Fly what you want. But the "Battleship Rush" most newbro seems to be the case.
Bigger isn't always better.
EDIT: Yeah your totally rushing into battleships, I would stop and stick into a CBC if your doing lvl 3's. Battleships are skill intesive and you need a large about of core skills be they become remotely usefull.
#DeleteTheWeak
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Tiddle Jr
Galvanized Inc.
120
|
Posted - 2015.04.19 21:02:35 -
[17] - Quote
Tsukino Stareine wrote:elitatwo wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. I don't think that is the right question in this case. The ship information will tell you what you need to train to fly a Rattlesnake but the thing is, you are in for a huge disappointment if you don't a few years more of skills in your sheet. When you try to do the same thing with three very different ships, you will be disappointed too. The Raven (tech one) is a fast moving kiting ship. The Navy Raven is and improved Raven. The Navy Scorpion is an improved Rokh in a Scorpion hull. And the Rattlesnake is the last and higest improvement of a Navy Raven with some extra treats and tradeoffs. The Golem is a specialized tech2 boat, which is no improvement of anything. so much bleurgh in this post =S Do you know how much of this is wrong?
It is wrong. |

Arthur Aihaken
Jormungand Corporation
4353
|
Posted - 2015.04.19 22:25:17 -
[18] - Quote
Rattlesnake is king.
I am currently away, traveling through time and will be returning last week.
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Jacob Holland
Weyland-Vulcan Industries
395
|
Posted - 2015.04.20 08:11:08 -
[19] - Quote
If you've got any experience with the standard Raven then most likely the Navy Scorpion will be the most familiar to you. It does have a much stronger tank (with additional midslots and the resist bonus) and it is unlikely that most (being used to Cruise Missiles) will miss the range bonus (does anyone use Torps anymore?).
The Navy Raven has slightly more tank than the standard Raven (more HP and an additional midslot) but also has the full eight launchers and that damage application bonus which will tend to make the missiles hit harder. While with maximum skills the bonuses of the various missile ships gives them all the same effective launchers (the Navy Scorp has 4/3 x 6 = 8 effective launchers due to its RoF bonus...etc.) the Navy Raven gets that damage at lower skill levels. For the less experienced pilot the Navy Raven is likely the way to go.
The Rattlesnake has a damage type specific bonus and ends up with fewer effective launchers (7.5) than the other two suggested options despite this... However the Rattler is arguably more like a Dominix than a Raven - while the other two use drones primarily as a defensive system, to clear off frigates and so forth, the Rattler will want heavy drones (Heavy Drones, Sentry Drones or the Gecko) and will use them much more aggressively. There are people who fly the Rattler entirely without missiles (I wouldn't recommend it but they seem to feel the benefits are sufficient).
So, as a three month old character, I would probably recommend the Navy Raven to you. It will offer a significant improvement in performance of course, but it will also feel most familiar to you. The Navy Scorp would be my second choice - its stronger tank may make things easier but it's probably a challenge for a newer player to balance this with the damage potential. |

elitatwo
Eve Minions Poopstain Removal Team
641
|
Posted - 2015.04.20 20:43:26 -
[20] - Quote
Tsukino Stareine wrote:so much bleurgh in this post =S
Do you know how much of this is wrong?
enlighten us
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Stitch Kaneland
Tribal Liberation Force Minmatar Republic
176
|
Posted - 2015.04.20 20:55:40 -
[21] - Quote
elitatwo wrote:Tsukino Stareine wrote:so much bleurgh in this post =S
Do you know how much of this is wrong?
enlighten us
Well the rokh is a hybrid turret boat, and the navy scorp is a missile boat for one. And using the term "kite" on a BS is alil far fetched, no?
Can it be done? Yes. But it is not the intended role of the ship. Thats more mach/bharg territory. |

elitatwo
Eve Minions Poopstain Removal Team
641
|
Posted - 2015.04.20 21:42:58 -
[22] - Quote
Stitch Kaneland wrote:Well the rokh is a hybrid turret boat, and the navy scorp is a missile boat for one. And using the term "kite" on a BS is alil far fetched, no?
Can it be done? Yes. But it is not the intended role of the ship. Thats more mach/bharg territory.
Stich dear, what I meant was the navy scorpion moves with the mobility of the Rokh and close to the same amount of tank.
According to the battleship rebalance thread the 'role' of the Raven was 'fast moving attack battleship', so it is just a quote.
If we were to follow the tiericide approach vision, the Navy Scorpion would have been a tankier Scorpion but instead she isn't a super-tanky ecm-boat.
The Golem is not a Raven improvement but a special case boat. I wanted to reflect that tech2 is not better than tech one but different.
Our pirate faction ships are the top improvements of two worlds and should always be seen at the top of the performance pyramid.
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Tiddle Jr
Galvanized Inc.
121
|
Posted - 2015.04.21 02:41:52 -
[23] - Quote
That's a strange comparision SNI and Rokh where SNI is an improved model of ROkh.
Maybe you forgot about Widow which is improved version of Scorpion. SNI outperform Rokh in tanking ability easily.
And Raven's family in a logical tierisation from Raven to Golem where CNR is just a mid step while you training for a pro Golem pilot.
As well as Rattler is not an improved version of Raven at all.
"Rattlesnake Rattlesnake In the time-honored tradition of pirates everywhere, Korako GÇÿRabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along." copyright. |

ShahFluffers
Ice Fire Warriors Snuffed Out
7899
|
Posted - 2015.04.21 03:36:02 -
[24] - Quote
elitatwo wrote:According to the battleship rebalance thread the 'role' of the Raven was 'fast moving attack battleship', so it is just a quote. There is often a HUGE difference between what the DEVs intend and how things actually are.
The Raven is battleship. Battleships are, by and large, lumbering beasts of burden. They should be fitted and treated as such. (note: there ARE exceptions to this... but I would not recommend such things to a person who is obviously "green")
Both the Navy Scorpion and Navy Raven are straight "upgrades" from the Raven... but in different ways.
(using similar fits with level 5 skills) - The Navy Scorpion is basically a tankier version of the Raven. - The Navy Raven is a gankier version of the Raven with better damage application. - The Golem has about the same gankiness as the Navy Raven... with a tank as good or absurdly better than the Navy Scorpion.
The Rattlesnake is kind of a "lateral move" from the Golem. It can pump out more damage (easily 1000+), apply most of the damage better (because drones apply better than missiles)... but with a tank only as good as the Navy Scorpion.
Getting back on topic though...
Yuri Gagarijn...
Do what baltec said. Start with the REGULAR Raven first. You want to make mistakes (and you WILL make mistakes) in something "cheap" before you move on to more expensive hardware.
How did you start?
The SP System
IFW
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Market McSelling Alt
Bernie Madoff Investment Services LLC
127
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Posted - 2015.04.21 04:02:47 -
[25] - Quote
elitatwo wrote:Stitch Kaneland wrote:Well the rokh is a hybrid turret boat, and the navy scorp is a missile boat for one. And using the term "kite" on a BS is alil far fetched, no?
Can it be done? Yes. But it is not the intended role of the ship. Thats more mach/bharg territory. Stich dear, what I meant was the navy scorpion moves with the mobility of the Rokh and close to the same amount of tank. According to the battleship rebalance thread the 'role' of the Raven was 'fast moving attack battleship', so it is just a quote. If we were to follow the tiericide approach vision, the Navy Scorpion would have been a tankier Scorpion but instead she isn't a super-tanky ecm-boat. The Golem is not a Raven improvement but a special case boat. I wanted to reflect that tech2 is not better than tech one but different. Our pirate faction ships are the top improvements of two worlds and should always be seen at the top of the performance pyramid.
You have defecated so much wrong into this discussion that even if any of your statements were correct they are now wrong because of the stain of your horrendous posting.
Everything you have said in this thread, is hereby wrong. Very wrong. |

elitatwo
Eve Minions Poopstain Removal Team
641
|
Posted - 2015.04.21 04:32:27 -
[26] - Quote
Market McSelling Alt wrote:You have defecated so much wrong into this discussion that even if any of your statements were correct they are now wrong because of the stain of your horrendous posting.
Everything you have said in this thread, is hereby wrong. Very wrong.
And YOU have zero credibility and nobody believes anything you ever say. So stop talking altogether and keep it in your purse.
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Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.21 04:51:55 -
[27] - Quote
elitatwo wrote:Market McSelling Alt wrote:You have defecated so much wrong into this discussion that even if any of your statements were correct they are now wrong because of the stain of your horrendous posting.
Everything you have said in this thread, is hereby wrong. Very wrong. And YOU have zero credibility and nobody believes anything you ever say. So stop talking altogether and keep it in your purse.
I am just going to Kite your comments in my Erebus of thought  |

baltec1
Bat Country Goonswarm Federation
15622
|
Posted - 2015.04.21 22:07:15 -
[28] - Quote
Caleidascope wrote:baltec1 wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. 1) I would say go for the raven 2) and use it for level 3 missions to get used to the ship class. 1 is good advice. 2 is bad advice.
No it is sound advice.
Level 3 missions are far less dangerous than diving right into level 4 missions and will allow the OP to use the battleship with far fewer skills both in terms of SP and piloting.
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GordonO
Evil Guinea Pigs
109
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Posted - 2015.04.22 00:46:02 -
[29] - Quote
baltec1 wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. I would say go for the raven and use it for level 3 missions to get used to the ship class.
That's just terrible advice, don't do it. Cruise missiles don't do well for smaller ships, but I am sure baltec1 is just trolling.
The RS is imo the better choice, you can blap frigs on their way in with sentries which you can't do with cruise missiles. Raven nay is a decent ship but I find it needs really good skills to work properly. Start with a scorp navy and go from there is you a missile pilot. RS is a longer train as you need but cruise and sentry skills to make it shine
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Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.22 00:47:10 -
[30] - Quote
baltec1 wrote:Caleidascope wrote:baltec1 wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. 1) I would say go for the raven 2) and use it for level 3 missions to get used to the ship class. 1 is good advice. 2 is bad advice. No it is sound advice. Level 3 missions are far less dangerous than diving right into level 4 missions and will allow the OP to use the battleship with far fewer skills both in terms of SP and piloting.
I think the point they were trying to make is a Raven is a horrible choice for L3 missions and they are correct. However I see what you want the OP to accomplish so I understand your reasoning for the suggestion. |
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Paranoid Loyd
4827
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Posted - 2015.04.22 00:52:19 -
[31] - Quote
It's not a horrible choice. It's not the best, but there are many that are worse.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Tiddle Jr
Galvanized Inc.
122
|
Posted - 2015.04.22 01:19:25 -
[32] - Quote
Raven at lvl 3 is the most saifest place where newbe could try it. Very few of those are hard enough to test the teeth on. |

baltec1
Bat Country Goonswarm Federation
15626
|
Posted - 2015.04.23 03:20:39 -
[33] - Quote
Market McSelling Alt wrote:baltec1 wrote:Caleidascope wrote:baltec1 wrote:Yuri Gagarijn wrote:How much SP do you recommend for the RS? Im just playing for two or three months. 1) I would say go for the raven 2) and use it for level 3 missions to get used to the ship class. 1 is good advice. 2 is bad advice. No it is sound advice. Level 3 missions are far less dangerous than diving right into level 4 missions and will allow the OP to use the battleship with far fewer skills both in terms of SP and piloting. I think the point they were trying to make is a Raven is a horrible choice for L3 missions and they are correct. However I see what you want the OP to accomplish so I understand your reasoning for the suggestion.
Slap RHML on it and its not too shabby. ( It earns more than an ishtar in lvl 3 blitzing) Its not a mach thats for sure.
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Elsa Hayes
Science and Trade Institute Caldari State
67
|
Posted - 2015.04.23 16:52:43 -
[34] - Quote
I am with Baltec here, start with a Raven and slap RHML on it also some warp speed rigs while getting accustomed to the ship and training up missile and shield skill you will be able to make some isks, LP doing level 3s. When your skills got better you can switch to level 4s (with cruise missiles).
Once your overall skills and your missile skills have become more solid you can decide to go for the Golem or train sentry/heavies and go for the Rattlesnake.
By this you will avoid agonizingly slow level 4s at the beginning, the occasional ship loss due to a mistake all the while you geap up isks and LP and all that in a not so expensive hull. |

Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.23 23:22:32 -
[35] - Quote
baltec1 wrote:Market McSelling Alt wrote:
I think the point they were trying to make is a Raven is a horrible choice for L3 missions and they are correct. However I see what you want the OP to accomplish so I understand your reasoning for the suggestion.
Slap RHML on it and its not too shabby. ( It earns more than an ishtar in lvl 3 blitzing) Its not a mach thats for sure.
If he has the skills to properly use RHML then he has no business being in a raven. I get the point was to have him learn how to use a Golem one day... but RHML and cruise and RHML and torps are completely different beasts. With the current price of pirate BS and navy BS I see no reason not to have him start in an overtanked SNI or Rattle or RNI. |

Cephelange du'Krevviq
Senex Legio The Old Contemptibles
286
|
Posted - 2015.04.24 07:47:51 -
[36] - Quote
Tsukino Stareine wrote:Scorp has good tank but bad application, you will eventually need to sacrifice tank for target painters.
Between its resist bonuses and number of midslots, you can easily spare 1 mid slot for a painter, which is really all you need.
"I am a leaf on the...ah, frak it!"
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Jeremiah Saken
The Fall of Leviathan
241
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Posted - 2015.04.24 09:11:07 -
[37] - Quote
elitatwo wrote:The Golem is not a Raven improvement but a special case boat. I wanted to reflect that tech2 is not better than tech one but different. It is the specialized Raven, even share the same improved hull, and is better than T1 brother. More DPS, better tank, capacitor, range, application etc. King of DPS is Rattle now. King of tank - Golem. Progression in missile boats for T4: Raven (MJD for start) -> SNI (for better tank)/RNI (for better application) -> Golem (for tank and spank)/Rattlesnake (best dps in class). Flew every above except the Golem.
My favourites: raven with MJD -> SNI (tanky and close combat, flying brick) -> sniper rattle.
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
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Lan Wang
Stillwater Corporation That Escalated Quickly.
387
|
Posted - 2015.04.24 09:52:46 -
[38] - Quote
Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
I think the point they were trying to make is a Raven is a horrible choice for L3 missions and they are correct. However I see what you want the OP to accomplish so I understand your reasoning for the suggestion.
Slap RHML on it and its not too shabby. ( It earns more than an ishtar in lvl 3 blitzing) Its not a mach thats for sure. If he has the skills to properly use RHML then he has no business being in a raven. I get the point was to have him learn how to use a Golem one day... but RHML and cruise and RHML and torps are completely different beasts. With the current price of pirate BS and navy BS I see no reason not to have him start in an overtanked SNI or Rattle or RNI.
so if he has the skills to use rhml he shouldnt be in a raven but should be in a rattlesnake which uses 2 different (long train) weapon systems? what use will a rattler be in a mission if his drone, cruise and core skills are subpar
EVEALON Creative - Logo Design & Branding | Digital Design
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W0lf Crendraven
Welfcorp
277
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Posted - 2015.04.24 11:57:13 -
[39] - Quote
You all forget to mention a very important thing about the rattler
Gallente Battleship bonuses (per skill level): 10% bonus to kinetic and thermal missile damage
Caldari Battleship bonuses (per skill level): 4% bonus to all shield resistances
Role Bonus: 275% bonus to Sentry Drone and Heavy Drone damage and hitpoint
the important part beeing the role bonus here.
This basicely means that the rattler, the worm and the gila all dont need the ship skills at any reasonably high level to work so they are super easy on the skill points, coupled with asburd tanking abilities and easy to fit stuff
[Rattlesnake, New Setup 1] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Ballistic Control System II Ballistic Control System II Damage Control II
Limited Adaptive Invulnerability Field I Prototype 100MN Microwarpdrive I Large Shield Extender I Large Shield Extender I Kinetic Deflection Field II Kinetic Deflection Field II Thermic Dissipation Field II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile [empty high slot]
Large Core Defense Field Purger I Large Core Defense Field Purger I Large Core Defense Field Purger I
Republic Fleet Bouncer x2
something like this (im no mission runner and this is probably not a fit you should take to actually do missions in, its an example) is easily useable in 2-3 month and even then you are looking at over 230k ehp vs kinetic (or refit vs the tank type you want with a 500dps tank and 750+ dps (or 900+ if you use a gecko).
And if you can actually fly it well it has absurd tank, absurd dps and its almost ungankable due to a really sick passive tank on top of that. |

Tiddle Jr
Galvanized Inc.
127
|
Posted - 2015.04.24 12:28:50 -
[40] - Quote
https://forums.eveonline.com/default.aspx?g=posts&t=376788
There are some interesting fits rattler included.
|
|

Tiddle Jr
Galvanized Inc.
127
|
Posted - 2015.04.24 12:30:49 -
[41] - Quote
W0lf Crendraven wrote:You all forget to mention a very important thing about the rattler
Gallente Battleship bonuses (per skill level): 10% bonus to kinetic and thermal missile damage
Caldari Battleship bonuses (per skill level): 4% bonus to all shield resistances
Role Bonus: 275% bonus to Sentry Drone and Heavy Drone damage and hitpoint
the important part beeing the role bonus here.
This basicely means that the rattler, the worm and the gila all dont need the ship skills at any reasonably high level to work so they are super easy on the skill points, coupled with asburd tanking abilities and easy to fit stuff
[Rattlesnake, New Setup 1] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Ballistic Control System II Ballistic Control System II Damage Control II
Limited Adaptive Invulnerability Field I Prototype 100MN Microwarpdrive I Large Shield Extender I Large Shield Extender I Kinetic Deflection Field II Kinetic Deflection Field II Thermic Dissipation Field II
'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile [empty high slot]
Large Core Defense Field Purger I Large Core Defense Field Purger I Large Core Defense Field Purger I
Republic Fleet Bouncer x2
something like this (im no mission runner and this is probably not a fit you should take to actually do missions in, its an example) is easily useable in 2-3 month and even then you are looking at over 230k ehp vs kinetic (or refit vs the tank type you want with a 500dps tank and 750+ dps (or 900+ if you use a gecko).
And if you can actually fly it well it has absurd tank, absurd dps and its almost ungankable due to a really sick passive tank on top of that.
Such a ****** witty Rattler, shame... |

Jenn aSide
Smokin Aces.
10783
|
Posted - 2015.04.24 13:15:53 -
[42] - Quote
OP, be VERY careful about who you listen to. Getting lvl 4s wrong when you are 'young' is a good way to throw isk down the drain for nothing. And while most people mean well, the truth is that most EVE PVE (and all the PVE that can be 'solo'd) isn't dynamic enough to force it's users to actually "improve" (unlike PVP, blowing up a lot teaches you how to avoid getting blown up so much), so you have lots of pilots displaying lots of really bad habits then teaching new players bad habits that they don't have enough SP to survive against.
In other words, if you follow the wrong advice and get blown up, most of these 'advisers' aren't going to throw you any replacement isk, so again, be careful who you listen to.
If I were you OP, I'd listen to Baltec, he actually knows what he's doing and he's one of the few advocating that you take your time (and hell, Rapid Heavy Raven in lvl 3s isn't just safer starting out, I think it's a bit more fun, but that's just me) and "grow" into the activity unlike most of the others. My personal suggestion is to always have a LMJD on any solo pve battleship, it's a get out of jail free card.
Also look up posts by 'Stoicfaux', like Baltec is has actual practical experience where it counts. |

Amanda Chan
Error 404 Pod Not Found
0
|
Posted - 2015.04.24 13:22:50 -
[43] - Quote
Navy Raven - Great damage application, faster missiles speed. 8 effective launchers. Scorpion Navy - RoF bonus(worst damage bonus for PvE) and bonus to tank. 7.5 effective launchers. Rattlesnake - Dual weapon system, role bonus for drones(7.5 effective sentry/heavy drones), 7.5 effective launchers with kinetic/thermal damage and a bonus to tank.
The Navy Raven is a great missile boat. Since your 2-3 months in, your probably going to want to look for a cheap MJD sniper fit unless you feel like plexing a MJD fit. Rating - 2nd in damage, tied first for damage application and 2nd in hull cost.
Scorpion Navy Issue is a meh missile boat. RoF bonuses are the worst for PvE as your goal is the reduce volleys. Less missiles launched = more isk saved = more time saved. The bonus to tank is nice, however tiny for 2-3 month old character. Rating - 3rd in damage, 2nd/3rd in damage application and 1st in hull cost.
Rattlesnake as previously mentioned the hull bonus is what you want to look at here. Just being able to sit in this, gives you an effective 7.5 sentry/heavy drones or the equivalent of having Gallente Battleship 5 with the Dominix. Granted, it being a dual weapon system also makes it a bit more SP intensive to get into but it is by far the better choice. Also 7.5 Effective launchers with kinetic/thermal damage is annoying because 75% of the time, you will be shooitng into a secondary resist hole. Rating - 1st in damage, tied first damage application(no application bonus for missiles like the Navy Raven but using Sentry drones makes up for it and 3rd in hull cost.
What's that? Yes the ship that has the highest dps is also has the cheapest hull. #mindblown.
[Rattlesnake, cheap PvE] Ballistic Control System II Ballistic Control System II Ballistic Control System II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Omnidirectional Tracking Link II, Optimal Range Script Omnidirectional Tracking Link II, Optimal Range Script Prototype 100MN Microwarpdrive I Large Micro Jump Drive Adaptive Invulnerability Field II Adaptive Invulnerability Field II Medium C5-L Emergency Shield Overload I
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile 'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile Drone Link Augmentor II
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Drone Control Range Augmentor I
Bouncer I x2 Garde I x2 Warden I x2
Please note, the above fit is designed to be a cheap guideline and not a suggested fit. The theory behind this fit is less tank more gank. When you Micro Jump Drive(MJD) 100km out, the damage you take drops off sharply enough that a undersized shield rep will be more then sufficient to keep you alive. Please note then, that means when you enter a mission pocket you need the MJD ready to go as soon as you enter, otherwise this tank will not sustain you under any serious level 4 damage. Fitting Guide: Lows - 3x Drone Damage Amplifiers and 3x Ballistic Control Systems. This is a balance between the two so not one is penalized more then the other. You can change this ratio depending on your skill or remove either ore and place a Damage Control if you want more tank. Which will not be needed for this fit as this is a MJD fit. Mids - 2x Omnidirectional Tracking LInks - scripted with Optimal range for best sentry drone result once your MJD'd out. 1x Microwarp Drive/1x Micro Jump Drive - I pick a dual prop system as if you miss with your MJD, the Rattlesnake isn't exactly a fast boat to get to the gate. If you have all the time in the world, then replace the Microwarp drive with PWNAGE the meta 4 target painter. 2x Adaptive Invul field - standard omni tank, I'm a bit lazy but you can go with mission specific hardeners. Honestly though, with MJD builds, it's unecessary. 1x medium c5-l emergency shield overlord - a meta 4 medium shield booster. This is undersized for the hull and a larger one can be used. However, with a MJD I find that unecessary and undersized booster can be run longer, allowing for mistakes when handling your cap. Replace with a Large or X-Large at your discretion. Highs - 5x Meta 4 Launchers - pew pew 1x Drone Link Augmentors - increase your drone control range as your engagement area has just increased to 100km_
Rigs - 2x Rigors - Rattlesnake has no application bonus, so you'll want these to land decent hits on cruisers and below. 1x Large Drone Control Range Augmentor - More range to your drone control.
All said and told, you could probably buy and fly this fit for a little over 400 million(Current price of the hull is around 395 million). As, I have no idea of your current skills, my assumption is that you will be around 900 dps, 139 tank vs Sansha(low) 222 tank v Angel(high) and around 5 minutes of capacitor running everything but the MJD and Microwarp Drive.
You couldn't even BUY a CNR/SNI Hull for 500 million.
Now this fit will not last you forever, you're going to want to bling it out. But that's a discussion for another time/place. TL:DR, you can buy a fit a Rattlesnake to do more damage then a CNR/SNI for the price of the hull of a CNR/SNI.
|

afkalt
Republic Military School Minmatar Republic
1098
|
Posted - 2015.04.24 13:29:53 -
[44] - Quote
If you can use drones with a modicum of skill and have gallente BS trained, use a MJD sniping dominix. There is no better way to learn triggers/mission lay outs. I literally cannot envisage a way you could lose this ship.
Use it to pad your wallet whilst your skill plan matures and your skill/knowledge as a player evolves.
The only risk is that the thing is so goddamned easy mode you might lose your next ship! |

Amanda Chan
Error 404 Pod Not Found
0
|
Posted - 2015.04.24 13:38:27 -
[45] - Quote
afkalt wrote:If you can use drones with a modicum of skill and have gallente BS trained, use a MJD sniping dominix. There is no better way to learn triggers/mission lay outs. I literally cannot envisage a way you could lose this ship.
Use it to pad your wallet whilst your skill plan matures and your skill/knowledge as a player evolves.
The only risk is that the thing is so goddamned easy mode you might lose your next ship!
Pretty sure this applies to ANY MJD fit. MJD Sniping Dominix is decent but it's damage cannot compare to the Rattlesnake. You would need Gallente BS 5 to equal the drone damage you get by sitting in the Rattlesnake hull. The tracking bonus is near useless because rats are flying at you in a straight line when you are using a MJD fit.
That said, Dominix is a decent missioning boat. If you shield tank it, you can do some sweet dps as well but not something i'd try and sell a 3 month old toon on.
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.24 15:12:00 -
[46] - Quote
Lan Wang wrote:Market McSelling Alt wrote:baltec1 wrote:Market McSelling Alt wrote:
I think the point they were trying to make is a Raven is a horrible choice for L3 missions and they are correct. However I see what you want the OP to accomplish so I understand your reasoning for the suggestion.
Slap RHML on it and its not too shabby. ( It earns more than an ishtar in lvl 3 blitzing) Its not a mach thats for sure. If he has the skills to properly use RHML then he has no business being in a raven. I get the point was to have him learn how to use a Golem one day... but RHML and cruise and RHML and torps are completely different beasts. With the current price of pirate BS and navy BS I see no reason not to have him start in an overtanked SNI or Rattle or RNI. so if he has the skills to use rhml he shouldnt be in a raven but should be in a rattlesnake which uses 2 different (long train) weapon systems? what use will a rattler be in a mission if his drone, cruise and core skills are subpar
There was two points there but the boat seemed to pass by you.
If he has the skills to properly use RHML then he should be in a rattle with RHML for level 3's. Not a Raven
If he doesn't have skills to PROPERLY use RHML then he needs to be in one of the higher DPS/High tank hulls that cost so little right now that it doesn't matter.
If you are going to run level 3's to train for level 4's you are in for a bit of a surprise as they are different kind of missions. Level 3's dont have the trigger concerns and there isn't the need to dedicate ship size priorities. Level 4's you want to watch your triggers, figure out your blitz methods and finally come up with a plan to eliminate small scramming frigs before or during your mitigation of DPS.
As others have pointed out, a Rattlesnake is the king right now for DPS and it does very well in the tank department. Whether the advise is to start at Level 3 or to jump into Level 4 the ship to do both is the same. Rattlesnake. But a SNI or RNI is still better than a Raven. |

baltec1
Bat Country Goonswarm Federation
15638
|
Posted - 2015.04.25 11:37:00 -
[47] - Quote
Rattle is not a good ship for someone new to battleships, especially for level 3s.
They require more SP to use, more management and they are twice the cost of a raven. In level 3s you want to be moving to the next objective while you are shooting targets so rattles with sentries are right off the bat at a disadvantage in speed. If you use other drones then you have the flight time of the drones. On top of that you are managing two weapon systems at the same time.
Raven is much faster to train into and easier to use. Remember, OP is learning the basics of flying a battleship so tossing him into the most management intensive of all the battleships is not the best way to go about this.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.25 21:51:32 -
[48] - Quote
Megathron. Enough said. |

W0lf Crendraven
Welfcorp
280
|
Posted - 2015.04.25 22:56:07 -
[49] - Quote
baltec1 wrote:Rattle is not a good ship for someone new to battleships, especially for level 3s.
They require more SP to use, more management and they are twice the cost of a raven. In level 3s you want to be moving to the next objective while you are shooting targets so rattles with sentries are right off the bat at a disadvantage in speed. If you use other drones then you have the flight time of the drones. On top of that you are managing two weapon systems at the same time.
Raven is much faster to train into and easier to use. Remember, OP is learning the basics of flying a battleship so tossing him into the most management intensive of all the battleships is not the best way to go about this.
Did you read the stuff above? Of all bs the rattler is the easiest to train into, its harder to maximize but to reach 750+ dps easily you need to spend like a week of training as its main damage comes from its role bonus. |

Tiddle Jr
Galvanized Inc.
129
|
Posted - 2015.04.25 23:28:59 -
[50] - Quote
Aeon Ecko wrote:Megathron. Enough said.
2102+ DPS [5K Volley], 529 m/s Velocity, AB+Web+Disruptor 25K EHP
[Megathron, Battleship] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
100MN Afterburner II Stasis Webifier II Warp Disruptor II Adaptive Invulnerability Field II
Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L
Large Hybrid Burst Aerator II Large Auxiliary Thrusters I [empty rig slot]
'Augmented' Ogre x3 Large Standard Container
Implants Slot 1: Low-Grade Snake Alpha Slot 2: Low-Grade Snake Beta Slot 3: Republic Special Ops Field Enhancer - Gamma Slot 4: High-Grade Snake Delta Slot 5: High-Grade Snake Epilson Slot 6: Zainou 'Sharpshot' Torpedo TD-606 Slot 7: Eifyur and Co. 'Rouge' Evasive Maneuvering EM-706 Slot 8: Eifyur and Co. 'Rouge' Fuel Conservation EM-806 Slot 9: Inherent Implants 'Lancer' Gunnery RF-906 Slot 10: Zainou 'Deadeye' Large Hybrid Turret LH-1006
Why would you ever linked that fit above?? Is that classy lvl3 set up, lol
And where is the price check for this shiny pod with all those implants?
|
|

Tiddle Jr
Galvanized Inc.
129
|
Posted - 2015.04.25 23:31:44 -
[51] - Quote
W0lf Crendraven wrote:
Did you read the stuff above? Of all bs the rattler is the easiest to train into, its harder to maximize but to reach 750+ dps easily you need to spend like a week of training as its main damage comes from its role bonus.
Do you ever run lvl3 with Rattler, please be honest here. |

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.25 23:33:06 -
[52] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:Megathron. Enough said.
2102+ DPS [5K Volley], 529 m/s Velocity, AB+Web+Disruptor 25K EHP
[Megathron, Battleship] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
100MN Afterburner II Stasis Webifier II Warp Disruptor II Adaptive Invulnerability Field II
Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L
Large Hybrid Burst Aerator II Large Auxiliary Thrusters I [empty rig slot]
'Augmented' Ogre x3 Large Standard Container
Implants Slot 1: Low-Grade Snake Alpha Slot 2: Low-Grade Snake Beta Slot 3: Republic Special Ops Field Enhancer - Gamma Slot 4: High-Grade Snake Delta Slot 5: High-Grade Snake Epilson Slot 6: Zainou 'Sharpshot' Torpedo TD-606 Slot 7: Eifyur and Co. 'Rouge' Evasive Maneuvering EM-706 Slot 8: Eifyur and Co. 'Rouge' Fuel Conservation EM-806 Slot 9: Inherent Implants 'Lancer' Gunnery RF-906 Slot 10: Zainou 'Deadeye' Large Hybrid Turret LH-1006
Why would you ever linked that fit above?? Is that classy lvl3 set up, lol And where is the price check for this shiny pod with all those implants?
check it yourself, those implant only come out to maybe 30M ISK to 40M ISK check OSMIUM.ORG or something i know how much they are they not more than the Rattlesnake put together. STILL CHEAPER. |

Tiddle Jr
Galvanized Inc.
129
|
Posted - 2015.04.26 00:02:39 -
[53] - Quote
Aeon Ecko wrote:Tiddle Jr wrote:Aeon Ecko wrote:Megathron. Enough said.
2102+ DPS [5K Volley], 529 m/s Velocity, AB+Web+Disruptor 25K EHP
[Megathron, Battleship] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
100MN Afterburner II Stasis Webifier II Warp Disruptor II Adaptive Invulnerability Field II
Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L
Large Hybrid Burst Aerator II Large Auxiliary Thrusters I [empty rig slot]
'Augmented' Ogre x3 Large Standard Container
Implants Slot 1: Low-Grade Snake Alpha Slot 2: Low-Grade Snake Beta Slot 3: Republic Special Ops Field Enhancer - Gamma Slot 4: High-Grade Snake Delta Slot 5: High-Grade Snake Epilson Slot 6: Zainou 'Sharpshot' Torpedo TD-606 Slot 7: Eifyur and Co. 'Rouge' Evasive Maneuvering EM-706 Slot 8: Eifyur and Co. 'Rouge' Fuel Conservation EM-806 Slot 9: Inherent Implants 'Lancer' Gunnery RF-906 Slot 10: Zainou 'Deadeye' Large Hybrid Turret LH-1006
Why would you ever linked that fit above?? Is that classy lvl3 set up, lol And where is the price check for this shiny pod with all those implants? check it yourself, those implant only come out to maybe 30M ISK to 60M ISK check OSMIUM.ORG or something i know how much they are they not more than the Rattlesnake put together. STILL CHEAPER. If it makes you feel better and sleep good at night i will take them out and it's STILL CHEAPER AND BETTER.
Good troll is a good troll, enough said
|

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 00:03:45 -
[54] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:Tiddle Jr wrote:Aeon Ecko wrote:Megathron. Enough said.
2102+ DPS [5K Volley], 529 m/s Velocity, AB+Web+Disruptor 25K EHP
[Megathron, Battleship] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II
100MN Afterburner II Stasis Webifier II Warp Disruptor II Adaptive Invulnerability Field II
Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L Polarized Neutron Blaster Cannon, Void L
Large Hybrid Burst Aerator II Large Auxiliary Thrusters I [empty rig slot]
'Augmented' Ogre x3 Large Standard Container
Implants Slot 1: Low-Grade Snake Alpha Slot 2: Low-Grade Snake Beta Slot 3: Republic Special Ops Field Enhancer - Gamma Slot 4: High-Grade Snake Delta Slot 5: High-Grade Snake Epilson Slot 6: Zainou 'Sharpshot' Torpedo TD-606 Slot 7: Eifyur and Co. 'Rouge' Evasive Maneuvering EM-706 Slot 8: Eifyur and Co. 'Rouge' Fuel Conservation EM-806 Slot 9: Inherent Implants 'Lancer' Gunnery RF-906 Slot 10: Zainou 'Deadeye' Large Hybrid Turret LH-1006
Why would you ever linked that fit above?? Is that classy lvl3 set up, lol And where is the price check for this shiny pod with all those implants? check it yourself, those implant only come out to maybe 30M ISK to 60M ISK check OSMIUM.ORG or something i know how much they are they not more than the Rattlesnake put together. STILL CHEAPER. If it makes you feel better and sleep good at night i will take them out and it's STILL CHEAPER AND BETTER. Good troll is a good troll, enough said
Hater are going to hate. Truth hurts. |

W0lf Crendraven
Welfcorp
280
|
Posted - 2015.04.26 00:05:25 -
[55] - Quote
Tiddle Jr wrote:W0lf Crendraven wrote:
Did you read the stuff above? Of all bs the rattler is the easiest to train into, its harder to maximize but to reach 750+ dps easily you need to spend like a week of training as its main damage comes from its role bonus.
Do you ever run lvl3 with Rattler, please be honest here.
Only missions i ever do are lvl 5s. (but i almost never do those). But how does that matter? |

Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 00:16:10 -
[56] - Quote
Aeon Ecko wrote:
Hater are going to hate. Truth hurts.
how could i hate you if you are such a funny person lol
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.26 00:38:26 -
[57] - Quote
W0lf Crendraven wrote:Tiddle Jr wrote:W0lf Crendraven wrote:
Did you read the stuff above? Of all bs the rattler is the easiest to train into, its harder to maximize but to reach 750+ dps easily you need to spend like a week of training as its main damage comes from its role bonus.
Do you ever run lvl3 with Rattler, please be honest here. Only missions i ever do are lvl 5s. (but i almost never do those). But how does that matter?
As much as I disagree on his point in the pvp thread, I have to say that he is spot on here.
Low SP rattle is far more effective than low sp Raven. With the low sp rattle you can throw out your drones, have plenty of tank and have missiles to back you up. With the raven if you are low sp you are either doing missions with the wrong weapon type, using crappy unbonused drones and you are slow.
Rattle is a great lvl 3 ship if you dont care about warp speed, and in this case blitzing is not what we are trying to teach the OP, mission running is. Rattle isn't some mystical creature needing 100mil sp to use. It is a Domi with Missile support. |

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 00:50:08 -
[58] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:
Hater are going to hate. Truth hurts.
how could i hate you if you are such a funny person lol
But yet you name called EVEN after the fact. Have not contributed constructive price/performance ratio to counter. Stick to the OP your going off on tangents. What was the goal? i gave simple analysis and corrected my post to please thee and yet you not take it into consideration. Either say something nice or do not say anything at all. |

Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 01:28:00 -
[59] - Quote
Aeon Ecko wrote:
But yet you name called EVEN after the fact. Have not contributed constructive price/performance ratio to counter. Stick to the OP your going off on tangents. What was the goal? i gave simple analysis and corrected my post to please thee and yet you not take it into consideration. Either say something nice or do not say anything at all.
i got nothing to add to already said
|

Arthur Aihaken
Jormungand Corporation
4367
|
Posted - 2015.04.26 01:50:08 -
[60] - Quote
Aeon Ecko wrote:Megathron. I'm not re-quoting this fit. It makes my eyes bleed...
I am currently away, traveling through time and will be returning last week.
|
|

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 03:45:09 -
[61] - Quote
W0lf Crendraven wrote:
Did you read the stuff above? Of all bs the rattler is the easiest to train into, its harder to maximize but to reach 750+ dps easily you need to spend like a week of training as its main damage comes from its role bonus.
Did you read what I said?
No matter how you try to argue this the rattle had two weapon systems you need to train and maintain. When you are learning a ship class you want the first steps to be as easy as you can make it and the rattle is not the best option for this. The raven only has the one weapon system it needs to worry about and is so easy to get into it has been to go to mission boat for the last decade.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Arthur Aihaken
Jormungand Corporation
4367
|
Posted - 2015.04.26 03:54:20 -
[62] - Quote
baltec1 wrote:No matter how you try to argue this the rattle had two weapon systems you need to train and maintain. When you are learning a ship class you want the first steps to be as easy as you can make it and the rattle is not the best option for this. The raven only has the one weapon system it needs to worry about and is so easy to get into it has been to go to mission boat for the last decade. I think the Rattlesnake is potentially more forgiving for newer players.
I am currently away, traveling through time and will be returning last week.
|

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 04:08:06 -
[63] - Quote
Arthur Aihaken wrote: I think the Rattlesnake is potentially more forgiving for newer players.
How?
Two weapon systems to train for so it takes twice as long to train.
Two lines of battleship are required to be trained.
You have two weapons to use so you have twice as much work in that area.
Drones require you to look after them and the rattle is not bonuses for light/med drones.
The raven is much easier to get into, cheaper, easier to use and fit. The rattle is something to aim for after you have been in the raven not before.
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Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.26 04:17:37 -
[64] - Quote
baltec1 wrote:Arthur Aihaken wrote: I think the Rattlesnake is potentially more forgiving for newer players.
How? Two weapon systems to train for so it takes twice as long to train. Two lines of battleship are required to be trained. You have two weapons to use so you have twice as much work in that area. Drones require you to look after them and the rattle is not bonuses for light/med drones. The raven is much easier to get into, cheaper, easier to use and fit. The rattle is something to aim for after you have been in the raven not before.
Because even at level 3 in each BS line, each weapon system type it will still out damage and with better application a Raven.
You can out damage a fully level V skilled Raven pilot in a Rattle piloted by a player with level 4 skills. It is just that simple. Again, Raven is not a good choice for level 3, you get all the draw backs of using a BS in a level 3 without the benefit of more dps. Rattle is also a ship that the OP can continue to skill and get better and better, where a Raven the pilot has to change weapon skills to get better and get a new hull.
What you are proposing is the OP get a Raven and skill for heavy missiles, then after "mastering" that he start skilling for cruise or torp, skill for Rattle (which means drones) or a Golem (very long skill train) and then sell his hull for upgrade.
What the rattle offers is to train for heavies and drones (which he already has) and use a ship that today gets him more DPS, more tank and better application of damage. Then tomorrow when he is level V his Rattle is only that much more amplified.
You are asking him to waste time and skills on something he wont fly tomorrow. |

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 04:29:54 -
[65] - Quote
Market McSelling Alt wrote:
Because even at level 3 in each BS line, each weapon system type it will still out damage and with better application a Raven.
You can out damage a fully level V skilled Raven pilot in a Rattle piloted by a player with level 4 skills. It is just that simple. Again, Raven is not a good choice for level 3, you get all the draw backs of using a BS in a level 3 without the benefit of more dps. Rattle is also a ship that the OP can continue to skill and get better and better, where a Raven the pilot has to change weapon skills to get better and get a new hull.
What you are proposing is the OP get a Raven and skill for heavy missiles, then after "mastering" that he start skilling for cruise or torp, skill for Rattle (which means drones) or a Golem (very long skill train) and then sell his hull for upgrade.
What the rattle offers is to train for heavies and drones (which he already has) and use a ship that today gets him more DPS, more tank and better application of damage. Then tomorrow when he is level V his Rattle is only that much more amplified.
You are asking him to waste time and skills on something he wont fly tomorrow.
Remind me, what battleship skill is required for the raven and the rattle?
Also, tell us what weapon system both ships get bonuses to?
Zero time is wasted here, the skills you get for the raven are the very same skills you need for the rattle. Also remember, I put a lot of time into a level 3 raven on a new pilot so I know exactly what it can do. The rattle was also tested and it is slower simply because of the way drones work. DPS isn't everything here.
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Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.26 04:33:20 -
[66] - Quote
baltec1 wrote:Market McSelling Alt wrote:
Because even at level 3 in each BS line, each weapon system type it will still out damage and with better application a Raven.
You can out damage a fully level V skilled Raven pilot in a Rattle piloted by a player with level 4 skills. It is just that simple. Again, Raven is not a good choice for level 3, you get all the draw backs of using a BS in a level 3 without the benefit of more dps. Rattle is also a ship that the OP can continue to skill and get better and better, where a Raven the pilot has to change weapon skills to get better and get a new hull.
What you are proposing is the OP get a Raven and skill for heavy missiles, then after "mastering" that he start skilling for cruise or torp, skill for Rattle (which means drones) or a Golem (very long skill train) and then sell his hull for upgrade.
What the rattle offers is to train for heavies and drones (which he already has) and use a ship that today gets him more DPS, more tank and better application of damage. Then tomorrow when he is level V his Rattle is only that much more amplified.
You are asking him to waste time and skills on something he wont fly tomorrow.
Remind me, what battleship skill is required for the raven and the rattle? Also, tell us what weapon system both ships get bonuses to? Zero time is wasted here, the skills you get for the raven are the very same skills you need for the rattle. Also remember, I put a lot of time into a level 3 raven on a new pilot so I know exactly what it can do. The rattle was also tested and it is slower simply because of the way drones work. DPS isn't everything here.
You want the OP to train heavy missiles and fly a Raven then switch to a Golem with Cruise.
I want the OP to max his skills to fly a Rattle while actually flying a Rattle all the while a better choice both now and in the future for him.
Your testing of the Ishtar vs Mach has little to do with a Rattle vs Raven.
I don't see why you continue to argue this |

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 04:36:14 -
[67] - Quote
Market McSelling Alt wrote:
You want the OP to train heavy missiles and fly a Raven then switch to a Golem with Cruise.
I have never mentioned the golem. What the OP does after learning the basics with the raven is up to him.
Market McSelling Alt wrote: I want the OP to max his skills to fly a Rattle while actually flying a Rattle all the while a better choice both now and in the future for him.
And I want the OP to learn the basics in an easy to get into ship as possible as quickly as possible for as little isk as needed.
Market McSelling Alt wrote: I don't see why you continue to argue this
Because you are giving poor advice.
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Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 04:53:24 -
[68] - Quote
Arthur Aihaken wrote:Aeon Ecko wrote:Megathron. I'm not re-quoting this fit. It makes my eyes bleed...
No one one told you too in the first place. The OP was asking. That fit is outdated been updated anyway its already been answered. That cement is random. |

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 05:06:27 -
[69] - Quote
Aeon Ecko wrote:Arthur Aihaken wrote:Aeon Ecko wrote:Megathron. I'm not re-quoting this fit. It makes my eyes bleed... No one one told you too in the first place. The OP was asking. That fit is outdated been updated anyway its already been answered. Your comment is mind boggling.
Its a poor fit.
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Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 05:12:08 -
[70] - Quote
baltec1 wrote:Aeon Ecko wrote:Arthur Aihaken wrote:Aeon Ecko wrote:Megathron. I'm not re-quoting this fit. It makes my eyes bleed... No one one told you too in the first place. The OP was asking. That fit is outdated been updated anyway its already been answered. Your comment is mind boggling. Its a poor fit.
Never said it was the best in the game but I did ask for a counter fit to help out. I did ask people seem to over look it. If it helps the man than help. I am just a price performance suggestion but if you know something tell OP. His thread not mines |
|

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 05:23:00 -
[71] - Quote
Aeon Ecko wrote: Never said it was the best in the game but I did ask for a counter fit to help out.
Blasters lack the range to be effective lvl 4 mission runners unless you have speed and TE/Computers which your ship doesn't. The weapon systems in question reduce your resists to zero and even with the best willpower a ship with zero resists and no rep is going to die even in level 3s. The lowslots have way way too many damage mods, past three they become pointless.
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Arthur Aihaken
Jormungand Corporation
4367
|
Posted - 2015.04.26 05:29:50 -
[72] - Quote
I didn't say it was necessarily better - I just said it was more forgiving. You can have mediocre drone and missile skills and it will still out-DPS a Raven. It has a heavier tank, higher resistances (even Caldari Battleship-III plugs the EM hole with 15%) and a passive shield recharge.
baltec1 wrote:The lowslots have way way too many damage mods, past three they become pointless. The 4th typically yields 4.5-5% additional DPS, so I wouldn't exactly call it pointless.
baltec1 wrote:Blasters lack the range to be effective lvl 4 mission runners unless you have speed and TE/Computers which your ship doesn't. The weapon systems in question reduce your resists to zero and even with the best willpower a ship with zero resists and no rep is going to die even in level 3s. The lowslots have way way too many damage mods, past three they become pointless. I would generally say that's correct. There are a few L4 missions ("The Damsel", "Stop the Thief") where blasters will excel, but these would be the exception rather than the rule.
I am currently away, traveling through time and will be returning last week.
|

Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 05:29:58 -
[73] - Quote
Aeon Ecko wrote:
Never said it was the best in the game but I did ask for a counter fit to help out. I did ask people seem to over look it. If it helps the man than help. I am just a price performance suggestion but if you know something tell OP. His thread not mines
You've been asked about this fit and left my question without answer. Why would i counter fit anyfhing if your mega got nothing near to asked SNI/CNR or Rattler?
|

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 05:34:08 -
[74] - Quote
baltec1 wrote:Aeon Ecko wrote: Never said it was the best in the game but I did ask for a counter fit to help out.
Blasters lack the range to be effective lvl 4 mission runners unless you have speed and TE/Computers which your ship doesn't. The weapon systems in question reduce your resists to zero and even with the best willpower a ship with zero resists and no rep is going to die even in level 3s. The lowslots have way way too many damage mods, past three they become pointless.
I respect that that is fair points. You learn something new everyday. Thanks for info will pass it along. Need more post like this. I did try put a few resists on but they never show correct not sure if bug or what. I figured too many damage mods before but I was not sure how much power OP needed but I could easy on them in a heart beat for repair, nano, or resist mod and go micro but I don't know if he will get scrambled or something. |

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 05:35:36 -
[75] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:
Never said it was the best in the game but I did ask for a counter fit to help out. I did ask people seem to over look it. If it helps the man than help. I am just a price performance suggestion but if you know something tell OP. His thread not mines
You've been asked about this fit and left my question without answer. Why would i counter fit anyfhing if your mega got nothing near to asked SNI/CNR or Rattler?
No I did not and you said you have nothing more to add so. |

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 05:38:31 -
[76] - Quote
Aeon Ecko wrote:
I respect that that is fair points. You learn something new everyday. Thanks for info will pass it along. Need more post like this. I did try put a few resists on but they never show correct not sure if bug or what. I figured too many damage mods before but I was not sure how much power OP needed but I could easy on them in a heart beat for repair, nano, or resist mod and go micro but I don't know if he will get scrambled or something.
Those guns reduce resists to 0 no matter what you fit. Damage mod wise anything over 3 suffers from diminishing returns to the point where they add very little. The last 4 damage mods on your ship add no damage at all, they are dead weight. Rats don't scramble.
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Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 05:43:43 -
[77] - Quote
Arthur Aihaken wrote:I didn't say it was necessarily better - I just said it was more forgiving. You can have mediocre drone and missile skills and it will still out-DPS a Raven. It has a heavier tank, higher resistances (even Caldari Battleship-III plugs the EM hole with 15%) and a passive shield recharge. baltec1 wrote:The lowslots have way way too many damage mods, past three they become pointless. The 4th typically yields 4.5-5% additional DPS, so I wouldn't exactly call it pointless.
I like thread lime that where OP has already run away and probably already flying one of those ships whi h we are talkinv here.
The main thing is still the same - a newbe asking about fancy expencive ship he honestly thinks would help him to run missions much more easier than any t1 hulls.
The problem is also the same no matter what ship it is he still be doing poor perfomance due to lack of skills. So it is very stright forward way here vs spending extra isk on faction ships and mods which is simply feed those alod km's where newbe got full fit of faction mods and got owned by pirates. And all the tears and drama are followed.
So baltec is giving a very simple advise - not to spend unwillingly any extra isk and focus on learning abc's with standard raven. Though this would prevent newbe from unnessescary attention from gankers and even if he lost the ship that won't be that painfull. |

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 05:44:17 -
[78] - Quote
baltec1 wrote:Aeon Ecko wrote:
I respect that that is fair points. You learn something new everyday. Thanks for info will pass it along. Need more post like this. I did try put a few resists on but they never show correct not sure if bug or what. I figured too many damage mods before but I was not sure how much power OP needed but I could easy on them in a heart beat for repair, nano, or resist mod and go micro but I don't know if he will get scrambled or something.
Those guns reduce resists to 0 no matter what you fit. Damage mod wise anything over 3 suffers from diminishing returns to the point where they add very little. The last 4 damage mods on your ship add no damage at all, they are dead weight. Rats don't scramble.
Good info. Thank. Need get some of my people on this Good look. Community could benefit from this and OP. Good look. |

Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 05:51:00 -
[79] - Quote
Aeon Ecko wrote:
No I did not and you said you have nothing more to add so.
Reading your comments i'm really concerned that you are aware of how to run missions and what ship is good for that. |

baltec1
Bat Country Goonswarm Federation
15646
|
Posted - 2015.04.26 05:58:08 -
[80] - Quote
Arthur Aihaken wrote: The 4th typically yields 4.5-5% additional DPS, so I wouldn't exactly call it pointless.
I'd only fit it if you didn't have anything else. A TE will add more DPS than a Mag stab.
baltec1 wrote: I would generally say that's correct. There are a few L4 missions ("The Damsel", "Stop the Thief") where blasters will excel, but these would be the exception rather than the rule.
Kronos can pull it off. If you can hit 50km with null then you can get away with it in a normal mega but you need max skills to get away with it.
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Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 06:07:32 -
[81] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:
No I did not and you said you have nothing more to add so.
Reading your comments i'm really concerned that you are aware of how to run missions and what ship is good for that.
It varies. Things have changed and been nerf or balance what I think or know could be gone tomorrow. I do but that does not mean you have doubts. Its eve nothing is set in stone so I do not type as so When I look back months later nothing In this thread will be what it was. Its foreshadowing. |

Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 06:30:30 -
[82] - Quote
Aeon Ecko wrote:
It varies. Things have changed and been nerf or balance what I think or know could be gone tomorrow. I do but that does not mean you have doubts. Its eve nothing is set in stone so I do not type as so When I look back months later nothing In this thread will be what it was. Its foreshadowing.
Raven was a solid mission runner for years now. And only dramatic changes should make it useless. Let me ensure you that what we've discussed here would be still worth of reading and aknowledge. |

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 06:42:23 -
[83] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:
It varies. Things have changed and been nerf or balance what I think or know could be gone tomorrow. I do but that does not mean you have doubts. Its eve nothing is set in stone so I do not type as so When I look back months later nothing In this thread will be what it was. Its foreshadowing.
Raven was a solid mission runner for years now. And only dramatic changes should make it useless. Let me ensure you that what we've discussed here would be still worth of reading and aknowledge.
A ship is only as good as the pilot. Maybe but if OP is not sure WHICH he seems to be than i would help more if he had more than one idea JUST to get some ideas of his or her own. More the merrier. Which is why its good to ask i mean is that not what people in eve tell you to do?
"if you do not know just ask somebody in chat they will help there players running this all the time"
heard that so many times so it could not hurt right? better than flying in and not knowing. I hear you on that but then i see the dev blogs and people up in arm eve on the official fb. I seen things and experienced them myself so i do not speak with a god mode on and there have been major changes maybe not on your end but just because YOU yourself have not felt them does not mean it has not happened. |

Tiddle Jr
Galvanized Inc.
130
|
Posted - 2015.04.26 07:42:26 -
[84] - Quote
excellent but on question asked by op you've linked some doubtfull fit with set of implants worth of billions and you think it's a good advise for a newbe ? who are you mr.? i hear some mentoring tone in what you saying but i don't see much of good advises in your comments.
|

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 07:51:10 -
[85] - Quote
Tiddle Jr wrote:excellent but on question asked by op you've linked some doubtfull fit with set of implants worth of billions and you think it's a good advise for a newbe ? who are you mr.? i hear some mentoring tone in what you saying but i don't see much of good advises in your comments.
Baltec1 has already handle majority of that on asked so no point in beating a dead horse. See his comments for more detail. |

W0lf Crendraven
Welfcorp
284
|
Posted - 2015.04.26 16:11:38 -
[86] - Quote
baltec1 wrote:Arthur Aihaken wrote: I think the Rattlesnake is potentially more forgiving for newer players.
How? Two weapon systems to train for so it takes twice as long to train. Two lines of battleship are required to be trained. You have two weapons to use so you have twice as much work in that area. Drones require you to look after them and the rattle is not bonuses for light/med drones. The raven is much easier to get into, cheaper, easier to use and fit. The rattle is something to aim for after you have been in the raven not before.
Its doesnt matter how many skills you need to train to get maximum dps out of a hull, a rattlesnakes way harder to max then a raven but that doesnt matter.
A 2 month old character deals way more dps and tanks way more in the rattlesnake then in any other ship in game due to how well it scales with almost no skills making it the perfect ship for newer players.
|

Arthur Aihaken
Jormungand Corporation
4369
|
Posted - 2015.04.26 17:07:38 -
[87] - Quote
W0lf Crendraven wrote:[A 2 month old character deals way more dps and tanks way more in the rattlesnake then in any other ship in game due to how well it scales with almost no skills making it the perfect ship for newer players. Aside from the cost difference (the Rattlesnake being about 2.1x more), even with minimal drone skills it's going to fare quite well.
Raven - Caldari Battleship I ... 6.32 effective launchers Rattlesnake - Gallente Battleship I ... 5.5 effective launchers plus drone DPS (Geckos are insanely easy to train into).
I am currently away, traveling through time and will be returning last week.
|

Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.26 17:21:28 -
[88] - Quote
Arthur Aihaken wrote:W0lf Crendraven wrote:[A 2 month old character deals way more dps and tanks way more in the rattlesnake then in any other ship in game due to how well it scales with almost no skills making it the perfect ship for newer players. Aside from the cost difference (the Rattlesnake being about 2.1x more), even with minimal drone skills it's going to fare quite well. Raven - Caldari Battleship I ... 6.32 effective launchers Rattlesnake - Gallente Battleship I ... 5.5 effective launchers plus drone DPS (Geckos are insanely easy to train into).
Dont forget the survivability, the resists on a RS are higher, and the EHP much much higher.
RS is just all around a better choice for the new and the old player. Raven is a horrible option for Level 3 or level 4. |

Arthur Aihaken
Jormungand Corporation
4369
|
Posted - 2015.04.26 17:27:43 -
[89] - Quote
Market McSelling Alt wrote:Dont forget the survivability, the resists on a RS are higher, and the EHP much much higher. RS is just all around a better choice for the new and the old player. Raven is a horrible option for Level 3 or level 4. And the cost is hardly debilitating. RS is 365mil now and the Raven 175mil. It can take a while to train into the full resists for a Rattlesnake, but the substantially larger shield buffer and passive recharge make a huge difference. It really comes down to cost, which for quite a few is academic.
I am currently away, traveling through time and will be returning last week.
|

Tiddle Jr
Galvanized Inc.
134
|
Posted - 2015.04.26 21:38:22 -
[90] - Quote
Aeon Ecko wrote:
Baltec1 has already handle majority of that on asked so no point in beating a dead horse. See his comments for more detail. Good advice depends on how you take it. I could give a speech but what the point if it ls on deaf ears? define good advice? what is good to some is bad to other and what is bad to others is good to some. Can't MAKE it good advice if it is not seen as such. I leave it to the person to comprehend what HE or SHE wants to take from it.
I am a eve player NOT a rocket scientist. What do you want from me? can i live. Enjoy the game forget who is a kobe fan or lebron fan.
Let me ask you once again, what is the point of Megathron's fit you've linked? Is that your interpretation of good advise on ship to run missions? |
|

baltec1
Bat Country Goonswarm Federation
15663
|
Posted - 2015.04.26 21:51:00 -
[91] - Quote
If we are going to push the OP towards high damage pirate battleships then we might as well say train for the mach.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 22:16:15 -
[92] - Quote
Tiddle Jr wrote:Aeon Ecko wrote:
Baltec1 has already handle majority of that on asked so no point in beating a dead horse. See his comments for more detail. Good advice depends on how you take it. I could give a speech but what the point if it ls on deaf ears? define good advice? what is good to some is bad to other and what is bad to others is good to some. Can't MAKE it good advice if it is not seen as such. I leave it to the person to comprehend what HE or SHE wants to take from it.
I am a eve player NOT a rocket scientist. What do you want from me? can i live. Enjoy the game forget who is a kobe fan or lebron fan.
Let me ask you once again, what is the point of Megathron's fit you've linked? Is that your interpretation of good advise on ship to run missions? You shoudn't be a rocket scientist neither i am to give advises. But you have to have some level of expertiese which is based on your own experience. In the mean time there are a lot of well known set ups and obvious choices (talking about specific fits) which ones you couldn't ignore. For example - i did try to run some lvl 4 in a Myrmidon. It wasn't smooth and easy but was some sort of fun.
And yet your asking to TELL YOU what IS and what IS NOT i can't speak on what is good for you or not i am not anyone's parents here. Just suggestion to play off of. It seem OP has not even been in this thread since it even jumped off so no point in ANYTHING until OP has given word. At the end of the day it is THEIR experience and there's alone no one has a say over who does what. I am not Kim Jong Un. |

Aeon Ecko
Center for Advanced Studies Gallente Federation
2
|
Posted - 2015.04.26 22:30:54 -
[93] - Quote
baltec1 wrote:If we are going to push the OP towards high damage pirate battleships then we might as well say train for the mach.
Can you talk to Tiddle Jr and give him some of your wisdom. You seem a reasonable guy. He will not let this go. |

Market McSelling Alt
Bernie Madoff Investment Services LLC
129
|
Posted - 2015.04.26 22:54:30 -
[94] - Quote
baltec1 wrote:If we are going to push the OP towards high damage pirate battleships then we might as well say train for the mach.
Mach does not scale well to low skill players. T1 arties and ACs and the lack of ability to properly use a MJD or MWD would be a death sentence in a ship that already has tank issues and relies on DPS for tank.
Rattle is not just a high damage pirate BS, it is a High Damage/High Survivability multipurpose Pirate BS. It honestly is OP, but that is ok. It just happens to be one of the most perfect ships to learn missions in, and also to train to its full potential. Years ago it was the RNI, then the HML Tengu, now its Rattle for kill all and Mach for blitz and Golem for easy street. Mach and Golem are skill intensive, Rattle is good right at lvl 3 across the board and training for one can be done in 30 days. Your skills just make it better with time. |

Arthur Aihaken
Jormungand Corporation
4371
|
Posted - 2015.04.26 23:33:50 -
[95] - Quote
baltec1 wrote:If we are going to push the OP towards high damage pirate battleships then we might as well say train for the mach. Because it's a lot more ISK.
I am currently away, traveling through time and will be returning last week.
|

baltec1
Bat Country Goonswarm Federation
15671
|
Posted - 2015.04.27 08:18:22 -
[96] - Quote
Market McSelling Alt wrote:
Mach does not scale well to low skill players.
It took a month to be viable on my alt who had no gunnery or minmatar ship skills, It is a shorter train than the rattle.
Market McSelling Alt wrote: T1 arties and ACs and the lack of ability to properly use a MJD or MWD would be a death sentence in a ship that already has tank issues and relies on DPS for tank.
Hence my advice of running it in level 3 missions for a while.
Market McSelling Alt wrote: Rattle is not just a high damage pirate BS, it is a High Damage/High Survivability multipurpose Pirate BS. It honestly is OP, but that is ok. It just happens to be one of the most perfect ships to learn missions in
The perfect ship to learn how to pilot battleships in missions is something you can train into very quickly, is very easy to use and costs as little as possible. That rattle is not that ship.
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Amanda Chan
Error 404 Pod Not Found
0
|
Posted - 2015.04.27 08:19:37 -
[97] - Quote
Well...this thread got derailed. At the end of the day the Rattlesnake is a damn cheap faction battleship.
It has a very high SP ceiling and also a very low entry SP because of the hull bonus. Yes a Raven would be cheaper, but the OP asked for a comparison between the RNI, SNI and Rattlesnake.
|

Forum Posts
Center for Advanced Studies Gallente Federation
1
|
Posted - 2015.04.27 20:22:26 -
[98] - Quote
You can use a rattle before you are even fully trained. Using RHML's instead of cruises, Faction Heavies or Gecko and using a brawler tank akin to a gila's will still be very able, and it will only grow with you. You can switch to Cruise/Sentry/MJD/Active Tanking in whatever combination as you gain more skills. |
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