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Author |
Thread Statistics | Show CCP posts - 31 post(s) |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1402
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Posted - 2015.04.23 04:03:29 -
[361] - Quote
Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. The skins being discussed there, the temporary pirate skins, are not sold for aur but found in game.
They even say loot drop when listed in the blog. |
Oraac Ensor
623
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Posted - 2015.04.23 04:15:20 -
[362] - Quote
Tyberius Franklin wrote:Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. The skins being discussed there, the temporary pirate skins, are not sold for aur but found in game. They even say loot drop when listed in the blog. Ah. I think I misunderstood Magosian's reasoning. |
Sniper Smith
Center for Advanced Studies Gallente Federation
358
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Posted - 2015.04.23 04:45:28 -
[363] - Quote
Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. How? Redeem a PLEX for Aurum. Buy legacy Aurum Tokens on the market. (I wish CCP would bring these back..) |
Rain6637
GoonWaffe Goonswarm Federation
31038
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Posted - 2015.04.23 09:08:39 -
[364] - Quote
AUR tokens were a nice thought, but they only convolute the conversion between AUR and ISK. They don't need to exist when you can buy AUR for irl money, and buy AUR items with ISK.
Help, I can't download EVE
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Anthar Thebess
1011
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Posted - 2015.04.23 10:01:49 -
[365] - Quote
Can we have this in a bit different manner? Hull Paint that is applied to first type ship used.
So i can buy Quafe cruiser hull paint , and it is assigned to first hull it going to be used - this way i can get quafe rupture , and if we want other cruiser in quafe colors we need to buy next paint for cruiser class.
This will simplify process for you , and allow more variety for each ship class , so also much more $$ for this game.
So when you decide to release some carrier skin we can apply it to all types of carriers . This way we can get this kind of ships : https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca2_t1:sebiestor:gallente&distance=4800 https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca2_t1:laidai:gallente&distance=4800 https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca2_t1:ardishapur:gallente&distance=4800
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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GankYou
Redshield Holding Company
131
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Posted - 2015.04.23 10:42:46 -
[366] - Quote
Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know.
Purchase PLEX and convert it to 3500 AURUM.
...And They All Crave One Thing - ISK.
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Rivr Luzade
Exclusion Cartel The Kadeshi
1342
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Posted - 2015.04.23 11:01:19 -
[367] - Quote
GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one.
Station Tab :: UI Improvement Collective
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John Mayweather
SCTEC
10
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Posted - 2015.04.23 11:09:18 -
[368] - Quote
Well I actually wanted to buy all ship skins after the patch for my pvp accounts as i expected they stay roughly in the same price range or at least not more than twice the price ...
... guess I just changed my mind.
Ship skins are cool but would I pay those prices for them - not me.
Kind of sad CCP didn't learn anything from the past ... |
GankYou
Redshield Holding Company
131
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Posted - 2015.04.23 11:12:14 -
[369] - Quote
Rivr Luzade wrote:GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one.
Four point seven, if you take the Rifters.
I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now.
Opportunities abound!
...And They All Crave One Thing - ISK.
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Natya Mebelle
Center for Advanced Studies Gallente Federation
12
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Posted - 2015.04.23 12:03:31 -
[370] - Quote
Something else I noticed: I might be mistaken, but the "Ardishapur" Skin basically has the same colours as Viziam in the preview and Viziam is for Tech2 ships. Is this intended or accidental? In the end, this should be a little reminder how two-colour tint masks with a third being lights might not be enough to make enough distinction between the corporations, not speaking about the visual distinction of Tech2 ships starts shrinking.
A much more direct "issue" are the Khanid skins. So far, Khanid has been Tech2 exclusive.
So my question would be here, what further distinction you intend to make between Tech1 SKINs and default Tech2 appearance of the same ship developer?
And to hop on the abundant price questions again: I don't have much problems with the prices themselves, but I still feel the pricing should be balanced within it's own borders. Previously, ship skin BPCs where priced depending on size of the ship. And now? The only thing that is related to that is the minimum price increasing, but the maximum goes out of bounds.
Frigates range from: 740 to 4300 Aurum. Carrier + Dreadnought: 3455 to 4300 Titan range from: 4300 to 6500
I don't even... how in the world a frigate ship skin could be as expensive as a Capital ship? That's beyond me :c It doesn't make any sense. But CCP Terminus has already said they'll be evaluating this. I just hope my best c: It is a really, really weird leap and I can't get it out of my head. |
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Tomb Ovaert
Federal Navy Academy Gallente Federation
0
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Posted - 2015.04.23 12:48:48 -
[371] - Quote
I may have missed this, but... is it scheduled for the April 28th patch? |
Theo Sotken
Mother Knows Best Corporation
38
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Posted - 2015.04.23 12:59:23 -
[372] - Quote
GankYou wrote:Rivr Luzade wrote:GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one. Four point seven, if you take the Rifters. I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now. Opportunities abound!
Since plex is the only thing that consistantly goes up in price I suspect that the 'older players' you mention are sitting on quite a lot of plexes bought at quite a lower price. So in reality it will cost those players less for skins than those having to buy plexes now. |
Dangeresque Too
Pistols for Pandas
156
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Posted - 2015.04.23 13:58:40 -
[373] - Quote
Sven Viko VIkolander wrote:buying all of the new ship SKINs coming on April 28th will cost:
263,945 AURUM.
which is approximately 64b isk in value,
or 1,170 USD.
And you will probably release more eventually...
Uhhhh, that seems a little high. JUST A little. It is so high that basically no one will attempt to collect all of the skins, whereas if they were substantially lower in price you would have many more people buying all of them. My guess is they would rather chance a few less than intelligent people with too much bloody money that buy a lot of these instead of making the reasonable and responsible business/marketing choice and setting the price a little more reasonable.
Would be an interesting comparison to see how much the total for all the vanity items for other MMO's are. But my guess is that there are a lot more items in other games, though they are probably significantly cheaper individually.
Azusa Asara wrote:There are 254 ships in the game not including starters and shuttles or factions not shown in ISIS. If you release 4 skins per ship, that is 1016 skins in total, with the prices as are, people may buy 1 or 2 skins for their favorite ship and leave it at that.
These prices would be understandable if one could apply the Skin to any ship or at least any ship of a designated faction. This much for a single ship is insane. All the more reason I wish they had gone with a module slot type implementation of the SKIN systems instead of what they are doing. The way they are going there are going to be just plain tooooo many SKINs. This greatly increases their workload on the back end just to manage the system.
With having more generalized ship class or or faction allowance for SKIN use would greatly decrease the number of variants required. Further having the SKIN put on the ship via a module slot would allow people to apply or remove the SKIN at will to either put on a different ship or to apply a different SKIN to that one.
Lastly, since CCP has already proven that applying any SKIN to any ship does not require any further work from the art or development team (via all the various tools for previewing skins and being able to apply any SKIN to any hull, like the WebGL tool or even during several different panels at FanFest. Which is another reason why any justification for the hi prices in order to reward the art team seems to me a hollow reach at best.
Ned Thomas wrote:Don't know if it was ever mentioned in this thread, actually. I know I gave the answer in another thread down in general discussion, and CCP FoxFour is the one who originally answered it over on Reddit (always good to watch both here and there for Dev responses....and twitter.....yeesh these people are hard to keep up with). Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. Link to relevent posts on r/eve You know, because using Reddit as a primary feedback response mechanism as compared to their Official Forums and the Official Feedback Thread linked in the Official Devblog seems like a totally legit business model... why not just link the Reddit thread from the Devblog instead of this thread?
Sojourn wrote:The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again. That was the point I am making. Limited is no longer Limited. Its unlimited for that character. They can go and lose as many of them ships with them skins as they want. Glad someone else sees this too... and how realistically easily can you visually tell the difference between a Victory Edition and a standard Rattlesnake skin as it warps past you at a gate?
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Natya Mebelle
Center for Advanced Studies Gallente Federation
12
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Posted - 2015.04.23 14:07:32 -
[374] - Quote
Theo Sotken wrote:Since plex is the only thing that consistantly goes up in price I suspect that the 'older players' you mention are sitting on quite a lot of plexes bought at quite a lower price. So in reality it will cost those players less for skins than those having to buy plexes now. Not only plex related items are rising in price since years but let's not go there, it is an endless discussion based on speculation c: And in reality, people also buy plex with real money, and that price doesn't change c: People often seem to forget that plex don't come from nowhere.
But on that note, sure, I also don't know which wealth transfer Gankyou is talking about because it goes both ways. New player uses real money to buy ship skins to sell to players having lots of ISK to get ISK. Sounds a bit more convoluted than simply selling plex, but hey, opportunities abound c: The other direction goes as well though. Wealthy players using stocked up plex from days where it ways cheaper to buy Aurum and make a profit to sell those ship skins. It's just more ISK shoved around in the game world both ways, but more income for CCP in total.
Sven Viko VIkolander wrote:Uhhhh, that seems a little high. JUST A little. When I was starting with Guild Wars 2, a guy on my server poured in 500 bucks into the gem versus gold exchange so he could instantly buy the Commander book for World versus World raid groups. Only because it is much for you doesn't mean it is bad or too much for everyone else c: Please let people decide how they spend their money on their own. If prices are too high, CCP will see it because the sales will not go as anticipated. And as many people mentioned, the disparity between ship skins for the same hull size and ship is "a bit weird". Also, who says that everybody has to collect all skins? And who says everybody has to buy all skins on the day they appear? |
DaReaper
Net 7
1963
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Posted - 2015.04.23 15:54:40 -
[375] - Quote
Vincent Athena wrote:The entire SKIN thing came about from player requests for the ability to customize their ships. CCP, you may think you have provided that capability. But you have not. I cannot customize my ship. All I can do is allow you to customize my ship. I cannot select the specific colors I want, or the patterns I want, or the features I want. All I can do is choose to let you give me the colors, patterns, and features you want.
Sure, this is a quite good step in the right direction, but I still want to customize my ship.
you do realize this is the first step right? they have already said that customization is coming.
OMG Comet Mining idea!!! Comet Mining!
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GankYou
Redshield Holding Company
131
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Posted - 2015.04.23 16:01:20 -
[376] - Quote
Theo Sotken wrote:GankYou wrote:Rivr Luzade wrote:GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one. Four point seven, if you take the Rifters. I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now. Opportunities abound! Since plex is the only thing that consistantly goes up in price I suspect that the 'older players' you mention are sitting on quite a lot of plexes bought at quite a lower price. So in reality it will cost those players less for skins than those having to buy plexes now.
And where does PLEX originate from? Arkonor trees?
Your point is... beside the point.
...And They All Crave One Thing - ISK.
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Natya Mebelle
Center for Advanced Studies Gallente Federation
13
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Posted - 2015.04.23 16:13:34 -
[377] - Quote
GankYou wrote:And where does PLEX originate from? Arkonor trees? ARKONOR TREES! YOU ARE MY HERO!
*goes away again to stare at Space fishies * |
Dersen Lowery
Drinking in Station
1563
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Posted - 2015.04.23 16:53:15 -
[378] - Quote
Natya Mebelle wrote:So my question would be here, what further distinction you intend to make between Tech1 SKINs and default Tech2 appearance of the same ship developer?
My guess would be at the actual hull, since there's a parallel project underway to give every T2 variant its own geometry.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Natya Mebelle
Center for Advanced Studies Gallente Federation
15
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Posted - 2015.04.23 17:21:47 -
[379] - Quote
You mean like the "drastic" changes to stealth bombers compared to other T2 hulls? That sounds interesting c: But I'm also a bit concerned too, because... The Manticore has enough resemblance to the Kestrel, same as Breacher to Hound. The Nemesis might be a bit too beefy for a re-purposed Tristan. But I think the Purifier is too much out there. The Purifier looks more like a Dragoon than an Inquisitor. |
Harvey James
The Sengoku Legacy
1131
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Posted - 2015.04.23 17:46:44 -
[380] - Quote
will the new caracal/cerberus model be out in the new release? .. if not then the next one?
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Sniper Smith
Center for Advanced Studies Gallente Federation
359
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Posted - 2015.04.23 17:54:19 -
[381] - Quote
Dersen Lowery wrote:Natya Mebelle wrote:So my question would be here, what further distinction you intend to make between Tech1 SKINs and default Tech2 appearance of the same ship developer? My guess would be at the actual hull, since there's a parallel project underway to give every T2 variant its own geometry. Not to mention the fact that they have their own Name and Class.. You don't lock ships up based on how they look, you lock them based on what the overview tells you.. They can all look the same if we wanted them too lol
But with that said, while some of these may share the same scheme as their T2 Counterparts, they will still not have identical paintjobs. The easy example is look at the Quafe Mega vs the Quafe Kronos.. same scheme, but not identical paintjobs.. Plus as was mentioned, the hulls differ slightly too. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1655
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Posted - 2015.04.23 18:20:15 -
[382] - Quote
GankYou wrote:And where does PLEX originate from? Arkonor trees?
I'm naming a ship Arkonor Tree now.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Valterra Craven
535
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Posted - 2015.04.23 20:53:23 -
[383] - Quote
CCP Terminus wrote:Che Biko wrote:A request: I have a feeling that I'm not very interested in having the Genolution golden pod anymore if it's only SKIN. My character decided to use the implant because he thought it might do something special that was not cosmetic (because of the targetting range attribute and description). He's not the type of guy to show off his wealth and would rather have sold the bling to spend that ISK in a more useful manner.
So if you can, could you also convert my plugged- in AU-97 implant to a perm-skin in my redeeming que? Long shot, I know, but I had to try. When we convert the golden pod to a SKIN chances are we'll put the SKIN in your redeeming queue like we did with the other ships. So at that point you'll be able to sell the SKIN item like any other item.
Please do not do this. I've been holding on to my implants and watching as the market dwindled so that they fetched a better price later. Unlike the bpos those implants once injected where meant to be perm already and were advertised as such and also were not lost upon death. If you want to remove the implant and convert to a skin thats fine, but if you put it in the redeeming queue you are needlessly saturating the market for people who actually thought about the market for those. |
Zeus Cronus
Hull Breach. Pirate Coalition
1
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Posted - 2015.04.24 00:42:42 -
[384] - Quote
Love the prices (yeah, i really am), doesnt make CCP look greedy as hell at is it
At least now we dont just have the monocle to complain about... Keep up the good work. Me personaly are gonna fly the ships just the way they are. |
McChicken Combo HalfMayo
The Happy Meal
606
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Posted - 2015.04.24 07:26:23 -
[385] - Quote
The permanent injection bothers me. This is a material item here. In EVE you're supposed to lose those things when you die with them. It strikes me as a decision made to help increase sales through the NES store.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Tragot Gomndor
Vision Inc Hole Control
64
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Posted - 2015.04.24 08:00:10 -
[386] - Quote
Questions for CCP:
1. Will we ever be able to reSKIN existing t2 ships, like a Sarum Sacrilege, Khanid Pilgrim? 2. What about T3 ships? I want a Khanid Legion. 3. What about cross faction skins? Like a Serpentis Damnation, Sansha Rifter, etc. 4. What about not so well known or implemented factions? I want EoM skins. 5. I once saw a picture of a army of impairors in ALL faction skins. Is that maybe the final goal for all ships? 6. Actually not a SKIN but what about DRONE models? Rogue Drone Dominix. I like those tiny arms.
NONONONONONO
TO
CAPS IN HIGHSEC
NO
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Celgar Thurn
Department 10
179
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Posted - 2015.04.24 11:12:26 -
[387] - Quote
OkarasRule wrote:Steve Ronuken wrote:OkarasRule wrote:the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs? Market = The only way to get them is to buy them from other players (who got them before, and haven't injected the license) thank you for the fast answer and thank the gods of eve I bought 15 of them lmao
Hope you didn't pay too much for them as the design is a god-awful dull grey colour that no self-respecting miner would be seen dead flying. I suppose you will have 'ORE development edition' to read but that's about it. I suggest you buy one of the ORE jackets for your pilot which are very nice. |
Celgar Thurn
Department 10
179
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Posted - 2015.04.24 11:20:23 -
[388] - Quote
CCP Terminus wrote:Celgar Thurn wrote:Oh dear. You're looking at a more than ****** off dude. I have looked through all the comments so far for this dev blog and I am quite surprised no one else has realised a few things.
Everyone please go into the game client and, even if don't own one, go and look at the current graphical previews for the Gallente Dominix, Tristan, & Vexor. Aren't they beautiful ??? I expect quite a few people have either bought additional game time or spent possibly billions of ISK to get their hands on these beauties. Wait for it..............
....
Now go back to the dev blog and look at the ORE ship skin for the Mackinaw. I know I've chosen a different ship to compare to BUT the Hulk will get the same colour scheme if it gets a ORE skin and the Mackinaw is somewhat detailed like the Hulk. The ORE Mackinaw skin is, as you can now see, as dull as ditchwater and not something I would be seen dead in !! Is this what most of us would like to see happen to the Hulk ?? The answer is clearly a resounding NO !!!!
I rest my case and ask for CCPs opinion on my comments. Web versions of the ships do not represent the actual in-game versions completely accurately. Nothing is changing to the in-client ships, they'll keep looking just as awesome.
I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced |
u3pog
Ministerstvo na otbranata
18
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Posted - 2015.04.24 11:21:09 -
[389] - Quote
WTB CCP Terminus's character - 501 mil SP :D Also team " size matters" sounds cool. I wonder if there are any women in it?
Some of the skins are quite expensive, yet only their name is elite, not the looks. We are used to dark ships (except amarr), so I think shinies will be the ones that sell. |
Celgar Thurn
Department 10
179
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Posted - 2015.04.24 11:24:52 -
[390] - Quote
HiddenPorpoise wrote:Celgar Thurn wrote:I rest my case and ask for CCPs opinion on my comments. You are running high settings. The viewer is medium.
Incorrect. I do run the highest settings BUT whichever settings you choose whether high or low will not change a ship with a pale dull blue wash across the whole hull into a ship with distinct and separate lovely shiny panels on it.
Therefore my observations still stand. It is worrying that I appear to be the only person that has noticed this. |
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