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Thread Statistics | Show CCP posts - 31 post(s) |
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CCP Phantom
C C P C C P Alliance
5609
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Posted - 2015.04.21 16:48:10 -
[1] - Quote
With the next release on April 28th we will see a major change coming to ship skins. The current pilot program will be replaced by the new ship SKIN system.
This new SKIN system will have introduce permanent skin licences that will be injected to characters (somewhat similar to skillbooks) and that will not get destroyed when you lose your ship. Additionally the usability of the whole SKIN system is considerably improved. And we will get 102 new SKINs in this first batch.
Check out the previews of all the skins and read dev blog Ship Customization: Time to Show Some SKIN.
CCP Phantom - Senior Community Developer - Volunteer Manager
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Michal Jita
Lords Of The Universe
18
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Posted - 2015.04.21 16:49:54 -
[2] - Quote
Brilliant! |
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CCP FoxFour
C C P C C P Alliance
3983
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Posted - 2015.04.21 16:52:28 -
[3] - Quote
SO EXCITED!
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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BadAssMcKill
ElitistOps
977
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Posted - 2015.04.21 16:55:18 -
[4] - Quote
So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? |
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CCP Fozzie
C C P C C P Alliance
12654
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Posted - 2015.04.21 16:55:48 -
[5] - Quote
I'm really glad that we've been able to continue putting so much work into this project since the first pilot program. I hope you guys are looking forward to this feature as much as I am!
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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ADarwinAward Winner
Science and Trade Institute Caldari State
2
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Posted - 2015.04.21 16:59:36 -
[6] - Quote
why does the blog read like an abstract of what the blog will talk about? |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1623
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Posted - 2015.04.21 17:00:51 -
[7] - Quote
Yay SKINs! Looking forward to dressing up muh ships.
(guessing there isn't going to be a "Coming to Eve in Mosaic" dev blog, eh?)
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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CCP Cognac
C C P C C P Alliance
13
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Posted - 2015.04.21 17:01:10 -
[8] - Quote
BadAssMcKill wrote:So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily?
Those skins will not be available for purchase in the store now.
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CCP FoxFour
C C P C C P Alliance
3983
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Posted - 2015.04.21 17:02:11 -
[9] - Quote
BadAssMcKill wrote:So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily?
The FanFest skins are ones we use in lots of different promotions and can at this time only be gotten those ways. The difference is more in their usage rather than how they are gotten for those skins.
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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CCP Terminus
C C P C C P Alliance
204
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Posted - 2015.04.21 17:02:28 -
[10] - Quote
There was a lot to cover.
@CCP_Terminus // Game Designer // Team Size Matters
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BadAssMcKill
ElitistOps
977
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Posted - 2015.04.21 17:04:06 -
[11] - Quote
CCP Cognac wrote:BadAssMcKill wrote:So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available for purchase in the store now.
Yes but since its a permanent skin now what's to stop you from just repainting a bunch of megathrons unless again I'm missing something here |
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CCP Cognac
C C P C C P Alliance
13
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Posted - 2015.04.21 17:05:12 -
[12] - Quote
BadAssMcKill wrote:CCP Cognac wrote:BadAssMcKill wrote:So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available for purchase in the store now. Yes but since its a permanent skin now what's to stop you from just repainting a bunch of megathrons unless again I'm missing something here
Your license is permanent, if you leave the ship, it will turn back into the base version.
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CCP Fozzie
C C P C C P Alliance
12654
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Posted - 2015.04.21 17:06:11 -
[13] - Quote
BadAssMcKill wrote:CCP Cognac wrote:BadAssMcKill wrote:So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available for purchase in the store now. Yes but since its a permanent skin now what's to stop you from just repainting a bunch of megathrons unless again I'm missing something here
The new skins work like skills in most ways. Just as your skills stop affecting a ship when you eject from it, your skins no longer appear on ships once you eject from them.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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BadAssMcKill
ElitistOps
977
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Posted - 2015.04.21 17:07:10 -
[14] - Quote
CCP Fozzie wrote:BadAssMcKill wrote:CCP Cognac wrote:BadAssMcKill wrote:So if I understand this correctly skins you can only get from fanfest promotions like the Quafe Dominix will now be available much more easily? Those skins will not be available for purchase in the store now. Yes but since its a permanent skin now what's to stop you from just repainting a bunch of megathrons unless again I'm missing something here The new skins work like skills in most ways. Just as your skills stop affecting a ship when you eject from it, your skins no longer appear on ships once you eject from them.
Ah that's neat thanks for the answer |
Makari Aeron
The Shadow's Of Eve TSOE Consortium
216
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Posted - 2015.04.21 17:08:03 -
[15] - Quote
CCP FoxFour wrote:SO EXCITED!
And you just can't hide it. You are about to loose control and you think you like it?
CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.
CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP
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Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1768
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Posted - 2015.04.21 17:10:01 -
[16] - Quote
Are those actual AUR prices ????
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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War Kitten
Panda McLegion
6050
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Posted - 2015.04.21 17:11:14 -
[17] - Quote
I'm not wild about the permanent injection implementation decision, but I will admit I'm a little excited to see this new system in action.
I find that without a good mob to provide one for them, most people would have no mentality at all.
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CCP FoxFour
C C P C C P Alliance
3983
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Posted - 2015.04.21 17:12:15 -
[18] - Quote
Akrasjel Lanate wrote:Are those actual AUR prices ????
Yes they are.
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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Aliventi
Blue Republic RvB - BLUE Republic
851
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Posted - 2015.04.21 17:24:38 -
[19] - Quote
CCP FoxFour wrote:Akrasjel Lanate wrote:Are those actual AUR prices ???? Yes they are. So the prices are going up drastically? The chart shows Incursus Aliastra SKIN being worth more than a plex at 4300 AUR. |
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CCP FoxFour
C C P C C P Alliance
3986
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Posted - 2015.04.21 17:27:05 -
[20] - Quote
Aliventi wrote:CCP FoxFour wrote:Akrasjel Lanate wrote:Are those actual AUR prices ???? Yes they are. So the prices are going up drastically?
Yes, as is their value. Right now they only last as long as the ship they are applied to does. After this release they last forever.
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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Elizabeth Norn
Nornir Research
556
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Posted - 2015.04.21 17:27:34 -
[21] - Quote
You meanies took everything out of the store, I don't have enough yet :(.
.
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Adarnof
Free Trade Monopoly You Are Being Monitored
86
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Posted - 2015.04.21 17:34:33 -
[22] - Quote
How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime? |
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CCP FoxFour
C C P C C P Alliance
3986
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Posted - 2015.04.21 17:37:37 -
[23] - Quote
Adarnof wrote:How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime?
Anything in a corporation hanger will have the standard ship put in its place and the SKIN item put in the deliveries tab of the corporation HQ station.
If the ships belong to pilots, it is probably best the are in the ship or it's in their hanger over downtime so they get it.
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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CCP Cognac
C C P C C P Alliance
15
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Posted - 2015.04.21 17:39:09 -
[24] - Quote
Adarnof wrote:How are skinned ships left in an SMA being handled during the transition? Will I need to arrange for pilots to log out in them over downtime?
Corporation locations : Skins will be created in corporation deliveries in corp HQ Character locations : Skins will be created in the redeeeming queue of that user
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Ishtanchuk Fazmarai
3465
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Posted - 2015.04.21 17:43:26 -
[25] - Quote
Houm, the SKINs are a bit pricey, but I guess that it's OK provided how they are permanent.
Also feel a bit weird on how they are bound to a character rather than be transferable as clothing items, or be bound to the account as microtransaction items do in other MMOs.
All in all, I'm considering to buy some SKINs, which is way more than the (nuts) old system did.
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
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Gilbaron
Free-Space-Ranger Nulli Secunda
1776
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Posted - 2015.04.21 17:43:32 -
[26] - Quote
phew, just managed to log in with the last 15% of battery on my laptop to snatch a few contracts
ty :D
Build your empire !
Rent Space in Feythabolis and Omist
Contact me for details :)
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Caiman Graystock
Dreddit Test Alliance Please Ignore
47
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Posted - 2015.04.21 17:46:12 -
[27] - Quote
Are skins applicable to tech II variants? |
Dersen Lowery
Drinking in Station
1553
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Posted - 2015.04.21 17:47:09 -
[28] - Quote
Caiman Graystock wrote:Are skins applicable to tech II variants?
According to the dev blog, no.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1617
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Posted - 2015.04.21 17:47:34 -
[29] - Quote
I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.
I couldn't be more proud of CCP right now.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1617
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Posted - 2015.04.21 17:49:42 -
[30] - Quote
Also, thank you for the Sebiestor Hel skin, which is amazing.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Lassirra Denatia
Cruentus Invicta
1
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Posted - 2015.04.21 17:49:55 -
[31] - Quote
I live in wormhole space and I have a skin blueprint. How can I make sure that I personally get the skin? Do I have to move it out to K-space to a station or can I have it in my cargohold when login out? |
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CCP Cognac
C C P C C P Alliance
16
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Posted - 2015.04.21 17:50:51 -
[32] - Quote
Querns wrote:I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.
I couldn't be more proud of CCP right now.
aww , now i'm all warm and tingly |
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Kerli Alexander
Seraphim Securities
3
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Posted - 2015.04.21 17:51:11 -
[33] - Quote
Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...? |
Caiman Graystock
Dreddit Test Alliance Please Ignore
47
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Posted - 2015.04.21 17:52:05 -
[34] - Quote
Dersen Lowery wrote:Caiman Graystock wrote:Are skins applicable to tech II variants? According to the dev blog, no. Thanks guess I should have read the whole thing first!
CCP there were some Tech II variant skins on the server (though unreleased) already AFAIK (e.g. Blood Raider Paladin, etc) - I hope these aren't far behind... |
Meltmind2
NED-Clan Goonswarm Federation
45
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Posted - 2015.04.21 17:52:54 -
[35] - Quote
Quote: Q) Why is there a lack of Caldari and Minmatar SKIN options? A) It will require a little more time in order to address the disparity between the Amarr and Gallente versus the Caldari and Minmatar ship SKIN lines. We are aware of it and are working towards a state of greater parity. There's no need to create another minmatar supercarrier skin, you can't beat the black Hel. |
LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
702
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Posted - 2015.04.21 17:53:31 -
[36] - Quote
Can someone explain to me please:
I live in wormhole in a corp tower. I have bought a interbus moros blueprint and keep it in the cargohold of the moros. Moros itself is stored in the ship array in the POS. I am the landlord of said POS.
So, when this change goes live, what will happen to the skin blueprint and who will own it?
The way i understand it, the blueprint will be removed from my moros' cargohold, and moved to corporate deliveries HQ somewhere in empire space where my corp has an office? Whereupon it can be taken by pretty much anyone with a role? Well this is a **** change... |
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CCP Cognac
C C P C C P Alliance
16
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Posted - 2015.04.21 17:53:42 -
[37] - Quote
Kerli Alexander wrote:Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...?
It will remember, per ship for all the ships.
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15k 53113r
World Domination Inc. Universal Domination Inc
1
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Posted - 2015.04.21 17:53:56 -
[38] - Quote
What happens to already skinned ships that are in a courier contract that has already been accepted but the courier contract hasn't been completed yet? |
Mynxee
Signal Cartel EvE-Scout Enclave
123
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Posted - 2015.04.21 17:54:41 -
[39] - Quote
Querns wrote:I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.
I couldn't be more proud of CCP right now.
*exactly* what went through my mind when I was reading the dev blog! Kudos, CCP.
I will be excited about purchasing a new skin for my Astero hopefully some time in the future when the Sisters of Eve get on board with this program! ;)
Lost in space, looking for sigs...
Blog: Outlaw Insouciant
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CCP Terminus
C C P C C P Alliance
205
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Posted - 2015.04.21 17:55:18 -
[40] - Quote
Kerli Alexander wrote:Will the system remember the last Skin that was applied? For example, I skin one of my Charons, and pop out briefly to do something - do I need to re-apply the Skin, or will it 'remember' and switch back on...?
It will remember on a per ship basis what you selected for it when you left the ship, so yes.
@CCP_Terminus // Game Designer // Team Size Matters
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CCP Cognac
C C P C C P Alliance
16
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Posted - 2015.04.21 17:55:27 -
[41] - Quote
Lassirra Denatia wrote:I live in wormhole space and I have a skin blueprint. How can I make sure that I personally get the skin? Do I have to move it out to K-space to a station or can I have it in my cargohold when login out?
if you have it in the cargohold of the ship you are in , it will go to your redeeming queue when the great transformation happens( DT during deployment)
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LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
702
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Posted - 2015.04.21 17:56:18 -
[42] - Quote
CCP Cognac wrote:Lassirra Denatia wrote:I live in wormhole space and I have a skin blueprint. How can I make sure that I personally get the skin? Do I have to move it out to K-space to a station or can I have it in my cargohold when login out? if you have it in the cargohold of the ship you are in , it will go to your redeeming queue when the great transformation happens( DT during deployment)
what if its in cargo of the ship that is stored in the ship array in the tower? |
Penny Plethora
Journal Juggling Scrap Scoundrels
3
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Posted - 2015.04.21 17:57:23 -
[43] - Quote
Please introduce limited time Graffiti drones. Nothing says Happy Holidays quite like splashing red and white on someone's hull before a pod ride. |
Kotori
Sacred Templars DARKNESS.
5
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Posted - 2015.04.21 18:09:12 -
[44] - Quote
Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... |
Kerli Alexander
Seraphim Securities
3
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Posted - 2015.04.21 18:09:47 -
[45] - Quote
Penny Plethora wrote:Please introduce limited time Graffiti drones. Nothing says Happy Holidays quite like splashing red and white on someone's hull before a pod ride. Festival Launcher ammo? Lol... :) :) |
Guillame Herschel
Quantum Cats Syndicate
54
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Posted - 2015.04.21 18:11:28 -
[46] - Quote
Because you know I'm all about that Quafe, 'Bout that Quafe, no Astral I'm all 'bout that Quafe, 'bout that Quafe, no Roden I'm all 'bout that Quafe, 'bout that Quafe, no Duvolle I'm all 'bout that Quafe, 'bout that Quafe |
Hengle Teron
Just Another Corp XIV
46930
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Posted - 2015.04.21 18:14:36 -
[47] - Quote
heh, you have "Ishukone" misspelled as "Iskukone" on that screenshot. |
Niobe Song
Center for Advanced Studies Gallente Federation
88
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Posted - 2015.04.21 18:15:20 -
[48] - Quote
Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately....
I mean...they explained how it was going to work ahead of time and the expansion is coming out next week. Seems like pretty straightforward speculation to me. |
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CCP Cognac
C C P C C P Alliance
17
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Posted - 2015.04.21 18:16:56 -
[49] - Quote
LUMINOUS SPIRIT wrote:CCP Cognac wrote:Lassirra Denatia wrote:I live in wormhole space and I have a skin blueprint. How can I make sure that I personally get the skin? Do I have to move it out to K-space to a station or can I have it in my cargohold when login out? if you have it in the cargohold of the ship you are in , it will go to your redeeming queue when the great transformation happens( DT during deployment) what if its in cargo of the ship that is stored in the ship array in the tower?
That would be a corporation location and thus go into the deliveries tab of your corporation HQ |
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Gevlin
Tritanium Industries and Technology Backseat Promises
262
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Posted - 2015.04.21 18:17:15 -
[50] - Quote
I guess I will need to start buying Aurum to complete my Space "Hotwheels" collection!
Some day I will have the internet and be able to play again.
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Dersen Lowery
Drinking in Station
1553
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Posted - 2015.04.21 18:19:51 -
[51] - Quote
Shut up and take my money.
Dat Syndicate skin.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1625
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Posted - 2015.04.21 18:21:28 -
[52] - Quote
Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... Um, the SKIN program has been talked about for months. Literal months.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Kotori
Sacred Templars DARKNESS.
5
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Posted - 2015.04.21 18:23:23 -
[53] - Quote
Querns wrote:Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... Um, the SKIN program has been talked about for months. Literal months.
I do not dispute that one bit. But the sudden "Re-Interest" in purchasing all the skins. The day before an official announcement like this, is at the very least... *Slightly* Suspicious |
Nimrodion
Xanthium Prime
44
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Posted - 2015.04.21 18:27:28 -
[54] - Quote
It's a stupid question, but as such things are often overlooked, I gotta ask: What about Skinned Ships/Skin BPCs located in containers in stations/cargoholds/etc, will they also be converted normally?
Also, hypothetically speaking, if a Skin BPC is placed into an achored container that you or someone else anchored in space prior to this patch, what would happen to that Skin, who would get the ownership of the Skin token? |
Dangeresque Too
Pistols for Pandas
150
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Posted - 2015.04.21 18:29:27 -
[55] - Quote
In regards to time limited SKINs: "we want the SKINs you find in-game to retain their ISK value by preventing market saturation over time"... so is this admitting that all the permanent SKINs will lose their ISK value over time due to market saturation?
Maybe the solution to the "losing value over time due to oversaturation" could be fixed by not making them permanent to the account, but instead making a Rig slot or a new Module slot for the SKIN to be applied to each ship instead? And therefore it would be permanent on that ship instead of the account, thus not causing market oversaturation and value decline. |
Odin Shadow
ZC Industries Dark Stripes
7
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Posted - 2015.04.21 18:32:11 -
[56] - Quote
can we transfer aur's between characters yet? |
DaReaper
Net 7
1962
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Posted - 2015.04.21 18:34:24 -
[57] - Quote
i would kill for a tash-murkon ore skin for barges (bright red barge ftw)
or a justice Vargur edition.. mmm
and damn ccp.. you gotta get more money out of me
OMG Comet Mining idea!!! Comet Mining!
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1625
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Posted - 2015.04.21 18:35:31 -
[58] - Quote
Kotori wrote:Querns wrote:Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... Um, the SKIN program has been talked about for months. Literal months. I do not dispute that one bit. But the sudden "Re-Interest" in purchasing all the skins. The day before an official announcement like this, is at the very least... *Slightly* Suspicious No, it's not.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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CCP Cognac
C C P C C P Alliance
17
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Posted - 2015.04.21 18:35:50 -
[59] - Quote
Nimrodion wrote:It's a stupid question, but as such things are often overlooked, I gotta ask: What about Skinned Ships/Skin BPCs located in containers in stations/cargoholds/etc, will they also be converted normally?
Also, hypothetically speaking, if a Skin BPC is placed into an achored container that you or someone else anchored in space prior to this patch, what would happen to that Skin, who would get the ownership of the Skin token?
There were plenty of edge cases when we were writing this script but i think we got it right in the end.
The owner of container will always get the skin ( Corporation / Character) unless it is in a courier contract(shrink wrapped) then it will go to the issuer of the contract. |
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Nevyn Auscent
Broke Sauce
2067
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Posted - 2015.04.21 18:36:31 -
[60] - Quote
Can we please now see some more skins coming from the LP stores? Even if they are bound to a minimum standing to the corp to allow use in those cases. |
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DaReaper
Net 7
1962
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Posted - 2015.04.21 18:39:10 -
[61] - Quote
Odin Shadow wrote:can we transfer aur's between characters yet?
Aur is not pulled to the account, not your char. IIRC.
you can get tokens and trade them, but once redeemed i think thats it
OMG Comet Mining idea!!! Comet Mining!
|
Deacon Abox
Justified Chaos Spaceship Bebop
493
|
Posted - 2015.04.21 18:40:18 -
[62] - Quote
When I click on the previews my laptop records some of the hottest temps I've ever seen. Anyone else getting a temperature spike when viewing these?
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
|
15k 53113r
World Domination Inc. Universal Domination Inc
1
|
Posted - 2015.04.21 18:46:43 -
[63] - Quote
CCP Cognac wrote:Nimrodion wrote:It's a stupid question, but as such things are often overlooked, I gotta ask: What about Skinned Ships/Skin BPCs located in containers in stations/cargoholds/etc, will they also be converted normally?
Also, hypothetically speaking, if a Skin BPC is placed into an achored container that you or someone else anchored in space prior to this patch, what would happen to that Skin, who would get the ownership of the Skin token? There were plenty of edge cases when we were writing this script but i think we got it right in the end. The owner of container will always get the skin ( Corporation / Character) unless it is in a courier contract(shrink wrapped) then it will go to the issuer of the contract.
So does that mean that a courier contract that has been accepted but not completed will have no issues? Or will the contract break in some manner because the original items aren't in it anymore? |
Warde Guildencrantz
TunDraGon Gate Camp Theory
1208
|
Posted - 2015.04.21 18:47:17 -
[64] - Quote
Wiyrkomi (or however it's spelled) looks awesome. Can't say the same for the rusty-looking nuegoehuvi (also however it is spelled) for caldari.
I'd like it if the Lai Dai ships were shinier again. Too many matte caldari ships.
Also, give us a kaalakiota ferox again. Everyone wants the nighthawk's old ship appearance back, even if it's just a normal ferox.
TunDraGon Director ~ Low sec piracy since 2003 ~
Youtube ~ Join Us
My ship fits
|
Dangeresque Too
Pistols for Pandas
150
|
Posted - 2015.04.21 18:47:36 -
[65] - Quote
Pretty curious here... whats up with the MASSIVE price difference between SKINs of the same hull class? Like between the Punisher and the Merlin... what gives?
Further, shame on you for taking the old ones off the NEX store... I had been too busy and pre-occupied to take the time to figure out which ones I wanted, now instead of having enough Aur to buy half a dozen 10x BPCs, now I barely have enough for 1 or 2 specific individual SKINs.
But seriously though... how do you see the market saturation affecting the price of all these SKINs over time? So I'll just save my Aur and my ISK for after everybody has them and they are worthless because nobody needs to buy them anymore, real great plan for sustained use.
And what the heck does the "Market" entry mean in the price column? That it isn't going to be available for Aur but only through LP stores and then the open market for ISK? |
Elenahina
Agony Unleashed Agony Empire
471
|
Posted - 2015.04.21 18:48:23 -
[66] - Quote
Querns wrote:Also, thank you for the Sebiestor Hel skin, which is amazing.
Quafe Nyx Best Nyx.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
|
Elenahina
Agony Unleashed Agony Empire
471
|
Posted - 2015.04.21 18:51:30 -
[67] - Quote
Kotori wrote:Querns wrote:Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... Um, the SKIN program has been talked about for months. Literal months. I do not dispute that one bit. But the sudden "Re-Interest" in purchasing all the skins. The day before an official announcement like this, is at the very least... *Slightly* Suspicious
I went out and bought all the ones I didn't have last week. Am I also suspicious?
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
|
Tristan Valentina
Moira. Villore Accords
29
|
Posted - 2015.04.21 18:52:07 -
[68] - Quote
Could we get a bit of a discussion on the pricing of these skins?
CCP what is your thinking on this pricing?
Personally it seems very high for purely cosmetic additions to the game. I understand that artists need to be payed but compared to a 300 aurum pair of pants 1540 for a digital file that changes the color of my Malestrom seems extreme.
Anyone have thoughts?
Tristan |
Odin Shadow
ZC Industries Dark Stripes
7
|
Posted - 2015.04.21 18:59:48 -
[69] - Quote
DaReaper wrote:Odin Shadow wrote:can we transfer aur's between characters yet? Aur is not pulled to the account, not your char. IIRC. you can get tokens and trade them, but once redeemed i think thats it
im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins?
can that can be put into tokens and traded?
|
Kotori
Sacred Templars DARKNESS.
6
|
Posted - 2015.04.21 19:02:30 -
[70] - Quote
Elenahina wrote: I went out and bought all the ones I didn't have last week. Am I also suspicious?
There's no need to get defensive :).
All I'm saying is this isn't the first time, nor is it likely to be the last, where insider information can make someone a fair amount of isk.
There are definitely "anomalys" on the market for a few of these ships, that could be explained by insider trading. Chances are, this is not the case, but if it is, surely this deserves investigation by the security/internal affairs team.
|
|
Marq DuQuesne
Escape-Velocity
0
|
Posted - 2015.04.21 19:05:08 -
[71] - Quote
What happens to my Miasmos Quafe Ultra Edition? |
Dangeresque Too
Pistols for Pandas
150
|
Posted - 2015.04.21 19:06:19 -
[72] - Quote
Tristan Valentina wrote:Could we get a bit of a discussion on the pricing of these skins?
CCP what is your thinking on this pricing?
Personally it seems very high for purely cosmetic additions to the game. I understand that artists need to be payed but compared to a 300 aurum pair of pants 1540 for a digital file that changes the color of my Malestrom seems extreme.
Anyone have thoughts? Or say the difference between:
Merlin Wiyrkomi 740 Merlin Nugoeihuvi 4300 Punisher Tash-Murkon 1540 Punisher Kador 2390
Makes no sense to me, none.
|
Cae Lara
Center for Advanced Studies Gallente Federation
10
|
Posted - 2015.04.21 19:08:46 -
[73] - Quote
I notice the police pursuit comet is listed as converting to a permanent skin. Is this accurate and will it the lp store pricing be changing? |
Freelancer117
so you want to be a Hero
285
|
Posted - 2015.04.21 19:09:55 -
[74] - Quote
Hope this Buy-to-Play-with-ships-SKINS option was sanctioned by the CSM, any buy to play option is a grey area.
Quote:We have expressed our deep concern about potential grey areas that the introduction of virtual goods permits, and CCP has made a commitment to discuss any proposals that might fall into these grey areas in detail with CSM at the earliest possible stage.
source: http://community.eveonline.com/news/dev-blogs/accord-reached-at-ccps-special-summit/
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
|
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1058
|
Posted - 2015.04.21 19:16:23 -
[75] - Quote
what's up with the pricing? why are different skins for the same ships priced differently? |
Inquisitor Tyr
Phantom Squad The Blood Covenant
70
|
Posted - 2015.04.21 19:17:13 -
[76] - Quote
I feel like this will appeal more to a female audience. In that regard I support it, as our player base is disproportionately male. |
Sven Viko VIkolander
Friends and Feminists
342
|
Posted - 2015.04.21 19:17:46 -
[77] - Quote
I am curious why the Police Comet is marked as a permanent skin, when it is still in some ways an in-game drop. I am happy to have it permanent, but it seems like a mistake.
Also, I am really happy I bought all the skins available in the store last month...the new AUR prices are a bit high. Yes, they are high because the skins are now permanent, however, there's also many more skins to buy now, which significantly reduces the number of people who will buy one of each skin to have a complete set. Make them about 33% less expensive and you will have MANY more people buying all the skins and will likely profit more in the long-run as a result. |
w1ndstrike
Strange Energy The Bastion
25
|
Posted - 2015.04.21 19:18:52 -
[78] - Quote
I like the system, I think its a very healthy implementation for the game, and keeps "pay to win" firmly out of the picture while still providing CCP with a revenue stream.
HOWEVER...
your prices on these are nuts. literally stupid.
Games like League of Legends thrive on cosmetic microtransactions by making each skin relatively inexpensive and in the "impulse buy" range where people are much less likely to have a second thought or consideration before making a purchase. these prices exceeding 30+ USD are NOT in the impulse buy range, and will likely not be the revenue stream you want because your volumes will be low.
generally people will start to "impulse buy" under 15 USD, and even more so at 5 to 8 USD values.
this isn't an attempt to devalue to work of the devs or artists, I appreciate like everyone else the work that goes into these and the overall framework, but if you want a solid revenue stream out of it you do unfortunately have to get inside a potential customer's head and figure out where that "screw it, its cool, and its not that much" spot is. current prices are decidedly not that spot. |
Marsha Mallow
2078
|
Posted - 2015.04.21 19:20:24 -
[79] - Quote
Inquisitor Tyr wrote:I feel like this will appeal more to a female audience. In that regard I support it, as our player base is disproportionately male.
Benny Ohu wrote:
fire up the argument calibrators set phasers to outraged overheat keyboards reinforce the thread
|
Querns
GBS Logistics and Fives Support Goonswarm Federation
1635
|
Posted - 2015.04.21 19:25:26 -
[80] - Quote
Inquisitor Tyr wrote:I feel like this will appeal more to a female audience. In that regard I support it, as our player base is disproportionately male. Speak for yourself. I'm a male and I'm getting a skin for my favorite ship as soon as is convenient for me.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|
|
DaReaper
Net 7
1962
|
Posted - 2015.04.21 19:25:52 -
[81] - Quote
Odin Shadow wrote:DaReaper wrote:Odin Shadow wrote:can we transfer aur's between characters yet? Aur is not pulled to the account, not your char. IIRC. you can get tokens and trade them, but once redeemed i think thats it im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins? can that can be put into tokens and traded?
iirc it was pooled per account. no that can;t be traded that i have seen, no it can;t be convereted to tokens that i ahve seen
OMG Comet Mining idea!!! Comet Mining!
|
Catherine Laartii
Crimson Serpent Syndicate Heiian Conglomerate
511
|
Posted - 2015.04.21 19:26:07 -
[82] - Quote
KHANID ALL THE THINGS
AAALLLLL THE THIIIIINNGSSS |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1059
|
Posted - 2015.04.21 19:28:16 -
[83] - Quote
DaReaper wrote:Odin Shadow wrote:DaReaper wrote:Odin Shadow wrote:can we transfer aur's between characters yet? Aur is not pulled to the account, not your char. IIRC. you can get tokens and trade them, but once redeemed i think thats it im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins? can that can be put into tokens and traded? iirc it was pooled per account. no that can;t be traded that i have seen, no it can;t be convereted to tokens that i ahve seen
yes it can. go to store, get tokens, then the tokens are items you can do whatever you want with. |
DaReaper
Net 7
1962
|
Posted - 2015.04.21 19:29:47 -
[84] - Quote
TrouserDeagle wrote:DaReaper wrote:Odin Shadow wrote:DaReaper wrote:Odin Shadow wrote:can we transfer aur's between characters yet? Aur is not pulled to the account, not your char. IIRC. you can get tokens and trade them, but once redeemed i think thats it im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins? can that can be put into tokens and traded? iirc it was pooled per account. no that can;t be traded that i have seen, no it can;t be convereted to tokens that i ahve seen yes it can. go to store, get tokens, then the tokens are items you can do whatever you want with.
really? oo i did not know that... mmm
OMG Comet Mining idea!!! Comet Mining!
|
Agent Unknown
Night Theifs incendia equus
40
|
Posted - 2015.04.21 19:30:01 -
[85] - Quote
Elenahina wrote:Kotori wrote:Querns wrote:Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... Um, the SKIN program has been talked about for months. Literal months. I do not dispute that one bit. But the sudden "Re-Interest" in purchasing all the skins. The day before an official announcement like this, is at the very least... *Slightly* Suspicious I went out and bought all the ones I didn't have last week. Am I also suspicious?
Considering the SKIN system has been on Singularity for weeks now, I don't think it's insider trading ...much like how the Entosis Link materials are already known based on publicly-available information.
I personally don't really care about the SKINs...my Quafe set will probably fetch decent ISK once the conversion is made. |
Alundil
Isogen 5
918
|
Posted - 2015.04.21 19:36:06 -
[86] - Quote
Nice system. Though unless I'm missing something, this seems to cut player to player trading/selling of skinned ships completely out of possibility which is a bit of a shame/loss to the economy.
I'm right behind you
|
Alexis Nightwish
154
|
Posted - 2015.04.21 19:40:23 -
[87] - Quote
Dev Blog wrote:Q) Does the skin for a T1 ship also apply to any T2 variants? A) Unless the SKIN item specifically mentions it affects multiple ships it will only affect the ship hulls stated on the item. Therefore a Rifter Nefantar SKIN (Permanent) item will only work on a Rifter, not a Jaguar or Wolf for instance.
Shut up and I'll keep my money.
CCP only approaches a problem in one of two ways: nudge or cludge
EVE Online's "I win!" Button
|
Verskon Qaual
Paragon Trust The Bastion
32
|
Posted - 2015.04.21 19:40:55 -
[88] - Quote
The ship skinning emulators have been in the wild for a while now, and you have demonstrated a number of cool prototype skinning interfaces, but, for the skins as they are now, prices are 2-4x what they should be.
The old bpc prices amounted to less then 200 Million ISK in AUR for capital skins, and rather less for small hulls. If you want to make this a 'skin collector' game like WoD was to be, you need to lower prices.
From dev blogs, leaks, 3rd party sites and Fan Fest, we know you are generally simply applying 'faction primary & secondary color to ship splotch' system. This is not something that takes a great deal of time for artists to produce.
I've screenshot the Sebiestor Nyx, Leviathan and Sarum Nyx skins that look really good (and much better then the quafe or interbus skins for the Nyx) but are not presently being released. http://imgur.com/a/ZOtLi
If the lore has this technology being stolen from the Serpentis, there should be no reason to keep 'racial lines' pure.
Give us the option to purchase the skin class we want or customize it ourselves, then, you might set these prices to that of a plex or more. |
Castimirr
Seafalcon Industries
0
|
Posted - 2015.04.21 19:44:30 -
[89] - Quote
I'm not very happy that the Serpentis skins I've been collecting and flying are going to go *POOF* in 30 days. That really really sucks. That really kills the value to them since I would constantly have to be rebuying them. If I lose the ship, that's my fault, but just expiring...... that is seriously stupid.I don't know the best way to prevent market saturation, but this is not it. Why bother buying it at all then? This seems like it would kill the market for the dropped skins. I could see something where temporary skins get destroyed when the ship does (If you couldn't switch them in combat) but just expiring, especially that fast, is really lame.
|
SFM Hobb3s
Wrecking Shots Black Legion.
286
|
Posted - 2015.04.21 19:45:37 -
[90] - Quote
I can recommend one extra condition in which you should NOT be permitted to change your ship skin on-the-fly: TIDI
Because you know there will be fleets of ships that will do this intentionally in an effort to manufacture more TIDI. |
|
Primary This Rifter
4S Corporation Goonswarm Federation
790
|
Posted - 2015.04.21 19:48:42 -
[91] - Quote
Querns wrote:I gotta say, this is the healthiest possible option for CCP to take to introduce a system similar to "microtransactions" and provide an additional revenue stream. You guys took the time to do it right, and did it in a way that does not negatively affect core gameplay at all, while keeping it firmly in the realm of Spaceships in Space. It's a technical beauty and ethically sound.
I couldn't be more proud of CCP right now. Agreed, even though I ripped off T2 capital rigs just to be able to skin my Naglfar as it is now and that's becoming completely unnecessary. |
Solecist Project
The Scope Gallente Federation
20826
|
Posted - 2015.04.21 19:51:09 -
[92] - Quote
Authority told me to post here instead ......
... so I would like to say WOOOHOOO SHIPSPINNING !!! :D
(it's okay that it doesn't behave like in station. :p)
Also I believe you have a clear winner there! Doing it right!
Early buyers are covered. Free previews. Lootable skins. Lots of places to actually buy them.
Brilliant!
"Starting, taking part in, or completing a z0r chain is punishable by a permaban from the forums" - actual rule.
My 386DX33 was the most expensive computer I ever owned.
Eat. Sleep. Profit. Repeat.
|
Rivr Luzade
Exclusion Cartel The Kadeshi
1339
|
Posted - 2015.04.21 19:54:59 -
[93] - Quote
When is this stuff going to appear in LP stores? I throw hundreds of Euros down your throat every year and then I still have to pay another multi-year subscription worth of Euros to get access to these skins?
Station Tab :: UI Improvement Collective
|
Radgette
EVE Irn Bru Distribution
86
|
Posted - 2015.04.21 19:59:07 -
[94] - Quote
Ok so the minmatar are having problems with skins.
there is a seemingly ( to me ) simple way to fix this.
Turn the Thukker temp skins into angel ( like they always should have been )
and give us thukker skins for our other ships ( it's one of the better looking minnie colour schemes )
also i don't see why you can't add Brutor/boundless skins to ships whose t2 variant uses thukker and add thukker for those whose t2 variant is boundless/brutor.
Also of course the ultra sexy looking Sebiestor/Core Complexions black skin would sell amazing i would think.
tbh though i concur with many people here in thinking the prices are far too high for some of these.
|
Odin Shadow
ZC Industries Dark Stripes
9
|
Posted - 2015.04.21 19:59:58 -
[95] - Quote
DaReaper wrote:
Aur is not pulled to the account, not your char. IIRC.
you can get tokens and trade them, but once redeemed i think thats it
im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins?
can that can be put into tokens and traded? [/quote]
how do I buy these tokens? (im not seeing them in the store) |
Dangeresque Too
Pistols for Pandas
150
|
Posted - 2015.04.21 20:00:13 -
[96] - Quote
Rivr Luzade wrote:When is this stuff going to appear in LP stores? I throw hundreds of Euros down your throat every year and then I still have to pay another multi-year subscription worth of Euros to get access to these skins? Yeah, there is Eve Online (subscription based), and Pretty Special Space Paint Online (also separately subscription based).
|
Dun'Gal
Myriad Contractors Inc.
220
|
Posted - 2015.04.21 20:04:45 -
[97] - Quote
I'm not convinced on the value retention for the dropped skins tbh, as it stands there value is minimal at best. Not to mention, when making skins available for purchase via Aurum, they will have an ISK price tag that should (theoretically) fluctuate more with PLEX prices than the actual demand of the item, thus retaining there resale value anyway.
Needless to say a little disappointed at the inability to purchase pirate skins on launch and from what it sounds, will be unlikely to be introduced in the future (for purchase) anyway. Other than that little complaint, I'd say it looks good overall. |
Squizz Caphinator
Happy Endings
174
|
Posted - 2015.04.21 20:05:16 -
[98] - Quote
Quote: Q) Will the SKINs I have active be exposed in the API? A) Yes, we plan on making that information available from the API, however it will not be available on launch.
Does this apply to CREST as well?
Various projects I enjoy putting my free time into:
http://zkillboard.com | http://evewho.com | http://skillq.net
|
Primary This Rifter
4S Corporation Goonswarm Federation
790
|
Posted - 2015.04.21 20:05:41 -
[99] - Quote
Odin Shadow wrote:DaReaper wrote:
im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins?
can that can be put into tokens and traded?
how do I buy these tokens? (im not seeing them in the store) They're not available anymore. They were offered when AUR was tied to character's wallets, instead of accounts, so when buying a specific amount of AUR you'd get a token for that amount that you could redeem in-game for that amount. Alternatively you could sell them on the market. Now that AUR is tied to accounts there's no need to do this anymore. |
Black Romero
Aviation Professionals for EVE Providence Initiative
12
|
Posted - 2015.04.21 20:06:27 -
[100] - Quote
I had to log in and just say CONGRATS to CCP. (judging by the amount of blue posts in here too - apparently all of you are as psyched as I am about this too.) This has been a long time coming.
You guys really nailed this one on the head. Thank you for listening to all the feedback. Thank you for taking the time to develop a great system that is fair, and thanks for taking the time to write the scripts and think out the conversion process. I would go so far as to call this the preeminent micro-transaction system in MMORPGs.
I really liked the surprise of limited time skins. (Try b4 you buy, value etc....all great points and welcome.)
The part at the end about previous skins was a nice little carrot too. I bought as much as I could with my Aurum to support this system. I have long been an advocate of being able to pay CCP Artists in effect for blinging up "my" game and this is just an awesome system.
Too many +1s to list.
I literally have no complaints.
THANK YOU!!!
|
|
Odin Shadow
ZC Industries Dark Stripes
9
|
Posted - 2015.04.21 20:07:51 -
[101] - Quote
Primary This Rifter wrote:Odin Shadow wrote:DaReaper wrote:
im talking about the free 5500 aur's they gave us, can that be pooled so we don't have to top it up for the high end skins?
can that can be put into tokens and traded?
how do I buy these tokens? (im not seeing them in the store) They're not available anymore. They were offered when AUR was tied to character's wallets, instead of accounts, so when buying a specific amount of AUR you'd get a token for that amount that you could redeem in-game for that amount. Alternatively you could sell them on the market. Now that AUR is tied to accounts there's no need to do this anymore.
dam must have missed that. 10 accounts each with 5500 aur on and the stuffs I wanna buy is 6300. oh well will sit there for longer then I guess |
Ix Method
Brutor Tribe Minmatar Republic
439
|
Posted - 2015.04.21 20:09:03 -
[102] - Quote
Dangeresque Too wrote:Pretty curious here... whats up with the MASSIVE price difference between SKINs of the same hull class? Like between the Punisher and the Merlin... what gives? Am curious about this too?
Travelling at the speed of love.
|
Gaia Ma'chello
V.I.C.E.
118
|
Posted - 2015.04.21 20:09:33 -
[103] - Quote
Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... That spike extended to the PLEX market. It went up about 50 million too. People needed AURUM to get their skin BPCs. |
Cr Turist
Burning Napalm Northern Coalition.
50
|
Posted - 2015.04.21 20:12:03 -
[104] - Quote
Really cool !!!!
But I must ask WHERE THE HELL IS THE BLOOD AEON!!!!!! and dont you even think about making it a 30 day skin!!! |
Dangeresque Too
Pistols for Pandas
150
|
Posted - 2015.04.21 20:13:18 -
[105] - Quote
Black Romero wrote:I would go so far as to call this the preeminent micro-transaction system in MMORPGs. The CHEAPEST ship SKIN being near $5 and the more expensive ones being over $30 and you call this the best micro-transaction of all?
|
Gaia Ma'chello
V.I.C.E.
118
|
Posted - 2015.04.21 20:16:38 -
[106] - Quote
Agent Unknown wrote:Elenahina wrote:Kotori wrote:Querns wrote:Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... Um, the SKIN program has been talked about for months. Literal months. I do not dispute that one bit. But the sudden "Re-Interest" in purchasing all the skins. The day before an official announcement like this, is at the very least... *Slightly* Suspicious I went out and bought all the ones I didn't have last week. Am I also suspicious? Considering the SKIN system has been on Singularity for weeks now, I don't think it's insider trading ...much like how the Entosis Link materials are already known based on publicly-available information. I personally don't really care about the SKINs...my Quafe set will probably fetch decent ISK once the conversion is made. Its the price difference that makes it suspicious. Until this blog hit, no one was supposed to know that the new SKINs were to cost more AURUM than the BPCs. So why suddenly buy a huge number of them? All those who bought BPCs in the last few days could potentially make a huge profit:
Buy PLEX Turn to AURUM Get skin BPC Wait for it to turn into SKIN licenses Resell at a huge markup, as the SKIN licenses are many times more expensive. |
Greygal
Redemption Road Affirmative.
425
|
Posted - 2015.04.21 20:20:51 -
[107] - Quote
Been playing with the new skin system on SISI, and it's so wicked cool! Love all that you have done with this, want more skins soon!
Like others, I'm finding the aurum prices somewhat on the high side - I figured you'd raise the prices, but it does seem like the prices were raised to somewhat unreasonable levels. I agree with those asking/suggesting for 30% drop.
Keep up the good work, CCP!! GÖÑ
GG
P.S. Is there a name for next week's release yet? "The April release" is just so clunky
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
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Primary This Rifter
4S Corporation Goonswarm Federation
790
|
Posted - 2015.04.21 20:23:16 -
[108] - Quote
I do think the prices are a bit high. |
Louise Beethoven
Hedion University Amarr Empire
143
|
Posted - 2015.04.21 20:31:14 -
[109] - Quote
Most of us want CCP to succeed at this and hopefully generate some new income, while we get some awesome skins.
But the prices are too damn high! |
Esceem
Suns of New Eden
12
|
Posted - 2015.04.21 20:32:27 -
[110] - Quote
I'm not that excited.
The SKINs themselves actually look really nice and shiny.
However, I don't appreciate that CCP makes such a fuss about it. They're just some new colours, so what?
1) Making them - way to overpriced - NEX tem with an imo unnecessarily complex functionality around it makes it appear to me like an attempt to ripp off players. As if PLEX prices aren't already high enough.
2) Also, I expected players will be able to create their own individual SKIN designs, at least on a corp or alliance level.
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Memphis Baas
309
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Posted - 2015.04.21 20:36:51 -
[111] - Quote
1. The open-GL preview window doesn't show ships the same way as in-game, at least for me. All I see dull greys, almost no color.
2. If you call the tab SKINS in the Character Sheet, new people will think there's something wrong with their character's epidermis, or that they can change it. Might want to call it Ship SKIN Certificates or something. |
Acel Tokalov
Unholy Knights of Cthulhu Test Alliance Please Ignore
26
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Posted - 2015.04.21 20:41:03 -
[112] - Quote
As Radgette suggested can we please get the Thukker paint job as a permanent one and swap out the Angels as the "pirate". The Nefantar is boring because it went from white to a dirty grey, and most of the ships that have the Krusual skin just look like slightly more red versions of the base hull.
I love so many of the Amarr skins but as usual the Minmatar get the short end of the stick and have only 3 patterns that are worth getting (Thukker, Sebestor, and Justice) all the other patterns so far are bland and hardly worth $5 let alone $15-30 for the higher end skins. |
SilentAsTheGrave
Brave Newbies Inc. Brave Collective
187
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Posted - 2015.04.21 20:41:13 -
[113] - Quote
$20 for a frigate ship skin?! Are you guys out of your ******* mind?
Buddy Program: If you sign up with my buddy invite link and subscribe with a valid payment method - I will give you 95% of the going rate for PLEX!
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Thoth Aventine
Micrometer Technology Inc. NICE Inter-Celestial Enterprises
0
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Posted - 2015.04.21 20:53:49 -
[114] - Quote
Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately....
The information about the new skin process and some initial hints about the way skins would be converted has been in a thread in the test forum and on the test server for three weeks. The info has been available for a while and there's nothing suspicious going on, the spike you see is simple market speculation. As with all speculation, everyone who dumped money into this had very real risk of being totally screwed should the final implementation have changed by the time of the dev blog.
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Mister Ripley
Tribal Liberation Force Minmatar Republic
8
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Posted - 2015.04.21 21:10:16 -
[115] - Quote
What happens to Interbus Shuttle?
Why are are the prices so random? I would prefer a more linear way like frig: 1000 up to titan 10000 or something like that. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1399
|
Posted - 2015.04.21 21:11:31 -
[116] - Quote
This is pretty cool to be finally happening. That said I'm still not feeling much desire to invest since the ships I actually fly (mostly tech 2 ships) seem to still lack options.
Another issue that comes to mind, is there a way to have owned ships become skins to be sold rather than applied other than putting them in a corp hangar? |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5184
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Posted - 2015.04.21 21:14:21 -
[117] - Quote
Tyberius Franklin wrote:This is pretty cool to be finally happening. That said I'm still not feeling much desire to invest since the ships I actually fly (mostly tech 2 ships) seem to still lack options.
Another issue that comes to mind, is there a way to have owned ships become skins to be sold rather than applied other than putting them in a corp hangar?
They're going to be dropped into your redemption queue, so you can then redeem them and sell them?
Quote:Skinned ships will become a base version of the same and a SKIN item for that skin will be added to the owning players redeeming queue. For example: If you have a Megathron Quafe Edition you will get a standard Megathron in the same location as the original, and 1 Megathron Quafe SKIN (Permanent) item placed in your redeeming queue.
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1399
|
Posted - 2015.04.21 21:20:48 -
[118] - Quote
Steve Ronuken wrote:Tyberius Franklin wrote:This is pretty cool to be finally happening. That said I'm still not feeling much desire to invest since the ships I actually fly (mostly tech 2 ships) seem to still lack options.
Another issue that comes to mind, is there a way to have owned ships become skins to be sold rather than applied other than putting them in a corp hangar? They're going to be dropped into your redemption queue, so you can then redeem them and sell them? Quote:Skinned ships will become a base version of the same and a SKIN item for that skin will be added to the owning players redeeming queue. For example: If you have a Megathron Quafe Edition you will get a standard Megathron in the same location as the original, and 1 Megathron Quafe SKIN (Permanent) item placed in your redeeming queue. Ah, I misunderstood somehow and thought they were being directly applied to the character. |
Lena Lazair
Khanid Irregulars Khanid's Legion
454
|
Posted - 2015.04.21 21:23:38 -
[119] - Quote
Catherine Laartii wrote:KHANID ALL THE THINGS
AAALLLLL THE THIIIIINNGSSS
The number of ships I'll be able to fly just went up considerably :) |
Aroye
Sebiestor Tribe Minmatar Republic
11
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Posted - 2015.04.21 21:23:42 -
[120] - Quote
Ok some skins are nice but these prices are way too high, they compete with buying game time. |
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Alexis Nightwish
154
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Posted - 2015.04.21 21:23:46 -
[121] - Quote
SilentAsTheGrave wrote:$20 for a frigate ship skin?! Are you guys out of your ******* mind? Not just a frigate skin, a T1 frigate skin.
CCP only approaches a problem in one of two ways: nudge or cludge
EVE Online's "I win!" Button
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Ivarr Kerensky
Kerensky Tactical Group
53
|
Posted - 2015.04.21 21:32:46 -
[122] - Quote
Alexis Nightwish wrote:SilentAsTheGrave wrote:$20 for a frigate ship skin?! Are you guys out of your ******* mind? Not just a frigate skin, a T1 frigate skin.
Fearless!
We're back in 2011.
Is Zinfandel still with CCP?
Excellence is an attitude.
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Thoth Aventine
Micrometer Technology Inc. NICE Inter-Celestial Enterprises
0
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Posted - 2015.04.21 21:35:31 -
[123] - Quote
Odin Shadow wrote:dam must have missed that. 10 accounts each with 5500 aur on and the stuffs I wanna buy is 6300. oh well will sit there for longer then I guess
This isn't an accident...
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Wendrika Hydreiga
298
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Posted - 2015.04.21 21:37:05 -
[124] - Quote
I can't believe my Guristas Edition Ships are all going to turn into regular ships 30 days after the patch... And no alternative to keep them permanently either!
I need permant Guristas Edition Ship SKINS!
Oh well... Lose some, win some. |
Tristan Valentina
Moira. Villore Accords
31
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Posted - 2015.04.21 21:40:43 -
[125] - Quote
Multiple Blue posts on first page continuing to page 4.
Someone mentions money and the blues all run away.
CCP I know you are watching this please get out in front of this pricing issue with at least a statement giving some real reasoning besides market Hocus Pocus.
Someone get cookies to lure them out!
Tristan |
Alexis Nightwish
154
|
Posted - 2015.04.21 21:41:41 -
[126] - Quote
Wendrika Hydreiga wrote:I can't believe my Guristas Edition Ships are all going to turn into regular ships 30 days after the patch... And no alternative to keep them permanently either!
I need permant Guristas Edition Ship SKINS!
Oh well... Lose some, win some. Absolutely! I think that extant pirate SKINS should be permanent, but never sold in the store. Dropped versions would be temporary.
CCP only approaches a problem in one of two ways: nudge or cludge
EVE Online's "I win!" Button
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Two step
Aperture Harmonics K162
4870
|
Posted - 2015.04.21 21:41:48 -
[127] - Quote
Who do I have to kill to get this skin released? https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=aca2_t1:bloodraider:amarr&distance=3800
CSM 7 Secretary
CSM 6 Alternate Delegate
@two_step_eve on Twitter
My Blog
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Rivr Luzade
Exclusion Cartel The Kadeshi
1339
|
Posted - 2015.04.21 21:46:36 -
[128] - Quote
You may start with biomassing the person or entire team who thought up this SKIN for AUR crap. So, when are these things going to be available in LP stores?
Station Tab :: UI Improvement Collective
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5184
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Posted - 2015.04.21 21:53:11 -
[129] - Quote
Tristan Valentina wrote:Multiple Blue posts on first page continuing to page 4.
Someone mentions money and the blues all run away.
CCP I know you are watching this please get out in front of this pricing issue with at least a statement giving some real reasoning besides market Hocus Pocus.
Someone get cookies to lure them out!
Tristan
Well, their last post was 18:35 their time. How late do you expect them to stay at work?
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Teinyhr
Ourumur
441
|
Posted - 2015.04.21 22:01:56 -
[130] - Quote
Yeah I'll have to chip in and ask what is so hard to understand about the "micro" part in microtransactions? A months sub is not a microtransaction. I'm not saying this is entirely your fault CCP, several other MMO developers seem to have trouble understanding this concept as well, like Blizzard's F2P's with frankly ridiculous prices on cosmetic items on top of subcsription fees.
Now what is a microtransaction? Anything from zero to about 5 dollars/euros/someothercurrencies. Even a fiver is in the upper limit, 3,99 would be deceptively reasonable. What do I mean with "deceptively reasonable?" It's on the surface a tiny amount you don't think about too much, until you notice you've spent it ten times already. |
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Lena Lazair
Khanid Irregulars Khanid's Legion
454
|
Posted - 2015.04.21 22:21:06 -
[131] - Quote
Teinyhr wrote:Yeah I'll have to chip in and ask what is so hard to understand about the "micro" part in microtransactions? A months sub is not a microtransaction. I'm not saying this is entirely your fault CCP, several other MMO developers seem to have trouble understanding this concept as well, like Blizzard's F2P's with frankly ridiculous prices on cosmetic items.
Now what is a microtransaction? Anything from zero to about 5 dollars/euros/someothercurrencies. Even a fiver is in the upper limit, 3,99 would be deceptively reasonable. What do I mean with "deceptively reasonable?" It's on the surface a tiny amount you don't think about too much, until you notice you've spent it ten times already.
Yes and no. This is definitely true for a system in which the items are immediately account-bound.
However, in EVE these licenses can be traded for ISK. That means you don't have to spend a penny to acquire them. As yet-another-wealth-transfer mechanism, I don't think it's unreasonable for a permanent character-bound skin to be on par with the cost of a PLEX in terms of in-game effort/time spent. Especially when there are plenty of cheap permanent skins that will settle in the 50-150m range for "poors" to buy in-game as well, assuming people are rational and peg these to the going PLEX/AUR/$/ISK rates.
Also, as per someone else comparing these to the cost of clothing... yeah I fully expected these to be more pricey. After all, they affect something everyone actually sees and uses, rather than just a tiny niche corner of the game few people care about. |
Ivarr Kerensky
Kerensky Tactical Group
53
|
Posted - 2015.04.21 22:22:53 -
[132] - Quote
Steve Ronuken wrote:Well, their last post was 18:35 their time. How late do you expect them to stay at work?
EVE being a 24 hour round the globe game I'd say... 24hours? Not the same folks obviously.
Excellence is an attitude.
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Viktor Hadah
Negative-Impact Back and Forth
1
|
Posted - 2015.04.21 22:27:07 -
[133] - Quote
http://puu.sh/gLfV8/4fba22fa48.jpg
Where the slicer skins from fanfest at :(
.
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Spc One
The Chodak Void Alliance
232
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Posted - 2015.04.21 22:37:59 -
[134] - Quote
Prophecy Blood Raiders Edition is 30 days ? I have that ship with this skin now, it will be 30 days after this comes into game ? so i will loose it ?
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Pace eGuerra
Blunted Affect Inc.
4
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Posted - 2015.04.21 22:44:23 -
[135] - Quote
"The general conversion plans will give you a SKIN if you had a Blueprint perviously"
Like a tight leather one with a mask? |
Bubbleup Now
School of Applied Knowledge Caldari State
5
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Posted - 2015.04.21 22:45:27 -
[136] - Quote
I would like to ask why the only Hel skin is more expensive than the other mothership skins (with the exception of one of the 2 Amarr skins). Was the SKIN system developed by the Amarr oppressors? |
P3ps1 Max
Hedion University Amarr Empire
22
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Posted - 2015.04.21 22:51:30 -
[137] - Quote
Can't wait to purchase a few skins.
On the other hand:
Not in favor of players purchasing plex with in-game isk and converting it to AUR. |
Lena Lazair
Khanid Irregulars Khanid's Legion
454
|
Posted - 2015.04.21 22:54:53 -
[138] - Quote
P3ps1 Max wrote:Not in favor of players purchasing plex with in-game isk and converting it to AUR.
The skin licenses are tradeable items with their own market tab. Converting ISK to PLEX to AUR won't be necessary anyway. |
Kronossan
Doughboys Snuffed Out
50
|
Posted - 2015.04.21 22:56:50 -
[139] - Quote
Quote:all existing skin Blueprints will no longer be purchasable from the NES as of the publication of this dev blog.
I was waiting to buy the blueprints until I had gotten a bit more information on how the system would work, now you've finally released this info and prevent me from buying the blueprints :(
Can't you open the pilot program for another day or something, this sucks! |
Destoya
Habitual Euthanasia Pandemic Legion
388
|
Posted - 2015.04.21 22:58:13 -
[140] - Quote
Kind of disappointed with the prices on a lot of these items.
5000+ aurum might be acceptable for a titan, but asking the same for a tech 1 frigate is frankly pretty ridiculous. Would be one thing if it were that much for all variants of a hull (ex: Merlin, Hawk, and Harpy), but that's obviously not the case . I get that you wanted some skins to be rarer/more premium than others but asking that much for ships that most people dont use past 6 months is kind of distasteful in my opinion. |
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Celise Katelo
State War Academy Caldari State
84
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Posted - 2015.04.21 23:03:18 -
[141] - Quote
Wendrika Hydreiga wrote:I can't believe my Guristas Edition Ships are all going to turn into regular ships 30 days after the patch... And no alternative to keep them permanently either!
I need permant Guristas Edition Ship SKINS!
Oh well... Lose some, win some.
Agree, My Ferox Guristas Edition ship doesn't want to be a plain Ferox
EVEBoard ...Just over 20million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"
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Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
539
|
Posted - 2015.04.21 23:04:54 -
[142] - Quote
I'm loving this idea CCP - a good call so that I can finally fly the Khanid skinned ships that I truely deserve to fly. I absolutely adore the hard work and effort gone into this by the Art and Development teams to make sure that we can (finally) have some more customisation of the ships that we fly other than the fittings/name.
However, the price to pay for this privilege? How dare you. Yes these skins are there as a "luxury" items within the game and I can understand that you require a payment to get this sorted. But unless you either reduce the amount of Aurum it costs to get these skins (the former blueprint prices was fair) or increase significantly the amount of Aurum you get when you convert a PLEX or via direct purchase, only those people that have more money than sense will buy them (which is probably your target market in this case).
Do you not remember the time this caused issues in the past? When your internal memo's got leaked, and players from High, Low and Null sec dropped their desire to blow each other up (mostly) and shot the Jita monument because of a mere hint that some sort of pay-to-win ammunition would possibly worm its way in the game? It destroyed a wonderful project that you had spent a great deal of time on because you misread the community.
Take a good, long hard look at yourselves in the mirror CCP:
You. Are. Not. Valve.
You cannot join in the Hats/Skins game and immediately start pricing at Valve levels for basic skins. It will crumble. It will burn. You will have another Walking in Stations rejection from the community.
Now, as others have pointed out, the term micro transaction is generally indicitive of a small cost. A months sub is not a small transaction. If these were placeholder numbers for the design team, or as example of the differences in costs, then that is fine. Alas, you have banded together in the first pages of this thread and immediately declared them accurate prices.
May I ask, what was wrong with the pricing that the blueprints had? Clearly you are charging for a permanancy that most players do enjoy, but these charges are far inexcess of their worth in most cases.
For example (using straight cash -> AURUM via EVE Aurum Store) :
Khanid Titan - -ú31.97 / Gé¼44.45 (Far too expensive, even for a Titan) Sarum Tormentor - -ú18.99 / Gé¼26.41 (this is stupidly over the top value for the ship) Ardishapur Tormentor - -ú3.99 / Gé¼5.55 (perfect)
Please CCP look at your costs. A special ship requires a special SKIN. Titans are worth a bit more than a normal ship, but not nearly 3 months Game Time. And for the love of the hamsters in the Jita node, do not march on with this current price schema without actually listening to those that are forking out for it.
"For it was said they had become like those peculiar demons, which dwell in matter but in whom no light may be found." - Father Grigori, Ravens 3:57
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Alundil
Isogen 5
918
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Posted - 2015.04.21 23:05:41 -
[143] - Quote
SilentAsTheGrave wrote:$20 for a frigate ship skin?! Are you guys out of your ******* mind? Maybe if it came with a fancy pair of space pants/skirt
I'm right behind you
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Gaia Ma'chello
V.I.C.E.
119
|
Posted - 2015.04.21 23:22:35 -
[144] - Quote
Thoth Aventine wrote:Kotori wrote:Looks like there was some insider knowledge on this one!
Blog released at 17:00 today. Huge Spike in purchases on the 20th April.
Bit of a mismatch there.
I hope there is to be an investigation as to who is abusing their powers?
Speculation is one thing, but a mass purchase the day before a dev blog announcing that availability will be stopped immediately.... The information about the new skin process and some initial hints about the way skins would be converted has been in a thread in the test forum and on the test server for three weeks. The info has been available for a while and there's nothing suspicious going on, the spike you see is simple market speculation. As with all speculation, everyone who dumped money into this had very real risk of being totally screwed should the final implementation have changed by the time of the dev blog. If the speculation had started 3 weeks ago, I would agree with you. But there was a big spike that started about a day or two before the blog. That indicates something happened a day or two before the blog. There were no new threads, or blogs, or updates to Sisi, to account for it. So what's left? A leak. As Sherlock Holmes would say, whenever all other possibilities have been eliminated, whatever is left must be true. |
Magosian
Center for Advanced Studies Gallente Federation
185
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Posted - 2015.04.21 23:37:43 -
[145] - Quote
Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. |
Dangeresque Too
Pistols for Pandas
151
|
Posted - 2015.04.21 23:38:39 -
[146] - Quote
Lena Lazair wrote:Especially when there are plenty of cheap permanent skins that will settle in the 50-150m range for "poors" to buy in-game as well, assuming people are rational and peg these to the going PLEX/AUR/$/ISK rates. Except the going PLEX/Aur/$/ISK rates put the cheapest of the posted SKINs at 740 Aur, which is about 200m ISK, or roughly $5. Where do you see the 50m ISK ones?
As well as a significant number of SKINs going for upwards of PLEX costs, which then leaves a person with the choice, pay for 1 month of game time, or paint my ship some half obscure color most people won't notice cause they will never look that closely at my ship? Heck half of the color schemes are just a few shades different than the standard colors... This is going to be good reading once it hits TQ.
I can easily see most players looking at even just a short list of ships they fly and schemes they want that would easily equal being able to pay for an entire year's worth of game time, and that is just a short list. I really feel bad for the people that get suckered into this full out and spend 10's of thousands of Aur on SKINs.
Gaia Ma'chello wrote:If the speculation had started 3 weeks ago, I would agree with you. But there was a big spike that started about a day or two before the blog. That indicates something happened a day or two before the blog. There were no new threads, or blogs, or updates to Sisi, to account for it. So what's left? A leak. As Sherlock Holmes would say, whenever all other possibilities have been eliminated, whatever is left must be true. You know what happened a day or two before the blog, people realized it was about a week before the change was going live, which is prime time to do market speculation, I was planning to actually do all my speculating this afternoon when I got home (was going to spend this morning figuring out which old skins I wanted to stock up on) but then I saw the blog and it was too late. Anyone that has been following this and having our feedback ignored since the very beginning knew it was coming and the smarter ones just jumped on it a little quicker than the rest of us. |
Dangeresque Too
Pistols for Pandas
151
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Posted - 2015.04.21 23:39:45 -
[147] - Quote
Magosian wrote:Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. It was already covered, like 5 or 6 times, even by dev posts on the first page or two. As well as in the blog.
Yes, if it comes from a site drop, it will be time limited. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1626
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Posted - 2015.04.21 23:39:50 -
[148] - Quote
Ok, so three things:
1) I gotta agree with a lot of people that the pricing seems completely off. After you change the aur packages, those 4300 AUR frigate skins will cost $20.28 IF purchased with a $100 aur pack. I get that you're looking to keep things rare, but I cannot imagine who would spend that much on a t1 frigate paint job. As far as I can see, you're pricing yourself into a territory that won't make money here.
2) I really dislike the temporary skins, but I understand the reasoning. Is there any chance that we could get an option to buy a permanent version of the temporary skins? Turn all the existing ships and blueprints into the temporary version. Conversely, give more (or all) of the ships a temporary version. What would the concerns be over these options?
3) If I play around with the url of the nifty ship spinner in the blog, I can apply any skin to any ship. I'm hoping this is a future goal. Please say it is :)
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Magosian
Center for Advanced Studies Gallente Federation
185
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Posted - 2015.04.21 23:41:14 -
[149] - Quote
Dangeresque Too wrote:Magosian wrote:Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. It was already covered, like 5 or 6 times, even by dev posts on the first page or two. As well as in the blog. Yes, if it comes from a site drop, it will be time limited.
Yes but WHY? |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1626
|
Posted - 2015.04.21 23:42:48 -
[150] - Quote
Magosian wrote:Dangeresque Too wrote:Magosian wrote:Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. It was already covered, like 5 or 6 times, even by dev posts on the first page or two. As well as in the blog. Yes, if it comes from a site drop, it will be time limited. Yes but WHY?
Think about how many there are in game currently versus other skins that are NOT site drops.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|
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Dangeresque Too
Pistols for Pandas
151
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Posted - 2015.04.21 23:46:39 -
[151] - Quote
Magosian wrote:Dangeresque Too wrote:Magosian wrote:Sorry if this was already covered, but I'm curious why the BC/dessy ship skins which come from lowsec besieged sites are 30-day temporary. It was already covered, like 5 or 6 times, even by dev posts on the first page or two. As well as in the blog. Yes, if it comes from a site drop, it will be time limited. Yes but WHY? They say it is to retain their value, because the permanent SKIN system is poorly designed in that it has a continually shrinking target market, and therefore diminishing value as fewer and fewer people have a need to purchase a SKIN.
Except that is a load of crap cause I know fewer people that will want to pay an additional monthly fee to keep their pirate paint scheme. So my guess is these will be so rarely bought the markets will tank much faster than if they were permanent.
Also mind you, if they had listened to a myriad of player feedback and suggestions about permanent SKINs vs a variety of other implementations (Rig slot, special Module slot, etc that could just be 'fitted' to a ship instead of making it a 'new' ship like the old one did) then they wouldn't have the issue of permanent or time limited nonsense.
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Magosian
Center for Advanced Studies Gallente Federation
185
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Posted - 2015.04.21 23:47:36 -
[152] - Quote
Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops.
If I do that, the only thing I can conclude is CCP/Aurum moneygrab.
I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place.
Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent?
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5185
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Posted - 2015.04.21 23:48:11 -
[153] - Quote
Destoya wrote:Kind of disappointed with the prices on a lot of these items.
5000+ aurum might be acceptable for a titan, but asking the same for a tech 1 frigate is frankly pretty ridiculous. Would be one thing if it were that much for all variants of a hull (ex: Merlin, Hawk, and Harpy), but that's obviously not the case . I get that you wanted some skins to be rarer/more premium than others but asking that much for ships that most people dont use past 6 months is kind of distasteful in my opinion.
Most expensive frigate is 4300? (3 at that price point)
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Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Wendrika Hydreiga
299
|
Posted - 2015.04.21 23:50:07 -
[154] - Quote
If they have a problem with the dropable skins being too common, just add an "officer" permanent version of the thing at an abysmal low drop rate AFTER the patch.
So that schmucks like me can pay 1 Bil ISK for it and become proud (and space poor) Guristas pilots! Is it too much to ask? |
Zloco Crendraven
BALKAN EXPRESS Shadow Cartel
675
|
Posted - 2015.04.21 23:54:12 -
[155] - Quote
At least CCP make it that we can deactivate our SKIN licences when we want to sell them.
BALEX, bringing piracy on a whole new level.
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1626
|
Posted - 2015.04.21 23:54:38 -
[156] - Quote
Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent?
They are avoiding a version that you spend real world cash money on being rendered obsolete from the outset because the version you spend internet space money on is dirt cheap due to over abundance.
Surprisingly, CCP likes making money. Whodathunk?
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1400
|
Posted - 2015.04.21 23:56:05 -
[157] - Quote
Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there.
Since Aur prices are static the permanent skins retain their value to an extent, either because demand will meet the price point or suppliers stop supplying more of that item on the markets once it stops returning favorably. Since the skins being made temporary come from in game drops there is no such behavioral supply constraint so they need to be consumed to retain their value as new stock is found in game. This works out in favor of those finding them since demand for the skins will refresh every 30 days. Basically CCP isn't milking anyone but rather keeping those who are finding the skins in business long term. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1626
|
Posted - 2015.04.21 23:56:28 -
[158] - Quote
Wendrika Hydreiga wrote:If they have a problem with the dropable skins being too common, just add an "officer" permanent version of the thing at an abysmal low drop rate AFTER the patch.
So that schmucks like me can pay 1 Bil ISK for it and become proud (and space poor) Guristas pilots! Is it too much to ask?
As a ******* who would give them actual money for some of the temporary skins, I agree. Although, don't even make it an in game drop.
EDIT: how the hell is s.chmuck filtered but schmucks isn't?
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Natya Mebelle
Center for Advanced Studies Gallente Federation
11
|
Posted - 2015.04.21 23:58:54 -
[159] - Quote
I still wonder if it would not have been better to keep the skins around their old price but instead of making them unlock on account, they are like modules which you slot into a new slot on the ship. You could have exchanged the skins on that compatible ship as you would have seen fit, so you could either risk them or not, by leaving the skin in station.
This would have cleared up the market as well but still kept the skins in the category of "destructible item" like anything else in Eve... okay, except the golden pod.
I'm still debating which way would have been better. Spending much more money on a permanent skin, or paying less money for a possible destruction.
But wait... what... if BOTH could be done? You know, options are awesome? Maybe food for thought for future updates c: |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1400
|
Posted - 2015.04.22 00:03:49 -
[160] - Quote
Natya Mebelle wrote:I still wonder if it would not have been better to keep the skins around their old price but instead of making them unlock on account, they are like modules which you slot into a new slot on the ship. You could have exchanged the skins on that compatible ship as you would have seen fit, so you could either risk them or not, by leaving the skin in station.
This would have cleared up the market as well but still kept the skins in the category of "destructible item" like anything else in Eve... okay, except the golden pod.
I'm still debating which way would have been better. Spending much more money on a permanent skin, or paying less money for a possible destruction.
But wait... what... if BOTH could be done? You know, options are awesome? Maybe food for thought for future updates c: Maybe this decision came about by observing the willingness of people to fly with skinned ships. Considering the relative skin to hull cost I'd imagine loss was a potential factor limiting adoption, thus this addresses that while leaving the skins with their same relative value. |
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GankYou
Redshield Holding Company
120
|
Posted - 2015.04.22 00:10:05 -
[161] - Quote
I like.
...And They All Crave One Thing - ISK.
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Winter Archipelago
Furtherance.
366
|
Posted - 2015.04.22 00:16:40 -
[162] - Quote
Is there any sort of timeline or ETA on when the Auroral pod skin will be changed over?
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Dangeresque Too
Pistols for Pandas
152
|
Posted - 2015.04.22 00:26:31 -
[163] - Quote
Tyberius Franklin wrote:Natya Mebelle wrote:I still wonder if it would not have been better to keep the skins around their old price but instead of making them unlock on account, they are like modules which you slot into a new slot on the ship. You could have exchanged the skins on that compatible ship as you would have seen fit, so you could either risk them or not, by leaving the skin in station.
This would have cleared up the market as well but still kept the skins in the category of "destructible item" like anything else in Eve... okay, except the golden pod.
I'm still debating which way would have been better. Spending much more money on a permanent skin, or paying less money for a possible destruction.
But wait... what... if BOTH could be done? You know, options are awesome? Maybe food for thought for future updates c: Maybe this decision came about by observing the willingness of people to fly with skinned ships. Considering the relative skin to hull cost I'd imagine loss was a potential factor limiting adoption, thus this addresses that while leaving the skins with their same relative value. Though they didn't exactly implement an "easy to use" test system, as you had to un-rig your ship in order to apply the skin... and I don't know many people that went so far to do that, or to buy a completely secondary ship and put a 2nd set of rigs on it.
So their test use case data was flawed to begin with. And then they went a completely different direction...
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Mr Epeen
It's All About Me
8372
|
Posted - 2015.04.22 00:33:14 -
[164] - Quote
On the one hand, the value of my ship hangar is going to drop by about 20b after the change. But on the other, all those new permanent skins I'll have should fetch me twice that or more.
As for the cost to buy them in the NES. Meh. They're vanity items. It's not like you need them. If you are unwilling to pay the asking price then don't buy them. I know I won't be.
I'm fine with it. I don't think CCP could have done much better with this change. It's certainly a far better system than we have currently. People may actually undock now in their fancy ships rather than just spin them.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1401
|
Posted - 2015.04.22 00:36:57 -
[165] - Quote
Dangeresque Too wrote:Tyberius Franklin wrote:Natya Mebelle wrote:I still wonder if it would not have been better to keep the skins around their old price but instead of making them unlock on account, they are like modules which you slot into a new slot on the ship. You could have exchanged the skins on that compatible ship as you would have seen fit, so you could either risk them or not, by leaving the skin in station.
This would have cleared up the market as well but still kept the skins in the category of "destructible item" like anything else in Eve... okay, except the golden pod.
I'm still debating which way would have been better. Spending much more money on a permanent skin, or paying less money for a possible destruction.
But wait... what... if BOTH could be done? You know, options are awesome? Maybe food for thought for future updates c: Maybe this decision came about by observing the willingness of people to fly with skinned ships. Considering the relative skin to hull cost I'd imagine loss was a potential factor limiting adoption, thus this addresses that while leaving the skins with their same relative value. Though they didn't exactly implement an "easy to use" test system, as you had to un-rig your ship in order to apply the skin... and I don't know many people that went so far to do that, or to buy a completely secondary ship and put a 2nd set of rigs on it. So their test use case data was flawed to begin with. And then they went a completely different direction... As it so happens this solution addresses both of those issues. It works around loss and rig issues since it doesn't require ship repackaging. Still, since the skins concentrated on tech 1 ships where disposability is most commonly a factor I can't see the loss of the skin not being a factor under the current system.
Someone whelping thoraxes or ganking in catalysts would likely find the current system prohibitive without even encountering rigging issues. The incoming system allows you to more feasibly die in style. |
Magosian
Center for Advanced Studies Gallente Federation
185
|
Posted - 2015.04.22 00:41:50 -
[166] - Quote
Ned Thomas wrote:They are avoiding a version that you spend real world cash money on being rendered obsolete from the outset because the version you spend internet space money on is dirt cheap due to over abundance. Frankly, I think the rarity of the two types involved will sort that out rather quickly. One takes Aurum, thus being vastly more rare, the others you can buy for 5-20 mil. The apparel market has the same kind of scaling, and I don't see clothes causing any kind of market disruption.
Ned Thomas wrote:Surprisingly, CCP likes making money. Whodathunk? All well and good, doubly so since we're ultimately talking about cosmetics. I just don't like the idea that a nearly worthless item at present becomes even more worthless by being basically a very limited, time-lapsed feature.
Tyberius Franklin wrote:How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. The moneygrab is in essentially gutting the allure from the "common" BC/dessy ship skins because they'll be temporary, to the much more fascinating (also, rare as hell now, rare as hell in the foreseeable future) Aurum-provided perma-skins. |
Dangeresque Too
Pistols for Pandas
152
|
Posted - 2015.04.22 00:44:35 -
[167] - Quote
Tyberius Franklin wrote:Someone whelping thoraxes or ganking in catalysts would likely find the current system prohibitive without even encountering rigging issues. The incoming system allows you to more feasibly die in style. Except in most cases with the common skins they were only a few million at most, so losing a Nug Merlin was just another Merlin. Now on the other hand you can spend more than you would to PLEX your account for an entire month. In addition to creating an unsustainable market condition in which you have increasingly smaller target audience.
Having the SKIN as a rig or module slot would keep the market sustainable. And if they went with a module slot option (or even a specialized SKIN slot) then you would be able to remove it or exchange it for a different one, so the risk of loss wouldn't be as heavy.
|
Tyberius Franklin
Federal Navy Academy Gallente Federation
1401
|
Posted - 2015.04.22 00:52:04 -
[168] - Quote
Magosian wrote:Tyberius Franklin wrote:How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. The moneygrab is in essentially gutting the allure from the "common" BC/dessy ship skins because they'll be temporary, to the much more fascinating (also, rare as hell now, rare as hell in the foreseeable future) Aurum-provided perma-skins. Their scarcity provides their value, their permanence reduces their value. If the become permanent that's a character whose demand is permanently fulfilled. After enough characters have them there is diminished demand for more, with that demand further diminishing as prices drop accordingly. Making them temporary preserves the market.
Giving incentive for the aur market is a flawed argument. The aur market will largely be determined by isk:aur return and diminishing velocity since that market is pretty much set up to saturate. Making the in game ones temporary does a lot of nothing to change that for the actual cash buyers. |
Magosian
Center for Advanced Studies Gallente Federation
185
|
Posted - 2015.04.22 00:57:03 -
[169] - Quote
Tyberius Franklin wrote:...Making them temporary preserves the market.... This is where we have vastly different conclusions then. I, for one, would never buy a skin that is temporary, and thus it becomes entirely worthless, at least to me. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1401
|
Posted - 2015.04.22 01:03:14 -
[170] - Quote
Dangeresque Too wrote:Tyberius Franklin wrote:Someone whelping thoraxes or ganking in catalysts would likely find the current system prohibitive without even encountering rigging issues. The incoming system allows you to more feasibly die in style. Except in most cases with the common skins they were only a few million at most, so losing a Nug Merlin was just another Merlin. Now on the other hand you can spend more than you would to PLEX your account for an entire month. In addition to creating an unsustainable market condition in which you have increasingly smaller target audience. Having the SKIN as a rig or module slot would keep the market sustainable. And if they went with a module slot option (or even a specialized SKIN slot) then you would be able to remove it or exchange it for a different one, so the risk of loss wouldn't be as heavy. I'm not sure how a merlin at 10x the price is just another merlin. Your entire argument seems based on the idea that the cost differences are trivial when proportionally they aren't. Neither of the use cases I mentioned are actually addressed by this at all.
And while you do correctly nail the point of sustainability, allowing for greater adoption though permanence widens the potential audience and increases use which becomes it's own advertizing. If most people only skin ships they almost never lose for cost reasons, or worse just don't skin ships for the same reason, you still have a sustainability issue with sales. If that's already the case then you don't lose much by making them more attractive to a wider range of buyers. |
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1627
|
Posted - 2015.04.22 01:04:31 -
[171] - Quote
Magosian wrote:Tyberius Franklin wrote:...Making them temporary preserves the market.... This is where we have vastly different conclusions then. I, for one, would never buy a skin that is temporary, and thus it becomes entirely worthless, at least to me.
I'd buy a temp skin to see what it looked like and try it out for a bit to see if I liked it. That's why I'd like to see temporary options for the permanent skins and permanent options for the temporary skins. One market would be low cost and high turnover, while the other would be high cost but slow moving.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1401
|
Posted - 2015.04.22 01:06:32 -
[172] - Quote
Magosian wrote:Tyberius Franklin wrote:...Making them temporary preserves the market.... This is where we have vastly different conclusions then. I, for one, would never buy a skin that is temporary, and thus it becomes entirely worthless, at least to me. Then you aren't the intended market for those skins. The value is preserved over time for those who do want them renewing their ability to use them, thus they can withstand a smaller pool of potential buyers and come out ahead long term. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1627
|
Posted - 2015.04.22 01:10:20 -
[173] - Quote
Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place?
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1402
|
Posted - 2015.04.22 01:18:11 -
[174] - Quote
Ned Thomas wrote:Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place? EDIT: Forgot it was in the dev blog. The skins won't show on killmails initially, but it'll be added later. We aren't making the assumption they will in the soon to be implemented skin system; I made the assumption, backed up by pre announcement market prices, that they currently are more expensive and will be until the change is made unless I'm missing a part of the conversation. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1628
|
Posted - 2015.04.22 01:24:01 -
[175] - Quote
Tyberius Franklin wrote:Ned Thomas wrote:Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place? EDIT: Forgot it was in the dev blog. The skins won't show on killmails initially, but it'll be added later. We aren't making the assumption they will in the soon to be implemented skin system; I made the assumption, backed up by pre announcement market prices, that they currently are more expensive and will be until the change is made unless I'm missing a part of the conversation.
Let's take a Sebiestor Hurricane as an example. Under the new system, after I buy the skin, I will buy a regular run of the mill Hurricane and apply the skin to it. When I leave the ship, it goes back to being a regular run of the mill Hurricane until I get back in it. If someone manages to kill me, I'll just go buy another regular run of the mill Hurricane as that's all I've lost. I haven't actually lost the Sebiestor Hurricane. Further, there will be no way for me to buy a "Sebiestor Hurricane" on the market, so there's no way to assess the value of that ship versus the value of the run of the mill Hurricane.
So there's no actual value added to the ship. There's no market to determine the value from. I don't see why there would be added value reflected in kills or losses of skinned ships.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1402
|
Posted - 2015.04.22 01:31:42 -
[176] - Quote
Ned Thomas wrote:Tyberius Franklin wrote:Ned Thomas wrote:Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place? EDIT: Forgot it was in the dev blog. The skins won't show on killmails initially, but it'll be added later. We aren't making the assumption they will in the soon to be implemented skin system; I made the assumption, backed up by pre announcement market prices, that they currently are more expensive and will be until the change is made unless I'm missing a part of the conversation. Let's take a Sebiestor Hurricane as an example. Under the new system, after I buy the skin, I will buy a regular run of the mill Hurricane and apply the skin to it. When I leave the ship, it goes back to being a regular run of the mill Hurricane until I get back in it. If someone manages to kill me, I'll just go buy another regular run of the mill Hurricane as that's all I've lost. I haven't actually lost the Sebiestor Hurricane. Further, there will be no way for me to buy a "Sebiestor Hurricane" on the market, so there's no way to assess the value of that ship versus the value of the run of the mill Hurricane. So there's no actual value added to the ship. There's no market to determine the value from. I don't see why there would be added value reflected in kills or losses of skinned ships. Repeated for emphasis: "We aren't making the assumption they will in the soon to be implemented skin system" |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1628
|
Posted - 2015.04.22 01:35:04 -
[177] - Quote
Tyberius Franklin wrote:Ned Thomas wrote:Tyberius Franklin wrote:Ned Thomas wrote:Also, why are we assuming that the skins will make ships more valuable to kill or lose?
You won't be able to BUY the ships with skins on them, there is no LOSS of the skin when the ship dies, and (outside of color scheme) there is no difference between, say, a Quafe Tristan and a Standard Tristan. There will be a rarity factor, sure, but it won't show up in the final value of the ship.
And who's to say these things will show up on killmails in the first place? EDIT: Forgot it was in the dev blog. The skins won't show on killmails initially, but it'll be added later. We aren't making the assumption they will in the soon to be implemented skin system; I made the assumption, backed up by pre announcement market prices, that they currently are more expensive and will be until the change is made unless I'm missing a part of the conversation. Let's take a Sebiestor Hurricane as an example. Under the new system, after I buy the skin, I will buy a regular run of the mill Hurricane and apply the skin to it. When I leave the ship, it goes back to being a regular run of the mill Hurricane until I get back in it. If someone manages to kill me, I'll just go buy another regular run of the mill Hurricane as that's all I've lost. I haven't actually lost the Sebiestor Hurricane. Further, there will be no way for me to buy a "Sebiestor Hurricane" on the market, so there's no way to assess the value of that ship versus the value of the run of the mill Hurricane. So there's no actual value added to the ship. There's no market to determine the value from. I don't see why there would be added value reflected in kills or losses of skinned ships. Repeated for emphasis: "We aren't making the assumption they will in the soon to be implemented skin system"For further explanation: We were actually discussing how they WON'T be more expensive in the new system compared to how they are NOW.
*goes back and re-reads the posts*
Ah......well I was just way off then
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Arthur Aihaken
Jormungand Corporation
4358
|
Posted - 2015.04.22 01:54:07 -
[178] - Quote
This looks great - really looking forward to it! So how regularly can we expect new SKIN 'packs'? It would nice to see some new additions every release as a lot of us are anxiously awaiting T2, Pirate, Faction, etc. SKINs (there's a certain Kronos PoPo that will be a big hit).
I am currently away, traveling through time and will be returning last week.
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Rain6637
GoonWaffe Goonswarm Federation
31032
|
Posted - 2015.04.22 02:08:32 -
[179] - Quote
It's a relief to see you acknowledge the market saturation problem. Any chance you'll do the same with clothing?
Help, I can't download EVE
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Jane Pantris
Center for Advanced Studies Gallente Federation
0
|
Posted - 2015.04.22 02:37:06 -
[180] - Quote
I can say that you single-updatedly restored my faith in your ability to do the right thing CCP. |
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Valterra Craven
534
|
Posted - 2015.04.22 02:40:04 -
[181] - Quote
In my opinion, this situation was handled very poorly by CCP.
The reason you stopped the BPO sales in the NES was not to favor early adopters, but because it would prevent people from pre-buying the skins they wanted for cheap before the store went live. This in turn meant you guys make more money on the flip side with the more expensive ones.
Personally, I think you should have kept the NES sales up for at least 7 days to let people buy the few skins that were released before hand. At least then the market speculation would have been drastically reduced and people would have less reason to complain about your insane prices as they could get a few of them cheaply. You then could have made a lot of current players happy AND still made a bunch of money on the NEW skins you are releasing... |
Idoru Yoshikawa
Eternity INC. Goonswarm Federation
6
|
Posted - 2015.04.22 02:44:28 -
[182] - Quote
Being Minmatar, sadly I won't buy any of the Minmatar skins. I was really looking forward for some cool Minmatar skins and truth is I got a major disappointment.
I find MInmatar SKINs not worth spending the ISK/AUR. No stripes like some Caldari ones, no different colors like some Gallente ones. Nefantar and Krusual skins just look as a slightly polished version of the regular ones. They just look the same to me and most of the times because of light in space, you won't even realize the ship has a different skin.
I would find interesting to know what percentage of the skins sold are Minmatar. I bet it will be a small amount compared to other races.
Definitively, I don't find any Minmatar skin that makes me think my ship will look different at all as others definitively do. And the "rust and dust" aesthetic argument doesn't feel valid at all, to be honest, when we are talking about optional skins.
If you make MInmatar skins that are worth buying I'll be the first one to get them. |
Zappity
Stay Frosty. A Band Apart.
1972
|
Posted - 2015.04.22 03:15:07 -
[183] - Quote
I think the prices are fine. Expensive but not over the top. Luxury items should be expensive to help give a sense of value. These prices are OK.
Zappity's Adventures for a taste of lowsec.
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Black Romero
Aviation Professionals for EVE Providence Initiative
13
|
Posted - 2015.04.22 03:18:09 -
[184] - Quote
Dangeresque Too wrote:Black Romero wrote:I would go so far as to call this the preeminent micro-transaction system in MMORPGs. The CHEAPEST ship SKIN being near $5 and the more expensive ones being over $30 and you call this the best micro-transaction of all?
Ya know, at first, I will agree with you... the pricing scheme seemed off, but the more I thought about it I realized that it is probably tied to the complexity of the artwork these guys are doing. I could be wrong, but from my experiencer the small ships probably takes the same as it does for some of the big ships, etc and vice versa so it is hard to judge it in that regard.
i.e. you just can't simply look at the price and complain/judge. my .02 ISK
With that said too, my comment was more directed at the system they came up with. The prices do seem a bit high, but unlike most of the posters complaining here, I am not worried about that. CCP is going to see what sells and what doesn't. If they get their arse handed to them because people are not buying skins at $30 + a skin, they are going to have to reduce it and realize that IS the price point that item is worth to their subscribers. FACT.
They can chose NOT to reduce it, but then nothing will sell and thus the idea of micro-transactions will suck for them.
Free market economics and the will of the consumer will determine the price ultimately so don't get too worried. They are probably just playing with the prices to start.
Me personally, I don't mind paying for artwork both in game and in RL but I too agree I will not pay for something overpriced too. :)
/B
Post- I also too forgot to mention and have not seen mentioned here, how FRICKEN cool the spinning GL ship thing is on the website. I immediately tried to spin the ship and was really impressed with it! Kudo's to the programmers on that! It is like playing EVE out of EVE. Now I can show off the ships to my friends out of game. Thanks. |
Verskon Qaual
Paragon Trust The Bastion
35
|
Posted - 2015.04.22 03:29:34 -
[185] - Quote
CCP, Congratulations!
You have yet again taken something I was very excited about and have turned my anticipation into disgust.
Your blatant attempt to exploit your passionate customers is a throwback to Greed is Good (http://www.eurogamer.net/articles/2011-06-23-ccp-greed-is-good).
If you had the same pricing for every permanent skin or had the same pricing per tier, even at high prices, that would not have upset me as much.
Instead, you have variable pricing based on desirability, with the best looking skins much more expensive. A lot of those skins just look terrible.
The Marketing Department is ruining what was a very successful Ship Skinning trial run into something that will be derided as much as monocles are.
I understand this is a microtransaction gambit to help the CCP bottom line, I'm fine with that. Skins is something your customers want and you can cheaply deliver. That you had SIX different devs chime in on the Skin Blog's first page of comments, where we had 3 in the pivotal Phase One Sov and 2 in Phase Two Sov posts, shows you understand where your bonus comes from too.
Showing this much interest in the future core EVE mechanics to keep and grow subscriptions would be even better. |
Buoytender Bob
Ronin Exploration Mission and Mining
15
|
Posted - 2015.04.22 03:29:45 -
[186] - Quote
Anything that allows CCP to be more financially sound by tapping into the perceived needs of people with "surplus" money, I'm all in favor.
May many people spend freely. |
Niobe Song
Center for Advanced Studies Gallente Federation
88
|
Posted - 2015.04.22 03:37:50 -
[187] - Quote
Huge disappointment to me that the skins don't cover the T2 or navy versions of ships. Especially since the T1 ship skins are all pretty much fine and it is really only some of the uglier T2 or stupid navy camo that I would even care about changing. For the cost of the skins it should really cover all different versions of a ship. |
GankYou
Redshield Holding Company
120
|
Posted - 2015.04.22 03:40:24 -
[188] - Quote
The market vitality will be preserved by the ISK:plex:AUR exchange rate, along with attrition - characters going inactive, and potential playerbase growth this coming Summer.
With apparel, it is much more different due to the second hand issue.
...And They All Crave One Thing - ISK.
|
Ned Thomas
Signal Cartel EvE-Scout Enclave
1631
|
Posted - 2015.04.22 03:56:07 -
[189] - Quote
Verskon Qaual wrote: variable pricing based on desirability
Just wanted to point out: this is not something to criticize. This is something that should be expected.
Not that I'm completely on board with the price structure here, mind you, but this isn't one of the problems.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|
Rain6637
GoonWaffe Goonswarm Federation
31033
|
Posted - 2015.04.22 04:29:07 -
[190] - Quote
I thought it was understood this is where SKINs were headed.
Help, I can't download EVE
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Iroquoiss Pliskin
Hedion University Amarr Empire
392
|
Posted - 2015.04.22 05:45:15 -
[191] - Quote
I love them!
The frigate pricing disparity is curious, though.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Daionnis
Dreddit Test Alliance Please Ignore
31
|
Posted - 2015.04.22 05:48:00 -
[192] - Quote
While I am relieved to see the positive feedback on this iteration of microtransactions CCP's attempted, I cannot help but by reminded that the vocal minority managed to browbeat CCP down from Incarna content because they bitched and complained over apparel and other microtransaction stuff back in 2011. Oh noes, two or three content releases of Incarna content, woe is us and our poor little spaceship game!
Hypocritical jagoffs. This is why subscriber count is going down, between the toxic community and the fact the game isn't in-line with the current MMO market. Only one of those things can be fixed without drinking copious amounts of bleach. |
DlCard
Snuff Box Snuffed Out
22
|
Posted - 2015.04.22 05:56:58 -
[193] - Quote
http://community.eveonline.com/news/news-channels/eve-online-news/aurum-package-changes/
http://web.ccpgamescdn.com/newssystem/media/67122/1/AUR.png
"So right now you can get 225 Aurum per dollar. Soon(TM), you will get as little as 180 Aurum per dollar for low value packs and as much as 212 Aurum per dollar for expensive packs."- coelomate
So CCP is uping the cost of Aurum for the already pricey new ship skins. I guess greed is good, right guys?
https://docs.google.com/spreadsheets/d/1VV8gSEtiaXTL0K7WhT-1W-YWgnf8GW2_GAOmZHCpzcY/htmlview?usp=sharing&sle=true
My Youtube Channel (PVP Vids)
http://www.youtube.com/user/DCard77
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Rivr Luzade
Exclusion Cartel The Kadeshi
1339
|
Posted - 2015.04.22 06:03:14 -
[194] - Quote
Daionnis wrote:Hypocritical jagoffs. This is why subscriber count is going down, between the toxic community and the fact the game isn't in-line with the current MMO market. Only one of those things can be fixed without drinking copious amounts of bleach. The subscriber count is going down because there is no great content in the game, which is both the fault of the players and CCP. Instead of providing new and exciting activities, CCP rather opts, in line with the current MMO market, for cheap and useless items for which people have to pay even more money in addition to the subscription. As stated before, I already pay hundreds of Euro per year to keep my accounts subscribed. In order to get access to these skins, I would have to pay another subscriptions' worth of money to them. This is ridiculous. And before you make yourself look bad by saying "Buy it on the market for ISK": These items don't show up there out of thin air and someone else had to pay a subscription's worth of money to buy them. I gladly give you more reasons to biomass as long as keep your toxic support for this garbage to yourself.
Station Tab :: UI Improvement Collective
|
Jeremiah Saken
The Fall of Leviathan
238
|
Posted - 2015.04.22 07:03:38 -
[195] - Quote
CCP are you considering interracial skins in the future? Amarr skins on caldari ships for example?
"...genre is a definition, the definition in itself must have boundaries, the boundaries act as barriers, and the barriers are like walls, like the walls of a prisonn++..."
The Good, The Bad and The Bantam
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Mister Ripley
Tribal Liberation Force Minmatar Republic
8
|
Posted - 2015.04.22 07:04:44 -
[196] - Quote
Verskon Qaual wrote:CCP, Congratulations!
You have yet again taken something I was very excited about and have turned my anticipation into disgust.
Your blatant attempt to exploit your passionate customers is a throwback to Greed is Good (http://www.eurogamer.net/articles/2011-06-23-ccp-greed-is-good). Would you have read the article you link to, you would know it's about "selling non-vanity items for cash" not "high prices for vanity stuff". I'm really surprised that there are so many people not understanding or remembering what the jita riots and incarna gate were about.
Prices for vanity items are totaly fine. I miss some progression up the ships sizes but it's still fine for me. Also it's a permanent skin now. |
Pak Narhoo
Splinter Foundation
1638
|
Posted - 2015.04.22 07:06:12 -
[197] - Quote
Keeping my money firmly in my pocket until some of the insane prices are lowered. It's a SKIN! It does nothing but momentarily please the eye. It doesn't even dance in my lap.
Nuts! /o\
|
Obsidian Hawk
RONA Corporation RONA Directorate
1333
|
Posted - 2015.04.22 07:15:45 -
[198] - Quote
where is my pink kestral?
Why Can't I have a picture signature.
Also please support graphical immersion, bring back the art that brought people to EvE online originaly.
|
Jaantrag
14
|
Posted - 2015.04.22 07:25:07 -
[199] - Quote
Special Edition ship getting un-specialized ??
http://screencast.com/t/AKKpXZVliW77
think theres a little mistake on this one ...
|
Kotori
Sacred Templars DARKNESS.
14
|
Posted - 2015.04.22 07:30:16 -
[200] - Quote
Dangeresque Too wrote:Lena Lazair wrote:Especially when there are plenty of cheap permanent skins that will settle in the 50-150m range for "poors" to buy in-game as well, assuming people are rational and peg these to the going PLEX/AUR/$/ISK rates. Except the going PLEX/Aur/$/ISK rates put the cheapest of the posted SKINs at 740 Aur, which is about 200m ISK, or roughly $5. Where do you see the 50m ISK ones? As well as a significant number of SKINs going for upwards of PLEX costs, which then leaves a person with the choice, pay for 1 month of game time, or paint my ship some half obscure color most people won't notice cause they will never look that closely at my ship? Heck half of the color schemes are just a few shades different than the standard colors... This is going to be good reading once it hits TQ. I can easily see most players looking at even just a short list of ships they fly and schemes they want that would easily equal being able to pay for an entire year's worth of game time, and that is just a short list. I really feel bad for the people that get suckered into this full out and spend 10's of thousands of Aur on SKINs. Gaia Ma'chello wrote:If the speculation had started 3 weeks ago, I would agree with you. But there was a big spike that started about a day or two before the blog. That indicates something happened a day or two before the blog. There were no new threads, or blogs, or updates to Sisi, to account for it. So what's left? A leak. As Sherlock Holmes would say, whenever all other possibilities have been eliminated, whatever is left must be true. You know what happened a day or two before the blog, people realized it was about a week before the change was going live, which is prime time to do market speculation, I was planning to actually do all my speculating this afternoon when I got home (was going to spend this morning figuring out which old skins I wanted to stock up on) but then I saw the blog and it was too late. Anyone that has been following this and having our feedback ignored since the very beginning knew it was coming and the smarter ones just jumped on it a little quicker than the rest of us.
As i have stated before, I agree, this may well just be coincidence. But surely, someone from Internal Affairs or Security can do an investigation just to be on the safe side...
Ultimately, no one gets hurt if it is genuine speculation, but if it isn't, wouldn't you want to know that someone is commiting foul play? |
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Theo Sotken
Mother Knows Best Corporation
35
|
Posted - 2015.04.22 07:31:18 -
[201] - Quote
The prices are wrong. Certain players won't care but the majority will struggle to understand and justify paying for skins at these levels. Review the prices now to save a heap of pain later.
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Verskon Qaual
Paragon Trust The Bastion
36
|
Posted - 2015.04.22 07:47:10 -
[202] - Quote
Mister Ripley wrote: Would you have read the article you link to, you would know it's about "selling non-vanity items for cash" not "high prices for vanity stuff".
Indeed, I didn't really care what the article was about so long as it contained part of the Greed is Good document and some of the commentary on the subject. If the reader bothered to copy the link at all, they could do more research.
As you want a relevant link to my argument, here: http://arstechnica.com/gaming/2011/07/monocles/
CCP Hilmar's response as well http://archive.evenews24.com/2011/06/25/ccp-hilmar-global-email-shows-the-reasoning-behind-ccp-zulu-devblog/comment-page-1/
However, CCP did learn from that and this time the micro-transactions are purely cosmetic and vanity.
I've been to EvE Vagas to meet the devs. Talked with CCP Seagull about her vision of EvE's future. I'm hopeful.
The reason some of us are freaking out is because we've seen deluded expectations from the top to the bottom of CCP before and want to attempt a constructive feedback and make suggestions that is amicable to all parties. |
Teinyhr
Ourumur
442
|
Posted - 2015.04.22 08:02:48 -
[203] - Quote
I'm finding it slightly hilarious how people slammed the avatar clothes being sold for ridiculous prices, but now many of those same people are scrambling to justify how a spaceship skin is worth the same amount or more of RL money. Arguably, at least many nullseccers and other large fleet fight players will never even see these skins, much like avatar customizations. |
Gempei
Marvinovi pratele Nulli Secunda
78
|
Posted - 2015.04.22 08:19:06 -
[204] - Quote
Are there plans for more Sarum skins for other big Amarr ships (Archon and Avatar)? Sarum skins are beautiful. :) |
GankYou
Redshield Holding Company
123
|
Posted - 2015.04.22 08:30:42 -
[205] - Quote
Kotori wrote:Dangeresque Too wrote:Lena Lazair wrote:Especially when there are plenty of cheap permanent skins that will settle in the 50-150m range for "poors" to buy in-game as well, assuming people are rational and peg these to the going PLEX/AUR/$/ISK rates. Except the going PLEX/Aur/$/ISK rates put the cheapest of the posted SKINs at 740 Aur, which is about 200m ISK, or roughly $5. Where do you see the 50m ISK ones? As well as a significant number of SKINs going for upwards of PLEX costs, which then leaves a person with the choice, pay for 1 month of game time, or paint my ship some half obscure color most people won't notice cause they will never look that closely at my ship? Heck half of the color schemes are just a few shades different than the standard colors... This is going to be good reading once it hits TQ. I can easily see most players looking at even just a short list of ships they fly and schemes they want that would easily equal being able to pay for an entire year's worth of game time, and that is just a short list. I really feel bad for the people that get suckered into this full out and spend 10's of thousands of Aur on SKINs. Gaia Ma'chello wrote:If the speculation had started 3 weeks ago, I would agree with you. But there was a big spike that started about a day or two before the blog. That indicates something happened a day or two before the blog. There were no new threads, or blogs, or updates to Sisi, to account for it. So what's left? A leak. As Sherlock Holmes would say, whenever all other possibilities have been eliminated, whatever is left must be true. You know what happened a day or two before the blog, people realized it was about a week before the change was going live, which is prime time to do market speculation, I was planning to actually do all my speculating this afternoon when I got home (was going to spend this morning figuring out which old skins I wanted to stock up on) but then I saw the blog and it was too late. Anyone that has been following this and having our feedback ignored since the very beginning knew it was coming and the smarter ones just jumped on it a little quicker than the rest of us. As i have stated before, I agree, this may well just be coincidence. But surely, someone from Internal Affairs or Security can do an investigation just to be on the safe side... Ultimately, no one gets hurt if it is genuine speculation, but if it isn't, wouldn't you want to know that someone is commiting foul play?
You people are nuts!
The patch deploys on the 28th, of course there is going to be more demand from entrepreneurs closer we are to D Day.
...And They All Crave One Thing - ISK.
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epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1623
|
Posted - 2015.04.22 08:34:14 -
[206] - Quote
Well, the pricing is not unexpected, however, you really need to send your marketing department back for some re-education. Using the techniques designed and implemented in the eighties, and since replaced by better and more profitable methods, is not a good sign.
Profitability of a project, is these days, evaluated on the basis of how it effects the whole profitability of the company, and the overall perception of value presented by the company.
Whilst, this is early days, and one naturally wants to maximise the early adopter income, this is reducing the perception of overall value presented by the whole EVE "package".
Whilst it would be absurd to suggest this will lead to jita riots etc. or even active dissasisfaction, it will unfortunately have negative effects on the overall value perception. This is unwise.
To maximise customer delight, is the current marketing goal in the wider market, whilst growing brand value.
This is unfortunately being forgotten here.
Sorry but 10/10 to the art and development team, marketing however seriously needs to be re-engineered as they are currently a net negative to the CCP brand.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Zappity
Stay Frosty. A Band Apart.
1975
|
Posted - 2015.04.22 08:51:53 -
[207] - Quote
I have read through the thread and I think people are getting a bit silly about the cost. First, they can be traded in game. This makes a big difference because you have the option of not paying a cent for your skin. Second, I wasn't really interested in the single use skin model but am very tempted by the Incursus skin now that it is more expensive and exclusive. They were a joke before because they were throwaways. Now they have value.
I like that they are expensive.
Zappity's Adventures for a taste of lowsec.
|
Iroquoiss Pliskin
Hedion University Amarr Empire
393
|
Posted - 2015.04.22 08:54:58 -
[208] - Quote
Zappity wrote:I have read through the thread and I think people are getting a bit silly about the cost. First, they can be traded in game. This makes a big difference because you have the option of not paying a cent for your skin. Second, I wasn't really interested in the single use skin model but am very tempted by the Incursus skin now that it is more expensive and exclusive. They were a joke before because they were throwaways. Now they have value.
Yapp.
If one doesn't see value in acquiring it through AUR, then purchase on the market for ISK - very good creative "sink" in my opinion.
Opportunity for those who currently purchase PLEX, too.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
|
Spugg Galdon
Nisroc Angels
662
|
Posted - 2015.04.22 08:57:41 -
[209] - Quote
This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then! |
Ix Method
Brutor Tribe Minmatar Republic
439
|
Posted - 2015.04.22 09:12:59 -
[210] - Quote
epicurus ataraxia wrote:Well, the pricing is not unexpected, however, you really need to send your marketing department back for some re-education. Using the techniques designed and implemented in the eighties, and since replaced by better and more profitable methods, is not a good sign. It's the same with their clothing merch, makes you wonder who does their market research. Marketing -ú100 hoodies at a significant chunk of your hardcore that can play only because they have the spare time to plex is bizarre. It's taken a backseat given how amazing some of the development has been recently but the way they price merch/microtransactions has always been a bit pants on head ********.
But at the end of the day it's their loss, can always argue both ways on the -ú-ú-ú but certainly in goodwill and perception. There's plenty of us that would support if stuff was priced properly but so it goes.
Travelling at the speed of love.
|
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Tomb Ovaert
Federal Navy Academy Gallente Federation
0
|
Posted - 2015.04.22 09:16:47 -
[211] - Quote
i love the system! Pricing is competitive with the rest of the industry, as this is a permanent asset, and a vanity item. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1623
|
Posted - 2015.04.22 09:17:06 -
[212] - Quote
Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then!
I imagine the pricing variations are to establish the maximum sustainable pricing people are willing to pay. It would also establish rarity of certain models. Reduced price Sales would disrupt this.
Marketing are painting themselves into a corner, and customer opinion will be harmed, no matter how they try to get out of it later.
Really I am quite amazed that a marketing department, whose whole reason for existence, is to improve the revenue of the company across the whole product line, whilst increasing customers desire to purchase product, could work so actively against the companies best interests.
Free to play models, rely on a replacement of disposable customers, and maximising income from them. It is a model where customers are consumed and the empty husk is disposed of.
It is an unwise model to follow for a subscription customer base that has a limited pool of customers, and where new customers are hard to keep.
There is one EvE. Many people. Many lifestyles. WE are EvE
|
Teinyhr
Ourumur
442
|
Posted - 2015.04.22 09:20:46 -
[213] - Quote
Zappity wrote:I have read through the thread and I think people are getting a bit silly about the cost. First, they can be traded in game. This makes a big difference because you have the option of not paying a cent for your skin. Second, I wasn't really interested in the single use skin model but am very tempted by the Incursus skin now that it is more expensive and exclusive. They were a joke before because they were throwaways. Now they have value.
I like that they are expensive.
You would have a point if this didn't apply to avatar clothing as well. And clothes are nowhere near as expensive save for some legacy items like the monocle. |
Altrue
Exploration Frontier inc Brave Collective
1704
|
Posted - 2015.04.22 09:27:28 -
[214] - Quote
Hey what about giving PRIMAE owners a noctis skin?
Signature Tanking Best Tanking
Exploration Frontier Inc [Ex-F] CEO - BRAVE - Eve-guides.fr
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
1002
|
Posted - 2015.04.22 09:27:30 -
[215] - Quote
It does seem that the pricing system lacks scaling with ship size/cost.
As far as my Aeon or Revelation go (I love that blue Rev, gimme!), dropping a couple of bil to skin up my Aeon, which already costs in the region of 28-30 bil is a fair cost. Likewise, an extra bil for that sexy blue skin on the Rev (do people get the impression I looove that blue skin), on a 2.5-3bil ship is about fair. But to have to drop the same level of money to skin up a Rifter or Thrasher feels really painfully overpricing.
Part of it comes in to a ships regularity of use/loss, I can imagine that pilots of smaller ships are going to want multiple skins, whereas cap pilots are going to buy one and call it a day (If I'm going to lose a dozen rifters over the weekend, switching back and forth between 3-4 skins is likely to be desirable).
Generally, I would say the current price is right for capital ships, but that frigate skins in particular should be an order of magnitude less, with battleships/battlecruisers splitting the difference, and when T2 ship skins surface, they again can be on the high-side. There should definitely be some outliers to this for "prestige" skins (like say the Police Comet, and other iconic or just plain cool ones) so people who want to posture and preen in high-value skins can do so, while people who just want to add a bit of variety to tooling around in cheap ships dont get robbed for doing so. |
Ishtanchuk Fazmarai
3465
|
Posted - 2015.04.22 09:31:25 -
[216] - Quote
Hey guys... quick tip: if you plan to buy SKINs with AUR, it may be a good idea to buy the 4500 AUR/20 $ package now, as it's going to be removed and the AUR-per-buck will be quite lower with the new AUR packages
The Greater Fool Bar_ is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! _
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4409
|
Posted - 2015.04.22 09:48:02 -
[217] - Quote
Ned Thomas wrote:Verskon Qaual wrote: variable pricing based on desirability Just wanted to point out: this is not something to criticize. This is something that should be expected. Not that I'm completely on board with the price structure here, mind you, but this isn't one of the problems. well some people would wonder about why different skins for the same ship would be priced so differently, and so high
i'd encourage these people to think about these skins as if they were clothing
Quote:Look at the clothes you are currently wearing in real life. Do you have any specific brands? Did you choose it because it was better quality than a no-name brand? Assume for a short while that you are wearing a pair of $1,000 jeans from some exclusive Japanese boutique shop. Why would you want to wear a pair of $1,000 jeans when you can get perfectly similar jeans for under $50? What do other people think about you when they see you wearing them? For some you will look like the sad culmination of vainness while others will admire you and think you are the coolest thing since sliced bread. Whichever it is, it is clear that by wearing clothes you are expressing yourself and that the price is one of the many dimensions that clothes possess to do that in addition to style and fit. You don't need to buy expensive clothes. In fact you don't need to buy any clothes. Whatever you choose to do reflects what you are and what you want others to think you are.
it's obviously perfectly fine that a particular recolour'd cost more than another recolour because the higher price adds to the prestige of owning the skin
i think ccp should be applauded for this fearless approach to cosmetics pricing |
HiddenPorpoise
Under Dark Sins of our Fathers
318
|
Posted - 2015.04.22 09:51:43 -
[218] - Quote
I liked it more when the skin system was going to be a thing that could be attached to ships to allow custom fleet skins.
The new ship skin system that was put in last year means that new textures aren't even being made, pallets are being put on maps. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1623
|
Posted - 2015.04.22 10:04:29 -
[219] - Quote
Benny Ohu wrote:Ned Thomas wrote:Verskon Qaual wrote: variable pricing based on desirability Just wanted to point out: this is not something to criticize. This is something that should be expected. Not that I'm completely on board with the price structure here, mind you, but this isn't one of the problems. well some people would wonder about why different skins for the same ship would be priced so differently, and so high i'd encourage these people to think about these skins as if they were clothing Quote:Look at the clothes you are currently wearing in real life. Do you have any specific brands? Did you choose it because it was better quality than a no-name brand? Assume for a short while that you are wearing a pair of $1,000 jeans from some exclusive Japanese boutique shop. Why would you want to wear a pair of $1,000 jeans when you can get perfectly similar jeans for under $50? What do other people think about you when they see you wearing them? For some you will look like the sad culmination of vainness while others will admire you and think you are the coolest thing since sliced bread. Whichever it is, it is clear that by wearing clothes you are expressing yourself and that the price is one of the many dimensions that clothes possess to do that in addition to style and fit. You don't need to buy expensive clothes. In fact you don't need to buy any clothes. Whatever you choose to do reflects what you are and what you want others to think you are. it's obviously perfectly fine that a particular recolour'd cost more than another recolour because the higher price adds to the prestige of owning the skin i think ccp should be applauded for this fearless approach to cosmetics pricing
One can be fearless by jumping into a wood chipper, it does not automatically make it a wise choice.
Of course your argument holds meaning in the luxury market, but wrapping a ford car in gold paint does not make it a luxury item, no matter how pretty. It is still a consumer automobile.
There is an opportunity here for low priced cosmetic items, something where everyone has many. As it stands, it is offering false vanity, to a few, at high price. The income will be minimal, and the cost to the brand significant.
Not exactly the goal of a marketing department.
However, we will see, one of us will be right. And If it is me, I will be deeply sad, as it will be a golden opportunity lost at harm to the game I love.
There is one EvE. Many people. Many lifestyles. WE are EvE
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Damjan Fox
Fox Industries and Exploration
120
|
Posted - 2015.04.22 10:07:33 -
[220] - Quote
Prices might seem quite high at first, but you have to consider, that these new SKINs are indestructible now. You only have to purchase them once. And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. (...and it's not like i have bought 1 or 2 skinned ships in advance )
PS: How long do i have to wait, till i get my Black Astero or Black Stratios? Please, CCP, make it happen! |
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kyoukoku
The Scope Gallente Federation
1
|
Posted - 2015.04.22 10:12:38 -
[221] - Quote
Ned Thomas wrote:Ok, so three things:
3) If I play around with the url of the nifty ship spinner in the blog, I can apply any skin to any ship. I'm hoping this is a future goal. Please say it is :)
Oohh I'd like my Tri-Hulled-Space-UBoat-LancasterBomber-BSG-Delorean - AKA the "Algos" - to be available in these flavours please: Aliastra, Duvolle Labs
And the Talos in Aliastra
Hulk in Aliastra & Duvolle Labs bling! bling!
And the Orca in Aliastra & Duvolle
Myrmidon in: Aliastra Quafe
Holy schittsnacks! How about the SoE Astero in these flavours: Aliastra Duvolle Quafe
same with the SoE Stratios: Aliastra Duvolle Quafe
and the Nestor: Aliastra Duvolle Quafe
OMG THE POSSIBILITIES ARE ENDLESS!!!!
That is once the prices have been sanitised to true micro-transaction levels |
HiddenPorpoise
Under Dark Sins of our Fathers
318
|
Posted - 2015.04.22 10:15:05 -
[222] - Quote
Damjan Fox wrote:And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. They ether won't be on the market or will only be there at large markup, same as painted ships were. |
kyoukoku
The Scope Gallente Federation
1
|
Posted - 2015.04.22 10:17:07 -
[223] - Quote
Damjan Fox wrote:Prices might seem quite high at first, but you have to consider, that these new SKINs are indestructible now. You only have to purchase them once. And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. (...and it's not like i have bought 1 or 2 skinned ships in advance ) PS: How long do i have to wait, till i get my Black Astero or Black Stratios? Please, CCP, make it happen!
Great minds think alike, see my post right after yours.
It's certainly doable as any ship hull in the game can be be skinned with any other "flavours". This goes to show that CCP must have designed the system with a lot of flexibility in mind for the future.
|
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1623
|
Posted - 2015.04.22 10:20:35 -
[224] - Quote
kyoukoku wrote:Damjan Fox wrote:Prices might seem quite high at first, but you have to consider, that these new SKINs are indestructible now. You only have to purchase them once. And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. (...and it's not like i have bought 1 or 2 skinned ships in advance ) PS: How long do i have to wait, till i get my Black Astero or Black Stratios? Please, CCP, make it happen! Great minds think alike, see my post right after yours. It's certainly doable as any ship hull in the game can be be skinned with any other "flavours". This goes to show that CCP must have designed the system with a lot of flexibility in mind for the future.
The art and technical departments have created a tour de force, a real masterpiece of engineering and design. I am sure some game will copy it, and make good money by selling the result at a fair price.
There is one EvE. Many people. Many lifestyles. WE are EvE
|
NekoKitten
Neko Industry 'n' PvE Apocalypse Now.
38
|
Posted - 2015.04.22 10:20:43 -
[225] - Quote
How about dropping a time limited skin of a ship that was SKINned by a capsuleer that got destroyed in pvp and ofcourse treated like any loot drop (yes or no said the loot fairy), is that an idea or a terrible one ? |
Theo Sotken
Mother Knows Best Corporation
35
|
Posted - 2015.04.22 10:32:11 -
[226] - Quote
Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then!
That is an awful idea. So the guys who pay 'full' price end up with the feeling they are getting ripped off for not buying in the 'sales' which may or may not happen. Why not introduce a range of affordable skins which everyone will want to buy, some may just to get the complete the set. And then have special edition skins that cost alot which will be rare due to the price of them and limited supply as 'prizes'.
|
Tootenh'amon
29
|
Posted - 2015.04.22 10:36:23 -
[227] - Quote
I find it racist that there are no Vherokior skins to be found on the list Unlike what CCP seems to suggest, Vherokior indeed can into space. |
Spugg Galdon
Nisroc Angels
664
|
Posted - 2015.04.22 10:45:10 -
[228] - Quote
Theo Sotken wrote:Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then! That is an awful idea. So the guys who pay 'full' price end up with the feeling they are getting ripped off for not buying in the 'sales' which may or may not happen. Why not introduce a range of affordable skins which everyone will want to buy, some may just to get the complete the set. And then have special edition skins that cost alot which will be rare due to the price of them and limited supply as 'prizes'.
Ever play World of Tanks?
Many many times I've bought the next tank in the tech tree to only end up seeing it appear "ON SALE" the week after.
These things happen and it's just bad luck. If you wanted an item before it went on sale and you paid full price for it that's simply your problem. HTFU and deal with it as guess what, the same raw deal happens in the real world all the time too. |
Safr0n
Science and Trade Institute Caldari State
5
|
Posted - 2015.04.22 10:46:49 -
[229] - Quote
Nice one CCP. |
Theo Sotken
Mother Knows Best Corporation
35
|
Posted - 2015.04.22 10:50:07 -
[230] - Quote
Damjan Fox wrote:Prices might seem quite high at first, but you have to consider, that these new SKINs are indestructible now. You only have to purchase them once. And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. (...and it's not like i have bought 1 or 2 skinned ships in advance ) PS: How long do i have to wait, till i get my Black Astero or Black Stratios? Please, CCP, make it happen!
If you want a skins on your three characters it requires you to make three purchases. It seems like a pretty waste of development time if people don't make use of multiple skins however with the cost most characters will probably end up with one or two favourite skins installed. Hell i'm into a small windfall with this stuff and even I can't justify installing the skins at these prices.
|
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Panther X
High Flyers The Kadeshi
94
|
Posted - 2015.04.22 10:55:31 -
[231] - Quote
Caiman Graystock wrote:Dersen Lowery wrote:Caiman Graystock wrote:Are skins applicable to tech II variants? According to the dev blog, no. Thanks guess I should have read the whole thing first! CCP there were some Tech II variant skins on the server (though unreleased) already AFAIK (e.g. Blood Raider Paladin, etc) - I hope these aren't far behind...
This.
Please don't forget about my Blood Raider Paladin. The rest? Meh.
My super smells of rich Corinthian Leather
|
Panther X
High Flyers The Kadeshi
94
|
Posted - 2015.04.22 11:04:54 -
[232] - Quote
Damjan Fox wrote:Prices might seem quite high at first, but you have to consider, that these new SKINs are indestructible now. You only have to purchase them once. And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. (...and it's not like i have bought 1 or 2 skinned ships in advance )
True, but now all of our corp skinned dreads are kinda rendered invalid. it was nice being able to show up in CTAs with Sarum revs that I didn't have to skin myself.
Oh well.
My super smells of rich Corinthian Leather
|
Titus Tallang
EVE University Ivy League
75
|
Posted - 2015.04.22 11:05:44 -
[233] - Quote
After skimming the devblog, there's two things I distinctly dislike about this proposal:
- The new AUR pricing model is priced in a way so that the three lower price tiers are set to be just below the purchase value for certain skins.
- 05.00$ -> 0900 AUR (skin tier: 1095 AUR)
- 10.00$ -> 1950 AUR (skin tier: 1965 AUR)
- 20.00$ -> 4035 AUR (skin tier: 4300 AUR)
This feels like a very low-tier move aimed at artificially raising sales by a marginal amount, and we've honestly come to expect better from you, CCP.
- Skins are tied to character instead of account. Feels like another attempt at increasing sales.
CCP. If you release SKINs in a way that most people are happy with, they will generate sufficient revenue on their own. You have a very passionate community already. No need to stoop to the level of revenue generation strategies typically associated with F2P microtransaction games to get another 5% more. We honestly expected you to be better than that.
Teaching Director - EVE University - http://wiki.eveuniversity.org/
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Masao Kurata
Perkone Caldari State
210
|
Posted - 2015.04.22 11:10:14 -
[234] - Quote
Don't bother putting SKINs on killmails, nobody cares because they haven't been killed. Nothing shiny and expensive was lost, it's as inconsequential as the clothes the pilot was wearing. |
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
934
|
Posted - 2015.04.22 11:15:00 -
[235] - Quote
I do hope you guys start giving us some T2 and faction ship skins. I like being able to customize my ships, but rarely fly T1 anymore.
Also, at some point I hope we will be able to make fully custom paint jobs, be it personal, corporate or alliance. |
Theo Sotken
Mother Knows Best Corporation
35
|
Posted - 2015.04.22 11:19:35 -
[236] - Quote
Spugg Galdon wrote:Theo Sotken wrote:Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then! That is an awful idea. So the guys who pay 'full' price end up with the feeling they are getting ripped off for not buying in the 'sales' which may or may not happen. Why not introduce a range of affordable skins which everyone will want to buy, some may just to get the complete the set. And then have special edition skins that cost alot which will be rare due to the price of them and limited supply as 'prizes'. Ever play World of Tanks? Many many times I've bought the next tank in the tech tree to only end up seeing it appear "ON SALE" the week after. These things happen and it's just bad luck. If you wanted an item before it went on sale and you paid full price for it that's simply your problem. HTFU and deal with it as guess what, the same raw deal happens in the real world all the time too.
I agree World of Tanks does free to play very well. However it is a pay to win game also.
Charging a subscription fee and having players pay for stuff is balancing act CCP has had problems with in the past. They didn't sort it out by saying 'HTFU and deal with it '. I think we both agree we like the skins idea we just disagree on how CCP should try to profit from it. |
epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1623
|
Posted - 2015.04.22 11:27:10 -
[237] - Quote
Titus Tallang wrote:After skimming the devblog, there's two things I distinctly dislike about this proposal:
- The new AUR pricing model is priced in a way so that the three lower price tiers are set to be just below the purchase value for certain skins.
- 05.00$ -> 0900 AUR (skin tier: 1095 AUR)
- 10.00$ -> 1950 AUR (skin tier: 1965 AUR)
- 20.00$ -> 4035 AUR (skin tier: 4300 AUR)
This feels like a very low-tier move aimed at artificially raising sales by a marginal amount, and we've honestly come to expect better from you, CCP.
- Skins are tied to character instead of account. Feels like another attempt at increasing sales.
CCP. If you release SKINs in a way that most people are happy with, they will generate sufficient revenue on their own. You have a very passionate community already. No need to stoop to the level of revenue generation strategies typically associated with F2P microtransaction games to get another 5% more. We honestly expected you to be better than that.
Ouch, that's unfortunate, hopefully it is just a disconnect, between those pricing the skins and those setting the aurum price.
Of course if it is deliberate, then that is another reason not to support it, other than the overpricing.
If the marketing department are deliberately playing and manipulating us for fools, then we can only give our response, by completely boycotting it. Each will make his or own call as to whether we accept that treatment.
I would have thought they would have realised it would not take EVE players long to work things out? We are somewhat good at that, as history shows.
We will see, I imagine.
No one will get too excited, but this is something we don't need, and can easily live without.
Not exactly great PR though, such a pity to see such good work turned into a thing of shame.
There is one EvE. Many people. Many lifestyles. WE are EvE
|
Mr R4nd0m
Comply Or Die Retribution.
189
|
Posted - 2015.04.22 11:27:52 -
[238] - Quote
I thought the whole skin thing could be quite cool, until i saw the latest AUR costs. Seriously you expect us to pay between $10-$20 for a skin? Really CCP?
I know you probably can get them for ISK in game but 400-1000 mill no.... for me i would never pay such extortionate prices for something so well trivial and especially something i will never own....this is a real shame and well not much more to add. |
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CCP Terminus
C C P C C P Alliance
214
|
Posted - 2015.04.22 11:32:39 -
[239] - Quote
Dangeresque Too wrote:But seriously though... how do you see the market saturation affecting the price of all these SKINs over time? So I'll just save my Aur and my ISK for after everybody has them and they are worthless because nobody needs to buy them anymore, real great plan for sustained use.
And what the heck does the "Market" entry mean in the price column? That it isn't going to be available for Aur but only through LP stores and then the open market for ISK?
The Temporary SKINs are all loot drops, which means the price is not self regulating because there is a constant supply coming in, just from people running missions and finding them. For the LP store and NES SKINs, if the market for them becomes over-saturated, people will just stop buying them, and thus those markets are much more self regulating.
The market entry in the price column means that we won't be selling them in the NES and they don't come from loot drops or LP stores, so you'll have to buy them from other players in the market. These are mostly promotional SKINs that were given out as one time things through the years.
@CCP_Terminus // Game Designer // Team Size Matters
|
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Burnt Beans
Spartan Industries
0
|
Posted - 2015.04.22 11:32:53 -
[240] - Quote
Question to CCP.
I am currently in possession of the quafe ships after subscribing for a year. They are being held on an alt account.
Does the character I wish the permanent skins to belong to after the change have to have possession of the ships at the change or is the skin transferrable before applying?
Cheers |
|
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CCP Terminus
C C P C C P Alliance
214
|
Posted - 2015.04.22 11:39:07 -
[241] - Quote
Sven Viko VIkolander wrote:I am curious why the Police Comet is marked as a permanent skin, when it is still in some ways an in-game drop. I am happy to have it permanent, but it seems like a mistake.
The Police Pursuit Comet will become a permanent SKIN. It's cost in the LP Store will also be changing. The reasoning behind this was that, although they are in-game items, Police Pursuit Comets actively bought and so the market can self regulate them, versus loot drop SKINs which can't be controlled as easily by the market to keep their value up.
@CCP_Terminus // Game Designer // Team Size Matters
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OkarasRule
We Are Many For We Are Legion
24
|
Posted - 2015.04.22 11:39:14 -
[242] - Quote
the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs? |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5188
|
Posted - 2015.04.22 11:53:25 -
[243] - Quote
NekoKitten wrote:How about dropping a time limited skin of a ship that was SKINned by a capsuleer that got destroyed in pvp and ofcourse treated like any loot drop (yes or no said the loot fairy), is that an idea or a terrible one ?
I could see potential farming issues here. Though I guess the time limited could be more limited than the 30 days.
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|
Marox Calendale
Human League
46
|
Posted - 2015.04.22 11:54:35 -
[244] - Quote
All shown new SKINs are for T1 Hulls only except Exhumers. Why are there no SKIN-¦s for Barges or T2 Hulls? Will they be introduced in future patches? |
Theo Sotken
Mother Knows Best Corporation
35
|
Posted - 2015.04.22 11:54:49 -
[245] - Quote
Burnt Beans wrote:Question to CCP.
I am currently in possession of the quafe ships after subscribing for a year. They are being held on an alt account.
Does the character I wish the permanent skins to belong to after the change have to have possession of the ships at the change or is the skin transferrable before applying?
Cheers
The BPC's change into permanent licences to be applied. The ships are seperated into the base ship + permanent licence
https://forums.eveonline.com/default.aspx?g=posts&m=5660433#post5660433
|
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5188
|
Posted - 2015.04.22 11:57:44 -
[246] - Quote
OkarasRule wrote:the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs?
Market = The only way to get them is to buy them from other players (who got them before, and haven't injected the license)
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
|
OkarasRule
We Are Many For We Are Legion
24
|
Posted - 2015.04.22 12:10:01 -
[247] - Quote
Steve Ronuken wrote:OkarasRule wrote:the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs? Market = The only way to get them is to buy them from other players (who got them before, and haven't injected the license)
thank you for the fast answer and thank the gods of eve I bought 15 of them lmao |
Benny Ohu
Chaotic Tranquility Warp to Cyno.
4410
|
Posted - 2015.04.22 12:29:38 -
[248] - Quote
epicurus ataraxia wrote:Benny Ohu wrote:well some people would wonder about why different skins for the same ship would be priced so differently, and so high i'd encourage these people to think about these skins as if they were clothing Quote:Look at the clothes you are currently wearing in real life. Do you have any specific brands? Did you choose it because it was better quality than a no-name brand? Assume for a short while that you are wearing a pair of $1,000 jeans from some exclusive Japanese boutique shop. Why would you want to wear a pair of $1,000 jeans when you can get perfectly similar jeans for under $50? What do other people think about you when they see you wearing them? For some you will look like the sad culmination of vainness while others will admire you and think you are the coolest thing since sliced bread. Whichever it is, it is clear that by wearing clothes you are expressing yourself and that the price is one of the many dimensions that clothes possess to do that in addition to style and fit. You don't need to buy expensive clothes. In fact you don't need to buy any clothes. Whatever you choose to do reflects what you are and what you want others to think you are. it's obviously perfectly fine that a particular recolour'd cost more than another recolour because the higher price adds to the prestige of owning the skin i think ccp should be applauded for this fearless approach to cosmetics pricing One can be fearless by jumping into a wood chipper, it does not automatically make it a wise choice. Of course your argument holds meaning in the luxury market, but wrapping a ford car in gold paint does not make it a luxury item, no matter how pretty. It is still a consumer automobile. There is an opportunity here for low priced cosmetic items, something where everyone has many. As it stands, it is offering false vanity, to a few, at high price. The income will be minimal, and the cost to the brand significant. Not exactly the goal of a marketing department. However, we will see, one of us will be right. And If it is me, I will be deeply sad, as it will be a golden opportunity lost at harm to the game I love. i thought the quote'd be a dead giveaway but ok to be clear, it's dumb and i'm turned off of buying any because it's dumb |
Asayanami Dei
Adhocracy Incorporated Adhocracy
1287
|
Posted - 2015.04.22 12:43:47 -
[249] - Quote
In the character sheet SKINS tab, the search field lets you search for specific items, it would be nice if I could type in "Amarr" and all the Amarr ships that have skins available would show up. Likewise for Gallente, Caldari and Minmatar.
I'm a leaf on the wind, watch how I--THE CAPACITOR IS EMPTY
Youtube: /asayanami
Twitter: @asayanami
wormholefundamentals.com
|
GankYou
Redshield Holding Company
124
|
Posted - 2015.04.22 12:54:33 -
[250] - Quote
OkarasRule wrote:Steve Ronuken wrote:OkarasRule wrote:the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs? Market = The only way to get them is to buy them from other players (who got them before, and haven't injected the license) thank you for the fast answer and thank the gods of eve I bought 15 of them lmao
You're spacerich now.
...And They All Crave One Thing - ISK.
|
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kyoukoku
The Scope Gallente Federation
1
|
Posted - 2015.04.22 12:59:03 -
[251] - Quote
Marox Calendale wrote:All shown new SKINs are for T1 Hulls only except Exhumers. Why are there no SKIN-¦s for Barges or T2 Hulls? Will they be introduced in future patches?
If you play with the URL of the Internet Spaceship Interactive Spinner (ISIS-«-¬Gäó) you can find what some T2 Hulls look like with various SKINs;
e.g. Aliastra Nemesis or The Quafe Bomber (also the Nemesis)
The standard Manticore (in native Laidai SKIN) vs the Wiyrkomi Manticore
You can pull the relevant hull IDs from the Scylla DB Dump found on the dev site, specifically from the file "graphicsIDs.yaml".
At least you'll have some idea of what skins you might like to see in future, because even if they don't currently exist as obtainable items, with this you know it's possible to have any combination. |
Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1769
|
Posted - 2015.04.22 13:00:35 -
[252] - Quote
When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?
Akrasjel Lanate
General Director(CEO) of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
|
GankYou
Redshield Holding Company
124
|
Posted - 2015.04.22 13:04:15 -
[253] - Quote
Akrasjel Lanate wrote:When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?
I thought the system would work like that when it was first announced, but seeing objectively - the demand would've been exhausted in no time under such conditions.
So yes, ship-type specific SKINs is what we have currently.
...And They All Crave One Thing - ISK.
|
Sahn Koon
Aliastra Gallente Federation
1
|
Posted - 2015.04.22 13:10:08 -
[254] - Quote
Damjan Fox wrote:Prices might seem quite high at first, but you have to consider, that these new SKINs are indestructible now. You only have to purchase them once. And in addition to that, you can buy them with ISK from the market, which costs you no real life money at all. (...and it's not like i have bought 1 or 2 skinned ships in advance ) PS: How long do i have to wait, till i get my Black Astero or Black Stratios? Please, CCP, make it happen!
They would probably cost $50 dollars each. Or maybe even more for the Stratios. I'm sure the price will far out way the benefits. |
Sahn Koon
Aliastra Gallente Federation
1
|
Posted - 2015.04.22 13:14:57 -
[255] - Quote
Benny Ohu wrote:Ned Thomas wrote:Verskon Qaual wrote: variable pricing based on desirability Just wanted to point out: this is not something to criticize. This is something that should be expected. Not that I'm completely on board with the price structure here, mind you, but this isn't one of the problems. well some people would wonder about why different skins for the same ship would be priced so differently, and so high i'd encourage these people to think about these skins as if they were clothing Quote:Look at the clothes you are currently wearing in real life. Do you have any specific brands? Did you choose it because it was better quality than a no-name brand? Assume for a short while that you are wearing a pair of $1,000 jeans from some exclusive Japanese boutique shop. Why would you want to wear a pair of $1,000 jeans when you can get perfectly similar jeans for under $50? What do other people think about you when they see you wearing them? For some you will look like the sad culmination of vainness while others will admire you and think you are the coolest thing since sliced bread. Whichever it is, it is clear that by wearing clothes you are expressing yourself and that the price is one of the many dimensions that clothes possess to do that in addition to style and fit. You don't need to buy expensive clothes. In fact you don't need to buy any clothes. Whatever you choose to do reflects what you are and what you want others to think you are. it's obviously perfectly fine that a particular recolour'd cost more than another recolour because the higher price adds to the prestige of owning the skin i think ccp should be applauded for this fearless approach to cosmetics pricing
Yea, vouch for the retailer and pay top price! You'll have a hard time in EVE with that mentality.
|
Lavayar
russian sobr Dream Fleet
213
|
Posted - 2015.04.22 13:19:26 -
[256] - Quote
So why is ship SKIN system is bad idea for EVE?
Not because of CCP gets more money.
It`s because it does not fit the "golden rule" of EVE universe "If you undock be ready to loose it all". But now CCP introduces "something" that is yours forever, no matter what happens with you after undock.
This is bad for EVE!
And all that "rich boys", who is stupidly loosing their shiny officer fit toys every day, will get a way to be shiny, but not to loose anything.
And this is bad for EVE!
CCP stop that!
Make SKINS destructible with ships. Make them like t3 subsystems, or "skin" rigs, or something like that (there are many fine proposals).
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Iroquoiss Pliskin
Hedion University Amarr Empire
402
|
Posted - 2015.04.22 13:39:42 -
[257] - Quote
lel
Actually, this is a wealth transfer mechanic from established pilots to new people, just like PLEX is.
That is very healthy from an economic point of view.
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Soldarius
Naliao Inc. Test Alliance Please Ignore
1258
|
Posted - 2015.04.22 13:39:53 -
[258] - Quote
Wait. Wtf did I just see? I was actually zooming and spinning the ship in the image in the devblog! How did you do that?
http://youtu.be/YVkUvmDQ3HY
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Odeva Pawen
Aideron Robotics
34
|
Posted - 2015.04.22 13:44:04 -
[259] - Quote
On patch day, how will the conversion of market orders work? will the skin items themselves stay on the market, or will they just be dumped in the item hanger?
Overheat Keyboards! Load Rage posts! Prepare for a long, seething, back and forth about irrelevant things!
|
Gaia Ma'chello
V.I.C.E.
122
|
Posted - 2015.04.22 13:49:55 -
[260] - Quote
Many people, including me, don't like the temporary SKINs as loot drops. But, CCP, you do have a point about market saturation. How to fix? Have permanent SKINs drop as loot very, very rarely. There will always be demand for SKINs as new players join eve. You just need to insure the drop rate is low enough, and the market will never saturate. |
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kyoukoku
The Scope Gallente Federation
1
|
Posted - 2015.04.22 13:50:49 -
[261] - Quote
How about a stealthier looking Garmur (Mordus's Legion standard SKIN) in the Aliastra Garmur
or a Police Garmur 66-¦N Edition
Or for those capsuleers who love Quafe so much they'd love to be floating in it - whilst in their Pod - I give you the Quafe Pod-«-¬Gäó coming SoonGäó.
Damn this is fun.
I think CCP should just have a tiered flat rate on SKINs for a given ship class, e.g. Capsules start at the bottom, then shuttles, rookie ships, frigates, and so on, and just let us choose our combination of SKIN & Hull. They can charge slightly more to skin each ascending hull type.
If they then want truly unique skins they could have these as special purchases with a correspondingly higher cost. the technology is already clearly somewhat in place given how easy it is for the WebShipSkinnerSpinner-«-¬Gäó to apply any SKIN to any hull. |
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CCP Terminus
C C P C C P Alliance
216
|
Posted - 2015.04.22 13:50:55 -
[262] - Quote
Idoru Yoshikawa wrote:Being Minmatar, sadly I won't buy any of the Minmatar skins. I was really looking forward for some cool Minmatar skins and truth is I got a major disappointment.
I find MInmatar SKINs not worth spending the ISK/AUR. No stripes like some Caldari ones, no different colors like some Gallente ones. Nefantar and Krusual skins just look as a slightly polished version of the regular ones. They just look the same to me and most of the times because of light in space, you won't even realize the ship has a different skin.
I would find interesting to know what percentage of the skins sold are Minmatar. I bet it will be a small amount compared to other races.
Definitively, I don't find any Minmatar skin that makes me think my ship will look different at all as others definitively do. And the "rust and dust" aesthetic argument doesn't feel valid at all, to be honest, when we are talking about optional skins.
If you make MInmatar skins that are worth buying I'll be the first one to get them.
I think you'll be pleasantly surprised in the future :) (no I can't tell you when)
@CCP_Terminus // Game Designer // Team Size Matters
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GankYou
Redshield Holding Company
124
|
Posted - 2015.04.22 13:56:38 -
[263] - Quote
Odeva Pawen wrote:On patch day, how will the conversion of market orders work? will the skin items themselves stay on the market, or will they just be dumped in the item hanger?
Blueprints on market -> Returned, converted to Redeemable licences and broker fees refunded. Ship hulls on market -> Returned, ship converted to the base hull version with a SKIN licence placed into Redeemables, and broker fees refund.
I think.
CCP Terminus wrote:Idoru Yoshikawa wrote:Being Minmatar, sadly I won't buy any of the Minmatar skins. I was really looking forward for some cool Minmatar skins and truth is I got a major disappointment.
I find MInmatar SKINs not worth spending the ISK/AUR. No stripes like some Caldari ones, no different colors like some Gallente ones. Nefantar and Krusual skins just look as a slightly polished version of the regular ones. They just look the same to me and most of the times because of light in space, you won't even realize the ship has a different skin.
I would find interesting to know what percentage of the skins sold are Minmatar. I bet it will be a small amount compared to other races.
Definitively, I don't find any Minmatar skin that makes me think my ship will look different at all as others definitively do. And the "rust and dust" aesthetic argument doesn't feel valid at all, to be honest, when we are talking about optional skins.
If you make MInmatar skins that are worth buying I'll be the first one to get them. I think you'll be pleasantly surprised in the future :) (no I can't tell you when)
Buy all the Rifters! (Gò»-¦Gûí-¦n+ëGò»n+¦ Gö+GöüGö+
...And They All Crave One Thing - ISK.
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HiddenPorpoise
Under Dark Sins of our Fathers
318
|
Posted - 2015.04.22 14:05:36 -
[264] - Quote
I suppose the reason I really don't like this is it means CCP is either going to be fighting itself from putting custom skins in or will charge over 30 dollars for their use.
We are currently at half a monocle per ship. |
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CCP Terminus
C C P C C P Alliance
217
|
Posted - 2015.04.22 14:15:10 -
[265] - Quote
Burnt Beans wrote:Question to CCP.
I am currently in possession of the quafe ships after subscribing for a year. They are being held on an alt account.
Does the character I wish the permanent skins to belong to after the change have to have possession of the ships at the change or is the skin transferrable before applying?
Cheers
As mentioned, it'll go in the redeeming queue. You can then redeem and trade the item to your main like any normal item.
@CCP_Terminus // Game Designer // Team Size Matters
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Lena Lazair
Khanid Irregulars Khanid's Legion
456
|
Posted - 2015.04.22 14:20:14 -
[266] - Quote
Akrasjel Lanate wrote:When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ?
The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though... |
Lena Lazair
Khanid Irregulars Khanid's Legion
456
|
Posted - 2015.04.22 14:24:55 -
[267] - Quote
Aralyn Cormallen wrote:It does seem that the pricing system lacks scaling with ship size/cost.
We're talking permanent SKINs. Scaling by ship size is pointless. If you fly the hull regularly you will be able to use the SKIN forever. Before small ships had cheap variants because you would be expected to lose them much more often than with your Aeon or Rorqual. Now, ship loss is irrelevant to SKIN pricing.
The only relevant factors to SKIN pricing is whether it is permanent vs. temp and how rare does CCP want that SKIN to be vs other SKINs for the same hull.
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Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1769
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Posted - 2015.04.22 14:28:08 -
[268] - Quote
Lena Lazair wrote:Akrasjel Lanate wrote:When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ? The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though... Maby missed that... link ?
Akrasjel Lanate
Member of Black Thorne Corporation
Black Thorne Alliance
Citizen of Solitude
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HiddenPorpoise
Under Dark Sins of our Fathers
318
|
Posted - 2015.04.22 15:00:33 -
[269] - Quote
Akrasjel Lanate wrote:Lena Lazair wrote:Akrasjel Lanate wrote:When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ? The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though... Maby missed that... link ? I can't remember what blog covered it but now all ship skins are colored maps so any ship can have any paintjob.
Serum looks nice on every non-mordu ship
https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gbc3_t1:police:caldari&distance=700 Police Talos as an example, even lights are effected. |
Natya Mebelle
Center for Advanced Studies Gallente Federation
11
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Posted - 2015.04.22 15:09:20 -
[270] - Quote
Questions first:
I only saw a CSM "confirm" that items which are tagged with "market" will not be re-seeded and only use the current supply in the game. There was no mention of that in the devblog, and no mention of that from a dev here, and no mention when or how these skins will be obtained in the game after the patch. Where does a CSM get this information that there will be no further seeding of this item?
Devblog wrote:For example: If you have a Megathron Quafe Edition you will get a standard Megathron in the same location as the original, and 1 Megathron Quafe SKIN (Permanent) item placed in your redeeming queue. I'm not quite following here. You get a Megathron in ADDITION to the fitted Megathron you already have? Why? Or if you get a standard Megathron to REPLACE the Quafe Megathron, what happens with the rigs and modules?
Stuuu~uuuff now!
If you activate the item, it becomes a permanent addition which cannot be reversed, right? I think this is a problem. You can buy Clothes for Aurum, wear them for a while, and then sell them for ISK if you don't like them any more. You also do not lose these clothes when podded. I think there should be a "redeem back" option for skin licenses if there is none planned yet c:
Okay... now... even if I had NO problem with the way the skins are handled as mechanic... the price difference among them in the same ship class is hilarious. Please don't reply with "prettier skins cost more"... because... who thinks "rust-online" Nugoeihuvi skins look prettier than "space camo" Wiyrkomi? So maybe there are people who think that, but... so what? Only shows how people like different things and no opinion about DESIGN should be more worth than another. Now please don't either come with the "better brands cost more". There is nothing better here, opinions on design are subjective, and there is no discrimination in ingame detail, quality, or any other value, so there is no reason for the price to be different.
And who says which DIFFERENT ships are prettier than others? Who has the right to say that Rust Online Merlin looks better than Kador Punisher ? Those are COMPLETELY different ships with COMPLETELY different designs. What was going on in your mind there? D: I hope you didn't base them off current ship purchases, because really, that would be totally flawed, since many people didn't bother for a ship skin because they didn't care about buying another copy of that ship, or to destroy their rigs :c
I still think it would have been better to transition to a destructible item that is put into a new slot on the ship and can be removed at will like a module, but is guaranteed to be destroyed upon kill like a rig. This would keep a constant supply and demand for the ship skin, while giving value to the skinned destruction on killmails. It could still be freely traded like clothes which don't lose their value after they're "used". And again, I would like to see the option to purchase both, for different prices. The person running pvp a lot and gets their ships shot down left and right will go for the permant unlock, while the person doing comfy pve who won't get shot would use the cheaper "used-until-killed" version. Both sides are happy, money runs in from both sides c:
At any rate, please DO NOT consider to include ship skins in killmails in the future. It has no effect, and no value, nothing is destroyed.
I think the 30day restriction is a poor system that you probably try to copy from other korean-style games. Would it be so bad to adjust the drop rates of these skins in order to justify their "permanence"? Of course this ties in to the previous thing I mentioned, which would be make them destructible as a slotted item on a ship. Or would it be so bad to add a rare drop that is permanent? You could even go as far as to have a low chance to "invent" the 30day skin into a permanent one with a research drop BPC.
I know it is not going to happen but... I would love to see standing based skins c: They would only be able to buy / unlock when you reach a certain standing with the corporation, something like 9.0 or something, and you will be declined the use of the skin once you drop below this standing. The skin is still available for you if unlocked once but, you know, not usable as long as you don't have that standing. It might be a visual upgrade to an existing skin you need to purchase from the Aurum store first before you then can apply this upgrade from the standing based one. This could also be a possible solution to make the 30day skin permanent, by showing your respect and loyalty for those pirate factions? |
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Iroquoiss Pliskin
Hedion University Amarr Empire
413
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Posted - 2015.04.22 15:12:12 -
[271] - Quote
HiddenPorpoise wrote:Akrasjel Lanate wrote:Lena Lazair wrote:Akrasjel Lanate wrote:When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ? The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though... Maby missed that... link ? I can't remember what blog covered it but now all ship skins are colored maps so any ship can have any paintjob. Serum looks nice on every non-mordu ship https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gbc3_t1:police:caldari&distance=700 Police Talos as an example, even lights are effected.
SPACE POLICE IS REAL!
O M G Police Catalysts and Taloses in Highsec O M G
// Turret-Equivalent of the Rapid ML Concept
//
Cruisers Online - [Damage done in PvP by Shiptype]
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Tootenh'amon
29
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Posted - 2015.04.22 15:29:57 -
[272] - Quote
Damn
https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca1_t1:sarum:gallente&distance=4800
DO WANT |
Jaantrag
14
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Posted - 2015.04.22 15:30:12 -
[273] - Quote
bump after couple pages ... didint see any post about the scorpion sofar ... |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1639
|
Posted - 2015.04.22 15:49:05 -
[274] - Quote
Jaantrag wrote:bump after couple pages ... didint see any post about the scorpion sofar ...
Instead of having a very limited edition single use ship, you'll have a very limited edition permanent skin to use.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Sven Viko VIkolander
Friends and Feminists
342
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Posted - 2015.04.22 16:04:58 -
[275] - Quote
So, I may have made a mistake, but a back of the envelope count says that buying all of the new ship SKINs coming on April 28th will cost:
263,945 AURUM.
which is approximately 64b isk in value,
or 1,170 USD.
And you will probably release more eventually...
Uhhhh, that seems a little high. JUST A little. It is so high that basically no one will attempt to collect all of the skins, whereas if they were substantially lower in price you would have many more people buying all of them.
Pretty stupid marketing move for purely cosmetic items, especially when basic marketing 101 suggests you would make far more in the long run if the prices were lower given you have lots of people who would like to collect the skins if it was economically feasible. |
Nya Kittenheart
Science and Trade Institute Caldari State
10
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Posted - 2015.04.22 16:12:21 -
[276] - Quote
AUR prices are prohibitives,nearly 1 plex or 20 bucks for a ugly permanent skin ... Just tell us you want the plex price to go up
I was expecting much more fancy and cool looking skins from this feature atm i m dissapointed except for some very rare ones.
And no i don't hate i just don't see the point to introduce that kind of feature wich as probably required a lot of manpower,for such a poor artistic result.
I m not buying until we can buy AUR for cheaper or price to go down. |
Vhelnik Cojoin
Pator Tech School Minmatar Republic
72
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Posted - 2015.04.22 16:13:05 -
[277] - Quote
I will finally be getting yellow wasp warning stripes on my brick tanked Orca.
Also: Providence Tash-Murkon Edition. Do it now, please!
I just gave Querns a like, and has decided to dive head first into this latest installment of CCP's macro-transaction market. What a strange day this turns out to be...
Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.
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DaReaper
Net 7
1963
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Posted - 2015.04.22 16:21:45 -
[278] - Quote
OkarasRule wrote:the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs?
no, one was given during the recall program. so tjhere are not many of them. the rorq one was part of the eve mystery code.
OMG Comet Mining idea!!! Comet Mining!
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Sojourn
Hedion University Amarr Empire
2
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Posted - 2015.04.22 16:26:47 -
[279] - Quote
"Battleship|Caldari|Scorpion Ishukone Watch|Scorpion Ishukone Watch SKIN (Permanent)|Market"
You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.
Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1639
|
Posted - 2015.04.22 16:29:16 -
[280] - Quote
Sojourn wrote:"Battleship|Caldari|Scorpion Ishukone Watch|Scorpion Ishukone Watch SKIN (Permanent)|Market"
You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.
Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin.
I don't know how many times this has to be said. "Market" means the only way to obtain the skin is to purchase it from a player on the market, not that it is being seeded on the market.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Sojourn
Hedion University Amarr Empire
2
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Posted - 2015.04.22 16:36:13 -
[281] - Quote
Ned Thomas wrote:Sojourn wrote:"Battleship|Caldari|Scorpion Ishukone Watch|Scorpion Ishukone Watch SKIN (Permanent)|Market"
You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.
Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin. I'm a confirmed poor. Now that we have that out the way.
The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again.
a) It will lower the price of it. b) Now with it not being lost all the time can be applied to any Scorpion no matter how many times you lose it.
A limited edition ship with unlimited uses! The whole point of Eve is that when something is destroyed it's gone...
The same with the Rattlesnake Victory Edition. Now you can just go fly it without risking losing the actual ship.
Which part of "now there will be unlimited copied of limited edition ships" do you not understand? |
Azusa Asara
Asara Corporation
11
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Posted - 2015.04.22 16:39:11 -
[282] - Quote
I was really excited for the skin system, I was at first disappointed that we cannot design our own skins like shown at the fan-fest demo a few years ago, but many of the skins you have created are quite nice.
I am now extremely disappointed because of the AUR prices you have set, I was planning to buy many skins if they were priced between the $3 - $10 area, less money for smaller ship classes, more money for larger ship classes.
The extremely high prices and the mass difference in price for skins on the same ship means I will be sticking with the skins I managed to snag before the update.
The point is to offer many skins, lower prices and increase volume of sales. You have many skins, and I'm sure there are many more to come, but they are too expensive to get them all. To get the same skin on all ship classes is looking at costing in upwards of 84,000 AUR @ an average of 3000 AUR/Skin and that's only including the 28 base T1 ships of a single faction, as you say T2 variants will have their own skins. So much for having a uniform colour scheme for all your ships.
I paid 45 AUR for single run Frigate Skins, those same skins are now between 740-4300 AUR a 1544%-9455% increase!!!
There are 254 ships in the game not including starters and shuttles or factions not shown in ISIS. If you release 4 skins per ship, that is 1016 skins in total, with the prices as are, people may buy 1 or 2 skins for their favorite ship and leave it at that. Are you purposely trying to limit the number of skinned ships in eve?
These prices would be understandable if one could apply the Skin to any ship or at least any ship of a designated faction. This much for a single ship is insane. |
Celgar Thurn
Department 10
178
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Posted - 2015.04.22 16:40:00 -
[283] - Quote
Oh dear. You're looking at a more than ****** off dude. I have looked through all the comments so far for this dev blog and I am quite surprised no one else has realised a few things.
Everyone please go into the game client and, even if don't own one, go and look at the current graphical previews for the Gallente Dominix, Tristan, & Vexor. Aren't they beautiful ??? I expect quite a few people have either bought additional game time or spent possibly billions of ISK to get their hands on these beauties. Wait for it..............
Now. Come back to this dev blog and look at the new versions.... I mean abhorrent creations.... of the previous beautiful ship designs. Instead of glinting blue panels we have a dull blue wash across the whole hull. It looks like a can of old light blue undercoat paint has been poured all over them. If this is what we are going to get instead of what we currently have I think I will be selling them on rather than make myself sad by flying them.
Now everyone pop back to the game client and look at the ship engines from the rear. I often 'fly' my ships from this or a diagonal rear perspective. The rear detail or side detail of the ships are not obscured and it all looks nice and clear and detailed. Now pop back to the dev blog and look at the reimagined rear engine views. I haven't looked at all of them yet but take a really bad example where there are multiple engine. The Charon for example is a really blotchy mess now which obscures much of the rear view of th ship. Please can we have the old engines back
I'll give you one more example of a currently beautifully designed and exquisitely looking ship to compare with what is about to thrown at us in the name of improved design within EVE Online. Go to your game client and bring up the graphical preview of the Hulk mining vessel. I realise you may hate mining to your inner core and never ever want to fly it but just look at the hull. The clean lines and detailed panels of differing colours. The way the 'ORE' symbol stands out against shiny magenta/rust coloured panels. It's just wonderful. There are many other beautiful ship designs currently but this is just one example of what we might be about to drop into the dustbin.
Now go back to the dev blog and look at the ORE ship skin for the Mackinaw. I know I've chosen a different ship to compare to BUT the Hulk will get the same colour scheme if it gets a ORE skin and the Mackinaw is somewhat detailed like the Hulk. The ORE Mackinaw skin is, as you can now see, as dull as ditchwater and not something I would be seen dead in !! Is this what most of us would like to see happen to the Hulk ?? The answer is clearly a resounding NO !!!!
I rest my case and ask for CCPs opinion on my comments. |
Viktor Hadah
Negative-Impact Back and Forth
2
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Posted - 2015.04.22 16:41:12 -
[284] - Quote
Sojourn wrote:Ned Thomas wrote:Sojourn wrote:"Battleship|Caldari|Scorpion Ishukone Watch|Scorpion Ishukone Watch SKIN (Permanent)|Market"
You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.
Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin. I'm a confirmed poor. Now that we have that out the way. The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again. a) It will lower the price of it. b) Now with it not being lost all the time can be applied to any Scorpion no matter how many times you lose it. A limited edition ship with unlimited uses! The whole point of Eve is that when something is destroyed it's gone... The same with the Rattlesnake Victory Edition. Now you can just go fly it without risking losing the actual ship. Which part of "now there will be unlimited copied of limited edition ships" do you not understand? you would never fly a rattlesnake victory edition in the first place.
Now if you choose to fly it you are also choosing the option of never being able to sell it and lowering the true number of the item left. which would increase the price as people keep redeeming them and no more are being released.
Limited edition ships will be useful now and the price will increase. imo
.
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Arthur Aihaken
Jormungand Corporation
4358
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Posted - 2015.04.22 16:51:19 -
[285] - Quote
There is one aspect missing from the new SKIN feature: The ability to deactivate and remove any permanent SKINs. I'm fine with not having this option for temporary in-game SKINs, but this should be an option for any AUR SKINs.
With respect to the pricing structure, despite requests - this was not made available for any of us who actively participated in the testing process over the past few weeks. If it had, I suspect the overwhelming consensus would have been that these are simply priced far too high - especially considering the limitations (individual T1 hulls). I'm not sure how fond players are of their Tormentors or Merlins to drop $20 on changing their visual appearance...
I think that SKINs should have been priced a bit more along these lines:
GÇó Frigates ... 500-750 AUR GÇó Destroyers ... 750-1250 AUR GÇó Cruisers ... 1250-1750 AUR GÇó Battlecruisers ... 1750-2250 AUR GÇó Battleships ... 2250-2750 AUR GÇó Carriers ... 2750-3750 AUR GÇó Dreadnoughts ... 3500-4500 AUR GÇó Titans ... 4500-6500 AUR
I am currently away, traveling through time and will be returning last week.
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GankYou
Redshield Holding Company
124
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Posted - 2015.04.22 16:56:06 -
[286] - Quote
Matari Victor!
...And They All Crave One Thing - ISK.
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CCP Terminus
C C P C C P Alliance
217
|
Posted - 2015.04.22 17:06:37 -
[287] - Quote
Celgar Thurn wrote:Oh dear. You're looking at a more than ****** off dude. I have looked through all the comments so far for this dev blog and I am quite surprised no one else has realised a few things.
Everyone please go into the game client and, even if don't own one, go and look at the current graphical previews for the Gallente Dominix, Tristan, & Vexor. Aren't they beautiful ??? I expect quite a few people have either bought additional game time or spent possibly billions of ISK to get their hands on these beauties. Wait for it..............
....
Now go back to the dev blog and look at the ORE ship skin for the Mackinaw. I know I've chosen a different ship to compare to BUT the Hulk will get the same colour scheme if it gets a ORE skin and the Mackinaw is somewhat detailed like the Hulk. The ORE Mackinaw skin is, as you can now see, as dull as ditchwater and not something I would be seen dead in !! Is this what most of us would like to see happen to the Hulk ?? The answer is clearly a resounding NO !!!!
I rest my case and ask for CCPs opinion on my comments.
Web versions of the ships do not represent the actual in-game versions completely accurately. Nothing is changing to the in-client ships, they'll keep looking just as awesome.
@CCP_Terminus // Game Designer // Team Size Matters
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HiddenPorpoise
Under Dark Sins of our Fathers
318
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Posted - 2015.04.22 17:06:54 -
[288] - Quote
Celgar Thurn wrote:I rest my case and ask for CCPs opinion on my comments. You are running high settings. The viewer is medium. |
Box That Beat
Evolution Syndicate
11
|
Posted - 2015.04.22 17:07:47 -
[289] - Quote
Hmm well have some skins but have others that are or were drops. some I got as drops others bought now I find that they are
gonna change after 30 days . some of these I've had for a year.. If your gonna change them to b just 30 day ships What is the
since of that ?? it gives u nothing special amd some of those people did pay a premium for not being very special if 30 day ship..
Just my thought .. as a drop should b kept fully no 30 day crap
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Natya Mebelle
Center for Advanced Studies Gallente Federation
11
|
Posted - 2015.04.22 17:08:01 -
[290] - Quote
People complaining about Scorpion Ishukone Watch wrote:A limited ship that is only meant for station spinning will actually see the light of the stars! THIS CANNOT HAPPEN! The price will so drop because of this! Oh really?
OH REALLY?!
You do realize that once this ship skin is applied, as long as there is no way to redeem it back, they cannot even find their way back to the market to make someone else's station spinning happier because of players dropping out? This is even worse than destruction :c
But to this particular case; I've always disliked how special ships have no place in this hostile environment, making it very sad to know they collect dust as simple collectibles or get removed from the game completely through destruction. Poor ships :c |
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5189
|
Posted - 2015.04.22 17:12:30 -
[291] - Quote
Sojourn wrote:Ned Thomas wrote:Sojourn wrote:"Battleship|Caldari|Scorpion Ishukone Watch|Scorpion Ishukone Watch SKIN (Permanent)|Market"
You're taking away the fact its a rare ship and putting it on the market for all the poors to get their sweaty little mitts on it.
Some people payed billions of ISK for theirs so they could own and fly a rare ship. As a collector this saddens me. Next you will make the Raven State Issue a skin. I'm a confirmed poor. Now that we have that out the way. The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again. a) It will lower the price of it. b) Now with it not being lost all the time can be applied to any Scorpion no matter how many times you lose it. A limited edition ship with unlimited uses! The whole point of Eve is that when something is destroyed it's gone... The same with the Rattlesnake Victory Edition. Now you can just go fly it without risking losing the actual ship. Which part of "now there will be unlimited copied of limited edition ships" do you not understand?
There will be X of the ship out there. That X will not increase, or decrease. Still limited edition. (you just can't lose it)
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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CCP Terminus
C C P C C P Alliance
217
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Posted - 2015.04.22 17:15:16 -
[292] - Quote
Natya Mebelle wrote:Questions first: I only saw a CSM "confirm" that items which are tagged with "market" will not be re-seeded and only use the current supply in the game. There was no mention of that in the devblog, and no mention of that from a dev here, and no mention when or how these skins will be obtained in the game after the patch. Where does a CSM get this information that there will be no further seeding of this item? Devblog wrote:For example: If you have a Megathron Quafe Edition you will get a standard Megathron in the same location as the original, and 1 Megathron Quafe SKIN (Permanent) item placed in your redeeming queue. I'm not quite following here. You get a Megathron in ADDITION to the fitted Megathron you already have? Why? Or if you get a standard Megathron to REPLACE the Quafe Megathron, what happens with the rigs and modules? Stuuu~uuuff now! ..... At any rate, please DO NOT consider to include ship skins in killmails in the future. It has no effect, and no value, nothing is destroyed. ..... I know it is not going to happen but... I would love to see standing based skins c: They would only be able to buy / unlock when you reach a certain standing with the corporation, something like 9.0 or something, and you will be declined the use of the skin once you drop below this standing. The skin is still available for you if unlocked once but, you know, not usable as long as you don't have that standing. It might be a visual upgrade to an existing skin you need to purchase from the Aurum store first before you then can apply this upgrade from the standing based one. This could also be a possible solution to make the 30day skin permanent, by showing your respect and loyalty for those pirate factions?
1. Market - These are SKINs that are only available from other players. Most of them are from promotions. Some promotions are recurring, so some of them might be put in to the game from a new promotion in the future. We tend to keep rare things rare though.
2. Conversion - Your Quafe Megathron with all it's fittings, damage, etc. will turn in to a normal Megathron with all the same fittings, damage etc. as the Quafe one. And then you'll also have a Megathron Quafe SKIN (Permanent) item in your redeeming queue.
3. Killmails - Some people just want to see that kind of stuff, know they killed a rich guy cause he was in a Ishukone skinned Scorpion, etc. You;re right that is has no added value and nothing is destroyed but some people just want to know.
4. Standing based SKINs - These are totally possible and I could see us making some. We don't want the entire SKIN collection to be NES store items only.
@CCP_Terminus // Game Designer // Team Size Matters
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Arthur Aihaken
Jormungand Corporation
4358
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Posted - 2015.04.22 17:15:39 -
[293] - Quote
CCP Terminus wrote:Web versions of the ships do not represent the actual in-game versions completely accurately. Nothing is changing to the in-client ships, they'll keep looking just as awesome. It's really disappointing that the pricing structure couldn't have been discussed prior. I think those of us involved in the testing could have offered you some invaluable feedback. In any event, since market speculation now appears to be rampant - I'm not sure what (if anything) can be done at this point. If initial feedback and interest for this feature is mixed, I hope you use this as a reference point to make improvements in the cost structure.
I am currently away, traveling through time and will be returning last week.
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5189
|
Posted - 2015.04.22 17:18:31 -
[294] - Quote
Natya Mebelle wrote:Where does a CSM get this information that there will be no further seeding of this item?
By using my leet psychic powers!
(or https://forums.eveonline.com/default.aspx?g=posts&m=5687291#post5687291 when I don't want the headache that entails)
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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CCP Terminus
C C P C C P Alliance
219
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Posted - 2015.04.22 17:18:38 -
[295] - Quote
Natya Mebelle wrote:People complaining about Scorpion Ishukone Watch wrote:A limited ship that is only meant for station spinning will actually see the light of the stars! THIS CANNOT HAPPEN! The price will so drop because of this! Oh really?OH REALLY?!You do realize that once this ship skin is applied, as long as there is no way to redeem it back, they cannot even find their way back to the market to make someone else's station spinning happier because of players dropping out? This is even worse than destruction :c But to this particular case; I've always disliked how special ships have no place in this hostile environment, making it very sad to know they collect dust as simple collectibles or get removed from the game completely through destruction. Poor ships :c
Rare ship skins should increase in price over time, but also see the light of day more. This is good for collecting, good for showing off something rare and cool, and good for people who actually get to see these ship skins in space.
@CCP_Terminus // Game Designer // Team Size Matters
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CCP Terminus
C C P C C P Alliance
219
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Posted - 2015.04.22 17:20:35 -
[296] - Quote
Arthur Aihaken wrote:It's really disappointing that the pricing structure couldn't have been discussed prior. I think those of us involved in the testing could have offered you some invaluable feedback. In any event, since market speculation now appears to be rampant - I'm not sure what (if anything) can be done at this point. If initial feedback and interest for this feature is mixed, I hope you use this as a reference point to make improvements in the cost structure.
We'll be evaluating the pricing structure as with everything else.
@CCP_Terminus // Game Designer // Team Size Matters
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Sniper Smith
Center for Advanced Studies Gallente Federation
352
|
Posted - 2015.04.22 17:24:16 -
[297] - Quote
By and large, I love it. Been a long time coming, and I think it's a great change \o/
Now on to my issues. The CURRENT Pirate Skins that have dropped, imho, should become Perma, and all NEW one should be time limited. A way of rewarding early-adopters of using the Ship Painting trial program.
Where in the world are the skins for the Marauders? They were added to the client in Dec! Please, let us have them. Why do we keep needing to wait to skin our nice missions ships :(
Reselling SKINS. I feel there should be a mechanic added to allow us to unplug an installed perma SKIN. I'd even be fine if cost a PLEX to do or something like that. As it stands now I can fly my RS Victory Edition, do missions, whatever, then Sell it tomorrow if I want too. Come the change, if I fly it, I'll NEVER be able to sell it. That doesn't seem right at all.
Now lastly.. atm we can see Special Skinned ships on the overview. Will there be any indication now, or when it's added to killmails, to indicate that a ship has a SKIN vs just being in the normal hull? Either a new column, or maybe a * just at the end of the hull name, something like that? |
Arthur Aihaken
Jormungand Corporation
4358
|
Posted - 2015.04.22 17:26:15 -
[298] - Quote
CCP Terminus wrote:We'll be evaluating the pricing structure as with everything else. How far down the pipe are we looking at for Faction, T2 and T3 SKINs? I suspect that there will be more demand for these than most T1 SKINs.
I am currently away, traveling through time and will be returning last week.
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Sunseahl Hediyohsi
Lucian Alliance Arcane Alliance
3
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Posted - 2015.04.22 17:31:06 -
[299] - Quote
okay... maybe i'm not reading the blog and all the following posts right... maybe i'm just missing something.....
so... / TO CLARIFY /
My Sarum and Tash Murkon Magnates are having their Special Edition bonuses stripped away to give me a base Magnate and both of those SKINS as permanent items?
Cause if that's the case... I need to go find a new scanning ship. >.> |
Sniper Smith
Center for Advanced Studies Gallente Federation
353
|
Posted - 2015.04.22 17:33:25 -
[300] - Quote
Oh, also I agree the prices are rather High, but rather than lower them, I'll offer a counter proposal.
ATM the Skins are got one of 3 ways. Drops which will become temp, or Purchased via AUR for Perma.. And the one special Comet skin from Concord LP..
Add more skins to the LP Store. And as rewards from doing missions. More variety in how to get them would be great.
Maybe as rewards from a corp once you hit specific standings? This is one I like cause then it keeps the supply REALLY limited if each person can only get it once, and they need to gain the standings. Say something like Frig Skin @ 4.0, Dessy @ 5.0, Cruiser @ 6.0, BC @ 7.0, BS @ 8.0, Cap @ 9.0, and finally Super @ 10.0 .. Would add another new element to the game. |
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Sniper Smith
Center for Advanced Studies Gallente Federation
353
|
Posted - 2015.04.22 17:35:46 -
[301] - Quote
Sunseahl Hediyohsi wrote:okay... maybe i'm not reading the blog and all the following posts right... maybe i'm just missing something.....
so... / TO CLARIFY /
My Sarum and Tash Murkon Magnates are having their Special Edition bonuses stripped away to give me a base Magnate and both of those SKINS as permanent items?
Cause if that's the case... I need to go find a new scanning ship. >.> Umm.. I'd had to break it do you, but the base Magnate has the EXACT Same Bonus as the "Special" ones. They are JUST a skinned Magnate. |
Mike Azariah
The Scope Gallente Federation
2728
|
Posted - 2015.04.22 17:36:49 -
[302] - Quote
Theo Sotken wrote:Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then! That is an awful idea. So the guys who pay 'full' price end up with the feeling they are getting ripped off for not buying in the 'sales' which may or may not happen. Why not introduce a range of affordable skins which everyone will want to buy, some may just to get the complete the set. And then have special edition skins that cost alot which will be rare due to the price of them and limited supply as 'prizes'.
steam games . . . summer sale amd black friday vs rest of the year
Yeah, impulse buys make you angry but at yourself for having no self control.
m
Mike Azariah Gö¼GöÇGöÇGö¼n++ ¯|(pâä)/¯
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Vincent Athena
V.I.C.E.
3313
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Posted - 2015.04.22 17:38:22 -
[303] - Quote
The entire SKIN thing came about from player requests for the ability to customize their ships. CCP, you may think you have provided that capability. But you have not. I cannot customize my ship. All I can do is allow you to customize my ship. I cannot select the specific colors I want, or the patterns I want, or the features I want. All I can do is choose to let you give me the colors, patterns, and features you want.
Sure, this is a quite good step in the right direction, but I still want to customize my ship.
Know a Frozen fan? Check this out
Frozen fanfiction
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Sunseahl Hediyohsi
Lucian Alliance Arcane Alliance
3
|
Posted - 2015.04.22 17:44:29 -
[304] - Quote
Sniper Smith wrote:Sunseahl Hediyohsi wrote:okay... maybe i'm not reading the blog and all the following posts right... maybe i'm just missing something.....
so... / TO CLARIFY /
My Sarum and Tash Murkon Magnates are having their Special Edition bonuses stripped away to give me a base Magnate and both of those SKINS as permanent items?
Cause if that's the case... I need to go find a new scanning ship. >.> Umm.. I'd had to break it do you, but the base Magnate has the EXACT Same Bonus as the "Special" ones. They are JUST a skinned Magnate.
What What? When the hell did that happen? One of the SES had Salvager reduction and the other had a +10 to virus strength.....
Sneaky CCPs.... >.> |
Rowells
ANZAC ALLIANCE Fidelas Constans
2330
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Posted - 2015.04.22 17:45:02 -
[305] - Quote
This may be a littl eoff-topic, but since we are looking at permanent ship skins as an option, will we ever see the same thing happen for clothing purchased through NES as well? |
Sniper Smith
Center for Advanced Studies Gallente Federation
353
|
Posted - 2015.04.22 17:46:47 -
[306] - Quote
I have one last comment about the whole thing.
I don't like how the Timed skins work. I don't like the idea of a timelimit in general. My suggestion is to call them Temp Skins, and have them work as they do now. They last till you have it applied and go boom. To make things interesting, you can't change ship skins in space while you have an engagement timer (but still can if you manage to dock..)
Seems to me like a much better way to deal with those.. Collectors still get to have the skinned ship to spin, and fighters still get to have their and seem them go boom. |
Sniper Smith
Center for Advanced Studies Gallente Federation
353
|
Posted - 2015.04.22 17:48:11 -
[307] - Quote
Rowells wrote:This may be a littl eoff-topic, but since we are looking at permanent ship skins as an option, will we ever see the same thing happen for clothing purchased through NES as well? Clothing is and has always been Perma.. I see no reason to change it.. They are strictly vanity items that have no effect on gameplay at all as you don't even get a KM for em. I think Clothing should be left alone. |
Sniper Smith
Center for Advanced Studies Gallente Federation
353
|
Posted - 2015.04.22 17:50:53 -
[308] - Quote
Sunseahl Hediyohsi wrote:Sniper Smith wrote:Sunseahl Hediyohsi wrote:okay... maybe i'm not reading the blog and all the following posts right... maybe i'm just missing something.....
so... / TO CLARIFY /
My Sarum and Tash Murkon Magnates are having their Special Edition bonuses stripped away to give me a base Magnate and both of those SKINS as permanent items?
Cause if that's the case... I need to go find a new scanning ship. >.> Umm.. I'd had to break it do you, but the base Magnate has the EXACT Same Bonus as the "Special" ones. They are JUST a skinned Magnate. What What? When the hell did that happen? One of the SES had Salvager reduction and the other had a +10 to virus strength..... Sneaky CCPs.... >.> It's always been like that on TQ as far as I remember.. I mean they had the same stats as the normal one day one they were seeded.. |
Rain6637
GoonWaffe Goonswarm Federation
31037
|
Posted - 2015.04.22 17:54:01 -
[309] - Quote
damn
Help, I can't download EVE
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Rowells
ANZAC ALLIANCE Fidelas Constans
2330
|
Posted - 2015.04.22 17:59:33 -
[310] - Quote
Sniper Smith wrote:Rowells wrote:This may be a littl eoff-topic, but since we are looking at permanent ship skins as an option, will we ever see the same thing happen for clothing purchased through NES as well? Clothing is and has always been Perma.. I see no reason to change it.. They are strictly vanity items that have no effect on gameplay at all as you don't even get a KM for em. I think Clothing should be left alone. Mybe I'm not up to date. Last i recall if you were wearing when you died you lost it for good. Did this change somehow?
I particularly remember having a special jacket i bought with the free 2000 and haven't seen it since i lost it |
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Seraph Essael
eXceed Inc.
1101
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Posted - 2015.04.22 18:02:40 -
[311] - Quote
Viktor Hadah wrote:you would never fly a rattlesnake victory edition in the first place. People do fly them though... I do
Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."
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Sunseahl Hediyohsi
Lucian Alliance Arcane Alliance
3
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Posted - 2015.04.22 18:09:40 -
[312] - Quote
Sniper Smith wrote:Sunseahl Hediyohsi wrote:
What What? When the hell did that happen? One of the SES had Salvager reduction and the other had a +10 to virus strength.....
Sneaky CCPs.... >.>
It's always been like that on TQ as far as I remember.. I mean they had the same stats as the normal one day one they were seeded..
That's really odd cause I used to swear by the one that only had the salvager ops on it because it was faster at pulling "ye 'olde Loot Spew." Maybe they changed their stats when the Loot Spew and several other data/relic site mechanics changed....
And i just didn't notice ...... |
Sniper Smith
Center for Advanced Studies Gallente Federation
353
|
Posted - 2015.04.22 18:11:04 -
[313] - Quote
Rowells wrote:Sniper Smith wrote:Rowells wrote:This may be a littl eoff-topic, but since we are looking at permanent ship skins as an option, will we ever see the same thing happen for clothing purchased through NES as well? Clothing is and has always been Perma.. I see no reason to change it.. They are strictly vanity items that have no effect on gameplay at all as you don't even get a KM for em. I think Clothing should be left alone. Mybe I'm not up to date. Last i recall if you were wearing when you died you lost it for good. Did this change somehow? I particularly remember having a special jacket i bought with the free 2000 and haven't seen it since i lost it You get nekkid in your capsule, and you Clothing is on a share plan that all stations are involved in :) |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1641
|
Posted - 2015.04.22 18:11:25 -
[314] - Quote
Sojourn wrote: "now there will be unlimited copied of limited edition ships"
Erm, which part of "the skin only applies to you, the actual ship doesn't change, you cannot sell limited edition ships, and the number of limited edition skins that will be available on the market will be INCREDIBLY small, not to mention the fact that the skins are a one time use only item" did you not pick up on? So if by "unlimited copies" you meant "the people who actually fly them will be the ONLY people who CAN fly them, ever".
Just to review here: me and my poor self will not be able to go out and buy unlimited numbers of this ship, instead I would need to buy one of an extremely limited number of the permanent skin.
And if you're going to sling crappy insults around, at least do it with a non-NPC toon
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Vincent Athena
V.I.C.E.
3313
|
Posted - 2015.04.22 18:15:13 -
[315] - Quote
Rowells wrote:Sniper Smith wrote:Rowells wrote:This may be a littl eoff-topic, but since we are looking at permanent ship skins as an option, will we ever see the same thing happen for clothing purchased through NES as well? Clothing is and has always been Perma.. I see no reason to change it.. They are strictly vanity items that have no effect on gameplay at all as you don't even get a KM for em. I think Clothing should be left alone. Mybe I'm not up to date. Last i recall if you were wearing when you died you lost it for good. Did this change somehow? I particularly remember having a special jacket i bought with the free 2000 and haven't seen it since i lost it Clothing you are wearing when you undock does not get destroyed. Clothing in your hold is treated as any loot item, it may drop or be destroyed.
I think the question is if clothing, once worn, would be come non-transferable. Right now, you can buy clothing, wear it, then re-sell on the market. But not SKINs. Once used, you are stuck with them.
Know a Frozen fan? Check this out
Frozen fanfiction
|
Chuga66
Calibrated Chaos Dead Terrorists
0
|
Posted - 2015.04.22 18:17:12 -
[316] - Quote
So, i know a few people have brought it up, but I recall some pretty awesome skins that were given to the Serenity server (i'm referring to a super sick Machariel skin). Is there any effort towards Faction Battleships Skins, or perhaps can we get our hands on those Serenity skins?
Please please please please please please!!! http://i.imgur.com/7e80QBB.jpg
-Chugs |
Celise Katelo
State War Academy Caldari State
88
|
Posted - 2015.04.22 18:24:37 -
[317] - Quote
The mind boggles why i pay a monthly Sub when something like Ship skins have a extra cost... Yeah these skins are cosmetic items, but looking at your ship is kinda a key part of EVE online... wouldn't you think!!!
Perhaps CCP should think about players that actually pay into the game for once & give them better rates on the NES store for being loyal customers ...25% off NES store ../winks
EVEBoard ...Just over 20million skill points, each skill was chosen for a reason. I closed my eyes & clicked another skill to train... "BINGO...!!!" ... "This time i got something usefull"
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Sniper Smith
Center for Advanced Studies Gallente Federation
354
|
Posted - 2015.04.22 18:40:54 -
[318] - Quote
Hey CCP, What about the: Miasmos Amastris Edition Miasmos Quafe Ultra Edition Miasmos Quafe Ultramarine Edition
Will those get upgraded to matching the current Maismos and turned into Skins, or will they remain unique special edition ships? |
Xercodo
Xovoni Directorate
4162
|
Posted - 2015.04.22 18:40:55 -
[319] - Quote
These prices have me terrified of how much a permanent faction-wide SKIN would cost.
Or is that just never gonna happen? Cause at this rate faction-wide would be well over $100.
So here's how you need to do this CCP:
- Sell a nexus chip from the NES store. - Make Faction-wide SKINs available at the relevant LP store - Require the chip as part of the LP offer.
THAT is how you make the market work out better. ANNNNNND you make the game more varied by giving people a reason to work for a corp like Quafe aside from the novelty of it. I wanna paint ALLLL of my ships the same theme dammit.
Besides,the clothing market hasn't been saturated yet has it? Those are only destructible as items which is REALLY rare anyone is carrying those around.
The differences in price for SKINs on the same ship don't make any sense either. If the Kador SKINs are really that popular then let the in-game market handle that inflation.
The Drake is a Lie
|
Sniper Smith
Center for Advanced Studies Gallente Federation
354
|
Posted - 2015.04.22 18:43:48 -
[320] - Quote
Celise Katelo wrote:The mind boggles why i pay a monthly Sub when something like Ship skins have a extra cost... Yeah these skins are cosmetic items, but looking at your ship is kinda a key part of EVE online... wouldn't you think!!! Perhaps CCP should think about players that actually pay into the game for once & give them better rates on the NES store for being loyal customers ...25% off NES store ../winks I think the prices in the NES are fine, what I'd like to see is in-game means to get these skins. Be it drops, missions, gaining standings, etc. I am not a fan that the only way to skin a ship Perma, less the Comet, is to fork over a bunch of money.. I like that being an OPTION, but I'd rather other means be added into the game too. |
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Mr Epeen
It's All About Me
8374
|
Posted - 2015.04.22 18:44:46 -
[321] - Quote
Sniper Smith wrote:Hey CCP, What about the: Miasmos Amastris Edition Miasmos Quafe Ultra Edition Miasmos Quafe Ultramarine Edition
Will those get upgraded to matching the current Maismos and turned into Skins, or will they remain unique special edition ships?
More reading and less spamming. The answer is in this thread.
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
|
Rowells
ANZAC ALLIANCE Fidelas Constans
2330
|
Posted - 2015.04.22 18:52:41 -
[322] - Quote
Vincent Athena wrote:Rowells wrote:Sniper Smith wrote:Rowells wrote:This may be a littl eoff-topic, but since we are looking at permanent ship skins as an option, will we ever see the same thing happen for clothing purchased through NES as well? Clothing is and has always been Perma.. I see no reason to change it.. They are strictly vanity items that have no effect on gameplay at all as you don't even get a KM for em. I think Clothing should be left alone. Mybe I'm not up to date. Last i recall if you were wearing when you died you lost it for good. Did this change somehow? I particularly remember having a special jacket i bought with the free 2000 and haven't seen it since i lost it Clothing you are wearing when you undock does not get destroyed. Clothing in your hold is treated as any loot item, it may drop or be destroyed. I think the question is if clothing, once worn, would be come non-transferable. Right now, you can buy clothing, wear it, then re-sell on the market. But not SKINs. Once used, you are stuck with them. I see my confusion now, thanks. |
Arthur Aihaken
Jormungand Corporation
4359
|
Posted - 2015.04.22 18:53:46 -
[323] - Quote
With the fitting window now expanded for ship SKINs, what are the the chances of getting a ship customization feature that would allow us to change the base and accent colors, coating reflection level, ship window color, ship running lights and engine exhaust color? I would happily pay 20,000 AUR for a race-specific feature like this, which could be limited to a specific color palette per race such that it doesn't conflict too heavily with existing SKINs. Thoughts?
I am currently away, traveling through time and will be returning last week.
|
Theo Sotken
Mother Knows Best Corporation
37
|
Posted - 2015.04.22 18:53:49 -
[324] - Quote
Mike Azariah wrote:Theo Sotken wrote:Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then! That is an awful idea. So the guys who pay 'full' price end up with the feeling they are getting ripped off for not buying in the 'sales' which may or may not happen. Why not introduce a range of affordable skins which everyone will want to buy, some may just to get the complete the set. And then have special edition skins that cost alot which will be rare due to the price of them and limited supply as 'prizes'. steam games . . . summer sale amd black friday vs rest of the year Yeah, impulse buys make you angry but at yourself for having no self control. m
You seem to be strongly indicating that CCP are going to do sales at a later date? |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1641
|
Posted - 2015.04.22 19:03:06 -
[325] - Quote
Xercodo wrote:These prices have me terrified of how much a permanent faction-wide SKIN would cost.
Or is that just never gonna happen? Cause at this rate faction-wide would be well over $100.
I don't know if they'll ever do faction wide. I could see something like class wide for each faction though. For instance, an "Inner Zone Shipping Gallente Frigate" skin which would apply to all Gallente frigates. Could do a separate one for T2 frigates, so an "Inner Zone Shipping Gallente Elite Frigate" skin, or just have the one skin apply to all ship variants in that class.
If they did do faction-wide skins though, yeah, get ready to heat up the credit card.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
|
Sniper Smith
Center for Advanced Studies Gallente Federation
354
|
Posted - 2015.04.22 19:04:42 -
[326] - Quote
Mr Epeen wrote:Sniper Smith wrote:Hey CCP, What about the: Miasmos Amastris Edition Miasmos Quafe Ultra Edition Miasmos Quafe Ultramarine Edition
Will those get upgraded to matching the current Maismos and turned into Skins, or will they remain unique special edition ships? More reading and less spamming. The answer is in this thread. Mr Epeen I've read every Dev post in this thread, and I didn't see them address it at all. Including doing a search for Miasmos though the thread. Only one other person than me mentioned these ships, and no response was ever given.
If I'm mistaken I'd love a link to the post, cause I've scanned the thread after reading it the first time and clearly missed it. |
jason hill
Caldari Provisions Caldari State
771
|
Posted - 2015.04.22 19:17:00 -
[327] - Quote
bit sorry to say this but im sorry to say that I wont be participating in this little venture I do think that some of the skins look truly epic and I do ! and a very big thumbs up to all those involved and I really mean that .. but I think I`ve spent enough money going to fanfests and player meet`s since 2003 that I`m suitably qualified to say that I`ve invested enough in the game and wont be spending anymore other than what I`ve already done .
good luck with this though and I hope you do well and that everybodies happy with it . |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1641
|
Posted - 2015.04.22 19:31:46 -
[328] - Quote
Sniper Smith wrote:Mr Epeen wrote:Sniper Smith wrote:Hey CCP, What about the: Miasmos Amastris Edition Miasmos Quafe Ultra Edition Miasmos Quafe Ultramarine Edition
Will those get upgraded to matching the current Maismos and turned into Skins, or will they remain unique special edition ships? More reading and less spamming. The answer is in this thread. Mr Epeen I've read every Dev post in this thread, and I didn't see them address it at all. Including doing a search for Miasmos though the thread. Only one other person than me mentioned these ships, and no response was ever given. If I'm mistaken I'd love a link to the post, cause I've scanned the thread after reading it the first time and clearly missed it.
Don't know if it was ever mentioned in this thread, actually. I know I gave the answer in another thread down in general discussion, and CCP FoxFour is the one who originally answered it over on Reddit (always good to watch both here and there for Dev responses....and twitter.....yeesh these people are hard to keep up with).
Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this.
Link to relevent posts on r/eve
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Sniper Smith
Center for Advanced Studies Gallente Federation
354
|
Posted - 2015.04.22 19:41:37 -
[329] - Quote
Ned Thomas wrote:Don't know if it was ever mentioned in this thread, actually. I know I gave the answer in another thread down in general discussion, and CCP FoxFour is the one who originally answered it over on Reddit (always good to watch both here and there for Dev responses....and twitter.....yeesh these people are hard to keep up with). Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. Link to relevent posts on r/eve Thanks for the link :) It's a shame, I like their new (well, old) stats, but still would love to be able to fly them without being worries that they will go boom boom lol.. Oh well :) |
Rivr Luzade
Exclusion Cartel The Kadeshi
1341
|
Posted - 2015.04.22 20:10:44 -
[330] - Quote
Spugg Galdon wrote:This all looks very very good.
For those of you saying the prices are too high; maybe they are but, this way CCP can do "SALES" and you can get them cheap every now and then! Cheap? Cheap would be if these skins were available ingame in the LP stores. Sales do not change the fact that I have to pay very un-micro-transaction-like amounts of money in addition to my already running subscription to get this stuff. Every AUR spend on these skins is too expensive as we already pay subscription to CCP. 10$ for not even 1 skin is a little bit not-so-cheap in my opinion, 20$ even in some cases.
And I restate my question from before: What are sales numbers from NES? What is their percentage compared to subscription income? Does the percentage and profit/loss warrant the massive amount of work put into that stuff?
Station Tab :: UI Improvement Collective
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Sojourn
Hedion University Amarr Empire
3
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Posted - 2015.04.22 20:21:03 -
[331] - Quote
Ned Thomas wrote:Sojourn wrote: "now there will be unlimited copied of limited edition ships" Erm, which part of "the skin only applies to you, the actual ship doesn't change, you cannot sell limited edition ships, and the number of limited edition skins that will be available on the market will be INCREDIBLY small, not to mention the fact that the skins are a one time use only item" did you not pick up on? So if by "unlimited copies" you meant "the people who actually fly them will be the ONLY people who CAN fly them, ever". Just to review here: me and my poor self will not be able to go out and buy unlimited numbers of this ship, instead I would need to buy one of an extremely limited number of the permanent skin. And if you're going to sling crappy insults around, at least do it with a non-NPC toon Are you thick or something?
I'll explain it for you, because obviously your poor mind needs help:
Before: Rattlesnake Victory Edition (A rare(ish) ship and around 4 bill ISK to whelp). Someone flies it. Pew pew. Blows up. Lost ship. Ship is completely gone ergo.........NOT.....COMING.......BACK.
After: Rattlesnake Victory Edition. Someone flies it. Pew pew. Blows up. Lost ship. Buys another Rattlesnake, reskins it with the victory edition....AS MANY TIMES AS HE WANTS... ERGO UNLIMITED...
(If you can quote where they state that its not a permanent skin, please do, as I havent read that it wont be a permanent skin anywhere (permanent to that person)).
And what you don't like that I'm sat in an NPC corp. Awww bless you, tough ****. I like it here and that's where I will stay until I want a new corp. |
Arthur Aihaken
Jormungand Corporation
4359
|
Posted - 2015.04.22 20:44:01 -
[332] - Quote
Sojourn wrote:Before: Rattlesnake Victory Edition (A rare(ish) ship and around 4 bill ISK to whelp). Someone flies it. Pew pew. Blows up. Lost ship. Ship is completely gone ergo.........NOT.....COMING.......BACK. Let's also not forget that once applied, that SKIN is never going to see the light of day outside of the sale of that toon.
I am currently away, traveling through time and will be returning last week.
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1642
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Posted - 2015.04.22 21:01:46 -
[333] - Quote
Sojourn wrote:I am remarkably determined to be mad about something
You've changed your argument twice now
So yes, it will be unlimited. For that character. Only. Ever. Once used, it's used.
The ABILITY to fly the ships forever and ever is what will be rare. And that ABILITY will be far more expensive and valuable than the ship could have ever been, and will only increase in value over time.
Also, you seem a tad overly emotional about being in a fake corp.
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Sniper Smith
Center for Advanced Studies Gallente Federation
354
|
Posted - 2015.04.22 21:03:54 -
[334] - Quote
Arthur Aihaken wrote:Sojourn wrote:Before: Rattlesnake Victory Edition (A rare(ish) ship and around 4 bill ISK to whelp). Someone flies it. Pew pew. Blows up. Lost ship. Ship is completely gone ergo.........NOT.....COMING.......BACK. Let's also not forget that once applied, that SKIN is never going to see the light of day outside of the sale of that toon. While I still hope CCP will add a way to uninstall a SKIN License and make it an item again, with the way it's being made now expect prices to skyrocket.. Cause now you can fly that "rare" ship. But at the same time, if you ever fly it, you can't sell it.
Now personally I want a way to pay to remove one, like a PLEX for re-sculpt or something, or even an out-of-game system like trading Chars, 2 PLEX to trade a skin from one char to another.. Cause the downside of this new system is today I can fly my Victory RS, run missions, do whatever, then sell it after.. But come the change (once the Victory edition gets rolled in) I won't be able too :( |
Arthur Aihaken
Jormungand Corporation
4359
|
Posted - 2015.04.22 21:14:29 -
[335] - Quote
Sniper Smith wrote:While I still hope CCP will add a way to uninstall a SKIN License and make it an item again, with the way it's being made now expect prices to skyrocket.. Cause now you can fly that "rare" ship. But at the same time, if you ever fly it, you can't sell it.
Now personally I want a way to pay to remove one, like a PLEX for re-sculpt or something, or even an out-of-game system like trading Chars, 2 PLEX to trade a skin from one char to another.. Cause the downside of this new system is today I can fly my Victory RS, run missions, do whatever, then sell it after.. But come the change (once the Victory edition gets rolled in) I won't be able too :( You paid for it - I don't see why you can't deactivate it. You can remove your monocle...
I am currently away, traveling through time and will be returning last week.
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1642
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Posted - 2015.04.22 21:18:40 -
[336] - Quote
Arthur Aihaken wrote:Sniper Smith wrote:While I still hope CCP will add a way to uninstall a SKIN License and make it an item again, with the way it's being made now expect prices to skyrocket.. Cause now you can fly that "rare" ship. But at the same time, if you ever fly it, you can't sell it.
Now personally I want a way to pay to remove one, like a PLEX for re-sculpt or something, or even an out-of-game system like trading Chars, 2 PLEX to trade a skin from one char to another.. Cause the downside of this new system is today I can fly my Victory RS, run missions, do whatever, then sell it after.. But come the change (once the Victory edition gets rolled in) I won't be able too :( You paid for it - I don't see why you can't deactivate it. You can remove your monocle...
Agreed, but this probably falls into the catagory "things that will change over time as the system gets fleshed out".
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ADarwinAward Winner
Science and Trade Institute Caldari State
2
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Posted - 2015.04.22 21:45:05 -
[337] - Quote
CCP Terminus wrote: As an addendum, there are a few ships we would like to convert over in the future, and will be doing so in subsequent releases.
The Rattlesnake Victory Edition has some technical issues with the underlying model, but once those are sorted it will be converted to a SKIN. The Capsule - Genolution 'Auroral' 197-variant is currently created from an implant (Genolution 'Auroral' AU-79) in a very specific and roundabout way. This will be removed in the future in favor of standardizing it with the rest of the ships as a capsule SKIN.
What about shuttles? Goru's and Guristas map to the caldari shuttle and are available in game so 30-day and interbus maps to the gallente shuttle permanent. We can lose the extra 10 m^3 from the interbus. The interbus one just looks so awesome, I want to be able to spin it wherever I can find gallenete shuttles. |
Arthur Aihaken
Jormungand Corporation
4360
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Posted - 2015.04.22 21:45:36 -
[338] - Quote
Ned Thomas wrote:Agreed, but this probably falls into the catagory "things that will change over time as the system gets fleshed out". Hopefully. Otherwise a lot of these SKINs will never be seen...
I am currently away, traveling through time and will be returning last week.
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Sniper Smith
Center for Advanced Studies Gallente Federation
356
|
Posted - 2015.04.22 21:53:18 -
[339] - Quote
ADarwinAward Winner wrote:CCP Terminus wrote: As an addendum, there are a few ships we would like to convert over in the future, and will be doing so in subsequent releases.
The Rattlesnake Victory Edition has some technical issues with the underlying model, but once those are sorted it will be converted to a SKIN. The Capsule - Genolution 'Auroral' 197-variant is currently created from an implant (Genolution 'Auroral' AU-79) in a very specific and roundabout way. This will be removed in the future in favor of standardizing it with the rest of the ships as a capsule SKIN. What about shuttles? Goru's and Guristas map to the caldari shuttle and are available in game so 30-day and interbus maps to the gallente shuttle permanent. We can lose the extra 10 m^3 from the interbus. The interbus one just looks so awesome, I want to be able to spin it wherever I can find gallenete shuttles. Like the used to be Iteron IV's, those shuttles have different stats than the standard Shuttle if I'm not mistake (beyond the Interbus one which we all know has the extra cargo..)
But I'd love to see them mapped over.. At least the first two, since their stats difference don't have too much meaning.. Interbus, I like it being unique, but I'd love for an Interbus Shuttle Skin for Gal shuttles, so we can all go back to flying around in Naboo Shuttles like the days of younder :D |
Sanguine DeMortem
3.14rite
0
|
Posted - 2015.04.22 22:04:20 -
[340] - Quote
I do hope they eventually expand the skins to the pirate faction ships. Khanid Cruor looks pretty nice. Any possibility of the code used to generate the ships for this being released, or made available over the API? Making an app to pull the generated WebGL pages after selecting ship and paint job from a dropdown menu would be really fun. |
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Sojourn
Hedion University Amarr Empire
3
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Posted - 2015.04.22 22:06:19 -
[341] - Quote
Ned Thomas wrote:Sojourn wrote:I am remarkably determined to be mad about something You've changed your argument twice now So yes, it will be unlimited. For that character. Only. Ever. Once used, it's used. The ABILITY to fly the ships forever and ever is what will be rare. And that ABILITY will be far more expensive and valuable than the ship could have ever been, and will only increase in value over time. Also, you seem a tad overly emotional about being in a fake corp. You're the one that got but mad over me being in an NPC corp.
The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again. That was the point I am making. Limited is no longer Limited. Its unlimited for that character. They can go and lose as many of them ships with them skins as they want.
The whole idea behind Eve was that the ship you fly would be lost. A rare ship such as the Ishukone Watch Scorp means that they can fly that same ship as many times as they want.
I don't know how to make that any simpler for you. If you don't understand that, there is no hope for you. And I won't be replying to you anymore. |
Geanos
V I R I I Triumvirate.
29
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Posted - 2015.04.22 22:18:31 -
[342] - Quote
If we can't have a bittervet station, can we at least get some bittervet ship skins? |
Mr Epeen
It's All About Me
8374
|
Posted - 2015.04.22 22:42:35 -
[343] - Quote
Sojourn wrote:Ned Thomas wrote:Sojourn wrote:I am remarkably determined to be mad about something You've changed your argument twice now So yes, it will be unlimited. For that character. Only. Ever. Once used, it's used. The ABILITY to fly the ships forever and ever is what will be rare. And that ABILITY will be far more expensive and valuable than the ship could have ever been, and will only increase in value over time. Also, you seem a tad overly emotional about being in a fake corp. You're the one that got but mad over me being in an NPC corp. The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again. That was the point I am making. Limited is no longer Limited. Its unlimited for that character. They can go and lose as many of them ships with them skins as they want. The whole idea behind Eve was that the ship you fly would be lost. A rare ship such as the Ishukone Watch Scorp means that they can fly that same ship as many times as they want. I don't know how to make that any simpler for you. If you don't understand that, there is no hope for you. And I won't be replying to you anymore.
You are both right.
It's limited in that only one character can use it. Ever. It's unlimited in that that one character can paint a single ship at a time with it until the end of time.
Can you ease up now and stop arguing for the sole purpose of arguing?
Mr Epeen
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass!
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Natya Mebelle
Center for Advanced Studies Gallente Federation
11
|
Posted - 2015.04.22 23:10:44 -
[344] - Quote
Ned Thomas wrote:Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. This is weird because the Scorpion Ishukone Watch version has different stats too, and still it gets converted. Whu?
Also, could you please stop with the weird accusations about people being in a starter corporation? We are not any less players because of it, and certainly nobody should be treated with prejudice just because of their corporation or alliance affiliation. Thank you c: You replied to a member of an NPC corporation previously just fine. I don't see why you need to bring that argument out anyhow.
I'm sorry! D: I had many tabs open with one page of the topic each from various ends and copy-pasted the stuff I wanted to comment about over. I think that dev entry from CCP Terminus was on an older tab of page 12 where it wasn't yet visible because I didn't refresh it. My apologies if I sounded offending or accusing of behind-the-scenes knowledge c: I didn't mean it!
CCP Terminus wrote:2. Conversion - Your Quafe Megathron with all it's fittings, damage, etc. will turn in to a normal Megathron with all the same fittings, damage etc. as the Quafe one. And then you'll also have a Megathron Quafe SKIN (Permanent) item in your redeeming queue.
3. Killmails - Some people just want to see that kind of stuff, know they killed a rich guy cause he was in a Ishukone skinned Scorpion, etc. You;re right that is has no added value and nothing is destroyed but some people just want to know.
4. Standing based SKINs - These are totally possible and I could see us making some. We don't want the entire SKIN collection to be NES store items only.
(oh and what Terminus said later: ) 5. Rare ship skins should increase in price over time, but also see the light of day more. This is good for collecting, good for showing off something rare and cool, and good for people who actually get to see these ship skins in space.
6. We'll be evaluating the pricing structure as with everything else. 2: Makes sense now, thank you c: the wording was a wee bit weird, at least on my end. I maybe would have written something like... I don't know... "Your Megathron Quafe Edition will change it's appearance to a regular Megathron, your fitting remains untouched. In addition, you get one Megathron Quafe SKIN (permanent) item placed in your redeeming queue."
3: I think if there is a way to SHOW the current skin applied at destruction without adding the market value to it... that would do the trick c:
4: This is wonderful news, thanks! *hugs*
5: I agree , it was a good move c: I was just a bit snarky against with the people in the topic who didn't think that through, sorry c: I still would like to see an option to "remove" the skin and put it back on the market, just like we are able to remove clothes and put them back on the market.
6: I really hope you do! Because the price difference on the frigate tier alone is... weird. As I said before, Nugoeihuvi versus Wiyrkomi Merlin. How did you come to that conclusion? And why are different Frigate HULLS in different price categories as well, like the Punisher things? I really would hope you will be evening those out on a hull basis. Player supply and demand for these skins will be created and regulated through the ISK market. But the skins themselves are of equal quality and equal worth from the store. At least that is my opinion on it c:
Sojourn wrote:The whole idea behind Eve was that the ship you fly would be lost. A rare ship such as the Ishukone Watch Scorp means that they can fly that same ship as many times as they want. I get where you are coming from, so I would like to ask what you think about the golden pod which is technically indestructible because you paid a premium to have a license that in case of a pod kill, you will be put into a golden pod instead.
This is why I would want to have both versions of SKINS active. One higher priced which is unlimited use, a "license for a spray paint" so to speak, and the other for less but destructible. I could see people choosing their preference depending on playstyle and this could potentially yield more money. |
Che Biko
Alexylva Paradox
692
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Posted - 2015.04.22 23:34:31 -
[345] - Quote
A request: I have a feeling that I'm not very interested in having the Genolution golden pod anymore if it's only SKIN. My character decided to use the implant because he thought it might do something special that was not cosmetic (because of the targetting range attribute and description). He's not the type of guy to show off his wealth and would rather have sold the bling to spend that ISK in a more useful manner.
So if you can, could you also convert my plugged- in AU-97 implant to a perm-skin in my redeeming que? Long shot, I know, but I had to try.
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Ned Thomas
Signal Cartel EvE-Scout Enclave
1646
|
Posted - 2015.04.22 23:39:03 -
[346] - Quote
Natya Mebelle wrote:Ned Thomas wrote:Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. This is weird because the Scorpion Ishukone Watch version has different stats too, and still it gets converted. Whu? Also, could you please stop with the weird accusations about people being in a starter corporation? We are not any less players because of it, and certainly nobody should be treated with prejudice just because of their corporation or alliance affiliation. Thank you c: You replied to a member of an NPC corporation previously just fine. I don't see why you need to bring that argument out anyhow.
Didn't think about that for the Scorpion IW (I don't fly battleships so I honestly didn't even look)....wonder what the reasoning is there.
The NPC corp thing was just a poke back for the "confirmed poor" which home dude then raged over.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
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DaReaper
Net 7
1963
|
Posted - 2015.04.22 23:45:45 -
[347] - Quote
Not sure this was asked, if it was sorry.
Are the skins locked to the char? like if i get rare skin with only 10 available and add it to my account, is that now locked and i can not then decide in the future to resell it? Cause that would be a drag.
OMG Comet Mining idea!!! Comet Mining!
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Shinzhi Xadi
Royal Amarr Institute Amarr Empire
96
|
Posted - 2015.04.23 00:07:33 -
[348] - Quote
I want to see NPC corp skins available when you reach a required standing level with them. They would be offered in the LP store, and cost is isk + LP with minimum standing required.
For the pirate skins, them dropping seems fine to me, but I REALLY dont like the time limited expiration of them.
How about this: You get them as a drop, they still last 30 days, but, after that, you are required to regularly (monthly) "donate" money to the pirate faction to keep them. Like your helping to fund the blood raiders, and as a reward, you are allowed to use their livery. This makes sense RP wise, and would give you a real feeling of supporting your favorite pirate faction.
Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.
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GankYou
Redshield Holding Company
131
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Posted - 2015.04.23 00:10:48 -
[349] - Quote
Sanguine DeMortem wrote:I do hope they eventually expand the skins to the pirate faction ships. Khanid Cruor looks pretty nice. Any possibility of the code used to generate the ships for this being released, or made available over the API? Making an app to pull the generated WebGL pages after selecting ship and paint job from a dropdown menu would be really fun.
The system which they have created surpassed my expectations by a very large margin. Not only are the colour variations practically unlimited irrespective of faction or type, but the lights and other ship effects can be modified as well - a currently untapped potential.
I can only imagine what variety fills the Chinese Eve server Serenity, as they are culturally known to have a... disposition towards this kind of things.
But I've seen the one special Mega from there... OH Dear Lord God!
DaReaper wrote:Not sure this was asked, if it was sorry.
Are the skins locked to the char? like if i get rare skin with only 10 available and add it to my account, is that now locked and i can not then decide in the future to resell it? Cause that would be a drag.
Any SKIN licence is per character only and is consumed on use: If it is a Permanent type - it doesn't ever expire.
Any SKIN licence which is redeemed to your account can be freely trade on the market and between players, just as PLEX is.
...And They All Crave One Thing - ISK.
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Rain6637
GoonWaffe Goonswarm Federation
31038
|
Posted - 2015.04.23 00:26:46 -
[350] - Quote
Chuga66 wrote:So, i know a few people have brought it up, but I recall some pretty awesome skins that were given to the Serenity server (i'm referring to a super sick Machariel skin). Is there any effort towards Faction Battleships Skins, or perhaps can we get our hands on those Serenity skins? Please please please please please please!!! http://i.imgur.com/7e80QBB.jpg -Chugs Serenity gets to do all the cool **** man
Help, I can't download EVE
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Bienator II
madmen of the skies
3260
|
Posted - 2015.04.23 01:49:01 -
[351] - Quote
is the police comet supposed to be permanent? given that its from the lp store
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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CCP Terminus
C C P C C P Alliance
222
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Posted - 2015.04.23 02:34:09 -
[352] - Quote
Che Biko wrote:A request: I have a feeling that I'm not very interested in having the Genolution golden pod anymore if it's only SKIN. My character decided to use the implant because he thought it might do something special that was not cosmetic (because of the targetting range attribute and description). He's not the type of guy to show off his wealth and would rather have sold the bling to spend that ISK in a more useful manner.
So if you can, could you also convert my plugged- in AU-97 implant to a perm-skin in my redeeming que? Long shot, I know, but I had to try.
When we convert the golden pod to a SKIN chances are we'll put the SKIN in your redeeming queue like we did with the other ships. So at that point you'll be able to sell the SKIN item like any other item.
@CCP_Terminus // Game Designer // Team Size Matters
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CCP Terminus
C C P C C P Alliance
222
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Posted - 2015.04.23 02:38:02 -
[353] - Quote
Ned Thomas wrote:Natya Mebelle wrote:Ned Thomas wrote:Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. This is weird because the Scorpion Ishukone Watch version has different stats too, and still it gets converted. Whu? Also, could you please stop with the weird accusations about people being in a starter corporation? We are not any less players because of it, and certainly nobody should be treated with prejudice just because of their corporation or alliance affiliation. Thank you c: You replied to a member of an NPC corporation previously just fine. I don't see why you need to bring that argument out anyhow. Didn't think about that for the Scorpion IW (I don't fly battleships so I honestly didn't even look)....wonder what the reasoning is there. The NPC corp thing was just a poke back for the "confirmed poor" which home dude then raged over.
The old Scorpion Ishukone Watch had the same stats as the base version. The Scorpion got rebalanced but the Scorpion Ishukone Watch was forgotten in that process and never got the new stats.
@CCP_Terminus // Game Designer // Team Size Matters
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Oraac Ensor
623
|
Posted - 2015.04.23 02:45:08 -
[354] - Quote
Sunseahl Hediyohsi wrote:Sniper Smith wrote:Sunseahl Hediyohsi wrote:
What What? When the hell did that happen? One of the SES had Salvager reduction and the other had a +10 to virus strength.....
Sneaky CCPs.... >.>
It's always been like that on TQ as far as I remember.. I mean they had the same stats as the normal one day one they were seeded.. That's really odd cause I used to swear by the one that only had the salvager ops on it because it was faster at pulling "ye 'olde Loot Spew." Maybe they changed their stats when the Loot Spew and several other data/relic site mechanics changed.... And i just didn't notice ...... Nope.
Those have always been just re-skins of the basic Magnate. Never had special qualities of any sort. |
Natya Mebelle
Center for Advanced Studies Gallente Federation
11
|
Posted - 2015.04.23 02:50:11 -
[355] - Quote
CCP Terminus wrote:The old Scorpion Ishukone Watch had the same stats as the base version. The Scorpion got rebalanced but the Scorpion Ishukone Watch was forgotten in that process and never got the new stats.
Oh that makes sense now... thanks for the clarification! c: |
Lena Lazair
Khanid Irregulars Khanid's Legion
457
|
Posted - 2015.04.23 02:57:14 -
[356] - Quote
Akrasjel Lanate wrote:Lena Lazair wrote:Akrasjel Lanate wrote:When will SKINs work in way that for example i have a Kor-Azor skin an it can be applied to all Amarr T1 hulls beacause now(still) if you fly a ship diffrent than those with SKINs... you have nothing ? The system already supports this, they've just chosen not to introduce any SKINs of this type during the change over. They've talked extensively about using this in the future though... Maby missed that... link ?
https://forums.eveonline.com/default.aspx?g=posts&m=5639172#post5639172 is one. I've seen comments about it elsewhere though for sure; maybe at fanfest or in the earlier dev discussions on SKINs, don't recall precisely. |
Conrad Makbure
Trident Expedition
77
|
Posted - 2015.04.23 03:01:45 -
[357] - Quote
Hope to see more camo skins added, I am a fan of the space camo.
On a side note, the Dominix still looks like a potato. That sucker needs more than a new skin. |
Oraac Ensor
623
|
Posted - 2015.04.23 03:08:52 -
[358] - Quote
Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know.
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Oraac Ensor
623
|
Posted - 2015.04.23 03:14:13 -
[359] - Quote
What exactly am I supposed to see in those Blog 'previews' - including the spinnable one?
All I see are ships rendered overall in either a horrible muddy charcoal grey or equally horrible dull bluish grey. |
HeXxploiT
Big Diggers Get Off My Lawn
131
|
Posted - 2015.04.23 03:36:10 -
[360] - Quote
CCP Terminus wrote:Ned Thomas wrote:Natya Mebelle wrote:Ned Thomas wrote:Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. This is weird because the Scorpion Ishukone Watch version has different stats too, and still it gets converted. Whu? Also, could you please stop with the weird accusations about people being in a starter corporation? We are not any less players because of it, and certainly nobody should be treated with prejudice just because of their corporation or alliance affiliation. Thank you c: You replied to a member of an NPC corporation previously just fine. I don't see why you need to bring that argument out anyhow. Didn't think about that for the Scorpion IW (I don't fly battleships so I honestly didn't even look)....wonder what the reasoning is there. The NPC corp thing was just a poke back for the "confirmed poor" which home dude then raged over. The old Scorpion Ishukone Watch had the same stats as the base version. The Scorpion got rebalanced but the Scorpion Ishukone Watch was forgotten in that process and never got the new stats.
Dang you guys are sneaky. |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1402
|
Posted - 2015.04.23 04:03:29 -
[361] - Quote
Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. The skins being discussed there, the temporary pirate skins, are not sold for aur but found in game.
They even say loot drop when listed in the blog. |
Oraac Ensor
623
|
Posted - 2015.04.23 04:15:20 -
[362] - Quote
Tyberius Franklin wrote:Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. The skins being discussed there, the temporary pirate skins, are not sold for aur but found in game. They even say loot drop when listed in the blog. Ah. I think I misunderstood Magosian's reasoning. |
Sniper Smith
Center for Advanced Studies Gallente Federation
358
|
Posted - 2015.04.23 04:45:28 -
[363] - Quote
Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. How? Redeem a PLEX for Aurum. Buy legacy Aurum Tokens on the market. (I wish CCP would bring these back..) |
Rain6637
GoonWaffe Goonswarm Federation
31038
|
Posted - 2015.04.23 09:08:39 -
[364] - Quote
AUR tokens were a nice thought, but they only convolute the conversion between AUR and ISK. They don't need to exist when you can buy AUR for irl money, and buy AUR items with ISK.
Help, I can't download EVE
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Anthar Thebess
1011
|
Posted - 2015.04.23 10:01:49 -
[365] - Quote
Can we have this in a bit different manner? Hull Paint that is applied to first type ship used.
So i can buy Quafe cruiser hull paint , and it is assigned to first hull it going to be used - this way i can get quafe rupture , and if we want other cruiser in quafe colors we need to buy next paint for cruiser class.
This will simplify process for you , and allow more variety for each ship class , so also much more $$ for this game.
So when you decide to release some carrier skin we can apply it to all types of carriers . This way we can get this kind of ships : https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca2_t1:sebiestor:gallente&distance=4800 https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca2_t1:laidai:gallente&distance=4800 https://web.ccpgamescdn.com/ccpwgl/skindevblog/index.shtml?dna=gca2_t1:ardishapur:gallente&distance=4800
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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GankYou
Redshield Holding Company
131
|
Posted - 2015.04.23 10:42:46 -
[366] - Quote
Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know.
Purchase PLEX and convert it to 3500 AURUM.
...And They All Crave One Thing - ISK.
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Rivr Luzade
Exclusion Cartel The Kadeshi
1342
|
Posted - 2015.04.23 11:01:19 -
[367] - Quote
GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one.
Station Tab :: UI Improvement Collective
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John Mayweather
SCTEC
10
|
Posted - 2015.04.23 11:09:18 -
[368] - Quote
Well I actually wanted to buy all ship skins after the patch for my pvp accounts as i expected they stay roughly in the same price range or at least not more than twice the price ...
... guess I just changed my mind.
Ship skins are cool but would I pay those prices for them - not me.
Kind of sad CCP didn't learn anything from the past ... |
GankYou
Redshield Holding Company
131
|
Posted - 2015.04.23 11:12:14 -
[369] - Quote
Rivr Luzade wrote:GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one.
Four point seven, if you take the Rifters.
I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now.
Opportunities abound!
...And They All Crave One Thing - ISK.
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Natya Mebelle
Center for Advanced Studies Gallente Federation
12
|
Posted - 2015.04.23 12:03:31 -
[370] - Quote
Something else I noticed: I might be mistaken, but the "Ardishapur" Skin basically has the same colours as Viziam in the preview and Viziam is for Tech2 ships. Is this intended or accidental? In the end, this should be a little reminder how two-colour tint masks with a third being lights might not be enough to make enough distinction between the corporations, not speaking about the visual distinction of Tech2 ships starts shrinking.
A much more direct "issue" are the Khanid skins. So far, Khanid has been Tech2 exclusive.
So my question would be here, what further distinction you intend to make between Tech1 SKINs and default Tech2 appearance of the same ship developer?
And to hop on the abundant price questions again: I don't have much problems with the prices themselves, but I still feel the pricing should be balanced within it's own borders. Previously, ship skin BPCs where priced depending on size of the ship. And now? The only thing that is related to that is the minimum price increasing, but the maximum goes out of bounds.
Frigates range from: 740 to 4300 Aurum. Carrier + Dreadnought: 3455 to 4300 Titan range from: 4300 to 6500
I don't even... how in the world a frigate ship skin could be as expensive as a Capital ship? That's beyond me :c It doesn't make any sense. But CCP Terminus has already said they'll be evaluating this. I just hope my best c: It is a really, really weird leap and I can't get it out of my head. |
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Tomb Ovaert
Federal Navy Academy Gallente Federation
0
|
Posted - 2015.04.23 12:48:48 -
[371] - Quote
I may have missed this, but... is it scheduled for the April 28th patch? |
Theo Sotken
Mother Knows Best Corporation
38
|
Posted - 2015.04.23 12:59:23 -
[372] - Quote
GankYou wrote:Rivr Luzade wrote:GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one. Four point seven, if you take the Rifters. I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now. Opportunities abound!
Since plex is the only thing that consistantly goes up in price I suspect that the 'older players' you mention are sitting on quite a lot of plexes bought at quite a lower price. So in reality it will cost those players less for skins than those having to buy plexes now. |
Dangeresque Too
Pistols for Pandas
156
|
Posted - 2015.04.23 13:58:40 -
[373] - Quote
Sven Viko VIkolander wrote:buying all of the new ship SKINs coming on April 28th will cost:
263,945 AURUM.
which is approximately 64b isk in value,
or 1,170 USD.
And you will probably release more eventually...
Uhhhh, that seems a little high. JUST A little. It is so high that basically no one will attempt to collect all of the skins, whereas if they were substantially lower in price you would have many more people buying all of them. My guess is they would rather chance a few less than intelligent people with too much bloody money that buy a lot of these instead of making the reasonable and responsible business/marketing choice and setting the price a little more reasonable.
Would be an interesting comparison to see how much the total for all the vanity items for other MMO's are. But my guess is that there are a lot more items in other games, though they are probably significantly cheaper individually.
Azusa Asara wrote:There are 254 ships in the game not including starters and shuttles or factions not shown in ISIS. If you release 4 skins per ship, that is 1016 skins in total, with the prices as are, people may buy 1 or 2 skins for their favorite ship and leave it at that.
These prices would be understandable if one could apply the Skin to any ship or at least any ship of a designated faction. This much for a single ship is insane. All the more reason I wish they had gone with a module slot type implementation of the SKIN systems instead of what they are doing. The way they are going there are going to be just plain tooooo many SKINs. This greatly increases their workload on the back end just to manage the system.
With having more generalized ship class or or faction allowance for SKIN use would greatly decrease the number of variants required. Further having the SKIN put on the ship via a module slot would allow people to apply or remove the SKIN at will to either put on a different ship or to apply a different SKIN to that one.
Lastly, since CCP has already proven that applying any SKIN to any ship does not require any further work from the art or development team (via all the various tools for previewing skins and being able to apply any SKIN to any hull, like the WebGL tool or even during several different panels at FanFest. Which is another reason why any justification for the hi prices in order to reward the art team seems to me a hollow reach at best.
Ned Thomas wrote:Don't know if it was ever mentioned in this thread, actually. I know I gave the answer in another thread down in general discussion, and CCP FoxFour is the one who originally answered it over on Reddit (always good to watch both here and there for Dev responses....and twitter.....yeesh these people are hard to keep up with). Anyway, the answer is that the special edition Miasmos-es have different base stats than the regular Miasmos, and they will remain separate ships because of this. Link to relevent posts on r/eve You know, because using Reddit as a primary feedback response mechanism as compared to their Official Forums and the Official Feedback Thread linked in the Official Devblog seems like a totally legit business model... why not just link the Reddit thread from the Devblog instead of this thread?
Sojourn wrote:The LIMITED EDITION SHIP no longer becomes limited edition because it will be a skin that can be applied to your ship constantly over and over again. That was the point I am making. Limited is no longer Limited. Its unlimited for that character. They can go and lose as many of them ships with them skins as they want. Glad someone else sees this too... and how realistically easily can you visually tell the difference between a Victory Edition and a standard Rattlesnake skin as it warps past you at a gate?
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Natya Mebelle
Center for Advanced Studies Gallente Federation
12
|
Posted - 2015.04.23 14:07:32 -
[374] - Quote
Theo Sotken wrote:Since plex is the only thing that consistantly goes up in price I suspect that the 'older players' you mention are sitting on quite a lot of plexes bought at quite a lower price. So in reality it will cost those players less for skins than those having to buy plexes now. Not only plex related items are rising in price since years but let's not go there, it is an endless discussion based on speculation c: And in reality, people also buy plex with real money, and that price doesn't change c: People often seem to forget that plex don't come from nowhere.
But on that note, sure, I also don't know which wealth transfer Gankyou is talking about because it goes both ways. New player uses real money to buy ship skins to sell to players having lots of ISK to get ISK. Sounds a bit more convoluted than simply selling plex, but hey, opportunities abound c: The other direction goes as well though. Wealthy players using stocked up plex from days where it ways cheaper to buy Aurum and make a profit to sell those ship skins. It's just more ISK shoved around in the game world both ways, but more income for CCP in total.
Sven Viko VIkolander wrote:Uhhhh, that seems a little high. JUST A little. When I was starting with Guild Wars 2, a guy on my server poured in 500 bucks into the gem versus gold exchange so he could instantly buy the Commander book for World versus World raid groups. Only because it is much for you doesn't mean it is bad or too much for everyone else c: Please let people decide how they spend their money on their own. If prices are too high, CCP will see it because the sales will not go as anticipated. And as many people mentioned, the disparity between ship skins for the same hull size and ship is "a bit weird". Also, who says that everybody has to collect all skins? And who says everybody has to buy all skins on the day they appear? |
DaReaper
Net 7
1963
|
Posted - 2015.04.23 15:54:40 -
[375] - Quote
Vincent Athena wrote:The entire SKIN thing came about from player requests for the ability to customize their ships. CCP, you may think you have provided that capability. But you have not. I cannot customize my ship. All I can do is allow you to customize my ship. I cannot select the specific colors I want, or the patterns I want, or the features I want. All I can do is choose to let you give me the colors, patterns, and features you want.
Sure, this is a quite good step in the right direction, but I still want to customize my ship.
you do realize this is the first step right? they have already said that customization is coming.
OMG Comet Mining idea!!! Comet Mining!
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GankYou
Redshield Holding Company
131
|
Posted - 2015.04.23 16:01:20 -
[376] - Quote
Theo Sotken wrote:GankYou wrote:Rivr Luzade wrote:GankYou wrote:Purchase PLEX and convert it to 3500 AURUM. So, one month of game time for 2 Skins? Or not even one. Four point seven, if you take the Rifters. I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now. Opportunities abound! Since plex is the only thing that consistantly goes up in price I suspect that the 'older players' you mention are sitting on quite a lot of plexes bought at quite a lower price. So in reality it will cost those players less for skins than those having to buy plexes now.
And where does PLEX originate from? Arkonor trees?
Your point is... beside the point.
...And They All Crave One Thing - ISK.
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Natya Mebelle
Center for Advanced Studies Gallente Federation
13
|
Posted - 2015.04.23 16:13:34 -
[377] - Quote
GankYou wrote:And where does PLEX originate from? Arkonor trees? ARKONOR TREES! YOU ARE MY HERO!
*goes away again to stare at Space fishies * |
Dersen Lowery
Drinking in Station
1563
|
Posted - 2015.04.23 16:53:15 -
[378] - Quote
Natya Mebelle wrote:So my question would be here, what further distinction you intend to make between Tech1 SKINs and default Tech2 appearance of the same ship developer?
My guess would be at the actual hull, since there's a parallel project underway to give every T2 variant its own geometry.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Natya Mebelle
Center for Advanced Studies Gallente Federation
15
|
Posted - 2015.04.23 17:21:47 -
[379] - Quote
You mean like the "drastic" changes to stealth bombers compared to other T2 hulls? That sounds interesting c: But I'm also a bit concerned too, because... The Manticore has enough resemblance to the Kestrel, same as Breacher to Hound. The Nemesis might be a bit too beefy for a re-purposed Tristan. But I think the Purifier is too much out there. The Purifier looks more like a Dragoon than an Inquisitor. |
Harvey James
The Sengoku Legacy
1131
|
Posted - 2015.04.23 17:46:44 -
[380] - Quote
will the new caracal/cerberus model be out in the new release? .. if not then the next one?
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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Sniper Smith
Center for Advanced Studies Gallente Federation
359
|
Posted - 2015.04.23 17:54:19 -
[381] - Quote
Dersen Lowery wrote:Natya Mebelle wrote:So my question would be here, what further distinction you intend to make between Tech1 SKINs and default Tech2 appearance of the same ship developer? My guess would be at the actual hull, since there's a parallel project underway to give every T2 variant its own geometry. Not to mention the fact that they have their own Name and Class.. You don't lock ships up based on how they look, you lock them based on what the overview tells you.. They can all look the same if we wanted them too lol
But with that said, while some of these may share the same scheme as their T2 Counterparts, they will still not have identical paintjobs. The easy example is look at the Quafe Mega vs the Quafe Kronos.. same scheme, but not identical paintjobs.. Plus as was mentioned, the hulls differ slightly too. |
Ned Thomas
Signal Cartel EvE-Scout Enclave
1655
|
Posted - 2015.04.23 18:20:15 -
[382] - Quote
GankYou wrote:And where does PLEX originate from? Arkonor trees?
I'm naming a ship Arkonor Tree now.
Don't get lost alone - Join Signal Cartel, New Eden's premier haven for explorers!
Onward to Thera with Eve Scout
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Valterra Craven
535
|
Posted - 2015.04.23 20:53:23 -
[383] - Quote
CCP Terminus wrote:Che Biko wrote:A request: I have a feeling that I'm not very interested in having the Genolution golden pod anymore if it's only SKIN. My character decided to use the implant because he thought it might do something special that was not cosmetic (because of the targetting range attribute and description). He's not the type of guy to show off his wealth and would rather have sold the bling to spend that ISK in a more useful manner.
So if you can, could you also convert my plugged- in AU-97 implant to a perm-skin in my redeeming que? Long shot, I know, but I had to try. When we convert the golden pod to a SKIN chances are we'll put the SKIN in your redeeming queue like we did with the other ships. So at that point you'll be able to sell the SKIN item like any other item.
Please do not do this. I've been holding on to my implants and watching as the market dwindled so that they fetched a better price later. Unlike the bpos those implants once injected where meant to be perm already and were advertised as such and also were not lost upon death. If you want to remove the implant and convert to a skin thats fine, but if you put it in the redeeming queue you are needlessly saturating the market for people who actually thought about the market for those. |
Zeus Cronus
Hull Breach. Pirate Coalition
1
|
Posted - 2015.04.24 00:42:42 -
[384] - Quote
Love the prices (yeah, i really am), doesnt make CCP look greedy as hell at is it
At least now we dont just have the monocle to complain about... Keep up the good work. Me personaly are gonna fly the ships just the way they are. |
McChicken Combo HalfMayo
The Happy Meal
606
|
Posted - 2015.04.24 07:26:23 -
[385] - Quote
The permanent injection bothers me. This is a material item here. In EVE you're supposed to lose those things when you die with them. It strikes me as a decision made to help increase sales through the NES store.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Tragot Gomndor
Vision Inc Hole Control
64
|
Posted - 2015.04.24 08:00:10 -
[386] - Quote
Questions for CCP:
1. Will we ever be able to reSKIN existing t2 ships, like a Sarum Sacrilege, Khanid Pilgrim? 2. What about T3 ships? I want a Khanid Legion. 3. What about cross faction skins? Like a Serpentis Damnation, Sansha Rifter, etc. 4. What about not so well known or implemented factions? I want EoM skins. 5. I once saw a picture of a army of impairors in ALL faction skins. Is that maybe the final goal for all ships? 6. Actually not a SKIN but what about DRONE models? Rogue Drone Dominix. I like those tiny arms.
NONONONONONO
TO
CAPS IN HIGHSEC
NO
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Celgar Thurn
Department 10
179
|
Posted - 2015.04.24 11:12:26 -
[387] - Quote
OkarasRule wrote:Steve Ronuken wrote:OkarasRule wrote:the ORE development edition ships have "market" as their method of getting them... does that mean they will be seeded by npcs? Market = The only way to get them is to buy them from other players (who got them before, and haven't injected the license) thank you for the fast answer and thank the gods of eve I bought 15 of them lmao
Hope you didn't pay too much for them as the design is a god-awful dull grey colour that no self-respecting miner would be seen dead flying. I suppose you will have 'ORE development edition' to read but that's about it. I suggest you buy one of the ORE jackets for your pilot which are very nice. |
Celgar Thurn
Department 10
179
|
Posted - 2015.04.24 11:20:23 -
[388] - Quote
CCP Terminus wrote:Celgar Thurn wrote:Oh dear. You're looking at a more than ****** off dude. I have looked through all the comments so far for this dev blog and I am quite surprised no one else has realised a few things.
Everyone please go into the game client and, even if don't own one, go and look at the current graphical previews for the Gallente Dominix, Tristan, & Vexor. Aren't they beautiful ??? I expect quite a few people have either bought additional game time or spent possibly billions of ISK to get their hands on these beauties. Wait for it..............
....
Now go back to the dev blog and look at the ORE ship skin for the Mackinaw. I know I've chosen a different ship to compare to BUT the Hulk will get the same colour scheme if it gets a ORE skin and the Mackinaw is somewhat detailed like the Hulk. The ORE Mackinaw skin is, as you can now see, as dull as ditchwater and not something I would be seen dead in !! Is this what most of us would like to see happen to the Hulk ?? The answer is clearly a resounding NO !!!!
I rest my case and ask for CCPs opinion on my comments. Web versions of the ships do not represent the actual in-game versions completely accurately. Nothing is changing to the in-client ships, they'll keep looking just as awesome.
I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced |
u3pog
Ministerstvo na otbranata
18
|
Posted - 2015.04.24 11:21:09 -
[389] - Quote
WTB CCP Terminus's character - 501 mil SP :D Also team " size matters" sounds cool. I wonder if there are any women in it?
Some of the skins are quite expensive, yet only their name is elite, not the looks. We are used to dark ships (except amarr), so I think shinies will be the ones that sell. |
Celgar Thurn
Department 10
179
|
Posted - 2015.04.24 11:24:52 -
[390] - Quote
HiddenPorpoise wrote:Celgar Thurn wrote:I rest my case and ask for CCPs opinion on my comments. You are running high settings. The viewer is medium.
Incorrect. I do run the highest settings BUT whichever settings you choose whether high or low will not change a ship with a pale dull blue wash across the whole hull into a ship with distinct and separate lovely shiny panels on it.
Therefore my observations still stand. It is worrying that I appear to be the only person that has noticed this. |
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Hicksimus
Xion Limited Resonance.
589
|
Posted - 2015.04.24 11:41:07 -
[391] - Quote
In other games where items cost this much there isn't a subscription.
Recruitment Officer: What type of a pilot are you?
Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.
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Celgar Thurn
Department 10
179
|
Posted - 2015.04.24 11:43:34 -
[392] - Quote
As someone else mentioned it would have been nice to have the SKINs system linked up to the corp standings mechanism. So you would have say 9.00 effective standings with a NPC corporation before you could fly a ship with their SKIN applied.
It would have been better as well if there was an option for people to make ships with a SKIN applied and then be able to sell that ship on to another pilot who did not have the SKIN injected. There would be much more interesting trade options then. Almost like having a manufacturers trade mark/build date applied but not quite. |
Omnathious Deninard
Novis Initiis
2808
|
Posted - 2015.04.24 12:36:23 -
[393] - Quote
Would it be possible to get SKINs to use on our drones at a future date?
Roleplaying Trinkets for Explorers and Collectors
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Theo Sotken
Mother Knows Best Corporation
38
|
Posted - 2015.04.24 13:40:39 -
[394] - Quote
GankYou wrote:I don't view it through the "1 month of game time" lens. This system will serve as a healthy wealth transfer from the more established players to the new generation. Much like how the PLEX works now. Opportunities abound!
[/quote]
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Ranger 1
Ranger Corp Vae. Victis.
6192
|
Posted - 2015.04.24 16:43:16 -
[395] - Quote
Sniper Smith wrote:Oraac Ensor wrote:Tyberius Franklin wrote:Magosian wrote:Ned Thomas wrote:Think about how many there are in game currently versus other skins that are NOT site drops. If I do that, the only thing I can conclude is CCP/Aurum moneygrab. I should probably state that I happen to have a few of these, and while it might appear that I'm trying to milk their worth, I'm really not. As you said, there are tons floating around; they're far from rare. It just sticks out like a sore thumb when ONLY these are temporary, and seem to contradict the whole concept of having a skinnable options in the first place. Maybe a better question would be: what is CCP wanting to avoid if these were to become permanent? How can there be a money grab for something that isn't obtainable with money? That's really the fundamental difference there. Please tell us how to acquire Aurum without paying money GÇô I'm sure that I can't be the only one who would dearly like to know. How? Redeem a PLEX for Aurum. Buy legacy Aurum Tokens on the market. (I wish CCP would bring these back..) And of course, lets not forget that the PLEX that you convert to Aurum can be purchased for ISK. You need never spend a nickle to purchase items from the NES store unless you wish to.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Sniper Smith
Center for Advanced Studies Gallente Federation
360
|
Posted - 2015.04.24 16:46:00 -
[396] - Quote
Hicksimus wrote:In other games where items cost this much there isn't a subscription. In other games where items cost this much, the items have a Tangible BENEFIT to your character making it better in game than those that just play freely.
These are, after all, JUST Vanity items. They don't make you better at the game in any way.
The price, left alone, I'm not a fan of.. hence why I've suggested a few times in this topic that the skins should be able to be got through IN GAME Mechanics also.. LP Stores, Drops, based on gaining a Standing with a Corp/Faction, Mission Rewards.. Hell I don't care if the LP Costs are out of this world, it would still be a nice way..
One idea I had, LP wise, would be the option for the LP Store to give you a Skin based on a hull you give it.. So, for example, I run say, SOE Missions. I chose the Skin Option ( probably different prices based on hull size), and give them a ship.. like, a Hyperion. I get back a SOE Hyperion Perma skin. Thus letting up paint our ships almost anyway we want, without being so tied to racial lines :/
The biggest thing I don't like is how the temp skins work. I don't like a timelimit. I think it should last till distruction. I mean if you, say, run Proph fleets every day then ya, maybe the skin makes sense, but as a more casual player, I might only fly my Bloodraider Proph once a month, or two, seems unfair for the only way for me to enjoy that skin is basically buy it every time for that day :( Maybe even make it a hybrid, good for minimum of 30 days, remains applied after till you CHOSE to reskin, or next time you go boom. |
Ranger 1
Ranger Corp Vae. Victis.
6192
|
Posted - 2015.04.24 16:59:42 -
[397] - Quote
DaReaper wrote:Vincent Athena wrote:The entire SKIN thing came about from player requests for the ability to customize their ships. CCP, you may think you have provided that capability. But you have not. I cannot customize my ship. All I can do is allow you to customize my ship. I cannot select the specific colors I want, or the patterns I want, or the features I want. All I can do is choose to let you give me the colors, patterns, and features you want.
Sure, this is a quite good step in the right direction, but I still want to customize my ship. you do realize this is the first step right? they have already said that customization is coming. It's highly unlikely he will ever get what he wants, that being the ability to completely customize his ship as he wishes.
There will be, by necessity, an element of CCP control in any ship skinning mechanism they create. Now the options and variations possible may go up significantly, with different patterns and color schemes available... the ability to take those patterns and make them larger or smaller and apply them to various parts of your ships... etc.... but the base patterns and colors available will always be strictly controlled.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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GankYou
Redshield Holding Company
146
|
Posted - 2015.04.24 17:01:41 -
[398] - Quote
The patterns offered by the major instrumental Corporations and Houses in Eve is a very solid foundation to build this system on.
...And They All Crave One Thing - ISK.
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Wylde Kardde
Wrekker Mix
9
|
Posted - 2015.04.24 17:28:09 -
[399] - Quote
They really shafted Minmatar on this "first run" of skins, for the most part Amarr got a boatload of R&D T2 colors (Khanid,Carthum,Viziam) and scrolling through the list & crossing my fingers for a Brutor Typhoon - or anything Brutor or Thukker tribe for that matter left me with a kick btwn the legs seeing the Seibestor Hel, isn't this one of the rarest ships used in eve even among 0.0 cap fleets? everything is Krusual tribe (Amarr Sarum's 3rd world wannabe's) I thaught Minmatar hates Amarr anyway now oddly they're flying their colors. I understand Nefantar are Ammatar I was just wondering if there are plans for Minnie's popular Brutor camo and now black Seibestor in the works. I read somewhere that a majority of minmatar ship models are being redone and this may explain the awkward silence among available skins. Some info regarding would be helpful as I am a fan of their race's hidden capabilities & junker appearances. I would save all my aurum on this release in wait for Minnie R&D color skins - then I'd empty my wallet ;)
https://www.youtube.com/watch?v=Z61bKT-m0UE
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Sniper Smith
Center for Advanced Studies Gallente Federation
361
|
Posted - 2015.04.24 18:27:08 -
[400] - Quote
Wylde Kardde wrote:They really shafted Minmatar on this "first run" of skins, for the most part Amarr got a boatload of R&D T2 colors (Khanid,Carthum,Viziam) and scrolling through the list & crossing my fingers for a Brutor Typhoon - or anything Brutor or Thukker tribe for that matter left me with a kick btwn the legs seeing the Seibestor Hel, isn't this one of the rarest ships used in eve even among 0.0 cap fleets? everything is Krusual tribe (Amarr Sarum's 3rd world wannabe's) I thaught Minmatar hates Amarr anyway now oddly they're flying their colors. I understand Nefantar are Ammatar I was just wondering if there are plans for Minnie's popular Brutor camo and now black Seibestor in the works. I read somewhere that a majority of minmatar ship models are being redone and this may explain the awkward silence among available skins. Some info regarding would be helpful as I am a fan of their race's hidden capabilities & junker appearances. I would save all my aurum on this release in wait for Minnie R&D color skins - then I'd empty my wallet ;)
They said eariler in the dev blog that they were aware how few Minm and Caldari skins there are, vs Gal and Amar, and they will work to fix that. They went with these because, well, they are ready to go. I think it's safe to assume, long term, that all corp skins ingame will make their way to the SKINS system for us at some point. |
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GankYou
Redshield Holding Company
164
|
Posted - 2015.04.24 18:28:27 -
[401] - Quote
Yes, please.
Krusual & Nefantar Rifters aren't getting any love atm.
...And They All Crave One Thing - ISK.
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1675
|
Posted - 2015.04.24 19:58:36 -
[402] - Quote
There is no mention of SKINs in the Mosaic patch notes. Are SKINs coming with Mosaic or do you guys have to punt?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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GankYou
Redshield Holding Company
164
|
Posted - 2015.04.24 21:30:32 -
[403] - Quote
Regarding ze Minmatars: https://wiki.eveonline.com/en/wiki/Ammatar
Quote:The Ammatar were originally known as the Nefantar Tribe, one of the seven tribes of the Minmatar. During the Amarr occupation - when the Empire invaded the Minmatar homeworlds - the Nefantar collaborated extensively with Imperial agents.
The Golden Rifter - Ooh, you touch my tralalah.
...And They All Crave One Thing - ISK.
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CCP Terminus
C C P C C P Alliance
241
|
Posted - 2015.04.24 21:36:10 -
[404] - Quote
Celgar Thurn wrote:I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced
Sounds like you may be running a browser that isn't rendering the ships properly.
@CCP_Terminus // Game Designer // Team Size Matters
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Natya Mebelle
Center for Advanced Studies Gallente Federation
16
|
Posted - 2015.04.24 23:09:22 -
[405] - Quote
Celgar Thurn wrote:Therefore my observations still stand. It is worrying that I appear to be the only person that has noticed this. How about you posting a screenshot of your browser showcasing those horrible ships for us to see what you see too? c: Because I do NOT think it is your eyes deceiving you, but your browser messing with you! I do wonder why you don't get the least bit suspicious that you seem to be the only one with that problem? But still you say everybody is wrong? How curious c:
Ranger 1 wrote:And of course, lets not forget that the PLEX that you convert to Aurum can be purchased for ISK. You need never spend a nickle to purchase items from the NES store unless you wish to. You apparently forget that SOMEONE had to pay for it to be sold for ISK in the game c: Every Plex you purchased with ISK is you giving ISK to someone who wants to exchange their real money for ISK and buys plex. So it does not matter if YOU never spent a single dime, because SOMEBODY exchange real life money from their wallet with the ISK you made in game. There is still real money involved. No Arkonor Trees c: |
GankYou
Redshield Holding Company
164
|
Posted - 2015.04.24 23:12:53 -
[406] - Quote
His point is that the option exists. That's all.
...And They All Crave One Thing - ISK.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1404
|
Posted - 2015.04.24 23:13:27 -
[407] - Quote
Some time back I remember there being some buzz around marauder skins on sisi. Any idea when/if those could hit TQ? Or did they do so already and I missed them completely? |
Sniper Smith
Center for Advanced Studies Gallente Federation
363
|
Posted - 2015.04.24 23:24:11 -
[408] - Quote
Tyberius Franklin wrote:Some time back I remember there being some buzz around marauder skins on sisi. Any idea when/if those could hit TQ? Or did they do so already and I missed them completely? They exist on TQ but have not been seeded, and every time I've asked about them there's been no response from any Dev's.
I want my Quafe Kronos Dammit! |
Hra Neuvosto
Fistful of Finns Triumvirate.
352
|
Posted - 2015.04.25 15:23:04 -
[409] - Quote
These look pretty sweet, Black Ops skins can't come soon enough (also unique models for black ops). |
Coelomate Tian
The Suicide Kings Black Legion.
1
|
Posted - 2015.04.25 16:26:07 -
[410] - Quote
Querns wrote:There is no mention of SKINs in the Mosaic patch notes. Are SKINs coming with Mosaic or do you guys have to punt?
They're still coming in Mosaic on Tuesday - a dev confirmed yesterday in a comment on a reddit post, but I can't dig it up right now. |
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Ranger 1
Ranger Corp Vae. Victis.
6193
|
Posted - 2015.04.25 18:26:04 -
[411] - Quote
Natya Mebelle wrote:Celgar Thurn wrote:Therefore my observations still stand. It is worrying that I appear to be the only person that has noticed this. How about you posting a screenshot of your browser showcasing those horrible ships for us to see what you see too? c: Because I do NOT think it is your eyes deceiving you, but your browser messing with you! I do wonder why you don't get the least bit suspicious that you seem to be the only one with that problem? But still you say everybody is wrong? How curious c: Ranger 1 wrote:And of course, lets not forget that the PLEX that you convert to Aurum can be purchased for ISK. You need never spend a nickel to purchase items from the NES store unless you wish to. You apparently forget that SOMEONE had to pay for it to be sold for ISK in the game c: Every Plex you purchased with ISK is you giving ISK to someone who wants to exchange their real money for ISK and buys plex. So it does not matter if YOU never spent a single dime, because SOMEBODY exchange real life money from their wallet with the ISK you made in game. There is still real money involved. No Arkonor Trees c: Heh, no, I'm very much aware of that. You're missing the point.
That person that purchased the PLEX got what they wanted, namely your ISK when you purchased it from the market. That part of the equation is done.
We are discussing the cost of these SKIN licenses to the people that want to purchase them, and the fact remains that you need not spend a nickel to purchase them from either the player market or (more importantly) directly from the NES store.
The fact that someone else spent real money in a separate transaction has no bearing on this particular discussion. That transaction is done, and both parties involved got exactly what they wanted from it. YOUR transaction to purchase the SKIN need not involve any of YOUR cash what-so-ever... not when YOU buy the PLEX and not when you buy the license.
I don't care if someone else spent money on the PLEX originally, that's their business and has no effect on my personal cash. It was a valid (and completely separate) transaction. In fact I'm pleased that my purely ISK transaction is indirectly benefiting the cash flow for CCP without costing me a thing in real money, as well as benefiting the player that was desperate enough for ISK that he spent his own cash on it.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Ranger 1
Ranger Corp Vae. Victis.
6193
|
Posted - 2015.04.25 18:34:38 -
[412] - Quote
Coelomate Tian wrote:Querns wrote:There is no mention of SKINs in the Mosaic patch notes. Are SKINs coming with Mosaic or do you guys have to punt? They're still coming in Mosaic on Tuesday - a dev confirmed yesterday in a comment on a reddit post, but I can't dig it up right now. Sounds like I need to finish my last showcase video (Gallente) this weekend.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Dersen Lowery
Drinking in Station
1565
|
Posted - 2015.04.25 19:06:51 -
[413] - Quote
CCP Terminus wrote:Celgar Thurn wrote:I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced Sounds like you may be running a browser that isn't rendering the ships properly.
At least he's seeing something. Safari on Mac OS X 10.10.3 gives me a blank white screen, and the console shows a bunch of permission issues and 404s.
At least one of the issues is that for security reasons Safari doesn't allow an AJAX call to a server other than the one that hosted the original (calling) page. More detail and a solution are available here.
Proud founder and member of the Belligerent Desirables.
I voted in CSM X!
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Leto Atal
LoneStar Industries Comatose Alliance
20
|
Posted - 2015.04.26 01:32:03 -
[414] - Quote
Quote:How many of you DIDN'T try to ship spin that amazing image? If you didn't then I suggest leveling up your ship spinning skill and trying again.
I didn't because your page is bugged in Safari. Previous web 3D models have worked like in the ship viewer (tested it again it still works). But this one doesn't. Can you fix it or post static image place holders please? |
Arthur Aihaken
Jormungand Corporation
4367
|
Posted - 2015.04.26 03:14:27 -
[415] - Quote
Still waiting for my NOH Golem skin...
I am currently away, traveling through time and will be returning last week.
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Oraac Ensor
623
|
Posted - 2015.04.26 05:54:25 -
[416] - Quote
Natya Mebelle wrote:Celgar Thurn wrote:Therefore my observations still stand. It is worrying that I appear to be the only person that has noticed this. How about you posting a screenshot of your browser showcasing those horrible ships for us to see what you see too? c: Because I do NOT think it is your eyes deceiving you, but your browser messing with you! I do wonder why you don't get the least bit suspicious that you seem to be the only one with that problem? But still you say everybody is wrong? How curious c: No, he isn't the only one: Oraac Ensor wrote:What exactly am I supposed to see in those Blog 'previews' - including the spinnable one?
All I see are ships rendered overall in either a horrible muddy charcoal grey or equally horrible dull bluish grey.
CCP Terminus wrote:Celgar Thurn wrote:I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced Sounds like you may be running a browser that isn't rendering the ships properly. If you're posting stuff that doesn't display properly in Internet Explorer - possibly the most widely used browser on the planet - you should be ashamed. |
Ranger 1
Ranger Corp Vae. Victis.
6195
|
Posted - 2015.04.26 06:50:45 -
[417] - Quote
Quote:If you're posting stuff that doesn't display properly in Internet Explorer - possibly the most widely used browser on the planet - you should be ashamed.
I'm mildly surprised there are still a few people brave enough to use Internet Explorer, even Microsoft doesn't recommend it anymore.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Kanine
The Scope Gallente Federation
1
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Posted - 2015.04.26 06:52:43 -
[418] - Quote
You need to make the Police skin a basic skin for everything Gallente.. do eeeet nao!
And charge whatever you want, I'm okay with living in poverty as long as I get dem skins! |
Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5199
|
Posted - 2015.04.26 07:25:43 -
[419] - Quote
Oraac Ensor wrote: If you're posting stuff that doesn't display properly in Internet Explorer - possibly the most widely used browser on the planet - you should be ashamed.
http://www.w3schools.com/browsers/browsers_stats.asp
http://en.wikipedia.org/wiki/Usage_share_of_web_browsers
http://gs.statcounter.com/#browser-ww-monthly-201403-201504-bar
You sure you don't want to revise your statement? (Oh, and don't be bringing China into this. For the purposes of this discussion, China is irrelevant. Being that they have their own Eve server, and updates)
Aside from that: Whose fault is it that it doesn't work? CCPs, when they're following industry Standards, or Microsoft, when they don't? (Oh god, the times I've wanted to take IE out back and shoot it, because they do things their own way. Or I've been stuck supporting bloody IE6 because people had sites developed with activex)
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Zappity
Stay Frosty. A Band Apart.
2002
|
Posted - 2015.04.26 07:47:24 -
[420] - Quote
Burn.
Zappity's Adventures for a taste of lowsec.
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Benny Ohu
Chaotic Tranquility Warp to Cyno.
4412
|
Posted - 2015.04.26 11:07:52 -
[421] - Quote
Dersen Lowery wrote:CCP Terminus wrote:Celgar Thurn wrote:I presume by the use of the word 'accurately' that you do not mean the current excellent designs for the Quafe skins will be kept and the pale blue whole hull wash designs from the dev blog will be introduced Sounds like you may be running a browser that isn't rendering the ships properly. At least he's seeing something. Safari on Mac OS X 10.10.3 gives me a blank white screen, and the console shows a bunch of permission issues and 404s. At least one of the issues is that for security reasons Safari doesn't allow an AJAX call to a server other than the one that hosted the original (calling) page. More detail and a solution are available here. i get a white screen on firefox, too. buggered if i know what's going on
Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://web.ccpgamescdn.com/ccpwgl/res/29/29bd3878d0ebcd92_2f44918dab57c678f3dd1e3d7d20d51c.sm_hi. This can be fixed by moving the resource to the same domain or enabling CORS.
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Wylde Kardde
Wrekker Mix
10
|
Posted - 2015.04.26 16:04:48 -
[422] - Quote
Kanine wrote:You need to make the Police skin a basic skin for everything Gallente.. do eeeet nao!
And charge whatever you want, I'm okay with living in poverty as long as I get dem skins!
I agree.. even if they were all only purchasable through Concord LP, on top of this those customs officials around gates could get something better that T1. I would like seeing a gallente police Talos or Mega, the incursus imo would look very fitting in a police skin.
https://www.youtube.com/watch?v=Z61bKT-m0UE
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Sky Marshal
Core Industry. Circle-Of-Two
22
|
Posted - 2015.04.26 17:14:23 -
[423] - Quote
Will there be a way to remove the skins column of the fitting screen ?
[EDIT] NEVER MIND, I didn't see the "<<" button on the screenshot. Sorry for that... Well, the trouble of having only dark themes for the UI......[/EDIT] |
Ranger 1
Ranger Corp Vae. Victis.
6196
|
Posted - 2015.04.26 20:42:25 -
[424] - Quote
Wylde Kardde wrote:Kanine wrote:You need to make the Police skin a basic skin for everything Gallente.. do eeeet nao!
And charge whatever you want, I'm okay with living in poverty as long as I get dem skins! I agree.. even if they were all only purchasable through Concord LP, on top of this those customs officials around gates could get something better that T1. I would like seeing a gallente police Talos or Mega, the incursus imo would look very fitting in a police skin. There is a Police Mega skin on Sisi.
Pertinent Megathron Section Entire Gallente Ship Skins Video Complete Ship "SKINs" Playlist
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Brian Harrelstein
Science and Trade Institute Caldari State
25
|
Posted - 2015.04.27 11:39:16 -
[425] - Quote
I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :) |
GankYou
Redshield Holding Company
182
|
Posted - 2015.04.27 12:06:14 -
[426] - Quote
Brian Harrelstein wrote:I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :)
The IZS Obelisk already looks schwag.
...And They All Crave One Thing - ISK.
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Natya Mebelle
Center for Advanced Studies Gallente Federation
16
|
Posted - 2015.04.27 12:44:22 -
[427] - Quote
Ranger 1 wrote:Heh, no, I'm very much aware of that. You're missing the point. Then I'm not sure what the point would have been in the first place c: It would then sound like a circle-argument with nowhere to go.
Oraac Ensor wrote:No, he isn't the only one: He is the only one believing that what he sees is going to be the new visuals in eve, which would be a downgrade. And that is a hilarious statement. EVERYBODY would pitch a fit if those would be the "new visuals" in eve c: *looks around* nope, not seeing that happen! Everyone else having problems is blaming the problem on their browser / configuration, and not thinking that CCP will downgrade the ingame graphics c:
Oraac Ensor wrote:If you're posting stuff that doesn't display properly in Internet Explorer - possibly the most widely used browser on the planet - you should be ashamed. I would like to which demographic you base this from, because all statistics I looked at, Internet explorer was never the most used, and often way at the bottom. But to bring a counter question; who in this topic is using internet explorer and sees the preview just fine?
*scrolls down to read on*
oh wait, look, CSM Steve Ronuken already provided you with stuff c: Thanks Steve! |
ShesAForumAlt
Federal Defense Union Gallente Federation
10
|
Posted - 2015.04.28 16:47:49 -
[428] - Quote
The only complaint I have about the system is you didn't give us either the Iron Man or Grey Death Geddons :(
http://caldariprimeponyclub.com/demo/?dna=armageddon:sarum:amarr and http://caldariprimeponyclub.com/demo/?dna=armageddon:khanid:amarr
http://i.imgur.com/974BujG.gifv
This is totally my main.-á
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Desiderya
Pyre Falcon Defence and Security Multicultural F1 Brigade
966
|
Posted - 2015.04.28 19:26:29 -
[429] - Quote
They look awesome, tech applies smoothly. Your prices are seriously messed up. Vast differences between similar skins for no reason and way too high base prices kind of ruin it hard. There's nothing wrong with expensive vanity items/classes for this system but given the apparent ease with which these skins can be created coupled with the high number of theoretical applications starting the cheapest permanent skin at 700sth Aurum seems way out of line. The pair of boots I bought can at least be traded on once I grow bored of them.
Ruthlessness is the kindness of the wise.
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Aliventi
Blue Republic RvB - BLUE Republic
853
|
Posted - 2015.04.28 20:35:17 -
[430] - Quote
I would be really nice if SKINs were a searchable category in the contract window. |
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Oraac Ensor
623
|
Posted - 2015.04.28 20:44:50 -
[431] - Quote
Aliventi wrote:I would be really nice if SKINs were a searchable category in the contract window. Much easier to look at the Market window. |
Sanguine DeMortem
3.14rite
0
|
Posted - 2015.04.28 23:16:51 -
[432] - Quote
So...with the new SKIN system, does this mean we finally can get the hinted at Sanistaros? |
Shinzhi Xadi
Royal Amarr Institute Amarr Empire
98
|
Posted - 2015.04.29 05:16:45 -
[433] - Quote
Sanguine DeMortem wrote:So...with the new SKIN system, does this mean we finally can get the hinted at Sanistaros?
Thats cool looking, but gallente done up as guristas seems pretty wierd to me.
Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.
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Natya Mebelle
Center for Advanced Studies Gallente Federation
20
|
Posted - 2015.04.29 11:07:37 -
[434] - Quote
Because CCP Fozzie said so, I do so!
Natya Mebelle wrote:Just a minor thing; Can we please get a dialog box for confirmation if we really want to activate a skin? The problem is, the selection "add to market quickbar" is too close to comfort and can easily be misclicked. Or rather, the other way round. You want to add it to market quickbar, but you inject it accidentally without a warning.
It might be less important if you plan to have us "remove" skin licenses back as an item to re-sell, just like clothing works, but right now as it is permanent, it can be a bit ... well... unfortunate. We don't want to flood the ticket system c:
Thanks!
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CCP FoxFour
C C P C C P Alliance
4005
|
Posted - 2015.04.30 11:08:11 -
[435] - Quote
A heads up on something we didn't clarify in the dev blog. The Scorpion Ishukone Watch has been converted to a SKIN, as per the dev blog. When the Scorpion was re-balanced awhile ago we didn't re-balance and buff the Ishukone Watch edition version of it. This left it in a worse state than the actual Scorpion. With the deployment of SKINs we converted the Ishukone Watch Scorpion to a normal Scorpion. This was intentional and should have been in the patch notes or dev blog. Sorry about that. In the end it does however mean you get a better ship and a permanent SKIN. :)
@CCP_FoxFour // Technical Designer // Team Size Matters
Third-party developer? Check out the official developers site for dev blogs, resources, and more.
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CCP Darwin
C C P C C P Alliance
1360
|
Posted - 2015.04.30 14:03:08 -
[436] - Quote
Brian Harrelstein wrote:I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :) The main reason that isn't the case so far is that we have only released SKIN licenses that correspond to existing faction/ship combinations that have been validated by our QA folks.
Internally, the Space Object Factory engine can build a renderable ship with any combination of factions/materials and ship type. However, because certain combinations may not match up properly (one example is if a faction or material combination assumes the underlying ship has two material types and the actual ship in question has three) it's possible to get a ship out the other end that looks like a mistake has been made, or has undesirable combinations of original and skinned materials.
It is, however, possible that at some point there could be SKIN licenses that are designed and intended to look good on all ships. CCP Terminus would know more about whether there are concrete plans in that area.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Drabbin Mishi
Excognative Ignorance Short Bus Syndicate
4
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Posted - 2015.04.30 14:06:44 -
[437] - Quote
Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here:
1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to be able to just wildcard "SKIN" on the search field.)
2) While I understand that the old skinned ship items no longer exist on the market etc., my problem is that all my transaction history (both market and Contracts) have now lost any record of what I purchased/sold/received/won etc.
3) The "Activate SKIN license" right-menu selection on a SKIN, *really* needs to have a warning/confirmation pop-up, just like all other permanent/irreversible actions do (rigs, implants, use-PLEX, etc.)
Drabbin.
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Isis Dea
Xotica Entertainment
725
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Posted - 2015.04.30 14:34:36 -
[438] - Quote
If only the clothing team got a fourth of support the ship skinning team has, we might have all the diversity of the old 2003 character creator again...
I guess yay... for internet spaceships... as usual.
More Character Customization :: Especially compared to what we had in 2003...
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Syna Anima
SYNDAX CORPORATION Yulai Federation
39
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Posted - 2015.04.30 15:03:59 -
[439] - Quote
CCP Fozzie wrote:I'm really glad that we've been able to continue putting so much work into this project since the first pilot program. I hope you guys are looking forward to this feature as much as I am!
Great feature, bad prices.
Nice way to spoil it.
I find myself after 8 years of playing this game not using many of these new features because they don't improve my gameplay experience.
I can't realistically use 1 bil skins in any manner unless I want to waste ISK and RL ISK on something that adds very little. Mind you I would use skins, but not at these ridiculous prices.
Hope you cut them in half at least... I don't mind 1 bil for a titan skin, but for a frigate? How does that work exactly?
Gÿà Join us today! Gÿà
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Nyctef
Dreddit Test Alliance Please Ignore
123
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Posted - 2015.04.30 19:47:44 -
[440] - Quote
CCP FoxFour wrote:A heads up on something we didn't clarify in the dev blog. The Scorpion Ishukone Watch has been converted to a SKIN, as per the dev blog. When the Scorpion was re-balanced awhile ago we didn't re-balance and buff the Ishukone Watch edition version of it. This left it in a worse state than the actual Scorpion. With the deployment of SKINs we converted the Ishukone Watch Scorpion to a normal Scorpion. This was intentional and should have been in the patch notes or dev blog. Sorry about that. In the end it does however mean you get a better ship and a permanent SKIN. :)
Thanks, I was wondering about that. Good to know it was deliberate |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1434
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Posted - 2015.04.30 21:27:18 -
[441] - Quote
CCP Darwin wrote:Brian Harrelstein wrote:I wish the skins could be used on other ships... Inner Zone Shipping freighters anyone? :) The main reason that isn't the case so far is that we have only released SKIN licenses that correspond to existing faction/ship combinations that have been validated by our QA folks. Internally, the Space Object Factory engine can build a renderable ship with any combination of factions/materials and ship type. However, because certain combinations may not match up properly (one example is if a faction or material combination assumes the underlying ship has two material types and the actual ship in question has three) it's possible to get a ship out the other end that looks like a mistake has been made, or has undesirable combinations of original and skinned materials. It is, however, possible that at some point there could be SKIN licenses that are designed and intended to look good on all ships. CCP Terminus would know more about whether there are concrete plans in that area. Would it be possible to see any comments on plans for T2 ship skins?
For instance, will we ever see more general licenses for say, a given T1 ship and it's variants? Or is the foreseeable plan to continue with each hull and variant having it's own skin?
Also while I understand the need for QA, I feel as if the current ship selection leaves a lot to be desired for pilots who have largely come to depend upon the more advanced ship lines in game excluding only, oddly enough, miners.
Pretty much just waiting to for the right words from you get my participation. |
Xercodo
Xovoni Directorate
4168
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Posted - 2015.04.30 23:36:15 -
[442] - Quote
Drabbin Mishi wrote:Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here:
1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to be able to just wildcard "SKIN" on the search field.)
2) While I understand that the old skinned ship items no longer exist on the market etc., my problem is that all my transaction history (both market and Contracts) have now lost any record of what I purchased/sold/received/won etc.
3) The "Activate SKIN license" right-menu selection on a SKIN, *really* needs to have a warning/confirmation pop-up, just like all other permanent/irreversible actions do (rigs, implants, use-PLEX, etc.)
Drabbin.
You can use a search combo like "Coercer*SKIN" It will wildcard the inside.
The Drake is a Lie
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Phoenix Jones
Isogen 5
1305
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Posted - 2015.05.01 13:07:17 -
[443] - Quote
Reddit is melting down. Apparently any skin can be applied to any ship (t2 included). It is a bug but people are creating golden stratioses, police comet phoboses, quafe Titans, etc.
Most look awesome. And the lights function on the Phobos.
Yaay!!!!
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Drabbin Mishi
Excognative Ignorance Short Bus Syndicate
4
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Posted - 2015.05.01 14:24:58 -
[444] - Quote
Xercodo wrote:Drabbin Mishi wrote:Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here:
1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to be able to just wildcard "SKIN" on the search field.) ...
You can use a search combo like "Coercer*SKIN" It will wildcard the inside.
Yes - that works... if you're looking for a SKIN for a specific ship.
But if you're searching contracts, looking for bargains, it is much more difficult.
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Xercodo
Xovoni Directorate
4171
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Posted - 2015.05.01 16:57:16 -
[445] - Quote
Drabbin Mishi wrote:Xercodo wrote:Drabbin Mishi wrote:Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here:
1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to be able to just wildcard "SKIN" on the search field.) ...
You can use a search combo like "Coercer*SKIN" It will wildcard the inside. Yes - that works... if you're looking for a SKIN for a specific ship. But if you're searching contracts, looking for bargains, it is much more difficult.
Not seeing your problem here
Use what I gave you to look for all Skins, skins for a specific ship, or the same skin for any ships it applies to, sort by price, done
The Drake is a Lie
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Drabbin Mishi
Excognative Ignorance Short Bus Syndicate
4
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Posted - 2015.05.01 16:59:21 -
[446] - Quote
Xercodo wrote:Drabbin Mishi wrote:Xercodo wrote:Drabbin Mishi wrote:Here are a few things that I posted to the Mosaic forum thread, but figured that they actually belong here:
1) Can "SKIN" please get added as an "Item Category" in the Contracts search menus. (There are too many SKINs, to be able to just wildcard "SKIN" on the search field.) ...
You can use a search combo like "Coercer*SKIN" It will wildcard the inside. Yes - that works... if you're looking for a SKIN for a specific ship. But if you're searching contracts, looking for bargains, it is much more difficult. Not seeing your problem here Use what I gave you to look for all Skins, skins for a specific ship, or the same skin for any ships it applies to, sort by price, done
Ah... I tried that... but if you search for just "SKIN" in the contracts, it fails, complaining that the wildcard matches more than 200 items. |
Rat Scout
Federal Navy Academy Gallente Federation
7
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Posted - 2015.05.02 05:10:48 -
[447] - Quote
I have no idea why CCP is shooting themselves on purpose in the foot. I looked trough all the skins, and the few that I do like are the temporary ones, and the few permanent ones that look decent are on ships that are rarely used or I have no interest in flying.
No matter how I look at the available skins thou, the temporary ones are by far better looking. And unfortunately I will never spend on a skin that is temporary, it is fluff, it has no technical significance for gameplay, not worth it.
I don't get it CCP, why are you holding back on this, greed is good, get greedy release good looking SKIN's for aurum.
TAKE MY MONEY, I dare you! |
Vhelnik Cojoin
Pator Tech School Minmatar Republic
81
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Posted - 2015.05.02 18:16:13 -
[448] - Quote
Maybe call this the 'Veldspar Edition' or some such, if this cannot be a Sarum ship. But pretty please make this an official ThingGäó on TQ. *Waves fistful of Aurum*
Providence 'Veldspar' Edition, not yet on TQ.
Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.
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Josephine Roden
Roden Interstellar Manufacturing
0
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Posted - 2015.05.02 22:02:20 -
[449] - Quote
I realise that skins won't show on T2 variants of ships but do they show on the faction versions? Will the Roden skin show on the Brutix Navy Issue? Officially I mean, not the situation we have atm :) |
GankYou
Redshield Holding Company
226
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Posted - 2015.05.02 22:15:06 -
[450] - Quote
Josephine Roden wrote:I realise that skins won't show on T2 variants of ships but do they show on the faction versions? Will the Roden skin show on the Brutix Navy Issue? Officially I mean, not the situation we have atm :)
That is a very good question.
...And They All Crave One Thing - ISK.
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Celgar Thurn
Department 10
182
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Posted - 2015.05.03 09:26:49 -
[451] - Quote
Just wanted to say apologies for what I said in previous replies about the graphics on the new and existing SKINS. It appears the viewer in the dev blog was not giving the correct representation of the graphics. |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
390
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Posted - 2015.05.04 16:33:18 -
[452] - Quote
Why the Minmatar Hate? |
Vailen Sere
The Oasis Group TOG - The Older Gamers Alliance
2
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Posted - 2015.05.04 22:18:13 -
[453] - Quote
I like the current SKINS out, but I am noticing a trend of caldari ships going last (*cough* tractical destroyers, missiles, etc)...
Can we Get a dev blog update when the Caldari / Minmatar (TRUST IN THE RUST!) when they might go live?
It seems theres going to be 4 factions for each ship on permanents.. is this going to be increased to all the corps in a faction (Kaalakiota / Ytiri / Home Guard)? |
Tyranis Marcus
Bloody Heathens
1417
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Posted - 2015.05.17 01:05:58 -
[454] - Quote
Please don't add skins to killmails. It will just hurt your sales. Skinned ships will become targets in cases where they otherwise wouldn't be, limiting people's willingness to use them.
Do not run. We are your friends.
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Tyranis Marcus
Bloody Heathens
1417
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Posted - 2015.05.17 01:06:46 -
[455] - Quote
Some of those skins sure do look nice, though.
Do not run. We are your friends.
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Kelleth Kirk
Angels with Artillery
154
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Posted - 2015.05.25 15:15:24 -
[456] - Quote
Any update as to why skins for normal ships does not effect their Navy Counter parts? I mean, they are the same hull after all.
I don't trust any event where punching someone isn't an option.
Why don't you move out about 30 km. and stand still for me?!
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